diff options
-rw-r--r-- | src/glx/x11/indirect.c | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/src/glx/x11/indirect.c b/src/glx/x11/indirect.c index b5c306c562d..87c523383b5 100644 --- a/src/glx/x11/indirect.c +++ b/src/glx/x11/indirect.c @@ -474,7 +474,7 @@ __indirect_glBegin(GLenum mode) void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, - const GLubyte * bitmap) + const GLubyte *bitmap) { __GLXcontext *const gc = __glXGetCurrentContext(); const GLuint compsize = @@ -541,7 +541,7 @@ __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue) #define X_GLrop_Color3bv 6 void -__indirect_glColor3bv(const GLbyte * v) +__indirect_glColor3bv(const GLbyte *v) { generic_3_byte(X_GLrop_Color3bv, v); } @@ -656,7 +656,7 @@ __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue) #define X_GLrop_Color3ubv 11 void -__indirect_glColor3ubv(const GLubyte * v) +__indirect_glColor3ubv(const GLubyte *v) { generic_3_byte(X_GLrop_Color3ubv, v); } @@ -726,7 +726,7 @@ __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) #define X_GLrop_Color4bv 14 void -__indirect_glColor4bv(const GLbyte * v) +__indirect_glColor4bv(const GLbyte *v) { generic_4_byte(X_GLrop_Color4bv, v); } @@ -847,7 +847,7 @@ __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) #define X_GLrop_Color4ubv 19 void -__indirect_glColor4ubv(const GLubyte * v) +__indirect_glColor4ubv(const GLubyte *v) { generic_4_byte(X_GLrop_Color4ubv, v); } @@ -1051,7 +1051,7 @@ __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) #define X_GLrop_Normal3bv 28 void -__indirect_glNormal3bv(const GLbyte * v) +__indirect_glNormal3bv(const GLbyte *v) { generic_3_byte(X_GLrop_Normal3bv, v); } @@ -2584,7 +2584,7 @@ __indirect_glPolygonMode(GLenum face, GLenum mode) #define X_GLrop_PolygonStipple 102 void -__indirect_glPolygonStipple(const GLubyte * mask) +__indirect_glPolygonStipple(const GLubyte *mask) { __GLXcontext *const gc = __glXGetCurrentContext(); const GLuint compsize = @@ -4207,7 +4207,7 @@ __indirect_glGetPixelMapusv(GLenum map, GLushort * values) #define X_GLsop_GetPolygonStipple 128 void -__indirect_glGetPolygonStipple(GLubyte * mask) +__indirect_glGetPolygonStipple(GLubyte *mask) { __GLXcontext *const gc = __glXGetCurrentContext(); const __GLXattribute *const state = gc->client_state_private; @@ -4977,7 +4977,7 @@ __indirect_glIndexub(GLubyte c) #define X_GLrop_Indexubv 194 void -__indirect_glIndexubv(const GLubyte * c) +__indirect_glIndexubv(const GLubyte *c) { __GLXcontext *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 8; @@ -7935,7 +7935,7 @@ __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v) #define X_GLrop_VertexAttrib4NbvARB 4235 void -__indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte * v) +__indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte *v) { __GLXcontext *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; @@ -7999,7 +7999,7 @@ __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, #define X_GLrop_VertexAttrib4NubvARB 4201 void -__indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte * v) +__indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte *v) { __GLXcontext *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; @@ -8044,7 +8044,7 @@ __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v) #define X_GLrop_VertexAttrib4bvARB 4230 void -__indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte * v) +__indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte *v) { __GLXcontext *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; @@ -8176,7 +8176,7 @@ __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v) #define X_GLrop_VertexAttrib4ubvARB 4232 void -__indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte * v) +__indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte *v) { __GLXcontext *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; @@ -8556,7 +8556,7 @@ __indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue) #define X_GLrop_SecondaryColor3bvEXT 4126 void -__indirect_glSecondaryColor3bvEXT(const GLbyte * v) +__indirect_glSecondaryColor3bvEXT(const GLbyte *v) { generic_3_byte(X_GLrop_SecondaryColor3bvEXT, v); } @@ -8671,7 +8671,7 @@ __indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue) #define X_GLrop_SecondaryColor3ubvEXT 4131 void -__indirect_glSecondaryColor3ubvEXT(const GLubyte * v) +__indirect_glSecondaryColor3ubvEXT(const GLubyte *v) { generic_3_byte(X_GLrop_SecondaryColor3ubvEXT, v); } @@ -8943,7 +8943,7 @@ __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, #define X_GLvop_GetProgramStringNV 1299 void -__indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program) +__indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte *program) { __GLXcontext *const gc = __glXGetCurrentContext(); Display *const dpy = gc->currentDpy; @@ -9087,7 +9087,7 @@ __indirect_glIsProgramNV(GLuint program) #define X_GLrop_LoadProgramNV 4183 void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, - const GLubyte * program) + const GLubyte *program) { __GLXcontext *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 16 + __GLX_PAD(len); @@ -9656,7 +9656,7 @@ __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, #define X_GLrop_VertexAttrib4ubvNV 4277 void -__indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte * v) +__indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte *v) { __GLXcontext *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12; @@ -9887,7 +9887,7 @@ __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v) #define X_GLrop_VertexAttribs4ubvNV 4214 void -__indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte * v) +__indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) { __GLXcontext *const gc = __glXGetCurrentContext(); const GLuint cmdlen = 12 + __GLX_PAD((n * 4)); @@ -9951,7 +9951,7 @@ __indirect_glActiveStencilFaceEXT(GLenum face) #define X_GLvop_GetProgramNamedParameterdvNV 1311 void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, - const GLubyte * name, + const GLubyte *name, GLdouble * params) { __GLXcontext *const gc = __glXGetCurrentContext(); @@ -9975,7 +9975,7 @@ __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, #define X_GLvop_GetProgramNamedParameterfvNV 1310 void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, - const GLubyte * name, + const GLubyte *name, GLfloat * params) { __GLXcontext *const gc = __glXGetCurrentContext(); @@ -9999,7 +9999,7 @@ __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, #define X_GLrop_ProgramNamedParameter4dvNV 4219 void __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, - const GLubyte * name, GLdouble x, + const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) { __GLXcontext *const gc = __glXGetCurrentContext(); @@ -10023,7 +10023,7 @@ __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, #define X_GLrop_ProgramNamedParameter4dvNV 4219 void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, - const GLubyte * name, + const GLubyte *name, const GLdouble * v) { __GLXcontext *const gc = __glXGetCurrentContext(); @@ -10044,7 +10044,7 @@ __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, #define X_GLrop_ProgramNamedParameter4fvNV 4218 void __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, - const GLubyte * name, GLfloat x, + const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { __GLXcontext *const gc = __glXGetCurrentContext(); @@ -10068,7 +10068,7 @@ __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, #define X_GLrop_ProgramNamedParameter4fvNV 4218 void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, - const GLubyte * name, + const GLubyte *name, const GLfloat * v) { __GLXcontext *const gc = __glXGetCurrentContext(); |