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-rw-r--r--src/gallium/state_trackers/nine/basetexture9.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gallium/state_trackers/nine/basetexture9.c b/src/gallium/state_trackers/nine/basetexture9.c
index b868019d385..17a8f448ee6 100644
--- a/src/gallium/state_trackers/nine/basetexture9.c
+++ b/src/gallium/state_trackers/nine/basetexture9.c
@@ -69,6 +69,10 @@ NineBaseTexture9_ctor( struct NineBaseTexture9 *This,
D3DTEXF_LINEAR : D3DTEXF_NONE;
This->managed.lod = 0;
This->managed.lod_resident = -1;
+ /* Mark the texture as dirty to trigger first upload when we need the texture,
+ * even if it wasn't set by the application */
+ if (Pool == D3DPOOL_MANAGED)
+ This->managed.dirty = TRUE;
/* When a depth buffer is sampled, it is for shadow mapping, except for
* D3DFMT_INTZ, D3DFMT_DF16 and D3DFMT_DF24.
* In addition D3DFMT_INTZ can be used for both texturing and depth buffering
@@ -496,9 +500,6 @@ NineBaseTexture9_UpdateSamplerView( struct NineBaseTexture9 *This,
if (unlikely(This->format == D3DFMT_NULL))
return D3D_OK;
NineBaseTexture9_Dump(This);
- /* hack due to incorrect POOL_MANAGED handling */
- NineBaseTexture9_GenerateMipSubLevels(This);
- resource = This->base.resource;
}
assert(resource);