diff options
-rw-r--r-- | src/intel/compiler/brw_compiler.h | 21 | ||||
-rw-r--r-- | src/intel/compiler/brw_eu_defines.h | 21 |
2 files changed, 21 insertions, 21 deletions
diff --git a/src/intel/compiler/brw_compiler.h b/src/intel/compiler/brw_compiler.h index 922841381f2..b5b1ee946a8 100644 --- a/src/intel/compiler/brw_compiler.h +++ b/src/intel/compiler/brw_compiler.h @@ -458,6 +458,27 @@ brw_mark_surface_used(struct brw_stage_prog_data *prog_data, MAX2(prog_data->binding_table.size_bytes, (surf_index + 1) * 4); } +enum brw_barycentric_mode { + BRW_BARYCENTRIC_PERSPECTIVE_PIXEL = 0, + BRW_BARYCENTRIC_PERSPECTIVE_CENTROID = 1, + BRW_BARYCENTRIC_PERSPECTIVE_SAMPLE = 2, + BRW_BARYCENTRIC_NONPERSPECTIVE_PIXEL = 3, + BRW_BARYCENTRIC_NONPERSPECTIVE_CENTROID = 4, + BRW_BARYCENTRIC_NONPERSPECTIVE_SAMPLE = 5, + BRW_BARYCENTRIC_MODE_COUNT = 6 +}; +#define BRW_BARYCENTRIC_NONPERSPECTIVE_BITS \ + ((1 << BRW_BARYCENTRIC_NONPERSPECTIVE_PIXEL) | \ + (1 << BRW_BARYCENTRIC_NONPERSPECTIVE_CENTROID) | \ + (1 << BRW_BARYCENTRIC_NONPERSPECTIVE_SAMPLE)) + +enum brw_pixel_shader_computed_depth_mode { + BRW_PSCDEPTH_OFF = 0, /* PS does not compute depth */ + BRW_PSCDEPTH_ON = 1, /* PS computes depth; no guarantee about value */ + BRW_PSCDEPTH_ON_GE = 2, /* PS guarantees output depth >= source depth */ + BRW_PSCDEPTH_ON_LE = 3, /* PS guarantees output depth <= source depth */ +}; + /* Data about a particular attempt to compile a program. Note that * there can be many of these, each in a different GL state * corresponding to a different brw_wm_prog_key struct, with different diff --git a/src/intel/compiler/brw_eu_defines.h b/src/intel/compiler/brw_eu_defines.h index 13a70f6f6a1..ccc838d9c51 100644 --- a/src/intel/compiler/brw_eu_defines.h +++ b/src/intel/compiler/brw_eu_defines.h @@ -72,27 +72,6 @@ #define _3DPRIM_TRIFAN_NOSTIPPLE 0x16 #define _3DPRIM_PATCHLIST(n) ({ assert(n > 0 && n <= 32); 0x20 + (n - 1); }) -enum brw_barycentric_mode { - BRW_BARYCENTRIC_PERSPECTIVE_PIXEL = 0, - BRW_BARYCENTRIC_PERSPECTIVE_CENTROID = 1, - BRW_BARYCENTRIC_PERSPECTIVE_SAMPLE = 2, - BRW_BARYCENTRIC_NONPERSPECTIVE_PIXEL = 3, - BRW_BARYCENTRIC_NONPERSPECTIVE_CENTROID = 4, - BRW_BARYCENTRIC_NONPERSPECTIVE_SAMPLE = 5, - BRW_BARYCENTRIC_MODE_COUNT = 6 -}; -#define BRW_BARYCENTRIC_NONPERSPECTIVE_BITS \ - ((1 << BRW_BARYCENTRIC_NONPERSPECTIVE_PIXEL) | \ - (1 << BRW_BARYCENTRIC_NONPERSPECTIVE_CENTROID) | \ - (1 << BRW_BARYCENTRIC_NONPERSPECTIVE_SAMPLE)) - -enum brw_pixel_shader_computed_depth_mode { - BRW_PSCDEPTH_OFF = 0, /* PS does not compute depth */ - BRW_PSCDEPTH_ON = 1, /* PS computes depth; no guarantee about value */ - BRW_PSCDEPTH_ON_GE = 2, /* PS guarantees output depth >= source depth */ - BRW_PSCDEPTH_ON_LE = 3, /* PS guarantees output depth <= source depth */ -}; - /* Bitfields for the URB_WRITE message, DW2 of message header: */ #define URB_WRITE_PRIM_END 0x1 #define URB_WRITE_PRIM_START 0x2 |