diff options
-rw-r--r-- | src/mesa/main/texenvprogram.c | 5 | ||||
-rw-r--r-- | src/mesa/shader/arbprogram.c | 4 | ||||
-rw-r--r-- | src/mesa/shader/prog_parameter.c | 8 | ||||
-rw-r--r-- | src/mesa/shader/prog_parameter.h | 4 | ||||
-rw-r--r-- | src/mesa/shader/prog_statevars.c | 2 | ||||
-rw-r--r-- | src/mesa/shader/shader_api.c | 6 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_codegen.c | 17 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_emit.c | 46 | ||||
-rw-r--r-- | src/mesa/shader/slang/slang_link2.c | 2 | ||||
-rw-r--r-- | src/mesa/sources | 1 | ||||
-rw-r--r-- | src/mesa/swrast/s_fragprog.c | 7 |
11 files changed, 54 insertions, 48 deletions
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 3cb2adbde2e..b69e6501595 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -1187,13 +1187,14 @@ static void cache_item( struct texenvprog_cache *cache, const struct state_key *key, void *data ) { - struct texenvprog_cache_item *c = MALLOC(sizeof(*c)); + struct texenvprog_cache_item *c + = (struct texenvprog_cache_item *) MALLOC(sizeof(*c)); c->hash = hash; c->key = _mesa_malloc(sizeof(*key)); memcpy(c->key, key, sizeof(*key)); - c->data = data; + c->data = (struct gl_fragment_program *) data; if (cache->n_items > cache->size * 1.5) { if (cache->size < 1000) diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c index f3b25da3948..5583f16ce8d 100644 --- a/src/mesa/shader/arbprogram.c +++ b/src/mesa/shader/arbprogram.c @@ -312,7 +312,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); - unsigned i; + GLint i; GLfloat * dest; ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -464,7 +464,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, { GET_CURRENT_CONTEXT(ctx); struct gl_program *prog; - unsigned i; + GLint i; ASSERT_OUTSIDE_BEGIN_END(ctx); FLUSH_VERTICES(ctx, _NEW_PROGRAM); diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index 90118b6294f..a87dafc598c 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -217,7 +217,7 @@ _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, * constants because we rely on smearing (i.e. .yyyy or .zzzz). */ if (size == 1) { - for (pos = 0; pos < paramList->NumParameters; pos++) { + for (pos = 0; pos < (GLint) paramList->NumParameters; pos++) { struct gl_program_parameter *p = paramList->Parameters + pos; if (p->Type == PROGRAM_CONSTANT && p->Size + size <= 4) { /* ok, found room */ @@ -321,7 +321,7 @@ _mesa_add_attribute(struct gl_program_parameter_list *paramList, else { /* add */ gl_state_index state[STATE_LENGTH]; - state[0] = attrib; + state[0] = (gl_state_index) attrib; if (size < 0) size = 4; i = _mesa_add_parameter(paramList, PROGRAM_INPUT, name, @@ -373,7 +373,7 @@ _mesa_add_state_reference(struct gl_program_parameter_list *paramList, GLint index; /* Check if the state reference is already in the list */ - for (index = 0; index < paramList->NumParameters; index++) { + for (index = 0; index < (GLint) paramList->NumParameters; index++) { GLuint i, match = 0; for (i = 0; i < 6; i++) { if (paramList->Parameters[index].StateIndexes[i] == stateTokens[i]) { @@ -468,7 +468,7 @@ _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList, */ GLboolean _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list, - const GLfloat v[], GLsizei vSize, + const GLfloat v[], GLuint vSize, GLint *posOut, GLuint *swizzleOut) { GLuint i; diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h index bfae071be05..459643f4254 100644 --- a/src/mesa/shader/prog_parameter.h +++ b/src/mesa/shader/prog_parameter.h @@ -50,7 +50,7 @@ struct gl_program_parameter /** * A sequence of STATE_* tokens and integers to identify GL state. */ - GLuint StateIndexes[STATE_LENGTH]; + GLint StateIndexes[STATE_LENGTH]; }; @@ -127,7 +127,7 @@ _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList, extern GLboolean _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list, - const GLfloat v[], GLsizei vSize, + const GLfloat v[], GLuint vSize, GLint *posOut, GLuint *swizzleOut); extern GLuint diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index a0a00cfb95d..3a54ab8c58e 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -775,7 +775,7 @@ _mesa_load_state_parameters(GLcontext *ctx, for (i = 0; i < paramList->NumParameters; i++) { if (paramList->Parameters[i].Type == PROGRAM_STATE_VAR) { _mesa_fetch_state(ctx, - paramList->Parameters[i].StateIndexes, + (gl_state_index *) paramList->Parameters[i].StateIndexes, paramList->ParameterValues[i]); } } diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index c18bbcec4be..6bae17a9051 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -518,7 +518,7 @@ _mesa_get_attached_shaders(GLcontext *ctx, GLuint program, GLsizei maxCount, struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program); if (shProg) { - GLuint i; + GLint i; for (i = 0; i < maxCount && i < shProg->NumShaders; i++) { obj[i] = shProg->Shaders[i]->Name; } @@ -719,7 +719,7 @@ _mesa_get_uniformfv(GLcontext *ctx, GLuint program, GLint location, struct gl_shader_program *shProg = _mesa_lookup_shader_program(ctx, program); if (shProg) { - GLuint i; + GLint i; if (location >= 0 && location < shProg->Uniforms->NumParameters) { for (i = 0; i < shProg->Uniforms->Parameters[location].Size; i++) { params[i] = shProg->Uniforms->ParameterValues[location][i]; @@ -883,7 +883,7 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, return; } - if (location < 0 || location >= shProg->Uniforms->NumParameters) { + if (location < 0 || location >= (GLint) shProg->Uniforms->NumParameters) { _mesa_error(ctx, GL_INVALID_VALUE, "glUniform(location)"); return; } diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c index aba6813a8b5..ff42db9def5 100644 --- a/src/mesa/shader/slang/slang_codegen.c +++ b/src/mesa/shader/slang/slang_codegen.c @@ -661,7 +661,7 @@ static slang_operation * slang_inline_asm_function(slang_assemble_ctx *A, slang_function *fun, slang_operation *oper) { - const int numArgs = oper->num_children; + const GLuint numArgs = oper->num_children; const slang_operation *args = oper->children; GLuint i; slang_operation *inlined = slang_operation_new(1); @@ -1052,7 +1052,8 @@ slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun, &inlined->children, inlined->num_children); lab->type = slang_oper_label; - lab->a_id = slang_atom_pool_atom(A->atoms, A->CurFunction->end_label); + lab->a_id = slang_atom_pool_atom(A->atoms, + (char *) A->CurFunction->end_label); } for (i = 0; i < totalArgs; i++) { @@ -1281,7 +1282,7 @@ _slang_gen_cond(slang_ir_node *n) static void print_funcs(struct slang_function_scope_ *scope, const char *name) { - int i; + GLuint i; for (i = 0; i < scope->num_functions; i++) { slang_function *f = &scope->functions[i]; if (!name || strcmp(name, (char*) f->header.a_name) == 0) @@ -1301,7 +1302,7 @@ print_funcs(struct slang_function_scope_ *scope, const char *name) static slang_function * _slang_first_function(struct slang_function_scope_ *scope, const char *name) { - int i; + GLuint i; for (i = 0; i < scope->num_functions; i++) { slang_function *f = &scope->functions[i]; if (strcmp(name, (char*) f->header.a_name) == 0) @@ -1800,7 +1801,9 @@ _slang_gen_return(slang_assemble_ctx * A, slang_operation *oper) slang_operation gotoOp; slang_operation_construct(&gotoOp); gotoOp.type = slang_oper_goto; - gotoOp.a_id = slang_atom_pool_atom(A->atoms, A->CurFunction->end_label); + /* XXX don't call function? */ + gotoOp.a_id = slang_atom_pool_atom(A->atoms, + (char *) A->CurFunction->end_label); /* assemble the new code */ n = _slang_gen_operation(A, &gotoOp); /* destroy temp code */ @@ -1855,7 +1858,9 @@ _slang_gen_return(slang_assemble_ctx * A, slang_operation *oper) jump = &block->children[1]; jump->type = slang_oper_goto; assert(A->CurFunction->end_label); - jump->a_id = slang_atom_pool_atom(A->atoms, A->CurFunction->end_label); + /* XXX don't call function? */ + jump->a_id = slang_atom_pool_atom(A->atoms, + (char *) A->CurFunction->end_label); #if 0 /* debug */ printf("NEW RETURN:\n"); diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 036509c51c8..82e8c0b1582 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -83,35 +83,35 @@ static slang_ir_info IrInfo[] = { { IR_FLOOR, "IR_FLOOR", OPCODE_FLR, 4, 1 }, { IR_FRAC, "IR_FRAC", OPCODE_FRC, 4, 1 }, { IR_ABS, "IR_ABS", OPCODE_ABS, 4, 1 }, - { IR_NEG, "IR_NEG", 0/*spec case*/, 4, 1 }, + { IR_NEG, "IR_NEG", OPCODE_NOP/*spec case*/, 4, 1 }, { IR_DDX, "IR_DDX", OPCODE_DDX, 4, 1 }, { IR_DDX, "IR_DDY", OPCODE_DDX, 4, 1 }, { IR_SIN, "IR_SIN", OPCODE_SIN, 1, 1 }, { IR_COS, "IR_COS", OPCODE_COS, 1, 1 }, /* other */ - { IR_SEQ, "IR_SEQ", 0, 0, 0 }, - { IR_SCOPE, "IR_SCOPE", 0, 0, 0 }, - { IR_LABEL, "IR_LABEL", 0, 0, 0 }, - { IR_JUMP, "IR_JUMP", 0, 0, 0 }, - { IR_CJUMP0, "IR_CJUMP0", 0, 0, 0 }, - { IR_CJUMP1, "IR_CJUMP1", 0, 0, 0 }, - { IR_IF, "IR_IF", 0, 0, 0 }, - { IR_ELSE, "IR_ELSE", 0, 0, 0 }, - { IR_ENDIF, "IR_ENDIF", 0, 0, 0 }, - { IR_KILL, "IR_KILL", 0, 0, 0 }, - { IR_COND, "IR_COND", 0, 0, 0 }, - { IR_CALL, "IR_CALL", 0, 0, 0 }, - { IR_MOVE, "IR_MOVE", 0, 0, 1 }, - { IR_NOT, "IR_NOT", 0, 1, 1 }, - { IR_VAR, "IR_VAR", 0, 0, 0 }, - { IR_VAR_DECL, "IR_VAR_DECL", 0, 0, 0 }, + { IR_SEQ, "IR_SEQ", OPCODE_NOP, 0, 0 }, + { IR_SCOPE, "IR_SCOPE", OPCODE_NOP, 0, 0 }, + { IR_LABEL, "IR_LABEL", OPCODE_NOP, 0, 0 }, + { IR_JUMP, "IR_JUMP", OPCODE_NOP, 0, 0 }, + { IR_CJUMP0, "IR_CJUMP0", OPCODE_NOP, 0, 0 }, + { IR_CJUMP1, "IR_CJUMP1", OPCODE_NOP, 0, 0 }, + { IR_IF, "IR_IF", OPCODE_NOP, 0, 0 }, + { IR_ELSE, "IR_ELSE", OPCODE_NOP, 0, 0 }, + { IR_ENDIF, "IR_ENDIF", OPCODE_NOP, 0, 0 }, + { IR_KILL, "IR_KILL", OPCODE_NOP, 0, 0 }, + { IR_COND, "IR_COND", OPCODE_NOP, 0, 0 }, + { IR_CALL, "IR_CALL", OPCODE_NOP, 0, 0 }, + { IR_MOVE, "IR_MOVE", OPCODE_NOP, 0, 1 }, + { IR_NOT, "IR_NOT", OPCODE_NOP, 1, 1 }, + { IR_VAR, "IR_VAR", OPCODE_NOP, 0, 0 }, + { IR_VAR_DECL, "IR_VAR_DECL", OPCODE_NOP, 0, 0 }, { IR_TEX, "IR_TEX", OPCODE_TEX, 4, 1 }, { IR_TEXB, "IR_TEXB", OPCODE_TXB, 4, 1 }, { IR_TEXP, "IR_TEXP", OPCODE_TXP, 4, 1 }, - { IR_FLOAT, "IR_FLOAT", 0, 0, 0 }, - { IR_FIELD, "IR_FIELD", 0, 0, 0 }, - { IR_ELEMENT, "IR_ELEMENT", 0, 0, 0 }, - { IR_SWIZZLE, "IR_SWIZZLE", 0, 0, 0 }, + { IR_FLOAT, "IR_FLOAT", OPCODE_NOP, 0, 0 }, + { IR_FIELD, "IR_FIELD", OPCODE_NOP, 0, 0 }, + { IR_ELEMENT, "IR_ELEMENT", OPCODE_NOP, 0, 0 }, + { IR_SWIZZLE, "IR_SWIZZLE", OPCODE_NOP, 0, 0 }, { IR_NOP, NULL, OPCODE_NOP, 0, 0 } }; @@ -219,7 +219,7 @@ storage_string(const slang_ir_storage *st) sprintf(s, "%s[%d..%d]", files[st->File], st->Index, st->Index + st->Size - 1); #endif - assert(st->File < sizeof(files) / sizeof(files[0])); + assert(st->File < (GLint) (sizeof(files) / sizeof(files[0]))); sprintf(s, "%s[%d]", files[st->File], st->Index); return s; } @@ -966,7 +966,7 @@ emit(slang_var_table *vt, slang_ir_node *n, struct gl_program *prog) if (n->Children[1]->Opcode == IR_FLOAT) { /* OK, constant index */ const GLint arrayAddr = n->Children[0]->Store->Index; - const GLint index = n->Children[1]->Value[0]; + const GLint index = (GLint) n->Children[1]->Value[0]; n->Store->Index = arrayAddr + index; } else { diff --git a/src/mesa/shader/slang/slang_link2.c b/src/mesa/shader/slang/slang_link2.c index 0a517aecc5f..9676aa5fa15 100644 --- a/src/mesa/shader/slang/slang_link2.c +++ b/src/mesa/shader/slang/slang_link2.c @@ -133,7 +133,7 @@ link_varying_vars(struct gl_shader_program *shProg, struct gl_program *prog) static GLboolean -is_uniform(enum register_file file) +is_uniform(GLuint file) { return (file == PROGRAM_ENV_PARAM || file == PROGRAM_STATE_VAR || diff --git a/src/mesa/sources b/src/mesa/sources index 1b0474c14b4..d0b7246ed61 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -182,6 +182,7 @@ SLANG_SOURCES = \ shader/slang/slang_error.c \ shader/slang/slang_execute.c \ shader/slang/slang_export.c \ + shader/slang/slang_label.c \ shader/slang/slang_library_noise.c \ shader/slang/slang_library_texsample.c \ shader/slang/slang_link.c \ diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index 813345f4cd1..ed82460669a 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -200,8 +200,7 @@ fetch_vector4( GLcontext *ctx, const GLfloat *src = get_register_pointer(ctx, source, machine, program); ASSERT(src); - if (source->Swizzle == MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, - SWIZZLE_Z, SWIZZLE_W)) { + if (source->Swizzle == SWIZZLE_NOOP) { /* no swizzling */ COPY_4V(result, src); } @@ -1263,8 +1262,8 @@ execute_program( GLcontext *ctx, { GLfloat a[4], result[4]; fetch_vector1( ctx, &inst->SrcReg[0], machine, program, a ); - result[0] = (GLfloat)_mesa_cos(a[0]); - result[1] = (GLfloat)_mesa_sin(a[0]); + result[0] = (GLfloat) _mesa_cos(a[0]); + result[1] = (GLfloat) _mesa_sin(a[0]); result[2] = 0.0; /* undefined! */ result[3] = 0.0; /* undefined! */ store_vector4( inst, machine, result ); |