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-rw-r--r--src/mesa/drivers/dri/i965/brw_clear.c13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_clear.c b/src/mesa/drivers/dri/i965/brw_clear.c
index 4ee456a3275..2b999bfb5b9 100644
--- a/src/mesa/drivers/dri/i965/brw_clear.c
+++ b/src/mesa/drivers/dri/i965/brw_clear.c
@@ -128,19 +128,6 @@ brw_fast_clear_depth(struct gl_context *ctx)
return false;
}
- /* The rendered area has to be 8x4 samples, not resolved pixels, so we look
- * at the miptree slice dimensions instead of renderbuffer size.
- */
- if (mt->level[depth_irb->mt_level].width % 8 != 0 ||
- mt->level[depth_irb->mt_level].height % 4 != 0) {
- perf_debug("Failed to fast clear depth due to width/height %d,%d not "
- "being aligned to 8,4. Possible 5%% performance win if "
- "avoided\n",
- mt->level[depth_irb->mt_level].width,
- mt->level[depth_irb->mt_level].height);
- return false;
- }
-
uint32_t depth_clear_value;
switch (mt->format) {
case MESA_FORMAT_Z32_FLOAT_X24S8: