diff options
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_state.c | 26 |
1 files changed, 5 insertions, 21 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 70dff07e8f1..dcaf122238b 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -56,6 +56,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_state.h" #include "r300_reg.h" #include "r300_program.h" +#include "r300_fixed_pipelines.h" static void r300AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) { @@ -1109,8 +1110,6 @@ void static inline setup_vertex_shader_fragment(r300ContextPtr r300, int dest, s } -#include "r300_lib.h" - void r300SetupVertexShader(r300ContextPtr rmesa) { GLcontext* ctx = rmesa->radeon.glCtx; @@ -1124,18 +1123,11 @@ void r300SetupVertexShader(r300ContextPtr rmesa) /* This needs to be replaced by vertex shader generation code */ - /* Watch out ! This is buggy .. but will do for now */ - - /* At least one sanity check is in order */ - if(sizeof(rmesa->state.vertex_shader) != sizeof(FLAT_COLOR_PIPELINE.vertex_shader)){ - fprintf(stderr, "Aieee ! vertex_shader sizes don't match.\n"); - exit(-1); - } /* textures enabled ? */ if(rmesa->state.texture.tc_count>0){ - memcpy(&rmesa->state.vertex_shader, &(SINGLE_TEXTURE_PIPELINE.vertex_shader), sizeof(rmesa->state.vertex_shader)); + rmesa->state.vertex_shader=SINGLE_TEXTURE_VERTEX_SHADER; } else { - memcpy(&rmesa->state.vertex_shader, &(FLAT_COLOR_PIPELINE.vertex_shader), sizeof(rmesa->state.vertex_shader)); + rmesa->state.vertex_shader=FLAT_COLOR_VERTEX_SHADER; } @@ -1181,19 +1173,11 @@ int i,k; /* This needs to be replaced by pixel shader generation code */ - - /* Watch out ! This is buggy .. but will do for now */ - - /* At least one sanity check is in order */ - if(sizeof(rmesa->state.pixel_shader) != sizeof(FLAT_COLOR_PIPELINE.pixel_shader)){ - fprintf(stderr, "Aieee ! pixel_shader sizes don't match.\n"); - exit(-1); - } /* textures enabled ? */ if(rmesa->state.texture.tc_count>0){ - memcpy(&rmesa->state.pixel_shader, &(SINGLE_TEXTURE_PIPELINE.pixel_shader), sizeof(rmesa->state.pixel_shader)); + rmesa->state.pixel_shader=SINGLE_TEXTURE_PIXEL_SHADER; } else { - memcpy(&rmesa->state.pixel_shader, &(FLAT_COLOR_PIPELINE.pixel_shader), sizeof(rmesa->state.pixel_shader)); + rmesa->state.pixel_shader=FLAT_COLOR_PIXEL_SHADER; } R300_STATECHANGE(rmesa, fpt); |