diff options
-rw-r--r-- | docs/GL3.txt | 2 | ||||
-rw-r--r-- | docs/relnotes/10.7.0.html | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 197b676f64b..2cf5c316468 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -111,7 +111,7 @@ GL 4.0, GLSL 4.00: - New overload resolution rules DONE GL_ARB_gpu_shader_fp64 DONE (nvc0, radeonsi, llvmpipe, softpipe) GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi) - GL_ARB_shader_subroutine started (Dave) + GL_ARB_shader_subroutine DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_tessellation_shader DONE (radeonsi) GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe) diff --git a/docs/relnotes/10.7.0.html b/docs/relnotes/10.7.0.html index c7d0d2480ff..1464dc4f092 100644 --- a/docs/relnotes/10.7.0.html +++ b/docs/relnotes/10.7.0.html @@ -50,6 +50,7 @@ Note: some of the new features are only available with certain drivers. <li>GL_ARB_get_texture_sub_image for all drivers</li> <li>GL_ARB_gpu_shader_fp64 on llvmpipe, radeonsi</li> <li>GL_ARB_shader_stencil_export on llvmpipe</li> +<li>GL_ARB_shader_subroutine on core profile gallium drivers</li> <li>GL_ARB_tessellation_shader on radeonsi</li> <li>GL_ARB_vertex_attrib_64bit on llvmpipe, radeonsi</li> <li>GL_ARB_viewport_array on radeonsi</li> |