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-rw-r--r--docs/GL3.txt18
1 files changed, 9 insertions, 9 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 0666fb9ab49..12b8f62283c 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -94,18 +94,18 @@ GL 4.0, GLSL 4.00:
GL_ARB_draw_buffers_blend DONE (i965, nv50, nvc0, r600, radeonsi, softpipe)
GL_ARB_draw_indirect DONE (i965, nvc0, radeonsi, softpipe, llvmpipe)
- GL_ARB_gpu_shader5 DONE (nvc0)
+ GL_ARB_gpu_shader5 DONE (i965, nvc0)
- 'precise' qualifier DONE
- Dynamically uniform sampler array indices DONE ()
- - Dynamically uniform UBO array indices DONE (i965)
+ - Dynamically uniform UBO array indices DONE ()
- Implicit signed -> unsigned conversions DONE
- - Fused multiply-add DONE (i965)
- - Packing/bitfield/conversion functions DONE (i965, r600)
- - Enhanced textureGather DONE (i965, r600, radeonsi)
- - Geometry shader instancing DONE (i965)
- - Geometry shader multiple streams DONE (i965)
- - Enhanced per-sample shading DONE (i965, r600)
- - Interpolation functions DONE (i965)
+ - Fused multiply-add DONE ()
+ - Packing/bitfield/conversion functions DONE (r600)
+ - Enhanced textureGather DONE (r600, radeonsi)
+ - Geometry shader instancing DONE ()
+ - Geometry shader multiple streams DONE ()
+ - Enhanced per-sample shading DONE (r600)
+ - Interpolation functions DONE ()
- New overload resolution rules DONE
GL_ARB_gpu_shader_fp64 started (Dave)
GL_ARB_sample_shading DONE (i965, nv50, nvc0, radeonsi)