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-rw-r--r--src/gallium/drivers/radeon/r600_buffer_common.c12
-rw-r--r--src/gallium/drivers/radeon/r600_pipe_common.h4
-rw-r--r--src/gallium/drivers/radeonsi/si_descriptors.c20
3 files changed, 11 insertions, 25 deletions
diff --git a/src/gallium/drivers/radeon/r600_buffer_common.c b/src/gallium/drivers/radeon/r600_buffer_common.c
index d215c9dfe80..bc7e14beca4 100644
--- a/src/gallium/drivers/radeon/r600_buffer_common.c
+++ b/src/gallium/drivers/radeon/r600_buffer_common.c
@@ -254,6 +254,12 @@ static void r600_buffer_destroy(struct pipe_screen *screen,
FREE(rbuffer);
}
+/* Reallocate the buffer a update all resource bindings where the buffer is
+ * bound.
+ *
+ * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
+ * idle by discarding its contents.
+ */
static bool
r600_invalidate_buffer(struct r600_common_context *rctx,
struct r600_resource *rbuffer)
@@ -275,7 +281,11 @@ r600_invalidate_buffer(struct r600_common_context *rctx,
/* Check if mapping this buffer would cause waiting for the GPU. */
if (si_rings_is_buffer_referenced(rctx, rbuffer->buf, RADEON_USAGE_READWRITE) ||
!rctx->ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) {
- rctx->invalidate_buffer(&rctx->b, &rbuffer->b.b);
+ uint64_t old_va = rbuffer->gpu_address;
+
+ /* Reallocate the buffer in the same pipe_resource. */
+ si_alloc_resource(rctx->screen, rbuffer);
+ si_rebind_buffer(&rctx->b, &rbuffer->b.b, old_va);
} else {
util_range_set_empty(&rbuffer->valid_buffer_range);
}
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h
index 9dbe18d0855..288562bfdf3 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.h
+++ b/src/gallium/drivers/radeon/r600_pipe_common.h
@@ -495,10 +495,6 @@ struct r600_common_context {
void (*decompress_dcc)(struct pipe_context *ctx,
struct r600_texture *rtex);
-
- /* Reallocate the buffer and update all resource bindings where
- * the buffer is bound, including all resource descriptors. */
- void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
};
/* r600_buffer_common.c */
diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c b/src/gallium/drivers/radeonsi/si_descriptors.c
index c198d5f816d..2468c9df394 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -1811,25 +1811,6 @@ void si_rebind_buffer(struct pipe_context *ctx, struct pipe_resource *buf,
}
}
-/* Reallocate a buffer a update all resource bindings where the buffer is
- * bound.
- *
- * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
- * idle by discarding its contents. Apps usually tell us when to do this using
- * map_buffer flags, for example.
- */
-static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
-{
- struct si_context *sctx = (struct si_context*)ctx;
- struct r600_resource *rbuffer = r600_resource(buf);
- uint64_t old_va = rbuffer->gpu_address;
-
- /* Reallocate the buffer in the same pipe_resource. */
- si_alloc_resource(sctx->screen, rbuffer);
-
- si_rebind_buffer(ctx, buf, old_va);
-}
-
static void si_upload_bindless_descriptor(struct si_context *sctx,
unsigned desc_slot,
unsigned num_dwords)
@@ -2786,7 +2767,6 @@ void si_init_all_descriptors(struct si_context *sctx)
sctx->b.b.create_image_handle = si_create_image_handle;
sctx->b.b.delete_image_handle = si_delete_image_handle;
sctx->b.b.make_image_handle_resident = si_make_image_handle_resident;
- sctx->b.invalidate_buffer = si_invalidate_buffer;
/* Shader user data. */
si_init_atom(sctx, &sctx->shader_pointers.atom, &sctx->atoms.s.shader_pointers,