diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp | 26 |
1 files changed, 23 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index cb4cb877b66..a7d71b3b5ff 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -1838,7 +1838,7 @@ vec4_visitor::visit(ir_texture *ir) inst->dst = dst_reg(this, ir->type); inst->shadow_compare = ir->shadow_comparitor != NULL; - if (ir->offset != NULL) + if (ir->offset != NULL && !(intel->gen >= 7 && ir->op == ir_txf)) inst->texture_offset = brw_texture_offset(ir->offset->as_constant()); /* MRF for the first parameter */ @@ -1859,8 +1859,28 @@ vec4_visitor::visit(ir_texture *ir) zero_mask |= (1 << i); ir->coordinate->accept(this); - emit(MOV(dst_reg(MRF, param_base, ir->coordinate->type, coord_mask), - this->result)); + if (ir->offset && intel->gen >= 7 && ir->op == ir_txf) { + /* It appears that the ld instruction used for txf does its + * address bounds check before adding in the offset. To work + * around this, just add the integer offset to the integer + * texel coordinate, and don't put the offset in the header. + */ + ir_constant *offset = ir->offset->as_constant(); + assert(offset); + + for (int j = 0; j < ir->coordinate->type->vector_elements; j++) { + src_reg src = this->result; + src.swizzle = BRW_SWIZZLE4(BRW_GET_SWZ(src.swizzle, j), + BRW_GET_SWZ(src.swizzle, j), + BRW_GET_SWZ(src.swizzle, j), + BRW_GET_SWZ(src.swizzle, j)); + emit(ADD(dst_reg(MRF, param_base, ir->coordinate->type, 1 << j), + src, offset->value.i[j])); + } + } else { + emit(MOV(dst_reg(MRF, param_base, ir->coordinate->type, coord_mask), + this->result)); + } emit(MOV(dst_reg(MRF, param_base, ir->coordinate->type, zero_mask), src_reg(0))); /* Load the shadow comparitor */ |