diff options
-rw-r--r-- | src/mesa/main/mtypes.h | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 9e2083c53bb..04bc4d4660f 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -393,6 +393,23 @@ typedef enum /** + * Shader stages. Note that these will become 5 with tessellation. + * + * The order must match how shaders are ordered in the pipeline. + * The GLSL linker assumes that if i<j, then the j-th shader is + * executed later than the i-th shader. + */ +typedef enum +{ + MESA_SHADER_VERTEX = 0, + MESA_SHADER_GEOMETRY = 1, + MESA_SHADER_FRAGMENT = 2, +} gl_shader_stage; + +#define MESA_SHADER_STAGES (MESA_SHADER_FRAGMENT + 1) + + +/** * Framebuffer configuration (aka visual / pixelformat) * Note: some of these fields should be boolean, but it appears that * code in drivers/dri/common/util.c requires int-sized fields. @@ -2387,23 +2404,6 @@ struct gl_shader }; -/** - * Shader stages. Note that these will become 5 with tessellation. - * - * The order must match how shaders are ordered in the pipeline. - * The GLSL linker assumes that if i<j, then the j-th shader is - * executed later than the i-th shader. - */ -typedef enum -{ - MESA_SHADER_VERTEX = 0, - MESA_SHADER_GEOMETRY = 1, - MESA_SHADER_FRAGMENT = 2, -} gl_shader_stage; - -#define MESA_SHADER_STAGES (MESA_SHADER_FRAGMENT + 1) - - struct gl_uniform_buffer_variable { char *Name; |