diff options
-rw-r--r-- | src/mesa/state_tracker/st_draw.c | 246 |
1 files changed, 145 insertions, 101 deletions
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index cb518e1afb3..05a71d35c23 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -648,45 +648,108 @@ check_uniforms(struct gl_context *ctx) } } -/** Helper code for primitive restart fallback */ -#define DO_DRAW(pipe, cur_start, cur_count) \ - do { \ - info.start = cur_start; \ - info.count = cur_count; \ - if (u_trim_pipe_prim(info.mode, &info.count)) { \ - if (transfer) \ - pipe_buffer_unmap(pipe, transfer); \ - pipe->draw_vbo(pipe, &info); \ - if (transfer) { \ - ptr = pipe_buffer_map(pipe, ibuffer->buffer, PIPE_TRANSFER_READ, &transfer); \ - assert(ptr != NULL); \ - ptr = ADD_POINTERS(ptr, ibuffer->offset); \ - } \ - } \ - } while(0) - -/** More helper code for primitive restart fallback */ -#define PRIM_RESTART_LOOP(elements) \ - do { \ - for (i = start; i < end; i++) { \ - if (elements[i] == info.restart_index) { \ - if (cur_count > 0) { \ - /* draw elts up to prev pos */ \ - DO_DRAW(pipe, cur_start, cur_count); \ - } \ - /* begin new prim at next elt */ \ - cur_start = i + 1; \ - cur_count = 0; \ - } \ - else { \ - cur_count++; \ + +/* + * Notes on primitive restart: + * The code below is used when the gallium driver does not support primitive + * restart itself. We map the index buffer, find the restart indexes, unmap + * the index buffer then draw the sub-primitives delineated by the restarts. + * A couple possible optimizations: + * 1. Save the list of sub-primitive (start, count) values in a list attached + * to the index buffer for re-use in subsequent draws. The list would be + * invalidated when the contents of the buffer changed. + * 2. If drawing triangle strips or quad strips, create a new index buffer + * that uses duplicated vertices to render the disjoint strips as one + * long strip. We'd have to be careful to avoid using too much memory + * for this. + * Finally, some apps might perform better if they don't use primitive restart + * at all rather than this fallback path. Set MESA_EXTENSION_OVERRIDE to + * "-GL_NV_primitive_restart" to test that. + */ + + +struct sub_primitive +{ + unsigned start, count; +}; + + +/** + * Scan the elements array to find restart indexes. Return a list + * of primitive (start,count) pairs to indicate how to draw the sub- + * primitives delineated by the restart index. + */ +static struct sub_primitive * +find_sub_primitives(const void *elements, unsigned element_size, + unsigned start, unsigned end, unsigned restart_index, + unsigned *num_sub_prims) +{ + const unsigned max_prims = end - start; + struct sub_primitive *sub_prims; + unsigned i, cur_start, cur_count, num; + + sub_prims = (struct sub_primitive *) + malloc(max_prims * sizeof(struct sub_primitive)); + + if (!sub_prims) { + *num_sub_prims = 0; + return NULL; + } + + cur_start = start; + cur_count = 0; + num = 0; + +#define SCAN_ELEMENTS(TYPE) \ + for (i = start; i < end; i++) { \ + if (((const TYPE *) elements)[i] == restart_index) { \ + if (cur_count > 0) { \ + assert(num < max_prims); \ + sub_prims[num].start = cur_start; \ + sub_prims[num].count = cur_count; \ + num++; \ } \ + cur_start = i + 1; \ + cur_count = 0; \ } \ - if (cur_count > 0) { \ - DO_DRAW(pipe, cur_start, cur_count); \ + else { \ + cur_count++; \ } \ - } while (0) + } \ + if (cur_count > 0) { \ + assert(num < max_prims); \ + sub_prims[num].start = cur_start; \ + sub_prims[num].count = cur_count; \ + num++; \ + } + + switch (element_size) { + case 1: + SCAN_ELEMENTS(ubyte); + break; + case 2: + SCAN_ELEMENTS(ushort); + break; + case 4: + SCAN_ELEMENTS(uint); + break; + default: + assert(0 && "bad index_size in find_sub_primitives()"); + } + +#undef SCAN_ELEMENTS + + *num_sub_prims = num; + + return sub_prims; +} + +/** + * For gallium drivers that don't support the primitive restart + * feature, handle it here by breaking up the indexed primitive into + * sub-primitives. + */ static void handle_fallback_primitive_restart(struct pipe_context *pipe, const struct _mesa_index_buffer *ib, @@ -695,78 +758,61 @@ handle_fallback_primitive_restart(struct pipe_context *pipe, { const unsigned start = orig_info->start; const unsigned count = orig_info->count; - const unsigned end = start + count; struct pipe_draw_info info = *orig_info; struct pipe_transfer *transfer = NULL; - unsigned instance, i, cur_start, cur_count; - const void *ptr; + unsigned instance, i; + const void *ptr = NULL; + struct sub_primitive *sub_prims; + unsigned num_sub_prims; - info.primitive_restart = FALSE; - - if (!info.indexed) { - /* Splitting the draw arrays call is handled by the VBO module */ - if (u_trim_pipe_prim(info.mode, &info.count)) - pipe->draw_vbo(pipe, &info); + assert(info.indexed); + assert(ibuffer->buffer); + assert(ib); + if (!ibuffer->buffer || !ib) return; - } - /* info.indexed == TRUE */ - assert(ibuffer); - assert(ibuffer->buffer); + info.primitive_restart = FALSE; + info.instance_count = 1; - if (ib) { - struct gl_buffer_object *bufobj = ib->obj; - if (bufobj && bufobj->Name) { - ptr = NULL; - } - else { - ptr = ib->ptr; - } - } else { - ptr = NULL; + if (ib->obj && _mesa_is_bufferobj(ib->obj)) { + ptr = pipe_buffer_map_range(pipe, ibuffer->buffer, + start * ibuffer->index_size, /* start */ + count * ibuffer->index_size, /* length */ + PIPE_TRANSFER_READ, &transfer); + } + else { + ptr = ib->ptr; } if (!ptr) - ptr = pipe_buffer_map(pipe, ibuffer->buffer, PIPE_TRANSFER_READ, &transfer); + return; - if (!ptr) - return; ptr = ADD_POINTERS(ptr, ibuffer->offset); - /* Need to loop over instances as well to preserve draw order */ + sub_prims = find_sub_primitives(ptr, ibuffer->index_size, + 0, count, orig_info->restart_index, + &num_sub_prims); + + if (transfer) + pipe_buffer_unmap(pipe, transfer); + + /* Now draw the sub primitives. + * Need to loop over instances as well to preserve draw order. + */ for (instance = 0; instance < orig_info->instance_count; instance++) { info.start_instance = instance + orig_info->start_instance; - info.instance_count = 1; - cur_start = start; - cur_count = 0; - - switch (ibuffer->index_size) { - case 1: - { - const ubyte *elt_ub = (const ubyte *)ptr; - PRIM_RESTART_LOOP(elt_ub); - } - break; - case 2: - { - const ushort *elt_us = (const ushort *)ptr; - PRIM_RESTART_LOOP(elt_us); - } - break; - case 4: - { - const uint *elt_ui = (const uint *)ptr; - PRIM_RESTART_LOOP(elt_ui); + for (i = 0; i < num_sub_prims; i++) { + info.start = sub_prims[i].start; + info.count = sub_prims[i].count; + if (u_trim_pipe_prim(info.mode, &info.count)) { + pipe->draw_vbo(pipe, &info); } - break; - default: - assert(0 && "bad index_size in handle_fallback_primitive_restart()"); } } - if (transfer) - pipe_buffer_unmap(pipe, transfer); + if (sub_prims) + free(sub_prims); } @@ -978,10 +1024,13 @@ st_draw_vbo(struct gl_context *ctx, info.min_index = min_index; info.max_index = max_index; } - } - info.primitive_restart = ctx->Array.PrimitiveRestart; - info.restart_index = ctx->Array.RestartIndex; + /* The VBO module handles restart for the non-indexed GLDrawArrays + * so we only set these fields for indexed drawing: + */ + info.primitive_restart = ctx->Array.PrimitiveRestart; + info.restart_index = ctx->Array.RestartIndex; + } /* do actual drawing */ for (i = 0; i < nr_prims; i++) { @@ -996,19 +1045,14 @@ st_draw_vbo(struct gl_context *ctx, } if (info.primitive_restart) { - /* - * Handle primitive restart for drivers that doesn't support it. - * - * The VBO module handles restart inside of draw_arrays for us, - * but we should still remove the primitive_restart flag on the - * info struct, the fallback function does this for us. Just - * remove the flag for all drivers in this case as well. - */ - if (st->sw_primitive_restart || !info.indexed) + if (st->sw_primitive_restart) { + /* Handle primitive restart for drivers that doesn't support it */ handle_fallback_primitive_restart(pipe, ib, &ibuffer, &info); - else + } + else { /* don't trim, restarts might be inside index list */ pipe->draw_vbo(pipe, &info); + } } else if (u_trim_pipe_prim(info.mode, &info.count)) pipe->draw_vbo(pipe, &info); |