diff options
-rw-r--r-- | src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h index 7e49c3a2c5e..3c789d3af05 100644 --- a/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h +++ b/src/gallium/state_trackers/d3d1x/gd3d11/d3d11_context.h @@ -267,14 +267,32 @@ struct GalliumD3D10Device : public GalliumD3D10ScreenImpl<threadsafe> { util_destroy_gen_mipmap(gen_mipmap); cso_destroy_context(cso_ctx); + + pipe->bind_vertex_elements_state(pipe, 0); pipe->delete_vertex_elements_state(pipe, default_input_layout); + + pipe->bind_rasterizer_state(pipe, 0); pipe->delete_rasterizer_state(pipe, default_rasterizer); + + pipe->bind_depth_stencil_alpha_state(pipe, 0); pipe->delete_depth_stencil_alpha_state(pipe, default_depth_stencil); + + pipe->bind_blend_state(pipe, 0); pipe->delete_blend_state(pipe, default_blend); + + pipe->bind_fragment_sampler_states(pipe, 0, 0); + pipe->bind_vertex_sampler_states(pipe, 0, 0); + if(pipe->bind_geometry_sampler_states) + pipe->bind_geometry_sampler_states(pipe, 0, 0); pipe->delete_sampler_state(pipe, default_sampler); pipe->delete_sampler_state(pipe, ld_sampler); + + pipe->bind_fs_state(pipe, 0); pipe->delete_fs_state(pipe, default_shaders[PIPE_SHADER_FRAGMENT]); + + pipe->bind_vs_state(pipe, 0); pipe->delete_vs_state(pipe, default_shaders[PIPE_SHADER_VERTEX]); + if(owns_pipe) pipe->destroy(pipe); } |