diff options
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_surface.c | 59 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_texture.c | 59 |
2 files changed, 59 insertions, 59 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_surface.c b/src/gallium/drivers/llvmpipe/lp_surface.c index 2019d52f09c..a40fe1be99a 100644 --- a/src/gallium/drivers/llvmpipe/lp_surface.c +++ b/src/gallium/drivers/llvmpipe/lp_surface.c @@ -232,11 +232,68 @@ static void lp_blit(struct pipe_context *pipe, } +static struct pipe_surface * +llvmpipe_create_surface(struct pipe_context *pipe, + struct pipe_resource *pt, + const struct pipe_surface *surf_tmpl) +{ + struct pipe_surface *ps; + + if (!(pt->bind & (PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET))) + debug_printf("Illegal surface creation without bind flag\n"); + + ps = CALLOC_STRUCT(pipe_surface); + if (ps) { + pipe_reference_init(&ps->reference, 1); + pipe_resource_reference(&ps->texture, pt); + ps->context = pipe; + ps->format = surf_tmpl->format; + if (llvmpipe_resource_is_texture(pt)) { + assert(surf_tmpl->u.tex.level <= pt->last_level); + assert(surf_tmpl->u.tex.first_layer <= surf_tmpl->u.tex.last_layer); + ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level); + ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level); + ps->u.tex.level = surf_tmpl->u.tex.level; + ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer; + ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer; + } + else { + /* setting width as number of elements should get us correct renderbuffer width */ + ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1; + ps->height = pt->height0; + ps->u.buf.first_element = surf_tmpl->u.buf.first_element; + ps->u.buf.last_element = surf_tmpl->u.buf.last_element; + assert(ps->u.buf.first_element <= ps->u.buf.last_element); + assert(util_format_get_blocksize(surf_tmpl->format) * + (ps->u.buf.last_element + 1) <= pt->width0); + } + } + return ps; +} + + +static void +llvmpipe_surface_destroy(struct pipe_context *pipe, + struct pipe_surface *surf) +{ + /* Effectively do the texture_update work here - if texture images + * needed post-processing to put them into hardware layout, this is + * where it would happen. For llvmpipe, nothing to do. + */ + assert(surf->texture); + pipe_resource_reference(&surf->texture, NULL); + FREE(surf); +} + + void llvmpipe_init_surface_functions(struct llvmpipe_context *lp) { - lp->pipe.resource_copy_region = lp_resource_copy; lp->pipe.clear_render_target = util_clear_render_target; lp->pipe.clear_depth_stencil = util_clear_depth_stencil; + lp->pipe.create_surface = llvmpipe_create_surface; + lp->pipe.surface_destroy = llvmpipe_surface_destroy; + /* These two are not actually functions dealing with surfaces */ + lp->pipe.resource_copy_region = lp_resource_copy; lp->pipe.blit = lp_blit; } diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index 2263e0a5b47..0088b6ad028 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -478,60 +478,6 @@ llvmpipe_resource_get_handle(struct pipe_screen *screen, } -static struct pipe_surface * -llvmpipe_create_surface(struct pipe_context *pipe, - struct pipe_resource *pt, - const struct pipe_surface *surf_tmpl) -{ - struct pipe_surface *ps; - - if (!(pt->bind & (PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_RENDER_TARGET))) - debug_printf("Illegal surface creation without bind flag\n"); - - ps = CALLOC_STRUCT(pipe_surface); - if (ps) { - pipe_reference_init(&ps->reference, 1); - pipe_resource_reference(&ps->texture, pt); - ps->context = pipe; - ps->format = surf_tmpl->format; - if (llvmpipe_resource_is_texture(pt)) { - assert(surf_tmpl->u.tex.level <= pt->last_level); - assert(surf_tmpl->u.tex.first_layer <= surf_tmpl->u.tex.last_layer); - ps->width = u_minify(pt->width0, surf_tmpl->u.tex.level); - ps->height = u_minify(pt->height0, surf_tmpl->u.tex.level); - ps->u.tex.level = surf_tmpl->u.tex.level; - ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer; - ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer; - } - else { - /* setting width as number of elements should get us correct renderbuffer width */ - ps->width = surf_tmpl->u.buf.last_element - surf_tmpl->u.buf.first_element + 1; - ps->height = pt->height0; - ps->u.buf.first_element = surf_tmpl->u.buf.first_element; - ps->u.buf.last_element = surf_tmpl->u.buf.last_element; - assert(ps->u.buf.first_element <= ps->u.buf.last_element); - assert(util_format_get_blocksize(surf_tmpl->format) * - (ps->u.buf.last_element + 1) <= pt->width0); - } - } - return ps; -} - - -static void -llvmpipe_surface_destroy(struct pipe_context *pipe, - struct pipe_surface *surf) -{ - /* Effectively do the texture_update work here - if texture images - * needed post-processing to put them into hardware layout, this is - * where it would happen. For llvmpipe, nothing to do. - */ - assert(surf->texture); - pipe_resource_reference(&surf->texture, NULL); - FREE(surf); -} - - static void * llvmpipe_transfer_map( struct pipe_context *pipe, struct pipe_resource *resource, @@ -1013,10 +959,7 @@ llvmpipe_init_context_resource_funcs(struct pipe_context *pipe) { pipe->transfer_map = llvmpipe_transfer_map; pipe->transfer_unmap = llvmpipe_transfer_unmap; - + pipe->transfer_flush_region = u_default_transfer_flush_region; pipe->transfer_inline_write = u_default_transfer_inline_write; - - pipe->create_surface = llvmpipe_create_surface; - pipe->surface_destroy = llvmpipe_surface_destroy; } |