diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 188 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.h | 13 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 3 |
3 files changed, 86 insertions, 118 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 3c8237a9d54..eca5a9b6c1b 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -885,8 +885,8 @@ fs_visitor::import_uniforms(fs_visitor *v) hash_table_call_foreach(v->variable_ht, import_uniforms_callback, variable_ht); - this->params_remap = v->params_remap; - this->nr_params_remap = v->nr_params_remap; + this->push_constant_loc = v->push_constant_loc; + this->uniforms = v->uniforms; } /* Our support for uniforms is piggy-backed on the struct @@ -1397,11 +1397,8 @@ fs_visitor::assign_curb_setup() { if (dispatch_width == 8) { c->prog_data.first_curbe_grf = c->nr_payload_regs; - stage_prog_data->nr_params = uniforms; } else { c->prog_data.first_curbe_grf_16 = c->nr_payload_regs; - /* Make sure we didn't try to sneak in an extra uniform */ - assert(uniforms == 0); } c->prog_data.curb_read_length = ALIGN(stage_prog_data->nr_params, 8) / 8; @@ -1412,7 +1409,19 @@ fs_visitor::assign_curb_setup() for (unsigned int i = 0; i < 3; i++) { if (inst->src[i].file == UNIFORM) { - int constant_nr = inst->src[i].reg + inst->src[i].reg_offset; + int uniform_nr = inst->src[i].reg + inst->src[i].reg_offset; + int constant_nr; + if (uniform_nr >= 0 && uniform_nr < (int) uniforms) { + constant_nr = push_constant_loc[uniform_nr]; + } else { + /* Section 5.11 of the OpenGL 4.1 spec says: + * "Out-of-bounds reads return undefined values, which include + * values from other variables of the active program or zero." + * Just return the first push constant. + */ + constant_nr = 0; + } + struct brw_reg brw_reg = brw_vec1_grf(c->nr_payload_regs + constant_nr / 8, constant_nr % 8); @@ -1724,94 +1733,6 @@ fs_visitor::compact_virtual_grfs() } } -bool -fs_visitor::remove_dead_constants() -{ - if (dispatch_width == 8) { - this->params_remap = ralloc_array(mem_ctx, int, uniforms); - this->nr_params_remap = uniforms; - - for (unsigned int i = 0; i < uniforms; i++) - this->params_remap[i] = -1; - - /* Find which params are still in use. */ - foreach_list(node, &this->instructions) { - fs_inst *inst = (fs_inst *)node; - - for (int i = 0; i < 3; i++) { - int constant_nr = inst->src[i].reg + inst->src[i].reg_offset; - - if (inst->src[i].file != UNIFORM) - continue; - - /* Section 5.11 of the OpenGL 4.3 spec says: - * - * "Out-of-bounds reads return undefined values, which include - * values from other variables of the active program or zero." - */ - if (constant_nr < 0 || constant_nr >= (int)uniforms) { - constant_nr = 0; - } - - /* For now, set this to non-negative. We'll give it the - * actual new number in a moment, in order to keep the - * register numbers nicely ordered. - */ - this->params_remap[constant_nr] = 0; - } - } - - /* Figure out what the new numbers for the params will be. At some - * point when we're doing uniform array access, we're going to want - * to keep the distinction between .reg and .reg_offset, but for - * now we don't care. - */ - unsigned int new_nr_params = 0; - for (unsigned int i = 0; i < uniforms; i++) { - if (this->params_remap[i] != -1) { - this->params_remap[i] = new_nr_params++; - } - } - - /* Update the list of params to be uploaded to match our new numbering. */ - for (unsigned int i = 0; i < uniforms; i++) { - int remapped = this->params_remap[i]; - - if (remapped == -1) - continue; - - stage_prog_data->param[remapped] = stage_prog_data->param[i]; - } - - uniforms = new_nr_params; - } else { - /* This should have been generated in the SIMD8 pass already. */ - assert(this->params_remap); - } - - /* Now do the renumbering of the shader to remove unused params. */ - foreach_list(node, &this->instructions) { - fs_inst *inst = (fs_inst *)node; - - for (int i = 0; i < 3; i++) { - int constant_nr = inst->src[i].reg + inst->src[i].reg_offset; - - if (inst->src[i].file != UNIFORM) - continue; - - /* as above alias to 0 */ - if (constant_nr < 0 || constant_nr >= (int)this->nr_params_remap) { - constant_nr = 0; - } - assert(this->params_remap[constant_nr] != -1); - inst->src[i].reg = this->params_remap[constant_nr]; - inst->src[i].reg_offset = 0; - } - } - - return true; -} - /* * Implements array access of uniforms by inserting a * PULL_CONSTANT_LOAD instruction. @@ -1872,8 +1793,7 @@ fs_visitor::move_uniform_array_access_to_pull_constants() } /** - * Choose accesses from the UNIFORM file to demote to using the pull - * constant buffer. + * Assign UNIFORM file registers to either push constants or pull constants. * * We allow a fragment shader to have more than the specified minimum * maximum number of fragment shader uniform components (64). If @@ -1882,24 +1802,62 @@ fs_visitor::move_uniform_array_access_to_pull_constants() * update the program to load them. */ void -fs_visitor::setup_pull_constants() +fs_visitor::assign_constant_locations() { - /* Only allow 16 registers (128 uniform components) as push constants. */ - unsigned int max_uniform_components = 16 * 8; - if (uniforms <= max_uniform_components) + /* Only the first compile (SIMD8 mode) gets to decide on locations. */ + if (dispatch_width != 8) return; - /* Just demote the end of the list. We could probably do better + /* Find which UNIFORM registers are still in use. */ + bool is_live[uniforms]; + for (unsigned int i = 0; i < uniforms; i++) { + is_live[i] = false; + } + + foreach_list(node, &this->instructions) { + fs_inst *inst = (fs_inst *) node; + + for (int i = 0; i < 3; i++) { + if (inst->src[i].file != UNIFORM) + continue; + + int constant_nr = inst->src[i].reg + inst->src[i].reg_offset; + if (constant_nr >= 0 && constant_nr < (int) uniforms) + is_live[constant_nr] = true; + } + } + + /* Only allow 16 registers (128 uniform components) as push constants. + * + * Just demote the end of the list. We could probably do better * here, demoting things that are rarely used in the program first. */ - unsigned int pull_uniform_base = max_uniform_components; + unsigned int max_push_components = 16 * 8; + unsigned int num_push_constants = 0; + push_constant_loc = ralloc_array(mem_ctx, int, uniforms); pull_constant_loc = ralloc_array(mem_ctx, int, uniforms); + for (unsigned int i = 0; i < uniforms; i++) + pull_constant_loc[i] = -1; + for (unsigned int i = 0; i < uniforms; i++) { - if (i < pull_uniform_base) { - pull_constant_loc[i] = -1; + if (!is_live[i] || pull_constant_loc[i] != -1) { + /* This UNIFORM register is either dead, or has already been demoted + * to a pull const. Mark it as no longer living in the param[] array. + */ + push_constant_loc[i] = -1; + continue; + } + + if (num_push_constants < max_push_components) { + /* Retain as a push constant. Record the location in the params[] + * array. + */ + push_constant_loc[i] = num_push_constants++; } else { - pull_constant_loc[i] = -1; + /* Demote to a pull constant. */ + push_constant_loc[i] = -1; + /* If our constant is already being uploaded for reladdr purposes, * reuse it. */ @@ -1916,7 +1874,22 @@ fs_visitor::setup_pull_constants() } } } - uniforms = pull_uniform_base; + + stage_prog_data->nr_params = num_push_constants; + + /* Up until now, the param[] array has been indexed by reg + reg_offset + * of UNIFORM registers. Condense it to only contain the uniforms we + * chose to upload as push constants. + */ + for (unsigned int i = 0; i < uniforms; i++) { + int remapped = push_constant_loc[i]; + + if (remapped == -1) + continue; + + assert(remapped <= i); + stage_prog_data->param[remapped] = stage_prog_data->param[i]; + } demote_pull_constants(false); } @@ -3408,8 +3381,7 @@ fs_visitor::run() split_virtual_grfs(); move_uniform_array_access_to_pull_constants(); - remove_dead_constants(); - setup_pull_constants(); + assign_constant_locations(); opt_drop_redundant_mov_to_flags(); diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index 2ef5a2928fa..5733a497ddb 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -357,7 +357,7 @@ public: void split_virtual_grfs(); void compact_virtual_grfs(); void move_uniform_array_access_to_pull_constants(); - void setup_pull_constants(); + void assign_constant_locations(); void demote_pull_constants(bool reladdr_only); void invalidate_live_intervals(); void calculate_live_intervals(); @@ -375,7 +375,6 @@ public: bool compute_to_mrf(); bool dead_code_eliminate(); bool dead_code_eliminate_local(); - bool remove_dead_constants(); bool remove_duplicate_mrf_writes(); bool virtual_grf_interferes(int a, int b); void schedule_instructions(instruction_scheduler_mode mode); @@ -516,13 +515,11 @@ public: */ int *pull_constant_loc; - /* This is the map from UNIFORM hw_reg + reg_offset as generated by - * the visitor to the packed uniform number after - * remove_dead_constants() that represents the actual uploaded - * uniform index. + /** + * Array mapping UNIFORM register numbers to the push parameter index, + * or -1 if this uniform register isn't being uploaded as a push constant. */ - int *params_remap; - int nr_params_remap; + int *push_constant_loc; struct hash_table *variable_ht; fs_reg frag_depth; diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index 404af306bb5..7088502340b 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -2972,8 +2972,7 @@ fs_visitor::fs_visitor(struct brw_context *brw, this->uniforms = 0; this->pull_constant_loc = NULL; - this->params_remap = NULL; - this->nr_params_remap = 0; + this->push_constant_loc = NULL; this->force_uncompressed_stack = 0; |