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-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.h1
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.h1
-rw-r--r--src/gallium/drivers/radeonsi/si_state_shaders.c11
3 files changed, 10 insertions, 3 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
index 9fe17985290..47ad619ccdc 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -234,6 +234,7 @@ struct si_context {
int last_rast_prim;
unsigned last_sc_line_stipple;
int current_rast_prim; /* primitive type after TES, GS */
+ unsigned last_gsvs_itemsize;
/* Scratch buffer */
boolean emit_scratch_reloc;
diff --git a/src/gallium/drivers/radeonsi/si_shader.h b/src/gallium/drivers/radeonsi/si_shader.h
index c748f71430b..2305b9988b8 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -185,6 +185,7 @@ struct si_shader_selector {
unsigned gs_output_prim;
unsigned gs_max_out_vertices;
unsigned gs_num_invocations;
+ unsigned gsvs_itemsize;
/* masks of "get_unique_index" bits */
uint64_t inputs_read;
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index a4c33fa6202..af91af97ce8 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -679,6 +679,8 @@ static void *si_create_shader_state(struct pipe_context *ctx,
sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
sel->gs_num_invocations =
sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
+ sel->gsvs_itemsize = sel->info.num_outputs * 16 *
+ sel->gs_max_out_vertices;
for (i = 0; i < sel->info.num_inputs; i++) {
unsigned name = sel->info.input_semantic_name[i];
@@ -1096,11 +1098,14 @@ static void si_init_gs_rings(struct si_context *sctx)
static void si_update_gs_rings(struct si_context *sctx)
{
- unsigned gs_vert_itemsize = sctx->gs_shader->info.num_outputs * 16;
- unsigned gs_max_vert_out = sctx->gs_shader->gs_max_out_vertices;
- unsigned gsvs_itemsize = gs_vert_itemsize * gs_max_vert_out;
+ unsigned gsvs_itemsize = sctx->gs_shader->gsvs_itemsize;
uint64_t offset;
+ if (gsvs_itemsize == sctx->last_gsvs_itemsize)
+ return;
+
+ sctx->last_gsvs_itemsize = gsvs_itemsize;
+
si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_RING_GSVS,
sctx->gsvs_ring, gsvs_itemsize,
64, true, true, 4, 16, 0);