diff options
-rw-r--r-- | src/gallium/drivers/cell/common.h | 8 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_state_emit.c | 18 | ||||
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_main.c | 27 | ||||
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_main.h | 8 | ||||
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_texture.c | 29 | ||||
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_tri.c | 2 |
6 files changed, 55 insertions, 37 deletions
diff --git a/src/gallium/drivers/cell/common.h b/src/gallium/drivers/cell/common.h index c9e873b35c3..298812fc201 100644 --- a/src/gallium/drivers/cell/common.h +++ b/src/gallium/drivers/cell/common.h @@ -66,6 +66,8 @@ #define CELL_MAX_SPUS 6 +#define CELL_MAX_SAMPLERS 4 + #define TILE_SIZE 32 @@ -228,8 +230,10 @@ struct cell_command_release_verts struct cell_command_texture { - void *start; /**< Address in main memory */ - uint width, height; + struct { + void *start; /**< Address in main memory */ + ushort width, height; + } texture[CELL_MAX_SAMPLERS]; }; diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index 4c75caa0251..4fbe1a21b8d 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -129,17 +129,15 @@ cell_emit_state(struct cell_context *cell) if (cell->dirty & CELL_NEW_TEXTURE) { struct cell_command_texture texture; - if (cell->texture[0]) { - texture.start = cell->texture[0]->tiled_data; - texture.width = cell->texture[0]->base.width[0]; - texture.height = cell->texture[0]->base.height[0]; + uint i; + memset(&texture, 0, sizeof(texture)); + for (i = 0;i < CELL_MAX_SAMPLERS; i++) { + if (cell->texture[i]) { + texture.texture[i].start = cell->texture[i]->tiled_data; + texture.texture[i].width = cell->texture[i]->base.width[0]; + texture.texture[i].height = cell->texture[i]->base.height[0]; + } } - else { - texture.start = NULL; - texture.width = 0; - texture.height = 0; - } - emit_state_cmd(cell, CELL_CMD_STATE_TEXTURE, &texture, sizeof(struct cell_command_texture)); } diff --git a/src/gallium/drivers/cell/spu/spu_main.c b/src/gallium/drivers/cell/spu/spu_main.c index d7f46f80246..80fa5f78596 100644 --- a/src/gallium/drivers/cell/spu/spu_main.c +++ b/src/gallium/drivers/cell/spu/spu_main.c @@ -329,17 +329,26 @@ cmd_state_sampler(const struct pipe_sampler_state *state) static void cmd_state_texture(const struct cell_command_texture *texture) { - if (Debug) - printf("SPU %u: TEXTURE at %p size %u x %u\n", - spu.init.id, texture->start, texture->width, texture->height); + uint i; + + if (1||Debug) { + printf("SPU %u: TEXTURE\n", spu.init.id); + for (i = 0; i < CELL_MAX_SAMPLERS; i++) { + printf(" %d: at %p size %u x %u\n", i, texture->texture[i].start, + texture->texture[i].width, texture->texture[i].height); + } + } memcpy(&spu.texture, texture, sizeof(*texture)); - spu.tex_size = (vector float) - { spu.texture.width, spu.texture.height, 0.0, 0.0}; - spu.tex_size_mask = (vector unsigned int) - { spu.texture.width - 1, spu.texture.height - 1, 0, 0 }; - spu.tex_size_x_mask = spu_splats(spu.texture.width - 1); - spu.tex_size_y_mask = spu_splats(spu.texture.height - 1); + for (i = 0; i < CELL_MAX_SAMPLERS; i++) { + const uint width = texture->texture[i].width; + const uint height = texture->texture[i].height; + spu.tex_size[i] = (vector float) { width, height, 0.0, 0.0}; + spu.tex_size_mask[i] = (vector unsigned int) + { width - 1, height - 1, 0, 0 }; + spu.tex_size_x_mask[i] = spu_splats(width - 1); + spu.tex_size_y_mask[i] = spu_splats(height - 1); + } } diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h index c20452931a9..8a877875377 100644 --- a/src/gallium/drivers/cell/spu/spu_main.h +++ b/src/gallium/drivers/cell/spu/spu_main.h @@ -141,10 +141,10 @@ struct spu_global /** for converting RGBA to PIPE_FORMAT_x colors */ vector unsigned char color_shuffle; - vector float tex_size; - vector unsigned int tex_size_mask; /**< == int(size - 1) */ - vector unsigned int tex_size_x_mask; /**< == int(size - 1) */ - vector unsigned int tex_size_y_mask; /**< == int(size - 1) */ + vector float tex_size[CELL_MAX_SAMPLERS]; + vector unsigned int tex_size_mask[CELL_MAX_SAMPLERS]; /**< == int(size - 1) */ + vector unsigned int tex_size_x_mask[CELL_MAX_SAMPLERS]; /**< == int(size - 1) */ + vector unsigned int tex_size_y_mask[CELL_MAX_SAMPLERS]; /**< == int(size - 1) */ vector float (*sample_texture)(vector float texcoord); diff --git a/src/gallium/drivers/cell/spu/spu_texture.c b/src/gallium/drivers/cell/spu/spu_texture.c index 67eb08196a4..91a6aec5ec2 100644 --- a/src/gallium/drivers/cell/spu/spu_texture.c +++ b/src/gallium/drivers/cell/spu/spu_texture.c @@ -40,25 +40,29 @@ void invalidate_tex_cache(void) { - spu_dcache_mark_dirty((unsigned) spu.texture.start, - 4 * spu.texture.width * spu.texture.height); + uint unit = 0; + uint bytes = 4 * spu.texture.texture[unit].width + * spu.texture.texture[unit].height; + + spu_dcache_mark_dirty((unsigned) spu.texture.texture[unit].start, bytes); } static uint get_texel(vec_uint4 coordinate) { + const uint unit = 0; vec_uint4 tmp; unsigned x = spu_extract(coordinate, 0); unsigned y = spu_extract(coordinate, 1); - const unsigned tiles_per_row = spu.texture.width / TILE_SIZE; + const unsigned tiles_per_row = spu.texture.texture[unit].width / TILE_SIZE; unsigned tile_offset = sizeof(tile_t) * ((y / TILE_SIZE * tiles_per_row) + (x / TILE_SIZE)); unsigned texel_offset = 4 * (((y % TILE_SIZE) * TILE_SIZE) + (x % TILE_SIZE)); spu_dcache_fetch_unaligned((qword *) & tmp, - spu.texture.start + tile_offset + texel_offset, + spu.texture.texture[unit].start + tile_offset + texel_offset, 4); return spu_extract(tmp, 0); } @@ -67,13 +71,14 @@ get_texel(vec_uint4 coordinate) static void get_four_texels(vec_uint4 x, vec_uint4 y, vec_uint4 *texels) { - const unsigned texture_ea = (uintptr_t) spu.texture.start; + const uint unit = 0; + const unsigned texture_ea = (uintptr_t) spu.texture.texture[unit].start; vec_uint4 tile_x = spu_rlmask(x, -5); vec_uint4 tile_y = spu_rlmask(y, -5); const qword offset_x = si_andi((qword) x, 0x1f); const qword offset_y = si_andi((qword) y, 0x1f); - const qword tiles_per_row = (qword) spu_splats(spu.texture.width / TILE_SIZE); + const qword tiles_per_row = (qword) spu_splats(spu.texture.texture[unit].width / TILE_SIZE); const qword tile_size = (qword) spu_splats(sizeof(tile_t)); qword tile_offset = si_mpya((qword) tile_y, tiles_per_row, (qword) tile_x); @@ -101,9 +106,10 @@ get_four_texels(vec_uint4 x, vec_uint4 y, vec_uint4 *texels) vector float sample_texture_nearest(vector float texcoord) { - vector float tc = spu_mul(texcoord, spu.tex_size); + const uint unit = 0; + vector float tc = spu_mul(texcoord, spu.tex_size[unit]); vector unsigned int itc = spu_convtu(tc, 0); /* convert to int */ - itc = spu_and(itc, spu.tex_size_mask); /* mask (GL_REPEAT) */ + itc = spu_and(itc, spu.tex_size_mask[unit]); /* mask (GL_REPEAT) */ uint texel = get_texel(itc); return spu_unpack_A8R8G8B8(texel); } @@ -112,10 +118,11 @@ sample_texture_nearest(vector float texcoord) vector float sample_texture_bilinear(vector float texcoord) { + const uint unit = 0; static const vec_uint4 offset_x = {0, 0, 1, 1}; static const vec_uint4 offset_y = {0, 1, 0, 1}; - vector float tc = spu_mul(texcoord, spu.tex_size); + vector float tc = spu_mul(texcoord, spu.tex_size[unit]); tc = spu_add(tc, spu_splats(-0.5f)); /* half texel bias */ /* integer texcoords S,T: */ @@ -129,8 +136,8 @@ sample_texture_bilinear(vector float texcoord) x = spu_add(x, offset_x); y = spu_add(y, offset_y); - x = spu_and(x, spu.tex_size_x_mask); - y = spu_and(y, spu.tex_size_y_mask); + x = spu_and(x, spu.tex_size_x_mask[unit]); + y = spu_and(y, spu.tex_size_y_mask[unit]); get_four_texels(x, y, texels); diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c index 95c629a8aae..9f63317b1f1 100644 --- a/src/gallium/drivers/cell/spu/spu_tri.c +++ b/src/gallium/drivers/cell/spu/spu_tri.c @@ -309,7 +309,7 @@ emit_quad( int x, int y, mask_t mask ) spu.cur_ctile_status = TILE_STATUS_DIRTY; - if (spu.texture.start) { + if (spu.texture.texture[0].start) { /* texture mapping */ vector float texcoords[4]; eval_coeff(2, (float) x, (float) y, texcoords); |