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-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c15
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.h6
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c1
-rw-r--r--src/mesa/state_tracker/st_texture.c9
4 files changed, 31 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index abf0c8d6cb1..b219763beab 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -103,6 +103,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
*/
pipe_surface_reference( &strb->surface, NULL );
pipe_texture_reference( &strb->texture, NULL );
+ pipe_sampler_view_reference(&strb->sampler_view, NULL);
/* Setup new texture template.
*/
@@ -162,6 +163,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb)
ASSERT(strb);
pipe_surface_reference(&strb->surface, NULL);
pipe_texture_reference(&strb->texture, NULL);
+ pipe_sampler_view_reference(&strb->sampler_view, NULL);
free(strb->data);
free(strb);
}
@@ -368,6 +370,8 @@ st_render_texture(GLcontext *ctx,
pipe_surface_reference(&strb->surface, NULL);
+ pipe_sampler_view_reference(&strb->sampler_view, st_get_stobj_sampler_view(stObj));
+
assert(strb->rtt_level <= strb->texture->last_level);
/* new surface for rendering into the texture */
@@ -647,3 +651,14 @@ void st_init_fbo_functions(struct dd_function_table *functions)
functions->DrawBuffers = st_DrawBuffers;
functions->ReadBuffer = st_ReadBuffer;
}
+
+struct pipe_sampler_view *
+st_renderbuffer_get_sampler_view(struct st_renderbuffer *rb,
+ struct pipe_context *pipe)
+{
+ if (!rb->sampler_view) {
+ rb->sampler_view = st_sampler_view_from_texture(pipe, rb->texture);
+ }
+
+ return rb->sampler_view;
+}
diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h
index bea6eb89c3e..7a45a608fe1 100644
--- a/src/mesa/state_tracker/st_cb_fbo.h
+++ b/src/mesa/state_tracker/st_cb_fbo.h
@@ -39,6 +39,7 @@ struct st_renderbuffer
struct gl_renderbuffer Base;
struct pipe_texture *texture;
struct pipe_surface *surface; /* temporary view into texture */
+ struct pipe_sampler_view *sampler_view;
enum pipe_format format; /** preferred format, or PIPE_FORMAT_NONE */
GLboolean defined; /**< defined contents? */
@@ -55,6 +56,7 @@ struct st_renderbuffer
/** Render to texture state */
struct pipe_texture *texture_save;
struct pipe_surface *surface_save;
+ struct pipe_sampler_view *sampler_view_save;
};
@@ -71,5 +73,9 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw);
extern void
st_init_fbo_functions(struct dd_function_table *functions);
+extern struct pipe_sampler_view *
+st_renderbuffer_get_sampler_view(struct st_renderbuffer *rb,
+ struct pipe_context *pipe);
+
#endif /* ST_CB_FBO_H */
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index 0a91183f89d..d3c43bbc68a 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -197,6 +197,7 @@ st_set_framebuffer_surface(struct st_framebuffer *stfb,
/* replace the renderbuffer's surface/texture pointers */
pipe_surface_reference( &strb->surface, surf );
pipe_texture_reference( &strb->texture, surf->texture );
+ pipe_sampler_view_reference(&strb->sampler_view, NULL);
if (ctx) {
/* If ctx isn't set, we've likely not made current yet.
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 10a38befb41..ef97d873e50 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -528,14 +528,21 @@ st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex,
/* save the renderbuffer's surface/texture info */
pipe_texture_reference(&strb->texture_save, strb->texture);
pipe_surface_reference(&strb->surface_save, strb->surface);
+ pipe_sampler_view_reference(&strb->sampler_view_save, strb->sampler_view);
/* plug in new surface/texture info */
pipe_texture_reference(&strb->texture, stImage->pt);
+
+ /* XXX: Shouldn't we release reference to old surface here?
+ */
+
strb->surface = screen->get_tex_surface(screen, strb->texture,
face, level, slice,
(PIPE_BUFFER_USAGE_GPU_READ |
PIPE_BUFFER_USAGE_GPU_WRITE));
+ pipe_sampler_view_reference(&strb->sampler_view, NULL);
+
st->dirty.st |= ST_NEW_FRAMEBUFFER;
return 1;
@@ -565,9 +572,11 @@ st_release_teximage(struct st_framebuffer *stfb, uint surfIndex,
/* free tex surface, restore original */
pipe_surface_reference(&strb->surface, strb->surface_save);
pipe_texture_reference(&strb->texture, strb->texture_save);
+ pipe_sampler_view_reference(&strb->sampler_view, strb->sampler_view_save);
pipe_surface_reference(&strb->surface_save, NULL);
pipe_texture_reference(&strb->texture_save, NULL);
+ pipe_sampler_view_reference(&strb->sampler_view, NULL);
st->dirty.st |= ST_NEW_FRAMEBUFFER;