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-rwxr-xr-xsrc/glsl/builtins/tools/generate_builtins.py1
-rw-r--r--src/glsl/glcpp/glcpp-parse.y3
-rw-r--r--src/glsl/glsl_parser_extras.cpp1
-rw-r--r--src/glsl/glsl_parser_extras.h2
-rw-r--r--src/glsl/standalone_scaffolding.cpp1
-rw-r--r--src/mesa/main/extensions.c1
-rw-r--r--src/mesa/main/mtypes.h1
7 files changed, 10 insertions, 0 deletions
diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py
index 2cfb1a36e20..3db862e5f58 100755
--- a/src/glsl/builtins/tools/generate_builtins.py
+++ b/src/glsl/builtins/tools/generate_builtins.py
@@ -189,6 +189,7 @@ read_builtins(GLenum target, const char *protos, const char **functions, unsigne
st->OES_EGL_image_external_enable = true;
st->ARB_shader_bit_encoding_enable = true;
st->ARB_texture_cube_map_array_enable = true;
+ st->ARB_shading_language_packing_enable = true;
_mesa_glsl_initialize_types(st);
sh->ir = new(sh) exec_list;
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index 8fba923a2cb..e927c7cb7cd 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1227,6 +1227,9 @@ glcpp_parser_create (const struct gl_extensions *extensions, int api)
if (extensions->ARB_texture_cube_map_array)
add_builtin_define(parser, "GL_ARB_texture_cube_map_array", 1);
+
+ if (extensions->ARB_shading_language_packing)
+ add_builtin_define(parser, "GL_ARB_shading_language_packing", 1);
}
}
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index b460c86192d..c8dbc89ffc2 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -462,6 +462,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
EXT(ARB_uniform_buffer_object, true, false, true, true, false, ARB_uniform_buffer_object),
EXT(OES_standard_derivatives, false, false, true, false, true, OES_standard_derivatives),
EXT(ARB_texture_cube_map_array, true, false, true, true, false, ARB_texture_cube_map_array),
+ EXT(ARB_shading_language_packing, true, false, true, true, false, ARB_shading_language_packing),
};
#undef EXT
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 2e6bb0b0a3d..53df149d871 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -272,6 +272,8 @@ struct _mesa_glsl_parse_state {
bool OES_standard_derivatives_warn;
bool ARB_texture_cube_map_array_enable;
bool ARB_texture_cube_map_array_warn;
+ bool ARB_shading_language_packing_enable;
+ bool ARB_shading_language_packing_warn;
/*@}*/
/** Extensions supported by the OpenGL implementation. */
diff --git a/src/glsl/standalone_scaffolding.cpp b/src/glsl/standalone_scaffolding.cpp
index ccf5b4f8d60..0fb4f5b1656 100644
--- a/src/glsl/standalone_scaffolding.cpp
+++ b/src/glsl/standalone_scaffolding.cpp
@@ -99,6 +99,7 @@ void initialize_context_to_defaults(struct gl_context *ctx, gl_api api)
ctx->Extensions.EXT_texture3D = true;
ctx->Extensions.OES_EGL_image_external = true;
ctx->Extensions.ARB_shader_bit_encoding = true;
+ ctx->Extensions.ARB_shading_language_packing = true;
ctx->Extensions.OES_standard_derivatives = true;
ctx->Extensions.ARB_texture_cube_map_array = true;
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 5d01ac8ea63..7ae07fb5a09 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -125,6 +125,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL, 2009 },
{ "GL_ARB_shader_texture_lod", o(ARB_shader_texture_lod), GL, 2009 },
{ "GL_ARB_shading_language_100", o(ARB_shading_language_100), GLL, 2003 },
+ { "GL_ARB_shading_language_packing", o(ARB_shading_language_packing), GL, 2011 },
{ "GL_ARB_shadow", o(ARB_shadow), GLL, 2001 },
{ "GL_ARB_sync", o(ARB_sync), GL, 2003 },
{ "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GLL, 2000 },
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 9078475c623..3369623f707 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -3069,6 +3069,7 @@ struct gl_extensions
GLboolean ARB_shader_stencil_export;
GLboolean ARB_shader_texture_lod;
GLboolean ARB_shading_language_100;
+ GLboolean ARB_shading_language_packing;
GLboolean ARB_shadow;
GLboolean ARB_sync;
GLboolean ARB_texture_border_clamp;