diff options
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_scene.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_scene.h | 4 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup.c | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c index 0421c506d82..b7116297ece 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.c +++ b/src/gallium/drivers/llvmpipe/lp_scene.c @@ -265,8 +265,8 @@ lp_scene_texture_reference( struct lp_scene *scene, * Does this scene have a reference to the given texture? */ boolean -lp_scene_is_textured_referenced( const struct lp_scene *scene, - const struct pipe_texture *texture ) +lp_scene_is_texture_referenced( const struct lp_scene *scene, + const struct pipe_texture *texture ) { const struct texture_ref *ref_list = &scene->textures; const struct texture_ref *ref; diff --git a/src/gallium/drivers/llvmpipe/lp_scene.h b/src/gallium/drivers/llvmpipe/lp_scene.h index 7db2165cf14..fb478cc2eb5 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.h +++ b/src/gallium/drivers/llvmpipe/lp_scene.h @@ -163,8 +163,8 @@ unsigned lp_scene_bin_size( const struct lp_scene *scene, unsigned x, unsigned y void lp_scene_texture_reference( struct lp_scene *scene, struct pipe_texture *texture ); -boolean lp_scene_is_textured_referenced( const struct lp_scene *scene, - const struct pipe_texture *texture ); +boolean lp_scene_is_texture_referenced( const struct lp_scene *scene, + const struct pipe_texture *texture ); /** diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 2e3ef4ae5cd..3186069899d 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -516,7 +516,7 @@ lp_setup_is_texture_referenced( const struct setup_context *setup, /* check textures referenced by the scene */ for (i = 0; i < Elements(setup->scenes); i++) { - if (lp_scene_is_textured_referenced(setup->scenes[i], texture)) { + if (lp_scene_is_texture_referenced(setup->scenes[i], texture)) { return PIPE_REFERENCED_FOR_READ; } } |