diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c index 64752dd0b86..0e3888f3fbb 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c @@ -488,6 +488,13 @@ intel_miptree_choose_tiling(struct brw_context *brw, base_format == GL_DEPTH_STENCIL_EXT) return I915_TILING_Y; + /* 1D textures (and 1D array textures) don't get any benefit from tiling, + * in fact it leads to a less efficient use of memory space and bandwidth + * due to tile alignment. + */ + if (mt->logical_height0 == 1) + return I915_TILING_NONE; + int minimum_pitch = mt->total_width * mt->cpp; /* If the width is much smaller than a tile, don't bother tiling. */ |