diff options
-rw-r--r-- | src/gallium/drivers/r300/r300_blit.c | 6 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_texture_desc.c | 16 |
2 files changed, 11 insertions, 11 deletions
diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c index 14c9794888c..4f86db39926 100644 --- a/src/gallium/drivers/r300/r300_blit.c +++ b/src/gallium/drivers/r300/r300_blit.c @@ -480,12 +480,12 @@ static void r300_resource_copy_region(struct pipe_context *pipe, /* Since the pixels are 4 times larger, we must decrease * the image size and the coordinates 4 times. */ new_src.format = new_dst.format; - new_dst.height0 /= 4; - new_src.height0 /= 4; + new_dst.height0 = (new_dst.height0 + 3) / 4; + new_src.height0 = (new_src.height0 + 3) / 4; dsty /= 4; box = *src_box; box.y /= 4; - box.height /= 4; + box.height = (box.height + 3) / 4; src_box = &box; } diff --git a/src/gallium/drivers/r300/r300_texture_desc.c b/src/gallium/drivers/r300/r300_texture_desc.c index 221e5a314ac..2cfeec7d751 100644 --- a/src/gallium/drivers/r300/r300_texture_desc.c +++ b/src/gallium/drivers/r300/r300_texture_desc.c @@ -162,6 +162,14 @@ static unsigned r300_texture_get_nblocksy(struct r300_resource *tex, height = u_minify(tex->tex.height0, level); + /* Mipmapped and 3D textures must have their height aligned to POT. */ + if ((tex->b.b.b.target != PIPE_TEXTURE_1D && + tex->b.b.b.target != PIPE_TEXTURE_2D && + tex->b.b.b.target != PIPE_TEXTURE_RECT) || + tex->b.b.b.last_level != 0) { + height = util_next_power_of_two(height); + } + if (util_format_is_plain(tex->b.b.b.format)) { tile_height = r300_get_pixel_alignment(tex->b.b.b.format, tex->b.b.b.nr_samples, @@ -170,14 +178,6 @@ static unsigned r300_texture_get_nblocksy(struct r300_resource *tex, DIM_HEIGHT, 0); height = align(height, tile_height); - /* This is needed for the kernel checker, unfortunately. */ - if ((tex->b.b.b.target != PIPE_TEXTURE_1D && - tex->b.b.b.target != PIPE_TEXTURE_2D && - tex->b.b.b.target != PIPE_TEXTURE_RECT) || - tex->b.b.b.last_level != 0) { - height = util_next_power_of_two(height); - } - /* See if the CBZB clear can be used on the buffer, * taking the texture size into account. */ if (out_aligned_for_cbzb) { |