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-rw-r--r--src/mesa/main/texformat.c14
1 files changed, 4 insertions, 10 deletions
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index c2f92572363..fdbf69508c8 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -239,11 +239,8 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
* 1D ARRAY textures in S3TC format.
*/
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.ANGLE_texture_compression_dxt)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
- if (ctx->Extensions.TDFX_texture_compression_FXT1)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
}
RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
@@ -252,11 +249,8 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
case GL_COMPRESSED_RGBA_ARB:
/* We don't use texture compression for 1D and 1D array textures. */
if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) {
- if (ctx->Extensions.EXT_texture_compression_s3tc ||
- ctx->Extensions.ANGLE_texture_compression_dxt)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
- if (ctx->Extensions.TDFX_texture_compression_FXT1)
- RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
}
RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);