diff options
631 files changed, 17750 insertions, 7868 deletions
@@ -243,7 +243,6 @@ MAIN_FILES = \ $(DIRECTORY)/src/mesa/shader/descrip.mms \ $(DIRECTORY)/src/mesa/shader/slang/*.[ch] \ $(DIRECTORY)/src/mesa/shader/slang/descrip.mms \ - $(DIRECTORY)/src/mesa/shader/slang/library/*.[ch] \ $(DIRECTORY)/src/mesa/shader/slang/library/*.gc \ $(DIRECTORY)/src/mesa/shader/slang/library/Makefile \ $(DIRECTORY)/src/mesa/swrast/*.[ch] \ @@ -324,6 +323,7 @@ GALLIUM_FILES = \ $(DIRECTORY)/src/gallium/*/Makefile \ $(DIRECTORY)/src/gallium/*/SConscript \ $(DIRECTORY)/src/gallium/*/*/Makefile \ + $(DIRECTORY)/src/gallium/*/*/Makefile.egl \ $(DIRECTORY)/src/gallium/*/*/Makefile.template \ $(DIRECTORY)/src/gallium/*/*/SConscript \ $(DIRECTORY)/src/gallium/*/*/*.[ch] \ @@ -379,15 +379,6 @@ SGI_GLU_FILES = \ $(DIRECTORY)/src/glu/sgi/libtess/*.[ch] \ $(DIRECTORY)/src/glu/sgi/libutil/*.[ch] -MESA_GLU_FILES = \ - $(DIRECTORY)/src/glu/mesa/README[12] \ - $(DIRECTORY)/src/glu/mesa/Makefile* \ - $(DIRECTORY)/src/glu/mesa/descrip.mms \ - $(DIRECTORY)/src/glu/mesa/mms_depend \ - $(DIRECTORY)/src/glu/mesa/*.def \ - $(DIRECTORY)/src/glu/mesa/depend \ - $(DIRECTORY)/src/glu/mesa/*.[ch] - GLW_FILES = \ $(DIRECTORY)/src/glw/*.[ch] \ $(DIRECTORY)/src/glw/Makefile* \ @@ -416,6 +407,14 @@ DEMO_FILES = \ $(DIRECTORY)/progs/demos/*.cxx \ $(DIRECTORY)/progs/demos/*.dat \ $(DIRECTORY)/progs/demos/README \ + $(DIRECTORY)/progs/egl/Makefile \ + $(DIRECTORY)/progs/egl/*.[ch] \ + $(DIRECTORY)/progs/es1/*/Makefile \ + $(DIRECTORY)/progs/es1/*/*.[ch] \ + $(DIRECTORY)/progs/es2/*/Makefile \ + $(DIRECTORY)/progs/es2/*/*.[ch] \ + $(DIRECTORY)/progs/openvg/*/Makefile \ + $(DIRECTORY)/progs/openvg/*/*.[ch] \ $(DIRECTORY)/progs/fbdev/Makefile \ $(DIRECTORY)/progs/fbdev/glfbdevtest.c \ $(DIRECTORY)/progs/objviewer/*.[ch] \ @@ -450,11 +449,7 @@ GLUT_FILES = \ $(DIRECTORY)/src/glut/glx/*.[ch] \ $(DIRECTORY)/src/glut/beos/*.[ch] \ $(DIRECTORY)/src/glut/beos/*.cpp \ - $(DIRECTORY)/src/glut/beos/Makefile \ - $(DIRECTORY)/src/glut/fbdev/Makefile \ - $(DIRECTORY)/src/glut/fbdev/*[ch] \ - $(DIRECTORY)/src/glut/mini/*[ch] \ - $(DIRECTORY)/src/glut/mini/glut.pc.in \ + $(DIRECTORY)/src/glut/beos/Makefile DEPEND_FILES = \ $(TOP)/src/mesa/depend \ diff --git a/SConstruct b/SConstruct index 6ed44ddd067..5d44b6efde6 100644 --- a/SConstruct +++ b/SConstruct @@ -52,7 +52,7 @@ opts.Add(ListVariable('statetrackers', 'state trackers to build', default_statet opts.Add(ListVariable('drivers', 'pipe drivers to build', default_drivers, ['softpipe', 'failover', 'svga', 'i915', 'i965', 'trace', 'r300', 'identity', 'llvmpipe'])) opts.Add(ListVariable('winsys', 'winsys drivers to build', default_winsys, - ['xlib', 'vmware', 'intel', 'i965', 'gdi', 'radeon'])) + ['xlib', 'vmware', 'i915', 'i965', 'gdi', 'radeon', 'graw-xlib'])) opts.Add(EnumVariable('MSVS_VERSION', 'MS Visual C++ version', None, allowed_values=('7.1', '8.0', '9.0'))) diff --git a/configs/autoconf.in b/configs/autoconf.in index f50fb7dd093..b6cc9b3b73e 100644 --- a/configs/autoconf.in +++ b/configs/autoconf.in @@ -24,8 +24,8 @@ RADEON_CFLAGS = @RADEON_CFLAGS@ RADEON_LDFLAGS = @RADEON_LDFLAGS@ INTEL_LIBS = @INTEL_LIBS@ INTEL_CFLAGS = @INTEL_CFLAGS@ -X_LIBS = @X_LIBS@ -X_CFLAGS = @X_CFLAGS@ +X11_LIBS = @X11_LIBS@ +X11_CFLAGS = @X11_CFLAGS@ # Assembler MESA_ASM_SOURCES = @MESA_ASM_SOURCES@ @@ -76,7 +76,6 @@ GALLIUM_DIRS = @GALLIUM_DIRS@ GALLIUM_DRIVERS_DIRS = @GALLIUM_DRIVERS_DIRS@ GALLIUM_WINSYS_DIRS = @GALLIUM_WINSYS_DIRS@ GALLIUM_TARGET_DIRS = @GALLIUM_TARGET_DIRS@ -GALLIUM_WINSYS_DRM_DIRS = @GALLIUM_WINSYS_DRM_DIRS@ GALLIUM_STATE_TRACKERS_DIRS = @GALLIUM_STATE_TRACKERS_DIRS@ GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a) diff --git a/configs/default b/configs/default index 8fbf8dd219a..77a9898775c 100644 --- a/configs/default +++ b/configs/default @@ -100,9 +100,8 @@ GALLIUM_DIRS = auxiliary drivers state_trackers GALLIUM_AUXILIARIES = $(TOP)/src/gallium/auxiliary/libgallium.a GALLIUM_DRIVERS_DIRS = softpipe failover svga i915 i965 r300 trace identity GALLIUM_DRIVERS = $(foreach DIR,$(GALLIUM_DRIVERS_DIRS),$(TOP)/src/gallium/drivers/$(DIR)/lib$(DIR).a) -GALLIUM_WINSYS_DIRS = null xlib drm +GALLIUM_WINSYS_DIRS = sw sw/xlib GALLIUM_TARGET_DIRS = libgl-xlib -GALLIUM_WINSYS_DRM_DIRS = swrast GALLIUM_STATE_TRACKERS_DIRS = glx vega # native displays EGL should support diff --git a/configs/linux-cell b/configs/linux-cell index 306b9e01f47..0908dba9e05 100644 --- a/configs/linux-cell +++ b/configs/linux-cell @@ -6,7 +6,7 @@ CONFIG_NAME = linux-cell # Omiting other gallium drivers: -GALLIUM_DRIVERS_DIRS = cell softpipe trace +GALLIUM_DRIVERS_DIRS = cell softpipe trace identity # Compiler and flags diff --git a/configs/linux-dri b/configs/linux-dri index d362fd8b377..e21a3e95943 100644 --- a/configs/linux-dri +++ b/configs/linux-dri @@ -58,9 +58,8 @@ PROGRAM_DIRS := egl $(PROGRAM_DIRS) EGL_DRIVERS_DIRS = glx DRIVER_DIRS = dri -GALLIUM_WINSYS_DIRS = null xlib drm -GALLIUM_TARGET_DIRS = -GALLIUM_WINSYS_DRM_DIRS = vmware intel i965 +GALLIUM_WINSYS_DIRS = sw sw/xlib drm/vmware drm/intel drm/i965 +GALLIUM_TARGET_DIRS = egl-swrast GALLIUM_STATE_TRACKERS_DIRS = egl DRI_DIRS = i810 i915 i965 mach64 mga r128 r200 r300 radeon \ diff --git a/configs/linux-llvm b/configs/linux-llvm index 27e082ebf7e..3a15f1d6d8b 100644 --- a/configs/linux-llvm +++ b/configs/linux-llvm @@ -10,7 +10,7 @@ CONFIG_NAME = linux-llvm GALLIUM_DRIVERS_DIRS += llvmpipe OPT_FLAGS = -O3 -ansi -pedantic -ARCH_FLAGS = -m32 -mmmx -msse -msse2 -mstackrealign +ARCH_FLAGS = -mmmx -msse -msse2 -mstackrealign DEFINES += -DNDEBUG -DGALLIUM_LLVMPIPE -DDRAW_LLVM -DHAVE_UDIS86 @@ -24,6 +24,8 @@ ifeq ($(LLVM_VERSION),) MESA_LLVM=0 else MESA_LLVM=1 + HAVE_LLVM := 0x0$(subst .,0,$(LLVM_VERSION:svn=)) + DEFINES += -DHAVE_LLVM=$(HAVE_LLVM) # $(info Using LLVM version: $(LLVM_VERSION)) endif diff --git a/configs/linux-opengl-es b/configs/linux-opengl-es index 76054aad14e..32fe40fb848 100644 --- a/configs/linux-opengl-es +++ b/configs/linux-opengl-es @@ -24,5 +24,5 @@ GALLIUM_STATE_TRACKERS_DIRS = es # build egl_x11_{swrast,i915}.so GALLIUM_DRIVERS_DIRS += trace i915 GALLIUM_STATE_TRACKERS_DIRS += egl -GALLIUM_WINSYS_DIRS += drm -GALLIUM_WINSYS_DRM_DIRS += intel swrast +GALLIUM_WINSYS_DIRS += drm/intel +GALLIUM_TARGET_DIRS += egl-swrast egl-i915 diff --git a/configure.ac b/configure.ac index 0f51097ef62..f2e87f4d4c2 100644 --- a/configure.ac +++ b/configure.ac @@ -461,21 +461,20 @@ SRC_DIRS="glew" GLU_DIRS="sgi" GALLIUM_DIRS="auxiliary drivers state_trackers" GALLIUM_TARGET_DIRS="" -GALLIUM_WINSYS_DIRS="" -GALLIUM_WINSYS_DRM_DIRS="" +GALLIUM_WINSYS_DIRS="sw" GALLIUM_DRIVERS_DIRS="softpipe failover trace identity" GALLIUM_STATE_TRACKERS_DIRS="" case "$mesa_driver" in xlib) DRIVER_DIRS="x11" - GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS xlib" + GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS sw/xlib" GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS libgl-xlib" ;; dri) SRC_DIRS="$SRC_DIRS glx" DRIVER_DIRS="dri" - GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS xlib drm" + GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS sw/xlib sw/dri sw/drm" ;; osmesa) DRIVER_DIRS="osmesa" @@ -487,7 +486,6 @@ AC_SUBST([DRIVER_DIRS]) AC_SUBST([GALLIUM_DIRS]) AC_SUBST([GALLIUM_TARGET_DIRS]) AC_SUBST([GALLIUM_WINSYS_DIRS]) -AC_SUBST([GALLIUM_WINSYS_DRM_DIRS]) AC_SUBST([GALLIUM_DRIVERS_DIRS]) AC_SUBST([GALLIUM_STATE_TRACKERS_DIRS]) @@ -548,9 +546,13 @@ else fi dnl Use the autoconf macro if no pkg-config files if test "$x11_pkgconfig" = yes; then - PKG_CHECK_MODULES([X], [x11]) + PKG_CHECK_MODULES([X11], [x11]) else AC_PATH_XTRA + test -z "$X11_CFLAGS" && X11_CFLAGS="$X_CFLAGS" + test -z "$X11_LIBS" && X11_LIBS="$X_LIBS -lX11" + AC_SUBST([X11_CFLAGS]) + AC_SUBST([X11_LIBS]) fi dnl Try to tell the user that the --x-* options are only used when @@ -1178,7 +1180,7 @@ AC_ARG_ENABLE([gallium], [enable_gallium="$enableval"], [enable_gallium=yes]) if test "x$enable_gallium" = xyes; then - SRC_DIRS="$SRC_DIRS gallium gallium/winsys" + SRC_DIRS="$SRC_DIRS gallium gallium/winsys gallium/targets" fi dnl @@ -1203,13 +1205,15 @@ yes) ;; dri) GALLIUM_STATE_TRACKERS_DIRS="dri" + HAVE_ST_DRI="yes" if test "x$enable_egl" = xyes; then GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS egl" + HAVE_ST_EGL="yes" fi # Have only tested st/xorg on 1.6.0 servers PKG_CHECK_MODULES(XORG, [xorg-server >= 1.6.0 libdrm >= $LIBDRM_XORG_REQUIRED libkms >= $LIBKMS_XORG_REQUIRED], - HAVE_XORG="yes"; GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS xorg", - HAVE_XORG="no") + HAVE_ST_XORG="yes"; GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS xorg", + HAVE_ST_XORG="no") ;; esac ;; @@ -1221,15 +1225,22 @@ yes) AC_MSG_ERROR([state tracker '$tracker' doesn't exist]) case "$tracker" in + dri) + if test "x$mesa_driver" != xdri; then + AC_MSG_ERROR([cannot build dri state tracker without mesa driver set to dri]) + fi + HAVE_ST_DRI="yes" + ;; egl) if test "x$enable_egl" != xyes; then AC_MSG_ERROR([cannot build egl state tracker without EGL library]) fi + HAVE_ST_EGL="yes" ;; xorg) PKG_CHECK_MODULES([LIBDRM_XORG], [libdrm >= $LIBDRM_XORG_REQUIRED]) PKG_CHECK_MODULES([LIBKMS_XORG], [libkms >= $LIBKMS_XORG_REQUIRED]) - HAVE_XORG="yes" + HAVE_ST_XORG="yes" ;; es) # mesa/es is required to build es state tracker @@ -1241,7 +1252,7 @@ yes) ;; esac -if test "x$HAVE_XORG" = xyes; then +if test "x$HAVE_ST_XORG" = xyes; then PKG_CHECK_MODULES(XEXT, [xextproto >= 7.0.99.1], HAVE_XEXTPROTO_71="yes"; DEFINES="$DEFINES -DHAVE_XEXTPROTO_71", HAVE_XEXTPROTO_71="no") @@ -1306,6 +1317,25 @@ AC_ARG_WITH([max-height], ) dnl +dnl Gallium helper functions +dnl +gallium_check_st() { + if test "x$HAVE_ST_DRI" = xyes || test "x$HAVE_ST_EGL" = xyes || test "x$HAVE_ST_XORG" = xyes; then + GALLIUM_WINSYS_DIRS="$GALLIUM_WINSYS_DIRS $1" + fi + if test "x$HAVE_ST_DRI" = xyes && test "x$2" != x; then + GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS $2" + fi + if test "x$HAVE_ST_EGL" = xyes && test "x$3" != x; then + GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS $3" + fi + if test "x$HAVE_ST_XORG" = xyes && test "x$4" != x; then + GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS $4" + fi +} + + +dnl dnl Gallium SVGA configuration dnl AC_ARG_ENABLE([gallium-svga], @@ -1314,8 +1344,8 @@ AC_ARG_ENABLE([gallium-svga], [enable_gallium_svga="$enableval"], [enable_gallium_svga=auto]) if test "x$enable_gallium_svga" = xyes; then - GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS vmware" GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS svga" + gallium_check_st "svga/drm" "dri-vmwgfx" "egl-vmwgfx" "xorg-vmwgfx" elif test "x$enable_gallium_svga" = xauto; then GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS svga" fi @@ -1329,8 +1359,8 @@ AC_ARG_ENABLE([gallium-intel], [enable_gallium_intel="$enableval"], [enable_gallium_intel=auto]) if test "x$enable_gallium_intel" = xyes; then - GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS intel i965" GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915 i965" + gallium_check_st "i915/drm i965/drm" "dri-i915 dri-i965" "egl-i915 egl-i965" "xorg-i915 xorg-i965" elif test "x$enable_gallium_intel" = xauto; then GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS i915 i965" fi @@ -1344,8 +1374,8 @@ AC_ARG_ENABLE([gallium-radeon], [enable_gallium_radeon="$enableval"], [enable_gallium_radeon=auto]) if test "x$enable_gallium_radeon" = xyes; then - GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS radeon" GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS r300" + gallium_check_st "radeon/drm" "dri-radeong" "egl-radeon" "xorg-radeon" elif test "x$enable_gallium_radeon" = xauto; then GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS r300" fi @@ -1359,8 +1389,8 @@ AC_ARG_ENABLE([gallium-nouveau], [enable_gallium_nouveau="$enableval"], [enable_gallium_nouveau=no]) if test "x$enable_gallium_nouveau" = xyes; then - GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS nouveau" GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS nouveau nvfx nv50" + gallium_check_st "nouveau/drm" "dri-nouveau" "egl-nouveau" "xorg-nouveau" fi dnl @@ -1368,11 +1398,16 @@ dnl Gallium swrast configuration dnl AC_ARG_ENABLE([gallium-swrast], [AS_HELP_STRING([--enable-gallium-swrast], - [build gallium swrast @<:@default=disabled@:>@])], + [build gallium swrast @<:@default=auto@:>@])], [enable_gallium_swrast="$enableval"], [enable_gallium_swrast=auto]) -if test "x$enable_gallium_swrast" = xyes; then - GALLIUM_WINSYS_DRM_DIRS="$GALLIUM_WINSYS_DRM_DIRS swrast" +if test "x$enable_gallium_swrast" = xyes || test "x$enable_gallium_swrast" = xauto; then + if test "x$HAVE_ST_DRI" = xyes; then + GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS dri-swrast" + fi + if test "x$HAVE_ST_EGL" = xyes; then + GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS egl-swrast" + fi fi dnl prepend CORE_DIRS to SRC_DIRS @@ -1430,7 +1465,6 @@ if echo "$SRC_DIRS" | grep 'gallium' >/dev/null 2>&1; then echo " Gallium dirs: $GALLIUM_DIRS" echo " Target dirs: $GALLIUM_TARGET_DIRS" echo " Winsys dirs: $GALLIUM_WINSYS_DIRS" - echo " Winsys drm dirs:$GALLIUM_WINSYS_DRM_DIRS" echo " Driver dirs: $GALLIUM_DRIVERS_DIRS" echo " Trackers dirs: $GALLIUM_STATE_TRACKERS_DIRS" else diff --git a/docs/GL3.txt b/docs/GL3.txt index 889edefbce1..a485878af2d 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -16,6 +16,7 @@ GLSL changes (GL_EXT_gpu_shader4, etc) not started Conditional rendering (GL_NV_conditional_render) DONE (swrast & softpipe) Map buffer subranges (GL_APPLE_flush_buffer_range) not started Float textures, renderbuffers some infrastructure done + (incl. GL_EXT_packed_float, GL_EXT_shared_exponent) Framebuffer objects (GL_EXT_framebuffer_object) DONE Half-float some infrastructure done Multisample blit DONE diff --git a/docs/egl.html b/docs/egl.html index 55907f6cfac..e960309fc47 100644 --- a/docs/egl.html +++ b/docs/egl.html @@ -106,11 +106,11 @@ noted that the classic <code>libGL</code> is not a state tracker and cannot be used with EGL (unless the EGL driver in use is <code>egl_glx</code>). To build the OpenGL state tracker, one may append <code>glx</code> to <code>--with-state-trackers</code> and manually build -<code>src/gallium/winsys/xlib/</code>.</p> +<code>src/gallium/targets/libgl-xlib/</code>.</p> <h2>Use EGL</h2> -<p> The demos for OpenGL ES and OpenVG can be found in <code>progs/es1/</code>, +<p>The demos for OpenGL ES and OpenVG can be found in <code>progs/es1/</code>, <code>progs/es2/</code> and <code>progs/openvg/</code>. You can use them to test your build. For example,</p> diff --git a/docs/news.html b/docs/news.html index 0a0be715c1b..4e4b6976a88 100644 --- a/docs/news.html +++ b/docs/news.html @@ -10,6 +10,19 @@ <H1>News</H1> + +<h2>March 28, 2010</h2> +<p> +<a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix +release fixing issues found in the 7.7 release. +</p> +<p> +Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released. This is a new +development release. +</p> + + + <h2>December 21, 2009</h2> <p> <a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix diff --git a/docs/relnotes-7.7.1.html b/docs/relnotes-7.7.1.html index c3d42c1d546..00b36714cb5 100644 --- a/docs/relnotes-7.7.1.html +++ b/docs/relnotes-7.7.1.html @@ -8,7 +8,7 @@ <body bgcolor="#eeeeee"> -<H1>Mesa 7.7.1 Release Notes / date tbd</H1> +<H1>Mesa 7.7.1 Release Notes / March 28, 2010</H1> <p> Mesa 7.7.1 is a bug-fix release. @@ -26,16 +26,18 @@ for DRI hardware acceleration. <h2>MD5 checksums</h2> <pre> -tbd +3ab0638cfa7ce8157337a229cf0db2c4 MesaLib-7.7.1.tar.gz +46664d99e03f1e3ac078a7fea02af115 MesaLib-7.7.1.tar.bz2 +4e73ba8abb59aff79485eb95d7cefff7 MesaLib-7.7.1.zip +bf1b108983995f7a712cf3343df1c918 MesaDemos-7.7.1.tar.gz +aeb39645d80d656e0adebaa09e5bcd03 MesaDemos-7.7.1.tar.bz2 +01c49b7454fd292244eaf8bdc6ed8cf0 MesaDemos-7.7.1.zip +37ec6386693dcb6dc770d1efd63a7a93 MesaGLUT-7.7.1.tar.gz +1e16c85282f843791a21f7bc7b6a1ca8 MesaGLUT-7.7.1.tar.bz2 +d352c9e36a8e4d1059f4abc017b131e0 MesaGLUT-7.7.1.zip </pre> -<h2>New features</h2> -<ul> -<li>tbd -</ul> - - <h2>Bug fixes</h2> <ul> <li>Assorted fixes to VMware SVGA gallium driver. @@ -45,6 +47,12 @@ tbd <li>Gallium SSE codegen for XPD didn't always work. <li>Fixed Windows build. <li>Fixed broken glMultiDrawElements(). +<li>Silence bogus GL errors generated in glxinfo. +<li>Fixed several render to texture bugs. +<li>Assorted bug fixes in Mesa/Gallium state tracker including + glCopy/DrawPixels() to FBOs. +<li>Assorted fixes to Gallium drivers. +<li>Fixed broken glPush/PopClientAttrib() for vertex arrays in GLX code. </ul> diff --git a/docs/relnotes-7.8.html b/docs/relnotes-7.8.html index ebe3d498b57..1fed087d79b 100644 --- a/docs/relnotes-7.8.html +++ b/docs/relnotes-7.8.html @@ -8,7 +8,7 @@ <body bgcolor="#eeeeee"> -<H1>Mesa 7.8 Release Notes / date TBD</H1> +<H1>Mesa 7.8 Release Notes / March 28, 2010</H1> <p> Mesa 7.8 is a new development release. @@ -28,7 +28,15 @@ for DRI hardware acceleration. <h2>MD5 checksums</h2> <pre> -tbd +5fcfde5383eccb3e9fd665f08a0ea59b MesaLib-7.8.tar.gz +85cb891eecb89aae4fdd3499cccd934b MesaLib-7.8.tar.bz2 +754f39593006effc1c8ec3c27c2f1296 MesaLib-7.8.zip +c3869c29fa6c3dbdd763f7428d271e12 MesaDemos-7.8.tar.gz +9fe8ec184c7f78691e43c4c0a7f97d56 MesaDemos-7.8.tar.bz2 +063a96947f7b83d4ad789c6cf291b184 MesaDemos-7.8.zip +5f4246756b7daaddb4fb3f970cad1e28 MesaGLUT-7.8.tar.gz +ca7048a4aa7a437dcc84cc2c7d731336 MesaGLUT-7.8.tar.bz2 +b54581aeb79b585b158d6a32f94feff2 MesaGLUT-7.8.zip </pre> diff --git a/docs/shading.html b/docs/shading.html index bd02335a803..750884cf36c 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -15,10 +15,6 @@ OpenGL Shading Language</a>. </p> <p> -Last updated on 15 December 2008. -</p> - -<p> Contents </p> <ul> diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h index b292840f917..43d2e896b0b 100644 --- a/include/GL/gl_mangle.h +++ b/include/GL/gl_mangle.h @@ -393,6 +393,8 @@ #define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM) #define glEdgeFlagPointer MANGLE(EdgeFlagPointer) #define glEdgeFlagv MANGLE(EdgeFlagv) +#define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES) +#define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES) #define glElementPointerAPPLE MANGLE(ElementPointerAPPLE) #define glElementPointerATI MANGLE(ElementPointerATI) #define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT) diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h index 1d4e82e154a..fa9b7c4bf21 100644 --- a/include/GL/internal/dri_interface.h +++ b/include/GL/internal/dri_interface.h @@ -41,7 +41,13 @@ #define DRI_INTERFACE_H /* For archs with no drm.h */ -#if !defined(__APPLE__) && !defined(__CYGWIN__) && !defined(__GNU__) +#if defined(__APPLE__) || defined(__CYGWIN__) || defined(__GNU__) +#ifndef __NOT_HAVE_DRM_H +#define __NOT_HAVE_DRM_H +#endif +#endif + +#ifndef __NOT_HAVE_DRM_H #include <drm.h> #else typedef unsigned int drm_context_t; @@ -410,15 +416,15 @@ struct __DRIswrastLoaderExtensionRec { * Put image to drawable */ void (*putImage)(__DRIdrawable *drawable, int op, - int x, int y, int width, int height, char *data, - void *loaderPrivate); + int x, int y, int width, int height, + char *data, void *loaderPrivate); /** - * Get image from drawable + * Get image from readable */ - void (*getImage)(__DRIdrawable *drawable, - int x, int y, int width, int height, char *data, - void *loaderPrivate); + void (*getImage)(__DRIdrawable *readable, + int x, int y, int width, int height, + char *data, void *loaderPrivate); }; /** diff --git a/progs/SConscript b/progs/SConscript index aa6640cf7a6..a90e13b4cb4 100644 --- a/progs/SConscript +++ b/progs/SConscript @@ -56,4 +56,5 @@ SConscript([ 'wgl/SConscript', 'perf/SConscript', 'gallium/unit/SConscript', +# 'gallium/raw/SConscript', ]) diff --git a/progs/demos/dissolve.c b/progs/demos/dissolve.c index 0b8df1bb669..8ab5242d91c 100644 --- a/progs/demos/dissolve.c +++ b/progs/demos/dissolve.c @@ -1,5 +1,5 @@ /** - * Dissolve between two images using randomized stencil buffer + * Dissolve between two images using randomized/patterned stencil buffer * and varying stencil ref. * * Brian Paul @@ -9,6 +9,7 @@ #include <stdio.h> #include <stdlib.h> +#include <string.h> #include <math.h> #include <GL/glut.h> #include "readtex.h" @@ -28,6 +29,8 @@ static GLfloat ScaleX[2], ScaleY[2]; static GLubyte StencilRef = 0; +static int Mode = 0; + static void Idle(void) @@ -38,13 +41,114 @@ Idle(void) static void -RandomizeStencilBuffer(void) +FillRandomPixels(GLubyte *b) { - GLubyte *b = malloc(WinWidth * WinHeight); int i; for (i = 0; i < WinWidth * WinHeight; i++) { b[i] = rand() & 0xff; } +} + + +static void +FillRandomRects(GLubyte *b) +{ + int i; + + memset(b, 0, WinWidth * WinHeight); + + for (i = 0; i < 256; i++) { + int x = rand() % WinWidth; + int y = rand() % WinHeight; + int w = rand() % 60; + int h = rand() % 60; + int ix, iy; + + if (x + w > WinWidth) + w = WinWidth - x; + if (y + h > WinHeight) + h = WinHeight - y; + + for (iy = 0; iy < h; iy++) { + for (ix = 0; ix < w; ix++) { + int p = (y + iy) * WinWidth + x + ix; + b[p] = i; + } + } + } +} + + +static void +FillWipe(GLubyte *b) +{ + int iy, ix; + + memset(b, 0, WinWidth * WinHeight); + + for (iy = 0; iy < WinHeight; iy++) { + for (ix = 0; ix < WinWidth; ix++) { + int p = iy * WinWidth + ix; + b[p] = 2 * ix + iy / 2; + } + } +} + + +static void +FillMoire(GLubyte *b) +{ + int iy, ix; + + memset(b, 0, WinWidth * WinHeight); + + for (iy = 0; iy < WinHeight; iy++) { + for (ix = 0; ix < WinWidth; ix++) { + int p = iy * WinWidth + ix; + b[p] = (ix / 2) * (ix / 2) - (iy / 2) * (iy / 2); + } + } +} + + +static void +FillWaves(GLubyte *b) +{ + int iy, ix; + + memset(b, 0, WinWidth * WinHeight); + + for (iy = 0; iy < WinHeight; iy++) { + for (ix = 0; ix < WinWidth; ix++) { + int p = iy * WinWidth + ix; + float x = 8.0 * 3.1415 * ix / (float) WinWidth; + b[p] = (int) (25.0 * sin(x) ) - iy*2; + } + } +} + + +typedef void (*FillFunc)(GLubyte *b); + + +static FillFunc Funcs[] = { + FillRandomPixels, + FillRandomRects, + FillWipe, + FillMoire, + FillWaves +}; + +#define NUM_MODES (sizeof(Funcs) / sizeof(Funcs[0])) + + + +static void +InitStencilBuffer(void) +{ + GLubyte *b = malloc(WinWidth * WinHeight); + + Funcs[Mode](b); glStencilFunc(GL_ALWAYS, 0, ~0); glPixelZoom(1.0, 1.0); @@ -54,7 +158,6 @@ RandomizeStencilBuffer(void) } - static void Draw(void) { @@ -85,7 +188,7 @@ Reshape(int width, int height) glLoadIdentity(); glTranslatef(0.0, 0.0, -15.0); - RandomizeStencilBuffer(); + InitStencilBuffer(); ScaleX[0] = (float) width / ImgWidth[0]; ScaleY[0] = (float) height / ImgHeight[0]; @@ -102,12 +205,26 @@ Key(unsigned char key, int x, int y) (void) y; switch (key) { case 'a': + case ' ': Anim = !Anim; if (Anim) glutIdleFunc(Idle); else glutIdleFunc(NULL); break; + case 'i': + InitStencilBuffer(); + break; + case '-': + StencilRef--; + break; + case '+': + StencilRef++; + break; + case 'm': + Mode = (Mode + 1) % NUM_MODES; + InitStencilBuffer(); + break; case 27: glutDestroyWindow(Win); exit(0); @@ -143,8 +260,8 @@ Init(void) int main(int argc, char *argv[]) { - glutInit(&argc, argv); glutInitWindowSize(WinWidth, WinHeight); + glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL); Win = glutCreateWindow(argv[0]); glutReshapeFunc(Reshape); @@ -153,6 +270,14 @@ main(int argc, char *argv[]) if (Anim) glutIdleFunc(Idle); Init(); + + printf("Keys:\n"); + printf(" a/SPACE toggle animation\n"); + printf(" +/- single step\n"); + printf(" i re-init pattern\n"); + printf(" m change pattern/dissolve mode\n"); + printf(" ESC exit\n"); + glutMainLoop(); return 0; } diff --git a/progs/egl/Makefile b/progs/egl/Makefile index 5f51104fed6..890240f9a38 100644 --- a/progs/egl/Makefile +++ b/progs/egl/Makefile @@ -57,13 +57,13 @@ peglgears: peglgears.o $(HEADERS) $(LIB_DEP) $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB) -lm xeglgears: xeglgears.o $(HEADERS) $(LIB_DEP) - $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X_LIBS) + $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X11_LIBS) xeglthreads: xeglthreads.o $(HEADERS) $(LIB_DEP) - $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X_LIBS) + $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lpthread -lm $(X11_LIBS) xegl_tri: xegl_tri.o $(HEADERS) $(LIB_DEP) - $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X_LIBS) + $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X11_LIBS) clean: -rm -f *.o *~ diff --git a/progs/gallium/python/samples/tri.py b/progs/gallium/python/samples/tri.py index d7fbdb10ac3..9f6d787dcb2 100644 --- a/progs/gallium/python/samples/tri.py +++ b/progs/gallium/python/samples/tri.py @@ -30,19 +30,19 @@ from gallium import * -def make_image(surface): - data = surface.get_tile_rgba8(0, 0, surface.width, surface.height) +def make_image(ctx, surface): + data = ctx.surface_read_rgba8(surface, 0, 0, surface.width, surface.height) import Image outimage = Image.fromstring('RGBA', (surface.width, surface.height), data, "raw", 'RGBA', 0, 1) return outimage -def save_image(filename, surface): - outimage = make_image(surface) +def save_image(ctx, surface, filename): + outimage = make_image(ctx, surface) outimage.save(filename, "PNG") -def show_image(surface): - outimage = make_image(surface) +def show_image(ctx, surface): + outimage = make_image(ctx, surface) import Tkinter as tk from PIL import Image, ImageTk @@ -216,10 +216,10 @@ def test(dev): ctx.flush() - show_image(cbuf) - #show_image(zbuf) - #save_image('cbuf.png', cbuf) - #save_image('zbuf.png', zbuf) + show_image(ctx, cbuf) + show_image(ctx, zbuf) + save_image(ctx, cbuf, 'cbuf.png') + save_image(ctx, zbuf, 'zbuf.png') diff --git a/progs/gallium/raw/SConscript b/progs/gallium/raw/SConscript new file mode 100644 index 00000000000..073b97951e7 --- /dev/null +++ b/progs/gallium/raw/SConscript @@ -0,0 +1,17 @@ +Import('*') + +env = env.Clone() + +env.Prepend(LIBPATH = [graw.dir]) +env.Prepend(LIBS = [graw.name]) + +progs = [ + 'clear' +] + +for prog in progs: + env.Program( + target = prog, + source = prog + '.c', + ) + diff --git a/progs/gallium/raw/clear.c b/progs/gallium/raw/clear.c new file mode 100644 index 00000000000..5ef5254edc9 --- /dev/null +++ b/progs/gallium/raw/clear.c @@ -0,0 +1,95 @@ +/* Display a cleared blue window. This demo has no dependencies on + * any utility code, just the graw interface and gallium. + */ + +#include "state_tracker/graw.h" +#include "pipe/p_screen.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "pipe/p_defines.h" +#include <unistd.h> /* for sleep() */ + +#include "util/u_debug.h" /* debug_dump_surface_bmp() */ + +enum pipe_format formats[] = { + PIPE_FORMAT_R8G8B8A8_UNORM, + PIPE_FORMAT_B8G8R8A8_UNORM, + PIPE_FORMAT_NONE +}; + +static const int WIDTH = 300; +static const int HEIGHT = 300; + +int main( int argc, char *argv[] ) +{ + struct pipe_screen *screen; + struct pipe_context *pipe; + struct pipe_surface *surf; + struct pipe_framebuffer_state fb; + struct pipe_texture *tex, templat; + void *window = NULL; + float clear_color[4] = {1,0,1,1}; + int i; + + screen = graw_init(); + if (screen == NULL) + exit(1); + + for (i = 0; + window == NULL && formats[i] != PIPE_FORMAT_NONE; + i++) { + + window = graw_create_window(0,0,300,300, formats[i]); + } + + if (window == NULL) + exit(2); + + pipe = screen->context_create(screen, NULL); + if (pipe == NULL) + exit(3); + + templat.target = PIPE_TEXTURE_2D; + templat.format = formats[i]; + templat.width0 = WIDTH; + templat.height0 = HEIGHT; + templat.depth0 = 1; + templat.last_level = 0; + templat.nr_samples = 1; + templat.tex_usage = (PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_DISPLAY_TARGET); + + tex = screen->texture_create(screen, + &templat); + if (tex == NULL) + exit(4); + + surf = screen->get_tex_surface(screen, tex, 0, 0, 0, + PIPE_TEXTURE_USAGE_RENDER_TARGET | + PIPE_TEXTURE_USAGE_DISPLAY_TARGET); + if (surf == NULL) + exit(5); + + memset(&fb, 0, sizeof fb); + fb.nr_cbufs = 1; + fb.width = WIDTH; + fb.height = HEIGHT; + fb.cbufs[0] = surf; + + pipe->set_framebuffer_state(pipe, &fb); + pipe->clear(pipe, PIPE_CLEAR_COLOR, clear_color, 0, 0); + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + + /* At the moment, libgraw includes/makes available all the symbols + * from gallium/auxiliary, including these debug helpers. Will + * eventually want to bless some of these paths, and lock the + * others down so they aren't accessible from test programs. + */ + if (0) + debug_dump_surface_bmp(pipe, "result.bmp", surf); + + screen->flush_frontbuffer(screen, surf, window); + + sleep(100); + return 0; +} diff --git a/progs/gallium/trivial/.gitignore b/progs/gallium/trivial/.gitignore new file mode 100644 index 00000000000..af6cdedbeba --- /dev/null +++ b/progs/gallium/trivial/.gitignore @@ -0,0 +1,3 @@ +tri +quad-tex +result.bmp diff --git a/progs/gallium/trivial/Makefile b/progs/gallium/trivial/Makefile new file mode 100644 index 00000000000..2b8af1ac06c --- /dev/null +++ b/progs/gallium/trivial/Makefile @@ -0,0 +1,44 @@ +# progs/gallium/simple/Makefile + +TOP = ../../.. +include $(TOP)/configs/current + +INCLUDES = \ + -I. \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/auxiliary \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/gallium/winsys \ + $(PROG_INCLUDES) + +LINKS = \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/winsys/sw/null/libws_null.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(GALLIUM_AUXILIARIES) \ + $(PROG_LINKS) + +SOURCES = \ + tri.c \ + quad-tex.c + +OBJECTS = $(SOURCES:.c=.o) + +PROGS = $(OBJECTS:.o=) + +##### TARGETS ##### + +default: $(PROGS) + +clean: + -rm -f $(PROGS) + -rm -f *.o + -rm -f result.bmp + +##### RULES ##### + +$(OBJECTS): %.o: %.c + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $(PROG_DEFINES) $< -o $@ + +$(PROGS): %: %.o + $(CC) $(LDFLAGS) $< $(LINKS) -lm -lpthread -o $@ diff --git a/progs/gallium/trivial/quad-tex.c b/progs/gallium/trivial/quad-tex.c new file mode 100644 index 00000000000..553f5582e7e --- /dev/null +++ b/progs/gallium/trivial/quad-tex.c @@ -0,0 +1,346 @@ +/************************************************************************** + * + * Copyright © 2010 Jakob Bornecrantz + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#define USE_TRACE 0 +#define WIDTH 300 +#define HEIGHT 300 +#define NEAR 30 +#define FAR 1000 +#define FLIP 0 + +/* pipe_*_state structs */ +#include "pipe/p_state.h" +/* pipe_context */ +#include "pipe/p_context.h" +/* pipe_screen */ +#include "pipe/p_screen.h" +/* PIPE_* */ +#include "pipe/p_defines.h" +/* TGSI_SEMANTIC_{POSITION|GENERIC} */ +#include "pipe/p_shader_tokens.h" +/* pipe_buffer_* helpers */ +#include "util/u_inlines.h" + +/* constant state object helper */ +#include "cso_cache/cso_context.h" + +/* u_sampler_view_default_template */ +#include "util/u_sampler.h" +/* debug_dump_surface_bmp */ +#include "util/u_debug.h" +/* util_draw_vertex_buffer helper */ +#include "util/u_draw_quad.h" +/* FREE & CALLOC_STRUCT */ +#include "util/u_memory.h" +/* util_make_[fragment|vertex]_passthrough_shader */ +#include "util/u_simple_shaders.h" + +/* softpipe software driver */ +#include "softpipe/sp_public.h" + +/* null software winsys */ +#include "sw/null/null_sw_winsys.h" + +/* traceing support see src/gallium/drivers/trace/README for more info. */ +#if USE_TRACE +#include "trace/tr_screen.h" +#include "trace/tr_context.h" +#endif + +struct program +{ + struct pipe_screen *screen; + struct pipe_context *pipe; + struct cso_context *cso; + + struct pipe_blend_state blend; + struct pipe_depth_stencil_alpha_state depthstencil; + struct pipe_rasterizer_state rasterizer; + struct pipe_sampler_state sampler; + struct pipe_viewport_state viewport; + struct pipe_framebuffer_state framebuffer; + struct pipe_vertex_element velem[2]; + + void *vs; + void *fs; + + float clear_color[4]; + + struct pipe_buffer *vbuf; + struct pipe_texture *target; + struct pipe_texture *tex; + struct pipe_sampler_view *view; +}; + +static void init_prog(struct program *p) +{ + /* create the software rasterizer */ + p->screen = softpipe_create_screen(null_sw_create()); +#if USE_TRACE + p->screen = trace_screen_create(p->screen); +#endif + p->pipe = p->screen->context_create(p->screen, NULL); + p->cso = cso_create_context(p->pipe); + + /* set clear color */ + p->clear_color[0] = 0.3; + p->clear_color[1] = 0.1; + p->clear_color[2] = 0.3; + p->clear_color[3] = 1.0; + + /* vertex buffer */ + { + float vertices[4][2][4] = { + { + { 0.9f, 0.9f, 0.0f, 1.0f }, + { 1.0f, 1.0f, 0.0f, 1.0f } + }, + { + { -0.9f, 0.9f, 0.0f, 1.0f }, + { 0.0f, 1.0f, 0.0f, 1.0f } + }, + { + { -0.9f, -0.9f, 0.0f, 1.0f }, + { 0.0f, 0.0f, 1.0f, 1.0f } + }, + { + { 0.9f, -0.9f, 0.0f, 1.0f }, + { 1.0f, 0.0f, 1.0f, 1.0f } + } + }; + + p->vbuf = pipe_buffer_create(p->screen, 16, PIPE_BUFFER_USAGE_VERTEX, sizeof(vertices)); + pipe_buffer_write(p->screen, p->vbuf, 0, sizeof(vertices), vertices); + } + + /* render target texture */ + { + struct pipe_texture tmplt; + memset(&tmplt, 0, sizeof(tmplt)); + tmplt.target = PIPE_TEXTURE_2D; + tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */ + tmplt.width0 = WIDTH; + tmplt.height0 = HEIGHT; + tmplt.depth0 = 1; + tmplt.last_level = 0; + tmplt.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + + p->target = p->screen->texture_create(p->screen, &tmplt); + } + + /* sampler texture */ + { + uint32_t *ptr; + struct pipe_transfer *t; + struct pipe_texture t_tmplt; + struct pipe_sampler_view v_tmplt; + + memset(&t_tmplt, 0, sizeof(t_tmplt)); + t_tmplt.target = PIPE_TEXTURE_2D; + t_tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */ + t_tmplt.width0 = 2; + t_tmplt.height0 = 2; + t_tmplt.depth0 = 1; + t_tmplt.last_level = 0; + t_tmplt.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + + p->tex = p->screen->texture_create(p->screen, &t_tmplt); + + t = p->pipe->get_tex_transfer(p->pipe, p->tex, + 0, 0, 0, /* face, level, zslice */ + PIPE_TRANSFER_WRITE, + 0, 0, 2, 2); /* x, y, width, height */ + + ptr = p->pipe->transfer_map(p->pipe, t); + ptr[0] = 0xffff0000; + ptr[1] = 0xff0000ff; + ptr[2] = 0xff00ff00; + ptr[3] = 0xffffff00; + p->pipe->transfer_unmap(p->pipe, t); + + p->pipe->tex_transfer_destroy(p->pipe, t); + + u_sampler_view_default_template(&v_tmplt, p->tex, p->tex->format); + + p->view = p->pipe->create_sampler_view(p->pipe, p->tex, &v_tmplt); + } + + /* disabled blending/masking */ + memset(&p->blend, 0, sizeof(p->blend)); + p->blend.rt[0].colormask = PIPE_MASK_RGBA; + + /* no-op depth/stencil/alpha */ + memset(&p->depthstencil, 0, sizeof(p->depthstencil)); + + /* rasterizer */ + memset(&p->rasterizer, 0, sizeof(p->rasterizer)); + p->rasterizer.front_winding = PIPE_WINDING_CW; + p->rasterizer.cull_mode = PIPE_WINDING_NONE; + p->rasterizer.gl_rasterization_rules = 1; + + /* sampler */ + memset(&p->sampler, 0, sizeof(p->sampler)); + p->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + p->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + p->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + p->sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; + p->sampler.min_img_filter = PIPE_TEX_MIPFILTER_LINEAR; + p->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_LINEAR; + p->sampler.normalized_coords = 1; + + /* drawing destination */ + memset(&p->framebuffer, 0, sizeof(p->framebuffer)); + p->framebuffer.width = WIDTH; + p->framebuffer.height = HEIGHT; + p->framebuffer.nr_cbufs = 1; + p->framebuffer.cbufs[0] = p->screen->get_tex_surface(p->screen, p->target, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); + + /* viewport, depth isn't really needed */ + { + float x = 0; + float y = 0; + float z = FAR; + float half_width = (float)WIDTH / 2.0f; + float half_height = (float)HEIGHT / 2.0f; + float half_depth = ((float)FAR - (float)NEAR) / 2.0f; + float scale, bias; + + if (FLIP) { + scale = -1.0f; + bias = (float)HEIGHT; + } else { + scale = 1.0f; + bias = 0.0f; + } + + p->viewport.scale[0] = half_width; + p->viewport.scale[1] = half_height * scale; + p->viewport.scale[2] = half_depth; + p->viewport.scale[3] = 1.0f; + + p->viewport.translate[0] = half_width + x; + p->viewport.translate[1] = (half_height + y) * scale + bias; + p->viewport.translate[2] = half_depth + z; + p->viewport.translate[3] = 0.0f; + } + + /* vertex elements state */ + memset(p->velem, 0, sizeof(p->velem)); + p->velem[0].src_offset = 0 * 4 * sizeof(float); /* offset 0, first element */ + p->velem[0].instance_divisor = 0; + p->velem[0].vertex_buffer_index = 0; + p->velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + + p->velem[1].src_offset = 1 * 4 * sizeof(float); /* offset 16, second element */ + p->velem[1].instance_divisor = 0; + p->velem[1].vertex_buffer_index = 0; + p->velem[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + + /* vertex shader */ + { + const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, + TGSI_SEMANTIC_GENERIC }; + const uint semantic_indexes[] = { 0, 0 }; + p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); + } + + /* fragment shader */ + p->fs = util_make_fragment_tex_shader(p->pipe, TGSI_TEXTURE_2D); +} + +static void close_prog(struct program *p) +{ + /* unset bound textures as well */ + cso_set_fragment_sampler_views(p->cso, 0, NULL); + + /* unset all state */ + cso_release_all(p->cso); + + p->pipe->delete_vs_state(p->pipe, p->vs); + p->pipe->delete_fs_state(p->pipe, p->fs); + + pipe_surface_reference(&p->framebuffer.cbufs[0], NULL); + pipe_sampler_view_reference(&p->view, NULL); + pipe_texture_reference(&p->target, NULL); + pipe_texture_reference(&p->tex, NULL); + pipe_buffer_reference(&p->vbuf, NULL); + + cso_destroy_context(p->cso); + p->pipe->destroy(p->pipe); + p->screen->destroy(p->screen); + + FREE(p); +} + +static void draw(struct program *p) +{ + /* set the render target */ + cso_set_framebuffer(p->cso, &p->framebuffer); + + /* clear the render target */ + p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, p->clear_color, 0, 0); + + /* set misc state we care about */ + cso_set_blend(p->cso, &p->blend); + cso_set_depth_stencil_alpha(p->cso, &p->depthstencil); + cso_set_rasterizer(p->cso, &p->rasterizer); + cso_set_viewport(p->cso, &p->viewport); + + /* sampler */ + cso_single_sampler(p->cso, 0, &p->sampler); + cso_single_sampler_done(p->cso); + + /* texture sampler view */ + cso_set_fragment_sampler_views(p->cso, 1, &p->view); + + /* shaders */ + cso_set_fragment_shader_handle(p->cso, p->fs); + cso_set_vertex_shader_handle(p->cso, p->vs); + + /* vertex element data */ + cso_set_vertex_elements(p->cso, 2, p->velem); + + util_draw_vertex_buffer(p->pipe, + p->vbuf, 0, + PIPE_PRIM_QUADS, + 4, /* verts */ + 2); /* attribs/vert */ + + p->pipe->flush(p->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + + debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]); +} + +int main(int argc, char** argv) +{ + struct program *p = CALLOC_STRUCT(program); + + init_prog(p); + draw(p); + close_prog(p); + + return 0; +} diff --git a/progs/gallium/trivial/tri.c b/progs/gallium/trivial/tri.c new file mode 100644 index 00000000000..cae1bdb1b1c --- /dev/null +++ b/progs/gallium/trivial/tri.c @@ -0,0 +1,278 @@ +/************************************************************************** + * + * Copyright © 2010 Jakob Bornecrantz + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#define USE_TRACE 0 +#define WIDTH 300 +#define HEIGHT 300 +#define NEAR 30 +#define FAR 1000 +#define FLIP 0 + +/* pipe_*_state structs */ +#include "pipe/p_state.h" +/* pipe_context */ +#include "pipe/p_context.h" +/* pipe_screen */ +#include "pipe/p_screen.h" +/* PIPE_* */ +#include "pipe/p_defines.h" +/* TGSI_SEMANTIC_{POSITION|GENERIC} */ +#include "pipe/p_shader_tokens.h" +/* pipe_buffer_* helpers */ +#include "util/u_inlines.h" + +/* constant state object helper */ +#include "cso_cache/cso_context.h" + +/* debug_dump_surface_bmp */ +#include "util/u_debug.h" +/* util_draw_vertex_buffer helper */ +#include "util/u_draw_quad.h" +/* FREE & CALLOC_STRUCT */ +#include "util/u_memory.h" +/* util_make_[fragment|vertex]_passthrough_shader */ +#include "util/u_simple_shaders.h" + +/* softpipe software driver */ +#include "softpipe/sp_public.h" + +/* null software winsys */ +#include "sw/null/null_sw_winsys.h" + +/* traceing support see src/gallium/drivers/trace/README for more info. */ +#if USE_TRACE +#include "trace/tr_screen.h" +#include "trace/tr_context.h" +#endif + +struct program +{ + struct pipe_screen *screen; + struct pipe_context *pipe; + struct cso_context *cso; + + struct pipe_blend_state blend; + struct pipe_depth_stencil_alpha_state depthstencil; + struct pipe_rasterizer_state rasterizer; + struct pipe_viewport_state viewport; + struct pipe_framebuffer_state framebuffer; + struct pipe_vertex_element velem[2]; + + void *vs; + void *fs; + + float clear_color[4]; + + struct pipe_buffer *vbuf; + struct pipe_texture *target; +}; + +static void init_prog(struct program *p) +{ + /* create the software rasterizer */ + p->screen = softpipe_create_screen(null_sw_create()); +#if USE_TRACE + p->screen = trace_screen_create(p->screen); +#endif + p->pipe = p->screen->context_create(p->screen, NULL); + p->cso = cso_create_context(p->pipe); + + /* set clear color */ + p->clear_color[0] = 0.3; + p->clear_color[1] = 0.1; + p->clear_color[2] = 0.3; + p->clear_color[3] = 1.0; + + /* vertex buffer */ + { + float vertices[4][2][4] = { + { + { 0.0f, -0.9f, 0.0f, 1.0f }, + { 1.0f, 0.0f, 0.0f, 1.0f } + }, + { + { -0.9f, 0.9f, 0.0f, 1.0f }, + { 0.0f, 1.0f, 0.0f, 1.0f } + }, + { + { 0.9f, 0.9f, 0.0f, 1.0f }, + { 0.0f, 0.0f, 1.0f, 1.0f } + } + }; + + p->vbuf = pipe_buffer_create(p->screen, 16, PIPE_BUFFER_USAGE_VERTEX, sizeof(vertices)); + pipe_buffer_write(p->screen, p->vbuf, 0, sizeof(vertices), vertices); + } + + /* render target texture */ + { + struct pipe_texture tmplt; + memset(&tmplt, 0, sizeof(tmplt)); + tmplt.target = PIPE_TEXTURE_2D; + tmplt.format = PIPE_FORMAT_B8G8R8A8_UNORM; /* All drivers support this */ + tmplt.width0 = WIDTH; + tmplt.height0 = HEIGHT; + tmplt.depth0 = 1; + tmplt.last_level = 0; + tmplt.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + + p->target = p->screen->texture_create(p->screen, &tmplt); + } + + /* disabled blending/masking */ + memset(&p->blend, 0, sizeof(p->blend)); + p->blend.rt[0].colormask = PIPE_MASK_RGBA; + + /* no-op depth/stencil/alpha */ + memset(&p->depthstencil, 0, sizeof(p->depthstencil)); + + /* rasterizer */ + memset(&p->rasterizer, 0, sizeof(p->rasterizer)); + p->rasterizer.front_winding = PIPE_WINDING_CW; + p->rasterizer.cull_mode = PIPE_WINDING_NONE; + p->rasterizer.gl_rasterization_rules = 1; + + /* drawing destination */ + memset(&p->framebuffer, 0, sizeof(p->framebuffer)); + p->framebuffer.width = WIDTH; + p->framebuffer.height = HEIGHT; + p->framebuffer.nr_cbufs = 1; + p->framebuffer.cbufs[0] = p->screen->get_tex_surface(p->screen, p->target, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); + + /* viewport, depth isn't really needed */ + { + float x = 0; + float y = 0; + float z = FAR; + float half_width = (float)WIDTH / 2.0f; + float half_height = (float)HEIGHT / 2.0f; + float half_depth = ((float)FAR - (float)NEAR) / 2.0f; + float scale, bias; + + if (FLIP) { + scale = -1.0f; + bias = (float)HEIGHT; + } else { + scale = 1.0f; + bias = 0.0f; + } + + p->viewport.scale[0] = half_width; + p->viewport.scale[1] = half_height * scale; + p->viewport.scale[2] = half_depth; + p->viewport.scale[3] = 1.0f; + + p->viewport.translate[0] = half_width + x; + p->viewport.translate[1] = (half_height + y) * scale + bias; + p->viewport.translate[2] = half_depth + z; + p->viewport.translate[3] = 0.0f; + } + + /* vertex elements state */ + memset(p->velem, 0, sizeof(p->velem)); + p->velem[0].src_offset = 0 * 4 * sizeof(float); /* offset 0, first element */ + p->velem[0].instance_divisor = 0; + p->velem[0].vertex_buffer_index = 0; + p->velem[0].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + + p->velem[1].src_offset = 1 * 4 * sizeof(float); /* offset 16, second element */ + p->velem[1].instance_divisor = 0; + p->velem[1].vertex_buffer_index = 0; + p->velem[1].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + + /* vertex shader */ + { + const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, + TGSI_SEMANTIC_COLOR }; + const uint semantic_indexes[] = { 0, 0 }; + p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); + } + + /* fragment shader */ + p->fs = util_make_fragment_passthrough_shader(p->pipe); +} + +static void close_prog(struct program *p) +{ + /* unset all state */ + cso_release_all(p->cso); + + p->pipe->delete_vs_state(p->pipe, p->vs); + p->pipe->delete_fs_state(p->pipe, p->fs); + + pipe_surface_reference(&p->framebuffer.cbufs[0], NULL); + pipe_texture_reference(&p->target, NULL); + pipe_buffer_reference(&p->vbuf, NULL); + + cso_destroy_context(p->cso); + p->pipe->destroy(p->pipe); + p->screen->destroy(p->screen); + + FREE(p); +} + +static void draw(struct program *p) +{ + /* set the render target */ + cso_set_framebuffer(p->cso, &p->framebuffer); + + /* clear the render target */ + p->pipe->clear(p->pipe, PIPE_CLEAR_COLOR, p->clear_color, 0, 0); + + /* set misc state we care about */ + cso_set_blend(p->cso, &p->blend); + cso_set_depth_stencil_alpha(p->cso, &p->depthstencil); + cso_set_rasterizer(p->cso, &p->rasterizer); + cso_set_viewport(p->cso, &p->viewport); + + /* shaders */ + cso_set_fragment_shader_handle(p->cso, p->fs); + cso_set_vertex_shader_handle(p->cso, p->vs); + + /* vertex element data */ + cso_set_vertex_elements(p->cso, 2, p->velem); + + util_draw_vertex_buffer(p->pipe, + p->vbuf, 0, + PIPE_PRIM_TRIANGLES, + 3, /* verts */ + 2); /* attribs/vert */ + + p->pipe->flush(p->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + + debug_dump_surface_bmp(p->pipe, "result.bmp", p->framebuffer.cbufs[0]); +} + +int main(int argc, char** argv) +{ + struct program *p = CALLOC_STRUCT(program); + + init_prog(p); + draw(p); + close_prog(p); + + return 0; +} diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile index 3b5a5959aee..6030c8002f5 100644 --- a/progs/glsl/Makefile +++ b/progs/glsl/Makefile @@ -26,6 +26,7 @@ PROG_SOURCES = \ convolutions.c \ deriv.c \ fragcoord.c \ + fsraytrace.c \ identity.c \ linktest.c \ mandelbrot.c \ @@ -46,7 +47,8 @@ PROG_SOURCES = \ trirast.c \ twoside.c \ vert-or-frag-only.c \ - vert-tex.c + vert-tex.c \ + vsraytrace.c UTIL_HEADERS = \ extfuncs.h \ diff --git a/progs/glsl/SConscript b/progs/glsl/SConscript index 8f2ebcf69c4..02884e5a710 100644 --- a/progs/glsl/SConscript +++ b/progs/glsl/SConscript @@ -8,6 +8,7 @@ progs = [ 'convolutions', 'deriv', 'fragcoord', + 'fsraytrace', 'identity', 'linktest', 'mandelbrot', @@ -27,6 +28,7 @@ progs = [ 'twoside', 'vert-or-frag-only', 'vert-tex', + 'vsraytrace', ] for prog in progs: diff --git a/progs/glsl/fsraytrace.c b/progs/glsl/fsraytrace.c new file mode 100644 index 00000000000..af72a99099d --- /dev/null +++ b/progs/glsl/fsraytrace.c @@ -0,0 +1,412 @@ +/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2; coding: utf-8-unix -*- */ +/* + Copyright (c) 2010 Kristóf Ralovich + + Permission is hereby granted, free of charge, to any person obtaining a copy + of this software and associated documentation files (the "Software"), to deal + in the Software without restriction, including without limitation the rights + to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + copies of the Software, and to permit persons to whom the Software is + furnished to do so, subject to the following conditions: + + The above copyright notice and this permission notice shall be included in + all copies or substantial portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + THE SOFTWARE. +*/ + + +#include <stdio.h> +#include <stdlib.h> +#include <GL/glew.h> +#include <GL/glut.h> +#include "shaderutil.h" +#include <math.h> + +static int Win; +static int WinWidth = 512, WinHeight = 512; +static int mouseGrabbed = 0; +static GLuint vertShader; +static GLuint fragShader; +static GLuint program; +static float rot[9] = {1,0,0, 0,1,0, 0,0,1}; + +static const char* vsSource = + "varying vec2 rayDir; \n" + " \n" + "void main() \n" + "{ \n" + " rayDir = gl_MultiTexCoord0.xy - vec2(0.5,0.5); \n" + " gl_Position = gl_ProjectionMatrix * gl_Vertex; \n" + "}\n"; + +static const char* fsSource = + "const float INF = 9999.9; \n" + "const float EPSILON = 0.00001; \n" + "const vec3 lightPos = vec3(0.0, 8.0, 1.0); \n" + "const vec4 backgroundColor = vec4(0.2,0.3,0.4,1); \n" + " \n" + "varying vec2 rayDir; \n" + " \n" + "uniform mat3 rot; \n" + " \n" + "struct Ray \n" + "{ \n" + "vec3 orig; \n" + "vec3 dir; \n" + "}; \n" + " \n" + "struct Sphere \n" + "{ \n" + " vec3 c; \n" + " float r; \n" + "}; \n" + " \n" + "struct Isec \n" + "{ \n" + " float t; \n" + " int idx; \n" + " vec3 hit; \n" + " vec3 n; \n" + "}; \n" + " \n" +#ifdef __APPLE__ + "Sphere spheres0 = Sphere( vec3(0.0,0.0,-1.0), 0.5 ); \n" + "Sphere spheres1 = Sphere( vec3(-3.0,0.0,-1.0), 1.5 ); \n" + "Sphere spheres2 = Sphere( vec3(0.0,3.0,-1.0), 0.5 ); \n" + "Sphere spheres3 = Sphere( vec3(2.0,0.0,-1.0), 1.0 ); \n" +#else + "const Sphere spheres0 = Sphere( vec3(0.0,0.0,-1.0), 0.5 ); \n" + "const Sphere spheres1 = Sphere( vec3(-3.0,0.0,-1.0), 1.5 ); \n" + "const Sphere spheres2 = Sphere( vec3(0.0,3.0,-1.0), 0.5 ); \n" + "const Sphere spheres3 = Sphere( vec3(2.0,0.0,-1.0), 1.0 ); \n" +#endif + " \n" + "// Mesa intel gen4 generates \"unsupported IR in fragment shader 13\" for\n" + "// sqrt, let's work around. \n" + "float \n" + "sqrt_hack(float f2) \n" + "{ \n" + " vec3 v = vec3(f2,0.0,0.0); \n" + " return length(v); \n" + "} \n" + " \n" + "void \n" + "intersect(const in Ray ray, \n" + " const in Sphere sph, \n" + " const in int idx, \n" + " inout Isec isec) \n" + "{ \n" + " // Project both o and the sphere to the plane perpendicular to d \n" + " // and containing c. Let x be the point where the ray intersects \n" + " // the plane. If |x-c| < r, the ray intersects the sphere. \n" + " vec3 o = ray.orig; \n" + " vec3 d = ray.dir; \n" + " vec3 n = -d; \n" + " vec3 c = sph.c; \n" + " float r = sph.r; \n" + " float t = dot(c-o,n)/dot(n,d); \n" + " vec3 x = o+d*t; \n" + " float e = length(x-c); \n" + " if(e > r) \n" + " { \n" + " // no intersection \n" + " return; \n" + " } \n" + " \n" + " // Apply Pythagorean theorem on the (intersection,x,c) triangle \n" + " // to get the distance between c and the intersection. \n" + "#ifndef BUGGY_INTEL_GEN4_GLSL \n" + " float f = sqrt(r*r - e*e); \n" + "#else \n" + " float f = sqrt_hack(r*r - e*e); \n" + "#endif \n" + " float dist = t - f; \n" + " if(dist < 0.0) \n" + " { \n" + " // inside the sphere \n" + " return; \n" + " } \n" + " \n" + " if(dist < EPSILON) \n" + " return; \n" + " \n" + " if(dist > isec.t) \n" + " return; \n" + " \n" + " isec.t = dist; \n" + " isec.idx = idx; \n" + " \n" + " isec.hit = ray.orig + ray.dir * isec.t; \n" + " isec.n = (isec.hit - c) / r; \n" + "} \n" + " \n" + "Isec \n" + "intersect(const in Ray ray, \n" + " const in float max_t /*= INF*/) \n" + "{ \n" + " Isec nearest; \n" + " nearest.t = max_t; \n" + " nearest.idx = -1; \n" + " \n" + " intersect(ray, spheres0, 0, nearest); \n" + " intersect(ray, spheres1, 1, nearest); \n" + " intersect(ray, spheres2, 2, nearest); \n" + " intersect(ray, spheres3, 3, nearest); \n" + " \n" + " return nearest; \n" + "} \n" + " \n" + "vec4 \n" + "idx2color(const in int idx) \n" + "{ \n" + " vec4 diff; \n" + " if(idx == 0) \n" + " diff = vec4(1.0, 0.0, 0.0, 0.0); \n" + " else if(idx == 1) \n" + " diff = vec4(0.0, 1.0, 0.0, 0.0); \n" + " else if(idx == 2) \n" + " diff = vec4(0.0, 0.0, 1.0, 0.0); \n" + " else if(idx == 3) \n" + " diff = vec4(1.0, 1.0, 0.0, 0.0); \n" + " return diff; \n" + "} \n" + " \n" + "vec4 \n" + "trace0(const in Ray ray) \n" + "{ \n" + " Isec isec = intersect(ray, INF); \n" + " \n" + " if(isec.idx == -1) \n" + " { \n" + " return backgroundColor; \n" + " } \n" + " \n" + " vec4 diff = idx2color(isec.idx); \n" + " \n" + " vec3 N = isec.n; \n" + " vec3 L = normalize(lightPos-isec.hit); \n" + " vec3 camera_dir = normalize(ray.orig - isec.hit); \n" + " return dot(N,L)*diff + pow( \n" + " clamp(dot(reflect(-L,N),camera_dir),0.0,1.0),16.0); \n" + "} \n" + " \n" + "vec4 \n" + "trace1(const in Ray ray) \n" + "{ \n" + " Isec isec = intersect(ray, INF); \n" + " \n" + " if(isec.idx == -1) \n" + " { \n" + " return backgroundColor; \n" + " } \n" + " \n" + " Ray reflRay = Ray(isec.hit, reflect(ray.dir, isec.n)); \n" + " \n" + " vec4 reflCol = trace0(reflRay); \n" + " \n" + " vec4 diff = idx2color(isec.idx) + reflCol; \n" + " \n" + " vec3 N = isec.n; \n" + " vec3 L = normalize(lightPos-isec.hit); \n" + " vec3 camera_dir = normalize(ray.orig - isec.hit); \n" + " return dot(N,L)*diff + pow( \n" + " clamp(dot(reflect(-L,N),camera_dir),0.0,1.0),16.0); \n" + "} \n" + " \n" + "void main() \n" + "{ \n" + " const float z = -0.5; \n" + " const vec3 cameraPos = vec3(0,0,3); \n" + " Ray r = Ray(cameraPos, normalize(vec3(rayDir, z) * rot)); \n" + " gl_FragColor = trace1(r); \n" + "}\n"; + +static +float +deg2rad(const float degree) +{ + return( degree * 0.017453292519943295769236907684886F); +} + +static void +rotate_xy(float* mat3, const float degreesAroundX, const float degreesAroundY) +{ + const float rad1 = deg2rad(degreesAroundX); + const float c1 = cosf(rad1); + const float s1 = sinf(rad1); + const float rad2 = deg2rad(degreesAroundY); + const float c2 = cosf(rad2); + const float s2 = sinf(rad2); + mat3[0] = c2; mat3[3] = 0.0F; mat3[6] = s2; + mat3[1] = s1*s2; mat3[4] = c1; mat3[7] = -s1*c2; + mat3[2] = -c1*s2;mat3[5] = s1; mat3[8] = c1*c2; +} + +static void +identity(float* mat3) +{ + mat3[0] = 1.0F; mat3[3] = 0.0F; mat3[6] = 0.0F; + mat3[1] = 0.0F; mat3[4] = 1.0F; mat3[7] = 0.0F; + mat3[2] = 0.0F; mat3[5] = 0.0F; mat3[8] = 1.0F; +} + +static void +Draw(void) +{ + GLint location = glGetUniformLocation(program, "rot"); + static const float m = -10.F; + static const float p = 10.F; + static const float d = -0.5F; + + glUseProgram(program); + glUniformMatrix3fv(location, 1, 0, rot); + + glBegin(GL_QUADS); + { + glTexCoord2f(0.0F, 0.0F); glVertex3f(m, m, d); + glTexCoord2f(1.0F, 0.0F); glVertex3f(p, m, d); + glTexCoord2f(1.0F, 1.0F); glVertex3f(p, p, d); + glTexCoord2f(0.0F, 1.0F); glVertex3f(m, p, d); + } + glEnd(); + glUseProgram(0); + + glutSwapBuffers(); + + { + static int frames = 0; + static int t0 = 0; + static int t1 = 0; + float dt; + frames++; + t1 = glutGet(GLUT_ELAPSED_TIME); + dt = (float)(t1-t0)/1000.0F; + if(dt >= 5.0F) + { + float fps = (float)frames / dt; + printf("%f FPS (%d frames in %f seconds)\n", fps, frames, dt); + frames = 0; + t0 = t1; + } + } +} + + +static void +Reshape(int width, int height) +{ + WinWidth = width; + WinHeight = height; + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-10, 10, -10, 10, -1, 1); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + switch (key) { + case 27: + glutDestroyWindow(Win); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static +void +drag(int x, int y) +{ + float scale = 1.5F; + if(mouseGrabbed) + { + static GLfloat xRot = 0, yRot = 0; + xRot = (float)(x - WinWidth/2) / scale; + yRot = (float)(y - WinHeight/2) / scale; + identity(rot); + rotate_xy(rot, yRot, xRot); + glutPostRedisplay(); + } +} + + +static +void +mouse(int button, int state, int x, int y) +{ + mouseGrabbed = (state == GLUT_DOWN); +} + + +static void +Init(void) +{ + glDisable(GL_DEPTH_TEST); + + if(!ShadersSupported()) + { + fprintf(stderr, "Shaders are not supported!\n"); + exit(-1); + } + + vertShader = CompileShaderText(GL_VERTEX_SHADER, vsSource); + fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fsSource); + program = LinkShaders(vertShader, fragShader); + glUseProgram(0); + + if(glGetError() != 0) + { + fprintf(stderr, "Shaders were not loaded!\n"); + exit(-1); + } + + if(!glIsShader(vertShader)) + { + fprintf(stderr, "Vertex shader failed!\n"); + exit(-1); + } + + if(!glIsProgram(program)) + { + fprintf(stderr, "Shader program failed!\n"); + exit(-1); + } + + printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); +} + + +int +main(int argc, char *argv[]) +{ + glutInitWindowSize(WinWidth, WinHeight); + glutInit(&argc, argv); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + Win = glutCreateWindow(argv[0]); + glewInit(); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMouseFunc(mouse); + glutMotionFunc(drag); + glutIdleFunc(Draw); + Init(); + glutMainLoop(); + return 0; +} + diff --git a/progs/glsl/vsraytrace.c b/progs/glsl/vsraytrace.c new file mode 100644 index 00000000000..64d928883ed --- /dev/null +++ b/progs/glsl/vsraytrace.c @@ -0,0 +1,401 @@ +/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2; coding: utf-8-unix -*- */ +/* + Copyright (c) 2010 Kristóf Ralovich + + Permission is hereby granted, free of charge, to any person obtaining a copy + of this software and associated documentation files (the "Software"), to deal + in the Software without restriction, including without limitation the rights + to use, copy, modify, merge, publish, distribute, sublicense, and/or sell + copies of the Software, and to permit persons to whom the Software is + furnished to do so, subject to the following conditions: + + The above copyright notice and this permission notice shall be included in + all copies or substantial portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE + AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN + THE SOFTWARE. +*/ + + +#include <stdio.h> +#include <stdlib.h> +#include <GL/glew.h> +#include <GL/glut.h> +#include "shaderutil.h" +#include <math.h> + +static int Win; +static int WinWidth = 256, WinHeight = 256; +static GLboolean mouseGrabbed = GL_FALSE; +static GLuint vertShader; +static GLuint program; +float rot[9] = {1,0,0, 0,1,0, 0,0,1}; + +static const char* vsSource = + "const float INF = 9999.9; \n" + "const float EPSILON = 0.00001; \n" + "const vec3 lightPos = vec3(0.0, 8.0, 1.0); \n" + "const vec4 backgroundColor = vec4(0.2,0.3,0.4,1); \n" + " \n" + "uniform mat3 rot; \n" + " \n" + "struct Ray \n" + "{ \n" + "vec3 orig; \n" + "vec3 dir; \n" + "}; \n" + " \n" + "struct Sphere \n" + "{ \n" + " vec3 c; \n" + " float r; \n" + "}; \n" + " \n" + "struct Isec \n" + "{ \n" + " float t; \n" + " int idx; \n" + " vec3 hit; \n" + " vec3 n; \n" + "}; \n" + " \n" +#ifdef __APPLE__ + "Sphere spheres0 = Sphere( vec3(0.0,0.0,-1.0), 0.5 ); \n" + "Sphere spheres1 = Sphere( vec3(-3.0,0.0,-1.0), 1.5 ); \n" + "Sphere spheres2 = Sphere( vec3(0.0,3.0,-1.0), 0.5 ); \n" + "Sphere spheres3 = Sphere( vec3(2.0,0.0,-1.0), 1.0 ); \n" +#else + "const Sphere spheres0 = Sphere( vec3(0.0,0.0,-1.0), 0.5 ); \n" + "const Sphere spheres1 = Sphere( vec3(-3.0,0.0,-1.0), 1.5 ); \n" + "const Sphere spheres2 = Sphere( vec3(0.0,3.0,-1.0), 0.5 ); \n" + "const Sphere spheres3 = Sphere( vec3(2.0,0.0,-1.0), 1.0 ); \n" +#endif + " \n" + "// Mesa intel gen4 generates \"unsupported IR in fragment shader 13\" for\n" + "// sqrt, let's work around. \n" + "float \n" + "sqrt_hack(float f2) \n" + "{ \n" + " vec3 v = vec3(f2,0.0,0.0); \n" + " return length(v); \n" + "} \n" + " \n" + "void \n" + "intersect(const in Ray ray, \n" + " const in Sphere sph, \n" + " const in int idx, \n" + " inout Isec isec) \n" + "{ \n" + " // Project both o and the sphere to the plane perpendicular to d \n" + " // and containing c. Let x be the point where the ray intersects \n" + " // the plane. If |x-c| < r, the ray intersects the sphere. \n" + " vec3 o = ray.orig; \n" + " vec3 d = ray.dir; \n" + " vec3 n = -d; \n" + " vec3 c = sph.c; \n" + " float r = sph.r; \n" + " float t = dot(c-o,n)/dot(n,d); \n" + " vec3 x = o+d*t; \n" + " float e = length(x-c); \n" + " if(e > r) \n" + " { \n" + " // no intersection \n" + " return; \n" + " } \n" + " \n" + " // Apply Pythagorean theorem on the (intersection,x,c) triangle \n" + " // to get the distance between c and the intersection. \n" + "#define BUGGY_INTEL_GEN4_GLSL 1 \n" + "#ifndef BUGGY_INTEL_GEN4_GLSL \n" + " float f = sqrt(r*r - e*e); \n" + "#else \n" + " float f = sqrt_hack(r*r - e*e); \n" + "#endif \n" + " float dist = t - f; \n" + " if(dist < 0.0) \n" + " { \n" + " // inside the sphere \n" + " return; \n" + " } \n" + " \n" + " if(dist < EPSILON) \n" + " return; \n" + " \n" + " if(dist > isec.t) \n" + " return; \n" + " \n" + " isec.t = dist; \n" + " isec.idx = idx; \n" + " \n" + " isec.hit = ray.orig + ray.dir * isec.t; \n" + " isec.n = (isec.hit - c) / r; \n" + "} \n" + " \n" + "Isec \n" + "intersect(const in Ray ray, \n" + " const in float max_t /*= INF*/) \n" + "{ \n" + " Isec nearest; \n" + " nearest.t = max_t; \n" + " nearest.idx = -1; \n" + " \n" + " intersect(ray, spheres0, 0, nearest); \n" + " intersect(ray, spheres1, 1, nearest); \n" + " intersect(ray, spheres2, 2, nearest); \n" + " intersect(ray, spheres3, 3, nearest); \n" + " \n" + " return nearest; \n" + "} \n" + " \n" + "vec4 \n" + "idx2color(const in int idx) \n" + "{ \n" + " vec4 diff; \n" + " if(idx == 0) \n" + " diff = vec4(1.0, 0.0, 0.0, 0.0); \n" + " else if(idx == 1) \n" + " diff = vec4(0.0, 1.0, 0.0, 0.0); \n" + " else if(idx == 2) \n" + " diff = vec4(0.0, 0.0, 1.0, 0.0); \n" + " else if(idx == 3) \n" + " diff = vec4(1.0, 1.0, 0.0, 0.0); \n" + " return diff; \n" + "} \n" + " \n" + "vec4 \n" + "trace0(const in Ray ray) \n" + "{ \n" + " Isec isec = intersect(ray, INF); \n" + " \n" + " if(isec.idx == -1) \n" + " { \n" + " return backgroundColor; \n" + " } \n" + " \n" + " vec4 diff = idx2color(isec.idx); \n" + " \n" + " vec3 N = isec.n; \n" + " vec3 L = normalize(lightPos-isec.hit); \n" + " vec3 camera_dir = normalize(ray.orig - isec.hit); \n" + " return dot(N,L)*diff + pow( \n" + " clamp(dot(reflect(-L,N),camera_dir),0.0,1.0),16.0); \n" + "} \n" + " \n" + "vec4 \n" + "trace1(const in Ray ray) \n" + "{ \n" + " Isec isec = intersect(ray, INF); \n" + " \n" + " if(isec.idx == -1) \n" + " { \n" + " return backgroundColor; \n" + " } \n" + " \n" + " Ray reflRay = Ray(isec.hit, reflect(ray.dir, isec.n)); \n" + " \n" + " vec4 reflCol = trace0(reflRay); \n" + " \n" + " vec4 diff = idx2color(isec.idx) + reflCol; \n" + " \n" + " vec3 N = isec.n; \n" + " vec3 L = normalize(lightPos-isec.hit); \n" + " vec3 camera_dir = normalize(ray.orig - isec.hit); \n" + " return dot(N,L)*diff + pow( \n" + " clamp(dot(reflect(-L,N),camera_dir),0.0,1.0),16.0); \n" + "} \n" + " \n" + "void main() \n" + "{ \n" + " const vec3 cameraPos = vec3(0,0,3); \n" + " vec3 rayDir = normalize(vec3(gl_Vertex.x, gl_Vertex.y, -1.0) * rot);\n" + " Ray ray = Ray(cameraPos, rayDir); \n" + " gl_Position = gl_Vertex; \n" + " gl_FrontColor = trace1(ray); \n" + "}\n"; + + +static +float +deg2rad(const float degree) +{ + return( degree * 0.017453292519943295769236907684886F); +} + +static void +rotate_xy(float* mat3, const float degreesAroundX, const float degreesAroundY) +{ + const float rad1 = deg2rad(degreesAroundX); + const float c1 = cosf(rad1); + const float s1 = sinf(rad1); + const float rad2 = deg2rad(degreesAroundY); + const float c2 = cosf(rad2); + const float s2 = sinf(rad2); + mat3[0] = c2; mat3[3] = 0.0F; mat3[6] = s2; + mat3[1] = s1*s2; mat3[4] = c1; mat3[7] = -s1*c2; + mat3[2] = -c1*s2;mat3[5] = s1; mat3[8] = c1*c2; +} + +static void +identity(float* mat3) +{ + mat3[0] = 1.0F; mat3[3] = 0.0F; mat3[6] = 0.0F; + mat3[1] = 0.0F; mat3[4] = 1.0F; mat3[7] = 0.0F; + mat3[2] = 0.0F; mat3[5] = 0.0F; mat3[8] = 1.0F; +} + +static void +Draw(void) +{ + const float w = 0.5F * WinWidth; + const float h = 0.5F * WinHeight; + int x,y; + + GLint location = glGetUniformLocation(program, "rot"); + + glUseProgram(program); + glUniformMatrix3fv(location, 1, 0, rot); + glBegin(GL_POINTS); + for(y = 0; y < WinHeight; y++) + { + for(x = 0; x < WinWidth; x++) + { + const float posx = x / w - 1.0F; + const float posy = y / h - 1.0F; + glVertex2f(posx, posy); + } + } + glEnd(); + glUseProgram(0); + + glutSwapBuffers(); + + { + static int frames = 0; + static int t0 = 0; + static int t1 = 0; + float dt; + frames++; + t1 = glutGet(GLUT_ELAPSED_TIME); + dt = (float)(t1-t0)/1000.0F; + if (dt >= 5.0F) + { + float fps = (float)frames / dt; + printf("%f FPS (%d frames in %f seconds)\n", fps, frames, dt); + frames = 0; + t0 = t1; + } + } +} + + +static void +Reshape(int width, int height) +{ + WinWidth = width; + WinHeight = height; + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); +} + + +static void +Key(unsigned char key, int x, int y) +{ + if(key == 27) + { + glutDestroyWindow(Win); + exit(0); + } + glutPostRedisplay(); +} + + +static +void +drag(int x, int y) +{ + float scale = 1.5F; + if(mouseGrabbed) + { + static GLfloat xRot = 0, yRot = 0; + xRot = (float)(x - WinWidth/2) / scale; + yRot = (float)(y - WinHeight/2) / scale; + identity(rot); + rotate_xy(rot, yRot, xRot); + glutPostRedisplay(); + } +} + + +static +void +mouse(int button, int state, int x, int y) +{ + mouseGrabbed = (state == GLUT_DOWN); +} + + +static void +Init(void) +{ + glDisable(GL_DEPTH_TEST); + + if(!ShadersSupported()) + { + fprintf(stderr, "Shaders are not supported!\n"); + exit(-1); + } + + vertShader = CompileShaderText(GL_VERTEX_SHADER, vsSource); + program = LinkShaders(vertShader, 0); + glUseProgram(0); + + if(glGetError() != 0) + { + fprintf(stderr, "Shaders were not loaded!\n"); + exit(-1); + } + + if(!glIsShader(vertShader)) + { + fprintf(stderr, "Vertex shader failed!\n"); + exit(-1); + } + + if(!glIsProgram(program)) + { + fprintf(stderr, "Shader program failed!\n"); + exit(-1); + } + + printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); +} + + +int +main(int argc, char *argv[]) +{ + glutInitWindowSize(WinWidth, WinHeight); + glutInit(&argc, argv); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + Win = glutCreateWindow(argv[0]); + glewInit(); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutIdleFunc(Draw); + glutMouseFunc(mouse); + glutMotionFunc(drag); + Init(); + glutMainLoop(); + return 0; +} + diff --git a/progs/samples/copy.c b/progs/samples/copy.c index 391c637d6fa..353a3a2e1a2 100644 --- a/progs/samples/copy.c +++ b/progs/samples/copy.c @@ -25,6 +25,7 @@ #include <stdio.h> #include <string.h> #include <stdlib.h> +#include <GL/glew.h> #include <GL/glut.h> @@ -35,7 +36,6 @@ GLint windW, windH; char *fileName = 0; PPMImage *image; -float point[3]; float zoom; GLint x, y; @@ -97,27 +97,27 @@ static void Mouse(int button, int state, int mouseX, int mouseY) static void Draw(void) { + GLint src[3], dst[3]; glClear(GL_COLOR_BUFFER_BIT); - point[0] = (windW / 2) - (image->sizeX / 2); - point[1] = (windH / 2) - (image->sizeY / 2); - point[2] = 0; - glRasterPos3fv(point); + src[0] = (int) ((windW / 2.0) - (image->sizeX / 2.0)); + src[1] = (int) ((windH / 2.0) - (image->sizeY / 2.0)); + src[2] = 0; + glWindowPos3ivARB(src); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glPixelZoom(1.0, 1.0); glDrawPixels(image->sizeX, image->sizeY, GL_RGB, GL_UNSIGNED_BYTE, image->data); - point[0] = (float)x; - point[1] = windH - (float)y; - point[2] = 0.0; - glRasterPos3fv(point); + dst[0] = x; + dst[1] = windH - y; + dst[2] = 0; + glWindowPos3ivARB(dst); glPixelZoom(zoom, zoom); - glCopyPixels((windW/2)-(image->sizeX/2), - (windH/2)-(image->sizeY/2), + glCopyPixels(src[0], src[1], image->sizeX, image->sizeY, GL_COLOR); glFlush(); @@ -170,8 +170,8 @@ int main(int argc, char **argv) image = LoadPPM(fileName); - windW = 300; - windH = 300; + windW = 2*300; + windH = 2*300; glutInitWindowPosition(0, 0); glutInitWindowSize( windW, windH); type = GLUT_RGB; @@ -182,6 +182,7 @@ int main(int argc, char **argv) exit(1); } + glewInit(); Init(); glutReshapeFunc(Reshape); diff --git a/progs/samples/loadppm.c b/progs/samples/loadppm.c index be056d62940..adae9b491e4 100644 --- a/progs/samples/loadppm.c +++ b/progs/samples/loadppm.c @@ -9,7 +9,7 @@ static PPMImage *LoadPPM(const char *filename) char buff[16]; PPMImage *result; FILE *fp; - int maxval; + int maxval, w, h; fp = fopen(filename, "rb"); if (!fp) @@ -37,11 +37,13 @@ static PPMImage *LoadPPM(const char *filename) exit(1); } - if (fscanf(fp, "%lu %lu", &result->sizeX, &result->sizeY) != 2) + if (fscanf(fp, "%d %d", &w, &h) != 2) { fprintf(stderr, "Error loading image `%s'\n", filename); exit(1); } + result->sizeX = w; + result->sizeY = h; if (fscanf(fp, "%d", &maxval) != 1) { diff --git a/progs/tests/Makefile b/progs/tests/Makefile index 67efc3b7a9c..6bb0249e171 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -41,6 +41,7 @@ SOURCES = \ copypixrate.c \ crossbar.c \ cva.c \ + cva_huge.c \ cylwrap.c \ drawbuffers.c \ drawbuffers2.c \ diff --git a/progs/tests/SConscript b/progs/tests/SConscript index 3580ba914db..037a0c35dad 100644 --- a/progs/tests/SConscript +++ b/progs/tests/SConscript @@ -9,7 +9,6 @@ glx_progs = [ 'getprocaddress', 'jkrahntest', 'sharedtex', - 'texcompress2', 'texobjshare', ] @@ -45,6 +44,7 @@ progs = [ 'copypixrate', 'crossbar', 'cva', + 'cva_huge', 'cylwrap', 'drawbuffers', 'drawbuffers2', diff --git a/progs/tests/cva_huge.c b/progs/tests/cva_huge.c new file mode 100644 index 00000000000..88ec2af2a84 --- /dev/null +++ b/progs/tests/cva_huge.c @@ -0,0 +1,232 @@ +/* + * Copyright © 2010 Pauli Nieminen + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + + +/* + * Test case for huge cva arrays. Mesa code has to split this to multiple VBOs + * which had memory access error. + * This test case doesn't render incorrectly but valgrind showed the memory + * access error. + */ + +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <stddef.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */ +#ifdef _WIN32 +#include <windows.h> +#endif +#define GL_GLEXT_LEGACY +#include <GL/glut.h> + +GLfloat *verts; + +GLubyte *color; + +GLuint *indices; + +#define rows 1000 /* Create 1000x1000 vertex grid */ +#define row_width 5000.0 +#define grid_depth -50.0 +GLuint nr_verts_in_row = rows; +GLuint nr_indices_in_strip = rows * 2; + +GLboolean double_buffer; +GLboolean compiled = GL_TRUE; + +static void generate_verts( void ) +{ + unsigned x, y; + GLfloat step = row_width /(GLfloat)(nr_verts_in_row - 1); + verts = malloc(sizeof(verts[0]) * 4 * nr_verts_in_row * nr_verts_in_row); + + for (y = 0; y < nr_verts_in_row; ++y) { + for (x = 0; x < nr_verts_in_row; ++x) { + unsigned idx = 4*(x + y * nr_verts_in_row); + verts[idx + 0] = step * x - row_width/2.0; + verts[idx + 1] = step * y - row_width/2.0; + /* deep enough not to be vissible */ + verts[idx + 2] = grid_depth; + verts[idx + 3] = 0.0; + } + } + glVertexPointer( 3, GL_FLOAT, sizeof(verts[0])*4, verts ); +} + +static void generate_colors( void ) +{ + unsigned x, y; + GLfloat step = 255.0/(GLfloat)(nr_verts_in_row - 1); + color = malloc(sizeof(color[0]) * 4 * nr_verts_in_row * nr_verts_in_row); + + for (y = 0; y < nr_verts_in_row; ++y) { + for (x = 0; x < nr_verts_in_row; ++x) { + unsigned idx = 4*(x + y * nr_verts_in_row); + color[idx + 0] = (GLubyte)(step * x); + color[idx + 1] = 0x00; + color[idx + 2] = (GLubyte)(step * y); + color[idx + 3] = 0x00; + } + } + glColorPointer( 4, GL_UNSIGNED_BYTE, 0, color ); +} + +static void generate_indices( void ) +{ + unsigned strip, i; + + /* indice size * number of strips * number of indices in strip */ + indices = malloc(sizeof(indices[0]) * (nr_verts_in_row - 1) * + (nr_indices_in_strip)); + + for (strip = 0; strip < nr_verts_in_row - 1; strip += 2) { + for (i = 0; i < nr_indices_in_strip; i+=2) { + unsigned idx = i + strip * nr_indices_in_strip; + unsigned idx2 = (nr_indices_in_strip - i - 2) + (strip + + 1) * (nr_indices_in_strip); + indices[idx + 1] = i/2 + strip*nr_verts_in_row; + indices[idx] = i/2 + (strip + 1)*nr_verts_in_row; + if (strip + 1 < nr_verts_in_row - 1) { + indices[idx2] = i/2 + (strip + 1)*nr_verts_in_row; + indices[idx2 + 1] = i/2 + (strip + 2)*nr_verts_in_row; + } + } + } +} + +static void init( void ) +{ + + + generate_verts(); + generate_colors(); + generate_indices(); + + glClearColor( 0.0, 0.0, 0.0, 0.0 ); + glShadeModel( GL_SMOOTH ); + + glEnableClientState( GL_VERTEX_ARRAY ); + glEnableClientState( GL_COLOR_ARRAY ); + + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glFrustum( -100.0, 100.0, -100.0, 100.0, 1.0, 100.0 ); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + +#ifdef GL_EXT_compiled_vertex_array + if ( compiled ) { + glLockArraysEXT( 0, rows * rows ); + } +#endif +} + +static void display( void ) +{ + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + + glDrawElements( GL_TRIANGLE_STRIP, nr_indices_in_strip * (nr_verts_in_row - 1) , GL_UNSIGNED_INT, indices ); + + if ( double_buffer ) + glutSwapBuffers(); + else + glFlush(); +} + +static void keyboard( unsigned char key, int x, int y ) +{ + switch ( key ) { + case 27: + exit( 0 ); + break; + } + + glutPostRedisplay(); +} + +static GLboolean args( int argc, char **argv ) +{ + GLint i; + + double_buffer = GL_TRUE; + + for ( i = 1 ; i < argc ; i++ ) { + if ( strcmp( argv[i], "-sb" ) == 0 ) { + double_buffer = GL_FALSE; + } else if ( strcmp( argv[i], "-db" ) == 0 ) { + double_buffer = GL_TRUE; + } else { + fprintf( stderr, "%s (Bad option).\n", argv[i] ); + return GL_FALSE; + } + } + return GL_TRUE; +} + +int main( int argc, char **argv ) +{ + GLenum type; + char *string; + double version; + + glutInit( &argc, argv ); + + if ( args( argc, argv ) == GL_FALSE ) { + exit( 1 ); + } + + type = GLUT_RGB | GLUT_DEPTH; + type |= ( double_buffer ) ? GLUT_DOUBLE : GLUT_SINGLE; + + glutInitDisplayMode( type ); + glutInitWindowSize( 250, 250 ); + glutInitWindowPosition( 100, 100 ); + glutCreateWindow( "CVA Test" ); + + /* Make sure the server supports GL 1.2 vertex arrays. + */ + string = (char *) glGetString( GL_VERSION ); + + version = atof(string); + if ( version < 1.2 ) { + fprintf( stderr, "This program requires OpenGL 1.2 vertex arrays.\n" ); + exit( -1 ); + } + + /* See if the server supports compiled vertex arrays. + */ + string = (char *) glGetString( GL_EXTENSIONS ); + + if ( !strstr( string, "GL_EXT_compiled_vertex_array" ) ) { + fprintf( stderr, "Compiled vertex arrays not supported by this renderer.\n" ); + compiled = GL_FALSE; + } + + init(); + + glutDisplayFunc( display ); + glutKeyboardFunc( keyboard ); + glutMainLoop(); + + return 0; +} diff --git a/progs/tests/stencil_twoside.c b/progs/tests/stencil_twoside.c index 7d871e5877f..1010139a20e 100644 --- a/progs/tests/stencil_twoside.c +++ b/progs/tests/stencil_twoside.c @@ -26,7 +26,7 @@ * \file stencil_twoside.c * * Simple test of GL_ATI_separate_stencil (or the OGL 2.0 equivalent) functionality. - * Four squares are drawn + * Five squares (or six if stencil wrap is available) are drawn * with different stencil modes, but all should be rendered with the same * final color. */ @@ -37,7 +37,7 @@ #include <GL/glut.h> static int use20syntax = 1; -static int Width = 550; +static int Width = 650; static int Height = 200; static const GLfloat Near = 5.0, Far = 25.0; @@ -70,7 +70,7 @@ static void Display( void ) */ glDisable(GL_STENCIL_TEST); - glTranslatef(-6.0, 0, 0); + glTranslatef(-7.0, 0, 0); glBegin(GL_QUADS); glColor3f( 0.5, 0.5, 0.5 ); glVertex2f(-1, -1); @@ -85,6 +85,9 @@ static void Display( void ) /* Draw the first two squares using incr for the affected face */ + /************************************************************************* + * 2nd square + */ if (use20syntax) { stencil_func_separate(GL_FRONT, GL_ALWAYS, 0, ~0); stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0); @@ -98,8 +101,8 @@ static void Display( void ) glTranslatef(3.0, 0, 0); glBegin(GL_QUADS); glColor3f( 0.9, 0.9, 0.9 ); - /* this should be front facing */ for ( i = 0 ; i < (max_stencil + 5) ; i++ ) { + /* this should be front facing */ glVertex2f(-1, -1); glVertex2f( 1, -1); glVertex2f( 1, 1); @@ -107,6 +110,7 @@ static void Display( void ) } glEnd(); + /* stencil vals should be equal to max_stencil */ glStencilFunc(GL_EQUAL, max_stencil, ~0); glBegin(GL_QUADS); glColor3f( 0.5, 0.5, 0.5 ); @@ -116,6 +120,9 @@ static void Display( void ) glVertex2f(-1, 1); glEnd(); + /************************************************************************* + * 3rd square + */ if (use20syntax) { stencil_func_separate(GL_FRONT, GL_ALWAYS, 0, ~0); stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0); @@ -129,9 +136,8 @@ static void Display( void ) glTranslatef(3.0, 0, 0); glBegin(GL_QUADS); glColor3f( 0.9, 0.9, 0.9 ); - - /* this should be back facing */ for ( i = 0 ; i < (max_stencil + 5) ; i++ ) { + /* this should be back facing */ glVertex2f(-1, -1); glVertex2f(-1, 1); glVertex2f( 1, 1); @@ -139,6 +145,7 @@ static void Display( void ) } glEnd(); + /* stencil vals should be equal to max_stencil */ glStencilFunc(GL_EQUAL, max_stencil, ~0); glBegin(GL_QUADS); glColor3f( 0.5, 0.5, 0.5 ); @@ -148,6 +155,9 @@ static void Display( void ) glVertex2f(-1, 1); glEnd(); + /************************************************************************* + * 4th square + */ if (use20syntax) { stencil_func_separate(GL_FRONT, GL_NEVER, 0, ~0); stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0); @@ -161,15 +171,13 @@ static void Display( void ) glTranslatef(3.0, 0, 0); glBegin(GL_QUADS); glColor3f( 0.9, 0.9, 0.9 ); - - /* this should be back facing */ for ( i = 0 ; i < (max_stencil + 5) ; i++ ) { - /* this should be back facing */ + /* this should be back facing */ glVertex2f(-1, -1); glVertex2f(-1, 1); glVertex2f( 1, 1); glVertex2f( 1, -1); - /* this should be front facing */ + /* this should be front facing */ glVertex2f(-1, -1); glVertex2f( 1, -1); glVertex2f( 1, 1); @@ -177,6 +185,7 @@ static void Display( void ) } glEnd(); + /* stencil vals should be equal to max_stencil */ glStencilFunc(GL_EQUAL, max_stencil, ~0); glBegin(GL_QUADS); glColor3f( 0.5, 0.5, 0.5 ); @@ -186,6 +195,9 @@ static void Display( void ) glVertex2f(-1, 1); glEnd(); + /************************************************************************* + * 5th square + */ if (use20syntax) { stencil_func_separate(GL_FRONT, GL_ALWAYS, 0, ~0); stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0); @@ -193,21 +205,19 @@ static void Display( void ) else { stencil_func_separate_ati(GL_ALWAYS, GL_ALWAYS, 0, ~0); } - stencil_op_separate(GL_FRONT, GL_KEEP, GL_KEEP, GL_DECR); - stencil_op_separate(GL_BACK, GL_KEEP, GL_KEEP, GL_INCR); + stencil_op_separate(GL_FRONT, GL_KEEP, GL_KEEP, GL_INCR); + stencil_op_separate(GL_BACK, GL_KEEP, GL_KEEP, GL_DECR); glTranslatef(3.0, 0, 0); glBegin(GL_QUADS); glColor3f( 0.9, 0.9, 0.9 ); - - /* this should be back facing */ for ( i = 0 ; i < (max_stencil + 5) ; i++ ) { - /* this should be back facing */ + /* this should be back facing */ glVertex2f(-1, -1); glVertex2f(-1, 1); glVertex2f( 1, 1); glVertex2f( 1, -1); - /* this should be front facing */ + /* this should be front facing */ glVertex2f(-1, -1); glVertex2f( 1, -1); glVertex2f( 1, 1); @@ -224,6 +234,47 @@ static void Display( void ) glVertex2f(-1, 1); glEnd(); + /************************************************************************* + * 6th square + */ + if (glutExtensionSupported("GL_EXT_stencil_wrap")) { + if (use20syntax) { + stencil_func_separate(GL_FRONT, GL_ALWAYS, 0, ~0); + stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0); + } + else { + stencil_func_separate_ati(GL_ALWAYS, GL_ALWAYS, 0, ~0); + } + stencil_op_separate(GL_FRONT, GL_KEEP, GL_KEEP, GL_KEEP); + stencil_op_separate(GL_BACK, GL_KEEP, GL_KEEP, GL_INCR_WRAP); + + glTranslatef(3.0, 0, 0); + glBegin(GL_QUADS); + glColor3f( 0.9, 0.9, 0.9 ); + for ( i = 0 ; i < (max_stencil + 5) ; i++ ) { + /* this should be back facing */ + glVertex2f(-1, -1); + glVertex2f(-1, 1); + glVertex2f( 1, 1); + glVertex2f( 1, -1); + /* this should be front facing */ + glVertex2f(-1, -1); + glVertex2f( 1, -1); + glVertex2f( 1, 1); + glVertex2f(-1, 1); + } + glEnd(); + + glStencilFunc(GL_EQUAL, 260 - 255, ~0); + glBegin(GL_QUADS); + glColor3f( 0.5, 0.5, 0.5 ); + glVertex2f(-1, -1); + glVertex2f( 1, -1); + glVertex2f( 1, 1); + glVertex2f(-1, 1); + glEnd(); + } + glPopMatrix(); glutSwapBuffers(); @@ -278,7 +329,7 @@ static void Init( void ) stencil_func_separate_ati = (PFNGLSTENCILFUNCSEPARATEATIPROC) glutGetProcAddress( "glStencilFuncSeparateATI" ); stencil_op_separate = (PFNGLSTENCILOPSEPARATEPROC) glutGetProcAddress( "glStencilOpSeparate" ); - printf("\nAll 5 squares should be the same color.\n"); + printf("\nAll 5 (or 6) squares should be the same color.\n"); } diff --git a/progs/trivial/tri-stencil.c b/progs/trivial/tri-stencil.c index 9f68bca9149..d66b68c415a 100644 --- a/progs/trivial/tri-stencil.c +++ b/progs/trivial/tri-stencil.c @@ -77,6 +77,7 @@ static void Draw(void) glStencilFunc(GL_ALWAYS, 1, 1); glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); + /* red triangle (setting stencil to 1) */ glColor3ub(200, 0, 0); glBegin(GL_POLYGON); glVertex3i(-4, -4, 0); @@ -88,6 +89,7 @@ static void Draw(void) glStencilFunc(GL_EQUAL, 1, 1); glStencilOp(GL_INCR, GL_KEEP, GL_DECR); + /* green quad (if over red, decr stencil to 0, else incr to 1) */ glColor3ub(0, 200, 0); glBegin(GL_POLYGON); glVertex3i(3, 3, 0); @@ -101,6 +103,7 @@ static void Draw(void) glStencilFunc(GL_EQUAL, 1, 1); glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + /* blue quad (where stencil == 1) */ glColor3ub(0, 0, 200); glBegin(GL_POLYGON); glVertex3f(2.5, 2.5, 0); diff --git a/progs/xdemos/Makefile b/progs/xdemos/Makefile index f81aafe00f6..660c540657a 100644 --- a/progs/xdemos/Makefile +++ b/progs/xdemos/Makefile @@ -9,7 +9,7 @@ INCDIR = $(TOP)/include LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) # Add X11 and pthread libs to satisfy GNU gold. -APP_LIB_DEPS += $(X_LIBS) -lpthread +APP_LIB_DEPS += $(X11_LIBS) -lpthread LIBS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(APP_LIB_DEPS) diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c index 012d8dfe1f4..5e831aab332 100644 --- a/src/egl/main/eglcontext.c +++ b/src/egl/main/eglcontext.c @@ -212,21 +212,35 @@ _eglBindContextToSurfaces(_EGLContext *ctx, _EGLSurface **draw, _EGLSurface **read) { _EGLSurface *newDraw = *draw, *newRead = *read; + _EGLContext *oldCtx; - if (newDraw->CurrentContext) - newDraw->CurrentContext->DrawSurface = NULL; - newDraw->CurrentContext = ctx; + oldCtx = newDraw->CurrentContext; + if (ctx != oldCtx) { + if (oldCtx) { + assert(*draw == oldCtx->DrawSurface); + oldCtx->DrawSurface = NULL; + } + if (ctx) { + *draw = ctx->DrawSurface; + ctx->DrawSurface = newDraw; + } - if (newRead->CurrentContext) - newRead->CurrentContext->ReadSurface = NULL; - newRead->CurrentContext = ctx; + newDraw->CurrentContext = ctx; + } - if (ctx) { - *draw = ctx->DrawSurface; - ctx->DrawSurface = newDraw; + if (newRead != newDraw) + oldCtx = newRead->CurrentContext; + if (ctx != oldCtx) { + if (oldCtx) { + assert(*read == oldCtx->ReadSurface); + oldCtx->ReadSurface = NULL; + } + if (ctx) { + *read = ctx->ReadSurface; + ctx->ReadSurface = newRead; + } - *read = ctx->ReadSurface; - ctx->ReadSurface = newRead; + newRead->CurrentContext = ctx; } } @@ -246,15 +260,14 @@ _eglBindContextToThread(_EGLContext *ctx, _EGLThreadInfo *t) _eglConvertApiToIndex(ctx->ClientAPI) : t->CurrentAPIIndex; oldCtx = t->CurrentContexts[apiIndex]; - if (ctx == oldCtx) - return NULL; + if (ctx != oldCtx) { + if (oldCtx) + oldCtx->Binding = NULL; + if (ctx) + ctx->Binding = t; - if (oldCtx) - oldCtx->Binding = NULL; - if (ctx) - ctx->Binding = t; - - t->CurrentContexts[apiIndex] = ctx; + t->CurrentContexts[apiIndex] = ctx; + } return oldCtx; } @@ -352,7 +365,7 @@ _eglBindContext(_EGLContext **ctx, _EGLSurface **draw, _EGLSurface **read) _eglBindContextToSurfaces(newCtx, draw, read); /* unbind the old context from its binding surfaces */ - if (oldCtx) { + if (oldCtx && oldCtx != newCtx) { /* * If the new context replaces some old context, the new one should not * be current before the replacement and it should not be bound to any diff --git a/src/gallium/Makefile.template b/src/gallium/Makefile.template index 91a9b54b362..b5a9938c740 100644 --- a/src/gallium/Makefile.template +++ b/src/gallium/Makefile.template @@ -26,7 +26,7 @@ INCLUDES = \ ##### TARGETS ##### -default: depend lib$(LIBNAME).a +default: depend lib$(LIBNAME).a $(PROGS) lib$(LIBNAME).a: $(OBJECTS) $(EXTRA_OBJECTS) Makefile $(TOP)/src/gallium/Makefile.template $(MKLIB) -o $(LIBNAME) -static $(OBJECTS) $(EXTRA_OBJECTS) @@ -36,13 +36,16 @@ depend: $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(SYMLINKS) $(GENERATED_SOURC touch depend $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) $(CPP_SOURCES) $(ASM_SOURCES) $(GENERATED_SOURCES) 2> /dev/null +$(PROGS): % : %.o + $(LD) $(filter %.o,$^) -o $@ -Wl,--start-group $(LIBS) -Wl,--end-group + # Emacs tags tags: etags `find . -name \*.[ch]` `find $(TOP)/src/gallium/include -name \*.h` # Remove .o and backup files clean: - rm -f $(OBJECTS) $(GENERATED_SOURCES) lib$(LIBNAME).a depend depend.bak + rm -f $(OBJECTS) $(GENERATED_SOURCES) $(PROGS) lib$(LIBNAME).a depend depend.bak # Dummy target install: diff --git a/src/gallium/SConscript b/src/gallium/SConscript index c833d83e65b..b8c04f72379 100644 --- a/src/gallium/SConscript +++ b/src/gallium/SConscript @@ -8,7 +8,7 @@ for driver in env['drivers']: SConscript(os.path.join('drivers', driver, 'SConscript')) # Needed by some state trackers -SConscript('winsys/null/SConscript') +SConscript('winsys/sw/null/SConscript') SConscript('state_trackers/python/SConscript') if platform != 'embedded': diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile index 0ac18426d97..452eceb7f4f 100644 --- a/src/gallium/auxiliary/Makefile +++ b/src/gallium/auxiliary/Makefile @@ -119,6 +119,7 @@ C_SOURCES = \ util/u_mm.c \ util/u_rect.c \ util/u_ringbuffer.c \ + util/u_sampler.c \ util/u_simple_shaders.c \ util/u_snprintf.c \ util/u_surface.c \ @@ -127,13 +128,15 @@ C_SOURCES = \ util/u_timed_winsys.c \ util/u_upload_mgr.c \ util/u_simple_screen.c \ - vl/vl_bitstream_parser.c \ - vl/vl_mpeg12_mc_renderer.c \ - vl/vl_compositor.c \ - vl/vl_csc.c \ - vl/vl_shader_build.c \ target-helpers/wrap_screen.c + # Disabling until pipe-video branch gets merged in + #vl/vl_bitstream_parser.c \ + #vl/vl_mpeg12_mc_renderer.c \ + #vl/vl_compositor.c \ + #vl/vl_csc.c \ + #vl/vl_shader_build.c \ + GALLIVM_SOURCES = \ gallivm/lp_bld_alpha.c \ gallivm/lp_bld_arit.c \ @@ -152,6 +155,7 @@ GALLIVM_SOURCES = \ gallivm/lp_bld_intr.c \ gallivm/lp_bld_logic.c \ gallivm/lp_bld_pack.c \ + gallivm/lp_bld_printf.c \ gallivm/lp_bld_sample.c \ gallivm/lp_bld_sample_soa.c \ gallivm/lp_bld_struct.c \ diff --git a/src/gallium/auxiliary/SConscript b/src/gallium/auxiliary/SConscript index b234b2f5f4e..d0785bce16b 100644 --- a/src/gallium/auxiliary/SConscript +++ b/src/gallium/auxiliary/SConscript @@ -162,6 +162,7 @@ source = [ 'util/u_mm.c', 'util/u_rect.c', 'util/u_ringbuffer.c', + 'util/u_sampler.c', 'util/u_simple_shaders.c', 'util/u_snprintf.c', 'util/u_surface.c', @@ -170,11 +171,12 @@ source = [ 'util/u_timed_winsys.c', 'util/u_upload_mgr.c', 'util/u_simple_screen.c', - 'vl/vl_bitstream_parser.c', - 'vl/vl_mpeg12_mc_renderer.c', - 'vl/vl_compositor.c', - 'vl/vl_csc.c', - 'vl/vl_shader_build.c', + # Disabling until pipe-video branch gets merged in + #'vl/vl_bitstream_parser.c', + #'vl/vl_mpeg12_mc_renderer.c', + #'vl/vl_compositor.c', + #'vl/vl_csc.c', + #'vl/vl_shader_build.c', 'target-helpers/wrap_screen.c', ] @@ -198,6 +200,7 @@ if drawllvm: 'gallivm/lp_bld_logic.c', 'gallivm/lp_bld_init.cpp', 'gallivm/lp_bld_pack.c', + 'gallivm/lp_bld_printf.c', 'gallivm/lp_bld_sample.c', 'gallivm/lp_bld_sample_soa.c', 'gallivm/lp_bld_struct.c', diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index 6500891a10c..6fd4bd36428 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -37,6 +37,7 @@ #include "pipe/p_state.h" #include "util/u_inlines.h" +#include "util/u_math.h" #include "util/u_memory.h" #include "tgsi/tgsi_parse.h" @@ -69,17 +70,17 @@ struct cso_context { unsigned nr_vertex_samplers_saved; void *vertex_samplers_saved[PIPE_MAX_VERTEX_SAMPLERS]; - struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; - uint nr_textures; + uint nr_fragment_sampler_views; + struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; - struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; - uint nr_vertex_textures; + uint nr_vertex_sampler_views; + struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; - uint nr_textures_saved; - struct pipe_texture *textures_saved[PIPE_MAX_SAMPLERS]; + uint nr_fragment_sampler_views_saved; + struct pipe_sampler_view *fragment_sampler_views_saved[PIPE_MAX_SAMPLERS]; - uint nr_vertex_textures_saved; - struct pipe_texture *vertex_textures_saved[PIPE_MAX_SAMPLERS]; + uint nr_vertex_sampler_views_saved; + struct pipe_sampler_view *vertex_sampler_views_saved[PIPE_MAX_VERTEX_SAMPLERS]; /** Current and saved state. * The saved state is used as a 1-deep stack. @@ -293,13 +294,13 @@ void cso_release_all( struct cso_context *ctx ) } for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - pipe_texture_reference(&ctx->textures[i], NULL); - pipe_texture_reference(&ctx->textures_saved[i], NULL); + pipe_sampler_view_reference(&ctx->fragment_sampler_views[i], NULL); + pipe_sampler_view_reference(&ctx->fragment_sampler_views_saved[i], NULL); } for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - pipe_texture_reference(&ctx->vertex_textures[i], NULL); - pipe_texture_reference(&ctx->vertex_textures_saved[i], NULL); + pipe_sampler_view_reference(&ctx->vertex_sampler_views[i], NULL); + pipe_sampler_view_reference(&ctx->vertex_sampler_views_saved[i], NULL); } free_framebuffer_state(&ctx->fb); @@ -616,114 +617,6 @@ cso_restore_vertex_samplers(struct cso_context *ctx) } -enum pipe_error cso_set_sampler_textures( struct cso_context *ctx, - uint count, - struct pipe_texture **textures ) -{ - uint i; - - ctx->nr_textures = count; - - for (i = 0; i < count; i++) - pipe_texture_reference(&ctx->textures[i], textures[i]); - for ( ; i < PIPE_MAX_SAMPLERS; i++) - pipe_texture_reference(&ctx->textures[i], NULL); - - ctx->pipe->set_fragment_sampler_textures(ctx->pipe, count, textures); - - return PIPE_OK; -} - -void cso_save_sampler_textures( struct cso_context *ctx ) -{ - uint i; - - ctx->nr_textures_saved = ctx->nr_textures; - for (i = 0; i < ctx->nr_textures; i++) { - assert(!ctx->textures_saved[i]); - pipe_texture_reference(&ctx->textures_saved[i], ctx->textures[i]); - } -} - -void cso_restore_sampler_textures( struct cso_context *ctx ) -{ - uint i; - - ctx->nr_textures = ctx->nr_textures_saved; - - for (i = 0; i < ctx->nr_textures; i++) { - pipe_texture_reference(&ctx->textures[i], NULL); - ctx->textures[i] = ctx->textures_saved[i]; - ctx->textures_saved[i] = NULL; - } - for ( ; i < PIPE_MAX_SAMPLERS; i++) - pipe_texture_reference(&ctx->textures[i], NULL); - - ctx->pipe->set_fragment_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures); - - ctx->nr_textures_saved = 0; -} - - - -enum pipe_error -cso_set_vertex_sampler_textures(struct cso_context *ctx, - uint count, - struct pipe_texture **textures) -{ - uint i; - - ctx->nr_vertex_textures = count; - - for (i = 0; i < count; i++) { - pipe_texture_reference(&ctx->vertex_textures[i], textures[i]); - } - for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - pipe_texture_reference(&ctx->vertex_textures[i], NULL); - } - - ctx->pipe->set_vertex_sampler_textures(ctx->pipe, count, textures); - - return PIPE_OK; -} - -void -cso_save_vertex_sampler_textures(struct cso_context *ctx) -{ - uint i; - - ctx->nr_vertex_textures_saved = ctx->nr_vertex_textures; - for (i = 0; i < ctx->nr_vertex_textures; i++) { - assert(!ctx->vertex_textures_saved[i]); - pipe_texture_reference(&ctx->vertex_textures_saved[i], ctx->vertex_textures[i]); - } -} - -void -cso_restore_vertex_sampler_textures(struct cso_context *ctx) -{ - uint i; - - ctx->nr_vertex_textures = ctx->nr_vertex_textures_saved; - - for (i = 0; i < ctx->nr_vertex_textures; i++) { - pipe_texture_reference(&ctx->vertex_textures[i], NULL); - ctx->vertex_textures[i] = ctx->vertex_textures_saved[i]; - ctx->vertex_textures_saved[i] = NULL; - } - for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - pipe_texture_reference(&ctx->vertex_textures[i], NULL); - } - - ctx->pipe->set_vertex_sampler_textures(ctx->pipe, - ctx->nr_vertex_textures, - ctx->vertex_textures); - - ctx->nr_vertex_textures_saved = 0; -} - - - enum pipe_error cso_set_depth_stencil_alpha(struct cso_context *ctx, const struct pipe_depth_stencil_alpha_state *templ) { @@ -1261,3 +1154,122 @@ void cso_restore_vertex_elements(struct cso_context *ctx) } ctx->velements_saved = NULL; } + +/* fragment sampler view state */ + +void +cso_set_fragment_sampler_views(struct cso_context *cso, + uint count, + struct pipe_sampler_view **views) +{ + uint i; + + for (i = 0; i < count; i++) { + pipe_sampler_view_reference(&cso->fragment_sampler_views[i], views[i]); + } + for (; i < cso->nr_fragment_sampler_views; i++) { + pipe_sampler_view_reference(&cso->fragment_sampler_views[i], NULL); + } + + cso->pipe->set_fragment_sampler_views(cso->pipe, + MAX2(count, cso->nr_fragment_sampler_views), + cso->fragment_sampler_views); + + cso->nr_fragment_sampler_views = count; +} + +void +cso_save_fragment_sampler_views(struct cso_context *cso) +{ + uint i; + + cso->nr_fragment_sampler_views_saved = cso->nr_fragment_sampler_views; + + for (i = 0; i < cso->nr_fragment_sampler_views; i++) { + assert(!cso->fragment_sampler_views_saved[i]); + + pipe_sampler_view_reference(&cso->fragment_sampler_views_saved[i], + cso->fragment_sampler_views[i]); + } +} + +void +cso_restore_fragment_sampler_views(struct cso_context *cso) +{ + uint i; + + for (i = 0; i < cso->nr_fragment_sampler_views_saved; i++) { + pipe_sampler_view_reference(&cso->fragment_sampler_views[i], cso->fragment_sampler_views_saved[i]); + pipe_sampler_view_reference(&cso->fragment_sampler_views_saved[i], NULL); + } + for (; i < cso->nr_fragment_sampler_views; i++) { + pipe_sampler_view_reference(&cso->fragment_sampler_views[i], NULL); + } + + cso->pipe->set_fragment_sampler_views(cso->pipe, + MAX2(cso->nr_fragment_sampler_views, cso->nr_fragment_sampler_views_saved), + cso->fragment_sampler_views); + + cso->nr_fragment_sampler_views = cso->nr_fragment_sampler_views_saved; + cso->nr_fragment_sampler_views_saved = 0; +} + + +/* vertex sampler view state */ + +void +cso_set_vertex_sampler_views(struct cso_context *cso, + uint count, + struct pipe_sampler_view **views) +{ + uint i; + + for (i = 0; i < count; i++) { + pipe_sampler_view_reference(&cso->vertex_sampler_views[i], views[i]); + } + for (; i < cso->nr_vertex_sampler_views; i++) { + pipe_sampler_view_reference(&cso->vertex_sampler_views[i], NULL); + } + + cso->pipe->set_vertex_sampler_views(cso->pipe, + MAX2(count, cso->nr_vertex_sampler_views), + cso->vertex_sampler_views); + + cso->nr_vertex_sampler_views = count; +} + +void +cso_save_vertex_sampler_views(struct cso_context *cso) +{ + uint i; + + cso->nr_vertex_sampler_views_saved = cso->nr_vertex_sampler_views; + + for (i = 0; i < cso->nr_vertex_sampler_views; i++) { + assert(!cso->vertex_sampler_views_saved[i]); + + pipe_sampler_view_reference(&cso->vertex_sampler_views_saved[i], + cso->vertex_sampler_views[i]); + } +} + +void +cso_restore_vertex_sampler_views(struct cso_context *cso) +{ + uint i; + + for (i = 0; i < cso->nr_vertex_sampler_views_saved; i++) { + pipe_sampler_view_reference(&cso->vertex_sampler_views[i], cso->vertex_sampler_views_saved[i]); + pipe_sampler_view_reference(&cso->vertex_sampler_views_saved[i], NULL); + } + for (; i < cso->nr_vertex_sampler_views; i++) { + pipe_sampler_view_reference(&cso->vertex_sampler_views[i], NULL); + } + + cso->pipe->set_vertex_sampler_views(cso->pipe, + MAX2(cso->nr_vertex_sampler_views, cso->nr_vertex_sampler_views_saved), + cso->vertex_sampler_views); + + cso->nr_vertex_sampler_views = cso->nr_vertex_sampler_views_saved; + cso->nr_vertex_sampler_views_saved = 0; +} diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h index 9c16abd28dd..d6bcb1fe8f7 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.h +++ b/src/gallium/auxiliary/cso_cache/cso_context.h @@ -103,25 +103,6 @@ void cso_single_vertex_sampler_done(struct cso_context *cso); - -enum pipe_error cso_set_sampler_textures( struct cso_context *cso, - uint count, - struct pipe_texture **textures ); -void cso_save_sampler_textures( struct cso_context *cso ); -void cso_restore_sampler_textures( struct cso_context *cso ); - - - -enum pipe_error -cso_set_vertex_sampler_textures(struct cso_context *cso, - uint count, - struct pipe_texture **textures); -void -cso_save_vertex_sampler_textures(struct cso_context *cso); -void -cso_restore_vertex_sampler_textures(struct cso_context *cso); - - enum pipe_error cso_set_vertex_elements(struct cso_context *ctx, unsigned count, const struct pipe_vertex_element *states); @@ -198,6 +179,34 @@ void cso_restore_clip(struct cso_context *cso); +/* fragment sampler view state */ + +void +cso_set_fragment_sampler_views(struct cso_context *cso, + uint count, + struct pipe_sampler_view **views); + +void +cso_save_fragment_sampler_views(struct cso_context *cso); + +void +cso_restore_fragment_sampler_views(struct cso_context *cso); + + +/* vertex sampler view state */ + +void +cso_set_vertex_sampler_views(struct cso_context *cso, + uint count, + struct pipe_sampler_view **views); + +void +cso_save_vertex_sampler_views(struct cso_context *cso); + +void +cso_restore_vertex_sampler_views(struct cso_context *cso); + + #ifdef __cplusplus } #endif diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c index 1c07ab13654..f4615064e65 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c +++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c @@ -40,6 +40,7 @@ #include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_sampler.h" #include "tgsi/tgsi_transform.h" #include "tgsi/tgsi_dump.h" @@ -88,8 +89,9 @@ struct aaline_stage void *sampler_cso; struct pipe_texture *texture; + struct pipe_sampler_view *sampler_view; uint num_samplers; - uint num_textures; + uint num_sampler_views; /* @@ -98,7 +100,7 @@ struct aaline_stage struct aaline_fragment_shader *fs; struct { void *sampler[PIPE_MAX_SAMPLERS]; - struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; } state; /* @@ -111,8 +113,9 @@ struct aaline_stage void (*driver_bind_sampler_states)(struct pipe_context *, unsigned, void **); - void (*driver_set_sampler_textures)(struct pipe_context *, unsigned, - struct pipe_texture **); + void (*driver_set_sampler_views)(struct pipe_context *, + unsigned, + struct pipe_sampler_view **); struct pipe_context *pipe; }; @@ -394,6 +397,7 @@ aaline_create_texture(struct aaline_stage *aaline) struct pipe_context *pipe = aaline->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_texture texTemp; + struct pipe_sampler_view viewTempl; uint level; memset(&texTemp, 0, sizeof(texTemp)); @@ -408,6 +412,16 @@ aaline_create_texture(struct aaline_stage *aaline) if (!aaline->texture) return FALSE; + u_sampler_view_default_template(&viewTempl, + aaline->texture, + aaline->texture->format); + aaline->sampler_view = pipe->create_sampler_view(pipe, + aaline->texture, + &viewTempl); + if (!aaline->sampler_view) { + return FALSE; + } + /* Fill in mipmap images. * Basically each level is solid opaque, except for the outermost * texels which are zero. Special case the 1x1 and 2x2 levels. @@ -669,16 +683,16 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header) /* how many samplers? */ /* we'll use sampler/texture[pstip->sampler_unit] for the stipple */ - num_samplers = MAX2(aaline->num_textures, aaline->num_samplers); + num_samplers = MAX2(aaline->num_sampler_views, aaline->num_samplers); num_samplers = MAX2(num_samplers, aaline->fs->sampler_unit + 1); aaline->state.sampler[aaline->fs->sampler_unit] = aaline->sampler_cso; - pipe_texture_reference(&aaline->state.texture[aaline->fs->sampler_unit], - aaline->texture); + pipe_sampler_view_reference(&aaline->state.sampler_views[aaline->fs->sampler_unit], + aaline->sampler_view); draw->suspend_flushing = TRUE; aaline->driver_bind_sampler_states(pipe, num_samplers, aaline->state.sampler); - aaline->driver_set_sampler_textures(pipe, num_samplers, aaline->state.texture); + aaline->driver_set_sampler_views(pipe, num_samplers, aaline->state.sampler_views); draw->suspend_flushing = FALSE; /* now really draw first line */ @@ -702,8 +716,9 @@ aaline_flush(struct draw_stage *stage, unsigned flags) aaline->driver_bind_fs_state(pipe, aaline->fs->driver_fs); aaline->driver_bind_sampler_states(pipe, aaline->num_samplers, aaline->state.sampler); - aaline->driver_set_sampler_textures(pipe, aaline->num_textures, - aaline->state.texture); + aaline->driver_set_sampler_views(pipe, + aaline->num_sampler_views, + aaline->state.sampler_views); draw->suspend_flushing = FALSE; draw->extra_shader_outputs.slot = 0; @@ -724,7 +739,7 @@ aaline_destroy(struct draw_stage *stage) uint i; for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - pipe_texture_reference(&aaline->state.texture[i], NULL); + pipe_sampler_view_reference(&aaline->state.sampler_views[i], NULL); } if (aaline->sampler_cso) @@ -733,6 +748,10 @@ aaline_destroy(struct draw_stage *stage) if (aaline->texture) pipe_texture_reference(&aaline->texture, NULL); + if (aaline->sampler_view) { + pipe_sampler_view_reference(&aaline->sampler_view, NULL); + } + draw_free_temp_verts( stage ); FREE( stage ); @@ -844,23 +863,24 @@ aaline_bind_sampler_states(struct pipe_context *pipe, static void -aaline_set_sampler_textures(struct pipe_context *pipe, - unsigned num, struct pipe_texture **texture) +aaline_set_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct aaline_stage *aaline = aaline_stage_from_pipe(pipe); uint i; /* save current */ for (i = 0; i < num; i++) { - pipe_texture_reference(&aaline->state.texture[i], texture[i]); + pipe_sampler_view_reference(&aaline->state.sampler_views[i], views[i]); } for ( ; i < PIPE_MAX_SAMPLERS; i++) { - pipe_texture_reference(&aaline->state.texture[i], NULL); + pipe_sampler_view_reference(&aaline->state.sampler_views[i], NULL); } - aaline->num_textures = num; + aaline->num_sampler_views = num; /* pass-through */ - aaline->driver_set_sampler_textures(aaline->pipe, num, texture); + aaline->driver_set_sampler_views(aaline->pipe, num, views); } @@ -898,7 +918,7 @@ draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe) aaline->driver_delete_fs_state = pipe->delete_fs_state; aaline->driver_bind_sampler_states = pipe->bind_fragment_sampler_states; - aaline->driver_set_sampler_textures = pipe->set_fragment_sampler_textures; + aaline->driver_set_sampler_views = pipe->set_fragment_sampler_views; /* override the driver's functions */ pipe->create_fs_state = aaline_create_fs_state; @@ -906,7 +926,7 @@ draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe) pipe->delete_fs_state = aaline_delete_fs_state; pipe->bind_fragment_sampler_states = aaline_bind_sampler_states; - pipe->set_fragment_sampler_textures = aaline_set_sampler_textures; + pipe->set_fragment_sampler_views = aaline_set_sampler_views; /* Install once everything is known to be OK: */ diff --git a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c index 38c22bf4e94..794fd81d70f 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pipe_pstipple.c @@ -42,6 +42,7 @@ #include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_sampler.h" #include "tgsi/tgsi_transform.h" #include "tgsi/tgsi_dump.h" @@ -75,8 +76,9 @@ struct pstip_stage void *sampler_cso; struct pipe_texture *texture; + struct pipe_sampler_view *sampler_view; uint num_samplers; - uint num_textures; + uint num_sampler_views; /* * Currently bound state @@ -84,7 +86,7 @@ struct pstip_stage struct pstip_fragment_shader *fs; struct { void *samplers[PIPE_MAX_SAMPLERS]; - struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; const struct pipe_poly_stipple *stipple; } state; @@ -98,8 +100,9 @@ struct pstip_stage void (*driver_bind_sampler_states)(struct pipe_context *, unsigned, void **); - void (*driver_set_sampler_textures)(struct pipe_context *, unsigned, - struct pipe_texture **); + void (*driver_set_sampler_views)(struct pipe_context *, + unsigned, + struct pipe_sampler_view **); void (*driver_set_polygon_stipple)(struct pipe_context *, const struct pipe_poly_stipple *); @@ -424,6 +427,7 @@ pstip_create_texture(struct pstip_stage *pstip) struct pipe_context *pipe = pstip->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_texture texTemp; + struct pipe_sampler_view viewTempl; memset(&texTemp, 0, sizeof(texTemp)); texTemp.target = PIPE_TEXTURE_2D; @@ -437,6 +441,16 @@ pstip_create_texture(struct pstip_stage *pstip) if (pstip->texture == NULL) return FALSE; + u_sampler_view_default_template(&viewTempl, + pstip->texture, + pstip->texture->format); + pstip->sampler_view = pipe->create_sampler_view(pipe, + pstip->texture, + &viewTempl); + if (!pstip->sampler_view) { + return FALSE; + } + return TRUE; } @@ -515,19 +529,19 @@ pstip_first_tri(struct draw_stage *stage, struct prim_header *header) /* how many samplers? */ /* we'll use sampler/texture[pstip->sampler_unit] for the stipple */ - num_samplers = MAX2(pstip->num_textures, pstip->num_samplers); + num_samplers = MAX2(pstip->num_sampler_views, pstip->num_samplers); num_samplers = MAX2(num_samplers, pstip->fs->sampler_unit + 1); /* plug in our sampler, texture */ pstip->state.samplers[pstip->fs->sampler_unit] = pstip->sampler_cso; - pipe_texture_reference(&pstip->state.textures[pstip->fs->sampler_unit], - pstip->texture); + pipe_sampler_view_reference(&pstip->state.sampler_views[pstip->fs->sampler_unit], + pstip->sampler_view); assert(num_samplers <= PIPE_MAX_SAMPLERS); draw->suspend_flushing = TRUE; pstip->driver_bind_sampler_states(pipe, num_samplers, pstip->state.samplers); - pstip->driver_set_sampler_textures(pipe, num_samplers, pstip->state.textures); + pstip->driver_set_sampler_views(pipe, num_samplers, pstip->state.sampler_views); draw->suspend_flushing = FALSE; /* now really draw first triangle */ @@ -551,8 +565,9 @@ pstip_flush(struct draw_stage *stage, unsigned flags) pstip->driver_bind_fs_state(pipe, pstip->fs->driver_fs); pstip->driver_bind_sampler_states(pipe, pstip->num_samplers, pstip->state.samplers); - pstip->driver_set_sampler_textures(pipe, pstip->num_textures, - pstip->state.textures); + pstip->driver_set_sampler_views(pipe, + pstip->num_sampler_views, + pstip->state.sampler_views); draw->suspend_flushing = FALSE; } @@ -571,13 +586,17 @@ pstip_destroy(struct draw_stage *stage) uint i; for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - pipe_texture_reference(&pstip->state.textures[i], NULL); + pipe_sampler_view_reference(&pstip->state.sampler_views[i], NULL); } pstip->pipe->delete_sampler_state(pstip->pipe, pstip->sampler_cso); pipe_texture_reference(&pstip->texture, NULL); + if (pstip->sampler_view) { + pipe_sampler_view_reference(&pstip->sampler_view, NULL); + } + draw_free_temp_verts( stage ); FREE( stage ); } @@ -682,24 +701,25 @@ pstip_bind_sampler_states(struct pipe_context *pipe, static void -pstip_set_sampler_textures(struct pipe_context *pipe, - unsigned num, struct pipe_texture **texture) +pstip_set_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct pstip_stage *pstip = pstip_stage_from_pipe(pipe); uint i; /* save current */ for (i = 0; i < num; i++) { - pipe_texture_reference(&pstip->state.textures[i], texture[i]); + pipe_sampler_view_reference(&pstip->state.sampler_views[i], views[i]); } for (; i < PIPE_MAX_SAMPLERS; i++) { - pipe_texture_reference(&pstip->state.textures[i], NULL); + pipe_sampler_view_reference(&pstip->state.sampler_views[i], NULL); } - pstip->num_textures = num; + pstip->num_sampler_views = num; /* pass-through */ - pstip->driver_set_sampler_textures(pstip->pipe, num, texture); + pstip->driver_set_sampler_views(pstip->pipe, num, views); } @@ -756,7 +776,7 @@ draw_install_pstipple_stage(struct draw_context *draw, pstip->driver_delete_fs_state = pipe->delete_fs_state; pstip->driver_bind_sampler_states = pipe->bind_fragment_sampler_states; - pstip->driver_set_sampler_textures = pipe->set_fragment_sampler_textures; + pstip->driver_set_sampler_views = pipe->set_fragment_sampler_views; pstip->driver_set_polygon_stipple = pipe->set_polygon_stipple; /* override the driver's functions */ @@ -765,7 +785,7 @@ draw_install_pstipple_stage(struct draw_context *draw, pipe->delete_fs_state = pstip_delete_fs_state; pipe->bind_fragment_sampler_states = pstip_bind_sampler_states; - pipe->set_fragment_sampler_textures = pstip_set_sampler_textures; + pipe->set_fragment_sampler_views = pstip_set_sampler_views; pipe->set_polygon_stipple = pstip_set_polygon_stipple; return TRUE; diff --git a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c index 27099579618..1c7db0005a9 100644 --- a/src/gallium/auxiliary/draw/draw_pipe_vbuf.c +++ b/src/gallium/auxiliary/draw/draw_pipe_vbuf.c @@ -238,38 +238,15 @@ vbuf_start_prim( struct vbuf_stage *vbuf, uint prim ) unsigned output_format; unsigned src_offset = (vbuf->vinfo->attrib[i].src_index * 4 * sizeof(float) ); - switch (vbuf->vinfo->attrib[i].emit) { - case EMIT_4F: - output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - emit_sz = 4 * sizeof(float); - break; - case EMIT_3F: - output_format = PIPE_FORMAT_R32G32B32_FLOAT; - emit_sz = 3 * sizeof(float); - break; - case EMIT_2F: - output_format = PIPE_FORMAT_R32G32_FLOAT; - emit_sz = 2 * sizeof(float); - break; - case EMIT_1F: - output_format = PIPE_FORMAT_R32_FLOAT; - emit_sz = 1 * sizeof(float); - break; - case EMIT_1F_PSIZE: - output_format = PIPE_FORMAT_R32_FLOAT; - emit_sz = 1 * sizeof(float); + output_format = draw_translate_vinfo_format(vbuf->vinfo->attrib[i].emit); + emit_sz = draw_translate_vinfo_size(vbuf->vinfo->attrib[i].emit); + + /* doesn't handle EMIT_OMIT */ + assert(emit_sz != 0); + + if (vbuf->vinfo->attrib[i].emit == EMIT_1F_PSIZE) { src_buffer = 1; src_offset = 0; - break; - case EMIT_4UB: - output_format = PIPE_FORMAT_A8R8G8B8_UNORM; - emit_sz = 4 * sizeof(ubyte); - break; - default: - assert(0); - output_format = PIPE_FORMAT_NONE; - emit_sz = 0; - break; } hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL; diff --git a/src/gallium/auxiliary/draw/draw_pt_emit.c b/src/gallium/auxiliary/draw/draw_pt_emit.c index ae357b51226..a7917f54b04 100644 --- a/src/gallium/auxiliary/draw/draw_pt_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_emit.c @@ -86,40 +86,15 @@ void draw_pt_emit_prepare( struct pt_emit *emit, unsigned output_format; unsigned src_offset = (vinfo->attrib[i].src_index * 4 * sizeof(float) ); + output_format = draw_translate_vinfo_format(vinfo->attrib[i].emit); + emit_sz = draw_translate_vinfo_size(vinfo->attrib[i].emit); - - switch (vinfo->attrib[i].emit) { - case EMIT_4F: - output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - emit_sz = 4 * sizeof(float); - break; - case EMIT_3F: - output_format = PIPE_FORMAT_R32G32B32_FLOAT; - emit_sz = 3 * sizeof(float); - break; - case EMIT_2F: - output_format = PIPE_FORMAT_R32G32_FLOAT; - emit_sz = 2 * sizeof(float); - break; - case EMIT_1F: - output_format = PIPE_FORMAT_R32_FLOAT; - emit_sz = 1 * sizeof(float); - break; - case EMIT_1F_PSIZE: - output_format = PIPE_FORMAT_R32_FLOAT; - emit_sz = 1 * sizeof(float); + /* doesn't handle EMIT_OMIT */ + assert(emit_sz != 0); + + if (vinfo->attrib[i].emit == EMIT_1F_PSIZE) { src_buffer = 1; src_offset = 0; - break; - case EMIT_4UB: - output_format = PIPE_FORMAT_A8R8G8B8_UNORM; - emit_sz = 4 * sizeof(ubyte); - break; - default: - assert(0); - output_format = PIPE_FORMAT_NONE; - emit_sz = 0; - break; } hw_key.element[i].type = TRANSLATE_ELEMENT_NORMAL; diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c index 2a604470e9a..1994ddf2bcc 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c @@ -129,41 +129,16 @@ static void fetch_emit_prepare( struct draw_pt_middle_end *middle, unsigned input_offset = src->src_offset; unsigned output_format; - switch (vinfo->attrib[i].emit) { - case EMIT_4UB: - output_format = PIPE_FORMAT_R8G8B8A8_UNORM; - emit_sz = 4 * sizeof(unsigned char); - break; - case EMIT_4F: - output_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - emit_sz = 4 * sizeof(float); - break; - case EMIT_3F: - output_format = PIPE_FORMAT_R32G32B32_FLOAT; - emit_sz = 3 * sizeof(float); - break; - case EMIT_2F: - output_format = PIPE_FORMAT_R32G32_FLOAT; - emit_sz = 2 * sizeof(float); - break; - case EMIT_1F: - output_format = PIPE_FORMAT_R32_FLOAT; - emit_sz = 1 * sizeof(float); - break; - case EMIT_1F_PSIZE: + output_format = draw_translate_vinfo_format(vinfo->attrib[i].emit); + emit_sz = draw_translate_vinfo_size(vinfo->attrib[i].emit); + + if (vinfo->attrib[i].emit == EMIT_OMIT) + continue; + + if (vinfo->attrib[i].emit == EMIT_1F_PSIZE) { input_format = PIPE_FORMAT_R32_FLOAT; input_buffer = draw->pt.nr_vertex_buffers; input_offset = 0; - output_format = PIPE_FORMAT_R32_FLOAT; - emit_sz = 1 * sizeof(float); - break; - case EMIT_OMIT: - continue; - default: - assert(0); - output_format = PIPE_FORMAT_NONE; - emit_sz = 0; - continue; } key.element[i].type = TRANSLATE_ELEMENT_NORMAL; diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c index 1aecb510777..389e2b105e5 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c @@ -130,31 +130,10 @@ static void fse_prepare( struct draw_pt_middle_end *middle, unsigned dst_offset = 0; for (i = 0; i < vinfo->num_attribs; i++) { - unsigned emit_sz = 0; - - switch (vinfo->attrib[i].emit) { - case EMIT_4F: - emit_sz = 4 * sizeof(float); - break; - case EMIT_3F: - emit_sz = 3 * sizeof(float); - break; - case EMIT_2F: - emit_sz = 2 * sizeof(float); - break; - case EMIT_1F: - emit_sz = 1 * sizeof(float); - break; - case EMIT_1F_PSIZE: - emit_sz = 1 * sizeof(float); - break; - case EMIT_4UB: - emit_sz = 4 * sizeof(ubyte); - break; - default: - assert(0); - break; - } + unsigned emit_sz = draw_translate_vinfo_size(vinfo->attrib[i].emit); + + /* doesn't handle EMIT_OMIT */ + assert(emit_sz != 0); /* The elements in the key correspond to vertex shader output * numbers, not to positions in the hw vertex description -- diff --git a/src/gallium/auxiliary/draw/draw_vertex.c b/src/gallium/auxiliary/draw/draw_vertex.c index 3214213e445..a4f5e882c0a 100644 --- a/src/gallium/auxiliary/draw/draw_vertex.c +++ b/src/gallium/auxiliary/draw/draw_vertex.c @@ -48,30 +48,12 @@ draw_compute_vertex_size(struct vertex_info *vinfo) uint i; vinfo->size = 0; - for (i = 0; i < vinfo->num_attribs; i++) { - switch (vinfo->attrib[i].emit) { - case EMIT_OMIT: - break; - case EMIT_4UB: - /* fall-through */ - case EMIT_1F_PSIZE: - /* fall-through */ - case EMIT_1F: - vinfo->size += 1; - break; - case EMIT_2F: - vinfo->size += 2; - break; - case EMIT_3F: - vinfo->size += 3; - break; - case EMIT_4F: - vinfo->size += 4; - break; - default: - assert(0); - } - } + for (i = 0; i < vinfo->num_attribs; i++) + vinfo->size += draw_translate_vinfo_size(vinfo->attrib[i].emit); + + assert(vinfo->size % 4 == 0); + /* in dwords */ + vinfo->size /= 4; } @@ -120,6 +102,13 @@ draw_dump_emitted_vertex(const struct vertex_info *vinfo, const uint8_t *data) debug_printf("%u ", *data++); debug_printf("%u ", *data++); break; + case EMIT_4UB_BGRA: + debug_printf("EMIT_4UB_BGRA:\t"); + debug_printf("%u ", *data++); + debug_printf("%u ", *data++); + debug_printf("%u ", *data++); + debug_printf("%u ", *data++); + break; default: assert(0); } diff --git a/src/gallium/auxiliary/draw/draw_vertex.h b/src/gallium/auxiliary/draw/draw_vertex.h index 8c3c7befbc7..ca272371267 100644 --- a/src/gallium/auxiliary/draw/draw_vertex.h +++ b/src/gallium/auxiliary/draw/draw_vertex.h @@ -54,7 +54,8 @@ enum attrib_emit { EMIT_2F, EMIT_3F, EMIT_4F, - EMIT_4UB /**< XXX may need variations for RGBA vs BGRA, etc */ + EMIT_4UB, /**< is RGBA like the rest */ + EMIT_4UB_BGRA }; @@ -141,9 +142,11 @@ void draw_dump_emitted_vertex(const struct vertex_info *vinfo, const uint8_t *data); -static INLINE unsigned draw_translate_vinfo_format(unsigned format ) +static INLINE unsigned draw_translate_vinfo_format(enum attrib_emit emit) { - switch (format) { + switch (emit) { + case EMIT_OMIT: + return PIPE_FORMAT_NONE; case EMIT_1F: case EMIT_1F_PSIZE: return PIPE_FORMAT_R32_FLOAT; @@ -155,10 +158,36 @@ static INLINE unsigned draw_translate_vinfo_format(unsigned format ) return PIPE_FORMAT_R32G32B32A32_FLOAT; case EMIT_4UB: return PIPE_FORMAT_R8G8B8A8_UNORM; + case EMIT_4UB_BGRA: + return PIPE_FORMAT_B8G8R8A8_UNORM; default: + assert(!"unexpected format"); return PIPE_FORMAT_NONE; } } +static INLINE unsigned draw_translate_vinfo_size(enum attrib_emit emit) +{ + switch (emit) { + case EMIT_OMIT: + return 0; + case EMIT_1F: + case EMIT_1F_PSIZE: + return 1 * sizeof(float); + case EMIT_2F: + return 2 * sizeof(float); + case EMIT_3F: + return 3 * sizeof(float); + case EMIT_4F: + return 4 * sizeof(float); + case EMIT_4UB: + return 4 * sizeof(unsigned char); + case EMIT_4UB_BGRA: + return 4 * sizeof(unsigned char); + default: + assert(!"unexpected format"); + return 0; + } +} #endif /* DRAW_VERTEX_H */ diff --git a/src/gallium/auxiliary/draw/draw_vs_aos_io.c b/src/gallium/auxiliary/draw/draw_vs_aos_io.c index ece1ddde0cb..8f8bbe7cb88 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos_io.c +++ b/src/gallium/auxiliary/draw/draw_vs_aos_io.c @@ -401,13 +401,11 @@ static boolean emit_output( struct aos_compilation *cp, emit_store_R32G32B32A32(cp, ptr, dataXMM); break; case EMIT_4UB: - if (1) { - emit_swizzle(cp, dataXMM, dataXMM, SHUF(Z,Y,X,W)); - emit_store_R8G8B8A8_UNORM(cp, ptr, dataXMM); - } - else { - emit_store_R8G8B8A8_UNORM(cp, ptr, dataXMM); - } + emit_store_R8G8B8A8_UNORM(cp, ptr, dataXMM); + break; + case EMIT_4UB_BGRA: + emit_swizzle(cp, dataXMM, dataXMM, SHUF(Z,Y,X,W)); + emit_store_R8G8B8A8_UNORM(cp, ptr, dataXMM); break; default: AOS_ERROR(cp, "unhandled output format"); diff --git a/src/gallium/auxiliary/os/os_llvm.h b/src/gallium/auxiliary/gallivm/lp_bld.h index d5edfbfe923..70a4960f913 100644 --- a/src/gallium/auxiliary/os/os_llvm.h +++ b/src/gallium/auxiliary/gallivm/lp_bld.h @@ -31,8 +31,8 @@ */ -#ifndef OS_LLVM_H -#define OS_LLVM_H +#ifndef LP_BLD_H +#define LP_BLD_H #include <llvm-c/Core.h> @@ -40,8 +40,8 @@ /** Set version to 0 if missing to avoid #ifdef HAVE_LLVM everywhere */ #ifndef HAVE_LLVM -#define HAVE_LLVM 0x0 +#define HAVE_LLVM 0x0207 #endif -#endif /* OS_LLVM_H */ +#endif /* LP_BLD_H */ diff --git a/src/gallium/auxiliary/gallivm/lp_bld_alpha.h b/src/gallium/auxiliary/gallivm/lp_bld_alpha.h index fe3cedcc48c..0f99fec65ed 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_alpha.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_alpha.h @@ -35,7 +35,7 @@ #define LP_BLD_ALPHA_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" struct pipe_alpha_state; struct lp_type; diff --git a/src/gallium/auxiliary/gallivm/lp_bld_arit.c b/src/gallium/auxiliary/gallivm/lp_bld_arit.c index 233a36669d4..8e8fcccf564 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_arit.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_arit.c @@ -361,12 +361,12 @@ lp_build_mul_u8n(LLVMBuilderRef builder, LLVMValueRef c8; LLVMValueRef ab; - c8 = lp_build_int_const_scalar(i16_type, 8); + c8 = lp_build_const_int_vec(i16_type, 8); #if 0 /* a*b/255 ~= (a*(b + 1)) >> 256 */ - b = LLVMBuildAdd(builder, b, lp_build_int_const_scalar(i16_type, 1), ""); + b = LLVMBuildAdd(builder, b, lp_build_const_int_vec(i16_type, 1), ""); ab = LLVMBuildMul(builder, a, b, ""); #else @@ -374,7 +374,7 @@ lp_build_mul_u8n(LLVMBuilderRef builder, /* ab/255 ~= (ab + (ab >> 8) + 0x80) >> 8 */ ab = LLVMBuildMul(builder, a, b, ""); ab = LLVMBuildAdd(builder, ab, LLVMBuildLShr(builder, ab, c8, ""), ""); - ab = LLVMBuildAdd(builder, ab, lp_build_int_const_scalar(i16_type, 0x80), ""); + ab = LLVMBuildAdd(builder, ab, lp_build_const_int_vec(i16_type, 0x80), ""); #endif @@ -429,7 +429,7 @@ lp_build_mul(struct lp_build_context *bld, } if(type.fixed) - shift = lp_build_int_const_scalar(type, type.width/2); + shift = lp_build_const_int_vec(type, type.width/2); else shift = NULL; @@ -491,7 +491,7 @@ lp_build_mul_imm(struct lp_build_context *bld, * for Inf and NaN. */ unsigned mantissa = lp_mantissa(bld->type); - factor = lp_build_int_const_scalar(bld->type, (unsigned long long)shift << mantissa); + factor = lp_build_const_int_vec(bld->type, (unsigned long long)shift << mantissa); a = LLVMBuildBitCast(bld->builder, a, lp_build_int_vec_type(bld->type), ""); a = LLVMBuildAdd(bld->builder, a, factor, ""); a = LLVMBuildBitCast(bld->builder, a, lp_build_vec_type(bld->type), ""); @@ -499,12 +499,12 @@ lp_build_mul_imm(struct lp_build_context *bld, #endif } else { - factor = lp_build_const_scalar(bld->type, shift); + factor = lp_build_const_vec(bld->type, shift); return LLVMBuildShl(bld->builder, a, factor, ""); } } - factor = lp_build_const_scalar(bld->type, (double)b); + factor = lp_build_const_vec(bld->type, (double)b); return lp_build_mul(bld, a, factor); } @@ -567,7 +567,7 @@ lp_build_lerp(struct lp_build_context *bld, * but it will be wrong for other uses. Basically we need a more * powerful lp_type, capable of further distinguishing the values * interpretation from the value storage. */ - res = LLVMBuildAnd(bld->builder, res, lp_build_int_const_scalar(bld->type, (1 << bld->type.width/2) - 1), ""); + res = LLVMBuildAnd(bld->builder, res, lp_build_const_int_vec(bld->type, (1 << bld->type.width/2) - 1), ""); return res; } @@ -689,7 +689,7 @@ lp_build_abs(struct lp_build_context *bld, /* vector of floats */ LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); unsigned long long absMask = ~(1ULL << (type.width - 1)); - LLVMValueRef mask = lp_build_int_const_scalar(type, ((unsigned long long) absMask)); + LLVMValueRef mask = lp_build_const_int_vec(type, ((unsigned long long) absMask)); a = LLVMBuildBitCast(bld->builder, a, int_vec_type, ""); a = LLVMBuildAnd(bld->builder, a, mask, ""); a = LLVMBuildBitCast(bld->builder, a, vec_type, ""); @@ -751,7 +751,7 @@ lp_build_sgn(struct lp_build_context *bld, /* vector */ int_type = lp_build_int_vec_type(type); vec_type = lp_build_vec_type(type); - mask = lp_build_int_const_scalar(type, maskBit); + mask = lp_build_const_int_vec(type, maskBit); } /* Take the sign bit and add it to 1 constant */ @@ -763,7 +763,7 @@ lp_build_sgn(struct lp_build_context *bld, } else { - LLVMValueRef minus_one = lp_build_const_scalar(type, -1.0); + LLVMValueRef minus_one = lp_build_const_vec(type, -1.0); cond = lp_build_cmp(bld, PIPE_FUNC_GREATER, a, bld->zero); res = lp_build_select(bld, cond, bld->one, minus_one); } @@ -789,8 +789,8 @@ lp_build_set_sign(struct lp_build_context *bld, const struct lp_type type = bld->type; LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); LLVMTypeRef vec_type = lp_build_vec_type(type); - LLVMValueRef shift = lp_build_int_const_scalar(type, type.width - 1); - LLVMValueRef mask = lp_build_int_const_scalar(type, + LLVMValueRef shift = lp_build_const_int_vec(type, type.width - 1); + LLVMValueRef mask = lp_build_const_int_vec(type, ~((unsigned long long) 1 << (type.width - 1))); LLVMValueRef val, res; @@ -1034,7 +1034,7 @@ lp_build_iround(struct lp_build_context *bld, } else { LLVMTypeRef vec_type = lp_build_vec_type(type); - LLVMValueRef mask = lp_build_int_const_scalar(type, (unsigned long long)1 << (type.width - 1)); + LLVMValueRef mask = lp_build_const_int_vec(type, (unsigned long long)1 << (type.width - 1)); LLVMValueRef sign; LLVMValueRef half; @@ -1043,7 +1043,7 @@ lp_build_iround(struct lp_build_context *bld, sign = LLVMBuildAnd(bld->builder, sign, mask, ""); /* sign * 0.5 */ - half = lp_build_const_scalar(type, 0.5); + half = lp_build_const_vec(type, 0.5); half = LLVMBuildBitCast(bld->builder, half, int_vec_type, ""); half = LLVMBuildOr(bld->builder, sign, half, ""); half = LLVMBuildBitCast(bld->builder, half, vec_type, ""); @@ -1086,18 +1086,18 @@ lp_build_ifloor(struct lp_build_context *bld, /* Take the sign bit and add it to 1 constant */ LLVMTypeRef vec_type = lp_build_vec_type(type); unsigned mantissa = lp_mantissa(type); - LLVMValueRef mask = lp_build_int_const_scalar(type, (unsigned long long)1 << (type.width - 1)); + LLVMValueRef mask = lp_build_const_int_vec(type, (unsigned long long)1 << (type.width - 1)); LLVMValueRef sign; LLVMValueRef offset; /* sign = a < 0 ? ~0 : 0 */ sign = LLVMBuildBitCast(bld->builder, a, int_vec_type, ""); sign = LLVMBuildAnd(bld->builder, sign, mask, ""); - sign = LLVMBuildAShr(bld->builder, sign, lp_build_int_const_scalar(type, type.width - 1), ""); + sign = LLVMBuildAShr(bld->builder, sign, lp_build_const_int_vec(type, type.width - 1), ""); lp_build_name(sign, "floor.sign"); /* offset = -0.99999(9)f */ - offset = lp_build_const_scalar(type, -(double)(((unsigned long long)1 << mantissa) - 1)/((unsigned long long)1 << mantissa)); + offset = lp_build_const_vec(type, -(double)(((unsigned long long)1 << mantissa) - 1)/((unsigned long long)1 << mantissa)); offset = LLVMConstBitCast(offset, int_vec_type); /* offset = a < 0 ? -0.99999(9)f : 0.0f */ @@ -1268,7 +1268,7 @@ lp_build_exp(struct lp_build_context *bld, LLVMValueRef x) { /* log2(e) = 1/log(2) */ - LLVMValueRef log2e = lp_build_const_scalar(bld->type, 1.4426950408889634); + LLVMValueRef log2e = lp_build_const_vec(bld->type, 1.4426950408889634); return lp_build_mul(bld, log2e, lp_build_exp2(bld, x)); } @@ -1282,7 +1282,7 @@ lp_build_log(struct lp_build_context *bld, LLVMValueRef x) { /* log(2) */ - LLVMValueRef log2 = lp_build_const_scalar(bld->type, 0.69314718055994529); + LLVMValueRef log2 = lp_build_const_vec(bld->type, 0.69314718055994529); return lp_build_mul(bld, log2, lp_build_exp2(bld, x)); } @@ -1318,7 +1318,7 @@ lp_build_polynomial(struct lp_build_context *bld, if (type.length == 1) coeff = LLVMConstReal(float_type, coeffs[i]); else - coeff = lp_build_const_scalar(type, coeffs[i]); + coeff = lp_build_const_vec(type, coeffs[i]); if(res) res = lp_build_add(bld, coeff, lp_build_mul(bld, x, res)); @@ -1375,11 +1375,11 @@ lp_build_exp2_approx(struct lp_build_context *bld, assert(type.floating && type.width == 32); - x = lp_build_min(bld, x, lp_build_const_scalar(type, 129.0)); - x = lp_build_max(bld, x, lp_build_const_scalar(type, -126.99999)); + x = lp_build_min(bld, x, lp_build_const_vec(type, 129.0)); + x = lp_build_max(bld, x, lp_build_const_vec(type, -126.99999)); /* ipart = int(x - 0.5) */ - ipart = LLVMBuildSub(bld->builder, x, lp_build_const_scalar(type, 0.5f), ""); + ipart = LLVMBuildSub(bld->builder, x, lp_build_const_vec(type, 0.5f), ""); ipart = LLVMBuildFPToSI(bld->builder, ipart, int_vec_type, ""); /* fpart = x - ipart */ @@ -1389,8 +1389,8 @@ lp_build_exp2_approx(struct lp_build_context *bld, if(p_exp2_int_part || p_exp2) { /* expipart = (float) (1 << ipart) */ - expipart = LLVMBuildAdd(bld->builder, ipart, lp_build_int_const_scalar(type, 127), ""); - expipart = LLVMBuildShl(bld->builder, expipart, lp_build_int_const_scalar(type, 23), ""); + expipart = LLVMBuildAdd(bld->builder, ipart, lp_build_const_int_vec(type, 127), ""); + expipart = LLVMBuildShl(bld->builder, expipart, lp_build_const_int_vec(type, 23), ""); expipart = LLVMBuildBitCast(bld->builder, expipart, vec_type, ""); } @@ -1456,8 +1456,8 @@ lp_build_log2_approx(struct lp_build_context *bld, LLVMTypeRef vec_type = lp_build_vec_type(type); LLVMTypeRef int_vec_type = lp_build_int_vec_type(type); - LLVMValueRef expmask = lp_build_int_const_scalar(type, 0x7f800000); - LLVMValueRef mantmask = lp_build_int_const_scalar(type, 0x007fffff); + LLVMValueRef expmask = lp_build_const_int_vec(type, 0x7f800000); + LLVMValueRef mantmask = lp_build_const_int_vec(type, 0x007fffff); LLVMValueRef one = LLVMConstBitCast(bld->one, int_vec_type); LLVMValueRef i = NULL; @@ -1482,8 +1482,8 @@ lp_build_log2_approx(struct lp_build_context *bld, } if(p_floor_log2 || p_log2) { - logexp = LLVMBuildLShr(bld->builder, exp, lp_build_int_const_scalar(type, 23), ""); - logexp = LLVMBuildSub(bld->builder, logexp, lp_build_int_const_scalar(type, 127), ""); + logexp = LLVMBuildLShr(bld->builder, exp, lp_build_const_int_vec(type, 23), ""); + logexp = LLVMBuildSub(bld->builder, logexp, lp_build_const_int_vec(type, 127), ""); logexp = LLVMBuildSIToFP(bld->builder, logexp, vec_type, ""); } diff --git a/src/gallium/auxiliary/gallivm/lp_bld_arit.h b/src/gallium/auxiliary/gallivm/lp_bld_arit.h index 7a10fe12209..31efa9921ce 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_arit.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_arit.h @@ -37,7 +37,7 @@ #define LP_BLD_ARIT_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" struct lp_type; diff --git a/src/gallium/auxiliary/gallivm/lp_bld_blend.h b/src/gallium/auxiliary/gallivm/lp_bld_blend.h index 5a9e1c1fb2f..ebbdb1a604c 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_blend.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_blend.h @@ -40,7 +40,7 @@ * for a standalone example. */ -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" #include "pipe/p_format.h" diff --git a/src/gallium/auxiliary/gallivm/lp_bld_const.c b/src/gallium/auxiliary/gallivm/lp_bld_const.c index 8a275fa72f3..57843e9a60c 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_const.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_const.c @@ -263,7 +263,7 @@ lp_build_one(struct lp_type type) if(type.sign) /* TODO: Unfortunately this caused "Tried to create a shift operation * on a non-integer type!" */ - vec = LLVMConstLShr(vec, lp_build_int_const_scalar(type, 1)); + vec = LLVMConstLShr(vec, lp_build_const_int_vec(type, 1)); #endif return vec; @@ -283,8 +283,8 @@ lp_build_one(struct lp_type type) * Build constant-valued vector from a scalar value. */ LLVMValueRef -lp_build_const_scalar(struct lp_type type, - double val) +lp_build_const_vec(struct lp_type type, + double val) { LLVMTypeRef elem_type = lp_build_elem_type(type); LLVMValueRef elems[LP_MAX_VECTOR_LENGTH]; @@ -309,7 +309,7 @@ lp_build_const_scalar(struct lp_type type, LLVMValueRef -lp_build_int_const_scalar(struct lp_type type, +lp_build_const_int_vec(struct lp_type type, long long val) { LLVMTypeRef elem_type = lp_build_int_elem_type(type); diff --git a/src/gallium/auxiliary/gallivm/lp_bld_const.h b/src/gallium/auxiliary/gallivm/lp_bld_const.h index 40786361031..9ca2f0664eb 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_const.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_const.h @@ -37,9 +37,9 @@ #define LP_BLD_CONST_H -#include "os/os_llvm.h" +#include "pipe/p_compiler.h" +#include "gallivm/lp_bld.h" -#include <pipe/p_compiler.h> struct lp_type; @@ -85,13 +85,11 @@ lp_build_one(struct lp_type type); LLVMValueRef -lp_build_const_scalar(struct lp_type type, - double val); +lp_build_const_vec(struct lp_type type, double val); LLVMValueRef -lp_build_int_const_scalar(struct lp_type type, - long long val); +lp_build_const_int_vec(struct lp_type type, long long val); LLVMValueRef diff --git a/src/gallium/auxiliary/gallivm/lp_bld_conv.c b/src/gallium/auxiliary/gallivm/lp_bld_conv.c index f77cf787213..3f7f2ebde9c 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_conv.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_conv.c @@ -114,13 +114,13 @@ lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder, scale = (double)mask/ubound; bias = (double)((unsigned long long)1 << (mantissa - n)); - res = LLVMBuildMul(builder, src, lp_build_const_scalar(src_type, scale), ""); - res = LLVMBuildAdd(builder, res, lp_build_const_scalar(src_type, bias), ""); + res = LLVMBuildMul(builder, src, lp_build_const_vec(src_type, scale), ""); + res = LLVMBuildAdd(builder, res, lp_build_const_vec(src_type, bias), ""); res = LLVMBuildBitCast(builder, res, int_vec_type, ""); if(dst_width > n) { int shift = dst_width - n; - res = LLVMBuildShl(builder, res, lp_build_int_const_scalar(src_type, shift), ""); + res = LLVMBuildShl(builder, res, lp_build_const_int_vec(src_type, shift), ""); /* TODO: Fill in the empty lower bits for additional precision? */ /* YES: this fixes progs/trivial/tri-z-eq.c. @@ -130,21 +130,21 @@ lp_build_clamped_float_to_unsigned_norm(LLVMBuilderRef builder, #if 0 { LLVMValueRef msb; - msb = LLVMBuildLShr(builder, res, lp_build_int_const_scalar(src_type, dst_width - 1), ""); - msb = LLVMBuildShl(builder, msb, lp_build_int_const_scalar(src_type, shift), ""); - msb = LLVMBuildSub(builder, msb, lp_build_int_const_scalar(src_type, 1), ""); + msb = LLVMBuildLShr(builder, res, lp_build_const_int_vec(src_type, dst_width - 1), ""); + msb = LLVMBuildShl(builder, msb, lp_build_const_int_vec(src_type, shift), ""); + msb = LLVMBuildSub(builder, msb, lp_build_const_int_vec(src_type, 1), ""); res = LLVMBuildOr(builder, res, msb, ""); } #elif 0 while(shift > 0) { - res = LLVMBuildOr(builder, res, LLVMBuildLShr(builder, res, lp_build_int_const_scalar(src_type, n), ""), ""); + res = LLVMBuildOr(builder, res, LLVMBuildLShr(builder, res, lp_build_const_int_vec(src_type, n), ""), ""); shift -= n; n *= 2; } #endif } else - res = LLVMBuildAnd(builder, res, lp_build_int_const_scalar(src_type, mask), ""); + res = LLVMBuildAnd(builder, res, lp_build_const_int_vec(src_type, mask), ""); return res; } @@ -183,10 +183,10 @@ lp_build_unsigned_norm_to_float(LLVMBuilderRef builder, if(src_width > mantissa) { int shift = src_width - mantissa; - res = LLVMBuildLShr(builder, res, lp_build_int_const_scalar(dst_type, shift), ""); + res = LLVMBuildLShr(builder, res, lp_build_const_int_vec(dst_type, shift), ""); } - bias_ = lp_build_const_scalar(dst_type, bias); + bias_ = lp_build_const_vec(dst_type, bias); res = LLVMBuildOr(builder, res, @@ -195,7 +195,7 @@ lp_build_unsigned_norm_to_float(LLVMBuilderRef builder, res = LLVMBuildBitCast(builder, res, vec_type, ""); res = LLVMBuildSub(builder, res, bias_, ""); - res = LLVMBuildMul(builder, res, lp_build_const_scalar(dst_type, scale), ""); + res = LLVMBuildMul(builder, res, lp_build_const_vec(dst_type, scale), ""); return res; } @@ -251,7 +251,7 @@ lp_build_conv(LLVMBuilderRef builder, if(dst_min == 0.0) thres = bld.zero; else - thres = lp_build_const_scalar(src_type, dst_min); + thres = lp_build_const_vec(src_type, dst_min); for(i = 0; i < num_tmps; ++i) tmp[i] = lp_build_max(&bld, tmp[i], thres); } @@ -260,7 +260,7 @@ lp_build_conv(LLVMBuilderRef builder, if(dst_max == 1.0) thres = bld.one; else - thres = lp_build_const_scalar(src_type, dst_max); + thres = lp_build_const_vec(src_type, dst_max); for(i = 0; i < num_tmps; ++i) tmp[i] = lp_build_min(&bld, tmp[i], thres); } @@ -288,7 +288,7 @@ lp_build_conv(LLVMBuilderRef builder, LLVMTypeRef tmp_vec_type; if (dst_scale != 1.0) { - LLVMValueRef scale = lp_build_const_scalar(tmp_type, dst_scale); + LLVMValueRef scale = lp_build_const_vec(tmp_type, dst_scale); for(i = 0; i < num_tmps; ++i) tmp[i] = LLVMBuildMul(builder, tmp[i], scale, ""); } @@ -315,7 +315,7 @@ lp_build_conv(LLVMBuilderRef builder, /* FIXME: compensate different offsets too */ if(src_shift > dst_shift) { - LLVMValueRef shift = lp_build_int_const_scalar(tmp_type, src_shift - dst_shift); + LLVMValueRef shift = lp_build_const_int_vec(tmp_type, src_shift - dst_shift); for(i = 0; i < num_tmps; ++i) if(src_type.sign) tmp[i] = LLVMBuildAShr(builder, tmp[i], shift, ""); @@ -388,7 +388,7 @@ lp_build_conv(LLVMBuilderRef builder, } if (src_scale != 1.0) { - LLVMValueRef scale = lp_build_const_scalar(tmp_type, 1.0/src_scale); + LLVMValueRef scale = lp_build_const_vec(tmp_type, 1.0/src_scale); for(i = 0; i < num_tmps; ++i) tmp[i] = LLVMBuildMul(builder, tmp[i], scale, ""); } @@ -400,7 +400,7 @@ lp_build_conv(LLVMBuilderRef builder, /* FIXME: compensate different offsets too */ if(src_shift < dst_shift) { - LLVMValueRef shift = lp_build_int_const_scalar(tmp_type, dst_shift - src_shift); + LLVMValueRef shift = lp_build_const_int_vec(tmp_type, dst_shift - src_shift); for(i = 0; i < num_tmps; ++i) tmp[i] = LLVMBuildShl(builder, tmp[i], shift, ""); } diff --git a/src/gallium/auxiliary/gallivm/lp_bld_conv.h b/src/gallium/auxiliary/gallivm/lp_bld_conv.h index 78e8155ff73..628831c3ada 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_conv.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_conv.h @@ -37,7 +37,7 @@ #define LP_BLD_CONV_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" struct lp_type; diff --git a/src/gallium/auxiliary/gallivm/lp_bld_debug.h b/src/gallium/auxiliary/gallivm/lp_bld_debug.h index 441ad94786f..7b010cbdb09 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_debug.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_debug.h @@ -30,7 +30,7 @@ #define LP_BLD_DEBUG_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" #include "pipe/p_compiler.h" #include "util/u_string.h" diff --git a/src/gallium/auxiliary/gallivm/lp_bld_depth.c b/src/gallium/auxiliary/gallivm/lp_bld_depth.c index f08f8eb6d8b..4ce1a27a061 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_depth.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_depth.c @@ -52,7 +52,14 @@ * Z31 Z32 Z41 Z42 Z33 Z34 Z43 Z44 ... * ... ... ... ... ... ... ... ... ... * - * FIXME: Code generate stencil test + * + * Stencil test: + * Two-sided stencil test is supported but probably not as efficient as + * it could be. Currently, we use if/then/else constructs to do the + * operations for front vs. back-facing polygons. We could probably do + * both the front and back arithmetic then use a Select() instruction to + * choose the result depending on polyon orientation. We'd have to + * measure performance both ways and see which is better. * * @author Jose Fonseca <[email protected]> */ @@ -61,11 +68,264 @@ #include "util/u_format.h" #include "lp_bld_type.h" +#include "lp_bld_arit.h" #include "lp_bld_const.h" #include "lp_bld_logic.h" #include "lp_bld_flow.h" #include "lp_bld_debug.h" #include "lp_bld_depth.h" +#include "lp_bld_swizzle.h" + + +/** Used to select fields from pipe_stencil_state */ +enum stencil_op { + S_FAIL_OP, + Z_FAIL_OP, + Z_PASS_OP +}; + + + +/** + * Do the stencil test comparison (compare FB stencil values against ref value). + * This will be used twice when generating two-sided stencil code. + * \param stencil the front/back stencil state + * \param stencilRef the stencil reference value, replicated as a vector + * \param stencilVals vector of stencil values from framebuffer + * \return vector mask of pass/fail values (~0 or 0) + */ +static LLVMValueRef +lp_build_stencil_test_single(struct lp_build_context *bld, + const struct pipe_stencil_state *stencil, + LLVMValueRef stencilRef, + LLVMValueRef stencilVals) +{ + const unsigned stencilMax = 255; /* XXX fix */ + struct lp_type type = bld->type; + LLVMValueRef res; + + assert(type.sign); + + assert(stencil->enabled); + + if (stencil->valuemask != stencilMax) { + /* compute stencilRef = stencilRef & valuemask */ + LLVMValueRef valuemask = lp_build_const_int_vec(type, stencil->valuemask); + stencilRef = LLVMBuildAnd(bld->builder, stencilRef, valuemask, ""); + /* compute stencilVals = stencilVals & valuemask */ + stencilVals = LLVMBuildAnd(bld->builder, stencilVals, valuemask, ""); + } + + res = lp_build_cmp(bld, stencil->func, stencilVals, stencilRef); + + return res; +} + + +/** + * Do the one or two-sided stencil test comparison. + * \sa lp_build_stencil_test_single + * \param face an integer indicating front (+) or back (-) facing polygon. + * If NULL, assume front-facing. + */ +static LLVMValueRef +lp_build_stencil_test(struct lp_build_context *bld, + const struct pipe_stencil_state stencil[2], + LLVMValueRef stencilRefs[2], + LLVMValueRef stencilVals, + LLVMValueRef face) +{ + LLVMValueRef res; + + assert(stencil[0].enabled); + + if (stencil[1].enabled && face) { + /* do two-sided test */ + struct lp_build_flow_context *flow_ctx; + struct lp_build_if_state if_ctx; + LLVMValueRef front_facing; + LLVMValueRef zero = LLVMConstReal(LLVMFloatType(), 0.0); + LLVMValueRef result = bld->undef; + + flow_ctx = lp_build_flow_create(bld->builder); + lp_build_flow_scope_begin(flow_ctx); + + lp_build_flow_scope_declare(flow_ctx, &result); + + /* front_facing = face > 0.0 */ + front_facing = LLVMBuildFCmp(bld->builder, LLVMRealUGT, face, zero, ""); + + lp_build_if(&if_ctx, flow_ctx, bld->builder, front_facing); + { + result = lp_build_stencil_test_single(bld, &stencil[0], + stencilRefs[0], stencilVals); + } + lp_build_else(&if_ctx); + { + result = lp_build_stencil_test_single(bld, &stencil[1], + stencilRefs[1], stencilVals); + } + lp_build_endif(&if_ctx); + + lp_build_flow_scope_end(flow_ctx); + lp_build_flow_destroy(flow_ctx); + + res = result; + } + else { + /* do single-side test */ + res = lp_build_stencil_test_single(bld, &stencil[0], + stencilRefs[0], stencilVals); + } + + return res; +} + + +/** + * Apply the stencil operator (add/sub/keep/etc) to the given vector + * of stencil values. + * \return new stencil values vector + */ +static LLVMValueRef +lp_build_stencil_op_single(struct lp_build_context *bld, + const struct pipe_stencil_state *stencil, + enum stencil_op op, + LLVMValueRef stencilRef, + LLVMValueRef stencilVals, + LLVMValueRef mask) + +{ + const unsigned stencilMax = 255; /* XXX fix */ + struct lp_type type = bld->type; + LLVMValueRef res; + LLVMValueRef max = lp_build_const_int_vec(type, stencilMax); + unsigned stencil_op; + + assert(type.sign); + + switch (op) { + case S_FAIL_OP: + stencil_op = stencil->fail_op; + break; + case Z_FAIL_OP: + stencil_op = stencil->zfail_op; + break; + case Z_PASS_OP: + stencil_op = stencil->zpass_op; + break; + default: + assert(0 && "Invalid stencil_op mode"); + stencil_op = PIPE_STENCIL_OP_KEEP; + } + + switch (stencil_op) { + case PIPE_STENCIL_OP_KEEP: + res = stencilVals; + /* we can return early for this case */ + return res; + case PIPE_STENCIL_OP_ZERO: + res = bld->zero; + break; + case PIPE_STENCIL_OP_REPLACE: + res = stencilRef; + break; + case PIPE_STENCIL_OP_INCR: + res = lp_build_add(bld, stencilVals, bld->one); + res = lp_build_min(bld, res, max); + break; + case PIPE_STENCIL_OP_DECR: + res = lp_build_sub(bld, stencilVals, bld->one); + res = lp_build_max(bld, res, bld->zero); + break; + case PIPE_STENCIL_OP_INCR_WRAP: + res = lp_build_add(bld, stencilVals, bld->one); + res = LLVMBuildAnd(bld->builder, res, max, ""); + break; + case PIPE_STENCIL_OP_DECR_WRAP: + res = lp_build_sub(bld, stencilVals, bld->one); + res = LLVMBuildAnd(bld->builder, res, max, ""); + break; + case PIPE_STENCIL_OP_INVERT: + res = LLVMBuildNot(bld->builder, stencilVals, ""); + res = LLVMBuildAnd(bld->builder, res, max, ""); + break; + default: + assert(0 && "bad stencil op mode"); + res = NULL; + } + + if (stencil->writemask != stencilMax) { + /* compute res = (res & mask) | (stencilVals & ~mask) */ + LLVMValueRef mask = lp_build_const_int_vec(type, stencil->writemask); + LLVMValueRef cmask = LLVMBuildNot(bld->builder, mask, "notWritemask"); + LLVMValueRef t1 = LLVMBuildAnd(bld->builder, res, mask, "t1"); + LLVMValueRef t2 = LLVMBuildAnd(bld->builder, stencilVals, cmask, "t2"); + res = LLVMBuildOr(bld->builder, t1, t2, "t1_or_t2"); + } + + /* only the update the vector elements enabled by 'mask' */ + res = lp_build_select(bld, mask, res, stencilVals); + + return res; +} + + +/** + * Do the one or two-sided stencil test op/update. + */ +static LLVMValueRef +lp_build_stencil_op(struct lp_build_context *bld, + const struct pipe_stencil_state stencil[2], + enum stencil_op op, + LLVMValueRef stencilRefs[2], + LLVMValueRef stencilVals, + LLVMValueRef mask, + LLVMValueRef face) + +{ + assert(stencil[0].enabled); + + if (stencil[1].enabled && face) { + /* do two-sided op */ + struct lp_build_flow_context *flow_ctx; + struct lp_build_if_state if_ctx; + LLVMValueRef front_facing; + LLVMValueRef zero = LLVMConstReal(LLVMFloatType(), 0.0); + LLVMValueRef result = bld->undef; + + flow_ctx = lp_build_flow_create(bld->builder); + lp_build_flow_scope_begin(flow_ctx); + + lp_build_flow_scope_declare(flow_ctx, &result); + + /* front_facing = face > 0.0 */ + front_facing = LLVMBuildFCmp(bld->builder, LLVMRealUGT, face, zero, ""); + + lp_build_if(&if_ctx, flow_ctx, bld->builder, front_facing); + { + result = lp_build_stencil_op_single(bld, &stencil[0], op, + stencilRefs[0], stencilVals, mask); + } + lp_build_else(&if_ctx); + { + result = lp_build_stencil_op_single(bld, &stencil[1], op, + stencilRefs[1], stencilVals, mask); + } + lp_build_endif(&if_ctx); + + lp_build_flow_scope_end(flow_ctx); + lp_build_flow_destroy(flow_ctx); + + return result; + } + else { + /* do single-sided op */ + return lp_build_stencil_op_single(bld, &stencil[0], op, + stencilRefs[0], stencilVals, mask); + } +} + /** @@ -109,105 +369,303 @@ lp_depth_type(const struct util_format_description *format_desc, /** - * Depth test. + * Compute bitmask and bit shift to apply to the incoming fragment Z values + * and the Z buffer values needed before doing the Z comparison. + * + * Note that we leave the Z bits in the position that we find them + * in the Z buffer (typically 0xffffff00 or 0x00ffffff). That lets us + * get by with fewer bit twiddling steps. */ -void -lp_build_depth_test(LLVMBuilderRef builder, - const struct pipe_depth_state *state, - struct lp_type type, - const struct util_format_description *format_desc, - struct lp_build_mask_context *mask, - LLVMValueRef src, - LLVMValueRef dst_ptr) +static boolean +get_z_shift_and_mask(const struct util_format_description *format_desc, + unsigned *shift, unsigned *mask) { - struct lp_build_context bld; + const unsigned total_bits = format_desc->block.bits; unsigned z_swizzle; - LLVMValueRef dst; - LLVMValueRef z_bitmask = NULL; - LLVMValueRef test; - - if(!state->enabled) - return; - + int chan; + unsigned padding_left, padding_right; + assert(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS); assert(format_desc->block.width == 1); assert(format_desc->block.height == 1); z_swizzle = format_desc->swizzle[0]; - if(z_swizzle == UTIL_FORMAT_SWIZZLE_NONE) - return; - /* Sanity checking */ - assert(z_swizzle < 4); - assert(format_desc->block.bits == type.width); - if(type.floating) { - assert(z_swizzle == 0); - assert(format_desc->channel[z_swizzle].type == UTIL_FORMAT_TYPE_FLOAT); - assert(format_desc->channel[z_swizzle].size == format_desc->block.bits); + if (z_swizzle == UTIL_FORMAT_SWIZZLE_NONE) + return FALSE; + + padding_right = 0; + for (chan = 0; chan < z_swizzle; ++chan) + padding_right += format_desc->channel[chan].size; + + padding_left = + total_bits - (padding_right + format_desc->channel[z_swizzle].size); + + if (padding_left || padding_right) { + unsigned long long mask_left = (1ULL << (total_bits - padding_left)) - 1; + unsigned long long mask_right = (1ULL << (padding_right)) - 1; + *mask = mask_left ^ mask_right; } else { - assert(format_desc->channel[z_swizzle].type == UTIL_FORMAT_TYPE_UNSIGNED); - assert(format_desc->channel[z_swizzle].normalized); - assert(!type.fixed); - assert(!type.sign); - assert(type.norm); + *mask = 0xffffffff; + } + + *shift = padding_left; + + return TRUE; +} + + +/** + * Compute bitmask and bit shift to apply to the framebuffer pixel values + * to put the stencil bits in the least significant position. + * (i.e. 0x000000ff) + */ +static boolean +get_s_shift_and_mask(const struct util_format_description *format_desc, + unsigned *shift, unsigned *mask) +{ + unsigned s_swizzle; + int chan, sz; + + s_swizzle = format_desc->swizzle[1]; + + if (s_swizzle == UTIL_FORMAT_SWIZZLE_NONE) + return FALSE; + + *shift = 0; + for (chan = 0; chan < s_swizzle; chan++) + *shift += format_desc->channel[chan].size; + + sz = format_desc->channel[s_swizzle].size; + *mask = (1U << sz) - 1U; + + return TRUE; +} + + + +/** + * Generate code for performing depth and/or stencil tests. + * We operate on a vector of values (typically a 2x2 quad). + * + * \param depth the depth test state + * \param stencil the front/back stencil state + * \param type the data type of the fragment depth/stencil values + * \param format_desc description of the depth/stencil surface + * \param mask the alive/dead pixel mask for the quad (vector) + * \param stencil_refs the front/back stencil ref values (scalar) + * \param z_src the incoming depth/stencil values (a 2x2 quad) + * \param zs_dst_ptr pointer to depth/stencil values in framebuffer + * \param facing contains float value indicating front/back facing polygon + */ +void +lp_build_depth_stencil_test(LLVMBuilderRef builder, + const struct pipe_depth_state *depth, + const struct pipe_stencil_state stencil[2], + struct lp_type type, + const struct util_format_description *format_desc, + struct lp_build_mask_context *mask, + LLVMValueRef stencil_refs[2], + LLVMValueRef z_src, + LLVMValueRef zs_dst_ptr, + LLVMValueRef face) +{ + struct lp_build_context bld; + struct lp_build_context sbld; + struct lp_type s_type; + LLVMValueRef zs_dst, z_dst = NULL; + LLVMValueRef stencil_vals = NULL; + LLVMValueRef z_bitmask = NULL, stencil_shift = NULL; + LLVMValueRef z_pass = NULL, s_pass_mask = NULL; + LLVMValueRef orig_mask = mask->value; + + /* Sanity checking */ + { + const unsigned z_swizzle = format_desc->swizzle[0]; + const unsigned s_swizzle = format_desc->swizzle[1]; + + assert(z_swizzle != UTIL_FORMAT_SWIZZLE_NONE || + s_swizzle != UTIL_FORMAT_SWIZZLE_NONE); + + assert(depth->enabled || stencil[0].enabled); + + assert(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS); + assert(format_desc->block.width == 1); + assert(format_desc->block.height == 1); + + if (stencil[0].enabled) { + assert(format_desc->format == PIPE_FORMAT_Z24S8_UNORM || + format_desc->format == PIPE_FORMAT_S8Z24_UNORM); + } + + assert(z_swizzle < 4); + assert(format_desc->block.bits == type.width); + if (type.floating) { + assert(z_swizzle == 0); + assert(format_desc->channel[z_swizzle].type == + UTIL_FORMAT_TYPE_FLOAT); + assert(format_desc->channel[z_swizzle].size == + format_desc->block.bits); + } + else { + assert(format_desc->channel[z_swizzle].type == + UTIL_FORMAT_TYPE_UNSIGNED); + assert(format_desc->channel[z_swizzle].normalized); + assert(!type.fixed); + assert(!type.sign); + assert(type.norm); + } } - /* Setup build context */ + + /* Setup build context for Z vals */ lp_build_context_init(&bld, builder, type); - dst = LLVMBuildLoad(builder, dst_ptr, ""); + /* Setup build context for stencil vals */ + s_type = lp_type_int_vec(type.width); + lp_build_context_init(&sbld, builder, s_type); + + /* Load current z/stencil value from z/stencil buffer */ + zs_dst = LLVMBuildLoad(builder, zs_dst_ptr, ""); + + lp_build_name(zs_dst, "zsbufval"); - lp_build_name(dst, "zsbuf"); - /* Align the source depth bits with the destination's, and mask out any - * stencil or padding bits from both */ - if(format_desc->channel[z_swizzle].size == format_desc->block.bits) { - assert(z_swizzle == 0); - /* nothing to do */ + /* Compute and apply the Z/stencil bitmasks and shifts. + */ + { + unsigned z_shift, z_mask; + unsigned s_shift, s_mask; + + if (get_z_shift_and_mask(format_desc, &z_shift, &z_mask)) { + if (z_shift) { + LLVMValueRef shift = lp_build_const_int_vec(type, z_shift); + z_src = LLVMBuildLShr(builder, z_src, shift, ""); + } + + if (z_mask != 0xffffffff) { + LLVMValueRef mask = lp_build_const_int_vec(type, z_mask); + z_src = LLVMBuildAnd(builder, z_src, mask, ""); + z_dst = LLVMBuildAnd(builder, zs_dst, mask, ""); + z_bitmask = mask; /* used below */ + } + else { + z_dst = zs_dst; + } + + lp_build_name(z_dst, "zsbuf.z"); + } + + if (get_s_shift_and_mask(format_desc, &s_shift, &s_mask)) { + if (s_shift) { + LLVMValueRef shift = lp_build_const_int_vec(type, s_shift); + stencil_vals = LLVMBuildLShr(builder, zs_dst, shift, ""); + stencil_shift = shift; /* used below */ + } + else { + stencil_vals = zs_dst; + } + + if (s_mask != 0xffffffff) { + LLVMValueRef mask = lp_build_const_int_vec(type, s_mask); + stencil_vals = LLVMBuildAnd(builder, stencil_vals, mask, ""); + } + + lp_build_name(stencil_vals, "stencil"); + } } - else { - unsigned padding_left; - unsigned padding_right; - unsigned chan; - - assert(format_desc->layout == UTIL_FORMAT_LAYOUT_PLAIN); - assert(format_desc->channel[z_swizzle].type == UTIL_FORMAT_TYPE_UNSIGNED); - assert(format_desc->channel[z_swizzle].size <= format_desc->block.bits); - assert(format_desc->channel[z_swizzle].normalized); - - padding_right = 0; - for(chan = 0; chan < z_swizzle; ++chan) - padding_right += format_desc->channel[chan].size; - padding_left = format_desc->block.bits - - (padding_right + format_desc->channel[z_swizzle].size); - - if(padding_left || padding_right) { - const unsigned long long mask_left = ((unsigned long long)1 << (format_desc->block.bits - padding_left)) - 1; - const unsigned long long mask_right = ((unsigned long long)1 << (padding_right)) - 1; - z_bitmask = lp_build_int_const_scalar(type, mask_left ^ mask_right); + + + if (stencil[0].enabled) { + /* convert scalar stencil refs into vectors */ + stencil_refs[0] = lp_build_broadcast_scalar(&bld, stencil_refs[0]); + stencil_refs[1] = lp_build_broadcast_scalar(&bld, stencil_refs[1]); + + s_pass_mask = lp_build_stencil_test(&sbld, stencil, + stencil_refs, stencil_vals, face); + + /* apply stencil-fail operator */ + { + LLVMValueRef s_fail_mask = lp_build_andc(&bld, orig_mask, s_pass_mask); + stencil_vals = lp_build_stencil_op(&sbld, stencil, S_FAIL_OP, + stencil_refs, stencil_vals, + s_fail_mask, face); + } + } + + if (depth->enabled) { + /* compare src Z to dst Z, returning 'pass' mask */ + z_pass = lp_build_cmp(&bld, depth->func, z_src, z_dst); + + if (!stencil[0].enabled) { + /* We can potentially skip all remaining operations here, but only + * if stencil is disabled because we still need to update the stencil + * buffer values. Don't need to update Z buffer values. + */ + lp_build_mask_update(mask, z_pass); + } + + if (depth->writemask) { + if(z_bitmask) + z_bitmask = LLVMBuildAnd(builder, mask->value, z_bitmask, ""); + else + z_bitmask = mask->value; + + z_dst = lp_build_select(&bld, z_bitmask, z_src, z_dst); } - if(padding_left) - src = LLVMBuildLShr(builder, src, lp_build_int_const_scalar(type, padding_left), ""); - if(padding_right) - src = LLVMBuildAnd(builder, src, z_bitmask, ""); - if(padding_left || padding_right) - dst = LLVMBuildAnd(builder, dst, z_bitmask, ""); + if (stencil[0].enabled) { + /* update stencil buffer values according to z pass/fail result */ + LLVMValueRef z_fail_mask, z_pass_mask; + + /* apply Z-fail operator */ + z_fail_mask = lp_build_andc(&bld, orig_mask, z_pass); + stencil_vals = lp_build_stencil_op(&sbld, stencil, Z_FAIL_OP, + stencil_refs, stencil_vals, + z_fail_mask, face); + + /* apply Z-pass operator */ + z_pass_mask = LLVMBuildAnd(bld.builder, orig_mask, z_pass, ""); + stencil_vals = lp_build_stencil_op(&sbld, stencil, Z_PASS_OP, + stencil_refs, stencil_vals, + z_pass_mask, face); + } + } + else { + /* No depth test: apply Z-pass operator to stencil buffer values which + * passed the stencil test. + */ + s_pass_mask = LLVMBuildAnd(bld.builder, orig_mask, s_pass_mask, ""); + stencil_vals = lp_build_stencil_op(&sbld, stencil, Z_PASS_OP, + stencil_refs, stencil_vals, + s_pass_mask, face); } - lp_build_name(dst, "zsbuf.z"); + /* The Z bits are already in the right place but we may need to shift the + * stencil bits before ORing Z with Stencil to make the final pixel value. + */ + if (stencil_vals && stencil_shift) + stencil_vals = LLVMBuildShl(bld.builder, stencil_vals, + stencil_shift, ""); - test = lp_build_cmp(&bld, state->func, src, dst); - lp_build_mask_update(mask, test); + /* Finally, merge/store the z/stencil values */ + if ((depth->enabled && depth->writemask) || + (stencil[0].enabled && stencil[0].writemask)) { - if(state->writemask) { - if(z_bitmask) - z_bitmask = LLVMBuildAnd(builder, mask->value, z_bitmask, ""); + if (z_dst && stencil_vals) + zs_dst = LLVMBuildOr(bld.builder, z_dst, stencil_vals, ""); + else if (z_dst) + zs_dst = z_dst; else - z_bitmask = mask->value; + zs_dst = stencil_vals; - dst = lp_build_select(&bld, z_bitmask, src, dst); - LLVMBuildStore(builder, dst, dst_ptr); + LLVMBuildStore(builder, zs_dst, zs_dst_ptr); } + + if (s_pass_mask) + lp_build_mask_update(mask, s_pass_mask); + + if (depth->enabled && stencil[0].enabled) + lp_build_mask_update(mask, z_pass); } diff --git a/src/gallium/auxiliary/gallivm/lp_bld_depth.h b/src/gallium/auxiliary/gallivm/lp_bld_depth.h index 8be80024ae8..27dd46b625d 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_depth.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_depth.h @@ -36,7 +36,7 @@ #define LP_BLD_DEPTH_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" struct pipe_depth_state; @@ -51,13 +51,16 @@ lp_depth_type(const struct util_format_description *format_desc, void -lp_build_depth_test(LLVMBuilderRef builder, - const struct pipe_depth_state *state, - struct lp_type type, - const struct util_format_description *format_desc, - struct lp_build_mask_context *mask, - LLVMValueRef src, - LLVMValueRef dst_ptr); +lp_build_depth_stencil_test(LLVMBuilderRef builder, + const struct pipe_depth_state *depth, + const struct pipe_stencil_state stencil[2], + struct lp_type type, + const struct util_format_description *format_desc, + struct lp_build_mask_context *mask, + LLVMValueRef stencil_refs[2], + LLVMValueRef zs_src, + LLVMValueRef zs_dst_ptr, + LLVMValueRef facing); #endif /* !LP_BLD_DEPTH_H */ diff --git a/src/gallium/auxiliary/gallivm/lp_bld_flow.h b/src/gallium/auxiliary/gallivm/lp_bld_flow.h index e1588365491..c2b50e1b602 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_flow.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_flow.h @@ -35,7 +35,7 @@ #define LP_BLD_FLOW_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" struct lp_type; diff --git a/src/gallium/auxiliary/gallivm/lp_bld_format.h b/src/gallium/auxiliary/gallivm/lp_bld_format.h index 8972c0dc178..73ab6de3f21 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_format.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_format.h @@ -34,7 +34,7 @@ * Pixel format helpers. */ -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" #include "pipe/p_format.h" diff --git a/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c index abb27e4c328..45ee4b12ced 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c @@ -114,10 +114,10 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder, case UTIL_FORMAT_TYPE_UNSIGNED: if(type.floating) { if(start) - input = LLVMBuildLShr(builder, input, lp_build_int_const_scalar(type, start), ""); + input = LLVMBuildLShr(builder, input, lp_build_const_int_vec(type, start), ""); if(stop < format_desc->block.bits) { unsigned mask = ((unsigned long long)1 << width) - 1; - input = LLVMBuildAnd(builder, input, lp_build_int_const_scalar(type, mask), ""); + input = LLVMBuildAnd(builder, input, lp_build_const_int_vec(type, mask), ""); } if(format_desc->channel[chan].normalized) diff --git a/src/gallium/auxiliary/gallivm/lp_bld_interp.c b/src/gallium/auxiliary/gallivm/lp_bld_interp.c index 2fc894017d8..09efb161217 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_interp.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_interp.c @@ -289,17 +289,17 @@ pos_update(struct lp_build_interp_soa_context *bld, int quad_index) /* top-right or bottom-right quad in block */ /* build x += xstep */ x = lp_build_add(&bld->base, x, - lp_build_const_scalar(bld->base.type, xstep)); + lp_build_const_vec(bld->base.type, xstep)); } if (quad_index == 2) { /* bottom-left quad in block */ /* build y += ystep */ y = lp_build_add(&bld->base, y, - lp_build_const_scalar(bld->base.type, ystep)); + lp_build_const_vec(bld->base.type, ystep)); /* build x -= xstep */ x = lp_build_sub(&bld->base, x, - lp_build_const_scalar(bld->base.type, xstep)); + lp_build_const_vec(bld->base.type, xstep)); } lp_build_name(x, "pos.x"); diff --git a/src/gallium/auxiliary/gallivm/lp_bld_interp.h b/src/gallium/auxiliary/gallivm/lp_bld_interp.h index 177b5e943ee..a4937bbb048 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_interp.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_interp.h @@ -41,7 +41,7 @@ #define LP_BLD_INTERP_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" #include "tgsi/tgsi_exec.h" diff --git a/src/gallium/auxiliary/gallivm/lp_bld_intr.h b/src/gallium/auxiliary/gallivm/lp_bld_intr.h index 7d5506c7338..977f7673228 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_intr.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_intr.h @@ -37,7 +37,7 @@ #define LP_BLD_INTR_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" /** diff --git a/src/gallium/auxiliary/gallivm/lp_bld_logic.c b/src/gallium/auxiliary/gallivm/lp_bld_logic.c index f3df3dd1388..a3b69701162 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_logic.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_logic.c @@ -193,7 +193,7 @@ lp_build_compare(LLVMBuilderRef builder, if(table[func].gt && ((type.width == 8 && type.sign) || (type.width != 8 && !type.sign))) { - LLVMValueRef msb = lp_build_int_const_scalar(type, (unsigned long long)1 << (type.width - 1)); + LLVMValueRef msb = lp_build_const_int_vec(type, (unsigned long long)1 << (type.width - 1)); a = LLVMBuildXor(builder, a, msb, ""); b = LLVMBuildXor(builder, b, msb, ""); } @@ -483,3 +483,13 @@ lp_build_alloca(struct lp_build_context *bld) return LLVMBuildAlloca(bld->builder, lp_build_elem_type(type), ""); } } + + +/** Return (a & ~b) */ +LLVMValueRef +lp_build_andc(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b) +{ + b = LLVMBuildNot(bld->builder, b, ""); + b = LLVMBuildAnd(bld->builder, a, b, ""); + return b; +} diff --git a/src/gallium/auxiliary/gallivm/lp_bld_logic.h b/src/gallium/auxiliary/gallivm/lp_bld_logic.h index b54ec13b701..00a8c750196 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_logic.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_logic.h @@ -37,7 +37,7 @@ #define LP_BLD_LOGIC_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" #include "pipe/p_defines.h" /* For PIPE_FUNC_xxx */ @@ -79,4 +79,9 @@ lp_build_select_aos(struct lp_build_context *bld, LLVMValueRef lp_build_alloca(struct lp_build_context *bld); + +LLVMValueRef +lp_build_andc(struct lp_build_context *bld, LLVMValueRef a, LLVMValueRef b); + + #endif /* !LP_BLD_LOGIC_H */ diff --git a/src/gallium/auxiliary/gallivm/lp_bld_pack.c b/src/gallium/auxiliary/gallivm/lp_bld_pack.c index 23398f41f99..2daa8a3b582 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_pack.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_pack.c @@ -164,7 +164,7 @@ lp_build_unpack2(LLVMBuilderRef builder, if(dst_type.sign && src_type.sign) { /* Replicate the sign bit in the most significant bits */ - msb = LLVMBuildAShr(builder, src, lp_build_int_const_scalar(src_type, src_type.width - 1), ""); + msb = LLVMBuildAShr(builder, src, lp_build_const_int_vec(src_type, src_type.width - 1), ""); } else /* Most significant bits always zero */ @@ -361,7 +361,7 @@ lp_build_packs2(LLVMBuilderRef builder, if(clamp) { struct lp_build_context bld; unsigned dst_bits = dst_type.sign ? dst_type.width - 1 : dst_type.width; - LLVMValueRef dst_max = lp_build_int_const_scalar(src_type, ((unsigned long long)1 << dst_bits) - 1); + LLVMValueRef dst_max = lp_build_const_int_vec(src_type, ((unsigned long long)1 << dst_bits) - 1); lp_build_context_init(&bld, builder, src_type); lo = lp_build_min(&bld, lo, dst_max); hi = lp_build_min(&bld, hi, dst_max); diff --git a/src/gallium/auxiliary/gallivm/lp_bld_pack.h b/src/gallium/auxiliary/gallivm/lp_bld_pack.h index 346a17d5803..41adeed220c 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_pack.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_pack.h @@ -37,7 +37,7 @@ #define LP_BLD_PACK_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" struct lp_type; diff --git a/src/gallium/auxiliary/gallivm/lp_bld_printf.c b/src/gallium/auxiliary/gallivm/lp_bld_printf.c new file mode 100644 index 00000000000..78c9ec778b6 --- /dev/null +++ b/src/gallium/auxiliary/gallivm/lp_bld_printf.c @@ -0,0 +1,113 @@ +/************************************************************************** + * + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <stdio.h> + +#include "util/u_debug.h" +#include "util/u_memory.h" +#include "lp_bld_printf.h" + + +static int +lp_get_printf_arg_count(const char *fmt) +{ + int count =0; + const char *p = fmt; + int c; + + while ((c = *p++)) { + if (c != '%') + continue; + switch (*p) { + case '\0': + continue; + case '%': + p++; + continue; + case '.': + if (p[1] == '*' && p[2] == 's') { + count += 2; + p += 3; + continue; + } + default: + count ++; + } + } + return count; +} + +LLVMValueRef +lp_build_const_string_variable(LLVMModuleRef module, const char *str, int len) +{ + LLVMValueRef string = LLVMAddGlobal(module, LLVMArrayType(LLVMInt8Type(), len + 1), ""); + LLVMSetGlobalConstant(string, TRUE); + LLVMSetLinkage(string, LLVMInternalLinkage); + LLVMSetInitializer(string, LLVMConstString(str, len + 1, TRUE)); + return string; +} + + +/** + * lp_build_printf. + * + * Build printf call in LLVM IR. The output goes to stdout. + * The additional variable arguments need to have type + * LLVMValueRef. + */ +LLVMValueRef +lp_build_printf(LLVMBuilderRef builder, const char *fmt, ...) +{ + va_list arglist; + int i = 0; + int argcount = lp_get_printf_arg_count(fmt); + LLVMModuleRef module = LLVMGetGlobalParent(LLVMGetBasicBlockParent(LLVMGetInsertBlock(builder))); + LLVMValueRef params[50]; + LLVMValueRef fmtarg = lp_build_const_string_variable(module, fmt, strlen(fmt) + 1); + LLVMValueRef int0 = LLVMConstInt(LLVMInt32Type(), 0, 0); + LLVMValueRef index[2]; + LLVMValueRef func_printf = LLVMGetNamedFunction(module, "printf"); + + assert(Elements(params) >= argcount + 1); + + index[0] = index[1] = int0; + + if (!func_printf) { + LLVMTypeRef printf_type = LLVMFunctionType(LLVMIntType(32), NULL, 0, 1); + func_printf = LLVMAddFunction(module, "printf", printf_type); + } + + params[0] = LLVMBuildGEP(builder, fmtarg, index, 2, ""); + + va_start(arglist, fmt); + for (i = 1; i <= argcount; i++) + params[i] = va_arg(arglist, LLVMValueRef); + va_end(arglist); + + return LLVMBuildCall(builder, func_printf, params, argcount + 1, ""); +} + diff --git a/src/gallium/auxiliary/gallivm/lp_bld_printf.h b/src/gallium/auxiliary/gallivm/lp_bld_printf.h new file mode 100644 index 00000000000..83bd8f1d557 --- /dev/null +++ b/src/gallium/auxiliary/gallivm/lp_bld_printf.h @@ -0,0 +1,39 @@ +/************************************************************************** + * + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef LP_BLD_PRINTF_H +#define LP_BLD_PRINTF_H + + +#include "pipe/p_compiler.h" +#include "lp_bld.h" + +LLVMValueRef lp_build_const_string_variable(LLVMModuleRef module, const char *str, int len); +LLVMValueRef lp_build_printf(LLVMBuilderRef builder, const char *fmt, ...); + +#endif + diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.c b/src/gallium/auxiliary/gallivm/lp_bld_sample.c index 2f74aa5e00a..bb76ad4c6bf 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.c @@ -173,7 +173,7 @@ lp_build_sample_offset(struct lp_build_context *bld, LLVMValueRef x_stride; LLVMValueRef offset; - x_stride = lp_build_const_scalar(bld->type, format_desc->block.bits/8); + x_stride = lp_build_const_vec(bld->type, format_desc->block.bits/8); if(format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) { LLVMValueRef x_lo, x_hi; @@ -195,9 +195,9 @@ lp_build_sample_offset(struct lp_build_context *bld, y_hi = LLVMBuildLShr(bld->builder, y, bld->one, ""); x_stride_lo = x_stride; - y_stride_lo = lp_build_const_scalar(bld->type, 2*format_desc->block.bits/8); + y_stride_lo = lp_build_const_vec(bld->type, 2*format_desc->block.bits/8); - x_stride_hi = lp_build_const_scalar(bld->type, 4*format_desc->block.bits/8); + x_stride_hi = lp_build_const_vec(bld->type, 4*format_desc->block.bits/8); y_stride_hi = LLVMBuildShl(bld->builder, y_stride, bld->one, ""); x_offset_lo = lp_build_mul(bld, x_lo, x_stride_lo); diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.h b/src/gallium/auxiliary/gallivm/lp_bld_sample.h index 7f08bfaac1f..92f3c57435a 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.h @@ -36,7 +36,7 @@ #define LP_BLD_SAMPLE_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" struct pipe_texture; struct pipe_sampler_state; diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c index 9741dbb389c..995c016b9dd 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c @@ -292,7 +292,7 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld, int chan; for (chan = 0; chan < 4; chan++) { LLVMValueRef border_chan = - lp_build_const_scalar(bld->texel_type, + lp_build_const_vec(bld->texel_type, bld->static_state->border_color[chan]); texel[chan] = lp_build_select(&bld->texel_bld, use_border, border_chan, texel[chan]); @@ -457,8 +457,8 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, struct lp_build_context *coord_bld = &bld->coord_bld; struct lp_build_context *int_coord_bld = &bld->int_coord_bld; struct lp_build_context *uint_coord_bld = &bld->uint_coord_bld; - LLVMValueRef two = lp_build_const_scalar(coord_bld->type, 2.0); - LLVMValueRef half = lp_build_const_scalar(coord_bld->type, 0.5); + LLVMValueRef two = lp_build_const_vec(coord_bld->type, 2.0); + LLVMValueRef half = lp_build_const_vec(coord_bld->type, 0.5); LLVMValueRef length_f = lp_build_int_to_float(coord_bld, length); LLVMValueRef length_minus_one = lp_build_sub(uint_coord_bld, length, uint_coord_bld->one); LLVMValueRef length_f_minus_one = lp_build_sub(coord_bld, length_f, coord_bld->one); @@ -512,7 +512,7 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, else { LLVMValueRef min, max; /* clamp to [0.5, length - 0.5] */ - min = lp_build_const_scalar(coord_bld->type, 0.5F); + min = lp_build_const_vec(coord_bld->type, 0.5F); max = lp_build_sub(coord_bld, length_f, min); coord = lp_build_clamp(coord_bld, coord, min, max); } @@ -533,7 +533,7 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, if (bld->static_state->normalized_coords) { /* min = -1.0 / (2 * length) = -0.5 / length */ min = lp_build_mul(coord_bld, - lp_build_const_scalar(coord_bld->type, -0.5F), + lp_build_const_vec(coord_bld->type, -0.5F), lp_build_rcp(coord_bld, length_f)); /* max = 1.0 - min */ max = lp_build_sub(coord_bld, coord_bld->one, min); @@ -545,7 +545,7 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, } else { /* clamp to [-0.5, length + 0.5] */ - min = lp_build_const_scalar(coord_bld->type, -0.5F); + min = lp_build_const_vec(coord_bld->type, -0.5F); max = lp_build_sub(coord_bld, length_f, min); coord = lp_build_clamp(coord_bld, coord, min, max); coord = lp_build_sub(coord_bld, coord, half); @@ -620,7 +620,7 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, LLVMValueRef min, max; /* min = -1.0 / (2 * length) = -0.5 / length */ min = lp_build_mul(coord_bld, - lp_build_const_scalar(coord_bld->type, -0.5F), + lp_build_const_vec(coord_bld->type, -0.5F), lp_build_rcp(coord_bld, length_f)); /* max = 1.0 - min */ max = lp_build_sub(coord_bld, coord_bld->one, min); @@ -665,7 +665,7 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld, struct lp_build_context *coord_bld = &bld->coord_bld; struct lp_build_context *int_coord_bld = &bld->int_coord_bld; struct lp_build_context *uint_coord_bld = &bld->uint_coord_bld; - LLVMValueRef two = lp_build_const_scalar(coord_bld->type, 2.0); + LLVMValueRef two = lp_build_const_vec(coord_bld->type, 2.0); LLVMValueRef length_f = lp_build_int_to_float(coord_bld, length); LLVMValueRef length_minus_one = lp_build_sub(uint_coord_bld, length, uint_coord_bld->one); LLVMValueRef length_f_minus_one = lp_build_sub(coord_bld, length_f, coord_bld->one); @@ -708,7 +708,7 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld, } else { /* clamp to [0.5, length - 0.5] */ - min = lp_build_const_scalar(coord_bld->type, 0.5F); + min = lp_build_const_vec(coord_bld->type, 0.5F); max = lp_build_sub(coord_bld, length_f, min); } /* coord = clamp(coord, min, max) */ @@ -724,7 +724,7 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld, if (bld->static_state->normalized_coords) { /* min = -1.0 / (2 * length) = -0.5 / length */ min = lp_build_mul(coord_bld, - lp_build_const_scalar(coord_bld->type, -0.5F), + lp_build_const_vec(coord_bld->type, -0.5F), lp_build_rcp(coord_bld, length_f)); /* max = length - min */ max = lp_build_sub(coord_bld, length_f, min); @@ -733,7 +733,7 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld, } else { /* clamp to [-0.5, length + 0.5] */ - min = lp_build_const_scalar(coord_bld->type, -0.5F); + min = lp_build_const_vec(coord_bld->type, -0.5F); max = lp_build_sub(coord_bld, length_f, min); } /* coord = clamp(coord, min, max) */ @@ -1226,7 +1226,7 @@ static LLVMValueRef lp_build_cube_ima(struct lp_build_context *coord_bld, LLVMValueRef coord) { /* ima = -0.5 / abs(coord); */ - LLVMValueRef negHalf = lp_build_const_scalar(coord_bld->type, -0.5); + LLVMValueRef negHalf = lp_build_const_vec(coord_bld->type, -0.5); LLVMValueRef absCoord = lp_build_abs(coord_bld, coord); LLVMValueRef ima = lp_build_mul(coord_bld, negHalf, lp_build_rcp(coord_bld, absCoord)); @@ -1246,7 +1246,7 @@ lp_build_cube_coord(struct lp_build_context *coord_bld, LLVMValueRef coord, LLVMValueRef ima) { /* return negate(coord) * ima * sign + 0.5; */ - LLVMValueRef half = lp_build_const_scalar(coord_bld->type, 0.5); + LLVMValueRef half = lp_build_const_vec(coord_bld->type, 0.5); LLVMValueRef res; assert(negate_coord == +1 || negate_coord == -1); @@ -1708,7 +1708,7 @@ lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder, LLVMValueRef packed, LLVMValueRef *rgba) { - LLVMValueRef mask = lp_build_int_const_scalar(dst_type, 0xff); + LLVMValueRef mask = lp_build_const_int_vec(dst_type, 0xff); unsigned chan; /* Decode the input vector components */ @@ -1720,7 +1720,7 @@ lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder, input = packed; if(start) - input = LLVMBuildLShr(builder, input, lp_build_int_const_scalar(dst_type, start), ""); + input = LLVMBuildLShr(builder, input, lp_build_const_int_vec(dst_type, start), ""); if(stop < 32) input = LLVMBuildAnd(builder, input, mask, ""); @@ -1782,17 +1782,17 @@ lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld, t = LLVMBuildFPToSI(builder, t, i32_vec_type, ""); /* subtract 0.5 (add -128) */ - i32_c128 = lp_build_int_const_scalar(i32.type, -128); + i32_c128 = lp_build_const_int_vec(i32.type, -128); s = LLVMBuildAdd(builder, s, i32_c128, ""); t = LLVMBuildAdd(builder, t, i32_c128, ""); /* compute floor (shift right 8) */ - i32_c8 = lp_build_int_const_scalar(i32.type, 8); + i32_c8 = lp_build_const_int_vec(i32.type, 8); s_ipart = LLVMBuildAShr(builder, s, i32_c8, ""); t_ipart = LLVMBuildAShr(builder, t, i32_c8, ""); /* compute fractional part (AND with 0xff) */ - i32_c255 = lp_build_int_const_scalar(i32.type, 255); + i32_c255 = lp_build_const_int_vec(i32.type, 255); s_fpart = LLVMBuildAnd(builder, s, i32_c255, ""); t_fpart = LLVMBuildAnd(builder, t, i32_c255, ""); @@ -1959,7 +1959,7 @@ lp_build_sample_compare(struct lp_build_sample_context *bld, } assert(res); - res = lp_build_mul(texel_bld, res, lp_build_const_scalar(texel_bld->type, 0.25)); + res = lp_build_mul(texel_bld, res, lp_build_const_vec(texel_bld->type, 0.25)); /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */ for(chan = 0; chan < 3; ++chan) diff --git a/src/gallium/auxiliary/gallivm/lp_bld_struct.h b/src/gallium/auxiliary/gallivm/lp_bld_struct.h index 34478c10f51..147336edb4b 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_struct.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_struct.h @@ -37,7 +37,7 @@ #define LP_BLD_STRUCT_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" #include <llvm-c/Target.h> #include "util/u_debug.h" diff --git a/src/gallium/auxiliary/gallivm/lp_bld_swizzle.c b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.c index 64e81f7b1fe..278c838eaca 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_swizzle.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.c @@ -144,9 +144,9 @@ lp_build_broadcast_aos(struct lp_build_context *bld, #endif if(shift > 0) - tmp = LLVMBuildLShr(bld->builder, a, lp_build_int_const_scalar(type4, shift*type.width), ""); + tmp = LLVMBuildLShr(bld->builder, a, lp_build_const_int_vec(type4, shift*type.width), ""); if(shift < 0) - tmp = LLVMBuildShl(bld->builder, a, lp_build_int_const_scalar(type4, -shift*type.width), ""); + tmp = LLVMBuildShl(bld->builder, a, lp_build_const_int_vec(type4, -shift*type.width), ""); assert(tmp); if(tmp) diff --git a/src/gallium/auxiliary/gallivm/lp_bld_swizzle.h b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.h index 57b5cc079f2..138ca620e63 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_swizzle.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_swizzle.h @@ -37,7 +37,7 @@ #define LP_BLD_SWIZZLE_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" struct lp_type; diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h b/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h index 0f2f8a65b10..63b938bfa98 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h @@ -35,7 +35,7 @@ #ifndef LP_BLD_TGSI_H #define LP_BLD_TGSI_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" struct tgsi_token; diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c index 5ec59d636cb..8901e656aed 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c @@ -475,7 +475,7 @@ emit_store( break; case TGSI_SAT_MINUS_PLUS_ONE: - value = lp_build_max(&bld->base, value, lp_build_const_scalar(bld->base.type, -1.0)); + value = lp_build_max(&bld->base, value, lp_build_const_vec(bld->base.type, -1.0)); value = lp_build_min(&bld->base, value, bld->base.one); break; @@ -651,32 +651,40 @@ emit_declaration( unsigned first = decl->Range.First; unsigned last = decl->Range.Last; unsigned idx, i; + LLVMBasicBlockRef current_block = + LLVMGetInsertBlock(bld->base.builder); + LLVMBasicBlockRef first_block = + LLVMGetEntryBasicBlock( + LLVMGetBasicBlockParent(current_block)); + LLVMValueRef first_inst = + LLVMGetFirstInstruction(first_block); + + /* we want alloca's to be the first instruction + * in the function so we need to rewind the builder + * to the very beginning */ + LLVMPositionBuilderBefore(bld->base.builder, + first_inst); for (idx = first; idx <= last; ++idx) { - boolean ok; - switch (decl->Declaration.File) { case TGSI_FILE_TEMPORARY: for (i = 0; i < NUM_CHANNELS; i++) bld->temps[idx][i] = lp_build_alloca(&bld->base); - ok = TRUE; break; case TGSI_FILE_OUTPUT: for (i = 0; i < NUM_CHANNELS; i++) bld->outputs[idx][i] = lp_build_alloca(&bld->base); - ok = TRUE; break; default: /* don't need to declare other vars */ - ok = TRUE; + break; } - - if (!ok) - return FALSE; } + LLVMPositionBuilderAtEnd(bld->base.builder, + current_block); return TRUE; } @@ -996,7 +1004,7 @@ emit_instruction( src0 = emit_fetch( bld, inst, 0, chan_index ); src1 = emit_fetch( bld, inst, 1, chan_index ); src2 = emit_fetch( bld, inst, 2, chan_index ); - tmp1 = lp_build_const_scalar(bld->base.type, 0.5); + tmp1 = lp_build_const_vec(bld->base.type, 0.5); tmp0 = lp_build_cmp( &bld->base, PIPE_FUNC_GREATER, src2, tmp1); dst0[chan_index] = lp_build_select( &bld->base, tmp0, src0, src1 ); } @@ -1713,7 +1721,7 @@ lp_build_tgsi_soa(LLVMBuilderRef builder, assert(num_immediates < LP_MAX_IMMEDIATES); for( i = 0; i < size; ++i ) bld.immediates[num_immediates][i] = - lp_build_const_scalar(type, parse.FullToken.FullImmediate.u[i].Float); + lp_build_const_vec(type, parse.FullToken.FullImmediate.u[i].Float); for( i = size; i < 4; ++i ) bld.immediates[num_immediates][i] = bld.base.undef; num_immediates++; diff --git a/src/gallium/auxiliary/gallivm/lp_bld_type.h b/src/gallium/auxiliary/gallivm/lp_bld_type.h index 5b351476ac2..cd59d2faa66 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_type.h +++ b/src/gallium/auxiliary/gallivm/lp_bld_type.h @@ -37,9 +37,9 @@ #define LP_BLD_TYPE_H -#include "os/os_llvm.h" +#include "pipe/p_compiler.h" +#include "gallivm/lp_bld.h" -#include <pipe/p_compiler.h> /** diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c index 86f9266c95f..0f2ae05daed 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c @@ -227,6 +227,8 @@ pb_cache_is_buffer_compat(struct pb_cache_buffer *buf, pb_size size, const struct pb_desc *desc) { + void *map; + if(buf->base.base.size < size) return FALSE; @@ -239,6 +241,13 @@ pb_cache_is_buffer_compat(struct pb_cache_buffer *buf, if(!pb_check_usage(desc->usage, buf->base.base.usage)) return FALSE; + + map = pb_map(buf->buffer, PIPE_BUFFER_USAGE_DONTBLOCK); + if (!map) { + return FALSE; + } + + pb_unmap(buf->buffer); return TRUE; } diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c index f675427d987..7595214bdf2 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c +++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c @@ -87,7 +87,7 @@ void x86_print_reg( struct x86_reg reg ) foo++; \ if (*foo) \ foo++; \ - debug_printf( "\n% 4x% 15s ", p->csr - p->store, foo ); \ + debug_printf( "\n%4x %14s ", p->csr - p->store, foo ); \ } while (0) #define DUMP_I( I ) do { \ diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h index f7612d416a0..319b836ffb1 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.h +++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.h @@ -102,7 +102,7 @@ enum sse_cc { #define cc_Z cc_E #define cc_NZ cc_NE -/* Begin/end/retreive function creation: +/* Begin/end/retrieve function creation: */ @@ -311,8 +311,8 @@ void x87_fucom( struct x86_function *p, struct x86_reg arg ); -/* Retreive a reference to one of the function arguments, taking into - * account any push/pop activity. Note - doesn't track explict +/* Retrieve a reference to one of the function arguments, taking into + * account any push/pop activity. Note - doesn't track explicit * manipulation of ESP by other instructions. */ struct x86_reg x86_fn_arg( struct x86_function *p, unsigned arg ); diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c index f918151daaa..0b468a9184e 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_text.c +++ b/src/gallium/auxiliary/tgsi/tgsi_text.c @@ -55,7 +55,7 @@ static boolean is_digit_alpha_underscore( const char *cur ) return is_digit( cur ) || is_alpha_underscore( cur ); } -static boolean uprcase( char c ) +static char uprcase( char c ) { if (c >= 'a' && c <= 'z') return c += 'A' - 'a'; @@ -76,7 +76,7 @@ streq_nocase_uprcase(const char *str1, str1++; str2++; } - return TRUE; + return *str1 == 0 && *str2 == 0; } static boolean str_match_no_case( const char **pcur, const char *str ) diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 4d0737ccd3d..cd95f85b63b 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -45,6 +45,7 @@ #include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_sampler.h" #include "util/u_simple_shaders.h" #include "util/u_surface.h" #include "util/u_rect.h" @@ -280,6 +281,7 @@ regions_overlap(int srcX0, int srcY0, void util_blit_pixels_writemask(struct blit_state *ctx, struct pipe_surface *src, + struct pipe_sampler_view *src_sampler_view, int srcX0, int srcY0, int srcX1, int srcY1, struct pipe_surface *dst, @@ -290,7 +292,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, { struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_texture *tex = NULL; + struct pipe_sampler_view *sampler_view = NULL; struct pipe_framebuffer_state fb; const int srcW = abs(srcX1 - srcX0); const int srcH = abs(srcY1 - srcY0); @@ -345,6 +347,8 @@ util_blit_pixels_writemask(struct blit_state *ctx, src->texture->last_level != 0) { struct pipe_texture texTemp; + struct pipe_texture *tex; + struct pipe_sampler_view sv_templ; struct pipe_surface *texSurf; const int srcLeft = MIN2(srcX0, srcX1); const int srcTop = MIN2(srcY0, srcY1); @@ -376,6 +380,14 @@ util_blit_pixels_writemask(struct blit_state *ctx, if (!tex) return; + u_sampler_view_default_template(&sv_templ, tex, tex->format); + + sampler_view = ctx->pipe->create_sampler_view(ctx->pipe, tex, &sv_templ); + if (!sampler_view) { + pipe_texture_reference(&tex, NULL); + return; + } + texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); @@ -399,22 +411,25 @@ util_blit_pixels_writemask(struct blit_state *ctx, s1 = 1.0f; t0 = 0.0f; t1 = 1.0f; + + pipe_texture_reference(&tex, NULL); } else { - pipe_texture_reference(&tex, src->texture); - s0 = srcX0 / (float)tex->width0; - s1 = srcX1 / (float)tex->width0; - t0 = srcY0 / (float)tex->height0; - t1 = srcY1 / (float)tex->height0; + pipe_sampler_view_reference(&sampler_view, src_sampler_view); + s0 = srcX0 / (float)src->texture->width0; + s1 = srcX1 / (float)src->texture->width0; + t0 = srcY0 / (float)src->texture->height0; + t1 = srcY1 / (float)src->texture->height0; } + /* save state (restored below) */ cso_save_blend(ctx->cso); cso_save_depth_stencil_alpha(ctx->cso); cso_save_rasterizer(ctx->cso); cso_save_samplers(ctx->cso); - cso_save_sampler_textures(ctx->cso); + cso_save_fragment_sampler_views(ctx->cso); cso_save_viewport(ctx->cso); cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); @@ -447,7 +462,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_set_viewport(ctx->cso, &ctx->viewport); /* texture */ - cso_set_sampler_textures(ctx->cso, 1, &tex); + cso_set_fragment_sampler_views(ctx->cso, 1, &sampler_view); if (ctx->fs[writemask] == NULL) ctx->fs[writemask] = @@ -486,7 +501,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_restore_depth_stencil_alpha(ctx->cso); cso_restore_rasterizer(ctx->cso); cso_restore_samplers(ctx->cso); - cso_restore_sampler_textures(ctx->cso); + cso_restore_fragment_sampler_views(ctx->cso); cso_restore_viewport(ctx->cso); cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); @@ -494,13 +509,14 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_restore_clip(ctx->cso); cso_restore_vertex_elements(ctx->cso); - pipe_texture_reference(&tex, NULL); + pipe_sampler_view_reference(&sampler_view, NULL); } void util_blit_pixels(struct blit_state *ctx, struct pipe_surface *src, + struct pipe_sampler_view *src_sampler_view, int srcX0, int srcY0, int srcX1, int srcY1, struct pipe_surface *dst, @@ -508,7 +524,7 @@ util_blit_pixels(struct blit_state *ctx, int dstX1, int dstY1, float z, uint filter ) { - util_blit_pixels_writemask( ctx, src, + util_blit_pixels_writemask( ctx, src, src_sampler_view, srcX0, srcY0, srcX1, srcY1, dst, @@ -539,21 +555,23 @@ void util_blit_flush( struct blit_state *ctx ) */ void util_blit_pixels_tex(struct blit_state *ctx, - struct pipe_texture *tex, - int srcX0, int srcY0, - int srcX1, int srcY1, - struct pipe_surface *dst, - int dstX0, int dstY0, - int dstX1, int dstY1, - float z, uint filter) + struct pipe_sampler_view *src_sampler_view, + int srcX0, int srcY0, + int srcX1, int srcY1, + struct pipe_surface *dst, + int dstX0, int dstY0, + int dstX1, int dstY1, + float z, uint filter) { struct pipe_framebuffer_state fb; float s0, t0, s1, t1; unsigned offset; + struct pipe_texture *tex = src_sampler_view->texture; assert(filter == PIPE_TEX_MIPFILTER_NEAREST || filter == PIPE_TEX_MIPFILTER_LINEAR); + assert(tex); assert(tex->width0 != 0); assert(tex->height0 != 0); @@ -572,7 +590,7 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_save_depth_stencil_alpha(ctx->cso); cso_save_rasterizer(ctx->cso); cso_save_samplers(ctx->cso); - cso_save_sampler_textures(ctx->cso); + cso_save_fragment_sampler_views(ctx->cso); cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); @@ -604,7 +622,7 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_set_viewport(ctx->cso, &ctx->viewport); /* texture */ - cso_set_sampler_textures(ctx->cso, 1, &tex); + cso_set_fragment_sampler_views(ctx->cso, 1, &src_sampler_view); /* shaders */ cso_set_fragment_shader_handle(ctx->cso, ctx->fs[TGSI_WRITEMASK_XYZW]); @@ -638,7 +656,7 @@ util_blit_pixels_tex(struct blit_state *ctx, cso_restore_depth_stencil_alpha(ctx->cso); cso_restore_rasterizer(ctx->cso); cso_restore_samplers(ctx->cso); - cso_restore_sampler_textures(ctx->cso); + cso_restore_fragment_sampler_views(ctx->cso); cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); diff --git a/src/gallium/auxiliary/util/u_blit.h b/src/gallium/auxiliary/util/u_blit.h index a102021529e..1ebe65b4558 100644 --- a/src/gallium/auxiliary/util/u_blit.h +++ b/src/gallium/auxiliary/util/u_blit.h @@ -53,6 +53,7 @@ util_destroy_blit(struct blit_state *ctx); extern void util_blit_pixels(struct blit_state *ctx, struct pipe_surface *src, + struct pipe_sampler_view *src_sampler_view, int srcX0, int srcY0, int srcX1, int srcY1, struct pipe_surface *dst, @@ -63,6 +64,7 @@ util_blit_pixels(struct blit_state *ctx, void util_blit_pixels_writemask(struct blit_state *ctx, struct pipe_surface *src, + struct pipe_sampler_view *src_sampler_view, int srcX0, int srcY0, int srcX1, int srcY1, struct pipe_surface *dst, @@ -73,7 +75,7 @@ util_blit_pixels_writemask(struct blit_state *ctx, extern void util_blit_pixels_tex(struct blit_state *ctx, - struct pipe_texture *tex, + struct pipe_sampler_view *src_sampler_view, int srcX0, int srcY0, int srcX1, int srcY1, struct pipe_surface *dst, diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c index 36d582491f3..1692987e8e3 100644 --- a/src/gallium/auxiliary/util/u_blitter.c +++ b/src/gallium/auxiliary/util/u_blitter.c @@ -45,6 +45,7 @@ #include "util/u_draw_quad.h" #include "util/u_pack_color.h" #include "util/u_rect.h" +#include "util/u_sampler.h" #include "util/u_simple_shaders.h" #include "util/u_texture.h" @@ -96,6 +97,8 @@ struct blitter_context_priv /* Rasterizer state. */ void *rs_state; + struct pipe_sampler_view *sampler_view; + /* Viewport state. */ struct pipe_viewport_state viewport; @@ -127,7 +130,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe) ctx->blitter.saved_vs = INVALID_PTR; ctx->blitter.saved_velem_state = INVALID_PTR; ctx->blitter.saved_fb_state.nr_cbufs = ~0; - ctx->blitter.saved_num_textures = ~0; + ctx->blitter.saved_num_sampler_views = ~0; ctx->blitter.saved_num_sampler_states = ~0; /* blend state objects */ @@ -252,6 +255,10 @@ void util_blitter_destroy(struct blitter_context *blitter) if (ctx->sampler_state[i]) pipe->delete_sampler_state(pipe, ctx->sampler_state[i]); + if (ctx->sampler_view) { + pipe_sampler_view_reference(&ctx->sampler_view, NULL); + } + pipe_buffer_reference(&ctx->vbuf, NULL); FREE(ctx); } @@ -305,11 +312,11 @@ static void blitter_restore_CSOs(struct blitter_context_priv *ctx) ctx->blitter.saved_num_sampler_states = ~0; } - if (ctx->blitter.saved_num_textures != ~0) { - pipe->set_fragment_sampler_textures(pipe, - ctx->blitter.saved_num_textures, - ctx->blitter.saved_textures); - ctx->blitter.saved_num_textures = ~0; + if (ctx->blitter.saved_num_sampler_views != ~0) { + pipe->set_fragment_sampler_views(pipe, + ctx->blitter.saved_num_sampler_views, + ctx->blitter.saved_sampler_views); + ctx->blitter.saved_num_sampler_views = ~0; } } @@ -621,9 +628,10 @@ static void util_blitter_do_copy(struct blitter_context *blitter, struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter; struct pipe_context *pipe = ctx->pipe; struct pipe_framebuffer_state fb_state; + struct pipe_sampler_view viewTempl, *view; assert(blitter->saved_fb_state.nr_cbufs != ~0); - assert(blitter->saved_num_textures != ~0); + assert(blitter->saved_num_sampler_views != ~0); assert(blitter->saved_num_sampler_states != ~0); assert(src->texture->target < PIPE_MAX_TEXTURE_TYPES); @@ -651,12 +659,24 @@ static void util_blitter_do_copy(struct blitter_context *blitter, fb_state.zsbuf = 0; } + u_sampler_view_default_template(&viewTempl, + src->texture, + src->texture->format); + view = pipe->create_sampler_view(pipe, + src->texture, + &viewTempl); + + if (ctx->sampler_view) { + pipe_sampler_view_reference(&ctx->sampler_view, NULL); + } + ctx->sampler_view = view; + pipe->bind_rasterizer_state(pipe, ctx->rs_state); pipe->bind_vs_state(pipe, ctx->vs_tex); pipe->bind_fragment_sampler_states(pipe, 1, blitter_get_sampler_state(ctx, src->level)); pipe->bind_vertex_elements_state(pipe, ctx->velem_state); - pipe->set_fragment_sampler_textures(pipe, 1, &src->texture); + pipe->set_fragment_sampler_views(pipe, 1, &view); pipe->set_framebuffer_state(pipe, &fb_state); /* set texture coordinates */ diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h index ecafdabafae..2ad7201a29d 100644 --- a/src/gallium/auxiliary/util/u_blitter.h +++ b/src/gallium/auxiliary/util/u_blitter.h @@ -53,10 +53,10 @@ struct blitter_context struct pipe_clip_state saved_clip; int saved_num_sampler_states; - void *saved_sampler_states[32]; + void *saved_sampler_states[PIPE_MAX_SAMPLERS]; - int saved_num_textures; - struct pipe_texture *saved_textures[32]; /* is 32 enough? */ + int saved_num_sampler_views; + struct pipe_sampler_view *saved_sampler_views[PIPE_MAX_SAMPLERS]; }; /** @@ -242,17 +242,17 @@ void util_blitter_save_fragment_sampler_states( num_sampler_states * sizeof(void *)); } -static INLINE -void util_blitter_save_fragment_sampler_textures( - struct blitter_context *blitter, - int num_textures, - struct pipe_texture **textures) +static INLINE void +util_blitter_save_fragment_sampler_views(struct blitter_context *blitter, + int num_views, + struct pipe_sampler_view **views) { - assert(num_textures <= Elements(blitter->saved_textures)); + assert(num_views <= Elements(blitter->saved_sampler_views)); - blitter->saved_num_textures = num_textures; - memcpy(blitter->saved_textures, textures, - num_textures * sizeof(struct pipe_texture *)); + blitter->saved_num_sampler_views = num_views; + memcpy(blitter->saved_sampler_views, + views, + num_views * sizeof(struct pipe_sampler_view *)); } #ifdef __cplusplus diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv index 96a0fa65507..d819bbbde1c 100644 --- a/src/gallium/auxiliary/util/u_format.csv +++ b/src/gallium/auxiliary/util/u_format.csv @@ -47,9 +47,9 @@ # - color space: rgb, yub, sz # # See also: -# - http://msdn.microsoft.com/en-us/library/ee416489.aspx (D3D9) -# - http://msdn.microsoft.com/en-us/library/ee415668.aspx (D3D9 -> D3D10) -# - http://msdn.microsoft.com/en-us/library/ee418116.aspx (D3D10) +# - http://msdn.microsoft.com/en-us/library/bb172558.aspx (D3D9) +# - http://msdn.microsoft.com/en-us/library/bb205073.aspx#mapping_texture_formats (D3D9 -> D3D10) +# - http://msdn.microsoft.com/en-us/library/bb173059.aspx (D3D10) # # Note that GL doesn't really specify the layout of internal formats. See # OpenGL 2.1 specification, Table 3.16, on the "Correspondence of sized @@ -63,6 +63,7 @@ PIPE_FORMAT_A8R8G8B8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , yzwx, r PIPE_FORMAT_X8R8G8B8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , yzw1, rgb PIPE_FORMAT_A8B8G8R8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , wzyx, rgb PIPE_FORMAT_X8B8G8R8_UNORM , plain, 1, 1, un8 , un8 , un8 , un8 , wzy1, rgb +PIPE_FORMAT_B5G5R5X1_UNORM , plain, 1, 1, un5 , un5 , un5 , un1 , zyx1, rgb PIPE_FORMAT_B5G5R5A1_UNORM , plain, 1, 1, un5 , un5 , un5 , un1 , zyxw, rgb PIPE_FORMAT_B4G4R4A4_UNORM , plain, 1, 1, un4 , un4 , un4 , un4 , zyxw, rgb PIPE_FORMAT_B5G6R5_UNORM , plain, 1, 1, un5 , un6 , un5 , , zyx1, rgb @@ -109,14 +110,18 @@ PIPE_FORMAT_UYVY , subsampled, 2, 1, x32 , , , , xyz PIPE_FORMAT_YUYV , subsampled, 2, 1, x32 , , , , xyz1, yuv # Compressed formats -PIPE_FORMAT_DXT1_RGB , compressed, 4, 4, x64 , , , , xyz1, rgb -PIPE_FORMAT_DXT1_RGBA , compressed, 4, 4, x64 , , , , xyzw, rgb -PIPE_FORMAT_DXT3_RGBA , compressed, 4, 4, x128, , , , xyzw, rgb -PIPE_FORMAT_DXT5_RGBA , compressed, 4, 4, x128, , , , xyzw, rgb -PIPE_FORMAT_DXT1_SRGB , compressed, 4, 4, x64 , , , , xyz1, srgb -PIPE_FORMAT_DXT1_SRGBA , compressed, 4, 4, x64 , , , , xyzw, srgb -PIPE_FORMAT_DXT3_SRGBA , compressed, 4, 4, x128, , , , xyzw, srgb -PIPE_FORMAT_DXT5_SRGBA , compressed, 4, 4, x128, , , , xyzw, srgb +# - http://en.wikipedia.org/wiki/S3_Texture_Compression +# - http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt +# - http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt +# - http://msdn.microsoft.com/en-us/library/bb694531.aspx +PIPE_FORMAT_DXT1_RGB , s3tc, 4, 4, x64 , , , , xyz1, rgb +PIPE_FORMAT_DXT1_RGBA , s3tc, 4, 4, x64 , , , , xyzw, rgb +PIPE_FORMAT_DXT3_RGBA , s3tc, 4, 4, x128, , , , xyzw, rgb +PIPE_FORMAT_DXT5_RGBA , s3tc, 4, 4, x128, , , , xyzw, rgb +PIPE_FORMAT_DXT1_SRGB , s3tc, 4, 4, x64 , , , , xyz1, srgb +PIPE_FORMAT_DXT1_SRGBA , s3tc, 4, 4, x64 , , , , xyzw, srgb +PIPE_FORMAT_DXT3_SRGBA , s3tc, 4, 4, x128, , , , xyzw, srgb +PIPE_FORMAT_DXT5_SRGBA , s3tc, 4, 4, x128, , , , xyzw, srgb # Straightforward D3D10-like formats (also used for # vertex buffer element description) diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h index c08fdcafcc8..98d4b98ebb5 100644 --- a/src/gallium/auxiliary/util/u_format.h +++ b/src/gallium/auxiliary/util/u_format.h @@ -56,15 +56,23 @@ enum util_format_layout { * * This is for formats like YV12 where there is less than one sample per * pixel. - * - * XXX: This could actually b */ UTIL_FORMAT_LAYOUT_SUBSAMPLED = 3, /** - * An unspecified compression algorithm. + * S3 Texture Compression formats. + */ + UTIL_FORMAT_LAYOUT_S3TC = 4, + + /** + * Red-Green Texture Compression formats. + */ + UTIL_FORMAT_LAYOUT_RGTC = 5, + + /** + * Everything else that doesn't fit in any of the above layouts. */ - UTIL_FORMAT_LAYOUT_COMPRESSED = 4 + UTIL_FORMAT_LAYOUT_OTHER = 6 }; @@ -210,7 +218,7 @@ util_format_name(enum pipe_format format) } static INLINE boolean -util_format_is_compressed(enum pipe_format format) +util_format_is_s3tc(enum pipe_format format) { const struct util_format_description *desc = util_format_description(format); @@ -219,7 +227,7 @@ util_format_is_compressed(enum pipe_format format) return FALSE; } - return desc->layout == UTIL_FORMAT_LAYOUT_COMPRESSED ? TRUE : FALSE; + return desc->layout == UTIL_FORMAT_LAYOUT_S3TC ? TRUE : FALSE; } static INLINE boolean diff --git a/src/gallium/auxiliary/util/u_format_tests.c b/src/gallium/auxiliary/util/u_format_tests.c index 182a4740448..9d6debcd8c7 100644 --- a/src/gallium/auxiliary/util/u_format_tests.c +++ b/src/gallium/auxiliary/util/u_format_tests.c @@ -120,6 +120,13 @@ util_format_test_cases[] = * 16-bit rendertarget formats */ + {PIPE_FORMAT_B5G5R5X1_UNORM, PACKED_1x16(0x7fff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 0.0}}, + {PIPE_FORMAT_B5G5R5X1_UNORM, PACKED_1x16(0x7fff), PACKED_1x16(0x001f), {0.0, 0.0, 1.0, 0.0}}, + {PIPE_FORMAT_B5G5R5X1_UNORM, PACKED_1x16(0x7fff), PACKED_1x16(0x03e0), {0.0, 1.0, 0.0, 0.0}}, + {PIPE_FORMAT_B5G5R5X1_UNORM, PACKED_1x16(0x7fff), PACKED_1x16(0x7c00), {1.0, 0.0, 0.0, 0.0}}, + {PIPE_FORMAT_B5G5R5X1_UNORM, PACKED_1x16(0x7fff), PACKED_1x16(0x8000), {0.0, 0.0, 0.0, 1.0}}, + {PIPE_FORMAT_B5G5R5X1_UNORM, PACKED_1x16(0x7fff), PACKED_1x16(0xffff), {1.0, 1.0, 1.0, 1.0}}, + {PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 0.0}}, {PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x001f), {0.0, 0.0, 1.0, 0.0}}, {PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x03e0), {0.0, 1.0, 0.0, 0.0}}, diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index 5c51b53d7bd..509d38754f5 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -938,6 +938,7 @@ format_to_type_comps(enum pipe_format pformat, *datatype = DTYPE_UBYTE; *comps = 4; return; + case PIPE_FORMAT_B5G5R5X1_UNORM: case PIPE_FORMAT_B5G5R5A1_UNORM: *datatype = DTYPE_USHORT_1_5_5_5_REV; *comps = 4; @@ -1460,7 +1461,7 @@ void util_gen_mipmap_flush( struct gen_mipmap_state *ctx ) * Generate mipmap images. It's assumed all needed texture memory is * already allocated. * - * \param pt the texture to generate mipmap levels for + * \param psv the sampler view to the texture to generate mipmap levels for * \param face which cube face to generate mipmaps for (0 for non-cube maps) * \param baseLevel the first mipmap level to use as a src * \param lastLevel the last mipmap level to generate @@ -1469,12 +1470,13 @@ void util_gen_mipmap_flush( struct gen_mipmap_state *ctx ) */ void util_gen_mipmap(struct gen_mipmap_state *ctx, - struct pipe_texture *pt, + struct pipe_sampler_view *psv, uint face, uint baseLevel, uint lastLevel, uint filter) { struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_framebuffer_state fb; + struct pipe_texture *pt = psv->texture; void *fs = (pt->target == PIPE_TEXTURE_CUBE) ? ctx->fsCube : ctx->fs2d; uint dstLevel; uint zslice = 0; @@ -1492,7 +1494,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, filter == PIPE_TEX_FILTER_NEAREST); /* check if we can render in the texture's format */ - if (!screen->is_format_supported(screen, pt->format, PIPE_TEXTURE_2D, + if (!screen->is_format_supported(screen, psv->format, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { fallback_gen_mipmap(ctx, pt, face, baseLevel, lastLevel); return; @@ -1503,7 +1505,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_save_depth_stencil_alpha(ctx->cso); cso_save_rasterizer(ctx->cso); cso_save_samplers(ctx->cso); - cso_save_sampler_textures(ctx->cso); + cso_save_fragment_sampler_views(ctx->cso); cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); @@ -1572,7 +1574,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_single_sampler(ctx->cso, 0, &ctx->sampler); cso_single_sampler_done(ctx->cso); - cso_set_sampler_textures(ctx->cso, 1, &pt); + cso_set_fragment_sampler_views(ctx->cso, 1, &psv); /* quad coords in clip coords */ offset = set_vertex_data(ctx, @@ -1597,7 +1599,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, cso_restore_depth_stencil_alpha(ctx->cso); cso_restore_rasterizer(ctx->cso); cso_restore_samplers(ctx->cso); - cso_restore_sampler_textures(ctx->cso); + cso_restore_fragment_sampler_views(ctx->cso); cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.h b/src/gallium/auxiliary/util/u_gen_mipmap.h index 54608f9466d..35ac9daeaa2 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.h +++ b/src/gallium/auxiliary/util/u_gen_mipmap.h @@ -59,7 +59,7 @@ util_gen_mipmap_flush( struct gen_mipmap_state *ctx ); extern void util_gen_mipmap(struct gen_mipmap_state *ctx, - struct pipe_texture *pt, + struct pipe_sampler_view *psv, uint face, uint baseLevel, uint lastLevel, uint filter); diff --git a/src/gallium/auxiliary/util/u_inlines.h b/src/gallium/auxiliary/util/u_inlines.h index e7255e3baa8..e22ab188e11 100644 --- a/src/gallium/auxiliary/util/u_inlines.h +++ b/src/gallium/auxiliary/util/u_inlines.h @@ -120,6 +120,16 @@ pipe_texture_reference(struct pipe_texture **ptr, struct pipe_texture *tex) *ptr = tex; } +static INLINE void +pipe_sampler_view_reference(struct pipe_sampler_view **ptr, struct pipe_sampler_view *view) +{ + struct pipe_sampler_view *old_view = *ptr; + + if (pipe_reference(&(*ptr)->reference, &view->reference)) + old_view->context->sampler_view_destroy(old_view->context, old_view); + *ptr = view; +} + /* * Convenience wrappers for screen buffer functions. diff --git a/src/gallium/auxiliary/util/u_pack_color.h b/src/gallium/auxiliary/util/u_pack_color.h index 50f1b1670b6..c5fd7a6783e 100644 --- a/src/gallium/auxiliary/util/u_pack_color.h +++ b/src/gallium/auxiliary/util/u_pack_color.h @@ -92,6 +92,11 @@ util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a, uc->us = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3); } return; + case PIPE_FORMAT_B5G5R5X1_UNORM: + { + uc->us = ((0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3); + } + return; case PIPE_FORMAT_B5G5R5A1_UNORM: { uc->us = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3); @@ -216,6 +221,15 @@ util_unpack_color_ub(enum pipe_format format, union util_color *uc, *a = (ubyte) 0xff; } return; + case PIPE_FORMAT_B5G5R5X1_UNORM: + { + ushort p = uc->us; + *r = (ubyte) (((p >> 7) & 0xf8) | ((p >> 12) & 0x7)); + *g = (ubyte) (((p >> 2) & 0xf8) | ((p >> 7) & 0x7)); + *b = (ubyte) (((p << 3) & 0xf8) | ((p >> 2) & 0x7)); + *a = (ubyte) 0xff; + } + return; case PIPE_FORMAT_B5G5R5A1_UNORM: { ushort p = uc->us; @@ -361,6 +375,11 @@ util_pack_color(const float rgba[4], enum pipe_format format, union util_color * uc->us = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3); } return; + case PIPE_FORMAT_B5G5R5X1_UNORM: + { + uc->us = ((0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3); + } + return; case PIPE_FORMAT_B5G5R5A1_UNORM: { uc->us = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3); diff --git a/src/gallium/auxiliary/util/u_sampler.c b/src/gallium/auxiliary/util/u_sampler.c new file mode 100644 index 00000000000..4d8f861ce49 --- /dev/null +++ b/src/gallium/auxiliary/util/u_sampler.c @@ -0,0 +1,100 @@ +/************************************************************************** + * + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "u_format.h" +#include "u_sampler.h" + + +static void +default_template(struct pipe_sampler_view *view, + const struct pipe_texture *texture, + enum pipe_format format, + unsigned expand_green_blue) +{ + /* XXX: Check if format is compatible with texture->format. + */ + + view->format = format; + view->first_level = 0; + view->last_level = texture->last_level; + view->swizzle_r = PIPE_SWIZZLE_RED; + view->swizzle_g = PIPE_SWIZZLE_GREEN; + view->swizzle_b = PIPE_SWIZZLE_BLUE; + view->swizzle_a = PIPE_SWIZZLE_ALPHA; + + /* Override default green and blue component expansion to the requested + * one. + * + * Gallium expands nonexistent components to (0,0,0,1), DX9 expands + * to (1,1,1,1). Since alpha is always expanded to 1, and red is + * always present, we only really care about green and blue + * components. + * + * To make it look less hackish, one would have to add + * UTIL_FORMAT_SWIZZLE_EXPAND to indicate components for expansion + * and then override without exceptions or favoring one component + * over another. + */ + if (format != PIPE_FORMAT_A8_UNORM) { + const struct util_format_description *desc = util_format_description(format); + + assert(desc); + if (desc) { + if (desc->swizzle[1] == UTIL_FORMAT_SWIZZLE_0) { + view->swizzle_g = expand_green_blue; + } + if (desc->swizzle[2] == UTIL_FORMAT_SWIZZLE_0) { + view->swizzle_b = expand_green_blue; + } + } + } +} + +void +u_sampler_view_default_template(struct pipe_sampler_view *view, + const struct pipe_texture *texture, + enum pipe_format format) +{ + /* Expand to (0, 0, 0, 1) */ + default_template(view, + texture, + format, + PIPE_SWIZZLE_ZERO); +} + +void +u_sampler_view_default_dx9_template(struct pipe_sampler_view *view, + const struct pipe_texture *texture, + enum pipe_format format) +{ + /* Expand to (1, 1, 1, 1) */ + default_template(view, + texture, + format, + PIPE_SWIZZLE_ONE); +} diff --git a/src/gallium/auxiliary/util/u_sampler.h b/src/gallium/auxiliary/util/u_sampler.h new file mode 100644 index 00000000000..bdd061c851c --- /dev/null +++ b/src/gallium/auxiliary/util/u_sampler.h @@ -0,0 +1,57 @@ +/************************************************************************** + * + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef U_SAMPLER_H +#define U_SAMPLER_H + + +#include "pipe/p_defines.h" +#include "pipe/p_format.h" +#include "pipe/p_state.h" + +#ifdef __cplusplus +extern "C" { +#endif + + +void +u_sampler_view_default_template(struct pipe_sampler_view *view, + const struct pipe_texture *texture, + enum pipe_format format); + +void +u_sampler_view_default_dx9_template(struct pipe_sampler_view *view, + const struct pipe_texture *texture, + enum pipe_format format); + + +#ifdef __cplusplus +} /* extern "C" { */ +#endif + +#endif /* U_SAMPLER_H */ diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c index e445895efc5..09b2382733d 100644 --- a/src/gallium/auxiliary/util/u_tile.c +++ b/src/gallium/auxiliary/util/u_tile.c @@ -295,6 +295,55 @@ r8g8b8a8_put_tile_rgba(unsigned *dst, } +/*** PIPE_FORMAT_B5G5R5X1_UNORM ***/ + +static void +x1r5g5b5_get_tile_rgba(const ushort *src, + unsigned w, unsigned h, + float *p, + unsigned dst_stride) +{ + unsigned i, j; + + for (i = 0; i < h; i++) { + float *pRow = p; + for (j = 0; j < w; j++, pRow += 4) { + const ushort pixel = *src++; + pRow[0] = ((pixel >> 10) & 0x1f) * (1.0f / 31.0f); + pRow[1] = ((pixel >> 5) & 0x1f) * (1.0f / 31.0f); + pRow[2] = ((pixel ) & 0x1f) * (1.0f / 31.0f); + pRow[3] = 1.0f; + } + p += dst_stride; + } +} + + +static void +x1r5g5b5_put_tile_rgba(ushort *dst, + unsigned w, unsigned h, + const float *p, + unsigned src_stride) +{ + unsigned i, j; + + for (i = 0; i < h; i++) { + const float *pRow = p; + for (j = 0; j < w; j++, pRow += 4) { + unsigned r, g, b; + r = float_to_ubyte(pRow[0]); + g = float_to_ubyte(pRow[1]); + b = float_to_ubyte(pRow[2]); + r = r >> 3; /* 5 bits */ + g = g >> 3; /* 5 bits */ + b = b >> 3; /* 5 bits */ + *dst++ = (1 << 15) | (r << 10) | (g << 5) | b; + } + p += src_stride; + } +} + + /*** PIPE_FORMAT_B5G5R5A1_UNORM ***/ static void @@ -1174,6 +1223,9 @@ pipe_tile_raw_to_rgba(enum pipe_format format, case PIPE_FORMAT_A8B8G8R8_UNORM: r8g8b8a8_get_tile_rgba((unsigned *) src, w, h, dst, dst_stride); break; + case PIPE_FORMAT_B5G5R5X1_UNORM: + x1r5g5b5_get_tile_rgba((ushort *) src, w, h, dst, dst_stride); + break; case PIPE_FORMAT_B5G5R5A1_UNORM: a1r5g5b5_get_tile_rgba((ushort *) src, w, h, dst, dst_stride); break; @@ -1275,6 +1327,69 @@ pipe_get_tile_rgba(struct pipe_context *pipe, void +pipe_get_tile_swizzle(struct pipe_context *pipe, + struct pipe_transfer *pt, + uint x, + uint y, + uint w, + uint h, + uint swizzle_r, + uint swizzle_g, + uint swizzle_b, + uint swizzle_a, + enum pipe_format format, + float *p) +{ + unsigned dst_stride = w * 4; + void *packed; + uint i; + float rgba01[6]; + + if (pipe_clip_tile(x, y, &w, &h, pt)) { + return; + } + + packed = MALLOC(util_format_get_nblocks(format, w, h) * util_format_get_blocksize(format)); + if (!packed) { + return; + } + + if (format == PIPE_FORMAT_UYVY || format == PIPE_FORMAT_YUYV) { + assert((x & 1) == 0); + } + + pipe_get_tile_raw(pipe, pt, x, y, w, h, packed, 0); + + pipe_tile_raw_to_rgba(format, packed, w, h, p, dst_stride); + + FREE(packed); + + if (swizzle_r == PIPE_SWIZZLE_RED && + swizzle_g == PIPE_SWIZZLE_GREEN && + swizzle_b == PIPE_SWIZZLE_BLUE && + swizzle_a == PIPE_SWIZZLE_ALPHA) { + /* no-op, skip */ + return; + } + + rgba01[PIPE_SWIZZLE_ZERO] = 0.0f; + rgba01[PIPE_SWIZZLE_ONE] = 1.0f; + + for (i = 0; i < w * h; i++) { + rgba01[PIPE_SWIZZLE_RED] = p[0]; + rgba01[PIPE_SWIZZLE_GREEN] = p[1]; + rgba01[PIPE_SWIZZLE_BLUE] = p[2]; + rgba01[PIPE_SWIZZLE_ALPHA] = p[3]; + + *p++ = rgba01[swizzle_r]; + *p++ = rgba01[swizzle_g]; + *p++ = rgba01[swizzle_b]; + *p++ = rgba01[swizzle_a]; + } +} + + +void pipe_put_tile_rgba(struct pipe_context *pipe, struct pipe_transfer *pt, uint x, uint y, uint w, uint h, @@ -1305,6 +1420,9 @@ pipe_put_tile_rgba(struct pipe_context *pipe, case PIPE_FORMAT_A8B8G8R8_UNORM: r8g8b8a8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride); break; + case PIPE_FORMAT_B5G5R5X1_UNORM: + x1r5g5b5_put_tile_rgba((ushort *) packed, w, h, p, src_stride); + break; case PIPE_FORMAT_B5G5R5A1_UNORM: a1r5g5b5_put_tile_rgba((ushort *) packed, w, h, p, src_stride); break; diff --git a/src/gallium/auxiliary/util/u_tile.h b/src/gallium/auxiliary/util/u_tile.h index 8329087cfa6..1d8ce7d8cbc 100644 --- a/src/gallium/auxiliary/util/u_tile.h +++ b/src/gallium/auxiliary/util/u_tile.h @@ -75,6 +75,20 @@ pipe_get_tile_rgba(struct pipe_context *pipe, float *p); void +pipe_get_tile_swizzle(struct pipe_context *pipe, + struct pipe_transfer *pt, + uint x, + uint y, + uint w, + uint h, + uint swizzle_r, + uint swizzle_g, + uint swizzle_b, + uint swizzle_a, + enum pipe_format format, + float *p); + +void pipe_put_tile_rgba(struct pipe_context *pipe, struct pipe_transfer *pt, uint x, uint y, uint w, uint h, diff --git a/src/gallium/docs/d3d11ddi.txt b/src/gallium/docs/d3d11ddi.txt new file mode 100644 index 00000000000..0baf2682871 --- /dev/null +++ b/src/gallium/docs/d3d11ddi.txt @@ -0,0 +1,492 @@ +This document compares the D3D10/D3D11 device driver interface with Gallium. +It is written from the perspective of a developer implementing a D3D10/D3D11 driver as a Gallium state tracker. + +Note that naming and other cosmetic differences are not noted, since they don't really matter and would severely clutter the document. +Gallium/OpenGL terminology is used in preference to D3D terminology. + +NOTE: this document tries to be complete but most likely isn't fully complete and also not fully correct: please submit patches if you spot anything incorrect + +Also note that this is specifically for the DirectX 10/11 Windows Vista/7 DDI interfaces. +DirectX 9 has both user-mode (for Vista) and kernel mode (pre-Vista) interfaces, but they are significantly different from Gallium due to the presence of a lot of fixed function functionality. + +The user-visible DirectX 10/11 interfaces are distinct from the kernel DDI, but they match very closely. + +* Accessing Microsoft documentation + +See http://msdn.microsoft.com/en-us/library/dd445501.aspx ("D3D11DDI_DEVICEFUNCS") for D3D documentation. + +Also see http://download.microsoft.com/download/f/2/d/f2d5ee2c-b7ba-4cd0-9686-b6508b5479a1/direct3d10_web.pdf ("The Direct3D 10 System" by David Blythe) for an introduction to Direct3D 10 and the rationale for its design. + +The Windows Driver Kit contains the actual headers, as well as shader bytecode documentation. + +To get the headers from Linux, run the following, in a dedicated directory: +wget http://download.microsoft.com/download/4/A/2/4A25C7D5-EFBE-4182-B6A9-AE6850409A78/GRMWDK_EN_7600_1.ISO +sudo mount -o loop GRMWDK_EN_7600_1.ISO /mnt/tmp +cabextract -x /mnt/tmp/wdk/headers_cab001.cab +rename 's/^_(.*)_[0-9]*$/$1/' * +sudo umount /mnt/tmp + +d3d10umddi.h contains the DDI interface analyzed in this document: note that it is much easier to read this online on MSDN. +d3d{10,11}TokenizedProgramFormat.hpp contains the shader bytecode definitions: this is not available on MSDN. +d3d9types.h contains DX9 shader bytecode, and DX9 types +d3dumddi.h contains the DirectX 9 DDI interface + +* Glossary + +BC1: DXT1 +BC2: DXT3 +BC3: DXT5 +BC5: RGTC +BC6H: BPTC float +BC7: BPTC +CS = compute shader: OpenCL-like shader +DS = domain shader: tessellation evaluation shader +HS = hull shader: tessellation control shader +IA = input assembler: primitive assembly +Input layout: vertex elements +OM = output merger: blender +PS = pixel shader: fragment shader +Primitive topology: primitive type +Resource: buffer or texture +Shader resource (view): sampler view +SO = stream out: transform feedback +Unordered access view: view supporting random read/write access (usually from compute shaders) + +* Legend + +-: features D3D11 has and Gallium lacks ++: features Gallium has and D3D11 lacks +!: differences between D3D11 and Gallium +*: possible improvements to Gallium +>: references to comparisons of special enumerations +#: comment + +* Gallium functions with no direct D3D10/D3D11 equivalent + +clear + + Gallium supports clearing both render targets and depth/stencil with a single call + +draw_range_elements + + Gallium supports indexed draw with explicit range + +fence_signalled +fence_finish + + D3D10/D3D11 don't appear to support explicit fencing; queries can often substitute though, and flushing is supported + +set_clip_state + + Gallium supports fixed function user clip planes, D3D10/D3D11 only support using the vertex shader for them + +set_polygon_stipple + + Gallium supports polygon stipple + +surface_fill + + Gallium supports subrectangle fills of surfaces, D3D10 only supports full clears of views + +* DirectX 10/11 DDI functions and Gallium equivalents + +AbandonCommandList (D3D11 only) + - Gallium does not support deferred contexts + +CalcPrivateBlendStateSize +CalcPrivateDepthStencilStateSize +CalcPrivateDepthStencilViewSize +CalcPrivateElementLayoutSize +CalcPrivateGeometryShaderWithStreamOutput +CalcPrivateOpenedResourceSize +CalcPrivateQuerySize +CalcPrivateRasterizerStateSize +CalcPrivateRenderTargetViewSize +CalcPrivateResourceSize +CalcPrivateSamplerSize +CalcPrivateShaderResourceViewSize +CalcPrivateShaderSize +CalcDeferredContextHandleSize (D3D11 only) +CalcPrivateCommandListSize (D3D11 only) +CalcPrivateDeferredContextSize (D3D11 only) +CalcPrivateTessellationShaderSize (D3D11 only) +CalcPrivateUnorderedAccessViewSize (D3D11 only) + ! D3D11 allocates private objects itself, using the size computed here + * Gallium could do something similar to be able to put the private data inline into state tracker objects: this would allow them to fit in the same cacheline and improve performance + +CheckDeferredContextHandleSizes (D3D11 only) + - Gallium does not support deferred contexts + +CheckFormatSupport -> screen->is_format_supported + ! Gallium passes usages to this function, D3D11 returns them + - Gallium does not differentiate between blendable and non-blendable render targets + - Gallium lacks multisampled-texture and multisampled-render-target usages + +CheckMultisampleQualityLevels + * could merge this with is_format_supported + - Gallium lacks multisampling support + +CommandListExecute (D3D11 only) + - Gallium does not support command lists + +CopyStructureCount (D3D11 only) + - Gallium does not support unordered access views (views that can be written to arbitrarily from compute shaders) + +ClearDepthStencilView -> clear +ClearRenderTargetView -> clear + # D3D11 is not totally clear about whether this applies to any view or only a "currently-bound view" + + Gallium allows to clear both depth/stencil and render target(s) in a single operation + + Gallium supports double-precision depth values (but not rgba values!) + * May want to also support double-precision rgba or use "float" for "depth" + +ClearUnorderedAccessViewFloat (D3D11 only) +ClearUnorderedAccessViewUint (D3D11 only) + - Gallium does not support unordered access views (views that can be written to arbitrarily from compute shaders) + +CreateBlendState (extended in D3D10.1) -> create_blend_state + # D3D10 does not support per-RT blending, only D3D10.1 does + - Gallium lacks alpha-to-coverage + + Gallium supports logic ops + + Gallium supports dithering + + Gallium supports using the broadcast alpha component of the blend constant color + +CreateCommandList (D3D11 only) + - Gallium does not support command lists + +CreateComputeShader (D3D11 only) + - Gallium does not support compute shaders + +CreateDeferredContext (D3D11 only) + - Gallium does not support deferred contexts + +CreateDomainShader (D3D11 only) + - Gallium does not support domain shaders + +CreateHullShader (D3D11 only) + - Gallium does not support hull shaders + +CreateUnorderedAccessView (D3D11 only) + - Gallium does not support unordered access views + +CreateDepthStencilState -> create_depth_stencil_alpha_state + ! D3D11 has both a global stencil enable, and front/back enables; Gallium has only front/back enables + + Gallium has per-face writemask/valuemasks, D3D11 uses the same value for back and front + + Gallium supports the alpha test, which D3D11 lacks + +CreateDepthStencilView -> get_tex_surface +CreateRenderTargetView -> get_tex_surface + ! Gallium merges depthstencil and rendertarget views into pipe_surface, which also doubles as a 2D surface abstraction + - lack of texture array support + - lack of render-to-buffer support + + Gallium supports using 3D texture zslices as a depth/stencil buffer (in theory) + +CreateElementLayout -> create_vertex_elements_state + ! D3D11 allows sparse vertex elements (via InputRegister); in Gallium they must be specified sequentially + ! D3D11 has an extra flag (InputSlotClass) that is the same as instance_divisor == 0 + +CreateGeometryShader -> create_gs_state +CreateGeometryShaderWithStreamOutput -> create_gs_state +CreatePixelShader -> create_fs_state +CreateVertexShader -> create_vs_state + > bytecode is different (see D3d10tokenizedprogramformat.hpp) + ! D3D11 describes input/outputs separately from bytecode; Gallium has the tgsi_scan.c module to extract it from TGSI + @ TODO: look into DirectX 10/11 semantics specification and bytecode + +CheckCounter +CheckCounterInfo +CreateQuery -> create_query + - Gallium only supports occlusion, primitives generated and primitives emitted queries + ! D3D11 implements fences with "event" queries + * TIMESTAMP could be implemented as an additional fields for other queries: some cards have hardware support for exactly this + * OCCLUSIONPREDICATE is required for the OpenGL v2 occlusion query functionality + * others are performance counters, we may want them but they are not critical + +CreateRasterizerState + - Gallium lacks clamping of polygon offset depth biases + - Gallium lacks support to disable depth clipping + - Gallium lacks multisampling + + Gallium, like OpenGL, supports PIPE_POLYGON_MODE_POINT + + Gallium, like OpenGL, supports per-face polygon fill modes + + Gallium, like OpenGL, supports culling everything + + Gallium, like OpenGL, supports two-side lighting; D3D11 only has the facing attribute + + Gallium, like OpenGL, supports per-fill-mode polygon offset enables + + Gallium, like OpenGL, supports polygon smoothing + + Gallium, like OpenGL, supports polygon stipple + + Gallium, like OpenGL, supports point smoothing + + Gallium, like OpenGL, supports point sprites + + Gallium supports specifying point quad rasterization + + Gallium, like OpenGL, supports per-point point size + + Gallium, like OpenGL, supports line smoothing + + Gallium, like OpenGL, supports line stipple + + Gallium supports line last pixel rule specification + + Gallium, like OpenGL, supports provoking vertex convention + + Gallium supports D3D9 rasterization rules + + Gallium supports fixed line width + + Gallium supports fixed point size + +CreateResource -> texture_create or buffer_create + ! D3D11 passes the dimensions of all mipmap levels to the create call, while Gallium has an implicit floor(x/2) rule + # Note that hardware often has the implicit rule, so the D3D11 interface seems to make little sense + # Also, the D3D11 API does not allow the user to specify mipmap sizes, so this really seems a dubious decision on Microsoft's part + - D3D11 supports specifying initial data to write in the resource + - Gallium lacks support for stream output buffer usage + - Gallium does not support unordered access buffers + ! D3D11 specifies mapping flags (i.e. read/write/discard);:it's unclear what they are used for here + - D3D11 supports odd things in the D3D10_DDI_RESOURCE_MISC_FLAG enum (D3D10_DDI_RESOURCE_MISC_DISCARD_ON_PRESENT, D3D11_DDI_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS, D3D11_DDI_RESOURCE_MISC_BUFFER_STRUCTURED) + - Gallium does not support indirect draw call parameter buffers + - Gallium lacks multisampling + - Gallium lacks array textures + ! D3D11 supports specifying hardware modes and other stuff here for scanout resources + + Gallium allows specifying minimum buffer alignment + ! D3D11 implements cube maps as 2D array textures + +CreateSampler + - D3D11 supports a monochrome convolution filter for "text filtering" + + Gallium supports non-normalized coordinates + + Gallium supports CLAMP, MIRROR_CLAMP and MIRROR_CLAMP_TO_BORDER + + Gallium supports setting min/max/mip filters and anisotropy independently + +CreateShaderResourceView (extended in D3D10.1) -> create_sampler_view + - Gallium lacks sampler views over buffers + - Gallium lacks texture arrays, and cube map views over texture arrays + + Gallium supports specifying a swizzle + ! D3D11 implements "cube views" as views into a 2D array texture + +CsSetConstantBuffers (D3D11 only) +CsSetSamplers (D3D11 only) +CsSetShader (D3D11 only) +CsSetShaderResources (D3D11 only) +CsSetShaderWithIfaces (D3D11 only) +CsSetUnorderedAccessViews (D3D11 only) + - Gallium does not support compute shaders + +DestroyBlendState +DestroyCommandList (D3D11 only) +DestroyDepthStencilState +DestroyDepthStencilView +DestroyDevice +DestroyElementLayout +DestroyQuery +DestroyRasterizerState +DestroyRenderTargetView +DestroyResource +DestroySampler +DestroyShader +DestroyShaderResourceView +DestroyUnorderedAccessView (D3D11 only) + # these are trivial + +Dispatch (D3D11 only) + - Gallium does not support compute shaders + +DispatchIndirect (D3D11 only) + - Gallium does not support compute shaders + +Draw -> draw_arrays + ! D3D11 sets primitive modes separately with IaSetTopology: it's not obvious which is better + +DrawAuto + - Gallium lacks stream out and DrawAuto + +DrawIndexed -> draw_elements + ! D3D11 sets primitive modes separately with IaSetTopology: it's not obvious which is better + * may want to add a separate set_index_buffer + - Gallium lacks base vertex for indexed draw calls + + D3D11 lacks draw_range_elements functionality, which is required for OpenGL + +DrawIndexedInstanced -> draw_elements_instanced + ! D3D11 sets primitive modes separately with IaSetTopology: it's not obvious which is better + * may want to add a separate set_index_buffer + - Gallium lacks base vertex for indexed draw calls + +DrawIndexedInstancedIndirect (D3D11 only) -> call draw_elements_instanced multiple times in software + # this allows to use an hardware buffer to specify the parameters for multiple draw_elements_instanced calls + - Gallium does not support draw call parameter buffers and indirect draw + +DrawInstanced -> draw_arrays_instanced + ! D3D11 sets primitive modes separately with IaSetTopology: it's not obvious which is better + +DrawInstancedIndirect (D3D11 only) -> call draw_arrays_instanced multiple times in software + # this allows to use an hardware buffer to specify the parameters for multiple draw_arrays_instanced calls + - Gallium does not support draw call parameter buffers and indirect draws + +DsSetConstantBuffers (D3D11 only) +DsSetSamplers (D3D11 only) +DsSetShader (D3D11 only) +DsSetShaderResources (D3D11 only) +DsSetShaderWithIfaces (D3D11 only) + - Gallium does not support domain shaders + +Flush -> flush + ! Gallium supports fencing and several kinds of flushing here, D3D11 just has a dumb glFlush-like function + +GenMips + - Gallium lacks a mipmap generation interface, and does this manually with the 3D engine + * it may be useful to add a mipmap generation interface, since the hardware (especially older cards) may have a better way than using the 3D engine + +GsSetConstantBuffers -> for(i = StartBuffer; i < NumBuffers; ++i) set_constant_buffer(PIPE_SHADER_GEOMETRY, i, phBuffers[i]) + +GsSetSamplers + - Gallium does not support sampling in geometry shaders + +GsSetShader -> bind_gs_state + +GsSetShaderWithIfaces (D3D11 only) + - Gallium does not support shader interfaces + +GsSetShaderResources + - Gallium does not support sampling in geometry shaders + +HsSetConstantBuffers (D3D11 only) +HsSetSamplers (D3D11 only) +HsSetShader (D3D11 only) +HsSetShaderResources (D3D11 only) +HsSetShaderWithIfaces (D3D11 only) + - Gallium does not support hull shaders + +IaSetIndexBuffer + ! Gallium passes this to the draw_elements or draw_elements_instanced calls + + Gallium supports 8-bit indices + ! the D3D11 interface allows index-size-unaligned byte offsets into index buffers; it's not clear whether they actually work + +IaSetInputLayout -> bind_vertex_elements_state + +IaSetTopology + ! Gallium passes the topology = primitive type to the draw calls + * may want to add an interface for this + - Gallium lacks support for DirectX 11 tessellated primitives + + Gallium supports line loops, triangle fans, quads, quad strips and polygons + +IaSetVertexBuffers -> set_vertex_buffers + + Gallium allows to specify a max_index here + - Gallium only allows setting all vertex buffers at once, while D3D11 supports setting a subset + +OpenResource -> texture_from_handle + +PsSetConstantBuffers -> for(i = StartBuffer; i < NumBuffers; ++i) set_constant_buffer(PIPE_SHADER_FRAGMENT, i, phBuffers[i]) + * may want to split into fragment/vertex-specific versions + +PsSetSamplers -> bind_fragment_sampler_states + * may want to allow binding subsets instead of all at once + +PsSetShader -> bind_fs_state + +PsSetShaderWithIfaces (D3D11 only) + - Gallium does not support shader interfaces + +PsSetShaderResources -> set_fragment_sampler_views + * may want to allow binding subsets instead of all at once + +QueryBegin -> begin_query + +QueryEnd -> end_query + +QueryGetData -> get_query_result + - D3D11 supports reading an arbitrary data chunk for query results, Gallium only supports reading a 64-bit integer + + D3D11 doesn't seem to support actually waiting for the query result (?!) + - D3D11 supports optionally not flushing command buffers here and instead returning DXGI_DDI_ERR_WASSTILLDRAWING + +RecycleCommandList (D3D11 only) +RecycleCreateCommandList (D3D11 only) +RecycleDestroyCommandList (D3D11 only) + - Gallium does not support command lists + +RecycleCreateDeferredContext (D3D11 only) + - Gallium does not support deferred contexts + +RelocateDeviceFuncs + - Gallium does not support moving pipe_context, while D3D11 seems to, using this + +ResetPrimitiveID (D3D10.1+ only, #ifdef D3D10PSGP) + # used to do vertex processing on the GPU on Intel G45 chipsets when it is faster this way (see www.intel.com/Assets/PDF/whitepaper/322931.pdf) + # presumably this resets the primitive id system value + - Gallium does not support vertex pipeline bypass anymore + +ResourceCopy +ResourceCopyRegion +ResourceConvert (D3D10.1+ only) +ResourceConvertRegion (D3D10.1+ only) + -> surface_copy + - Gallium does not support hardware buffer copies + - Gallium does not support copying 3D texture subregions in a single call + +ResourceIsStagingBusy -> is_texture_referenced, is_buffer_referenced + - Gallium does not support checking reference for a whole texture, but only a specific surface + +ResourceReadAfterWriteHazard + ! Gallium specifies hides this, except for the render and texture caches + +ResourceResolveSubresource + - Gallium does not support multisample sample resolution + +ResourceMap +ResourceUnmap +DynamicConstantBufferMapDiscard +DynamicConstantBufferUnmap +DynamicIABufferMapDiscard +DynamicIABufferMapNoOverwrite +DynamicIABufferUnmap +DynamicResourceMapDiscard +DynamicResourceUnmap +StagingResourceMap +StagingResourceUnmap + -> buffer_map / buffer_unmap + -> transfer functions + ! Gallium and D3D have different semantics for transfers + * D3D separates vertex/index buffers from constant buffers + ! D3D separates some buffer flags into specialized calls + +ResourceUpdateSubresourceUP -> transfer functionality, transfer_inline_write in gallium-resources +DefaultConstantBufferUpdateSubresourceUP -> transfer functionality, transfer_inline_write in gallium-resources + +SetBlendState -> bind_blend_state and set_blend_color + ! D3D11 fuses bind_blend_state and set_blend_color in a single function + - Gallium lacks the sample mask + +SetDepthStencilState -> bind_depth_stencil_alpha_state and set_stencil_ref + ! D3D11 fuses bind_depth_stencil_alpha_state and set_stencil_ref in a single function + +SetPredication -> render_condition + # here both D3D11 and Gallium seem very limited (hardware is too, probably though) + # ideally, we should support nested conditional rendering, as well as more complex tests (checking for an arbitrary range, after an AND with arbitrary mask ) + # of couse, hardware support is probably as limited as OpenGL/D3D11 + + Gallium, like NV_conditional_render, supports by-region and wait flags + - D3D11 supports predication conditional on being equal any value (along with occlusion predicates); Gallium only supports on non-zero + +SetRasterizerState -> bind_rasterizer_state + +SetRenderTargets (extended in D3D11) -> set_framebuffer_state + ! Gallium passed a width/height here, D3D11 does not + ! Gallium lacks ClearTargets (but this is redundant and the driver can trivially compute this if desired) + - Gallium does not support unordered access views + - Gallium does not support geometry shader selection of texture array image / 3D texture zslice + +SetResourceMinLOD (D3D11 only) + - Gallium does not support min lod directly on textures + +SetScissorRects + - Gallium lacks support for multiple geometry-shader-selectable scissor rectangles D3D11 has + +SetTextFilterSize + - Gallium lacks support for text filters + +SetVertexPipelineOutput (D3D10.1+ only) + # used to do vertex processing on the GPU on Intel G45 chipsets when it is faster this way (see www.intel.com/Assets/PDF/whitepaper/322931.pdf) + - Gallium does not support vertex pipeline bypass anymore + +SetViewports + - Gallium lacks support for multiple geometry-shader-selectable viewports D3D11 has + +ShaderResourceViewReadAfterWriteHazard -> flush(PIPE_FLUSH_RENDER_CACHE) + - Gallium does not support specifying this per-render-target/view + +SoSetTargets + - Gallium does not support stream out + +VsSetConstantBuffers -> for(i = StartBuffer; i < NumBuffers; ++i) set_constant_buffer(PIPE_SHADER_VERTEX, i, phBuffers[i]) + * may want to split into fragment/vertex-specific versions + +VsSetSamplers -> bind_vertex_sampler_states + * may want to allow binding subsets instead of all at once + +VsSetShader -> bind_vs_state + +VsSetShaderWithIfaces (D3D11 only) + - Gallium does not support shader interfaces + +VsSetShaderResources -> set_fragment_sampler_views + * may want to allow binding subsets instead of all at once diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst index 4608e97adbb..2b0941010b0 100644 --- a/src/gallium/docs/source/context.rst +++ b/src/gallium/docs/source/context.rst @@ -40,8 +40,7 @@ buffers, surfaces) are bound to the driver. are mostly restricted to the first one right now). * ``set_framebuffer_state`` -* ``set_fragment_sampler_textures`` -* ``set_vertex_sampler_textures`` + * ``set_vertex_buffers`` @@ -51,6 +50,7 @@ Non-CSO State These pieces of state are too small, variable, and/or trivial to have CSO objects. They all follow simple, one-method binding calls, e.g. ``set_blend_color``. + * ``set_stencil_ref`` sets the stencil front and back reference values which are used as comparison values in stencil test. * ``set_blend_color`` @@ -63,6 +63,41 @@ objects. They all follow simple, one-method binding calls, e.g. * ``set_viewport_state`` +Sampler Views +^^^^^^^^^^^^^ + +These are the means to bind textures to shader stages. To create one, specify +its format, swizzle and LOD range in sampler view template. + +If texture format is different than template format, it is said the texture +is being cast to another format. Casting can be done only between compatible +formats, that is formats that have matching component order and sizes. + +Swizzle fields specify they way in which fetched texel components are placed +in the result register. For example, ``swizzle_r`` specifies what is going to be +placed in first component of result register. + +The ``first_level`` and ``last_level`` fields of sampler view template specify +the LOD range the texture is going to be constrained to. + +* ``set_fragment_sampler_views`` binds an array of sampler views to + fragment shader stage. Every binding point acquires a reference + to a respective sampler view and releases a reference to the previous + sampler view. + +* ``set_vertex_sampler_views`` binds an array of sampler views to vertex + shader stage. Every binding point acquires a reference to a respective + sampler view and releases a reference to the previous sampler view. + +* ``create_sampler_view`` creates a new sampler view. ``texture`` is associated + with the sampler view which results in sampler view holding a reference + to the texture. Format specified in template must be compatible + with texture format. + +* ``sampler_view_destroy`` destroys a sampler view and releases its reference + to associated texture. + + Clearing ^^^^^^^^ diff --git a/src/gallium/docs/source/cso/rasterizer.rst b/src/gallium/docs/source/cso/rasterizer.rst index ccd9136a2eb..e8dc82964fa 100644 --- a/src/gallium/docs/source/cso/rasterizer.rst +++ b/src/gallium/docs/source/cso/rasterizer.rst @@ -7,7 +7,7 @@ The rasterizer state controls the rendering of points, lines and triangles. Attributes include polygon culling state, line width, line stipple, multisample state, scissoring and flat/smooth shading. -Members +Shading ------- flatshade @@ -46,6 +46,49 @@ There are several important exceptions to the specification of this rule. second vertex, not the first. This permits each segment of the fan to have a different color. +Points +------ + +sprite_coord_enable +^^^^^^^^^^^^^^^^^^^ + +Specifies if a texture unit has its texture coordinates replaced or not. This +is a packed bitfield containing the enable for all texcoords -- if all bits +are zero, point sprites are effectively disabled. If any bit is set, then +point_smooth and point_quad_rasterization are ignored; point smoothing is +disabled and points are always rasterized as quads. If enabled, the four +vertices of the resulting quad will be assigned texture coordinates, +according to sprite_coord_mode. + +sprite_coord_mode +^^^^^^^^^^^^^^^^^ + +Specifies how the value for each shader output should be computed when drawing +point sprites. For PIPE_SPRITE_COORD_LOWER_LEFT, the lower-left vertex will +have coordinates (0,0,0,1). For PIPE_SPRITE_COORD_UPPER_LEFT, the upper-left +vertex will have coordinates (0,0,0,1). +This state is used by :ref:`Draw` to generate texcoords. + +.. note:: + + When geometry shaders are available, a special geometry shader could be + used instead of this functionality, to convert incoming points into quads + with the proper texture coordinates. + +point_quad_rasterization +^^^^^^^^^^^^^^^^^^^^^^^^ + +Determines if points should be rasterized as quads or points. Certain APIs, +like Direct3D, always use quad rasterization for points, regardless of +whether point sprites are enabled or not. If this state is enabled, point +smoothing and antialiasing are disabled, and sprite coordinates are not +generated. + +.. note:: + + Some renderers always internally translate points into quads; this state + still affects those renderers by overriding other rasterization state. + Other Members ^^^^^^^^^^^^^ @@ -107,37 +150,6 @@ point_size_per_vertex Whether vertices have a point size element. point_size The size of points, if not specified per-vertex. -sprite_coord_enable - Specifies if a coord has its texture coordinates replaced or not. This - is a packed bitfield containing the enable for all coords - if all are 0 - point sprites are effectively disabled, though points may still be - rendered slightly different according to point_quad_rasterization. - If any coord is non-zero, point_smooth should be disabled, and - point_quad_rasterization enabled. - If enabled, the four vertices of the resulting quad will be assigned - texture coordinates, according to sprite_coord_mode. -sprite_coord_mode - Specifies how the value for each shader output should be computed when - drawing sprites, for each coord which has sprite_coord_enable set. - For PIPE_SPRITE_COORD_LOWER_LEFT, the lower left vertex will have - coordinate (0,0,0,1). - For PIPE_SPRITE_COORD_UPPER_LEFT, the upper-left vertex will have - coordinate (0,0,0,1). - This state is needed by :ref:`Draw` because that's where each - point vertex is converted into four quad vertices. There's no other - place to emit the new vertex texture coordinates which are required for - sprite rendering. - Note that when geometry shaders are available, this state could be - removed. A special geometry shader defined by the state tracker could - convert the incoming points into quads with the proper texture coords. -point_quad_rasterization - This determines if points should be rasterized as quads or points. - d3d always uses quad rasterization for points, regardless if point sprites - are enabled or not, but OGL has different rules. If point_quad_rasterization - is set, point_smooth should be disabled, and points will be rendered as - squares even if multisample is enabled. - sprite_coord_enable should be zero if point_quad_rasterization is not - enabled. scissor Whether the scissor test is enabled. diff --git a/src/gallium/docs/source/cso/velems.rst b/src/gallium/docs/source/cso/velems.rst index 8e758fae103..92cde014fb8 100644 --- a/src/gallium/docs/source/cso/velems.rst +++ b/src/gallium/docs/source/cso/velems.rst @@ -1,4 +1,4 @@ -.. _vertex,elements +.. _vertexelements: Vertex Elements =============== diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h index 28f80b82cd5..f7e2284445d 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.h +++ b/src/gallium/drivers/cell/ppu/cell_context.h @@ -97,7 +97,7 @@ struct cell_velems_state { unsigned count; struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS]; -} +}; /** * Per-context state, subclass of pipe_context. @@ -127,6 +127,7 @@ struct cell_context struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; struct cell_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; uint num_textures; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c index dce10ae7f86..059ce8597bc 100644 --- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c +++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c @@ -257,8 +257,9 @@ cell_delete_sampler_state(struct pipe_context *pipe, static void -cell_set_sampler_textures(struct pipe_context *pipe, - unsigned num, struct pipe_texture **texture) +cell_set_fragment_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct cell_context *cell = cell_context(pipe); uint i, changed = 0x0; @@ -266,10 +267,14 @@ cell_set_sampler_textures(struct pipe_context *pipe, assert(num <= CELL_MAX_SAMPLERS); for (i = 0; i < CELL_MAX_SAMPLERS; i++) { - struct cell_texture *new_tex = cell_texture(i < num ? texture[i] : NULL); - struct cell_texture *old_tex = cell->texture[i]; - if (old_tex != new_tex) { + struct pipe_sampler_view *new_view = i < num ? views[i] : NULL; + struct pipe_sampler_view *old_view = cell->fragment_sampler_views[i]; + if (old_view != new_view) { + struct pipe_texture *new_tex = new_view ? new_view->texture : NULL; + + pipe_sampler_view_reference(&cell->fragment_sampler_views[i], + views[i]); pipe_texture_reference((struct pipe_texture **) &cell->texture[i], (struct pipe_texture *) new_tex); @@ -286,6 +291,34 @@ cell_set_sampler_textures(struct pipe_context *pipe, } +static struct pipe_sampler_view * +cell_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ) +{ + struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view); + + if (view) { + *view = *templ; + view->reference.count = 1; + view->texture = NULL; + pipe_texture_reference(&view->texture, texture); + view->context = pipe; + } + + return view; +} + + +static void +cell_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view) +{ + pipe_texture_reference(&view->texture, NULL); + FREE(view); +} + + /** * Map color and z/stencil framebuffer surfaces. */ @@ -409,7 +442,9 @@ cell_init_state_functions(struct cell_context *cell) cell->pipe.bind_fragment_sampler_states = cell_bind_sampler_states; cell->pipe.delete_sampler_state = cell_delete_sampler_state; - cell->pipe.set_fragment_sampler_textures = cell_set_sampler_textures; + cell->pipe.set_fragment_sampler_views = cell_set_fragment_sampler_views; + cell->pipe.create_sampler_view = cell_create_sampler_view; + cell->pipe.sampler_view_destroy = cell_sampler_view_destroy; cell->pipe.create_depth_stencil_alpha_state = cell_create_depth_stencil_alpha_state; cell->pipe.bind_depth_stencil_alpha_state = cell_bind_depth_stencil_alpha_state; diff --git a/src/gallium/drivers/cell/ppu/cell_screen.c b/src/gallium/drivers/cell/ppu/cell_screen.c index 31fd963d19a..42045744060 100644 --- a/src/gallium/drivers/cell/ppu/cell_screen.c +++ b/src/gallium/drivers/cell/ppu/cell_screen.c @@ -97,6 +97,8 @@ cell_get_param(struct pipe_screen *screen, int param) case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: return 0; + case PIPE_CAP_BLEND_EQUATION_SEPARATE: + return 1; default: return 0; } @@ -136,20 +138,23 @@ cell_is_format_supported( struct pipe_screen *screen, unsigned tex_usage, unsigned geom_flags ) { - struct sw_winsys *winsys = cell_screen(screen)->winsys; - - if (format == PIPE_FORMAT_DXT5_RGBA || - format == PIPE_FORMAT_A8B8G8R8_SRGB) - return FALSE; - - if (tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { - if (!winsys->is_displaytarget_format_supported(winsys, format)) + if (tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_SCANOUT | + PIPE_TEXTURE_USAGE_SHARED)) { + if (!winsys->is_displaytarget_format_supported(winsys, tex_usage, format)) return FALSE; } - /* This is often a lie. Pull in logic from llvmpipe to fix. - */ - return TRUE; + /* only a few formats are known to work at this time */ + switch (format) { + case PIPE_FORMAT_Z24S8_UNORM: + case PIPE_FORMAT_Z24X8_UNORM: + case PIPE_FORMAT_B8G8R8A8_UNORM: + case PIPE_FORMAT_I8_UNORM: + return TRUE; + default: + return FALSE; + } } diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index c65c3b4f885..5b169afaf88 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -105,6 +105,7 @@ cell_displaytarget_layout(struct pipe_screen *screen, /* Round up the surface size to a multiple of the tile size? */ ct->dt = winsys->displaytarget_create(winsys, + ct->base->tex_usage, ct->base.format, ct->base.width0, ct->base.height0, diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h index 4a754465bbe..73031321d98 100644 --- a/src/gallium/drivers/failover/fo_context.h +++ b/src/gallium/drivers/failover/fo_context.h @@ -47,7 +47,7 @@ #define FO_NEW_ALPHA_TEST 0x100 #define FO_NEW_DEPTH_STENCIL 0x200 #define FO_NEW_SAMPLER 0x400 -#define FO_NEW_TEXTURE 0x800 +#define FO_NEW_SAMPLER_VIEW 0x800 #define FO_NEW_VERTEX 0x2000 #define FO_NEW_VERTEX_SHADER 0x4000 #define FO_NEW_BLEND_COLOR 0x8000 @@ -65,6 +65,13 @@ struct fo_state { void *sw_state; void *hw_state; }; + +struct fo_sampler_view { + struct pipe_sampler_view base; + struct pipe_sampler_view *sw; + struct pipe_sampler_view *hw; +}; + struct failover_context { struct pipe_context pipe; /**< base class */ @@ -86,8 +93,6 @@ struct failover_context { struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; - struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; - struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; @@ -98,12 +103,15 @@ struct failover_context { void *sw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS]; void *hw_vertex_sampler_state[PIPE_MAX_VERTEX_SAMPLERS]; + struct fo_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; + struct fo_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned num_fragment_sampler_views; + unsigned num_vertex_sampler_views; + unsigned dirty; unsigned num_samplers; unsigned num_vertex_samplers; - unsigned num_textures; - unsigned num_vertex_textures; unsigned mode; struct pipe_context *hw; diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c index 0247fb803b2..25c62735705 100644 --- a/src/gallium/drivers/failover/fo_state.c +++ b/src/gallium/drivers/failover/fo_state.c @@ -447,60 +447,96 @@ failover_delete_sampler_state(struct pipe_context *pipe, void *sampler) } +static struct pipe_sampler_view * +failover_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ) +{ + struct fo_sampler_view *view = malloc(sizeof(struct fo_sampler_view)); + struct failover_context *failover = failover_context(pipe); + + view->sw = failover->sw->create_sampler_view(failover->sw, texture, templ); + view->hw = failover->hw->create_sampler_view(failover->hw, texture, templ); + + view->base = *templ; + view->base.reference.count = 1; + view->base.texture = NULL; + pipe_texture_reference(&view->base.texture, texture); + view->base.context = pipe; + + return &view->base; +} + +static void +failover_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view) +{ + struct fo_sampler_view *fo_view = (struct fo_sampler_view *)view; + struct failover_context *failover = failover_context(pipe); + + failover->sw->sampler_view_destroy(failover->sw, fo_view->sw); + failover->hw->sampler_view_destroy(failover->hw, fo_view->hw); + + pipe_texture_reference(&fo_view->base.texture, NULL); + free(fo_view); +} + static void -failover_set_fragment_sampler_textures(struct pipe_context *pipe, - unsigned num, - struct pipe_texture **texture) +failover_set_fragment_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct failover_context *failover = failover_context(pipe); + struct pipe_sampler_view *hw_views[PIPE_MAX_SAMPLERS]; uint i; assert(num <= PIPE_MAX_SAMPLERS); /* Check for no-op */ - if (num == failover->num_textures && - !memcmp(failover->texture, texture, num * sizeof(struct pipe_texture *))) + if (num == failover->num_fragment_sampler_views && + !memcmp(failover->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) return; - for (i = 0; i < num; i++) - pipe_texture_reference((struct pipe_texture **) &failover->texture[i], - texture[i]); - for (i = num; i < failover->num_textures; i++) - pipe_texture_reference((struct pipe_texture **) &failover->texture[i], - NULL); - failover->dirty |= FO_NEW_TEXTURE; - failover->num_textures = num; - failover->sw->set_fragment_sampler_textures( failover->sw, num, texture ); - failover->hw->set_fragment_sampler_textures( failover->hw, num, texture ); + for (i = 0; i < num; i++) { + struct fo_sampler_view *fo_view = (struct fo_sampler_view *)views[i]; + + pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->fragment_sampler_views[i], views[i]); + hw_views[i] = fo_view->hw; + } + for (i = num; i < failover->num_fragment_sampler_views; i++) + pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->fragment_sampler_views[i], NULL); + failover->dirty |= FO_NEW_SAMPLER_VIEW; + failover->num_fragment_sampler_views = num; + failover->hw->set_fragment_sampler_views(failover->hw, num, hw_views); } static void -failover_set_vertex_sampler_textures(struct pipe_context *pipe, - unsigned num_textures, - struct pipe_texture **textures) +failover_set_vertex_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct failover_context *failover = failover_context(pipe); + struct pipe_sampler_view *hw_views[PIPE_MAX_VERTEX_SAMPLERS]; uint i; - assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS); + assert(num <= PIPE_MAX_VERTEX_SAMPLERS); /* Check for no-op */ - if (num_textures == failover->num_vertex_textures && - !memcmp(failover->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) { + if (num == failover->num_vertex_sampler_views && + !memcmp(failover->vertex_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) { return; } - for (i = 0; i < num_textures; i++) { - pipe_texture_reference((struct pipe_texture **)&failover->vertex_textures[i], - textures[i]); - } - for (i = num_textures; i < failover->num_vertex_textures; i++) { - pipe_texture_reference((struct pipe_texture **)&failover->vertex_textures[i], - NULL); + for (i = 0; i < num; i++) { + struct fo_sampler_view *fo_view = (struct fo_sampler_view *)views[i]; + + pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->vertex_sampler_views[i], views[i]); + hw_views[i] = fo_view->hw; } - failover->dirty |= FO_NEW_TEXTURE; - failover->num_vertex_textures = num_textures; - failover->sw->set_vertex_sampler_textures(failover->sw, num_textures, textures); - failover->hw->set_vertex_sampler_textures(failover->hw, num_textures, textures); + for (i = num; i < failover->num_vertex_sampler_views; i++) + pipe_sampler_view_reference((struct pipe_sampler_view **)&failover->vertex_sampler_views[i], NULL); + failover->dirty |= FO_NEW_SAMPLER_VIEW; + failover->num_vertex_sampler_views = num; + failover->hw->set_vertex_sampler_views(failover->hw, num, hw_views); } @@ -580,9 +616,11 @@ failover_init_state_functions( struct failover_context *failover ) failover->pipe.set_framebuffer_state = failover_set_framebuffer_state; failover->pipe.set_polygon_stipple = failover_set_polygon_stipple; failover->pipe.set_scissor_state = failover_set_scissor_state; - failover->pipe.set_fragment_sampler_textures = failover_set_fragment_sampler_textures; - failover->pipe.set_vertex_sampler_textures = failover_set_vertex_sampler_textures; + failover->pipe.set_fragment_sampler_views = failover_set_fragment_sampler_views; + failover->pipe.set_vertex_sampler_views = failover_set_vertex_sampler_views; failover->pipe.set_viewport_state = failover_set_viewport_state; failover->pipe.set_vertex_buffers = failover_set_vertex_buffers; failover->pipe.set_constant_buffer = failover_set_constant_buffer; + failover->pipe.create_sampler_view = failover_create_sampler_view; + failover->pipe.sampler_view_destroy = failover_sampler_view_destroy; } diff --git a/src/gallium/drivers/failover/fo_state_emit.c b/src/gallium/drivers/failover/fo_state_emit.c index 09ca1944971..42bd6929a7f 100644 --- a/src/gallium/drivers/failover/fo_state_emit.c +++ b/src/gallium/drivers/failover/fo_state_emit.c @@ -106,12 +106,24 @@ failover_state_emit( struct failover_context *failover ) failover->sw_vertex_sampler_state); } - if (failover->dirty & FO_NEW_TEXTURE) { - failover->sw->set_fragment_sampler_textures( failover->sw, failover->num_textures, - failover->texture ); - failover->sw->set_vertex_sampler_textures(failover->sw, - failover->num_vertex_textures, - failover->vertex_textures); + if (failover->dirty & FO_NEW_SAMPLER_VIEW) { + struct pipe_sampler_view *fragment_views[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *vertex_views[PIPE_MAX_VERTEX_SAMPLERS]; + uint i; + + for (i = 0; i < failover->num_fragment_sampler_views; i++) { + fragment_views[i] = failover->fragment_sampler_views[i]->sw; + } + failover->sw->set_fragment_sampler_views(failover->sw, + failover->num_fragment_sampler_views, + fragment_views); + + for (i = 0; i < failover->num_vertex_sampler_views; i++) { + vertex_views[i] = failover->vertex_sampler_views[i]->sw; + } + failover->sw->set_vertex_sampler_views(failover->sw, + failover->num_vertex_sampler_views, + vertex_views); } if (failover->dirty & FO_NEW_VERTEX_BUFFER) { diff --git a/src/gallium/drivers/i915/i915_batch.h b/src/gallium/drivers/i915/i915_batch.h index b813784723f..f0086695d16 100644 --- a/src/gallium/drivers/i915/i915_batch.h +++ b/src/gallium/drivers/i915/i915_batch.h @@ -28,19 +28,19 @@ #ifndef I915_BATCH_H #define I915_BATCH_H -#include "intel_batchbuffer.h" +#include "i915_batchbuffer.h" #define BEGIN_BATCH(dwords, relocs) \ - (intel_batchbuffer_check(i915->batch, dwords, relocs)) + (i915_winsys_batchbuffer_check(i915->batch, dwords, relocs)) #define OUT_BATCH(dword) \ - intel_batchbuffer_dword(i915->batch, dword) + i915_winsys_batchbuffer_dword(i915->batch, dword) #define OUT_RELOC(buf, usage, offset) \ - intel_batchbuffer_reloc(i915->batch, buf, usage, offset) + i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset) #define FLUSH_BATCH(fence) do { \ - intel_batchbuffer_flush(i915->batch, fence); \ + i915_winsys_batchbuffer_flush(i915->batch, fence); \ i915->hardware_dirty = ~0; \ } while (0) diff --git a/src/gallium/drivers/i915/intel_batchbuffer.h b/src/gallium/drivers/i915/i915_batchbuffer.h index db12dfd2ac2..27ccaa6b1fa 100644 --- a/src/gallium/drivers/i915/intel_batchbuffer.h +++ b/src/gallium/drivers/i915/i915_batchbuffer.h @@ -1,8 +1,8 @@ /************************************************************************** - * + * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including @@ -10,11 +10,11 @@ * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: - * + * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. @@ -22,34 +22,34 @@ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * + * **************************************************************************/ -#ifndef INTEL_BATCH_H -#define INTEL_BATCH_H +#ifndef I915_BATCHBUFFER_H +#define I915_BATCHBUFFER_H -#include "intel_winsys.h" +#include "i915_winsys.h" static INLINE boolean -intel_batchbuffer_check(struct intel_batchbuffer *batch, - size_t dwords, - size_t relocs) +i915_winsys_batchbuffer_check(struct i915_winsys_batchbuffer *batch, + size_t dwords, + size_t relocs) { return dwords * 4 <= batch->size - (batch->ptr - batch->map) && relocs <= (batch->max_relocs - batch->relocs); } static INLINE size_t -intel_batchbuffer_space(struct intel_batchbuffer *batch) +i915_winsys_batchbuffer_space(struct i915_winsys_batchbuffer *batch) { return batch->size - (batch->ptr - batch->map); } static INLINE void -intel_batchbuffer_dword(struct intel_batchbuffer *batch, - unsigned dword) +i915_winsys_batchbuffer_dword(struct i915_winsys_batchbuffer *batch, + unsigned dword) { - if (intel_batchbuffer_space(batch) < 4) + if (i915_winsys_batchbuffer_space(batch) < 4) return; *(unsigned *)batch->ptr = dword; @@ -57,11 +57,11 @@ intel_batchbuffer_dword(struct intel_batchbuffer *batch, } static INLINE void -intel_batchbuffer_write(struct intel_batchbuffer *batch, - void *data, - size_t size) +i915_winsys_batchbuffer_write(struct i915_winsys_batchbuffer *batch, + void *data, + size_t size) { - if (intel_batchbuffer_space(batch) < size) + if (i915_winsys_batchbuffer_space(batch) < size) return; memcpy(data, batch->ptr, size); @@ -69,17 +69,17 @@ intel_batchbuffer_write(struct intel_batchbuffer *batch, } static INLINE int -intel_batchbuffer_reloc(struct intel_batchbuffer *batch, - struct intel_buffer *buffer, - enum intel_buffer_usage usage, - size_t offset) +i915_winsys_batchbuffer_reloc(struct i915_winsys_batchbuffer *batch, + struct i915_winsys_buffer *buffer, + enum i915_winsys_buffer_usage usage, + size_t offset) { return batch->iws->batchbuffer_reloc(batch, buffer, usage, offset); } static INLINE void -intel_batchbuffer_flush(struct intel_batchbuffer *batch, - struct pipe_fence_handle **fence) +i915_winsys_batchbuffer_flush(struct i915_winsys_batchbuffer *batch, + struct pipe_fence_handle **fence) { batch->iws->batchbuffer_flush(batch, fence); } diff --git a/src/gallium/drivers/i915/i915_blit.c b/src/gallium/drivers/i915/i915_blit.c index 83dfc335288..533fa81219b 100644 --- a/src/gallium/drivers/i915/i915_blit.c +++ b/src/gallium/drivers/i915/i915_blit.c @@ -37,7 +37,7 @@ void i915_fill_blit(struct i915_context *i915, unsigned cpp, unsigned short dst_pitch, - struct intel_buffer *dst_buffer, + struct i915_winsys_buffer *dst_buffer, unsigned dst_offset, short x, short y, short w, short h, @@ -77,7 +77,7 @@ i915_fill_blit(struct i915_context *i915, OUT_BATCH(BR13); OUT_BATCH((y << 16) | x); OUT_BATCH(((y + h) << 16) | (x + w)); - OUT_RELOC(dst_buffer, INTEL_USAGE_2D_TARGET, dst_offset); + OUT_RELOC(dst_buffer, I915_USAGE_2D_TARGET, dst_offset); OUT_BATCH(color); FLUSH_BATCH(NULL); } @@ -87,10 +87,10 @@ i915_copy_blit(struct i915_context *i915, unsigned do_flip, unsigned cpp, unsigned short src_pitch, - struct intel_buffer *src_buffer, + struct i915_winsys_buffer *src_buffer, unsigned src_offset, unsigned short dst_pitch, - struct intel_buffer *dst_buffer, + struct i915_winsys_buffer *dst_buffer, unsigned dst_offset, short src_x, short src_y, short dst_x, short dst_y, @@ -143,9 +143,9 @@ i915_copy_blit(struct i915_context *i915, OUT_BATCH(BR13); OUT_BATCH((dst_y << 16) | dst_x); OUT_BATCH((dst_y2 << 16) | dst_x2); - OUT_RELOC(dst_buffer, INTEL_USAGE_2D_TARGET, dst_offset); + OUT_RELOC(dst_buffer, I915_USAGE_2D_TARGET, dst_offset); OUT_BATCH((src_y << 16) | src_x); OUT_BATCH(((int) src_pitch & 0xffff)); - OUT_RELOC(src_buffer, INTEL_USAGE_2D_SOURCE, src_offset); + OUT_RELOC(src_buffer, I915_USAGE_2D_SOURCE, src_offset); FLUSH_BATCH(NULL); } diff --git a/src/gallium/drivers/i915/i915_blit.h b/src/gallium/drivers/i915/i915_blit.h index 8ce3220cfd9..db576ed4c90 100644 --- a/src/gallium/drivers/i915/i915_blit.h +++ b/src/gallium/drivers/i915/i915_blit.h @@ -34,10 +34,10 @@ extern void i915_copy_blit(struct i915_context *i915, unsigned do_flip, unsigned cpp, unsigned short src_pitch, - struct intel_buffer *src_buffer, + struct i915_winsys_buffer *src_buffer, unsigned src_offset, unsigned short dst_pitch, - struct intel_buffer *dst_buffer, + struct i915_winsys_buffer *dst_buffer, unsigned dst_offset, short srcx, short srcy, short dstx, short dsty, @@ -46,7 +46,7 @@ extern void i915_copy_blit(struct i915_context *i915, extern void i915_fill_blit(struct i915_context *i915, unsigned cpp, unsigned short dst_pitch, - struct intel_buffer *dst_buffer, + struct i915_winsys_buffer *dst_buffer, unsigned dst_offset, short x, short y, short w, short h, unsigned color); diff --git a/src/gallium/drivers/i915/i915_buffer.c b/src/gallium/drivers/i915/i915_buffer.c index 0f76a59e93a..1247de320d4 100644 --- a/src/gallium/drivers/i915/i915_buffer.c +++ b/src/gallium/drivers/i915/i915_buffer.c @@ -28,13 +28,13 @@ #include "i915_screen.h" #include "i915_buffer.h" -struct intel_buffer; +struct i915_winsys_buffer; struct i915_buffer { struct pipe_buffer base; - struct intel_buffer *ibuf; /** hw buffer */ + struct i915_winsys_buffer *ibuf; /** hw buffer */ void *data; /**< user and malloc data */ boolean own; /**< we own the data incase of malloc */ diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h index 039165b63f5..8df4dce8653 100644 --- a/src/gallium/drivers/i915/i915_context.h +++ b/src/gallium/drivers/i915/i915_context.h @@ -38,9 +38,9 @@ #include "tgsi/tgsi_scan.h" -struct intel_winsys; -struct intel_buffer; -struct intel_batchbuffer; +struct i915_winsys; +struct i915_winsys_buffer; +struct i915_winsys_batchbuffer; #define I915_TEX_UNITS 8 @@ -219,14 +219,14 @@ struct i915_texture { /* The data is held here: */ - struct intel_buffer *buffer; + struct i915_winsys_buffer *buffer; }; struct i915_context { struct pipe_context base; - struct intel_winsys *iws; + struct i915_winsys *iws; struct draw_context *draw; @@ -247,20 +247,20 @@ struct i915_context struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; - struct i915_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; unsigned dirty; unsigned num_samplers; - unsigned num_textures; + unsigned num_fragment_sampler_views; unsigned num_vertex_buffers; - struct intel_batchbuffer *batch; + struct i915_winsys_batchbuffer *batch; /** Vertex buffer */ - struct intel_buffer *vbo; + struct i915_winsys_buffer *vbo; size_t vbo_offset; unsigned vbo_flushed; @@ -283,7 +283,7 @@ struct i915_context #define I915_NEW_ALPHA_TEST 0x100 #define I915_NEW_DEPTH_STENCIL 0x200 #define I915_NEW_SAMPLER 0x400 -#define I915_NEW_TEXTURE 0x800 +#define I915_NEW_SAMPLER_VIEW 0x800 #define I915_NEW_CONSTANTS 0x1000 #define I915_NEW_VBO 0x2000 #define I915_NEW_VS 0x4000 diff --git a/src/gallium/drivers/i915/i915_debug.c b/src/gallium/drivers/i915/i915_debug.c index 237654d26b2..663fac3055c 100644 --- a/src/gallium/drivers/i915/i915_debug.c +++ b/src/gallium/drivers/i915/i915_debug.c @@ -863,7 +863,7 @@ static boolean i915_debug_packet( struct debug_stream *stream ) void -i915_dump_batchbuffer( struct intel_batchbuffer *batch ) +i915_dump_batchbuffer( struct i915_winsys_batchbuffer *batch ) { struct debug_stream stream; unsigned *start = (unsigned*)batch->map; diff --git a/src/gallium/drivers/i915/i915_debug.h b/src/gallium/drivers/i915/i915_debug.h index 8f7484797de..67b8d9c2f63 100644 --- a/src/gallium/drivers/i915/i915_debug.h +++ b/src/gallium/drivers/i915/i915_debug.h @@ -104,9 +104,9 @@ I915_DBG( #endif -struct intel_batchbuffer; +struct i915_winsys_batchbuffer; -void i915_dump_batchbuffer( struct intel_batchbuffer *i915 ); +void i915_dump_batchbuffer( struct i915_winsys_batchbuffer *i915 ); void i915_debug_init( struct i915_context *i915 ); diff --git a/src/gallium/drivers/i915/i915_prim_emit.c b/src/gallium/drivers/i915/i915_prim_emit.c index d9a5c40ab97..dd997e2cf48 100644 --- a/src/gallium/drivers/i915/i915_prim_emit.c +++ b/src/gallium/drivers/i915/i915_prim_emit.c @@ -102,6 +102,13 @@ emit_hw_vertex( struct i915_context *i915, count += 4; break; case EMIT_4UB: + OUT_BATCH( pack_ub4(float_to_ubyte( attrib[0] ), + float_to_ubyte( attrib[1] ), + float_to_ubyte( attrib[2] ), + float_to_ubyte( attrib[3] )) ); + count += 1; + break; + case EMIT_4UB_BGRA: OUT_BATCH( pack_ub4(float_to_ubyte( attrib[2] ), float_to_ubyte( attrib[1] ), float_to_ubyte( attrib[0] ), diff --git a/src/gallium/drivers/i915/i915_prim_vbuf.c b/src/gallium/drivers/i915/i915_prim_vbuf.c index cad4109ee6b..df9e68af4fc 100644 --- a/src/gallium/drivers/i915/i915_prim_vbuf.c +++ b/src/gallium/drivers/i915/i915_prim_vbuf.c @@ -76,7 +76,7 @@ struct i915_vbuf_render { unsigned fallback; /* Stuff for the vbo */ - struct intel_buffer *vbo; + struct i915_winsys_buffer *vbo; size_t vbo_size; /**< current size of allocated buffer */ size_t vbo_alloc_size; /**< minimum buffer size to allocate */ size_t vbo_offset; @@ -141,7 +141,7 @@ static void i915_vbuf_render_new_buf(struct i915_vbuf_render *i915_render, size_t size) { struct i915_context *i915 = i915_render->i915; - struct intel_winsys *iws = i915->iws; + struct i915_winsys *iws = i915->iws; if (i915_render->vbo) { #ifdef VBUF_USE_FIFO @@ -172,7 +172,7 @@ i915_vbuf_render_new_buf(struct i915_vbuf_render *i915_render, size_t size) if (i915_render->vbo_size != i915_render->pool_buffer_size) { i915_render->pool_not_used = TRUE; i915_render->vbo = iws->buffer_create(iws, i915_render->vbo_size, 64, - INTEL_NEW_VERTEX); + I915_NEW_VERTEX); } else { i915_render->pool_not_used = FALSE; @@ -185,7 +185,7 @@ i915_vbuf_render_new_buf(struct i915_vbuf_render *i915_render, size_t size) } #else i915_render->vbo = iws->buffer_create(iws, i915_render->vbo_size, - 64, INTEL_NEW_VERTEX); + 64, I915_NEW_VERTEX); #endif } @@ -225,7 +225,7 @@ i915_vbuf_render_map_vertices(struct vbuf_render *render) { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; - struct intel_winsys *iws = i915->iws; + struct i915_winsys *iws = i915->iws; if (i915->vbo_flushed) debug_printf("%s bad vbo flush occured stalling on hw\n", __FUNCTION__); @@ -246,7 +246,7 @@ i915_vbuf_render_unmap_vertices(struct vbuf_render *render, { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; - struct intel_winsys *iws = i915->iws; + struct i915_winsys *iws = i915->iws; i915_render->vbo_max_used = MAX2(i915_render->vbo_max_used, i915_render->vertex_size * (max_index + 1)); #ifdef VBUF_MAP_BUFFER @@ -621,7 +621,7 @@ static struct vbuf_render * i915_vbuf_render_create(struct i915_context *i915) { struct i915_vbuf_render *i915_render = CALLOC_STRUCT(i915_vbuf_render); - struct intel_winsys *iws = i915->iws; + struct i915_winsys *iws = i915->iws; int i; i915_render->i915 = i915; @@ -662,7 +662,7 @@ i915_vbuf_render_create(struct i915_context *i915) for (i = 0; i < 6; i++) u_fifo_add(i915_render->pool_fifo, iws->buffer_create(iws, i915_render->pool_buffer_size, 64, - INTEL_NEW_VERTEX)); + I915_NEW_VERTEX)); #else (void)i; (void)iws; diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c index e5bf4a20bd0..53ef6e50f6c 100644 --- a/src/gallium/drivers/i915/i915_screen.c +++ b/src/gallium/drivers/i915/i915_screen.c @@ -35,7 +35,7 @@ #include "i915_screen.h" #include "i915_buffer.h" #include "i915_texture.h" -#include "intel_winsys.h" +#include "i915_winsys.h" /* @@ -165,8 +165,12 @@ i915_is_format_supported(struct pipe_screen *screen, unsigned geom_flags) { static const enum pipe_format tex_supported[] = { - PIPE_FORMAT_A8B8G8R8_UNORM, PIPE_FORMAT_B8G8R8A8_UNORM, + PIPE_FORMAT_B8G8R8X8_UNORM, + PIPE_FORMAT_R8G8B8A8_UNORM, +#if 0 + PIPE_FORMAT_R8G8B8X8_UNORM, +#endif PIPE_FORMAT_B5G6R5_UNORM, PIPE_FORMAT_L8_UNORM, PIPE_FORMAT_A8_UNORM, @@ -256,7 +260,7 @@ i915_destroy_screen(struct pipe_screen *screen) * Create a new i915_screen object */ struct pipe_screen * -i915_create_screen(struct intel_winsys *iws, uint pci_id) +i915_create_screen(struct i915_winsys *iws, uint pci_id) { struct i915_screen *is = CALLOC_STRUCT(i915_screen); diff --git a/src/gallium/drivers/i915/i915_screen.h b/src/gallium/drivers/i915/i915_screen.h index 5126485caa7..7f9e02fc0f6 100644 --- a/src/gallium/drivers/i915/i915_screen.h +++ b/src/gallium/drivers/i915/i915_screen.h @@ -32,7 +32,7 @@ #include "pipe/p_screen.h" -struct intel_winsys; +struct i915_winsys; /** @@ -42,7 +42,7 @@ struct i915_screen { struct pipe_screen base; - struct intel_winsys *iws; + struct i915_winsys *iws; boolean is_i945; uint pci_id; diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c index 377d8425a5c..0f7395246cc 100644 --- a/src/gallium/drivers/i915/i915_state.c +++ b/src/gallium/drivers/i915/i915_state.c @@ -560,9 +560,9 @@ static void i915_set_constant_buffer(struct pipe_context *pipe, } -static void i915_set_sampler_textures(struct pipe_context *pipe, - unsigned num, - struct pipe_texture **texture) +static void i915_set_fragment_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct i915_context *i915 = i915_context(pipe); uint i; @@ -570,27 +570,54 @@ static void i915_set_sampler_textures(struct pipe_context *pipe, assert(num <= PIPE_MAX_SAMPLERS); /* Check for no-op */ - if (num == i915->num_textures && - !memcmp(i915->texture, texture, num * sizeof(struct pipe_texture *))) + if (num == i915->num_fragment_sampler_views && + !memcmp(i915->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) return; /* Fixes wrong texture in texobj with VBUF */ draw_flush(i915->draw); for (i = 0; i < num; i++) - pipe_texture_reference((struct pipe_texture **) &i915->texture[i], - texture[i]); + pipe_sampler_view_reference(&i915->fragment_sampler_views[i], + views[i]); - for (i = num; i < i915->num_textures; i++) - pipe_texture_reference((struct pipe_texture **) &i915->texture[i], - NULL); + for (i = num; i < i915->num_fragment_sampler_views; i++) + pipe_sampler_view_reference(&i915->fragment_sampler_views[i], + NULL); - i915->num_textures = num; + i915->num_fragment_sampler_views = num; - i915->dirty |= I915_NEW_TEXTURE; + i915->dirty |= I915_NEW_SAMPLER_VIEW; } +static struct pipe_sampler_view * +i915_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ) +{ + struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view); + + if (view) { + *view = *templ; + view->reference.count = 1; + view->texture = NULL; + pipe_texture_reference(&view->texture, texture); + view->context = pipe; + } + + return view; +} + + +static void +i915_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view) +{ + pipe_texture_reference(&view->texture, NULL); + FREE(view); +} + static void i915_set_framebuffer_state(struct pipe_context *pipe, const struct pipe_framebuffer_state *fb) @@ -818,7 +845,9 @@ i915_init_state_functions( struct i915_context *i915 ) i915->base.set_polygon_stipple = i915_set_polygon_stipple; i915->base.set_scissor_state = i915_set_scissor_state; - i915->base.set_fragment_sampler_textures = i915_set_sampler_textures; + i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views; + i915->base.create_sampler_view = i915_create_sampler_view; + i915->base.sampler_view_destroy = i915_sampler_view_destroy; i915->base.set_viewport_state = i915_set_viewport_state; i915->base.set_vertex_buffers = i915_set_vertex_buffers; } diff --git a/src/gallium/drivers/i915/i915_state_derived.c b/src/gallium/drivers/i915/i915_state_derived.c index f5b0e9f011e..4da46772b5d 100644 --- a/src/gallium/drivers/i915/i915_state_derived.c +++ b/src/gallium/drivers/i915/i915_state_derived.c @@ -101,14 +101,14 @@ static void calculate_vertex_layout( struct i915_context *i915 ) /* primary color */ if (colors[0]) { src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 0); - draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src); + draw_emit_vertex_attr(&vinfo, EMIT_4UB_BGRA, colorInterp, src); vinfo.hwfmt[0] |= S4_VFMT_COLOR; } /* secondary color */ if (colors[1]) { src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_COLOR, 1); - draw_emit_vertex_attr(&vinfo, EMIT_4UB, colorInterp, src); + draw_emit_vertex_attr(&vinfo, EMIT_4UB_BGRA, colorInterp, src); vinfo.hwfmt[0] |= S4_VFMT_SPEC_FOG; } @@ -157,10 +157,10 @@ void i915_update_derived( struct i915_context *i915 ) if (i915->dirty & (I915_NEW_RASTERIZER | I915_NEW_FS | I915_NEW_VS)) calculate_vertex_layout( i915 ); - if (i915->dirty & (I915_NEW_SAMPLER | I915_NEW_TEXTURE)) + if (i915->dirty & (I915_NEW_SAMPLER | I915_NEW_SAMPLER_VIEW)) i915_update_samplers(i915); - if (i915->dirty & I915_NEW_TEXTURE) + if (i915->dirty & I915_NEW_SAMPLER_VIEW) i915_update_textures(i915); if (i915->dirty) diff --git a/src/gallium/drivers/i915/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c index 51f0ef12baf..04a3924aaf7 100644 --- a/src/gallium/drivers/i915/i915_state_emit.c +++ b/src/gallium/drivers/i915/i915_state_emit.c @@ -182,7 +182,7 @@ i915_emit_hardware_state(struct i915_context *i915 ) if(i915->vbo) OUT_RELOC(i915->vbo, - INTEL_USAGE_VERTEX, + I915_USAGE_VERTEX, i915->current.immediate[I915_IMMEDIATE_S0]); else /* FIXME: we should not do this */ @@ -226,7 +226,7 @@ i915_emit_hardware_state(struct i915_context *i915 ) ctile); OUT_RELOC(tex->buffer, - INTEL_USAGE_RENDER, + I915_USAGE_RENDER, cbuf_surface->offset); } @@ -250,7 +250,7 @@ i915_emit_hardware_state(struct i915_context *i915 ) ztile); OUT_RELOC(tex->buffer, - INTEL_USAGE_RENDER, + I915_USAGE_RENDER, depth_surface->offset); } @@ -290,13 +290,14 @@ i915_emit_hardware_state(struct i915_context *i915 ) OUT_BATCH(enabled); for (unit = 0; unit < I915_TEX_UNITS; unit++) { if (enabled & (1 << unit)) { - struct intel_buffer *buf = i915->texture[unit]->buffer; + struct i915_texture *texture = (struct i915_texture *)i915->fragment_sampler_views[unit]->texture; + struct i915_winsys_buffer *buf = texture->buffer; uint offset = 0; assert(buf); count++; - OUT_RELOC(buf, INTEL_USAGE_SAMPLER, offset); + OUT_RELOC(buf, I915_USAGE_SAMPLER, offset); OUT_BATCH(i915->current.texbuffer[unit][0]); /* MS3 */ OUT_BATCH(i915->current.texbuffer[unit][1]); /* MS4 */ } diff --git a/src/gallium/drivers/i915/i915_state_immediate.c b/src/gallium/drivers/i915/i915_state_immediate.c index d2c6f151434..8cec699285c 100644 --- a/src/gallium/drivers/i915/i915_state_immediate.c +++ b/src/gallium/drivers/i915/i915_state_immediate.c @@ -52,11 +52,11 @@ static void upload_S0S1(struct i915_context *i915) { unsigned LIS0, LIS1; - /* INTEL_NEW_VBO */ + /* I915_NEW_VBO */ /* TODO: re-use vertex buffers here? */ LIS0 = i915->vbo_offset; - /* INTEL_NEW_VERTEX_SIZE -- do this where the vertex size is calculated! + /* I915_NEW_VERTEX_SIZE -- do this where the vertex size is calculated! */ { unsigned vertex_size = i915->current.vertex_info.size; @@ -65,7 +65,7 @@ static void upload_S0S1(struct i915_context *i915) (vertex_size << 16)); } - /* INTEL_NEW_VBO */ + /* I915_NEW_VBO */ /* TODO: use a vertex generation number to track vbo changes */ if (1 || i915->current.immediate[I915_IMMEDIATE_S0] != LIS0 || diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c index 9813290b51b..4c326561cb9 100644 --- a/src/gallium/drivers/i915/i915_state_sampler.c +++ b/src/gallium/drivers/i915/i915_state_sampler.c @@ -144,20 +144,22 @@ void i915_update_samplers( struct i915_context *i915 ) i915->current.sampler_enable_nr = 0; i915->current.sampler_enable_flags = 0x0; - for (unit = 0; unit < i915->num_textures && unit < i915->num_samplers; + for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers; unit++) { /* determine unit enable/disable by looking for a bound texture */ /* could also examine the fragment program? */ - if (i915->texture[unit]) { + if (i915->fragment_sampler_views[unit]) { + struct i915_texture *texture = (struct i915_texture *)i915->fragment_sampler_views[unit]->texture; + update_sampler( i915, unit, i915->sampler[unit], /* sampler state */ - i915->texture[unit], /* texture */ + texture, /* texture */ i915->current.sampler[unit] /* the result */ ); i915_update_texture( i915, unit, - i915->texture[unit], /* texture */ + texture, /* texture */ i915->sampler[unit], /* sampler state */ i915->current.texbuffer[unit] ); @@ -190,6 +192,14 @@ translate_texture_format(enum pipe_format pipeFormat) return MAPSURF_16BIT | MT_16BIT_ARGB4444; case PIPE_FORMAT_B8G8R8A8_UNORM: return MAPSURF_32BIT | MT_32BIT_ARGB8888; + case PIPE_FORMAT_B8G8R8X8_UNORM: + return MAPSURF_32BIT | MT_32BIT_XRGB8888; + case PIPE_FORMAT_R8G8B8A8_UNORM: + return MAPSURF_32BIT | MT_32BIT_ABGR8888; +#if 0 + case PIPE_FORMAT_R8G8B8X8_UNORM: + return MAPSURF_32BIT | MT_32BIT_XBGR8888; +#endif case PIPE_FORMAT_YUYV: return (MAPSURF_422 | MT_422_YCRCB_NORMAL); case PIPE_FORMAT_UYVY: @@ -281,14 +291,16 @@ i915_update_textures(struct i915_context *i915) { uint unit; - for (unit = 0; unit < i915->num_textures && unit < i915->num_samplers; + for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers; unit++) { /* determine unit enable/disable by looking for a bound texture */ /* could also examine the fragment program? */ - if (i915->texture[unit]) { + if (i915->fragment_sampler_views[unit]) { + struct i915_texture *texture = (struct i915_texture *)i915->fragment_sampler_views[unit]->texture; + i915_update_texture( i915, unit, - i915->texture[unit], /* texture */ + texture, /* texture */ i915->sampler[unit], /* sampler state */ i915->current.texbuffer[unit] ); } diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c index b252fb5330c..8c405c2443e 100644 --- a/src/gallium/drivers/i915/i915_texture.c +++ b/src/gallium/drivers/i915/i915_texture.c @@ -41,7 +41,7 @@ #include "i915_context.h" #include "i915_texture.h" #include "i915_screen.h" -#include "intel_winsys.h" +#include "i915_winsys.h" /* @@ -162,7 +162,7 @@ i915_scanout_layout(struct i915_texture *tex) if (pt->width0 >= 240) { tex->stride = power_of_two(util_format_get_stride(pt->format, pt->width0)); tex->total_nblocksy = align(util_format_get_nblocksy(pt->format, pt->height0), 8); - tex->hw_tiled = INTEL_TILE_X; + tex->hw_tiled = I915_TILE_X; } else if (pt->width0 == 64 && pt->height0 == 64) { tex->stride = power_of_two(util_format_get_stride(pt->format, pt->width0)); tex->total_nblocksy = align(util_format_get_nblocksy(pt->format, pt->height0), 8); @@ -200,7 +200,7 @@ i915_display_target_layout(struct i915_texture *tex) tex->stride = power_of_two(util_format_get_stride(pt->format, pt->width0)); tex->total_nblocksy = align(util_format_get_nblocksy(pt->format, pt->height0), 8); - tex->hw_tiled = INTEL_TILE_X; + tex->hw_tiled = I915_TILE_X; debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, pt->width0, pt->height0, util_format_get_blocksize(pt->format), @@ -617,7 +617,7 @@ i915_texture_create(struct pipe_screen *screen, const struct pipe_texture *templat) { struct i915_screen *is = i915_screen(screen); - struct intel_winsys *iws = is->iws; + struct i915_winsys *iws = is->iws; struct i915_texture *tex = CALLOC_STRUCT(i915_texture); size_t tex_size; unsigned buf_usage = 0; @@ -643,9 +643,9 @@ i915_texture_create(struct pipe_screen *screen, /* for scanouts and cursors, cursors arn't scanouts */ if (templat->tex_usage & PIPE_TEXTURE_USAGE_SCANOUT && templat->width0 != 64) - buf_usage = INTEL_NEW_SCANOUT; + buf_usage = I915_NEW_SCANOUT; else - buf_usage = INTEL_NEW_TEXTURE; + buf_usage = I915_NEW_TEXTURE; tex->buffer = iws->buffer_create(iws, tex_size, 64, buf_usage); if (!tex->buffer) @@ -653,7 +653,7 @@ i915_texture_create(struct pipe_screen *screen, /* setup any hw fences */ if (tex->hw_tiled) { - assert(tex->sw_tiled == INTEL_TILE_NONE); + assert(tex->sw_tiled == I915_TILE_NONE); iws->buffer_set_fence_reg(iws, tex->buffer, tex->stride, tex->hw_tiled); } @@ -679,8 +679,8 @@ i915_texture_from_handle(struct pipe_screen * screen, { struct i915_screen *is = i915_screen(screen); struct i915_texture *tex; - struct intel_winsys *iws = is->iws; - struct intel_buffer *buffer; + struct i915_winsys *iws = is->iws; + struct i915_winsys_buffer *buffer; unsigned stride; assert(screen); @@ -719,7 +719,7 @@ i915_texture_get_handle(struct pipe_screen * screen, { struct i915_screen *is = i915_screen(screen); struct i915_texture *tex = (struct i915_texture *)texture; - struct intel_winsys *iws = is->iws; + struct i915_winsys *iws = is->iws; return iws->buffer_get_handle(iws, tex->buffer, whandle, tex->stride); } @@ -729,7 +729,7 @@ static void i915_texture_destroy(struct pipe_texture *pt) { struct i915_texture *tex = (struct i915_texture *)pt; - struct intel_winsys *iws = i915_screen(pt->screen)->iws; + struct i915_winsys *iws = i915_screen(pt->screen)->iws; uint i; /* @@ -841,7 +841,7 @@ i915_transfer_map(struct pipe_context *pipe, struct pipe_transfer *transfer) { struct i915_texture *tex = (struct i915_texture *)transfer->texture; - struct intel_winsys *iws = i915_screen(tex->base.screen)->iws; + struct i915_winsys *iws = i915_screen(tex->base.screen)->iws; char *map; boolean write = FALSE; enum pipe_format format = tex->base.format; @@ -863,7 +863,7 @@ i915_transfer_unmap(struct pipe_context *pipe, struct pipe_transfer *transfer) { struct i915_texture *tex = (struct i915_texture *)transfer->texture; - struct intel_winsys *iws = i915_screen(tex->base.screen)->iws; + struct i915_winsys *iws = i915_screen(tex->base.screen)->iws; iws->buffer_unmap(iws, tex->buffer); } diff --git a/src/gallium/drivers/i915/intel_winsys.h b/src/gallium/drivers/i915/i915_winsys.h index 00fd0c1efea..246e95b00d6 100644 --- a/src/gallium/drivers/i915/intel_winsys.h +++ b/src/gallium/drivers/i915/i915_winsys.h @@ -23,46 +23,46 @@ * **************************************************************************/ -#ifndef INTEL_WINSYS_H -#define INTEL_WINSYS_H +#ifndef I915_WINSYS_H +#define I915_WINSYS_H #include "pipe/p_compiler.h" -struct intel_winsys; -struct intel_buffer; -struct intel_batchbuffer; +struct i915_winsys; +struct i915_winsys_buffer; +struct i915_winsys_batchbuffer; struct pipe_texture; struct pipe_fence_handle; struct winsys_handle; -enum intel_buffer_usage +enum i915_winsys_buffer_usage { /* use on textures */ - INTEL_USAGE_RENDER = 0x01, - INTEL_USAGE_SAMPLER = 0x02, - INTEL_USAGE_2D_TARGET = 0x04, - INTEL_USAGE_2D_SOURCE = 0x08, + I915_USAGE_RENDER = 0x01, + I915_USAGE_SAMPLER = 0x02, + I915_USAGE_2D_TARGET = 0x04, + I915_USAGE_2D_SOURCE = 0x08, /* use on vertex */ - INTEL_USAGE_VERTEX = 0x10 + I915_USAGE_VERTEX = 0x10 }; -enum intel_buffer_type +enum i915_winsys_buffer_type { - INTEL_NEW_TEXTURE, - INTEL_NEW_SCANOUT, /**< a texture used for scanning out from */ - INTEL_NEW_VERTEX + I915_NEW_TEXTURE, + I915_NEW_SCANOUT, /**< a texture used for scanning out from */ + I915_NEW_VERTEX }; -enum intel_buffer_tile +enum i915_winsys_buffer_tile { - INTEL_TILE_NONE, - INTEL_TILE_X, - INTEL_TILE_Y + I915_TILE_NONE, + I915_TILE_X, + I915_TILE_Y }; -struct intel_batchbuffer { +struct i915_winsys_batchbuffer { - struct intel_winsys *iws; + struct i915_winsys *iws; /** * Values exported to speed up the writing the batchbuffer, @@ -79,7 +79,7 @@ struct intel_batchbuffer { /*@}*/ }; -struct intel_winsys { +struct i915_winsys { /** * Batchbuffer functions. @@ -88,7 +88,8 @@ struct intel_winsys { /** * Create a new batchbuffer. */ - struct intel_batchbuffer *(*batchbuffer_create)(struct intel_winsys *iws); + struct i915_winsys_batchbuffer * + (*batchbuffer_create)(struct i915_winsys *iws); /** * Emit a relocation to a buffer. @@ -100,21 +101,21 @@ struct intel_winsys { * @offset add this to the reloc buffers address * @target buffer where to write the address, null for batchbuffer. */ - int (*batchbuffer_reloc)(struct intel_batchbuffer *batch, - struct intel_buffer *reloc, - enum intel_buffer_usage usage, + int (*batchbuffer_reloc)(struct i915_winsys_batchbuffer *batch, + struct i915_winsys_buffer *reloc, + enum i915_winsys_buffer_usage usage, unsigned offset); /** * Flush a bufferbatch. */ - void (*batchbuffer_flush)(struct intel_batchbuffer *batch, + void (*batchbuffer_flush)(struct i915_winsys_batchbuffer *batch, struct pipe_fence_handle **fence); /** * Destroy a batchbuffer. */ - void (*batchbuffer_destroy)(struct intel_batchbuffer *batch); + void (*batchbuffer_destroy)(struct i915_winsys_batchbuffer *batch); /*@}*/ @@ -125,9 +126,10 @@ struct intel_winsys { /** * Create a buffer. */ - struct intel_buffer *(*buffer_create)(struct intel_winsys *iws, - unsigned size, unsigned alignment, - enum intel_buffer_type type); + struct i915_winsys_buffer * + (*buffer_create)(struct i915_winsys *iws, + unsigned size, unsigned alignment, + enum i915_winsys_buffer_type type); /** * Creates a buffer from a handle. @@ -135,16 +137,17 @@ struct intel_winsys { * Also provides the stride information needed for the * texture via the stride argument. */ - struct intel_buffer *(*buffer_from_handle)(struct intel_winsys *iws, - struct winsys_handle *whandle, - unsigned *stride); + struct i915_winsys_buffer * + (*buffer_from_handle)(struct i915_winsys *iws, + struct winsys_handle *whandle, + unsigned *stride); /** * Used to implement pipe_screen::texture_get_handle. * The winsys might need the stride information. */ - boolean (*buffer_get_handle)(struct intel_winsys *iws, - struct intel_buffer *buffer, + boolean (*buffer_get_handle)(struct i915_winsys *iws, + struct i915_winsys_buffer *buffer, struct winsys_handle *whandle, unsigned stride); @@ -152,37 +155,37 @@ struct intel_winsys { * Fence a buffer with a fence reg. * Not to be confused with pipe_fence_handle. */ - int (*buffer_set_fence_reg)(struct intel_winsys *iws, - struct intel_buffer *buffer, + int (*buffer_set_fence_reg)(struct i915_winsys *iws, + struct i915_winsys_buffer *buffer, unsigned stride, - enum intel_buffer_tile tile); + enum i915_winsys_buffer_tile tile); /** * Map a buffer. */ - void *(*buffer_map)(struct intel_winsys *iws, - struct intel_buffer *buffer, + void *(*buffer_map)(struct i915_winsys *iws, + struct i915_winsys_buffer *buffer, boolean write); /** * Unmap a buffer. */ - void (*buffer_unmap)(struct intel_winsys *iws, - struct intel_buffer *buffer); + void (*buffer_unmap)(struct i915_winsys *iws, + struct i915_winsys_buffer *buffer); /** * Write to a buffer. * * Arguments follows pipe_buffer_write. */ - int (*buffer_write)(struct intel_winsys *iws, - struct intel_buffer *dst, + int (*buffer_write)(struct i915_winsys *iws, + struct i915_winsys_buffer *dst, size_t offset, size_t size, const void *data); - void (*buffer_destroy)(struct intel_winsys *iws, - struct intel_buffer *buffer); + void (*buffer_destroy)(struct i915_winsys *iws, + struct i915_winsys_buffer *buffer); /*@}*/ @@ -193,20 +196,20 @@ struct intel_winsys { /** * Reference fence and set ptr to fence. */ - void (*fence_reference)(struct intel_winsys *iws, + void (*fence_reference)(struct i915_winsys *iws, struct pipe_fence_handle **ptr, struct pipe_fence_handle *fence); /** * Check if a fence has finished. */ - int (*fence_signalled)(struct intel_winsys *iws, + int (*fence_signalled)(struct i915_winsys *iws, struct pipe_fence_handle *fence); /** * Wait on a fence to finish. */ - int (*fence_finish)(struct intel_winsys *iws, + int (*fence_finish)(struct i915_winsys *iws, struct pipe_fence_handle *fence); /*@}*/ @@ -214,14 +217,14 @@ struct intel_winsys { /** * Destroy the winsys. */ - void (*destroy)(struct intel_winsys *iws); + void (*destroy)(struct i915_winsys *iws); }; /** * Create i915 pipe_screen. */ -struct pipe_screen *i915_create_screen(struct intel_winsys *iws, unsigned pci_id); +struct pipe_screen *i915_create_screen(struct i915_winsys *iws, unsigned pci_id); #endif diff --git a/src/gallium/drivers/i965/SConscript b/src/gallium/drivers/i965/SConscript index 9c2faaf4b49..d900ea25968 100644 --- a/src/gallium/drivers/i965/SConscript +++ b/src/gallium/drivers/i965/SConscript @@ -58,6 +58,7 @@ i965 = env.ConvenienceLibrary( 'brw_vs_emit.c', 'brw_vs_state.c', 'brw_vs_surface_state.c', + 'brw_winsys_debug.c', 'brw_wm.c', # 'brw_wm_constant_buffer.c', 'brw_wm_debug.c', diff --git a/src/gallium/drivers/i965/brw_context.c b/src/gallium/drivers/i965/brw_context.c index 3dbe2b91308..4bcdcdd17eb 100644 --- a/src/gallium/drivers/i965/brw_context.c +++ b/src/gallium/drivers/i965/brw_context.c @@ -118,6 +118,7 @@ struct pipe_context *brw_create_context(struct pipe_screen *screen, brw->sws = brw_screen(screen)->sws; brw->chipset = brw_screen(screen)->chipset; + brw_tex_init( brw ); brw_pipe_blend_init( brw ); brw_pipe_depth_stencil_init( brw ); brw_pipe_framebuffer_init( brw ); diff --git a/src/gallium/drivers/i965/brw_context.h b/src/gallium/drivers/i965/brw_context.h index f5b1a06576b..dab881fea24 100644 --- a/src/gallium/drivers/i965/brw_context.h +++ b/src/gallium/drivers/i965/brw_context.h @@ -551,9 +551,9 @@ struct brw_context const struct brw_sampler *sampler[PIPE_MAX_SAMPLERS]; unsigned num_samplers; - struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; - unsigned num_textures; + unsigned num_fragment_sampler_views; unsigned num_vertex_buffers; struct pipe_scissor_state scissor; diff --git a/src/gallium/drivers/i965/brw_pipe_sampler.c b/src/gallium/drivers/i965/brw_pipe_sampler.c index c7c0e2ae95e..d2aa2bc9f35 100644 --- a/src/gallium/drivers/i965/brw_pipe_sampler.c +++ b/src/gallium/drivers/i965/brw_pipe_sampler.c @@ -183,26 +183,26 @@ static void brw_delete_sampler_state(struct pipe_context *pipe, FREE(cso); } -static void brw_set_sampler_textures(struct pipe_context *pipe, - unsigned num, - struct pipe_texture **texture) +static void brw_set_fragment_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct brw_context *brw = brw_context(pipe); int i; for (i = 0; i < num; i++) - pipe_texture_reference(&brw->curr.texture[i], texture[i]); + pipe_sampler_view_reference(&brw->curr.fragment_sampler_views[i], views[i]); - for (i = num; i < brw->curr.num_textures; i++) - pipe_texture_reference(&brw->curr.texture[i], NULL); + for (i = num; i < brw->curr.num_fragment_sampler_views; i++) + pipe_sampler_view_reference(&brw->curr.fragment_sampler_views[i], NULL); - brw->curr.num_textures = num; + brw->curr.num_fragment_sampler_views = num; brw->state.dirty.mesa |= PIPE_NEW_BOUND_TEXTURES; } -static void brw_set_vertex_sampler_textures(struct pipe_context *pipe, - unsigned num, - struct pipe_texture **texture) +static void brw_set_vertex_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { } @@ -212,17 +212,47 @@ static void brw_bind_vertex_sampler_state(struct pipe_context *pipe, } +static struct pipe_sampler_view * +brw_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ) +{ + struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view); + + if (view) { + *view = *templ; + view->reference.count = 1; + view->texture = NULL; + pipe_texture_reference(&view->texture, texture); + view->context = pipe; + } + + return view; +} + + +static void +brw_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view) +{ + pipe_texture_reference(&view->texture, NULL); + FREE(view); +} + + void brw_pipe_sampler_init( struct brw_context *brw ) { brw->base.create_sampler_state = brw_create_sampler_state; brw->base.delete_sampler_state = brw_delete_sampler_state; - brw->base.set_fragment_sampler_textures = brw_set_sampler_textures; + brw->base.set_fragment_sampler_views = brw_set_fragment_sampler_views; brw->base.bind_fragment_sampler_states = brw_bind_sampler_state; - brw->base.set_vertex_sampler_textures = brw_set_vertex_sampler_textures; + brw->base.set_vertex_sampler_views = brw_set_vertex_sampler_views; brw->base.bind_vertex_sampler_states = brw_bind_vertex_sampler_state; + brw->base.create_sampler_view = brw_create_sampler_view; + brw->base.sampler_view_destroy = brw_sampler_view_destroy; } void brw_pipe_sampler_cleanup( struct brw_context *brw ) { diff --git a/src/gallium/drivers/i965/brw_screen_texture.c b/src/gallium/drivers/i965/brw_screen_texture.c index cadcb7cee2a..f9f17bdabac 100644 --- a/src/gallium/drivers/i965/brw_screen_texture.c +++ b/src/gallium/drivers/i965/brw_screen_texture.c @@ -206,7 +206,7 @@ static struct pipe_texture *brw_texture_create( struct pipe_screen *screen, /* XXX: compressed textures need special treatment here */ tex->cpp = util_format_get_blocksize(tex->base.format); - tex->compressed = util_format_is_compressed(tex->base.format); + tex->compressed = util_format_is_s3tc(tex->base.format); make_empty_list(&tex->views[0]); make_empty_list(&tex->views[1]); @@ -321,7 +321,7 @@ brw_texture_from_handle(struct pipe_screen *screen, templ->depth0 != 1) return NULL; - if (util_format_is_compressed(templ->format)) + if (util_format_is_s3tc(templ->format)) return NULL; tex = CALLOC_STRUCT(brw_texture); diff --git a/src/gallium/drivers/i965/brw_wm.c b/src/gallium/drivers/i965/brw_wm.c index dfb718e64fe..7ed2378ec04 100644 --- a/src/gallium/drivers/i965/brw_wm.c +++ b/src/gallium/drivers/i965/brw_wm.c @@ -251,8 +251,8 @@ static void brw_wm_populate_key( struct brw_context *brw, /* PIPE_NEW_BOUND_TEXTURES */ - for (i = 0; i < brw->curr.num_textures; i++) { - const struct brw_texture *tex = brw_texture(brw->curr.texture[i]); + for (i = 0; i < brw->curr.num_fragment_sampler_views; i++) { + const struct brw_texture *tex = brw_texture(brw->curr.fragment_sampler_views[i]->texture); if (tex->base.format == PIPE_FORMAT_UYVY) key->yuvtex_mask |= 1 << i; diff --git a/src/gallium/drivers/i965/brw_wm_sampler_state.c b/src/gallium/drivers/i965/brw_wm_sampler_state.c index 6a6086fc51b..3f18062c584 100644 --- a/src/gallium/drivers/i965/brw_wm_sampler_state.c +++ b/src/gallium/drivers/i965/brw_wm_sampler_state.c @@ -78,11 +78,11 @@ brw_wm_sampler_populate_key(struct brw_context *brw, memset(key, 0, sizeof(*key)); - key->sampler_count = MIN2(brw->curr.num_textures, + key->sampler_count = MIN2(brw->curr.num_fragment_sampler_views, brw->curr.num_samplers); for (i = 0; i < key->sampler_count; i++) { - const struct brw_texture *tex = brw_texture(brw->curr.texture[i]); + const struct brw_texture *tex = brw_texture(brw->curr.fragment_sampler_views[i]->texture); const struct brw_sampler *sampler = brw->curr.sampler[i]; struct brw_sampler_state *entry = &key->sampler[i]; @@ -122,12 +122,12 @@ static enum pipe_error brw_wm_sampler_update_default_colors(struct brw_context *brw) { enum pipe_error ret; - int nr = MIN2(brw->curr.num_textures, + int nr = MIN2(brw->curr.num_fragment_sampler_views, brw->curr.num_samplers); int i; for (i = 0; i < nr; i++) { - const struct brw_texture *tex = brw_texture(brw->curr.texture[i]); + const struct brw_texture *tex = brw_texture(brw->curr.fragment_sampler_views[i]->texture); const struct brw_sampler *sampler = brw->curr.sampler[i]; const float *bc; float bordercolor[4] = { diff --git a/src/gallium/drivers/i965/brw_wm_surface_state.c b/src/gallium/drivers/i965/brw_wm_surface_state.c index b01a7f194b7..2368ae3f808 100644 --- a/src/gallium/drivers/i965/brw_wm_surface_state.c +++ b/src/gallium/drivers/i965/brw_wm_surface_state.c @@ -242,9 +242,9 @@ static enum pipe_error prepare_wm_surfaces(struct brw_context *brw ) /* PIPE_NEW_TEXTURE */ - for (i = 0; i < brw->curr.num_textures; i++) { + for (i = 0; i < brw->curr.num_fragment_sampler_views; i++) { ret = brw_update_texture_surface(brw, - brw_texture(brw->curr.texture[i]), + brw_texture(brw->curr.fragment_sampler_views[i]->texture), &brw->wm.surf_bo[BTI_TEXTURE(i)]); if (ret) return ret; @@ -261,7 +261,7 @@ static enum pipe_error prepare_wm_surfaces(struct brw_context *brw ) bo_reference(&brw->wm.surf_bo[BTI_FRAGMENT_CONSTANTS], NULL); /* XXX: no pipe_max_textures define?? */ - for (i = brw->curr.num_textures; i < PIPE_MAX_SAMPLERS; i++) + for (i = brw->curr.num_fragment_sampler_views; i < PIPE_MAX_SAMPLERS; i++) bo_reference(&brw->wm.surf_bo[BTI_TEXTURE(i)], NULL); if (brw->wm.nr_surfaces != nr_surfaces) { diff --git a/src/gallium/drivers/identity/SConscript b/src/gallium/drivers/identity/SConscript index 7f079dd0a8b..2a68891c284 100644 --- a/src/gallium/drivers/identity/SConscript +++ b/src/gallium/drivers/identity/SConscript @@ -5,9 +5,10 @@ env = env.Clone() identity = env.ConvenienceLibrary( target = 'identity', source = [ - 'id_screen.c', 'id_context.c', + 'id_drm.c', 'id_objects.c', + 'id_screen.c', ]) Export('identity') diff --git a/src/gallium/drivers/identity/id_context.c b/src/gallium/drivers/identity/id_context.c index 26770d6b1e9..00a542215ad 100644 --- a/src/gallium/drivers/identity/id_context.c +++ b/src/gallium/drivers/identity/id_context.c @@ -528,53 +528,49 @@ identity_set_viewport_state(struct pipe_context *_pipe, } static void -identity_set_fragment_sampler_textures(struct pipe_context *_pipe, - unsigned num_textures, - struct pipe_texture **_textures) +identity_set_fragment_sampler_views(struct pipe_context *_pipe, + unsigned num, + struct pipe_sampler_view **_views) { struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; - struct pipe_texture *unwrapped_textures[PIPE_MAX_SAMPLERS]; - struct pipe_texture **textures = NULL; + struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view **views = NULL; unsigned i; - if (_textures) { - for (i = 0; i < num_textures; i++) - unwrapped_textures[i] = identity_texture_unwrap(_textures[i]); + if (_views) { + for (i = 0; i < num; i++) + unwrapped_views[i] = identity_sampler_view_unwrap(_views[i]); for (; i < PIPE_MAX_SAMPLERS; i++) - unwrapped_textures[i] = NULL; + unwrapped_views[i] = NULL; - textures = unwrapped_textures; + views = unwrapped_views; } - pipe->set_fragment_sampler_textures(pipe, - num_textures, - textures); + pipe->set_fragment_sampler_views(pipe, num, views); } static void -identity_set_vertex_sampler_textures(struct pipe_context *_pipe, - unsigned num_textures, - struct pipe_texture **_textures) +identity_set_vertex_sampler_views(struct pipe_context *_pipe, + unsigned num, + struct pipe_sampler_view **_views) { struct identity_context *id_pipe = identity_context(_pipe); struct pipe_context *pipe = id_pipe->pipe; - struct pipe_texture *unwrapped_textures[PIPE_MAX_VERTEX_SAMPLERS]; - struct pipe_texture **textures = NULL; + struct pipe_sampler_view *unwrapped_views[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_sampler_view **views = NULL; unsigned i; - if (_textures) { - for (i = 0; i < num_textures; i++) - unwrapped_textures[i] = identity_texture_unwrap(_textures[i]); + if (_views) { + for (i = 0; i < num; i++) + unwrapped_views[i] = identity_sampler_view_unwrap(_views[i]); for (; i < PIPE_MAX_VERTEX_SAMPLERS; i++) - unwrapped_textures[i] = NULL; + unwrapped_views[i] = NULL; - textures = unwrapped_textures; + views = unwrapped_views; } - pipe->set_vertex_sampler_textures(pipe, - num_textures, - textures); + pipe->set_vertex_sampler_views(pipe, num, views); } static void @@ -711,6 +707,45 @@ identity_is_buffer_referenced(struct pipe_context *_pipe, buffer); } +static struct pipe_sampler_view * +identity_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ) +{ + struct identity_context *id_pipe = identity_context(pipe); + struct identity_texture *id_texture = identity_texture(texture); + struct pipe_context *pipe_unwrapped = id_pipe->pipe; + struct pipe_texture *texture_unwrapped = id_texture->texture; + struct identity_sampler_view *view = malloc(sizeof(struct identity_sampler_view)); + + view->sampler_view = pipe_unwrapped->create_sampler_view(pipe_unwrapped, + texture_unwrapped, + templ); + + view->base = *templ; + view->base.reference.count = 1; + view->base.texture = NULL; + pipe_texture_reference(&view->base.texture, texture); + view->base.context = pipe; + + return &view->base; +} + +static void +identity_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view) +{ + struct identity_context *id_pipe = identity_context(pipe); + struct identity_sampler_view *id_view = identity_sampler_view(view); + struct pipe_context *pipe_unwrapped = id_pipe->pipe; + struct pipe_sampler_view *view_unwrapped = id_view->sampler_view; + + pipe_unwrapped->sampler_view_destroy(pipe_unwrapped, + view_unwrapped); + + pipe_texture_reference(&view->texture, NULL); + free(view); +} static struct pipe_transfer * @@ -836,8 +871,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) id_pipe->base.set_polygon_stipple = identity_set_polygon_stipple; id_pipe->base.set_scissor_state = identity_set_scissor_state; id_pipe->base.set_viewport_state = identity_set_viewport_state; - id_pipe->base.set_fragment_sampler_textures = identity_set_fragment_sampler_textures; - id_pipe->base.set_vertex_sampler_textures = identity_set_vertex_sampler_textures; + id_pipe->base.set_fragment_sampler_views = identity_set_fragment_sampler_views; + id_pipe->base.set_vertex_sampler_views = identity_set_vertex_sampler_views; id_pipe->base.set_vertex_buffers = identity_set_vertex_buffers; id_pipe->base.surface_copy = identity_surface_copy; id_pipe->base.surface_fill = identity_surface_fill; @@ -845,6 +880,8 @@ identity_context_create(struct pipe_screen *_screen, struct pipe_context *pipe) id_pipe->base.flush = identity_flush; id_pipe->base.is_texture_referenced = identity_is_texture_referenced; id_pipe->base.is_buffer_referenced = identity_is_buffer_referenced; + id_pipe->base.create_sampler_view = identity_create_sampler_view; + id_pipe->base.sampler_view_destroy = identity_sampler_view_destroy; id_pipe->base.get_tex_transfer = identity_context_get_tex_transfer; id_pipe->base.tex_transfer_destroy = identity_context_tex_transfer_destroy; id_pipe->base.transfer_map = identity_context_transfer_map; diff --git a/src/gallium/drivers/identity/id_drm.c b/src/gallium/drivers/identity/id_drm.c index 936ccc444a8..26920fed08d 100644 --- a/src/gallium/drivers/identity/id_drm.c +++ b/src/gallium/drivers/identity/id_drm.c @@ -31,7 +31,6 @@ #include "id_drm.h" #include "id_screen.h" #include "id_public.h" -#include "id_screen.h" #include "id_objects.h" struct identity_drm_api diff --git a/src/gallium/drivers/identity/id_objects.h b/src/gallium/drivers/identity/id_objects.h index 7333ecfb7fb..9a07ebe8d72 100644 --- a/src/gallium/drivers/identity/id_objects.h +++ b/src/gallium/drivers/identity/id_objects.h @@ -53,6 +53,14 @@ struct identity_texture }; +struct identity_sampler_view +{ + struct pipe_sampler_view base; + + struct pipe_sampler_view *sampler_view; +}; + + struct identity_surface { struct pipe_surface base; @@ -96,6 +104,15 @@ identity_texture(struct pipe_texture *_texture) return (struct identity_texture *)_texture; } +static INLINE struct identity_sampler_view * +identity_sampler_view(struct pipe_sampler_view *_sampler_view) +{ + if (!_sampler_view) { + return NULL; + } + return (struct identity_sampler_view *)_sampler_view; +} + static INLINE struct identity_surface * identity_surface(struct pipe_surface *_surface) { @@ -140,6 +157,15 @@ identity_texture_unwrap(struct pipe_texture *_texture) return identity_texture(_texture)->texture; } +static INLINE struct pipe_sampler_view * +identity_sampler_view_unwrap(struct pipe_sampler_view *_sampler_view) +{ + if (!_sampler_view) { + return NULL; + } + return identity_sampler_view(_sampler_view)->sampler_view; +} + static INLINE struct pipe_surface * identity_surface_unwrap(struct pipe_surface *_surface) { diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile index 89c06ea3ad7..b37c6754c08 100644 --- a/src/gallium/drivers/llvmpipe/Makefile +++ b/src/gallium/drivers/llvmpipe/Makefile @@ -42,6 +42,11 @@ C_SOURCES = \ CPP_SOURCES = \ +PROGS := lp_test_format \ + lp_test_blend \ + lp_test_conv \ + lp_test_printf + include ../../Makefile.template @@ -49,13 +54,7 @@ lp_tile_soa.c: lp_tile_soa.py ../../auxiliary/util/u_format_parse.py ../../auxil python lp_tile_soa.py ../../auxiliary/util/u_format.csv > $@ -testprogs := lp_test_format \ - lp_test_blend \ - lp_test_conv - -LIBS += $(GL_LIB_DEPS) -L. -lllvmpipe -L../../auxiliary/ -lgallium +LIBS += $(GL_LIB_DEPS) -L../../auxiliary/ -lgallium -#$(testprogs): lp_test_% : lp_test_%.o lp_test_main.o libllvmpipe.a -# $(LD) $(filter %.o,$^) -o $@ -Wl,--start-group $(LIBS) -Wl,--end-group +$(PROGS): lp_test_main.o -#default: $(testprogs) diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index e0676c80a25..383e4b0614d 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -69,11 +69,11 @@ static void llvmpipe_destroy( struct pipe_context *pipe ) pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - pipe_texture_reference(&llvmpipe->texture[i], NULL); + pipe_sampler_view_reference(&llvmpipe->fragment_sampler_views[i], NULL); } for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - pipe_texture_reference(&llvmpipe->vertex_textures[i], NULL); + pipe_sampler_view_reference(&llvmpipe->vertex_sampler_views[i], NULL); } for (i = 0; i < Elements(llvmpipe->constants); i++) { @@ -158,8 +158,10 @@ llvmpipe_create_context( struct pipe_screen *screen, void *priv ) llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state; llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple; llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state; - llvmpipe->pipe.set_fragment_sampler_textures = llvmpipe_set_sampler_textures; - llvmpipe->pipe.set_vertex_sampler_textures = llvmpipe_set_vertex_sampler_textures; + llvmpipe->pipe.set_fragment_sampler_views = llvmpipe_set_fragment_sampler_views; + llvmpipe->pipe.set_vertex_sampler_views = llvmpipe_set_vertex_sampler_views; + llvmpipe->pipe.create_sampler_view = llvmpipe_create_sampler_view; + llvmpipe->pipe.sampler_view_destroy = llvmpipe_sampler_view_destroy; llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state; llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers; diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index f391871b0ee..71f991049e5 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -69,15 +69,15 @@ struct llvmpipe_context { struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; - struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; - struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; unsigned num_samplers; - unsigned num_textures; + unsigned num_fragment_sampler_views; unsigned num_vertex_samplers; - unsigned num_vertex_textures; + unsigned num_vertex_sampler_views; unsigned num_vertex_buffers; unsigned dirty; /**< Mask of LP_NEW_x flags */ diff --git a/src/gallium/drivers/llvmpipe/lp_fence.c b/src/gallium/drivers/llvmpipe/lp_fence.c index 525c117f316..00dc3eab6b1 100644 --- a/src/gallium/drivers/llvmpipe/lp_fence.c +++ b/src/gallium/drivers/llvmpipe/lp_fence.c @@ -29,6 +29,7 @@ #include "pipe/p_screen.h" #include "util/u_memory.h" #include "util/u_inlines.h" +#include "lp_debug.h" #include "lp_fence.h" @@ -99,6 +100,21 @@ llvmpipe_fence_finish(struct pipe_screen *screen, } +void +lp_fence_signal(struct lp_fence *fence) +{ + pipe_mutex_lock(fence->mutex); + + fence->count++; + assert(fence->count <= fence->rank); + + LP_DBG(DEBUG_RAST, "%s count=%u rank=%u\n", __FUNCTION__, + fence->count, fence->rank); + + pipe_condvar_signal(fence->signalled); + + pipe_mutex_unlock(fence->mutex); +} void diff --git a/src/gallium/drivers/llvmpipe/lp_fence.h b/src/gallium/drivers/llvmpipe/lp_fence.h index c90e6de423b..d9270f5784a 100644 --- a/src/gallium/drivers/llvmpipe/lp_fence.h +++ b/src/gallium/drivers/llvmpipe/lp_fence.h @@ -54,6 +54,10 @@ lp_fence_create(unsigned rank); void +lp_fence_signal(struct lp_fence *fence); + + +void llvmpipe_init_screen_fence_funcs(struct pipe_screen *screen); diff --git a/src/gallium/drivers/llvmpipe/lp_flush.c b/src/gallium/drivers/llvmpipe/lp_flush.c index 636d72a9bb8..782669a1e77 100644 --- a/src/gallium/drivers/llvmpipe/lp_flush.c +++ b/src/gallium/drivers/llvmpipe/lp_flush.c @@ -111,7 +111,6 @@ llvmpipe_flush_texture(struct pipe_context *pipe, boolean cpu_access, boolean do_not_flush) { - struct pipe_fence_handle *last_fence = NULL; unsigned referenced; referenced = pipe->is_texture_referenced(pipe, texture, face, level); @@ -142,7 +141,7 @@ llvmpipe_flush_texture(struct pipe_context *pipe, pipe->flush(pipe, flush_flags, &fence); - if (last_fence) { + if (fence) { pipe->screen->fence_finish(pipe->screen, fence, 0); pipe->screen->fence_reference(pipe->screen, &fence, NULL); } diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c index 5887613120d..927e472ff26 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.c +++ b/src/gallium/drivers/llvmpipe/lp_jit.c @@ -91,36 +91,53 @@ lp_jit_init_globals(struct llvmpipe_screen *screen) /* struct lp_jit_context */ { - LLVMTypeRef elem_types[8]; + LLVMTypeRef elem_types[LP_JIT_CTX_COUNT]; LLVMTypeRef context_type; - elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* constants */ - elem_types[1] = LLVMFloatType(); /* alpha_ref_value */ elem_types[2] = LLVMFloatType(); /* scissor_xmin */ - elem_types[3] = LLVMFloatType(); /* scissor_ymin */ - elem_types[4] = LLVMFloatType(); /* scissor_xmax */ - elem_types[5] = LLVMFloatType(); /* scissor_ymax */ - elem_types[6] = LLVMPointerType(LLVMInt8Type(), 0); /* blend_color */ - elem_types[7] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */ + elem_types[LP_JIT_CTX_CONSTANTS] = LLVMPointerType(LLVMFloatType(), 0); + elem_types[LP_JIT_CTX_ALPHA_REF] = LLVMFloatType(); + elem_types[LP_JIT_CTX_STENCIL_REF_FRONT] = LLVMInt32Type(); + elem_types[LP_JIT_CTX_STENCIL_REF_BACK] = LLVMInt32Type(); + elem_types[LP_JIT_CTX_SCISSOR_XMIN] = LLVMFloatType(); + elem_types[LP_JIT_CTX_SCISSOR_YMIN] = LLVMFloatType(); + elem_types[LP_JIT_CTX_SCISSOR_XMAX] = LLVMFloatType(); + elem_types[LP_JIT_CTX_SCISSOR_YMAX] = LLVMFloatType(); + elem_types[LP_JIT_CTX_BLEND_COLOR] = LLVMPointerType(LLVMInt8Type(), 0); + elem_types[LP_JIT_CTX_TEXTURES] = LLVMArrayType(texture_type, + PIPE_MAX_SAMPLERS); context_type = LLVMStructType(elem_types, Elements(elem_types), 0); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, constants, - screen->target, context_type, 0); + screen->target, context_type, + LP_JIT_CTX_CONSTANTS); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, alpha_ref_value, - screen->target, context_type, 1); + screen->target, context_type, + LP_JIT_CTX_ALPHA_REF); + LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, stencil_ref_front, + screen->target, context_type, + LP_JIT_CTX_STENCIL_REF_FRONT); + LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, stencil_ref_back, + screen->target, context_type, + LP_JIT_CTX_STENCIL_REF_BACK); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, scissor_xmin, - screen->target, context_type, 2); + screen->target, context_type, + LP_JIT_CTX_SCISSOR_XMIN); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, scissor_ymin, - screen->target, context_type, 3); + screen->target, context_type, + LP_JIT_CTX_SCISSOR_YMIN); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, scissor_xmax, - screen->target, context_type, 4); + screen->target, context_type, + LP_JIT_CTX_SCISSOR_XMAX); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, scissor_ymax, - screen->target, context_type, 5); + screen->target, context_type, + LP_JIT_CTX_SCISSOR_YMAX); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, blend_color, - screen->target, context_type, 6); + screen->target, context_type, + LP_JIT_CTX_BLEND_COLOR); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, textures, screen->target, context_type, - LP_JIT_CONTEXT_TEXTURES_INDEX); + LP_JIT_CTX_TEXTURES); LP_CHECK_STRUCT_SIZE(struct lp_jit_context, screen->target, context_type); diff --git a/src/gallium/drivers/llvmpipe/lp_jit.h b/src/gallium/drivers/llvmpipe/lp_jit.h index 13167ae3bf4..4930ff02e6b 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.h +++ b/src/gallium/drivers/llvmpipe/lp_jit.h @@ -84,6 +84,8 @@ struct lp_jit_context float alpha_ref_value; + uint32_t stencil_ref_front, stencil_ref_back; + /** floats, not ints */ float scissor_xmin, scissor_ymin, scissor_xmax, scissor_ymax; @@ -94,37 +96,66 @@ struct lp_jit_context }; +/** + * These enum values must match the position of the fields in the + * lp_jit_context struct above. + */ +enum { + LP_JIT_CTX_CONSTANTS = 0, + LP_JIT_CTX_ALPHA_REF, + LP_JIT_CTX_STENCIL_REF_FRONT, + LP_JIT_CTX_STENCIL_REF_BACK, + LP_JIT_CTX_SCISSOR_XMIN, + LP_JIT_CTX_SCISSOR_YMIN, + LP_JIT_CTX_SCISSOR_XMAX, + LP_JIT_CTX_SCISSOR_YMAX, + LP_JIT_CTX_BLEND_COLOR, + LP_JIT_CTX_TEXTURES, + LP_JIT_CTX_COUNT +}; + + #define lp_jit_context_constants(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 0, "constants") + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_CONSTANTS, "constants") #define lp_jit_context_alpha_ref_value(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 1, "alpha_ref_value") + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_ALPHA_REF, "alpha_ref_value") + +#define lp_jit_context_stencil_ref_front_value(_builder, _ptr) \ + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_STENCIL_REF_FRONT, "stencil_ref_front") + +#define lp_jit_context_stencil_ref_back_value(_builder, _ptr) \ + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_STENCIL_REF_BACK, "stencil_ref_back") #define lp_jit_context_scissor_xmin_value(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 2, "scissor_xmin") + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_SCISSOR_XMIN, "scissor_xmin") #define lp_jit_context_scissor_ymin_value(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 3, "scissor_ymin") + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_SCISSOR_YMIN, "scissor_ymin") #define lp_jit_context_scissor_xmax_value(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 4, "scissor_xmax") + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_SCISSOR_XMAX, "scissor_xmax") #define lp_jit_context_scissor_ymax_value(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 5, "scissor_ymax") + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_SCISSOR_YMAX, "scissor_ymax") #define lp_jit_context_blend_color(_builder, _ptr) \ - lp_build_struct_get(_builder, _ptr, 6, "blend_color") - -#define LP_JIT_CONTEXT_TEXTURES_INDEX 7 + lp_build_struct_get(_builder, _ptr, LP_JIT_CTX_BLEND_COLOR, "blend_color") #define lp_jit_context_textures(_builder, _ptr) \ - lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES_INDEX, "textures") + lp_build_struct_get_ptr(_builder, _ptr, LP_JIT_CONTEXT_TEXTURES, "textures") + + +/** Indexes into jit_function[] array */ +#define RAST_WHOLE 0 +#define RAST_EDGE_TEST 1 typedef void (*lp_jit_frag_func)(const struct lp_jit_context *context, uint32_t x, uint32_t y, + float facing, const void *a0, const void *dadx, const void *dady, diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c index 81ea11a16b6..8352f175598 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.c +++ b/src/gallium/drivers/llvmpipe/lp_rast.c @@ -189,7 +189,7 @@ lp_rast_clear_zstencil(struct lp_rasterizer_task *task, LP_DBG(DEBUG_RAST, "%s 0x%x\n", __FUNCTION__, arg.clear_zstencil); - assert(rast->zsbuf.map); + /*assert(rast->zsbuf.map);*/ if (!rast->zsbuf.map) return; @@ -312,15 +312,16 @@ lp_rast_shade_tile(struct lp_rasterizer_task *task, depth = lp_rast_depth_pointer(rast, tile_x + x, tile_y + y); /* run shader */ - state->jit_function[0]( &state->jit_context, - tile_x + x, tile_y + y, - inputs->a0, - inputs->dadx, - inputs->dady, - color, - depth, - INT_MIN, INT_MIN, INT_MIN, - NULL, NULL, NULL ); + state->jit_function[RAST_WHOLE]( &state->jit_context, + tile_x + x, tile_y + y, + inputs->facing, + inputs->a0, + inputs->dadx, + inputs->dady, + color, + depth, + INT_MIN, INT_MIN, INT_MIN, + NULL, NULL, NULL ); } } } @@ -375,15 +376,18 @@ void lp_rast_shade_quads( struct lp_rasterizer_task *task, assert(lp_check_alignment(inputs->step[2], 16)); /* run shader */ - state->jit_function[1]( &state->jit_context, - x, y, - inputs->a0, - inputs->dadx, - inputs->dady, - color, - depth, - c1, c2, c3, - inputs->step[0], inputs->step[1], inputs->step[2]); + state->jit_function[RAST_EDGE_TEST]( &state->jit_context, + x, y, + inputs->facing, + inputs->a0, + inputs->dadx, + inputs->dady, + color, + depth, + c1, c2, c3, + inputs->step[0], + inputs->step[1], + inputs->step[2]); } @@ -487,18 +491,7 @@ lp_rast_fence(struct lp_rasterizer_task *task, const union lp_rast_cmd_arg arg) { struct lp_fence *fence = arg.fence; - - pipe_mutex_lock( fence->mutex ); - - fence->count++; - assert(fence->count <= fence->rank); - - LP_DBG(DEBUG_RAST, "%s count=%u rank=%u\n", __FUNCTION__, - fence->count, fence->rank); - - pipe_condvar_signal( fence->signalled ); - - pipe_mutex_unlock( fence->mutex ); + lp_fence_signal(fence); } diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h index 303f6e3f7e4..ae838f3fbef 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.h +++ b/src/gallium/drivers/llvmpipe/lp_rast.h @@ -82,6 +82,8 @@ struct lp_rast_state { * These pointers point into the bin data buffer. */ struct lp_rast_shader_inputs { + float facing; /** Positive for front-facing, negative for back-facing */ + float (*a0)[4]; float (*dadx)[4]; float (*dady)[4]; diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h index 39bf2c25879..6ee9bcaae3a 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_priv.h +++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h @@ -195,6 +195,7 @@ lp_rast_shade_quads_all( struct lp_rasterizer_task *task, /* run shader */ state->jit_function[0]( &state->jit_context, x, y, + inputs->facing, inputs->a0, inputs->dadx, inputs->dady, diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c b/src/gallium/drivers/llvmpipe/lp_screen.c index 5093f58bb19..f1bbc2092c4 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.c +++ b/src/gallium/drivers/llvmpipe/lp_screen.c @@ -204,8 +204,10 @@ llvmpipe_is_format_supported( struct pipe_screen *_screen, return FALSE; } - if(tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { - if(!winsys->is_displaytarget_format_supported(winsys, format)) + if(tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_SCANOUT | + PIPE_TEXTURE_USAGE_SHARED)) { + if(!winsys->is_displaytarget_format_supported(winsys, tex_usage, format)) return FALSE; } diff --git a/src/gallium/drivers/llvmpipe/lp_screen.h b/src/gallium/drivers/llvmpipe/lp_screen.h index d977f98cfaa..af25e043cc9 100644 --- a/src/gallium/drivers/llvmpipe/lp_screen.h +++ b/src/gallium/drivers/llvmpipe/lp_screen.h @@ -34,7 +34,7 @@ #ifndef LP_SCREEN_H #define LP_SCREEN_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" #include <llvm-c/ExecutionEngine.h> #include "pipe/p_screen.h" diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 16128c34c80..76a8b87a309 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -402,6 +402,20 @@ lp_setup_set_alpha_ref_value( struct lp_setup_context *setup, } void +lp_setup_set_stencil_ref_values( struct lp_setup_context *setup, + const ubyte refs[2] ) +{ + LP_DBG(DEBUG_SETUP, "%s %d %d\n", __FUNCTION__, refs[0], refs[1]); + + if (setup->fs.current.jit_context.stencil_ref_front != refs[0] || + setup->fs.current.jit_context.stencil_ref_back != refs[1]) { + setup->fs.current.jit_context.stencil_ref_front = refs[0]; + setup->fs.current.jit_context.stencil_ref_back = refs[1]; + setup->dirty |= LP_SETUP_NEW_FS; + } +} + +void lp_setup_set_blend_color( struct lp_setup_context *setup, const struct pipe_blend_color *blend_color ) { @@ -450,11 +464,12 @@ lp_setup_set_vertex_info( struct lp_setup_context *setup, /** - * Called during state validation when LP_NEW_TEXTURE is set. + * Called during state validation when LP_NEW_SAMPLER_VIEW is set. */ void -lp_setup_set_sampler_textures( struct lp_setup_context *setup, - unsigned num, struct pipe_texture **texture) +lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup, + unsigned num, + struct pipe_sampler_view **views) { unsigned i; @@ -463,9 +478,10 @@ lp_setup_set_sampler_textures( struct lp_setup_context *setup, assert(num <= PIPE_MAX_SAMPLERS); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - struct pipe_texture *tex = i < num ? texture[i] : NULL; + struct pipe_sampler_view *view = i < num ? views[i] : NULL; - if(tex) { + if(view) { + struct pipe_texture *tex = view->texture; struct llvmpipe_texture *lp_tex = llvmpipe_texture(tex); struct lp_jit_texture *jit_tex; jit_tex = &setup->fs.current.jit_context.textures[i]; @@ -473,6 +489,12 @@ lp_setup_set_sampler_textures( struct lp_setup_context *setup, jit_tex->height = tex->height0; jit_tex->depth = tex->depth0; jit_tex->last_level = tex->last_level; + + /* We're referencing the texture's internal data, so save a + * reference to it. + */ + pipe_texture_reference(&setup->fs.current_tex[i], tex); + if (!lp_tex->dt) { /* regular texture - setup array of mipmap level pointers */ int j; @@ -495,12 +517,6 @@ lp_setup_set_sampler_textures( struct lp_setup_context *setup, jit_tex->row_stride[0] = lp_tex->stride[0]; assert(jit_tex->data[0]); } - - /* the scene references this texture */ - { - struct lp_scene *scene = lp_setup_get_current_scene(setup); - lp_scene_texture_reference(scene, tex); - } } } @@ -635,6 +651,7 @@ lp_setup_update_state( struct lp_setup_context *setup ) * the new, current state. So allocate a new lp_rast_state object * and append it to the bin's setup data buffer. */ + uint i; struct lp_rast_state *stored = (struct lp_rast_state *) lp_scene_alloc(scene, sizeof *stored); if(stored) { @@ -648,6 +665,14 @@ lp_setup_update_state( struct lp_setup_context *setup ) lp_rast_set_state, lp_rast_arg_state(setup->fs.stored) ); } + + /* The scene now references the textures in the rasterization + * state record. Note that now. + */ + for (i = 0; i < Elements(setup->fs.current_tex); i++) { + if (setup->fs.current_tex[i]) + lp_scene_texture_reference(scene, setup->fs.current_tex[i]); + } } } @@ -663,8 +688,14 @@ lp_setup_update_state( struct lp_setup_context *setup ) void lp_setup_destroy( struct lp_setup_context *setup ) { + uint i; + reset_context( setup ); + for (i = 0; i < Elements(setup->fs.current_tex); i++) { + pipe_texture_reference(&setup->fs.current_tex[i], NULL); + } + pipe_buffer_reference(&setup->constants.current, NULL); /* free the scenes in the 'empty' queue */ diff --git a/src/gallium/drivers/llvmpipe/lp_setup.h b/src/gallium/drivers/llvmpipe/lp_setup.h index be1bf96f12d..dbfc1bf8d4c 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.h +++ b/src/gallium/drivers/llvmpipe/lp_setup.h @@ -113,6 +113,10 @@ lp_setup_set_alpha_ref_value( struct lp_setup_context *setup, float alpha_ref_value ); void +lp_setup_set_stencil_ref_values( struct lp_setup_context *setup, + const ubyte refs[2] ); + +void lp_setup_set_blend_color( struct lp_setup_context *setup, const struct pipe_blend_color *blend_color ); @@ -121,8 +125,9 @@ lp_setup_set_scissor( struct lp_setup_context *setup, const struct pipe_scissor_state *scissor ); void -lp_setup_set_sampler_textures( struct lp_setup_context *setup, - unsigned num, struct pipe_texture **texture); +lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup, + unsigned num, + struct pipe_sampler_view **views); unsigned lp_setup_is_texture_referenced( const struct lp_setup_context *setup, diff --git a/src/gallium/drivers/llvmpipe/lp_setup_context.h b/src/gallium/drivers/llvmpipe/lp_setup_context.h index 464fb369840..ca0dafab627 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_context.h +++ b/src/gallium/drivers/llvmpipe/lp_setup_context.h @@ -111,6 +111,7 @@ struct lp_setup_context const struct lp_rast_state *stored; /**< what's in the scene */ struct lp_rast_state current; /**< currently set state */ + struct pipe_texture *current_tex[PIPE_MAX_SAMPLERS]; } fs; /** fragment shader constants */ diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c index ac6264dc73e..ce689d3d568 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c @@ -361,6 +361,8 @@ do_triangle_ccw(struct lp_setup_context *setup, */ setup_tri_coefficients( setup, tri, oneoverarea, v1, v2, v3, frontfacing ); + tri->inputs.facing = frontfacing ? 1.0F : -1.0F; + /* half-edge constants, will be interated over the whole render target. */ tri->c1 = tri->dy12 * x1 - tri->dx12 * y1; diff --git a/src/gallium/drivers/llvmpipe/lp_state.h b/src/gallium/drivers/llvmpipe/lp_state.h index a5a1a720742..74ebf90d580 100644 --- a/src/gallium/drivers/llvmpipe/lp_state.h +++ b/src/gallium/drivers/llvmpipe/lp_state.h @@ -31,7 +31,7 @@ #ifndef LP_STATE_H #define LP_STATE_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" #include "pipe/p_state.h" #include "tgsi/tgsi_scan.h" @@ -50,7 +50,7 @@ #define LP_NEW_DEPTH_STENCIL_ALPHA 0x100 #define LP_NEW_CONSTANTS 0x200 #define LP_NEW_SAMPLER 0x400 -#define LP_NEW_TEXTURE 0x800 +#define LP_NEW_SAMPLER_VIEW 0x800 #define LP_NEW_VERTEX 0x1000 #define LP_NEW_VS 0x2000 #define LP_NEW_QUERY 0x4000 @@ -67,6 +67,7 @@ struct lp_fragment_shader; struct lp_fragment_shader_variant_key { struct pipe_depth_state depth; + struct pipe_stencil_state stencil[2]; struct pipe_alpha_state alpha; struct pipe_blend_state blend; enum pipe_format zsbuf_format; @@ -192,14 +193,23 @@ void llvmpipe_set_polygon_stipple( struct pipe_context *, void llvmpipe_set_scissor_state( struct pipe_context *, const struct pipe_scissor_state * ); -void llvmpipe_set_sampler_textures( struct pipe_context *, - unsigned num, - struct pipe_texture ** ); +void llvmpipe_set_fragment_sampler_views(struct pipe_context *, + unsigned num, + struct pipe_sampler_view **); void -llvmpipe_set_vertex_sampler_textures(struct pipe_context *, - unsigned num_textures, - struct pipe_texture **); +llvmpipe_set_vertex_sampler_views(struct pipe_context *, + unsigned num, + struct pipe_sampler_view **); + +struct pipe_sampler_view * +llvmpipe_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ); + +void +llvmpipe_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view); void llvmpipe_set_viewport_state( struct pipe_context *, const struct pipe_viewport_state * ); diff --git a/src/gallium/drivers/llvmpipe/lp_state_derived.c b/src/gallium/drivers/llvmpipe/lp_state_derived.c index bdd906e1a73..777871638f6 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_derived.c +++ b/src/gallium/drivers/llvmpipe/lp_state_derived.c @@ -150,7 +150,7 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ) */ if (llvmpipe->tex_timestamp != lp_screen->timestamp) { llvmpipe->tex_timestamp = lp_screen->timestamp; - llvmpipe->dirty |= LP_NEW_TEXTURE; + llvmpipe->dirty |= LP_NEW_SAMPLER_VIEW; } if (llvmpipe->dirty & (LP_NEW_RASTERIZER | @@ -164,7 +164,7 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ) LP_NEW_DEPTH_STENCIL_ALPHA | LP_NEW_RASTERIZER | LP_NEW_SAMPLER | - LP_NEW_TEXTURE)) + LP_NEW_SAMPLER_VIEW)) llvmpipe_update_fs( llvmpipe ); if (llvmpipe->dirty & LP_NEW_BLEND_COLOR) @@ -174,18 +174,21 @@ void llvmpipe_update_derived( struct llvmpipe_context *llvmpipe ) if (llvmpipe->dirty & LP_NEW_SCISSOR) lp_setup_set_scissor(llvmpipe->setup, &llvmpipe->scissor); - if (llvmpipe->dirty & LP_NEW_DEPTH_STENCIL_ALPHA) + if (llvmpipe->dirty & LP_NEW_DEPTH_STENCIL_ALPHA) { lp_setup_set_alpha_ref_value(llvmpipe->setup, llvmpipe->depth_stencil->alpha.ref_value); + lp_setup_set_stencil_ref_values(llvmpipe->setup, + llvmpipe->stencil_ref.ref_value); + } if (llvmpipe->dirty & LP_NEW_CONSTANTS) lp_setup_set_fs_constants(llvmpipe->setup, llvmpipe->constants[PIPE_SHADER_FRAGMENT]); - if (llvmpipe->dirty & LP_NEW_TEXTURE) - lp_setup_set_sampler_textures(llvmpipe->setup, - llvmpipe->num_textures, - llvmpipe->texture); + if (llvmpipe->dirty & LP_NEW_SAMPLER_VIEW) + lp_setup_set_fragment_sampler_views(llvmpipe->setup, + llvmpipe->num_fragment_sampler_views, + llvmpipe->fragment_sampler_views); llvmpipe->dirty = 0; } diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 9a8de0edfda..7bbf348e0b8 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -138,20 +138,22 @@ generate_pos0(LLVMBuilderRef builder, /** - * Generate the depth test. + * Generate the depth /stencil test code. */ static void -generate_depth(LLVMBuilderRef builder, - const struct lp_fragment_shader_variant_key *key, - struct lp_type src_type, - struct lp_build_mask_context *mask, - LLVMValueRef src, - LLVMValueRef dst_ptr) +generate_depth_stencil(LLVMBuilderRef builder, + const struct lp_fragment_shader_variant_key *key, + struct lp_type src_type, + struct lp_build_mask_context *mask, + LLVMValueRef stencil_refs[2], + LLVMValueRef src, + LLVMValueRef dst_ptr, + LLVMValueRef facing) { const struct util_format_description *format_desc; struct lp_type dst_type; - if(!key->depth.enabled) + if (!key->depth.enabled && !key->stencil[0].enabled && !key->stencil[1].enabled) return; format_desc = util_format_description(key->zsbuf_format); @@ -178,19 +180,22 @@ generate_depth(LLVMBuilderRef builder, assert(dst_type.width == src_type.width); assert(dst_type.length == src_type.length); + /* Convert fragment Z from float to integer */ lp_build_conv(builder, src_type, dst_type, &src, 1, &src, 1); dst_ptr = LLVMBuildBitCast(builder, dst_ptr, LLVMPointerType(lp_build_vec_type(dst_type), 0), ""); - - lp_build_depth_test(builder, - &key->depth, - dst_type, - format_desc, - mask, - src, - dst_ptr); + lp_build_depth_stencil_test(builder, + &key->depth, + key->stencil, + dst_type, + format_desc, + mask, + stencil_refs, + src, + dst_ptr, + facing); } @@ -252,7 +257,7 @@ generate_tri_edge_mask(LLVMBuilderRef builder, LLVMConstInt(LLVMInt32Type(), INT_MIN, 0), ""); - in_out_mask = lp_build_int_const_scalar(i32_type, ~0); + in_out_mask = lp_build_const_int_vec(i32_type, ~0); lp_build_flow_scope_declare(flow, &in_out_mask); @@ -367,7 +372,7 @@ build_int32_vec_const(int value) i32_type.norm = FALSE; /* values are not normalized */ i32_type.width = 32; /* 32-bit int values */ i32_type.length = 4; /* 4 elements per vector */ - return lp_build_int_const_scalar(i32_type, value); + return lp_build_const_int_vec(i32_type, value); } @@ -390,6 +395,7 @@ generate_fs(struct llvmpipe_context *lp, LLVMValueRef *pmask, LLVMValueRef (*color)[4], LLVMValueRef depth_ptr, + LLVMValueRef facing, unsigned do_tri_test, LLVMValueRef c0, LLVMValueRef c1, @@ -405,15 +411,19 @@ generate_fs(struct llvmpipe_context *lp, LLVMValueRef consts_ptr; LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][NUM_CHANNELS]; LLVMValueRef z = interp->pos[2]; + LLVMValueRef stencil_refs[2]; struct lp_build_flow_context *flow; struct lp_build_mask_context mask; - boolean early_depth_test; + boolean early_depth_stencil_test; unsigned attrib; unsigned chan; unsigned cbuf; assert(i < 4); + stencil_refs[0] = lp_jit_context_stencil_ref_front_value(builder, context_ptr); + stencil_refs[1] = lp_jit_context_stencil_ref_back_value(builder, context_ptr); + elem_type = lp_build_elem_type(type); vec_type = lp_build_vec_type(type); int_vec_type = lp_build_int_vec_type(type); @@ -453,16 +463,16 @@ generate_fs(struct llvmpipe_context *lp, lp_build_mask_update(&mask, smask); } - early_depth_test = - key->depth.enabled && + early_depth_stencil_test = + (key->depth.enabled || key->stencil[0].enabled) && !key->alpha.enabled && !shader->info.uses_kill && !shader->info.writes_z; - if(early_depth_test) - generate_depth(builder, key, - type, &mask, - z, depth_ptr); + if (early_depth_stencil_test) + generate_depth_stencil(builder, key, + type, &mask, + stencil_refs, z, depth_ptr, facing); lp_build_tgsi_soa(builder, tokens, type, &mask, consts_ptr, interp->pos, interp->inputs, @@ -506,10 +516,10 @@ generate_fs(struct llvmpipe_context *lp, } } - if(!early_depth_test) - generate_depth(builder, key, - type, &mask, - z, depth_ptr); + if (!early_depth_stencil_test) + generate_depth_stencil(builder, key, + type, &mask, + stencil_refs, z, depth_ptr, facing); lp_build_mask_end(&mask); @@ -585,6 +595,20 @@ generate_blend(const struct pipe_blend_state *blend, } +/** casting function to avoid compiler warnings */ +static lp_jit_frag_func +cast_voidptr_to_lp_jit_frag_func(void *p) +{ + union { + void *v; + lp_jit_frag_func f; + } tmp; + assert(sizeof(tmp.v) == sizeof(tmp.f)); + tmp.v = p; + return tmp.f; +} + + /** * Generate the runtime callable function for the whole fragment pipeline. * Note that the function which we generate operates on a block of 16 @@ -606,7 +630,7 @@ generate_fragment(struct llvmpipe_context *lp, LLVMTypeRef fs_int_vec_type; LLVMTypeRef blend_vec_type; LLVMTypeRef blend_int_vec_type; - LLVMTypeRef arg_types[14]; + LLVMTypeRef arg_types[15]; LLVMTypeRef func_type; LLVMTypeRef int32_vec4_type = lp_build_int32_vec4_type(); LLVMValueRef context_ptr; @@ -629,6 +653,7 @@ generate_fragment(struct llvmpipe_context *lp, LLVMValueRef blend_mask; LLVMValueRef blend_in_color[NUM_CHANNELS]; LLVMValueRef function; + LLVMValueRef facing; unsigned num_fs; unsigned i; unsigned chan; @@ -668,20 +693,21 @@ generate_fragment(struct llvmpipe_context *lp, arg_types[0] = screen->context_ptr_type; /* context */ arg_types[1] = LLVMInt32Type(); /* x */ arg_types[2] = LLVMInt32Type(); /* y */ - arg_types[3] = LLVMPointerType(fs_elem_type, 0); /* a0 */ - arg_types[4] = LLVMPointerType(fs_elem_type, 0); /* dadx */ - arg_types[5] = LLVMPointerType(fs_elem_type, 0); /* dady */ - arg_types[6] = LLVMPointerType(LLVMPointerType(blend_vec_type, 0), 0); /* color */ - arg_types[7] = LLVMPointerType(fs_int_vec_type, 0); /* depth */ - arg_types[8] = LLVMInt32Type(); /* c0 */ - arg_types[9] = LLVMInt32Type(); /* c1 */ - arg_types[10] = LLVMInt32Type(); /* c2 */ + arg_types[3] = LLVMFloatType(); /* facing */ + arg_types[4] = LLVMPointerType(fs_elem_type, 0); /* a0 */ + arg_types[5] = LLVMPointerType(fs_elem_type, 0); /* dadx */ + arg_types[6] = LLVMPointerType(fs_elem_type, 0); /* dady */ + arg_types[7] = LLVMPointerType(LLVMPointerType(blend_vec_type, 0), 0); /* color */ + arg_types[8] = LLVMPointerType(fs_int_vec_type, 0); /* depth */ + arg_types[9] = LLVMInt32Type(); /* c0 */ + arg_types[10] = LLVMInt32Type(); /* c1 */ + arg_types[11] = LLVMInt32Type(); /* c2 */ /* Note: the step arrays are built as int32[16] but we interpret * them here as int32_vec4[4]. */ - arg_types[11] = LLVMPointerType(int32_vec4_type, 0);/* step0 */ - arg_types[12] = LLVMPointerType(int32_vec4_type, 0);/* step1 */ - arg_types[13] = LLVMPointerType(int32_vec4_type, 0);/* step2 */ + arg_types[12] = LLVMPointerType(int32_vec4_type, 0);/* step0 */ + arg_types[13] = LLVMPointerType(int32_vec4_type, 0);/* step1 */ + arg_types[14] = LLVMPointerType(int32_vec4_type, 0);/* step2 */ func_type = LLVMFunctionType(LLVMVoidType(), arg_types, Elements(arg_types), 0); @@ -701,17 +727,18 @@ generate_fragment(struct llvmpipe_context *lp, context_ptr = LLVMGetParam(function, 0); x = LLVMGetParam(function, 1); y = LLVMGetParam(function, 2); - a0_ptr = LLVMGetParam(function, 3); - dadx_ptr = LLVMGetParam(function, 4); - dady_ptr = LLVMGetParam(function, 5); - color_ptr_ptr = LLVMGetParam(function, 6); - depth_ptr = LLVMGetParam(function, 7); - c0 = LLVMGetParam(function, 8); - c1 = LLVMGetParam(function, 9); - c2 = LLVMGetParam(function, 10); - step0_ptr = LLVMGetParam(function, 11); - step1_ptr = LLVMGetParam(function, 12); - step2_ptr = LLVMGetParam(function, 13); + facing = LLVMGetParam(function, 3); + a0_ptr = LLVMGetParam(function, 4); + dadx_ptr = LLVMGetParam(function, 5); + dady_ptr = LLVMGetParam(function, 6); + color_ptr_ptr = LLVMGetParam(function, 7); + depth_ptr = LLVMGetParam(function, 8); + c0 = LLVMGetParam(function, 9); + c1 = LLVMGetParam(function, 10); + c2 = LLVMGetParam(function, 11); + step0_ptr = LLVMGetParam(function, 12); + step1_ptr = LLVMGetParam(function, 13); + step2_ptr = LLVMGetParam(function, 14); lp_build_name(context_ptr, "context"); lp_build_name(x, "x"); @@ -770,6 +797,7 @@ generate_fragment(struct llvmpipe_context *lp, &fs_mask[i], /* output */ out_color, depth_ptr_i, + facing, do_tri_test, c0, c1, c2, step0_ptr, step1_ptr, step2_ptr); @@ -845,10 +873,14 @@ generate_fragment(struct llvmpipe_context *lp, /* * Translate the LLVM IR into machine code. */ - variant->jit_function[do_tri_test] = (lp_jit_frag_func)LLVMGetPointerToGlobal(screen->engine, function); + { + void *f = LLVMGetPointerToGlobal(screen->engine, function); + + variant->jit_function[do_tri_test] = cast_voidptr_to_lp_jit_frag_func(f); - if (LP_DEBUG & DEBUG_ASM) - lp_disassemble(variant->jit_function[do_tri_test]); + if (LP_DEBUG & DEBUG_ASM) + lp_disassemble(f); + } } @@ -1054,10 +1086,15 @@ make_variant_key(struct llvmpipe_context *lp, memset(key, 0, sizeof *key); - if(lp->framebuffer.zsbuf && - lp->depth_stencil->depth.enabled) { - key->zsbuf_format = lp->framebuffer.zsbuf->format; - memcpy(&key->depth, &lp->depth_stencil->depth, sizeof key->depth); + if (lp->framebuffer.zsbuf) { + if (lp->depth_stencil->depth.enabled) { + key->zsbuf_format = lp->framebuffer.zsbuf->format; + memcpy(&key->depth, &lp->depth_stencil->depth, sizeof key->depth); + } + if (lp->depth_stencil->stencil[0].enabled) { + key->zsbuf_format = lp->framebuffer.zsbuf->format; + memcpy(&key->stencil, &lp->depth_stencil->stencil, sizeof key->stencil); + } } key->alpha.enabled = lp->depth_stencil->alpha.enabled; @@ -1094,7 +1131,7 @@ make_variant_key(struct llvmpipe_context *lp, for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) if(shader->info.file_mask[TGSI_FILE_SAMPLER] & (1 << i)) - lp_sampler_static_state(&key->sampler[i], lp->texture[i], lp->sampler[i]); + lp_sampler_static_state(&key->sampler[i], lp->fragment_sampler_views[i]->texture, lp->sampler[i]); } @@ -1140,6 +1177,7 @@ llvmpipe_update_fs(struct llvmpipe_context *lp) opaque = !key.blend.logicop_enable && !key.blend.rt[0].blend_enable && key.blend.rt[0].colormask == 0xf && + !key.stencil[0].enabled && !key.alpha.enabled && !key.depth.enabled && !key.scissor && @@ -1147,7 +1185,7 @@ llvmpipe_update_fs(struct llvmpipe_context *lp) ? TRUE : FALSE; lp_setup_set_fs_functions(lp->setup, - shader->current->jit_function[0], - shader->current->jit_function[1], + shader->current->jit_function[RAST_WHOLE], + shader->current->jit_function[RAST_EDGE_TEST], opaque); } diff --git a/src/gallium/drivers/llvmpipe/lp_state_sampler.c b/src/gallium/drivers/llvmpipe/lp_state_sampler.c index b30a0757768..2645441b58c 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_sampler.c +++ b/src/gallium/drivers/llvmpipe/lp_state_sampler.c @@ -105,8 +105,9 @@ llvmpipe_bind_vertex_sampler_states(struct pipe_context *pipe, void -llvmpipe_set_sampler_textures(struct pipe_context *pipe, - unsigned num, struct pipe_texture **texture) +llvmpipe_set_fragment_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); uint i; @@ -114,51 +115,79 @@ llvmpipe_set_sampler_textures(struct pipe_context *pipe, assert(num <= PIPE_MAX_SAMPLERS); /* Check for no-op */ - if (num == llvmpipe->num_textures && - !memcmp(llvmpipe->texture, texture, num * sizeof(struct pipe_texture *))) + if (num == llvmpipe->num_fragment_sampler_views && + !memcmp(llvmpipe->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) return; draw_flush(llvmpipe->draw); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - struct pipe_texture *tex = i < num ? texture[i] : NULL; + struct pipe_sampler_view *view = i < num ? views[i] : NULL; - pipe_texture_reference(&llvmpipe->texture[i], tex); + pipe_sampler_view_reference(&llvmpipe->fragment_sampler_views[i], view); } - llvmpipe->num_textures = num; + llvmpipe->num_fragment_sampler_views = num; - llvmpipe->dirty |= LP_NEW_TEXTURE; + llvmpipe->dirty |= LP_NEW_SAMPLER_VIEW; } void -llvmpipe_set_vertex_sampler_textures(struct pipe_context *pipe, - unsigned num_textures, - struct pipe_texture **textures) +llvmpipe_set_vertex_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); uint i; - assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS); + assert(num <= PIPE_MAX_VERTEX_SAMPLERS); /* Check for no-op */ - if (num_textures == llvmpipe->num_vertex_textures && - !memcmp(llvmpipe->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) { + if (num == llvmpipe->num_vertex_sampler_views && + !memcmp(llvmpipe->vertex_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) { return; } draw_flush(llvmpipe->draw); for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - struct pipe_texture *tex = i < num_textures ? textures[i] : NULL; + struct pipe_sampler_view *view = i < num ? views[i] : NULL; - pipe_texture_reference(&llvmpipe->vertex_textures[i], tex); + pipe_sampler_view_reference(&llvmpipe->vertex_sampler_views[i], view); } - llvmpipe->num_vertex_textures = num_textures; + llvmpipe->num_vertex_sampler_views = num; - llvmpipe->dirty |= LP_NEW_TEXTURE; + llvmpipe->dirty |= LP_NEW_SAMPLER_VIEW; +} + + +struct pipe_sampler_view * +llvmpipe_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ) +{ + struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view); + + if (view) { + *view = *templ; + view->reference.count = 1; + view->texture = NULL; + pipe_texture_reference(&view->texture, texture); + view->context = pipe; + } + + return view; +} + + +void +llvmpipe_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view) +{ + pipe_texture_reference(&view->texture, NULL); + FREE(view); } diff --git a/src/gallium/drivers/llvmpipe/lp_test.h b/src/gallium/drivers/llvmpipe/lp_test.h index 1df98978988..338a04a4878 100644 --- a/src/gallium/drivers/llvmpipe/lp_test.h +++ b/src/gallium/drivers/llvmpipe/lp_test.h @@ -41,7 +41,7 @@ #include <stdio.h> #include <float.h> -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" #include <llvm-c/Analysis.h> #include <llvm-c/ExecutionEngine.h> #include <llvm-c/Target.h> diff --git a/src/gallium/drivers/llvmpipe/lp_test_format.c b/src/gallium/drivers/llvmpipe/lp_test_format.c index 2c4d7fb6e14..fb595893bd0 100644 --- a/src/gallium/drivers/llvmpipe/lp_test_format.c +++ b/src/gallium/drivers/llvmpipe/lp_test_format.c @@ -29,7 +29,7 @@ #include <stdlib.h> #include <stdio.h> -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" #include <llvm-c/Analysis.h> #include <llvm-c/ExecutionEngine.h> #include <llvm-c/Target.h> diff --git a/src/gallium/drivers/llvmpipe/lp_test_printf.c b/src/gallium/drivers/llvmpipe/lp_test_printf.c new file mode 100644 index 00000000000..e5e5925012a --- /dev/null +++ b/src/gallium/drivers/llvmpipe/lp_test_printf.c @@ -0,0 +1,162 @@ +/************************************************************************** + * + * Copyright 2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include <stdlib.h> +#include <stdio.h> + +#include "gallivm/lp_bld.h" +#include "gallivm/lp_bld_printf.h" + +#include <llvm-c/Analysis.h> +#include <llvm-c/ExecutionEngine.h> +#include <llvm-c/Target.h> +#include <llvm-c/Transforms/Scalar.h> + +#include "lp_test.h" + + +struct printf_test_case { +}; + +void +write_tsv_header(FILE *fp) +{ + fprintf(fp, + "result\t" + "format\n"); + + fflush(fp); +} + + + +typedef void (*test_printf_t)(int i); + +static LLVMValueRef +add_printf_test(LLVMModuleRef module) +{ + LLVMTypeRef args[1] = { LLVMIntType(32) }; + LLVMValueRef func = LLVMAddFunction(module, "test_printf", LLVMFunctionType(LLVMVoidType(), args, 1, 0)); + LLVMBuilderRef builder = LLVMCreateBuilder(); + LLVMBasicBlockRef block = LLVMAppendBasicBlock(func, "entry"); + + LLVMSetFunctionCallConv(func, LLVMCCallConv); + + LLVMPositionBuilderAtEnd(builder, block); + lp_build_printf(builder, "hello, world\n"); + lp_build_printf(builder, "print 5 6: %d %d\n", LLVMConstInt(LLVMInt32Type(), 5, 0), + LLVMConstInt(LLVMInt32Type(), 6, 0)); + LLVMBuildRetVoid(builder); + LLVMDisposeBuilder(builder); + return func; +} + + +PIPE_ALIGN_STACK +static boolean +test_printf(unsigned verbose, FILE *fp, const struct printf_test_case *testcase) +{ + LLVMModuleRef module = NULL; + LLVMValueRef test = NULL; + LLVMExecutionEngineRef engine = NULL; + LLVMModuleProviderRef provider = NULL; + LLVMPassManagerRef pass = NULL; + char *error = NULL; + test_printf_t test_printf; + float unpacked[4]; + unsigned packed; + boolean success = TRUE; + + module = LLVMModuleCreateWithName("test"); + + test = add_printf_test(module); + + if(LLVMVerifyModule(module, LLVMPrintMessageAction, &error)) { + LLVMDumpModule(module); + abort(); + } + LLVMDisposeMessage(error); + + provider = LLVMCreateModuleProviderForExistingModule(module); + if (LLVMCreateJITCompiler(&engine, provider, 1, &error)) { + fprintf(stderr, "%s\n", error); + LLVMDisposeMessage(error); + abort(); + } + +#if 0 + pass = LLVMCreatePassManager(); + LLVMAddTargetData(LLVMGetExecutionEngineTargetData(engine), pass); + /* These are the passes currently listed in llvm-c/Transforms/Scalar.h, + * but there are more on SVN. */ + LLVMAddConstantPropagationPass(pass); + LLVMAddInstructionCombiningPass(pass); + LLVMAddPromoteMemoryToRegisterPass(pass); + LLVMAddGVNPass(pass); + LLVMAddCFGSimplificationPass(pass); + LLVMRunPassManager(pass, module); +#else + (void)pass; +#endif + + test_printf = (test_printf_t)LLVMGetPointerToGlobal(engine, test); + + memset(unpacked, 0, sizeof unpacked); + packed = 0; + + + // LLVMDumpModule(module); + + test_printf(0); + + LLVMFreeMachineCodeForFunction(engine, test); + + LLVMDisposeExecutionEngine(engine); + if(pass) + LLVMDisposePassManager(pass); + + return success; +} + + +boolean +test_all(unsigned verbose, FILE *fp) +{ + bool success = TRUE; + + test_printf(verbose, fp, NULL); + + return success; +} + + +boolean +test_some(unsigned verbose, FILE *fp, unsigned long n) +{ + return test_all(verbose, fp); +} diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample.h b/src/gallium/drivers/llvmpipe/lp_tex_sample.h index 799df182b6a..1228a831f3b 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample.h +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample.h @@ -29,7 +29,7 @@ #define LP_TEX_SAMPLE_H -#include "os/os_llvm.h" +#include "gallivm/lp_bld.h" struct lp_sampler_static_state; diff --git a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c index 662508af61a..4715cfe4f62 100644 --- a/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c +++ b/src/gallium/drivers/llvmpipe/lp_tex_sample_llvm.c @@ -105,7 +105,7 @@ lp_llvm_texture_member(struct lp_sampler_dynamic_state *base, /* context[0] */ indices[0] = LLVMConstInt(LLVMInt32Type(), 0, 0); /* context[0].textures */ - indices[1] = LLVMConstInt(LLVMInt32Type(), LP_JIT_CONTEXT_TEXTURES_INDEX, 0); + indices[1] = LLVMConstInt(LLVMInt32Type(), LP_JIT_CTX_TEXTURES, 0); /* context[0].textures[unit] */ indices[2] = LLVMConstInt(LLVMInt32Type(), unit, 0); /* context[0].textures[unit].member */ diff --git a/src/gallium/drivers/llvmpipe/lp_texture.c b/src/gallium/drivers/llvmpipe/lp_texture.c index 9a85a42897d..8137f29af52 100644 --- a/src/gallium/drivers/llvmpipe/lp_texture.c +++ b/src/gallium/drivers/llvmpipe/lp_texture.c @@ -103,6 +103,7 @@ llvmpipe_displaytarget_layout(struct llvmpipe_screen *screen, unsigned height = align(lpt->base.height0, TILE_SIZE); lpt->dt = winsys->displaytarget_create(winsys, + lpt->base.tex_usage, lpt->base.format, width, height, 16, @@ -250,6 +251,51 @@ llvmpipe_texture_unmap(struct pipe_texture *texture, } +static struct pipe_texture * +llvmpipe_texture_from_handle(struct pipe_screen *screen, + const struct pipe_texture *template, + struct winsys_handle *whandle) +{ + struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys; + struct llvmpipe_texture *lpt = CALLOC_STRUCT(llvmpipe_texture); + if (!lpt) + return NULL; + + lpt->base = *template; + pipe_reference_init(&lpt->base.reference, 1); + lpt->base.screen = screen; + + lpt->dt = winsys->displaytarget_from_handle(winsys, + template, + whandle, + &lpt->stride[0]); + if (!lpt->dt) + goto fail; + + return &lpt->base; + + fail: + FREE(lpt); + return NULL; +} + + +static boolean +llvmpipe_texture_get_handle(struct pipe_screen *screen, + struct pipe_texture *pt, + struct winsys_handle *whandle) +{ + struct sw_winsys *winsys = llvmpipe_screen(screen)->winsys; + struct llvmpipe_texture *lpt = llvmpipe_texture(pt); + + assert(lpt->dt); + if (!lpt->dt) + return FALSE; + + return winsys->displaytarget_get_handle(winsys, lpt->dt, whandle); +} + + static struct pipe_surface * llvmpipe_get_tex_surface(struct pipe_screen *screen, struct pipe_texture *pt, @@ -418,6 +464,8 @@ llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen) { screen->texture_create = llvmpipe_texture_create; screen->texture_destroy = llvmpipe_texture_destroy; + screen->texture_from_handle = llvmpipe_texture_from_handle; + screen->texture_get_handle = llvmpipe_texture_get_handle; screen->get_tex_surface = llvmpipe_get_tex_surface; screen->tex_surface_destroy = llvmpipe_tex_surface_destroy; diff --git a/src/gallium/drivers/nv50/nv50_clear.c b/src/gallium/drivers/nv50/nv50_clear.c index 8afc95c9fc6..5447904e9ca 100644 --- a/src/gallium/drivers/nv50/nv50_clear.c +++ b/src/gallium/drivers/nv50/nv50_clear.c @@ -35,7 +35,10 @@ nv50_clear(struct pipe_context *pipe, unsigned buffers, struct nouveau_grobj *tesla = nv50->screen->tesla; struct pipe_framebuffer_state *fb = &nv50->framebuffer; unsigned mode = 0, i; + const unsigned dirty = nv50->dirty; + /* don't need NEW_BLEND, NV50TCL_COLOR_MASK doesn't affect CLEAR_BUFFERS */ + nv50->dirty &= NV50_NEW_FRAMEBUFFER | NV50_NEW_SCISSOR; if (!nv50_state_validate(nv50, 64)) return; @@ -64,5 +67,6 @@ nv50_clear(struct pipe_context *pipe, unsigned buffers, BEGIN_RING(chan, tesla, NV50TCL_CLEAR_BUFFERS, 1); OUT_RING (chan, (i << 6) | 0x3c); } + nv50->dirty = dirty; } diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h index 1743f6fb394..bc7831d9aca 100644 --- a/src/gallium/drivers/nv50/nv50_context.h +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -72,12 +72,23 @@ struct nv50_sampler_stateobj { unsigned tsc[8]; }; +struct nv50_sampler_view { + struct pipe_sampler_view pipe; + uint32_t tic[8]; +}; + struct nv50_vtxelt_stateobj { struct pipe_vertex_element pipe[16]; unsigned num_elements; uint32_t hw[16]; }; +static INLINE struct nv50_sampler_view * +nv50_sampler_view(struct pipe_sampler_view *view) +{ + return (struct nv50_sampler_view *)view; +} + static INLINE unsigned get_tile_height(uint32_t tile_mode) { @@ -126,7 +137,7 @@ struct nv50_state { struct nouveau_stateobj *hw[64]; uint64_t hw_dirty; - unsigned miptree_nr[PIPE_SHADER_TYPES]; + unsigned sampler_view_nr[3]; struct nouveau_stateobj *vtxbuf; struct nouveau_stateobj *vtxattr; unsigned vtxelt_nr; @@ -158,10 +169,10 @@ struct nv50_context { struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; unsigned vtxbuf_nr; struct nv50_vtxelt_stateobj *vtxelt; - struct nv50_sampler_stateobj *sampler[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; - unsigned sampler_nr[PIPE_SHADER_TYPES]; - struct nv50_miptree *miptree[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; - unsigned miptree_nr[PIPE_SHADER_TYPES]; + struct nv50_sampler_stateobj *sampler[3][PIPE_MAX_SAMPLERS]; + unsigned sampler_nr[3]; + struct pipe_sampler_view *sampler_views[3][PIPE_MAX_SAMPLERS]; + unsigned sampler_view_nr[3]; unsigned vbo_fifo; }; @@ -243,6 +254,7 @@ extern void nv50_so_init_sifc(struct nv50_context *nv50, unsigned offset, unsigned size); /* nv50_tex.c */ +extern boolean nv50_tex_construct(struct nv50_sampler_view *view); extern void nv50_tex_relocs(struct nv50_context *); extern struct nouveau_stateobj *nv50_tex_validate(struct nv50_context *); diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c index c857816b31a..d7e06c93272 100644 --- a/src/gallium/drivers/nv50/nv50_program.c +++ b/src/gallium/drivers/nv50/nv50_program.c @@ -3762,7 +3762,7 @@ nv50_program_tx_prep(struct nv50_pc *pc) p->cfg.in[n].hw = rid = aid; i = p->cfg.in[n].id; - if (p->info.input_semantic_name[n] == + if (p->info.input_semantic_name[i] == TGSI_SEMANTIC_FACE) { load_frontfacing(pc, &pc->attr[i * 4]); continue; diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index adf0d3b3741..1a4606d9e25 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -109,7 +109,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, int param) case PIPE_CAP_TWO_SIDED_STENCIL: return 1; case PIPE_CAP_GLSL: - return 0; + return 1; case PIPE_CAP_ANISOTROPIC_FILTER: return 1; case PIPE_CAP_POINT_SPRITE: @@ -190,8 +190,6 @@ nv50_screen_destroy(struct pipe_screen *pscreen) nouveau_bo_ref(NULL, &screen->tic); if (screen->tsc) nouveau_bo_ref(NULL, &screen->tsc); - if (screen->static_init) - so_ref(NULL, &screen->static_init); nouveau_notifier_free(&screen->sync); nouveau_grobj_free(&screen->tesla); @@ -204,16 +202,65 @@ nv50_screen_destroy(struct pipe_screen *pscreen) FREE(screen); } +#define BGN_RELOC(ch, bo, gr, m, n, fl) \ + OUT_RELOC(ch, bo, (n << 18) | (gr->subc << 13) | m, fl, 0, 0) + +void +nv50_screen_relocs(struct nv50_screen *screen) +{ + struct nouveau_channel *chan = screen->base.channel; + struct nouveau_grobj *tesla = screen->tesla; + unsigned i; + const unsigned rl = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_DUMMY; + + MARK_RING (chan, 28, 26); + + /* cause grobj autobind */ + BEGIN_RING(chan, tesla, 0x0100, 1); + OUT_RING (chan, 0); + + BGN_RELOC (chan, screen->tic, tesla, NV50TCL_TIC_ADDRESS_HIGH, 2, rl); + OUT_RELOCh(chan, screen->tic, 0, rl); + OUT_RELOCl(chan, screen->tic, 0, rl); + + BGN_RELOC (chan, screen->tsc, tesla, NV50TCL_TSC_ADDRESS_HIGH, 2, rl); + OUT_RELOCh(chan, screen->tsc, 0, rl); + OUT_RELOCl(chan, screen->tsc, 0, rl); + + BGN_RELOC (chan, screen->constbuf_misc[0], + tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3, rl); + OUT_RELOCh(chan, screen->constbuf_misc[0], 0, rl); + OUT_RELOCl(chan, screen->constbuf_misc[0], 0, rl); + OUT_RELOC (chan, screen->constbuf_misc[0], + (NV50_CB_PMISC << 16) | 0x0200, rl, 0, 0); + + BGN_RELOC (chan, screen->constbuf_misc[0], + tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3, rl); + OUT_RELOCh(chan, screen->constbuf_misc[0], 0x200, rl); + OUT_RELOCl(chan, screen->constbuf_misc[0], 0x200, rl); + OUT_RELOC (chan, screen->constbuf_misc[0], + (NV50_CB_AUX << 16) | 0x0200, rl, 0, 0); + + for (i = 0; i < 3; ++i) { + BGN_RELOC (chan, screen->constbuf_parm[i], + tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3, rl); + OUT_RELOCh(chan, screen->constbuf_parm[i], 0, rl); + OUT_RELOCl(chan, screen->constbuf_parm[i], 0, rl); + OUT_RELOC (chan, screen->constbuf_parm[i], + ((NV50_CB_PVP + i) << 16) | 0x0800, rl, 0, 0); + } +} + struct pipe_screen * nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) { struct nv50_screen *screen = CALLOC_STRUCT(nv50_screen); struct nouveau_channel *chan; struct pipe_screen *pscreen; - struct nouveau_stateobj *so; unsigned chipset = dev->chipset; unsigned tesla_class = 0; int ret, i; + const unsigned rl = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD; if (!screen) return NULL; @@ -296,64 +343,58 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) } /* Static M2MF init */ - so = so_new(1, 3, 0); - so_method(so, screen->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 3); - so_data (so, screen->sync->handle); - so_data (so, chan->vram->handle); - so_data (so, chan->vram->handle); - so_emit(chan, so); - so_ref (NULL, &so); + BEGIN_RING(chan, screen->m2mf, + NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 3); + OUT_RING (chan, screen->sync->handle); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->vram->handle); /* Static 2D init */ - so = so_new(4, 7, 0); - so_method(so, screen->eng2d, NV50_2D_DMA_NOTIFY, 4); - so_data (so, screen->sync->handle); - so_data (so, chan->vram->handle); - so_data (so, chan->vram->handle); - so_data (so, chan->vram->handle); - so_method(so, screen->eng2d, NV50_2D_OPERATION, 1); - so_data (so, NV50_2D_OPERATION_SRCCOPY); - so_method(so, screen->eng2d, NV50_2D_CLIP_ENABLE, 1); - so_data (so, 0); - so_method(so, screen->eng2d, 0x0888, 1); - so_data (so, 1); - so_emit(chan, so); - so_ref(NULL, &so); + BEGIN_RING(chan, screen->eng2d, NV50_2D_DMA_NOTIFY, 4); + OUT_RING (chan, screen->sync->handle); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->vram->handle); + OUT_RING (chan, chan->vram->handle); + BEGIN_RING(chan, screen->eng2d, NV50_2D_OPERATION, 1); + OUT_RING (chan, NV50_2D_OPERATION_SRCCOPY); + BEGIN_RING(chan, screen->eng2d, NV50_2D_CLIP_ENABLE, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, screen->eng2d, 0x0888, 1); + OUT_RING (chan, 1); /* Static tesla init */ - so = so_new(47, 95, 24); - - so_method(so, screen->tesla, NV50TCL_COND_MODE, 1); - so_data (so, NV50TCL_COND_MODE_ALWAYS); - so_method(so, screen->tesla, NV50TCL_DMA_NOTIFY, 1); - so_data (so, screen->sync->handle); - so_method(so, screen->tesla, NV50TCL_DMA_ZETA, 11); + BEGIN_RING(chan, screen->tesla, NV50TCL_COND_MODE, 1); + OUT_RING (chan, NV50TCL_COND_MODE_ALWAYS); + BEGIN_RING(chan, screen->tesla, NV50TCL_DMA_NOTIFY, 1); + OUT_RING (chan, screen->sync->handle); + BEGIN_RING(chan, screen->tesla, NV50TCL_DMA_ZETA, 11); for (i = 0; i < 11; i++) - so_data(so, chan->vram->handle); - so_method(so, screen->tesla, NV50TCL_DMA_COLOR(0), - NV50TCL_DMA_COLOR__SIZE); + OUT_RING (chan, chan->vram->handle); + BEGIN_RING(chan, screen->tesla, + NV50TCL_DMA_COLOR(0), NV50TCL_DMA_COLOR__SIZE); for (i = 0; i < NV50TCL_DMA_COLOR__SIZE; i++) - so_data(so, chan->vram->handle); - so_method(so, screen->tesla, NV50TCL_RT_CONTROL, 1); - so_data (so, 1); + OUT_RING (chan, chan->vram->handle); + + BEGIN_RING(chan, screen->tesla, NV50TCL_RT_CONTROL, 1); + OUT_RING (chan, 1); /* activate all 32 lanes (threads) in a warp */ - so_method(so, screen->tesla, NV50TCL_WARP_HALVES, 1); - so_data (so, 0x2); - so_method(so, screen->tesla, 0x1400, 1); - so_data (so, 0xf); + BEGIN_RING(chan, screen->tesla, NV50TCL_WARP_HALVES, 1); + OUT_RING (chan, 2); + BEGIN_RING(chan, screen->tesla, 0x1400, 1); + OUT_RING (chan, 0xf); /* max TIC (bits 4:8) & TSC (ignored) bindings, per program type */ for (i = 0; i < 3; ++i) { - so_method(so, screen->tesla, NV50TCL_TEX_LIMITS(i), 1); - so_data (so, 0x54); + BEGIN_RING(chan, screen->tesla, NV50TCL_TEX_LIMITS(i), 1); + OUT_RING (chan, 0x54); } /* origin is top left (set to 1 for bottom left) */ - so_method(so, screen->tesla, NV50TCL_Y_ORIGIN_BOTTOM, 1); - so_data (so, 0); - so_method(so, screen->tesla, NV50TCL_VP_REG_ALLOC_RESULT, 1); - so_data (so, 8); + BEGIN_RING(chan, screen->tesla, NV50TCL_Y_ORIGIN_BOTTOM, 1); + OUT_RING (chan, 0); + BEGIN_RING(chan, screen->tesla, NV50TCL_VP_REG_ALLOC_RESULT, 1); + OUT_RING (chan, 8); /* constant buffers for immediates and VP/FP parameters */ ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, (32 * 4) * 4, @@ -362,6 +403,14 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) nv50_screen_destroy(pscreen); return NULL; } + BEGIN_RING(chan, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + OUT_RELOCh(chan, screen->constbuf_misc[0], 0, rl); + OUT_RELOCl(chan, screen->constbuf_misc[0], 0, rl); + OUT_RING (chan, (NV50_CB_PMISC << 16) | 0x0200); + BEGIN_RING(chan, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + OUT_RELOCh(chan, screen->constbuf_misc[0], 0x200, rl); + OUT_RELOCl(chan, screen->constbuf_misc[0], 0x200, rl); + OUT_RING (chan, (NV50_CB_AUX << 16) | 0x0200); for (i = 0; i < 3; i++) { ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, (256 * 4) * 4, @@ -370,6 +419,10 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) nv50_screen_destroy(pscreen); return NULL; } + BEGIN_RING(chan, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); + OUT_RELOCh(chan, screen->constbuf_parm[i], 0, rl); + OUT_RELOCl(chan, screen->constbuf_parm[i], 0, rl); + OUT_RING (chan, ((NV50_CB_PVP + i) << 16) | 0x0800); } if (nouveau_resource_init(&screen->immd_heap[0], 0, 128) || @@ -381,118 +434,67 @@ nv50_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) return NULL; } - /* - // map constant buffers: - // B = buffer ID (maybe more than 1 byte) - // N = CB index used in shader instruction - // P = program type (0 = VP, 2 = GP, 3 = FP) - so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); - so_data (so, 0x000BBNP1); - */ - - so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); - so_reloc (so, screen->constbuf_misc[0], 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); - so_reloc (so, screen->constbuf_misc[0], 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_data (so, (NV50_CB_PMISC << 16) | 0x00000200); - so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); - so_data (so, 0x00000001 | (NV50_CB_PMISC << 12)); - so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); - so_data (so, 0x00000021 | (NV50_CB_PMISC << 12)); - so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); - so_data (so, 0x00000031 | (NV50_CB_PMISC << 12)); - - /* bind auxiliary constbuf to immediate data bo */ - so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); - so_reloc (so, screen->constbuf_misc[0], (128 * 4) * 4, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); - so_reloc (so, screen->constbuf_misc[0], (128 * 4) * 4, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_data (so, (NV50_CB_AUX << 16) | 0x00000200); - so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); - so_data (so, 0x00000201 | (NV50_CB_AUX << 12)); - so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); - so_data (so, 0x00000221 | (NV50_CB_AUX << 12)); - - so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); - so_reloc (so, screen->constbuf_parm[PIPE_SHADER_VERTEX], 0, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); - so_reloc (so, screen->constbuf_parm[PIPE_SHADER_VERTEX], 0, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_data (so, (NV50_CB_PVP << 16) | 0x00000800); - so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); - so_data (so, 0x00000101 | (NV50_CB_PVP << 12)); - - so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); - so_reloc (so, screen->constbuf_parm[PIPE_SHADER_GEOMETRY], 0, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); - so_reloc (so, screen->constbuf_parm[PIPE_SHADER_GEOMETRY], 0, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_data (so, (NV50_CB_PGP << 16) | 0x00000800); - so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); - so_data (so, 0x00000121 | (NV50_CB_PGP << 12)); - - so_method(so, screen->tesla, NV50TCL_CB_DEF_ADDRESS_HIGH, 3); - so_reloc (so, screen->constbuf_parm[PIPE_SHADER_FRAGMENT], 0, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); - so_reloc (so, screen->constbuf_parm[PIPE_SHADER_FRAGMENT], 0, - NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_data (so, (NV50_CB_PFP << 16) | 0x00000800); - so_method(so, screen->tesla, NV50TCL_SET_PROGRAM_CB, 1); - so_data (so, 0x00000131 | (NV50_CB_PFP << 12)); - - ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, PIPE_SHADER_TYPES*32*32, + ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 3 * 32 * (8 * 4), &screen->tic); if (ret) { nv50_screen_destroy(pscreen); return NULL; } + BEGIN_RING(chan, screen->tesla, NV50TCL_TIC_ADDRESS_HIGH, 3); + OUT_RELOCh(chan, screen->tic, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOCl(chan, screen->tic, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RING (chan, 3 * 32 - 1); - so_method(so, screen->tesla, NV50TCL_TIC_ADDRESS_HIGH, 3); - so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); - so_reloc (so, screen->tic, 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_data (so, PIPE_SHADER_TYPES * 32 - 1); - - ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, PIPE_SHADER_TYPES*32*32, + ret = nouveau_bo_new(dev, NOUVEAU_BO_VRAM, 0, 3 * 32 * (8 * 4), &screen->tsc); if (ret) { nv50_screen_destroy(pscreen); return NULL; } - - so_method(so, screen->tesla, NV50TCL_TSC_ADDRESS_HIGH, 3); - so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_RD | NOUVEAU_BO_HIGH, 0, 0); - so_reloc (so, screen->tsc, 0, NOUVEAU_BO_VRAM | - NOUVEAU_BO_RD | NOUVEAU_BO_LOW, 0, 0); - so_data (so, 0x00000000); /* ignored if TSC_LINKED (0x1234) = 1 */ - + BEGIN_RING(chan, screen->tesla, NV50TCL_TSC_ADDRESS_HIGH, 3); + OUT_RELOCh(chan, screen->tsc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RELOCl(chan, screen->tsc, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD); + OUT_RING (chan, 0); /* ignored if TSC_LINKED (0x1234) == 1 */ + + /* map constant buffers: + * B = buffer ID (maybe more than 1 byte) + * N = CB index used in shader instruction + * P = program type (0 = VP, 2 = GP, 3 = FP) + * SET_PROGRAM_CB = 0x000BBNP1 + */ + BEGIN_RING_NI(chan, screen->tesla, NV50TCL_SET_PROGRAM_CB, 8); + /* bind immediate buffer */ + OUT_RING (chan, 0x001 | (NV50_CB_PMISC << 12)); + OUT_RING (chan, 0x021 | (NV50_CB_PMISC << 12)); + OUT_RING (chan, 0x031 | (NV50_CB_PMISC << 12)); + /* bind auxiliary constbuf to immediate data bo */ + OUT_RING (chan, 0x201 | (NV50_CB_AUX << 12)); + OUT_RING (chan, 0x221 | (NV50_CB_AUX << 12)); + /* bind parameter buffers */ + OUT_RING (chan, 0x101 | (NV50_CB_PVP << 12)); + OUT_RING (chan, 0x121 | (NV50_CB_PGP << 12)); + OUT_RING (chan, 0x131 | (NV50_CB_PFP << 12)); /* Vertex array limits - max them out */ for (i = 0; i < 16; i++) { - so_method(so, screen->tesla, NV50TCL_VERTEX_ARRAY_LIMIT_HIGH(i), 2); - so_data (so, 0x000000ff); - so_data (so, 0xffffffff); + BEGIN_RING(chan, screen->tesla, + NV50TCL_VERTEX_ARRAY_LIMIT_HIGH(i), 2); + OUT_RING (chan, 0x000000ff); + OUT_RING (chan, 0xffffffff); } - so_method(so, screen->tesla, NV50TCL_DEPTH_RANGE_NEAR(0), 2); - so_data (so, fui(0.0)); - so_data (so, fui(1.0)); + BEGIN_RING(chan, screen->tesla, NV50TCL_DEPTH_RANGE_NEAR(0), 2); + OUT_RINGf (chan, 0.0f); + OUT_RINGf (chan, 1.0f); /* no dynamic combination of TIC & TSC entries => only BIND_TIC used */ - so_method(so, screen->tesla, NV50TCL_LINKED_TSC, 1); - so_data (so, 1); + BEGIN_RING(chan, screen->tesla, NV50TCL_LINKED_TSC, 1); + OUT_RING (chan, 1); - so_method(so, screen->tesla, NV50TCL_EDGEFLAG_ENABLE, 1); - so_data (so, 1); /* default edgeflag to TRUE */ + BEGIN_RING(chan, screen->tesla, NV50TCL_EDGEFLAG_ENABLE, 1); + OUT_RING (chan, 1); /* default edgeflag to TRUE */ - so_emit(chan, so); - so_ref (so, &screen->static_init); - so_ref (NULL, &so); - nouveau_pushbuf_flush(chan, 0); + FIRE_RING (chan); screen->force_push = debug_get_bool_option("NV50_ALWAYS_PUSH", FALSE); return pscreen; diff --git a/src/gallium/drivers/nv50/nv50_screen.h b/src/gallium/drivers/nv50/nv50_screen.h index ec19ea655b1..15bd4eed399 100644 --- a/src/gallium/drivers/nv50/nv50_screen.h +++ b/src/gallium/drivers/nv50/nv50_screen.h @@ -27,8 +27,6 @@ struct nv50_screen { struct nouveau_bo *tic; struct nouveau_bo *tsc; - struct nouveau_stateobj *static_init; - boolean force_push; }; @@ -38,4 +36,6 @@ nv50_screen(struct pipe_screen *screen) return (struct nv50_screen *)screen; } +extern void nv50_screen_relocs(struct nv50_screen *); + #endif diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c index b0e5552eff4..c1628089285 100644 --- a/src/gallium/drivers/nv50/nv50_state.c +++ b/src/gallium/drivers/nv50/nv50_state.c @@ -238,6 +238,9 @@ nv50_sampler_state_create(struct pipe_context *pipe, return (void *)sso; } +/* type == 0 for VPs, 1 for GPs, 2 for FPs, which is how the + * relevant tesla methods are indexed (NV50TCL_BIND_TSC etc.) + */ static INLINE void nv50_sampler_state_bind(struct pipe_context *pipe, unsigned type, unsigned nr, void **sampler) @@ -253,13 +256,13 @@ nv50_sampler_state_bind(struct pipe_context *pipe, unsigned type, static void nv50_vp_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **s) { - nv50_sampler_state_bind(pipe, PIPE_SHADER_VERTEX, nr, s); + nv50_sampler_state_bind(pipe, 0, nr, s); } static void nv50_fp_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **s) { - nv50_sampler_state_bind(pipe, PIPE_SHADER_FRAGMENT, nr, s); + nv50_sampler_state_bind(pipe, 2, nr, s); } static void @@ -269,35 +272,69 @@ nv50_sampler_state_delete(struct pipe_context *pipe, void *hwcso) } static INLINE void -nv50_set_sampler_texture(struct pipe_context *pipe, unsigned type, - unsigned nr, struct pipe_texture **pt) +nv50_set_sampler_views(struct pipe_context *pipe, unsigned p, + unsigned nr, + struct pipe_sampler_view **views) { struct nv50_context *nv50 = nv50_context(pipe); unsigned i; for (i = 0; i < nr; i++) - pipe_texture_reference((void *)&nv50->miptree[type][i], pt[i]); - for (i = nr; i < nv50->miptree_nr[type]; i++) - pipe_texture_reference((void *)&nv50->miptree[type][i], NULL); + pipe_sampler_view_reference(&nv50->sampler_views[p][i], + views[i]); + + for (i = nr; i < nv50->sampler_view_nr[p]; i++) + pipe_sampler_view_reference(&nv50->sampler_views[p][i], NULL); - nv50->miptree_nr[type] = nr; + nv50->sampler_view_nr[p] = nr; nv50->dirty |= NV50_NEW_TEXTURE; } static void -nv50_set_vp_sampler_textures(struct pipe_context *pipe, - unsigned nr, struct pipe_texture **pt) +nv50_set_vp_sampler_views(struct pipe_context *pipe, + unsigned nr, + struct pipe_sampler_view **views) { - nv50_set_sampler_texture(pipe, PIPE_SHADER_VERTEX, nr, pt); + nv50_set_sampler_views(pipe, 0, nr, views); } static void -nv50_set_fp_sampler_textures(struct pipe_context *pipe, - unsigned nr, struct pipe_texture **pt) +nv50_set_fp_sampler_views(struct pipe_context *pipe, + unsigned nr, + struct pipe_sampler_view **views) { - nv50_set_sampler_texture(pipe, PIPE_SHADER_FRAGMENT, nr, pt); + nv50_set_sampler_views(pipe, 2, nr, views); } +static void +nv50_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view) +{ + pipe_texture_reference(&view->texture, NULL); + FREE(nv50_sampler_view(view)); +} + +static struct pipe_sampler_view * +nv50_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ) +{ + struct nv50_sampler_view *view = CALLOC_STRUCT(nv50_sampler_view); + + view->pipe = *templ; + view->pipe.reference.count = 1; + view->pipe.texture = NULL; + pipe_texture_reference(&view->pipe.texture, texture); + view->pipe.context = pipe; + + if (!nv50_tex_construct(view)) { + nv50_sampler_view_destroy(pipe, &view->pipe); + return NULL; + } + return &view->pipe; +} + + static void * nv50_rasterizer_state_create(struct pipe_context *pipe, const struct pipe_rasterizer_state *cso) @@ -765,8 +802,10 @@ nv50_init_state_functions(struct nv50_context *nv50) nv50->pipe.delete_sampler_state = nv50_sampler_state_delete; nv50->pipe.bind_fragment_sampler_states = nv50_fp_sampler_state_bind; nv50->pipe.bind_vertex_sampler_states = nv50_vp_sampler_state_bind; - nv50->pipe.set_fragment_sampler_textures = nv50_set_fp_sampler_textures; - nv50->pipe.set_vertex_sampler_textures = nv50_set_vp_sampler_textures; + nv50->pipe.set_fragment_sampler_views = nv50_set_fp_sampler_views; + nv50->pipe.set_vertex_sampler_views = nv50_set_vp_sampler_views; + nv50->pipe.create_sampler_view = nv50_create_sampler_view; + nv50->pipe.sampler_view_destroy = nv50_sampler_view_destroy; nv50->pipe.create_rasterizer_state = nv50_rasterizer_state_create; nv50->pipe.bind_rasterizer_state = nv50_rasterizer_state_bind; diff --git a/src/gallium/drivers/nv50/nv50_state_validate.c b/src/gallium/drivers/nv50/nv50_state_validate.c index 2c8e7ca7982..b7e355283c8 100644 --- a/src/gallium/drivers/nv50/nv50_state_validate.c +++ b/src/gallium/drivers/nv50/nv50_state_validate.c @@ -310,15 +310,13 @@ validate_sampler(struct nv50_context *nv50) struct nouveau_stateobj *so; unsigned nr = 0, i; - for (i = 0; i < PIPE_SHADER_TYPES; ++i) + for (i = 0; i < 3; ++i) nr += nv50->sampler_nr[i]; - so = so_new(1 + 5 * PIPE_SHADER_TYPES, - 1 + 19 * PIPE_SHADER_TYPES + nr * 8, - PIPE_SHADER_TYPES * 2); + so = so_new(1 + 5 * 3, 1 + 19 * 3 + nr * 8, 3 * 2); - nv50_validate_samplers(nv50, so, PIPE_SHADER_VERTEX); - nv50_validate_samplers(nv50, so, PIPE_SHADER_FRAGMENT); + nv50_validate_samplers(nv50, so, 0); /* VP */ + nv50_validate_samplers(nv50, so, 2); /* FP */ so_method(so, tesla, 0x1334, 1); /* flush TSC */ so_data (so, 0); @@ -437,7 +435,7 @@ nv50_state_validate(struct nv50_context *nv50, unsigned wait_dwords) so_emit_reloc_markers(chan, nv50->state.hw[3]); /* vp */ so_emit_reloc_markers(chan, nv50->state.hw[4]); /* fp */ so_emit_reloc_markers(chan, nv50->state.hw[17]); /* vb */ - so_emit_reloc_markers(chan, nv50->screen->static_init); + nv50_screen_relocs(nv50->screen); /* No idea.. */ BEGIN_RING(chan, tesla, 0x142c, 1); diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c index cabd148bc5b..6467c48a32a 100644 --- a/src/gallium/drivers/nv50/nv50_surface.c +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -28,6 +28,7 @@ #include "util/u_inlines.h" #include "util/u_tile.h" +#include "util/u_format.h" static INLINE int nv50_format(enum pipe_format format) @@ -37,10 +38,35 @@ nv50_format(enum pipe_format format) return NV50_2D_DST_FORMAT_A8R8G8B8_UNORM; case PIPE_FORMAT_B8G8R8X8_UNORM: return NV50_2D_DST_FORMAT_X8R8G8B8_UNORM; + case PIPE_FORMAT_B8G8R8A8_SRGB: + return NV50_2D_DST_FORMAT_A8R8G8B8_SRGB; + case PIPE_FORMAT_B8G8R8X8_SRGB: + return NV50_2D_DST_FORMAT_X8R8G8B8_SRGB; case PIPE_FORMAT_B5G6R5_UNORM: return NV50_2D_DST_FORMAT_R5G6B5_UNORM; + case PIPE_FORMAT_B5G5R5A1_UNORM: + return NV50_2D_DST_FORMAT_A1R5G5B5_UNORM; case PIPE_FORMAT_A8_UNORM: + case PIPE_FORMAT_I8_UNORM: + case PIPE_FORMAT_L8_UNORM: return NV50_2D_DST_FORMAT_R8_UNORM; + case PIPE_FORMAT_R32G32B32A32_FLOAT: + return NV50_2D_DST_FORMAT_R32G32B32A32_FLOAT; + case PIPE_FORMAT_R32G32B32_FLOAT: + return NV50_2D_DST_FORMAT_R32G32B32X32_FLOAT; + case PIPE_FORMAT_Z32_FLOAT: + return NV50_2D_DST_FORMAT_R32_FLOAT; + + /* only because we require src format == dst format: */ + case PIPE_FORMAT_R16G16_SNORM: + case PIPE_FORMAT_R16G16_UNORM: + case PIPE_FORMAT_S8Z24_UNORM: + case PIPE_FORMAT_Z24S8_UNORM: + return NV50_2D_DST_FORMAT_A8R8G8B8_UNORM; + case PIPE_FORMAT_L8A8_UNORM: + case PIPE_FORMAT_B4G4R4A4_UNORM: + return NV50_2D_DST_FORMAT_R16_UNORM; + default: return -1; } @@ -57,8 +83,11 @@ nv50_surface_set(struct nv50_screen *screen, struct pipe_surface *ps, int dst) int flags = NOUVEAU_BO_VRAM | (dst ? NOUVEAU_BO_WR : NOUVEAU_BO_RD); format = nv50_format(ps->format); - if (format < 0) + if (format < 0) { + NOUVEAU_ERR("invalid/unsupported surface format: %s\n", + util_format_name(ps->format)); return 1; + } if (!bo->tile_flags) { MARK_RING (chan, 9, 2); /* flush on lack of space or relocs */ diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c index 4c48b12cd87..85ab947c006 100644 --- a/src/gallium/drivers/nv50/nv50_tex.c +++ b/src/gallium/drivers/nv50/nv50_tex.c @@ -29,26 +29,16 @@ #include "util/u_format.h" #define _MIXED(pf, t0, t1, t2, t3, cr, cg, cb, ca, f) \ -{ \ - PIPE_FORMAT_##pf, \ +[PIPE_FORMAT_##pf] = ( \ NV50TIC_0_0_MAPR_##cr | NV50TIC_0_0_TYPER_##t0 | \ NV50TIC_0_0_MAPG_##cg | NV50TIC_0_0_TYPEG_##t1 | \ NV50TIC_0_0_MAPB_##cb | NV50TIC_0_0_TYPEB_##t2 | \ NV50TIC_0_0_MAPA_##ca | NV50TIC_0_0_TYPEA_##t3 | \ - NV50TIC_0_0_FMT_##f \ -} + NV50TIC_0_0_FMT_##f) #define _(pf, t, cr, cg, cb, ca, f) _MIXED(pf, t, t, t, t, cr, cg, cb, ca, f) -struct nv50_texture_format { - enum pipe_format pf; - uint32_t hw; -}; - -#define NV50_TEX_FORMAT_LIST_SIZE \ - (sizeof(nv50_tex_format_list) / sizeof(struct nv50_texture_format)) - -static const struct nv50_texture_format nv50_tex_format_list[] = +static const uint32_t nv50_texture_formats[PIPE_FORMAT_COUNT] = { _(B8G8R8A8_UNORM, UNORM, C2, C1, C0, C3, 8_8_8_8), _(B8G8R8A8_SRGB, UNORM, C2, C1, C0, C3, 8_8_8_8), @@ -60,10 +50,12 @@ static const struct nv50_texture_format nv50_tex_format_list[] = _(B5G6R5_UNORM, UNORM, C2, C1, C0, ONE, 5_6_5), _(L8_UNORM, UNORM, C0, C0, C0, ONE, 8), + _(L8_SRGB, UNORM, C0, C0, C0, ONE, 8), _(A8_UNORM, UNORM, ZERO, ZERO, ZERO, C0, 8), _(I8_UNORM, UNORM, C0, C0, C0, C0, 8), _(L8A8_UNORM, UNORM, C0, C0, C0, C1, 8_8), + _(L8A8_SRGB, UNORM, C0, C0, C0, C1, 8_8), _(DXT1_RGB, UNORM, C0, C1, C2, ONE, DXT1), _(DXT1_RGBA, UNORM, C0, C1, C2, C3, DXT1), @@ -81,117 +73,143 @@ static const struct nv50_texture_format nv50_tex_format_list[] = _(R16G16_UNORM, UNORM, C0, C1, ZERO, ONE, 16_16), _MIXED(Z32_FLOAT, FLOAT, UINT, UINT, UINT, C0, C0, C0, ONE, 32_DEPTH) - }; #undef _ #undef _MIXED -static int -nv50_tex_construct(struct nv50_context *nv50, struct nouveau_stateobj *so, - struct nv50_miptree *mt, int unit, unsigned p) +static INLINE uint32_t +nv50_tic_swizzle(uint32_t tc, unsigned swz) +{ + switch (swz) { + case PIPE_SWIZZLE_RED: + return (tc & NV50TIC_0_0_MAPR_MASK) >> NV50TIC_0_0_MAPR_SHIFT; + case PIPE_SWIZZLE_GREEN: + return (tc & NV50TIC_0_0_MAPG_MASK) >> NV50TIC_0_0_MAPG_SHIFT; + case PIPE_SWIZZLE_BLUE: + return (tc & NV50TIC_0_0_MAPB_MASK) >> NV50TIC_0_0_MAPB_SHIFT; + case PIPE_SWIZZLE_ALPHA: + return (tc & NV50TIC_0_0_MAPA_MASK) >> NV50TIC_0_0_MAPA_SHIFT; + case PIPE_SWIZZLE_ONE: + return 7; + case PIPE_SWIZZLE_ZERO: + default: + return 0; + } +} + +boolean +nv50_tex_construct(struct nv50_sampler_view *view) { - unsigned i; - uint32_t mode; const struct util_format_description *desc; + struct nv50_miptree *mt = nv50_miptree(view->pipe.texture); + uint32_t swz[4], *tic = view->tic; - for (i = 0; i < NV50_TEX_FORMAT_LIST_SIZE; i++) - if (nv50_tex_format_list[i].pf == mt->base.base.format) - break; - if (i == NV50_TEX_FORMAT_LIST_SIZE) - return 1; - - if (nv50->sampler[p][unit]->normalized) - mode = 0x50001000 | (1 << 31); - else { - mode = 0x50001000 | (7 << 14); - assert(mt->base.base.target == PIPE_TEXTURE_2D); - } + tic[0] = nv50_texture_formats[view->pipe.format]; - mode |= ((mt->base.bo->tile_mode & 0x0f) << 22) | - ((mt->base.bo->tile_mode & 0xf0) << 21); + swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r); + swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g); + swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b); + swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a); + view->tic[0] = (tic[0] & ~NV50TIC_0_0_SWIZZLE_MASK) | + (swz[0] << NV50TIC_0_0_MAPR_SHIFT) | + (swz[1] << NV50TIC_0_0_MAPG_SHIFT) | + (swz[2] << NV50TIC_0_0_MAPB_SHIFT) | + (swz[3] << NV50TIC_0_0_MAPA_SHIFT); - desc = util_format_description(mt->base.base.format); - assert(desc); + tic[2] = 0x50001000; + tic[2] |= ((mt->base.bo->tile_mode & 0x0f) << 22) | + ((mt->base.bo->tile_mode & 0xf0) << 21); + desc = util_format_description(mt->base.base.format); if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) - mode |= 0x0400; + tic[2] |= NV50TIC_0_2_COLORSPACE_SRGB; switch (mt->base.base.target) { case PIPE_TEXTURE_1D: + tic[2] |= NV50TIC_0_2_TARGET_1D; break; case PIPE_TEXTURE_2D: - mode |= (1 << 14); + tic[2] |= NV50TIC_0_2_TARGET_2D; break; case PIPE_TEXTURE_3D: - mode |= (2 << 14); + tic[2] |= NV50TIC_0_2_TARGET_3D; break; case PIPE_TEXTURE_CUBE: - mode |= (3 << 14); + tic[2] |= NV50TIC_0_2_TARGET_CUBE; break; default: - assert(!"unsupported texture target"); - break; + NOUVEAU_ERR("invalid texture target: %d\n", + mt->base.base.target); + return FALSE; } - so_data (so, nv50_tex_format_list[i].hw); - so_reloc(so, mt->base.bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW | - NOUVEAU_BO_RD, 0, 0); - so_data (so, mode); - so_data (so, 0x00300000); - so_data (so, mt->base.base.width0 | (1 << 31)); - so_data (so, (mt->base.base.last_level << 28) | - (mt->base.base.depth0 << 16) | mt->base.base.height0); - so_data (so, 0x03000000); - so_data (so, mt->base.base.last_level << 4); - - return 0; -} + tic[3] = 0x00300000; + + tic[4] = (1 << 31) | mt->base.base.width0; + tic[5] = (mt->base.base.last_level << 28) | + (mt->base.base.depth0 << 16) | mt->base.base.height0; + + tic[6] = 0x03000000; -#ifndef NV50TCL_BIND_TIC -#define NV50TCL_BIND_TIC(n) (0x1448 + 8 * n) -#endif + tic[7] = (view->pipe.last_level << 4) | view->pipe.first_level; + + return TRUE; +} -static boolean +static int nv50_validate_textures(struct nv50_context *nv50, struct nouveau_stateobj *so, unsigned p) { - static const unsigned p_remap[PIPE_SHADER_TYPES] = { 0, 2, 1 }; - struct nouveau_grobj *eng2d = nv50->screen->eng2d; struct nouveau_grobj *tesla = nv50->screen->tesla; - unsigned unit, j, p_hw = p_remap[p]; + unsigned unit, j; + + const unsigned rll = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_LOW; + const unsigned rlh = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD | NOUVEAU_BO_HIGH + | NOUVEAU_BO_OR; nv50_so_init_sifc(nv50, so, nv50->screen->tic, NOUVEAU_BO_VRAM, - p * (32 * 8 * 4), nv50->miptree_nr[p] * 8 * 4); + p * (32 * 8 * 4), nv50->sampler_view_nr[p] * 8 * 4); - for (unit = 0; unit < nv50->miptree_nr[p]; ++unit) { - struct nv50_miptree *mt = nv50->miptree[p][unit]; + for (unit = 0; unit < nv50->sampler_view_nr[p]; ++unit) { + struct nv50_sampler_view *view = + nv50_sampler_view(nv50->sampler_views[p][unit]); so_method(so, eng2d, NV50_2D_SIFC_DATA | (2 << 29), 8); - if (mt) { - if (nv50_tex_construct(nv50, so, mt, unit, p)) - return FALSE; + if (view) { + uint32_t tic2 = view->tic[2]; + struct nv50_miptree *mt = + nv50_miptree(view->pipe.texture); + + if (nv50->sampler[p][unit]->normalized) + tic2 |= NV50TIC_0_2_NORMALIZED_COORDS; + + so_data (so, view->tic[0]); + so_reloc (so, mt->base.bo, 0, rll, 0, 0); + so_reloc (so, mt->base.bo, 0, rlh, tic2, tic2); + so_datap (so, &view->tic[3], 5); + /* Set TEX insn $t src binding $unit in program type p * to TIC, TSC entry (32 * p + unit), mark valid (1). */ - so_method(so, tesla, NV50TCL_BIND_TIC(p_hw), 1); + so_method(so, tesla, NV50TCL_BIND_TIC(p), 1); so_data (so, ((32 * p + unit) << 9) | (unit << 1) | 1); } else { for (j = 0; j < 8; ++j) so_data(so, 0); - so_method(so, tesla, NV50TCL_BIND_TIC(p_hw), 1); + so_method(so, tesla, NV50TCL_BIND_TIC(p), 1); so_data (so, (unit << 1) | 0); } } - for (; unit < nv50->state.miptree_nr[p]; unit++) { + for (; unit < nv50->state.sampler_view_nr[p]; unit++) { /* Make other bindings invalid. */ - so_method(so, tesla, NV50TCL_BIND_TIC(p_hw), 1); + so_method(so, tesla, NV50TCL_BIND_TIC(p), 1); so_data (so, (unit << 1) | 0); } - nv50->state.miptree_nr[p] = nv50->miptree_nr[p]; + nv50->state.sampler_view_nr[p] = nv50->sampler_view_nr[p]; return TRUE; } @@ -202,23 +220,25 @@ nv50_tex_relocs(struct nv50_context *nv50) int p, unit; p = PIPE_SHADER_FRAGMENT; - for (unit = 0; unit < nv50->miptree_nr[p]; unit++) { - if (!nv50->miptree[p][unit]) + for (unit = 0; unit < nv50->sampler_view_nr[p]; unit++) { + struct pipe_sampler_view *view = nv50->sampler_views[p][unit]; + if (!view) continue; nouveau_reloc_emit(chan, nv50->screen->tic, ((p * 32) + unit) * 32, NULL, - nv50->miptree[p][unit]->base.bo, 0, 0, + nv50_miptree(view->texture)->base.bo, 0, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, 0); } p = PIPE_SHADER_VERTEX; - for (unit = 0; unit < nv50->miptree_nr[p]; unit++) { - if (!nv50->miptree[p][unit]) + for (unit = 0; unit < nv50->sampler_view_nr[p]; unit++) { + struct pipe_sampler_view *view = nv50->sampler_views[p][unit]; + if (!view) continue; nouveau_reloc_emit(chan, nv50->screen->tic, ((p * 32) + unit) * 32, NULL, - nv50->miptree[p][unit]->base.bo, 0, 0, + nv50_miptree(view->texture)->base.bo, 0, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_LOW | NOUVEAU_BO_RD, 0, 0); } @@ -229,21 +249,23 @@ nv50_tex_validate(struct nv50_context *nv50) { struct nouveau_stateobj *so; struct nouveau_grobj *tesla = nv50->screen->tesla; - unsigned p, start, push, nrlc; - - for (nrlc = 0, start = 0, push = 0, p = 0; p < PIPE_SHADER_TYPES; ++p) { - start += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]); - push += MAX2(nv50->miptree_nr[p], nv50->state.miptree_nr[p]); - nrlc += nv50->miptree_nr[p]; + unsigned p, m = 0, d = 0, r = 0; + + for (p = 0; p < 3; ++p) { + unsigned nr = MAX2(nv50->sampler_view_nr[p], + nv50->state.sampler_view_nr[p]); + m += nr; + d += nr; + r += nv50->sampler_view_nr[p]; } - start = start * 2 + 4 * PIPE_SHADER_TYPES + 2; - push = push * 9 + 19 * PIPE_SHADER_TYPES + 2; - nrlc = nrlc * 2 + 2 * PIPE_SHADER_TYPES; + m = m * 2 + 3 * 4 + 1; + d = d * 9 + 3 * 19 + 1; + r = r * 2 + 3 * 2; - so = so_new(start, push, nrlc); + so = so_new(m, d, r); - if (nv50_validate_textures(nv50, so, PIPE_SHADER_VERTEX) == FALSE || - nv50_validate_textures(nv50, so, PIPE_SHADER_FRAGMENT) == FALSE) { + if (nv50_validate_textures(nv50, so, 0) == FALSE || + nv50_validate_textures(nv50, so, 2) == FALSE) { so_ref(NULL, &so); NOUVEAU_ERR("failed tex validate\n"); diff --git a/src/gallium/drivers/nv50/nv50_texture.h b/src/gallium/drivers/nv50/nv50_texture.h index b870302019a..3475d3e4326 100644 --- a/src/gallium/drivers/nv50/nv50_texture.h +++ b/src/gallium/drivers/nv50/nv50_texture.h @@ -7,7 +7,9 @@ */ /* Texture image control block */ +#define NV50TIC_0_0_SWIZZLE_MASK 0x3ffc0000 #define NV50TIC_0_0_MAPA_MASK 0x38000000 +#define NV50TIC_0_0_MAPA_SHIFT 27 #define NV50TIC_0_0_MAPA_ZERO 0x00000000 #define NV50TIC_0_0_MAPA_C0 0x10000000 #define NV50TIC_0_0_MAPA_C1 0x18000000 @@ -15,6 +17,7 @@ #define NV50TIC_0_0_MAPA_C3 0x28000000 #define NV50TIC_0_0_MAPA_ONE 0x38000000 #define NV50TIC_0_0_MAPB_MASK 0x07000000 +#define NV50TIC_0_0_MAPB_SHIFT 24 #define NV50TIC_0_0_MAPB_ZERO 0x00000000 #define NV50TIC_0_0_MAPB_C0 0x02000000 #define NV50TIC_0_0_MAPB_C1 0x03000000 @@ -22,6 +25,7 @@ #define NV50TIC_0_0_MAPB_C3 0x05000000 #define NV50TIC_0_0_MAPB_ONE 0x07000000 #define NV50TIC_0_0_MAPG_MASK 0x00e00000 +#define NV50TIC_0_0_MAPG_SHIFT 21 #define NV50TIC_0_0_MAPG_ZERO 0x00000000 #define NV50TIC_0_0_MAPG_C0 0x00400000 #define NV50TIC_0_0_MAPG_C1 0x00600000 @@ -29,6 +33,7 @@ #define NV50TIC_0_0_MAPG_C3 0x00a00000 #define NV50TIC_0_0_MAPG_ONE 0x00e00000 #define NV50TIC_0_0_MAPR_MASK 0x001c0000 +#define NV50TIC_0_0_MAPR_SHIFT 18 #define NV50TIC_0_0_MAPR_ZERO 0x00000000 #define NV50TIC_0_0_MAPR_C0 0x00080000 #define NV50TIC_0_0_MAPR_C1 0x000c0000 @@ -89,22 +94,39 @@ #define NV50TIC_0_1_OFFSET_LOW_MASK 0xffffffff #define NV50TIC_0_1_OFFSET_LOW_SHIFT 0 -#define NV50TIC_0_2_UNKNOWN_MASK 0xffffffff +#define NV50TIC_0_2_COLORSPACE_SRGB 0x00000400 +#define NV50TIC_0_2_TARGET_1D 0x00000000 +#define NV50TIC_0_2_TARGET_2D 0x00004000 +#define NV50TIC_0_2_TARGET_3D 0x00008000 +#define NV50TIC_0_2_TARGET_CUBE 0x0000c000 +#define NV50TIC_0_2_TARGET_1D_ARRAY 0x00010000 +#define NV50TIC_0_2_TARGET_2D_ARRAY 0x00014000 +#define NV50TIC_0_2_TARGET_BUFFER 0x00018000 +#define NV50TIC_0_2_TARGET_RECT 0x0001c000 +/* #define NV50TIC_0_0_TILE_MODE_LINEAR 0x00040000 */ +#define NV50TIC_0_2_TILE_MODE_Y_MASK 0x01c00000 +#define NV50TIC_0_2_TILE_MODE_Y_SHIFT 22 +#define NV50TIC_0_2_TILE_MODE_Z_MASK 0x0e000000 +#define NV50TIC_0_2_TILE_MODE_Z_SHIFT 25 +#define NV50TIC_0_2_NORMALIZED_COORDS 0x80000000 #define NV50TIC_0_3_UNKNOWN_MASK 0xffffffff #define NV50TIC_0_4_WIDTH_MASK 0x0000ffff #define NV50TIC_0_4_WIDTH_SHIFT 0 -#define NV50TIC_0_5_DEPTH_MASK 0xffff0000 +#define NV50TIC_0_5_LAST_LEVEL_MASK 0xf0000000 +#define NV50TIC_0_5_LAST_LEVEL_SHIFT 28 +#define NV50TIC_0_5_DEPTH_MASK 0x0fff0000 #define NV50TIC_0_5_DEPTH_SHIFT 16 #define NV50TIC_0_5_HEIGHT_MASK 0x0000ffff #define NV50TIC_0_5_HEIGHT_SHIFT 0 - #define NV50TIC_0_6_UNKNOWN_MASK 0xffffffff -#define NV50TIC_0_7_OFFSET_HIGH_MASK 0xffffffff -#define NV50TIC_0_7_OFFSET_HIGH_SHIFT 0 +#define NV50TIC_0_7_BASE_LEVEL_MASK 0x0000000f +#define NV50TIC_0_7_BASE_LEVEL_SHIFT 0 +#define NV50TIC_0_7_MAX_LEVEL_MASK 0x000000f0 +#define NV50TIC_0_7_MAX_LEVEL_SHIFT 4 /* Texture sampler control block */ #define NV50TSC_1_0_WRAPS_MASK 0x00000007 diff --git a/src/gallium/drivers/nvfx/nv30_fragtex.c b/src/gallium/drivers/nvfx/nv30_fragtex.c index 2b56f454921..54e47574c4d 100644 --- a/src/gallium/drivers/nvfx/nv30_fragtex.c +++ b/src/gallium/drivers/nvfx/nv30_fragtex.c @@ -91,7 +91,7 @@ struct nouveau_stateobj * nv30_fragtex_build(struct nvfx_context *nvfx, int unit) { struct nvfx_sampler_state *ps = nvfx->tex_sampler[unit]; - struct nvfx_miptree *nv30mt = nvfx->tex_miptree[unit]; + struct nvfx_miptree *nv30mt = (struct nvfx_miptree *)nvfx->fragment_sampler_views[unit]->texture; struct pipe_texture *pt = &nv30mt->base; struct nouveau_bo *bo = nouveau_bo(nv30mt->buffer); struct nv30_texture_format *tf; diff --git a/src/gallium/drivers/nvfx/nv40_fragtex.c b/src/gallium/drivers/nvfx/nv40_fragtex.c index 5889b5e40d5..05506e28099 100644 --- a/src/gallium/drivers/nvfx/nv40_fragtex.c +++ b/src/gallium/drivers/nvfx/nv40_fragtex.c @@ -109,7 +109,7 @@ struct nouveau_stateobj * nv40_fragtex_build(struct nvfx_context *nvfx, int unit) { struct nvfx_sampler_state *ps = nvfx->tex_sampler[unit]; - struct nvfx_miptree *nv40mt = nvfx->tex_miptree[unit]; + struct nvfx_miptree *nv40mt = (struct nvfx_miptree *)nvfx->fragment_sampler_views[unit]->texture; struct nouveau_bo *bo = nouveau_bo(nv40mt->buffer); struct pipe_texture *pt = &nv40mt->base; struct nv40_texture_format *tf; diff --git a/src/gallium/drivers/nvfx/nvfx_context.h b/src/gallium/drivers/nvfx/nvfx_context.h index 5eed8a560e5..ab7225cf6c3 100644 --- a/src/gallium/drivers/nvfx/nvfx_context.h +++ b/src/gallium/drivers/nvfx/nvfx_context.h @@ -158,7 +158,7 @@ struct nvfx_context { struct pipe_buffer *idxbuf; unsigned idxbuf_format; struct nvfx_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS]; - struct nvfx_miptree *tex_miptree[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; unsigned nr_samplers; unsigned nr_textures; unsigned dirty_samplers; diff --git a/src/gallium/drivers/nvfx/nvfx_draw.c b/src/gallium/drivers/nvfx/nvfx_draw.c index 5379b29efd1..68e50a36479 100644 --- a/src/gallium/drivers/nvfx/nvfx_draw.c +++ b/src/gallium/drivers/nvfx/nvfx_draw.c @@ -79,6 +79,12 @@ nvfx_render_vertex(struct nvfx_context *nvfx, const struct vertex_header *v) float_to_ubyte(v->data[idx][1]), float_to_ubyte(v->data[idx][2]), float_to_ubyte(v->data[idx][3]))); + case EMIT_4UB_BGRA: + BEGIN_RING(chan, eng3d, NV34TCL_VTX_ATTR_4UB(hw), 1); + OUT_RING (chan, pack_ub4(float_to_ubyte(v->data[idx][2]), + float_to_ubyte(v->data[idx][1]), + float_to_ubyte(v->data[idx][0]), + float_to_ubyte(v->data[idx][3]))); break; default: assert(0); diff --git a/src/gallium/drivers/nvfx/nvfx_fragprog.c b/src/gallium/drivers/nvfx/nvfx_fragprog.c index 76351430f44..b9c91cec8ce 100644 --- a/src/gallium/drivers/nvfx/nvfx_fragprog.c +++ b/src/gallium/drivers/nvfx/nvfx_fragprog.c @@ -803,7 +803,8 @@ nvfx_fragprog_translate(struct nvfx_context *nvfx, fp->fp_control |= fpc->num_regs << NV40TCL_FP_CONTROL_TEMP_COUNT_SHIFT; /* Terminate final instruction */ - fp->insn[fpc->inst_offset] |= 0x00000001; + if(fp->insn) + fp->insn[fpc->inst_offset] |= 0x00000001; /* Append NOP + END instruction, may or may not be necessary. */ fpc->inst_offset = fp->insn_len; diff --git a/src/gallium/drivers/nvfx/nvfx_miptree.c b/src/gallium/drivers/nvfx/nvfx_miptree.c index 0f5ed61aab7..9de25175e78 100644 --- a/src/gallium/drivers/nvfx/nvfx_miptree.c +++ b/src/gallium/drivers/nvfx/nvfx_miptree.c @@ -67,6 +67,9 @@ nvfx_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) struct nvfx_miptree *mt; unsigned buf_usage = PIPE_BUFFER_USAGE_PIXEL | NOUVEAU_BUFFER_USAGE_TEXTURE; + static int no_swizzle = -1; + if(no_swizzle < 0) + no_swizzle = debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE); mt = MALLOC(sizeof(struct nvfx_miptree)); if (!mt) @@ -106,7 +109,7 @@ nvfx_miptree_create(struct pipe_screen *pscreen, const struct pipe_texture *pt) case PIPE_FORMAT_B8G8R8X8_UNORM: case PIPE_FORMAT_R16_SNORM: { - if (debug_get_bool_option("NOUVEAU_NO_SWIZZLE", FALSE)) + if (no_swizzle) mt->base.tex_usage |= NOUVEAU_TEXTURE_USAGE_LINEAR; break; } diff --git a/src/gallium/drivers/nvfx/nvfx_screen.c b/src/gallium/drivers/nvfx/nvfx_screen.c index 8138715cc7d..f7f39218944 100644 --- a/src/gallium/drivers/nvfx/nvfx_screen.c +++ b/src/gallium/drivers/nvfx/nvfx_screen.c @@ -68,11 +68,9 @@ nvfx_screen_get_param(struct pipe_screen *pscreen, int param) case PIPE_CAP_BLEND_EQUATION_SEPARATE: return !!screen->is_nv4x; case NOUVEAU_CAP_HW_VTXBUF: - /* TODO: this is almost surely wrong */ - return !!screen->is_nv4x; + return 0; case NOUVEAU_CAP_HW_IDXBUF: - /* TODO: this is also almost surely wrong */ - return screen->is_nv4x && screen->eng3d->grclass == NV40TCL; + return 0; case PIPE_CAP_MAX_COMBINED_SAMPLERS: return 16; case PIPE_CAP_INDEP_BLEND_ENABLE: @@ -295,6 +293,36 @@ static void nv40_screen_init(struct nvfx_screen *screen, struct nouveau_stateobj so_data (so, 0x00000001); } +static void +nvfx_screen_init_buffer_functions(struct nvfx_screen* screen) +{ + int vram_hack_default = 0; + int vram_hack; + // TODO: this is a bit of a guess; also add other cards that may need this hack. + // It may also depend on the specific card or the AGP/PCIe chipset. + if(screen->base.device->chipset == 0x47 /* G70 */ + || screen->base.device->chipset == 0x49 /* G71 */ + || screen->base.device->chipset == 0x46 /* G72 */ + ) + vram_hack_default = 1; + vram_hack = debug_get_bool_option("NOUVEAU_VTXIDX_IN_VRAM", vram_hack_default); + +#ifdef DEBUG + if(!vram_hack) + { + fprintf(stderr, "Some systems may experience graphics corruption due to randomly misplaced vertices.\n" + "If this is happening, export NOUVEAU_VTXIDX_IN_VRAM=1 may reduce or eliminate the problem\n"); + } + else + { + fprintf(stderr, "A performance reducing hack is being used to help avoid graphics corruption.\n" + "You can try export NOUVEAU_VTXIDX_IN_VRAM=0 to disable it.\n"); + } +#endif + + screen->vertex_buffer_flags = vram_hack ? NOUVEAU_BO_VRAM : NOUVEAU_BO_GART; +} + struct pipe_screen * nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) { @@ -352,6 +380,7 @@ nvfx_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev) return NULL; } + nvfx_screen_init_buffer_functions(screen); nvfx_screen_init_miptree_functions(pscreen); ret = nouveau_grobj_alloc(chan, 0xbeef3097, eng3d_class, &screen->eng3d); diff --git a/src/gallium/drivers/nvfx/nvfx_screen.h b/src/gallium/drivers/nvfx/nvfx_screen.h index c0b4b9899dd..baa848c47aa 100644 --- a/src/gallium/drivers/nvfx/nvfx_screen.h +++ b/src/gallium/drivers/nvfx/nvfx_screen.h @@ -12,6 +12,7 @@ struct nvfx_screen { struct nvfx_context *cur_ctx; unsigned is_nv4x; /* either 0 or ~0 */ + int vertex_buffer_flags; /* HW graphics objects */ struct nv04_surface_2d *eng2d; diff --git a/src/gallium/drivers/nvfx/nvfx_state.c b/src/gallium/drivers/nvfx/nvfx_state.c index 88a9d01c509..ecaa0dcb16a 100644 --- a/src/gallium/drivers/nvfx/nvfx_state.c +++ b/src/gallium/drivers/nvfx/nvfx_state.c @@ -137,21 +137,22 @@ nvfx_sampler_state_delete(struct pipe_context *pipe, void *hwcso) } static void -nvfx_set_sampler_texture(struct pipe_context *pipe, unsigned nr, - struct pipe_texture **miptree) +nvfx_set_fragment_sampler_views(struct pipe_context *pipe, + unsigned nr, + struct pipe_sampler_view **views) { struct nvfx_context *nvfx = nvfx_context(pipe); unsigned unit; for (unit = 0; unit < nr; unit++) { - pipe_texture_reference((struct pipe_texture **) - &nvfx->tex_miptree[unit], miptree[unit]); + pipe_sampler_view_reference(&nvfx->fragment_sampler_views[unit], + views[unit]); nvfx->dirty_samplers |= (1 << unit); } for (unit = nr; unit < nvfx->nr_textures; unit++) { - pipe_texture_reference((struct pipe_texture **) - &nvfx->tex_miptree[unit], NULL); + pipe_sampler_view_reference(&nvfx->fragment_sampler_views[unit], + NULL); nvfx->dirty_samplers |= (1 << unit); } @@ -159,6 +160,34 @@ nvfx_set_sampler_texture(struct pipe_context *pipe, unsigned nr, nvfx->dirty |= NVFX_NEW_SAMPLER; } + +static struct pipe_sampler_view * +nvfx_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ) +{ + struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view); + + if (view) { + *view = *templ; + view->reference.count = 1; + view->texture = NULL; + pipe_texture_reference(&view->texture, texture); + view->context = pipe; + } + + return view; +} + + +static void +nvfx_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view) +{ + pipe_texture_reference(&view->texture, NULL); + FREE(view); +} + static void * nvfx_rasterizer_state_create(struct pipe_context *pipe, const struct pipe_rasterizer_state *cso) @@ -581,7 +610,9 @@ nvfx_init_state_functions(struct nvfx_context *nvfx) nvfx->pipe.create_sampler_state = nvfx_sampler_state_create; nvfx->pipe.bind_fragment_sampler_states = nvfx_sampler_state_bind; nvfx->pipe.delete_sampler_state = nvfx_sampler_state_delete; - nvfx->pipe.set_fragment_sampler_textures = nvfx_set_sampler_texture; + nvfx->pipe.set_fragment_sampler_views = nvfx_set_fragment_sampler_views; + nvfx->pipe.create_sampler_view = nvfx_create_sampler_view; + nvfx->pipe.sampler_view_destroy = nvfx_sampler_view_destroy; nvfx->pipe.create_rasterizer_state = nvfx_rasterizer_state_create; nvfx->pipe.bind_rasterizer_state = nvfx_rasterizer_state_bind; diff --git a/src/gallium/drivers/nvfx/nvfx_state_viewport.c b/src/gallium/drivers/nvfx/nvfx_state_viewport.c index 82e0e9220b0..ec730e3a9e9 100644 --- a/src/gallium/drivers/nvfx/nvfx_state_viewport.c +++ b/src/gallium/drivers/nvfx/nvfx_state_viewport.c @@ -1,15 +1,16 @@ #include "nvfx_context.h" +/* Having this depend on FB and RAST looks wrong, but it seems + necessary to make this work on nv3x + TODO: find the right fix +*/ + static boolean nvfx_state_viewport_validate(struct nvfx_context *nvfx) { struct pipe_viewport_state *vpt = &nvfx->viewport; struct nouveau_stateobj *so; - if (nvfx->state.hw[NVFX_STATE_VIEWPORT] && - !(nvfx->dirty & NVFX_NEW_VIEWPORT)) - return FALSE; - so = so_new(2, 9, 0); so_method(so, nvfx->screen->eng3d, NV34TCL_VIEWPORT_TRANSLATE_X, 8); @@ -45,7 +46,7 @@ nvfx_state_viewport_validate(struct nvfx_context *nvfx) struct nvfx_state_entry nvfx_state_viewport = { .validate = nvfx_state_viewport_validate, .dirty = { - .pipe = NVFX_NEW_VIEWPORT, + .pipe = NVFX_NEW_VIEWPORT | NVFX_NEW_FB | NVFX_NEW_RAST, .hw = NVFX_STATE_VIEWPORT } }; diff --git a/src/gallium/drivers/nvfx/nvfx_transfer.c b/src/gallium/drivers/nvfx/nvfx_transfer.c index 409b354d582..1c250e9fe44 100644 --- a/src/gallium/drivers/nvfx/nvfx_transfer.c +++ b/src/gallium/drivers/nvfx/nvfx_transfer.c @@ -33,15 +33,18 @@ nvfx_compatible_transfer_tex(struct pipe_texture *pt, unsigned width, unsigned h } static struct pipe_transfer * -nvfx_transfer_new(struct pipe_context *pcontext, struct pipe_texture *pt, +nvfx_transfer_new(struct pipe_context *pipe, struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice, enum pipe_transfer_usage usage, unsigned x, unsigned y, unsigned w, unsigned h) { - struct pipe_screen *pscreen = pcontext->screen; + struct pipe_screen *pscreen = pipe->screen; struct nvfx_miptree *mt = (struct nvfx_miptree *)pt; struct nvfx_transfer *tx; struct pipe_texture tx_tex_template, *tx_tex; + static int no_transfer = -1; + if(no_transfer < 0) + no_transfer = debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/); tx = CALLOC_STRUCT(nvfx_transfer); if (!tx) @@ -59,8 +62,7 @@ nvfx_transfer_new(struct pipe_context *pcontext, struct pipe_texture *pt, tx->base.zslice = zslice; /* Direct access to texture */ - if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC || - debug_get_bool_option("NOUVEAU_NO_TRANSFER", TRUE/*XXX:FALSE*/)) && + if ((pt->tex_usage & PIPE_TEXTURE_USAGE_DYNAMIC || no_transfer) && pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR) { tx->direct = true; @@ -118,13 +120,13 @@ nvfx_transfer_new(struct pipe_context *pcontext, struct pipe_texture *pt, } static void -nvfx_transfer_del(struct pipe_context *pcontext, +nvfx_transfer_del(struct pipe_context *pipe, struct pipe_transfer *ptx) { struct nvfx_transfer *tx = (struct nvfx_transfer *)ptx; if (!tx->direct && (ptx->usage & PIPE_TRANSFER_WRITE)) { - struct pipe_screen *pscreen = pcontext->screen; + struct pipe_screen *pscreen = pipe->screen; struct nvfx_screen *nvscreen = nvfx_screen(pscreen); struct pipe_surface *dst; @@ -147,9 +149,9 @@ nvfx_transfer_del(struct pipe_context *pcontext, } static void * -nvfx_transfer_map(struct pipe_context *pcontext, struct pipe_transfer *ptx) +nvfx_transfer_map(struct pipe_context *pipe, struct pipe_transfer *ptx) { - struct pipe_screen *pscreen = pcontext->screen; + struct pipe_screen *pscreen = pipe->screen; struct nvfx_transfer *tx = (struct nvfx_transfer *)ptx; struct nv04_surface *ns = (struct nv04_surface *)tx->surface; struct nvfx_miptree *mt = (struct nvfx_miptree *)tx->surface->texture; @@ -163,9 +165,9 @@ nvfx_transfer_map(struct pipe_context *pcontext, struct pipe_transfer *ptx) } static void -nvfx_transfer_unmap(struct pipe_context *pcontext, struct pipe_transfer *ptx) +nvfx_transfer_unmap(struct pipe_context *pipe, struct pipe_transfer *ptx) { - struct pipe_screen *pscreen = pcontext->screen; + struct pipe_screen *pscreen = pipe->screen; struct nvfx_transfer *tx = (struct nvfx_transfer *)ptx; struct nvfx_miptree *mt = (struct nvfx_miptree *)tx->surface->texture; diff --git a/src/gallium/drivers/nvfx/nvfx_vbo.c b/src/gallium/drivers/nvfx/nvfx_vbo.c index 257087f8f63..c26536b0e77 100644 --- a/src/gallium/drivers/nvfx/nvfx_vbo.c +++ b/src/gallium/drivers/nvfx/nvfx_vbo.c @@ -495,7 +495,7 @@ nvfx_vbo_validate(struct nvfx_context *nvfx) struct nouveau_grobj *eng3d = nvfx->screen->eng3d; struct pipe_buffer *ib = nvfx->idxbuf; unsigned ib_format = nvfx->idxbuf_format; - unsigned vb_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; + unsigned vb_flags = nvfx->screen->vertex_buffer_flags | NOUVEAU_BO_RD; int hw; vtxbuf = so_new(3, 17, 18); diff --git a/src/gallium/drivers/r300/SConscript b/src/gallium/drivers/r300/SConscript index 27b2e309932..221878c1c0c 100644 --- a/src/gallium/drivers/r300/SConscript +++ b/src/gallium/drivers/r300/SConscript @@ -24,6 +24,7 @@ r300 = env.ConvenienceLibrary( 'r300_query.c', 'r300_render.c', 'r300_screen.c', + 'r300_screen_buffer.c', 'r300_state.c', 'r300_state_derived.c', 'r300_state_invariant.c', diff --git a/src/gallium/drivers/r300/r300_blit.c b/src/gallium/drivers/r300/r300_blit.c index b7ad6b20206..bcdf950df9c 100644 --- a/src/gallium/drivers/r300/r300_blit.c +++ b/src/gallium/drivers/r300/r300_blit.c @@ -113,9 +113,9 @@ static void r300_hw_copy(struct pipe_context* pipe, util_blitter_save_fragment_sampler_states( r300->blitter, state->sampler_count, (void**)state->sampler_states); - util_blitter_save_fragment_sampler_textures( + util_blitter_save_fragment_sampler_views( r300->blitter, state->texture_count, - (struct pipe_texture**)state->textures); + state->fragment_sampler_views); /* Do a copy */ util_blitter_copy(r300->blitter, @@ -149,6 +149,9 @@ void r300_surface_copy(struct pipe_context* pipe, case 4: new_format = PIPE_FORMAT_B8G8R8A8_UNORM; break; + case 8: + new_format = PIPE_FORMAT_R16G16B16A16_UNORM; + break; default: debug_printf("r300: surface_copy: Unhandled format: %s. Falling back to software.\n" "r300: surface_copy: Software fallback doesn't work for tiled textures.\n", diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c index 92de297ef1d..41719862635 100644 --- a/src/gallium/drivers/r300/r300_chipset.c +++ b/src/gallium/drivers/r300/r300_chipset.c @@ -24,6 +24,8 @@ #include "util/u_debug.h" +#include <stdio.h> + /* r300_chipset: A file all to itself for deducing the various properties of * Radeons. */ @@ -365,8 +367,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) break; default: - debug_printf("r300: Warning: Unknown chipset 0x%x\n", - caps->pci_id); - break; + fprintf(stderr, "r300: Warning: Unknown chipset 0x%x\n", + caps->pci_id); } } diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index d994a46ccfe..4b470b2c6af 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -33,11 +33,10 @@ #include "r300_query.h" #include "r300_render.h" #include "r300_screen.h" +#include "r300_screen_buffer.h" #include "r300_state_invariant.h" -#include "r300_texture.h" #include "r300_transfer.h" - -#include "radeon_winsys.h" +#include "r300_winsys.h" static void r300_destroy_context(struct pipe_context* context) { @@ -72,29 +71,23 @@ static void r300_destroy_context(struct pipe_context* context) } static unsigned int -r300_is_texture_referenced(struct pipe_context *pipe, +r300_is_texture_referenced(struct pipe_context *context, struct pipe_texture *texture, unsigned face, unsigned level) { - return 0; + struct r300_context* r300 = r300_context(context); + struct r300_texture* tex = (struct r300_texture*)texture; + + return r300->rws->is_buffer_referenced(r300->rws, tex->buffer); } static unsigned int -r300_is_buffer_referenced(struct pipe_context *pipe, +r300_is_buffer_referenced(struct pipe_context *context, struct pipe_buffer *buf) { - /* This only checks to see whether actual hardware buffers are - * referenced. Since we use managed BOs and transfers, it's actually not - * possible for pipe_buffers to ever reference the actual hardware, so - * buffers are never referenced. - */ - - /* XXX: that doesn't make sense given that - * r300_is_texture_referenced is implemented on top of this - * function and hardware can certainly refer to textures - * directly... - */ - return 0; + struct r300_context* r300 = r300_context(context); + + return r300_buffer_is_referenced(r300, buf); } static void r300_flush_cb(void *data) @@ -204,7 +197,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, /* Open up the OQ BO. */ r300->oqbo = screen->buffer_create(screen, 4096, - PIPE_BUFFER_USAGE_VERTEX, 4096); + PIPE_BUFFER_USAGE_PIXEL, 4096); make_empty_list(&r300->query_list); r300_init_flush_functions(r300); diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index db2f74e0745..0a82484e89d 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -30,6 +30,7 @@ #include "pipe/p_context.h" #include "util/u_inlines.h" +#include "r300_defines.h" #include "r300_screen.h" struct u_upload_mgr; @@ -125,8 +126,6 @@ struct r300_texture_format_state { uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */ }; -#define R300_MAX_TEXTURE_LEVELS 13 - struct r300_texture_fb_state { /* Colorbuffer. */ uint32_t colorpitch[R300_MAX_TEXTURE_LEVELS]; /* R300_RB3D_COLORPITCH[0-3]*/ @@ -139,7 +138,7 @@ struct r300_texture_fb_state { struct r300_textures_state { /* Textures. */ - struct r300_texture *textures[8]; + struct pipe_sampler_view *fragment_sampler_views[8]; int texture_count; /* Sampler states. */ struct r300_sampler_state *sampler_states[8]; @@ -185,12 +184,6 @@ struct r300_ztop_state { uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */ }; -#define R300_NEW_FRAGMENT_SHADER 0x00000020 -#define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040 -#define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000 -#define R300_NEW_QUERY 0x40000000 -#define R300_NEW_KITCHEN_SINK 0x7fffffff - /* The next several objects are not pure Radeon state; they inherit from * various Gallium classes. */ @@ -228,12 +221,6 @@ struct r300_query { struct r300_query* next; }; -enum r300_buffer_tiling { - R300_BUFFER_LINEAR = 0, - R300_BUFFER_TILED, - R300_BUFFER_SQUARETILED -}; - struct r300_texture { /* Parent class */ struct pipe_texture tex; @@ -422,7 +409,7 @@ static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags, if (CTX_DBG_ON(ctx, flags)) { va_list va; va_start(va, fmt); - debug_vprintf(fmt, va); + vfprintf(stderr, fmt, va); va_end(va); } } @@ -431,4 +418,3 @@ static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags, #define DBG CTX_DBG #endif /* R300_CONTEXT_H */ - diff --git a/src/gallium/drivers/r300/r300_cs.h b/src/gallium/drivers/r300/r300_cs.h index ad07efbffdb..456b2ec7b92 100644 --- a/src/gallium/drivers/r300/r300_cs.h +++ b/src/gallium/drivers/r300/r300_cs.h @@ -26,8 +26,7 @@ #include "util/u_math.h" #include "r300_reg.h" - -#include "radeon_winsys.h" +#include "r300_winsys.h" /* Yes, I know macros are ugly. However, they are much prettier than the code * that they neatly hide away, and don't have the cost of function setup,so diff --git a/src/gallium/drivers/r300/r300_debug.c b/src/gallium/drivers/r300/r300_debug.c index d6177577c8d..016e8d66061 100644 --- a/src/gallium/drivers/r300/r300_debug.c +++ b/src/gallium/drivers/r300/r300_debug.c @@ -22,6 +22,7 @@ #include "r300_context.h" +#include <stdio.h> struct debug_option { const char * name; @@ -69,7 +70,7 @@ void r300_init_debug(struct r300_screen * screen) } if (!opt->name) { - debug_printf("Unknown debug option: %s\n", options); + fprintf(stderr, "Unknown debug option: %s\n", options); printhint = TRUE; } @@ -81,10 +82,13 @@ void r300_init_debug(struct r300_screen * screen) } if (printhint || screen->debug & DBG_HELP) { - debug_printf("You can enable debug output by setting the RADEON_DEBUG environment variable\n" - "to a comma-separated list of debug options. Available options are:\n"); + fprintf(stderr, "You can enable debug output by setting " + "the RADEON_DEBUG environment variable\n" + "to a comma-separated list of debug options. " + "Available options are:\n"); + for(opt = debug_options; opt->name; ++opt) { - debug_printf(" %s: %s\n", opt->name, opt->description); + fprintf(stderr, " %s: %s\n", opt->name, opt->description); } } } diff --git a/src/gallium/drivers/r300/r300_defines.h b/src/gallium/drivers/r300/r300_defines.h new file mode 100644 index 00000000000..2e04876de92 --- /dev/null +++ b/src/gallium/drivers/r300/r300_defines.h @@ -0,0 +1,47 @@ +/* + * Copyright 2010 Marek Olšák <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#ifndef R300_DEFINES_H +#define R300_DEFINES_H + +#include "pipe/p_defines.h" + +#define R300_MAX_TEXTURE_LEVELS 13 +#define R300_MAX_DRAW_VBO_SIZE (1024 * 1024) + +#define R300_TEXTURE_USAGE_TRANSFER PIPE_TEXTURE_USAGE_CUSTOM + +/* Non-atom dirty state flags. */ +#define R300_NEW_FRAGMENT_SHADER 0x00000020 +#define R300_NEW_FRAGMENT_SHADER_CONSTANTS 0x00000040 +#define R300_NEW_VERTEX_SHADER_CONSTANTS 0x10000000 +#define R300_NEW_QUERY 0x40000000 +#define R300_NEW_KITCHEN_SINK 0x7fffffff + +/* Tiling flags. */ +enum r300_buffer_tiling { + R300_BUFFER_LINEAR = 0, + R300_BUFFER_TILED, + R300_BUFFER_SQUARETILED +}; + +#endif diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index d8c64dd9001..15bcf8907f3 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -33,7 +33,6 @@ #include "r300_fs.h" #include "r300_screen.h" #include "r300_screen_buffer.h" -#include "r300_state_inlines.h" #include "r300_vs.h" void r300_emit_blend_state(struct r300_context* r300, @@ -146,10 +145,8 @@ static const float * get_shader_constant( struct rc_constant * constant, struct r300_constant_buffer * externals) { - struct r300_viewport_state* viewport = - (struct r300_viewport_state*)r300->viewport_state.state; - struct r300_textures_state* texstate = - (struct r300_textures_state*)r300->textures_state.state; + struct r300_viewport_state* viewport = r300->viewport_state.state; + struct r300_textures_state* texstate = r300->textures_state.state; static float vec[4] = { 0.0, 0.0, 0.0, 1.0 }; struct pipe_texture *tex; @@ -165,7 +162,7 @@ static const float * get_shader_constant( /* Factor for converting rectangle coords to * normalized coords. Should only show up on non-r500. */ case RC_STATE_R300_TEXRECT_FACTOR: - tex = &texstate->textures[constant->u.State[1]]->tex; + tex = texstate->fragment_sampler_views[constant->u.State[1]]->texture; vec[0] = 1.0 / tex->width0; vec[1] = 1.0 / tex->height0; break; @@ -189,13 +186,13 @@ static const float * get_shader_constant( break; default: - debug_printf("r300: Implementation error: " + fprintf(stderr, "r300: Implementation error: " "Unknown RC_CONSTANT type %d\n", constant->u.State[0]); } break; default: - debug_printf("r300: Implementation error: " + fprintf(stderr, "r300: Implementation error: " "Unhandled constant type %d\n", constant->Type); } @@ -517,9 +514,9 @@ static void r300_emit_query_finish(struct r300_context *r300, 0, RADEON_GEM_DOMAIN_GTT, 0); break; default: - debug_printf("r300: Implementation error: Chipset reports %d" + fprintf(stderr, "r300: Implementation error: Chipset reports %d" " pixel pipes!\n", caps->num_frag_pipes); - assert(0); + abort(); } /* And, finally, reset it to normal... */ @@ -749,8 +746,9 @@ void r300_emit_textures_state(struct r300_context *r300, OUT_CS_REG(R300_TX_FORMAT2_0 + (i * 4), texstate->format[2]); OUT_CS_REG_SEQ(R300_TX_OFFSET_0 + (i * 4), 1); - OUT_CS_TEX_RELOC(allstate->textures[i], texstate->tile_config, - RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0); + OUT_CS_TEX_RELOC((struct r300_texture *)allstate->fragment_sampler_views[i]->texture, + texstate->tile_config, + RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0, 0); } } END_CS; @@ -893,12 +891,6 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state) CS_LOCALS(r300); - if (!r300screen->caps->has_tcl) { - debug_printf("r300: Implementation error: emit_vs_state called," - " but has_tcl is FALSE!\n"); - return; - } - BEGIN_CS(size); /* R300_VAP_PVS_CODE_CNTL_0 * R300_VAP_PVS_CONST_CNTL @@ -928,28 +920,19 @@ void r300_emit_vs_state(struct r300_context* r300, unsigned size, void* state) void r300_emit_vs_constant_buffer(struct r300_context* r300, struct rc_constant_list* constants) { - int i; struct r300_screen* r300screen = r300_screen(r300->context.screen); + unsigned i; CS_LOCALS(r300); - if (!r300screen->caps->has_tcl) { - debug_printf("r300: Implementation error: emit_vs_constant_buffer called," - " but has_tcl is FALSE!\n"); - return; - } - - if (constants->Count == 0) - return; - BEGIN_CS(constants->Count * 4 + 3); OUT_CS_REG(R300_VAP_PVS_VECTOR_INDX_REG, (r300screen->caps->is_r500 ? R500_PVS_CONST_START : R300_PVS_CONST_START)); OUT_CS_ONE_REG(R300_VAP_PVS_UPLOAD_DATA, constants->Count * 4); for (i = 0; i < constants->Count; i++) { - const float * data = get_shader_constant(r300, - &constants->Constants[i], - &r300->shader_constants[PIPE_SHADER_VERTEX]); + const float *data = get_shader_constant(r300, + &constants->Constants[i], + &r300->shader_constants[PIPE_SHADER_VERTEX]); OUT_CS_32F(data[0]); OUT_CS_32F(data[1]); OUT_CS_32F(data[2]); @@ -1043,9 +1026,11 @@ validate: } /* ...textures... */ for (i = 0; i < texstate->count; i++) { - tex = texstate->textures[i]; - if (!tex || !texstate->sampler_states[i]) + if (!(texstate->tx_enable & (1 << i))) { continue; + } + + tex = (struct r300_texture*)texstate->fragment_sampler_views[i]->texture; if (!r300_add_texture(r300->rws, tex, RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0)) { r300->context.flush(&r300->context, 0, NULL); @@ -1092,8 +1077,8 @@ validate: r300->context.flush(&r300->context, 0, NULL); if (invalid) { /* Well, hell. */ - debug_printf("r300: Stuck in validation loop, gonna quit now."); - exit(1); + fprintf(stderr, "r300: Stuck in validation loop, gonna quit now.\n"); + abort(); } invalid = TRUE; goto validate; @@ -1158,7 +1143,9 @@ void r300_emit_dirty_state(struct r300_context* r300) if (r300->dirty_state & R300_NEW_VERTEX_SHADER_CONSTANTS) { struct r300_vertex_shader* vs = r300->vs_state.state; - r300_emit_vs_constant_buffer(r300, &vs->code.constants); + if (vs->code.constants.Count) { + r300_emit_vs_constant_buffer(r300, &vs->code.constants); + } r300->dirty_state &= ~R300_NEW_VERTEX_SHADER_CONSTANTS; } diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 9e71e61c303..e23fef8c9f7 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -204,9 +204,8 @@ static void r300_translate_fragment_shader( r3xx_compile_fragment_program(&compiler); if (compiler.Base.Error) { /* XXX failover maybe? */ - DBG(r300, DBG_FP, "r300: Error compiling fragment program: %s\n", - compiler.Base.ErrorMsg); - assert(0); + fprintf(stderr, "r300 FP: Compiler Error:\n%s", + compiler.Base.ErrorMsg); abort(); } diff --git a/src/gallium/drivers/r300/r300_query.c b/src/gallium/drivers/r300/r300_query.c index ca00b043c51..f8b52d593d5 100644 --- a/src/gallium/drivers/r300/r300_query.c +++ b/src/gallium/drivers/r300/r300_query.c @@ -30,6 +30,8 @@ #include "r300_query.h" #include "r300_reg.h" +#include <stdio.h> + static struct pipe_query *r300_create_query(struct pipe_context *pipe, unsigned query_type) { @@ -97,8 +99,10 @@ static void r300_end_query(struct pipe_context* pipe, struct pipe_query* query) { struct r300_context* r300 = r300_context(pipe); + struct r300_query* q = (struct r300_query*)query; r300_emit_query_end(r300); + q->begin_emitted = false; r300->query_current = NULL; } @@ -135,8 +139,8 @@ static boolean r300_get_query_result(struct pipe_context* pipe, if (*map == ~0U) { /* Looks like our results aren't ready yet. */ if (wait) { - debug_printf("r300: Despite waiting, OQ results haven't" - " come in yet.\n"); + fprintf(stderr, "r300: Despite waiting, OQ results haven't " + "come in yet.\n"); } temp = ~0U; break; diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index 47100c83b0b..1fb7eac2b34 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -41,9 +41,6 @@ #include "r300_render.h" #include "r300_state_derived.h" -/* r300_render: Vertex and index buffer primitive emission. */ -#define R300_MAX_VBO_SIZE (1024 * 1024) - /* XXX The DRM rejects VAP_ALT_NUM_VERTICES.. */ //#define ENABLE_ALT_NUM_VERTS @@ -141,7 +138,7 @@ static boolean immd_is_good_idea(struct r300_context *r300, unsigned vertex_element_count = r300->velems->count; unsigned i, vbi; - if (count > 4) { + if (count > 10) { return FALSE; } @@ -155,8 +152,7 @@ static boolean immd_is_good_idea(struct r300_context *r300, if (!checked[vbi]) { vbuf = &r300->vertex_buffer[vbi]; - if (r300_buffer_is_referenced(r300, - vbuf->buffer)) { + if (r300_buffer_is_referenced(r300, vbuf->buffer)) { /* It's a very bad idea to map it... */ return FALSE; } @@ -304,10 +300,9 @@ static void r300_emit_draw_elements(struct r300_context *r300, #endif CS_LOCALS(r300); - assert((start * indexSize) % 4 == 0); assert(count < (1 << 24)); - maxIndex = MIN3(maxIndex, r300->vertex_buffer_max_index, count - minIndex); + maxIndex = MIN2(maxIndex, r300->vertex_buffer_max_index); DBG(r300, DBG_DRAW, "r300: Indexbuf of %u indices, min %u max %u\n", count, minIndex, maxIndex); @@ -354,6 +349,7 @@ static void r300_emit_draw_elements(struct r300_context *r300, static void r300_shorten_ubyte_elts(struct r300_context* r300, struct pipe_buffer** elts, + unsigned start, unsigned count) { struct pipe_screen* screen = r300->context.screen; @@ -371,6 +367,8 @@ static void r300_shorten_ubyte_elts(struct r300_context* r300, in_map = pipe_buffer_map(screen, *elts, PIPE_BUFFER_USAGE_CPU_READ); out_map = pipe_buffer_map(screen, new_elts, PIPE_BUFFER_USAGE_CPU_WRITE); + in_map += start; + for (i = 0; i < count; i++) { *out_map = (unsigned short)*in_map; in_map++; @@ -383,6 +381,32 @@ static void r300_shorten_ubyte_elts(struct r300_context* r300, *elts = new_elts; } +static void r300_align_ushort_elts(struct r300_context *r300, + struct pipe_buffer **elts, + unsigned start, unsigned count) +{ + struct pipe_screen* screen = r300->context.screen; + struct pipe_buffer* new_elts; + unsigned short *in_map; + unsigned short *out_map; + + new_elts = screen->buffer_create(screen, 32, + PIPE_BUFFER_USAGE_INDEX | + PIPE_BUFFER_USAGE_CPU_WRITE | + PIPE_BUFFER_USAGE_GPU_READ, + 2 * count); + + in_map = pipe_buffer_map(screen, *elts, PIPE_BUFFER_USAGE_CPU_READ); + out_map = pipe_buffer_map(screen, new_elts, PIPE_BUFFER_USAGE_CPU_WRITE); + + memcpy(out_map, in_map+start, 2 * count); + + pipe_buffer_unmap(screen, *elts); + pipe_buffer_unmap(screen, new_elts); + + *elts = new_elts; +} + /* This is the fast-path drawing & emission for HW TCL. */ void r300_draw_range_elements(struct pipe_context* pipe, struct pipe_buffer* indexBuffer, @@ -408,8 +432,12 @@ void r300_draw_range_elements(struct pipe_context* pipe, } if (indexSize == 1) { - r300_shorten_ubyte_elts(r300, &indexBuffer, count); + r300_shorten_ubyte_elts(r300, &indexBuffer, start, count); indexSize = 2; + start = 0; + } else if (indexSize == 2 && start % 2 != 0) { + r300_align_ushort_elts(r300, &indexBuffer, start, count); + start = 0; } r300_update_derived_state(r300); @@ -541,13 +569,6 @@ void r300_swtcl_draw_arrays(struct pipe_context* pipe, draw_set_mapped_element_buffer(r300->draw, 0, NULL); - draw_set_mapped_constant_buffer(r300->draw, - PIPE_SHADER_VERTEX, - 0, - r300->shader_constants[PIPE_SHADER_VERTEX].constants, - r300->shader_constants[PIPE_SHADER_VERTEX].count * - (sizeof(float) * 4)); - draw_arrays(r300->draw, mode, start, count); for (i = 0; i < r300->vertex_buffer_count; i++) { @@ -586,13 +607,6 @@ void r300_swtcl_draw_range_elements(struct pipe_context* pipe, draw_set_mapped_element_buffer_range(r300->draw, indexSize, minIndex, maxIndex, indices); - draw_set_mapped_constant_buffer(r300->draw, - PIPE_SHADER_VERTEX, - 0, - r300->shader_constants[PIPE_SHADER_VERTEX].constants, - r300->shader_constants[PIPE_SHADER_VERTEX].count * - (sizeof(float) * 4)); - draw_arrays(r300->draw, mode, start, count); for (i = 0; i < r300->vertex_buffer_count; i++) { @@ -658,9 +672,9 @@ static boolean r300_render_allocate_vertices(struct vbuf_render* render, r300render->vbo = pipe_buffer_create(screen, 64, PIPE_BUFFER_USAGE_VERTEX, - R300_MAX_VBO_SIZE); + R300_MAX_DRAW_VBO_SIZE); r300render->vbo_offset = 0; - r300render->vbo_size = R300_MAX_VBO_SIZE; + r300render->vbo_size = R300_MAX_DRAW_VBO_SIZE; } r300render->vertex_size = vertex_size; diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 3e31688f8e8..e46f836dd2c 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -26,10 +26,8 @@ #include "r300_context.h" #include "r300_texture.h" - -#include "radeon_winsys.h" - #include "r300_screen_buffer.h" +#include "r300_winsys.h" /* Return the identifier behind whom the brave coders responsible for this * amalgamation of code, sweat, and duct tape, routinely obscure their names. @@ -166,7 +164,7 @@ static int r300_get_param(struct pipe_screen* pscreen, int param) case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: return 0; default: - debug_printf("r300: Implementation error: Bad param %d\n", + fprintf(stderr, "r300: Implementation error: Bad param %d\n", param); return 0; } @@ -195,7 +193,7 @@ static float r300_get_paramf(struct pipe_screen* pscreen, int param) case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: return 16.0f; default: - debug_printf("r300: Implementation error: Bad paramf %d\n", + fprintf(stderr, "r300: Implementation error: Bad paramf %d\n", param); return 0.0f; } @@ -214,7 +212,7 @@ static boolean r300_is_format_supported(struct pipe_screen* screen, boolean is_color2101010 = format == PIPE_FORMAT_R10G10B10A2_UNORM; if (target >= PIPE_MAX_TEXTURE_TYPES) { - debug_printf("r300: Implementation error: Received bogus texture " + fprintf(stderr, "r300: Implementation error: Received bogus texture " "target %d in %s\n", target, __FUNCTION__); return FALSE; } diff --git a/src/gallium/drivers/r300/r300_screen.h b/src/gallium/drivers/r300/r300_screen.h index 1ccc0bfb7a5..1cf8b7452d7 100644 --- a/src/gallium/drivers/r300/r300_screen.h +++ b/src/gallium/drivers/r300/r300_screen.h @@ -28,9 +28,7 @@ #include "r300_chipset.h" -#define R300_TEXTURE_USAGE_TRANSFER PIPE_TEXTURE_USAGE_CUSTOM - -struct radeon_winsys; +#include <stdio.h> struct r300_screen { /* Parent class */ @@ -84,7 +82,7 @@ static INLINE void SCREEN_DBG(struct r300_screen * screen, unsigned flags, if (SCREEN_DBG_ON(screen, flags)) { va_list va; va_start(va, fmt); - debug_vprintf(fmt, va); + vfprintf(stderr, fmt, va); va_end(va); } } diff --git a/src/gallium/drivers/r300/r300_screen_buffer.c b/src/gallium/drivers/r300/r300_screen_buffer.c index b97d0d76a4a..a1cd48ee730 100644 --- a/src/gallium/drivers/r300/r300_screen_buffer.c +++ b/src/gallium/drivers/r300/r300_screen_buffer.c @@ -237,7 +237,7 @@ r300_buffer_map_range(struct pipe_screen *screen, } } just_map: - map = rws->buffer_map(rws, rbuf->buf, usage | R300_USAGE_FLAG_DONT_SYNC); + map = rws->buffer_map(rws, rbuf->buf, usage); return map; } diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 712e9280e3c..39e05583dd4 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -38,8 +38,7 @@ #include "r300_state_inlines.h" #include "r300_fs.h" #include "r300_vs.h" - -#include "radeon_winsys.h" +#include "r300_winsys.h" /* r300_state: Functions used to intialize state context by translating * Gallium state objects into semi-native r300 state objects. */ @@ -528,8 +527,8 @@ static void r300_fb_update_tiling_flags(struct r300_context *r300, if (tex) { r300->rws->buffer_set_tiling(r300->rws, tex->buffer, tex->pitch[0], - tex->microtile != 0, - tex->macrotile != 0); + tex->microtile, + tex->macrotile); } } if (old_state->zsbuf && @@ -540,8 +539,8 @@ static void r300_fb_update_tiling_flags(struct r300_context *r300, if (tex) { r300->rws->buffer_set_tiling(r300->rws, tex->buffer, tex->pitch[0], - tex->microtile != 0, - tex->macrotile != 0); + tex->microtile, + tex->macrotile); } } @@ -552,8 +551,8 @@ static void r300_fb_update_tiling_flags(struct r300_context *r300, r300->rws->buffer_set_tiling(r300->rws, tex->buffer, tex->pitch[level], - tex->microtile != 0, - tex->mip_macrotile[level] != 0); + tex->microtile, + tex->mip_macrotile[level]); } if (new_state->zsbuf) { tex = (struct r300_texture*)new_state->zsbuf->texture; @@ -561,8 +560,8 @@ static void r300_fb_update_tiling_flags(struct r300_context *r300, r300->rws->buffer_set_tiling(r300->rws, tex->buffer, tex->pitch[level], - tex->microtile != 0, - tex->mip_macrotile[level] != 0); + tex->microtile, + tex->mip_macrotile[level]); } } @@ -576,9 +575,8 @@ static void unsigned max_width, max_height; uint32_t zbuffer_bpp = 0; - if (state->nr_cbufs > 4) { - debug_printf("r300: Implementation error: Too many MRTs in %s, " + fprintf(stderr, "r300: Implementation error: Too many MRTs in %s, " "refusing to bind framebuffer state!\n", __FUNCTION__); return; } @@ -592,7 +590,7 @@ static void } if (state->width > max_width || state->height > max_height) { - debug_printf("r300: Implementation error: Render targets are too " + fprintf(stderr, "r300: Implementation error: Render targets are too " "big in %s, refusing to bind framebuffer state!\n", __FUNCTION__); return; } @@ -933,13 +931,14 @@ static void r300_delete_sampler_state(struct pipe_context* pipe, void* state) FREE(state); } -static void r300_set_sampler_textures(struct pipe_context* pipe, - unsigned count, - struct pipe_texture** texture) +static void r300_set_fragment_sampler_views(struct pipe_context* pipe, + unsigned count, + struct pipe_sampler_view** views) { struct r300_context* r300 = r300_context(pipe); struct r300_textures_state* state = (struct r300_textures_state*)r300->textures_state.state; + struct r300_texture *texture; unsigned i; boolean is_r500 = r300_screen(r300->context.screen)->caps->is_r500; boolean dirty_tex = FALSE; @@ -950,13 +949,20 @@ static void r300_set_sampler_textures(struct pipe_context* pipe, } for (i = 0; i < count; i++) { - if (state->textures[i] != (struct r300_texture*)texture[i]) { - pipe_texture_reference((struct pipe_texture**)&state->textures[i], - texture[i]); + if (state->fragment_sampler_views[i] != views[i]) { + pipe_sampler_view_reference(&state->fragment_sampler_views[i], + views[i]); + + if (!views[i]) { + continue; + } + + /* A new sampler view (= texture)... */ dirty_tex = TRUE; /* R300-specific - set the texrect factor in the fragment shader */ - if (!is_r500 && state->textures[i]->is_npot) { + texture = (struct r300_texture *)views[i]->texture; + if (!is_r500 && texture->is_npot) { /* XXX It would be nice to re-emit just 1 constant, * XXX not all of them */ r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; @@ -965,9 +971,9 @@ static void r300_set_sampler_textures(struct pipe_context* pipe, } for (i = count; i < 8; i++) { - if (state->textures[i]) { - pipe_texture_reference((struct pipe_texture**)&state->textures[i], - NULL); + if (state->fragment_sampler_views[i]) { + pipe_sampler_view_reference(&state->fragment_sampler_views[i], + NULL); } } @@ -980,6 +986,32 @@ static void r300_set_sampler_textures(struct pipe_context* pipe, } } +static struct pipe_sampler_view * +r300_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ) +{ + struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view); + + if (view) { + *view = *templ; + view->reference.count = 1; + view->texture = NULL; + pipe_texture_reference(&view->texture, texture); + view->context = pipe; + } + + return view; +} + +static void +r300_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view) +{ + pipe_texture_reference(&view->texture, NULL); + FREE(view); +} + static void r300_set_scissor_state(struct pipe_context* pipe, const struct pipe_scissor_state* state) { @@ -1041,117 +1073,71 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe, const struct pipe_vertex_buffer* buffers) { struct r300_context* r300 = r300_context(pipe); - int i; - unsigned max_index = (1 << 24) - 1; - boolean any_user_buffer = false; + struct pipe_vertex_buffer *vbo; + unsigned i, max_index = (1 << 24) - 1; + boolean any_user_buffer = FALSE; if (count == r300->vertex_buffer_count && - memcmp(r300->vertex_buffer, buffers, count * sizeof(buffers[0])) == 0) + memcmp(r300->vertex_buffer, buffers, + sizeof(struct pipe_vertex_buffer) * count) == 0) { return; + } + /* Check if the stride is aligned to the size of DWORD. */ for (i = 0; i < count; i++) { - pipe_buffer_reference(&r300->vertex_buffer[i].buffer, buffers[i].buffer); - if (r300_buffer_is_user_buffer(buffers[i].buffer)) - any_user_buffer = true; - max_index = MIN2(buffers[i].max_index, max_index); + if (buffers[i].buffer) { + if (buffers[i].stride % 4 != 0) { + // XXX Shouldn't we align the buffer? + fprintf(stderr, "r300_set_vertex_buffers: " + "Unaligned buffer stride %i isn't supported.\n", + buffers[i].stride); + assert(0); + abort(); + } + } } - for ( ; i < r300->vertex_buffer_count; i++) - pipe_buffer_reference(&r300->vertex_buffer[i].buffer, NULL); - - memcpy(r300->vertex_buffer, buffers, - sizeof(struct pipe_vertex_buffer) * count); + for (i = 0; i < count; i++) { + /* Why, yes, I AM casting away constness. How did you know? */ + vbo = (struct pipe_vertex_buffer*)&buffers[i]; - r300->vertex_buffer_count = count; - r300->vertex_buffer_max_index = max_index; - r300->any_user_vbs = any_user_buffer; + /* Reference our buffer. */ + pipe_buffer_reference(&r300->vertex_buffer[i].buffer, vbo->buffer); - if (r300->draw) { - draw_flush(r300->draw); - draw_set_vertex_buffers(r300->draw, count, buffers); - } -} - -static boolean r300_validate_aos(struct r300_context *r300) -{ - struct pipe_vertex_buffer *vbuf = r300->vertex_buffer; - struct pipe_vertex_element *velem = r300->velems->velem; - int i; - - /* Check if formats and strides are aligned to the size of DWORD. */ - for (i = 0; i < r300->velems->count; i++) { - if (vbuf[velem[i].vertex_buffer_index].stride % 4 != 0 || - util_format_get_blocksize(velem[i].src_format) % 4 != 0) { - return FALSE; + /* Skip NULL buffers */ + if (!buffers[i].buffer) { + continue; } - } - return TRUE; -} -static void r300_draw_emit_attrib(struct r300_context* r300, - enum attrib_emit emit, - enum interp_mode interp, - int index) -{ - struct r300_vertex_shader* vs = r300->vs_state.state; - struct tgsi_shader_info* info = &vs->info; - int output; - - output = draw_find_shader_output(r300->draw, - info->output_semantic_name[index], - info->output_semantic_index[index]); - draw_emit_vertex_attr(&r300->vertex_info, emit, interp, output); -} + if (r300_buffer_is_user_buffer(vbo->buffer)) { + any_user_buffer = TRUE; + } -static void r300_draw_emit_all_attribs(struct r300_context* r300) -{ - struct r300_vertex_shader* vs = r300->vs_state.state; - struct r300_shader_semantics* vs_outputs = &vs->outputs; - int i, gen_count; - - /* Position. */ - if (vs_outputs->pos != ATTR_UNUSED) { - r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, - vs_outputs->pos); - } else { - assert(0); - } + if (vbo->max_index == ~0) { + /* Bogus value from broken state tracker; hax it. */ + vbo->max_index = + (vbo->buffer->size - vbo->buffer_offset) / vbo->stride; + } - /* Point size. */ - if (vs_outputs->psize != ATTR_UNUSED) { - r300_draw_emit_attrib(r300, EMIT_1F_PSIZE, INTERP_POS, - vs_outputs->psize); + max_index = MIN2(vbo->max_index, max_index); } - /* Colors. */ - for (i = 0; i < ATTR_COLOR_COUNT; i++) { - if (vs_outputs->color[i] != ATTR_UNUSED) { - r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR, - vs_outputs->color[i]); - } + for (; i < r300->vertex_buffer_count; i++) { + /* Dereference any old buffers. */ + pipe_buffer_reference(&r300->vertex_buffer[i].buffer, NULL); } - /* XXX Back-face colors. */ + memcpy(r300->vertex_buffer, buffers, + sizeof(struct pipe_vertex_buffer) * count); - /* Texture coordinates. */ - gen_count = 0; - for (i = 0; i < ATTR_GENERIC_COUNT; i++) { - if (vs_outputs->generic[i] != ATTR_UNUSED) { - r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, - vs_outputs->generic[i]); - gen_count++; - } - } + r300->vertex_buffer_count = count; + r300->vertex_buffer_max_index = max_index; + r300->any_user_vbs = any_user_buffer; - /* Fog coordinates. */ - if (vs_outputs->fog != ATTR_UNUSED) { - r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, - vs_outputs->fog); - gen_count++; + if (r300->draw) { + draw_flush(r300->draw); + draw_set_vertex_buffers(r300->draw, count, buffers); } - - /* XXX magic */ - assert(gen_count <= 8); } /* Update the PSC tables. */ @@ -1193,70 +1179,13 @@ static void r300_vertex_psc(struct r300_vertex_element_state *velems) vstream->count = (i >> 1) + 1; } -/* Update the PSC tables for SW TCL, using Draw. */ -static void r300_swtcl_vertex_psc(struct r300_context *r300, - struct r300_vertex_element_state *velems) -{ - struct r300_vertex_stream_state *vstream = &velems->vertex_stream; - struct r300_vertex_shader* vs = r300->vs_state.state; - struct vertex_info* vinfo = &r300->vertex_info; - uint16_t type, swizzle; - enum pipe_format format; - unsigned i, attrib_count; - int* vs_output_tab = vs->stream_loc_notcl; - - /* For each Draw attribute, route it to the fragment shader according - * to the vs_output_tab. */ - attrib_count = vinfo->num_attribs; - DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count); - for (i = 0; i < attrib_count; i++) { - DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d," - " vs_output_tab %d\n", vinfo->attrib[i].src_index, - vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit, - vs_output_tab[i]); - } - - for (i = 0; i < attrib_count; i++) { - /* Make sure we have a proper destination for our attribute. */ - assert(vs_output_tab[i] != -1); - - format = draw_translate_vinfo_format(vinfo->attrib[i].emit); - - /* Obtain the type of data in this attribute. */ - type = r300_translate_vertex_data_type(format) | - vs_output_tab[i] << R300_DST_VEC_LOC_SHIFT; - - /* Obtain the swizzle for this attribute. Note that the default - * swizzle in the hardware is not XYZW! */ - swizzle = r300_translate_vertex_data_swizzle(format); - - /* Add the attribute to the PSC table. */ - if (i & 1) { - vstream->vap_prog_stream_cntl[i >> 1] |= type << 16; - vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16; - } else { - vstream->vap_prog_stream_cntl[i >> 1] |= type; - vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle; - } - } - - /* Set the last vector in the PSC. */ - if (i) { - i -= 1; - } - vstream->vap_prog_stream_cntl[i >> 1] |= - (R300_LAST_VEC << (i & 1 ? 16 : 0)); - - vstream->count = (i >> 1) + 1; -} - static void* r300_create_vertex_elements_state(struct pipe_context* pipe, unsigned count, const struct pipe_vertex_element* attribs) { - struct r300_context *r300 = r300_context(pipe); struct r300_screen* r300screen = r300_screen(pipe->screen); struct r300_vertex_element_state *velems; + unsigned i, size; assert(count <= PIPE_MAX_ATTRIBS); velems = CALLOC_STRUCT(r300_vertex_element_state); @@ -1265,12 +1194,21 @@ static void* r300_create_vertex_elements_state(struct pipe_context* pipe, memcpy(velems->velem, attribs, sizeof(struct pipe_vertex_element) * count); if (r300screen->caps->has_tcl) { + /* Check if the format is aligned to the size of DWORD. */ + for (i = 0; i < count; i++) { + size = util_format_get_blocksize(attribs[i].src_format); + + if (size % 4 != 0) { + /* XXX Shouldn't we align the format? */ + fprintf(stderr, "r300_create_vertex_elements_state: " + "Unaligned format %s:%i isn't supported\n", + util_format_name(attribs[i].src_format), size); + assert(0); + abort(); + } + } + r300_vertex_psc(velems); - } else { - memset(&r300->vertex_info, 0, sizeof(struct vertex_info)); - r300_draw_emit_all_attribs(r300); - draw_compute_vertex_size(&r300->vertex_info); - r300_swtcl_vertex_psc(r300, velems); } } return velems; @@ -1293,12 +1231,6 @@ static void r300_bind_vertex_elements_state(struct pipe_context *pipe, draw_set_vertex_elements(r300->draw, velems->count, velems->velem); } - if (!r300_validate_aos(r300)) { - /* XXX We should fallback using draw. */ - assert(0); - abort(); - } - UPDATE_STATE(&velems->vertex_stream, r300->vertex_stream_state); r300->vertex_stream_state.size = (1 + velems->vertex_stream.count) * 2; } @@ -1419,7 +1351,7 @@ static void r300_set_constant_buffer(struct pipe_context *pipe, /* XXX Subtract immediates and RC_STATE_* variables. */ if (buf->size > (sizeof(float) * 4 * max_size)) { - debug_printf("r300: Max size of the constant buffer is " + fprintf(stderr, "r300: Max size of the constant buffer is " "%i*4 floats.\n", max_size); abort(); } @@ -1432,10 +1364,14 @@ static void r300_set_constant_buffer(struct pipe_context *pipe, if (r300screen->caps->has_tcl) { r300->dirty_state |= R300_NEW_VERTEX_SHADER_CONSTANTS; r300->pvs_flush.dirty = TRUE; + } else if (r300->draw) { + draw_set_mapped_constant_buffer(r300->draw, PIPE_SHADER_VERTEX, + 0, r300->shader_constants[PIPE_SHADER_VERTEX].constants, + buf->size); } - } - else if (shader == PIPE_SHADER_FRAGMENT) + } else if (shader == PIPE_SHADER_FRAGMENT) { r300->dirty_state |= R300_NEW_FRAGMENT_SHADER_CONSTANTS; + } } void r300_init_state_functions(struct r300_context* r300) @@ -1473,7 +1409,9 @@ void r300_init_state_functions(struct r300_context* r300) r300->context.bind_vertex_sampler_states = r300_lacks_vertex_textures; r300->context.delete_sampler_state = r300_delete_sampler_state; - r300->context.set_fragment_sampler_textures = r300_set_sampler_textures; + r300->context.set_fragment_sampler_views = r300_set_fragment_sampler_views; + r300->context.create_sampler_view = r300_create_sampler_view; + r300->context.sampler_view_destroy = r300_sampler_view_destroy; r300->context.set_scissor_state = r300_set_scissor_state; diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index 6b9f61acd7b..bc5431c802d 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -37,6 +37,131 @@ /* r300_state_derived: Various bits of state which are dependent upon * currently bound CSO data. */ +static void r300_draw_emit_attrib(struct r300_context* r300, + enum attrib_emit emit, + enum interp_mode interp, + int index) +{ + struct r300_vertex_shader* vs = r300->vs_state.state; + struct tgsi_shader_info* info = &vs->info; + int output; + + output = draw_find_shader_output(r300->draw, + info->output_semantic_name[index], + info->output_semantic_index[index]); + draw_emit_vertex_attr(&r300->vertex_info, emit, interp, output); +} + +static void r300_draw_emit_all_attribs(struct r300_context* r300) +{ + struct r300_vertex_shader* vs = r300->vs_state.state; + struct r300_shader_semantics* vs_outputs = &vs->outputs; + int i, gen_count; + + /* Position. */ + if (vs_outputs->pos != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, + vs_outputs->pos); + } else { + assert(0); + } + + /* Point size. */ + if (vs_outputs->psize != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_1F_PSIZE, INTERP_POS, + vs_outputs->psize); + } + + /* Colors. */ + for (i = 0; i < ATTR_COLOR_COUNT; i++) { + if (vs_outputs->color[i] != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_LINEAR, + vs_outputs->color[i]); + } + } + + /* XXX Back-face colors. */ + + /* Texture coordinates. */ + gen_count = 0; + for (i = 0; i < ATTR_GENERIC_COUNT; i++) { + if (vs_outputs->generic[i] != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, + vs_outputs->generic[i]); + gen_count++; + } + } + + /* Fog coordinates. */ + if (vs_outputs->fog != ATTR_UNUSED) { + r300_draw_emit_attrib(r300, EMIT_4F, INTERP_PERSPECTIVE, + vs_outputs->fog); + gen_count++; + } + + /* XXX magic */ + assert(gen_count <= 8); +} + +/* Update the PSC tables for SW TCL, using Draw. */ +static void r300_swtcl_vertex_psc(struct r300_context *r300) +{ + struct r300_vertex_stream_state *vstream = r300->vertex_stream_state.state; + struct r300_vertex_shader* vs = r300->vs_state.state; + struct vertex_info* vinfo = &r300->vertex_info; + uint16_t type, swizzle; + enum pipe_format format; + unsigned i, attrib_count; + int* vs_output_tab = vs->stream_loc_notcl; + + /* XXX hax */ + memset(vstream, 0, sizeof(struct r300_vertex_stream_state)); + + /* For each Draw attribute, route it to the fragment shader according + * to the vs_output_tab. */ + attrib_count = vinfo->num_attribs; + DBG(r300, DBG_DRAW, "r300: attrib count: %d\n", attrib_count); + for (i = 0; i < attrib_count; i++) { + DBG(r300, DBG_DRAW, "r300: attrib: offset %d, interp %d, size %d," + " vs_output_tab %d\n", vinfo->attrib[i].src_index, + vinfo->attrib[i].interp_mode, vinfo->attrib[i].emit, + vs_output_tab[i]); + + /* Make sure we have a proper destination for our attribute. */ + assert(vs_output_tab[i] != -1); + + format = draw_translate_vinfo_format(vinfo->attrib[i].emit); + + /* Obtain the type of data in this attribute. */ + type = r300_translate_vertex_data_type(format) | + vs_output_tab[i] << R300_DST_VEC_LOC_SHIFT; + + /* Obtain the swizzle for this attribute. Note that the default + * swizzle in the hardware is not XYZW! */ + swizzle = r300_translate_vertex_data_swizzle(format); + + /* Add the attribute to the PSC table. */ + if (i & 1) { + vstream->vap_prog_stream_cntl[i >> 1] |= type << 16; + vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle << 16; + } else { + vstream->vap_prog_stream_cntl[i >> 1] |= type; + vstream->vap_prog_stream_cntl_ext[i >> 1] |= swizzle; + } + } + + /* Set the last vector in the PSC. */ + if (i) { + i -= 1; + } + vstream->vap_prog_stream_cntl[i >> 1] |= + (R300_LAST_VEC << (i & 1 ? 16 : 0)); + + vstream->count = (i >> 1) + 1; + r300->vertex_stream_state.dirty = TRUE; + r300->vertex_stream_state.size = (1 + vstream->count) * 2; +} + static void r300_rs_col(struct r300_rs_block* rs, int id, int ptr, boolean swizzle_0001) { @@ -332,20 +457,25 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300) (struct r300_textures_state*)r300->textures_state.state; struct r300_texture_sampler_state *texstate; struct r300_sampler_state *sampler; + struct pipe_sampler_view *view; struct r300_texture *tex; unsigned min_level, max_level, i, size; unsigned count = MIN2(state->texture_count, state->sampler_count); state->tx_enable = 0; + state->count = 0; size = 2; for (i = 0; i < count; i++) { - if (state->textures[i] && state->sampler_states[i]) { + if (state->fragment_sampler_views[i] && state->sampler_states[i]) { state->tx_enable |= 1 << i; - tex = state->textures[i]; + view = state->fragment_sampler_views[i]; + tex = (struct r300_texture *)view->texture; sampler = state->sampler_states[i]; + assert(view->format == tex->tex.format); + texstate = &state->regs[i]; memcpy(texstate->format, &tex->state, sizeof(uint32_t)*3); texstate->filter[0] = sampler->filter0; @@ -367,8 +497,10 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300) } else { /* determine min/max levels */ /* the MAX_MIP level is the largest (finest) one */ - max_level = MIN2(sampler->max_lod, tex->tex.last_level); - min_level = MIN2(sampler->min_lod, max_level); + max_level = MIN3(sampler->max_lod + view->first_level, + tex->tex.last_level, view->last_level); + min_level = MIN2(sampler->min_lod + view->first_level, + max_level); texstate->format[0] |= R300_TX_NUM_LEVELS(max_level); texstate->filter[0] |= R300_TX_MAX_MIP_LEVEL(min_level); } @@ -393,5 +525,12 @@ void r300_update_derived_state(struct r300_context* r300) r300_merge_textures_and_samplers(r300); } + if (r300->draw) { + memset(&r300->vertex_info, 0, sizeof(struct vertex_info)); + r300_draw_emit_all_attribs(r300); + draw_compute_vertex_size(&r300->vertex_info); + r300_swtcl_vertex_psc(r300); + } + r300_update_ztop(r300); } diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h index 8485d4f8f94..02d09c008c8 100644 --- a/src/gallium/drivers/r300/r300_state_inlines.h +++ b/src/gallium/drivers/r300/r300_state_inlines.h @@ -32,6 +32,8 @@ #include "r300_reg.h" +#include <stdio.h> + /* Some maths. These should probably find their way to u_math, if needed. */ static INLINE int pack_float_16_6x(float f) { @@ -54,7 +56,7 @@ static INLINE uint32_t r300_translate_blend_function(int blend_func) case PIPE_BLEND_MAX: return R300_COMB_FCN_MAX; default: - debug_printf("r300: Unknown blend function %d\n", blend_func); + fprintf(stderr, "r300: Unknown blend function %d\n", blend_func); assert(0); break; } @@ -100,13 +102,13 @@ static INLINE uint32_t r300_translate_blend_factor(int blend_fact) case PIPE_BLENDFACTOR_SRC1_ALPHA: case PIPE_BLENDFACTOR_INV_SRC1_COLOR: case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: - debug_printf("r300: Implementation error: " + fprintf(stderr, "r300: Implementation error: " "Bad blend factor %d not supported!\n", blend_fact); assert(0); break; default: - debug_printf("r300: Unknown blend factor %d\n", blend_fact); + fprintf(stderr, "r300: Unknown blend factor %d\n", blend_fact); assert(0); break; } @@ -135,7 +137,7 @@ static INLINE uint32_t r300_translate_depth_stencil_function(int zs_func) case PIPE_FUNC_ALWAYS: return R300_ZS_ALWAYS; default: - debug_printf("r300: Unknown depth/stencil function %d\n", + fprintf(stderr, "r300: Unknown depth/stencil function %d\n", zs_func); assert(0); break; @@ -163,7 +165,7 @@ static INLINE uint32_t r300_translate_stencil_op(int s_op) case PIPE_STENCIL_OP_INVERT: return R300_ZS_INVERT; default: - debug_printf("r300: Unknown stencil op %d", s_op); + fprintf(stderr, "r300: Unknown stencil op %d", s_op); assert(0); break; } @@ -190,7 +192,7 @@ static INLINE uint32_t r300_translate_alpha_function(int alpha_func) case PIPE_FUNC_ALWAYS: return R300_FG_ALPHA_FUNC_ALWAYS; default: - debug_printf("r300: Unknown alpha function %d", alpha_func); + fprintf(stderr, "r300: Unknown alpha function %d", alpha_func); assert(0); break; } @@ -209,7 +211,7 @@ r300_translate_polygon_mode_front(unsigned mode) { return R300_GA_POLY_MODE_FRONT_PTYPE_POINT; default: - debug_printf("r300: Bad polygon mode %i in %s\n", mode, + fprintf(stderr, "r300: Bad polygon mode %i in %s\n", mode, __FUNCTION__); return R300_GA_POLY_MODE_FRONT_PTYPE_TRI; } @@ -227,7 +229,7 @@ r300_translate_polygon_mode_back(unsigned mode) { return R300_GA_POLY_MODE_BACK_PTYPE_POINT; default: - debug_printf("r300: Bad polygon mode %i in %s\n", mode, + fprintf(stderr, "r300: Bad polygon mode %i in %s\n", mode, __FUNCTION__); return R300_GA_POLY_MODE_BACK_PTYPE_TRI; } @@ -255,7 +257,7 @@ static INLINE uint32_t r300_translate_wrap(int wrap) case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED; default: - debug_printf("r300: Unknown texture wrap %d", wrap); + fprintf(stderr, "r300: Unknown texture wrap %d", wrap); assert(0); return 0; } @@ -276,7 +278,7 @@ static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip, retval |= R300_TX_MIN_FILTER_LINEAR; break; default: - debug_printf("r300: Unknown texture filter %d\n", min); + fprintf(stderr, "r300: Unknown texture filter %d\n", min); assert(0); break; } @@ -288,7 +290,7 @@ static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip, retval |= R300_TX_MAG_FILTER_LINEAR; break; default: - debug_printf("r300: Unknown texture filter %d\n", mag); + fprintf(stderr, "r300: Unknown texture filter %d\n", mag); assert(0); break; } @@ -304,7 +306,7 @@ static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip, retval |= R300_TX_MIN_FILTER_MIP_LINEAR; break; default: - debug_printf("r300: Unknown texture filter %d\n", mip); + fprintf(stderr, "r300: Unknown texture filter %d\n", mip); assert(0); break; } @@ -370,7 +372,7 @@ r300_translate_vertex_data_type(enum pipe_format format) { desc = util_format_description(format); if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) { - debug_printf("r300: Bad format %s in %s:%d\n", util_format_name(format), + fprintf(stderr, "r300: Bad format %s in %s:%d\n", util_format_name(format), __FUNCTION__, __LINE__); assert(0); } @@ -391,7 +393,7 @@ r300_translate_vertex_data_type(enum pipe_format format) { result = R300_DATA_TYPE_FLOAT_1 + (components - 1); break; default: - debug_printf("r300: Bad format %s in %s:%d\n", + fprintf(stderr, "r300: Bad format %s in %s:%d\n", util_format_name(format), __FUNCTION__, __LINE__); assert(0); } @@ -412,15 +414,15 @@ r300_translate_vertex_data_type(enum pipe_format format) { } break; default: - debug_printf("r300: Bad format %s in %s:%d\n", + fprintf(stderr, "r300: Bad format %s in %s:%d\n", util_format_name(format), __FUNCTION__, __LINE__); - debug_printf("r300: util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) == %d\n", + fprintf(stderr, "r300: util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0) == %d\n", util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_RGB, 0)); assert(0); } break; default: - debug_printf("r300: Bad format %s in %s:%d\n", + fprintf(stderr, "r300: Bad format %s in %s:%d\n", util_format_name(format), __FUNCTION__, __LINE__); assert(0); } @@ -442,7 +444,7 @@ r300_translate_vertex_data_swizzle(enum pipe_format format) { assert(format); if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) { - debug_printf("r300: Bad format %s in %s:%d\n", + fprintf(stderr, "r300: Bad format %s in %s:%d\n", util_format_name(format), __FUNCTION__, __LINE__); return 0; } diff --git a/src/gallium/drivers/r300/r300_state_invariant.c b/src/gallium/drivers/r300/r300_state_invariant.c index 4a2c68269b1..88ae75bb816 100644 --- a/src/gallium/drivers/r300/r300_state_invariant.c +++ b/src/gallium/drivers/r300/r300_state_invariant.c @@ -127,7 +127,7 @@ void r300_emit_invariant_state(struct r300_context* r300, OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000); /* XXX */ - OUT_CS_REG(R300_SC_CLIP_RULE, 0xaaaa); + OUT_CS_REG(R300_SC_CLIP_RULE, 0xFFFF); END_CS; } diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index 7c7656068bb..22ccadfe3dd 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -31,8 +31,7 @@ #include "r300_texture.h" #include "r300_screen.h" #include "r300_state_inlines.h" - -#include "radeon_winsys.h" +#include "r300_winsys.h" #define TILE_WIDTH 0 #define TILE_HEIGHT 1 @@ -46,6 +45,18 @@ static const unsigned microblock_table[5][3][2] = { {{ 2, 1}, {0, 0}, {0, 0}} /* 128 bits per pixel */ }; +/* Return true for non-compressed and non-YUV formats. */ +static boolean r300_format_is_plain(enum pipe_format format) +{ + const struct util_format_description *desc = util_format_description(format); + + if (!format) { + return FALSE; + } + + return desc->layout == UTIL_FORMAT_LAYOUT_PLAIN; +} + /* Translate a pipe_format into a useful texture format for sampling. * * Some special formats are translated directly using R300_EASY_TX_FORMAT, @@ -148,7 +159,7 @@ static uint32_t r300_translate_texformat(enum pipe_format format) } /* Compressed formats. */ - if (desc->layout == UTIL_FORMAT_LAYOUT_COMPRESSED) { + if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) { switch (format) { case PIPE_FORMAT_DXT1_RGB: case PIPE_FORMAT_DXT1_RGBA: @@ -302,7 +313,6 @@ static uint32_t r300_translate_colorformat(enum pipe_format format) case PIPE_FORMAT_A8_UNORM: case PIPE_FORMAT_I8_UNORM: case PIPE_FORMAT_L8_UNORM: - case PIPE_FORMAT_L8_SRGB: case PIPE_FORMAT_R8_UNORM: case PIPE_FORMAT_R8_SNORM: return R300_COLOR_FORMAT_I8; @@ -311,24 +321,19 @@ static uint32_t r300_translate_colorformat(enum pipe_format format) case PIPE_FORMAT_B5G6R5_UNORM: return R300_COLOR_FORMAT_RGB565; case PIPE_FORMAT_B5G5R5A1_UNORM: + case PIPE_FORMAT_B5G5R5X1_UNORM: return R300_COLOR_FORMAT_ARGB1555; case PIPE_FORMAT_B4G4R4A4_UNORM: return R300_COLOR_FORMAT_ARGB4444; /* 32-bit buffers. */ case PIPE_FORMAT_B8G8R8A8_UNORM: - case PIPE_FORMAT_B8G8R8A8_SRGB: case PIPE_FORMAT_B8G8R8X8_UNORM: - case PIPE_FORMAT_B8G8R8X8_SRGB: case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_A8R8G8B8_SRGB: case PIPE_FORMAT_X8R8G8B8_UNORM: - case PIPE_FORMAT_X8R8G8B8_SRGB: case PIPE_FORMAT_A8B8G8R8_UNORM: case PIPE_FORMAT_R8G8B8A8_SNORM: - case PIPE_FORMAT_A8B8G8R8_SRGB: case PIPE_FORMAT_X8B8G8R8_UNORM: - case PIPE_FORMAT_X8B8G8R8_SRGB: case PIPE_FORMAT_R8SG8SB8UX8U_NORM: return R300_COLOR_FORMAT_ARGB8888; case PIPE_FORMAT_R10G10B10A2_UNORM: @@ -393,12 +398,7 @@ static uint32_t r300_translate_out_fmt(enum pipe_format format) desc = util_format_description(format); /* Specifies how the shader output is written to the fog unit. */ - if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) { - /* The gamma correction causes precision loss so we need - * higher precision to maintain reasonable quality. - * It has nothing to do with the colorbuffer format. */ - modifier |= R300_US_OUT_FMT_C4_10_GAMMA; - } else if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) { + if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) { if (desc->channel[0].size == 32) { modifier |= R300_US_OUT_FMT_C4_32_FP; } else { @@ -428,46 +428,39 @@ static uint32_t r300_translate_out_fmt(enum pipe_format format) return modifier | R300_C2_SEL_A; case PIPE_FORMAT_I8_UNORM: case PIPE_FORMAT_L8_UNORM: - case PIPE_FORMAT_L8_SRGB: case PIPE_FORMAT_R8_UNORM: case PIPE_FORMAT_R8_SNORM: return modifier | R300_C2_SEL_R; - /* ARGB 32-bit outputs. */ + /* BGRA outputs. */ case PIPE_FORMAT_B5G6R5_UNORM: case PIPE_FORMAT_B5G5R5A1_UNORM: + case PIPE_FORMAT_B5G5R5X1_UNORM: case PIPE_FORMAT_B4G4R4A4_UNORM: case PIPE_FORMAT_B8G8R8A8_UNORM: - case PIPE_FORMAT_B8G8R8A8_SRGB: case PIPE_FORMAT_B8G8R8X8_UNORM: - case PIPE_FORMAT_B8G8R8X8_SRGB: return modifier | R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_C3_SEL_A; - /* BGRA 32-bit outputs. */ + /* ARGB outputs. */ case PIPE_FORMAT_A8R8G8B8_UNORM: - case PIPE_FORMAT_A8R8G8B8_SRGB: case PIPE_FORMAT_X8R8G8B8_UNORM: - case PIPE_FORMAT_X8R8G8B8_SRGB: return modifier | R300_C0_SEL_A | R300_C1_SEL_R | R300_C2_SEL_G | R300_C3_SEL_B; - /* RGBA 32-bit outputs. */ + /* ABGR outputs. */ case PIPE_FORMAT_A8B8G8R8_UNORM: - case PIPE_FORMAT_R8G8B8A8_SNORM: - case PIPE_FORMAT_A8B8G8R8_SRGB: case PIPE_FORMAT_X8B8G8R8_UNORM: - case PIPE_FORMAT_X8B8G8R8_SRGB: return modifier | R300_C0_SEL_A | R300_C1_SEL_B | R300_C2_SEL_G | R300_C3_SEL_R; - /* ABGR 32-bit outputs. */ + /* RGBA outputs. */ + case PIPE_FORMAT_R8G8B8A8_SNORM: case PIPE_FORMAT_R8SG8SB8UX8U_NORM: case PIPE_FORMAT_R10G10B10A2_UNORM: - /* RGBA high precision outputs (same swizzles as ABGR low precision) */ case PIPE_FORMAT_R16G16B16A16_UNORM: case PIPE_FORMAT_R16G16B16A16_SNORM: //case PIPE_FORMAT_R16G16B16A16_FLOAT: /* not in pipe_format */ @@ -658,7 +651,7 @@ unsigned r300_texture_get_stride(struct r300_screen* screen, width = u_minify(tex->tex.width0, level); - if (!util_format_is_compressed(tex->tex.format)) { + if (r300_format_is_plain(tex->tex.format)) { tile_width = r300_texture_get_tile_size(tex, TILE_WIDTH, tex->mip_macrotile[level]); width = align(width, tile_width); @@ -676,7 +669,7 @@ static unsigned r300_texture_get_nblocksy(struct r300_texture* tex, height = u_minify(tex->tex.height0, level); - if (!util_format_is_compressed(tex->tex.format)) { + if (r300_format_is_plain(tex->tex.format)) { tile_height = r300_texture_get_tile_size(tex, TILE_HEIGHT, tex->mip_macrotile[level]); height = align(height, tile_height); @@ -699,7 +692,8 @@ static void r300_setup_miptree(struct r300_screen* screen, /* Let's see if this miplevel can be macrotiled. */ tex->mip_macrotile[i] = (tex->macrotile == R300_BUFFER_TILED && - r300_texture_macro_switch(tex, i, rv350_mode, TILE_WIDTH)) ? + r300_texture_macro_switch(tex, i, rv350_mode, TILE_WIDTH) && + r300_texture_macro_switch(tex, i, rv350_mode, TILE_HEIGHT)) ? R300_BUFFER_TILED : R300_BUFFER_LINEAR; stride = r300_texture_get_stride(screen, tex, i); @@ -733,10 +727,11 @@ static void r300_setup_flags(struct r300_texture* tex) static void r300_setup_tiling(struct pipe_screen *screen, struct r300_texture *tex) { + struct r300_winsys_screen *rws = (struct r300_winsys_screen *)screen->winsys; enum pipe_format format = tex->tex.format; boolean rv350_mode = r300_screen(screen)->caps->family >= CHIP_FAMILY_RV350; - if (util_format_is_compressed(format)) { + if (!r300_format_is_plain(format)) { return; } @@ -752,12 +747,12 @@ static void r300_setup_tiling(struct pipe_screen *screen, tex->microtile = R300_BUFFER_TILED; break; - /* XXX Square-tiling doesn't work with kernel older than 2.6.34, - * XXX need to check the DRM version */ - /*case 2: + case 2: case 8: - tex->microtile = R300_BUFFER_SQUARETILED; - break;*/ + if (rws->get_value(rws, R300_VID_SQUARE_TILING_SUPPORT)) { + tex->microtile = R300_BUFFER_SQUARETILED; + } + break; } /* Set macrotiling. */ @@ -795,8 +790,8 @@ static struct pipe_texture* r300_texture_create(struct pipe_screen* screen, tex->size); rws->buffer_set_tiling(rws, tex->buffer, tex->pitch[0], - tex->microtile != R300_BUFFER_LINEAR, - tex->macrotile != R300_BUFFER_LINEAR); + tex->microtile, + tex->macrotile); if (!tex->buffer) { FREE(tex); diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c index aff4ddd4e23..3b3802ee2b2 100644 --- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c @@ -25,12 +25,11 @@ #include "radeon_compiler.h" #include "radeon_program.h" +#include "tgsi/tgsi_info.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_scan.h" #include "tgsi/tgsi_util.h" -#include "util/u_debug.h" - static unsigned translate_opcode(unsigned opcode) { switch(opcode) { @@ -145,7 +144,7 @@ static unsigned translate_opcode(unsigned opcode) case TGSI_OPCODE_KIL: return RC_OPCODE_KIL; } - debug_printf("r300: Unknown TGSI/RC opcode: %i\n", opcode); + fprintf(stderr, "r300: Unknown TGSI/RC opcode: %s\n", tgsi_get_opcode_name(opcode)); return RC_OPCODE_ILLEGAL_OPCODE; } @@ -272,9 +271,6 @@ static void transform_instruction(struct tgsi_to_rc * ttr, struct tgsi_full_inst struct rc_instruction * dst; int i; - if (src->Instruction.Opcode == TGSI_OPCODE_END) - return; - dst = rc_insert_new_instruction(ttr->compiler, ttr->compiler->Program.Instructions.Prev); dst->U.I.Opcode = translate_opcode(src->Instruction.Opcode); dst->U.I.SaturateMode = translate_saturate(src->Instruction.Saturate); @@ -333,6 +329,7 @@ static void handle_immediate(struct tgsi_to_rc * ttr, void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens) { + struct tgsi_full_instruction *inst; struct tgsi_parse_context parser; unsigned imm_index = 0; int i; @@ -367,7 +364,15 @@ void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, imm_index++; break; case TGSI_TOKEN_TYPE_INSTRUCTION: - transform_instruction(ttr, &parser.FullToken.FullInstruction); + inst = &parser.FullToken.FullInstruction; + /* This hack with the RET opcode woudn't work with + * conditionals. */ + if (inst->Instruction.Opcode == TGSI_OPCODE_END || + inst->Instruction.Opcode == TGSI_OPCODE_RET) { + break; + } + + transform_instruction(ttr, inst); break; } } diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index bd6b95dccba..d5690caa68e 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -299,7 +299,7 @@ void r300_translate_vertex_shader(struct r300_context* r300, r3xx_compile_vertex_program(&compiler); if (compiler.Base.Error) { /* XXX We should fallback using Draw. */ - fprintf(stderr, "r300 VP: Compiler error\n"); + fprintf(stderr, "r300 VP: Compiler error:\n%s", compiler.Base.ErrorMsg); abort(); } diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h index e5183a8239c..acfa5dbeb9c 100644 --- a/src/gallium/drivers/r300/r300_winsys.h +++ b/src/gallium/drivers/r300/r300_winsys.h @@ -30,6 +30,8 @@ #include "pipe/p_defines.h" #include "pipe/p_state.h" +#include "r300_defines.h" + struct r300_winsys_screen; /* Creates a new r300 screen. */ @@ -47,10 +49,9 @@ enum r300_value_id { R300_VID_PCI_ID, R300_VID_GB_PIPES, R300_VID_Z_PIPES, + R300_VID_SQUARE_TILING_SUPPORT }; -#define R300_USAGE_FLAG_DONT_SYNC (1 << 17) - struct r300_winsys_screen { void (*destroy)(struct r300_winsys_screen *ws); @@ -148,8 +149,8 @@ struct r300_winsys_screen { void (*buffer_set_tiling)(struct r300_winsys_screen *winsys, struct r300_winsys_buffer *buffer, uint32_t pitch, - boolean microtiled, - boolean macrotiled); + enum r300_buffer_tiling microtiled, + enum r300_buffer_tiling macrotiled); uint32_t (*get_value)(struct r300_winsys_screen *winsys, enum r300_value_id vid); diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index de92a0cd2c7..937a573092f 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -104,12 +104,12 @@ softpipe_destroy( struct pipe_context *pipe ) for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { sp_destroy_tex_tile_cache(softpipe->tex_cache[i]); - pipe_texture_reference(&softpipe->texture[i], NULL); + pipe_sampler_view_reference(&softpipe->sampler_views[i], NULL); } for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { sp_destroy_tex_tile_cache(softpipe->vertex_tex_cache[i]); - pipe_texture_reference(&softpipe->vertex_textures[i], NULL); + pipe_sampler_view_reference(&softpipe->vertex_sampler_views[i], NULL); } for (i = 0; i < PIPE_SHADER_TYPES; i++) { @@ -257,8 +257,10 @@ softpipe_create_context( struct pipe_screen *screen, softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state; softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple; softpipe->pipe.set_scissor_state = softpipe_set_scissor_state; - softpipe->pipe.set_fragment_sampler_textures = softpipe_set_sampler_textures; - softpipe->pipe.set_vertex_sampler_textures = softpipe_set_vertex_sampler_textures; + softpipe->pipe.set_fragment_sampler_views = softpipe_set_sampler_views; + softpipe->pipe.set_vertex_sampler_views = softpipe_set_vertex_sampler_views; + softpipe->pipe.create_sampler_view = softpipe_create_sampler_view; + softpipe->pipe.sampler_view_destroy = softpipe_sampler_view_destroy; softpipe->pipe.set_viewport_state = softpipe_set_viewport_state; softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers; diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index 9a8158e6a22..75e03c8ae6b 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -70,15 +70,15 @@ struct softpipe_context { struct pipe_framebuffer_state framebuffer; struct pipe_poly_stipple poly_stipple; struct pipe_scissor_state scissor; - struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; - struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; struct pipe_viewport_state viewport; struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; unsigned num_samplers; - unsigned num_textures; + unsigned num_sampler_views; unsigned num_vertex_samplers; - unsigned num_vertex_textures; + unsigned num_vertex_sampler_views; unsigned num_vertex_buffers; unsigned dirty; /**< Mask of SP_NEW_x flags */ diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c index 3d76af4d8cb..508fe8f764d 100644 --- a/src/gallium/drivers/softpipe/sp_flush.c +++ b/src/gallium/drivers/softpipe/sp_flush.c @@ -50,10 +50,10 @@ softpipe_flush( struct pipe_context *pipe, draw_flush(softpipe->draw); if (flags & PIPE_FLUSH_TEXTURE_CACHE) { - for (i = 0; i < softpipe->num_textures; i++) { + for (i = 0; i < softpipe->num_sampler_views; i++) { sp_flush_tex_tile_cache(softpipe->tex_cache[i]); } - for (i = 0; i < softpipe->num_vertex_textures; i++) { + for (i = 0; i < softpipe->num_vertex_sampler_views; i++) { sp_flush_tex_tile_cache(softpipe->vertex_tex_cache[i]); } } diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c index 4815a0d49f1..17cd5b82072 100644 --- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c @@ -1,6 +1,7 @@ /************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,7 +19,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -26,7 +27,7 @@ **************************************************************************/ /** - * \brief Quad depth testing + * \brief Quad depth / stencil testing */ #include "pipe/p_defines.h" @@ -96,7 +97,9 @@ get_depth_stencil_values( struct depth_data *data, } } -/* If the shader has not been run, interpolate the depth values + +/** + * If the shader has not been run, interpolate the depth values * ourselves. */ static void @@ -115,6 +118,9 @@ interpolate_quad_depth( struct quad_header *quad ) } +/** + * Compute the depth_data::qzzzz[] values from the float fragment Z values. + */ static void convert_quad_depth( struct depth_data *data, const struct quad_header *quad ) @@ -173,6 +179,9 @@ convert_quad_depth( struct depth_data *data, +/** + * Write data->bzzzz[] values and data->stencilVals into the Z/stencil buffer. + */ static void write_depth_stencil_values( struct depth_data *data, struct quad_header *quad ) @@ -225,7 +234,6 @@ write_depth_stencil_values( struct depth_data *data, - /** Only 8-bit stencil supported */ #define STENCIL_MAX 0xff @@ -408,12 +416,11 @@ apply_stencil_op(struct depth_data *data, -/* +/** * To increase efficiency, we should probably have multiple versions * of this function that are specifically for Z16, Z32 and FP Z buffers. * Try to effectively do that with codegen... */ - static boolean depth_test_quad(struct quad_stage *qs, struct depth_data *data, @@ -523,7 +530,6 @@ depth_stencil_test_quad(struct quad_stage *qs, wrtMask = softpipe->depth_stencil->stencil[face].writemask; valMask = softpipe->depth_stencil->stencil[face].valuemask; - /* do the stencil test first */ { unsigned passMask, failMask; @@ -563,7 +569,7 @@ depth_stencil_test_quad(struct quad_stage *qs, #define ALPHATEST( FUNC, COMP ) \ - static int \ + static int \ alpha_test_quads_##FUNC( struct quad_stage *qs, \ struct quad_header *quads[], \ unsigned nr ) \ @@ -629,6 +635,7 @@ alpha_test_quads(struct quad_stage *qs, } } + static unsigned mask_count[16] = { 0, /* 0x0 */ @@ -665,6 +672,9 @@ get_depth_bits(struct quad_stage *qs) +/** + * General depth/stencil test function. Used when there's no fast-path. + */ static void depth_test_quads_fallback(struct quad_stage *qs, struct quad_header *quads[], @@ -712,7 +722,6 @@ depth_test_quads_fallback(struct quad_stage *qs, write_depth_stencil_values(&data, quads[i]); } - quads[pass++] = quads[i]; } @@ -730,169 +739,36 @@ depth_test_quads_fallback(struct quad_stage *qs, /** - * Special-case Z testing for 16-bit Zbuffer, PIPE_FUNC_LESS and - * Z buffer writes enabled. - * - * NOTE: there's no guarantee that the quads are sequentially side by - * side. The fragment shader may have culled some quads, etc. Sliver - * triangles may generate non-sequential quads. - */ -static void -depth_interp_z16_less_write(struct quad_stage *qs, - struct quad_header *quads[], - unsigned nr) -{ - unsigned i, pass = 0; - const unsigned ix = quads[0]->input.x0; - const unsigned iy = quads[0]->input.y0; - const float fx = (float) ix; - const float fy = (float) iy; - const float dzdx = quads[0]->posCoef->dadx[2]; - const float dzdy = quads[0]->posCoef->dady[2]; - const float z0 = quads[0]->posCoef->a0[2] + dzdx * fx + dzdy * fy; - struct softpipe_cached_tile *tile; - ushort (*depth16)[TILE_SIZE]; - ushort init_idepth[4], idepth[4], depth_step; - const float scale = 65535.0; - - /* compute scaled depth of the four pixels in first quad */ - init_idepth[0] = (ushort)((z0) * scale); - init_idepth[1] = (ushort)((z0 + dzdx) * scale); - init_idepth[2] = (ushort)((z0 + dzdy) * scale); - init_idepth[3] = (ushort)((z0 + dzdx + dzdy) * scale); - - depth_step = (ushort)(dzdx * scale); - - tile = sp_get_cached_tile(qs->softpipe->zsbuf_cache, ix, iy); - - for (i = 0; i < nr; i++) { - const unsigned outmask = quads[i]->inout.mask; - const int dx = quads[i]->input.x0 - ix; - unsigned mask = 0; - - /* compute depth for this quad */ - idepth[0] = init_idepth[0] + dx * depth_step; - idepth[1] = init_idepth[1] + dx * depth_step; - idepth[2] = init_idepth[2] + dx * depth_step; - idepth[3] = init_idepth[3] + dx * depth_step; - - depth16 = (ushort (*)[TILE_SIZE]) - &tile->data.depth16[iy % TILE_SIZE][(ix + dx)% TILE_SIZE]; - - if ((outmask & 1) && idepth[0] < depth16[0][0]) { - depth16[0][0] = idepth[0]; - mask |= (1 << 0); - } - - if ((outmask & 2) && idepth[1] < depth16[0][1]) { - depth16[0][1] = idepth[1]; - mask |= (1 << 1); - } - - if ((outmask & 4) && idepth[2] < depth16[1][0]) { - depth16[1][0] = idepth[2]; - mask |= (1 << 2); - } - - if ((outmask & 8) && idepth[3] < depth16[1][1]) { - depth16[1][1] = idepth[3]; - mask |= (1 << 3); - } - - quads[i]->inout.mask = mask; - if (quads[i]->inout.mask) - quads[pass++] = quads[i]; - } - - if (pass) - qs->next->run(qs->next, quads, pass); - -} - - -/** - * Special-case Z testing for 16-bit Zbuffer, PIPE_FUNC_LEQUAL and - * Z buffer writes enabled. - * - * NOTE: there's no guarantee that the quads are sequentially side by - * side. The fragment shader may have culled some quads, etc. Sliver - * triangles may generate non-sequential quads. + * Special-case Z testing for 16-bit Zbuffer and Z buffer writes enabled. */ -static void -depth_interp_z16_lequal_write(struct quad_stage *qs, - struct quad_header *quads[], - unsigned nr) -{ - unsigned i, pass = 0; - const unsigned ix = quads[0]->input.x0; - const unsigned iy = quads[0]->input.y0; - const float fx = (float) ix; - const float fy = (float) iy; - const float dzdx = quads[0]->posCoef->dadx[2]; - const float dzdy = quads[0]->posCoef->dady[2]; - const float z0 = quads[0]->posCoef->a0[2] + dzdx * fx + dzdy * fy; - struct softpipe_cached_tile *tile; - ushort (*depth16)[TILE_SIZE]; - ushort init_idepth[4], idepth[4], depth_step; - const float scale = 65535.0; - - /* compute scaled depth of the four pixels in first quad */ - init_idepth[0] = (ushort)((z0) * scale); - init_idepth[1] = (ushort)((z0 + dzdx) * scale); - init_idepth[2] = (ushort)((z0 + dzdy) * scale); - init_idepth[3] = (ushort)((z0 + dzdx + dzdy) * scale); - - depth_step = (ushort)(dzdx * scale); - tile = sp_get_cached_tile(qs->softpipe->zsbuf_cache, ix, iy); - - for (i = 0; i < nr; i++) { - const unsigned outmask = quads[i]->inout.mask; - const int dx = quads[i]->input.x0 - ix; - unsigned mask = 0; - - /* compute depth for this quad */ - idepth[0] = init_idepth[0] + dx * depth_step; - idepth[1] = init_idepth[1] + dx * depth_step; - idepth[2] = init_idepth[2] + dx * depth_step; - idepth[3] = init_idepth[3] + dx * depth_step; - - depth16 = (ushort (*)[TILE_SIZE]) - &tile->data.depth16[iy % TILE_SIZE][(ix + dx)% TILE_SIZE]; - - if ((outmask & 1) && idepth[0] <= depth16[0][0]) { - depth16[0][0] = idepth[0]; - mask |= (1 << 0); - } - - if ((outmask & 2) && idepth[1] <= depth16[0][1]) { - depth16[0][1] = idepth[1]; - mask |= (1 << 1); - } - - if ((outmask & 4) && idepth[2] <= depth16[1][0]) { - depth16[1][0] = idepth[2]; - mask |= (1 << 2); - } - - if ((outmask & 8) && idepth[3] <= depth16[1][1]) { - depth16[1][1] = idepth[3]; - mask |= (1 << 3); - } +#define NAME depth_interp_z16_less_write +#define OPERATOR < +#include "sp_quad_depth_test_tmp.h" - depth16 = (ushort (*)[TILE_SIZE]) &depth16[0][2]; +#define NAME depth_interp_z16_equal_write +#define OPERATOR == +#include "sp_quad_depth_test_tmp.h" - quads[i]->inout.mask = mask; - if (quads[i]->inout.mask) - quads[pass++] = quads[i]; - } +#define NAME depth_interp_z16_lequal_write +#define OPERATOR <= +#include "sp_quad_depth_test_tmp.h" - if (pass) - qs->next->run(qs->next, quads, pass); +#define NAME depth_interp_z16_greater_write +#define OPERATOR > +#include "sp_quad_depth_test_tmp.h" -} +#define NAME depth_interp_z16_notequal_write +#define OPERATOR != +#include "sp_quad_depth_test_tmp.h" +#define NAME depth_interp_z16_gequal_write +#define OPERATOR >= +#include "sp_quad_depth_test_tmp.h" +#define NAME depth_interp_z16_always_write +#define ALWAYS 1 +#include "sp_quad_depth_test_tmp.h" @@ -926,6 +802,10 @@ choose_depth_test(struct quad_stage *qs, boolean occlusion = qs->softpipe->active_query_count; + /* default */ + qs->run = depth_test_quads_fallback; + + /* look for special cases */ if (!alpha && !depth && !stencil) { @@ -938,57 +818,62 @@ choose_depth_test(struct quad_stage *qs, !occlusion && !stencil) { - switch (depthfunc) { - case PIPE_FUNC_LESS: - switch (qs->softpipe->framebuffer.zsbuf->format) { - case PIPE_FORMAT_Z16_UNORM: + if (qs->softpipe->framebuffer.zsbuf->format == PIPE_FORMAT_Z16_UNORM) { + switch (depthfunc) { + case PIPE_FUNC_NEVER: + qs->run = depth_test_quads_fallback; + break; + case PIPE_FUNC_LESS: qs->run = depth_interp_z16_less_write; break; - default: - qs->run = depth_test_quads_fallback; + case PIPE_FUNC_EQUAL: + qs->run = depth_interp_z16_equal_write; break; - } - break; - case PIPE_FUNC_LEQUAL: - switch (qs->softpipe->framebuffer.zsbuf->format) { - case PIPE_FORMAT_Z16_UNORM: + case PIPE_FUNC_LEQUAL: qs->run = depth_interp_z16_lequal_write; break; + case PIPE_FUNC_GREATER: + qs->run = depth_interp_z16_greater_write; + break; + case PIPE_FUNC_NOTEQUAL: + qs->run = depth_interp_z16_notequal_write; + break; + case PIPE_FUNC_GEQUAL: + qs->run = depth_interp_z16_gequal_write; + break; + case PIPE_FUNC_ALWAYS: + qs->run = depth_interp_z16_always_write; + break; default: qs->run = depth_test_quads_fallback; break; } - break; - default: - qs->run = depth_test_quads_fallback; } } - else { - qs->run = depth_test_quads_fallback; - } - + /* next quad/fragment stage */ qs->run( qs, quads, nr ); } - - -static void depth_test_begin(struct quad_stage *qs) +static void +depth_test_begin(struct quad_stage *qs) { qs->run = choose_depth_test; qs->next->begin(qs->next); } -static void depth_test_destroy(struct quad_stage *qs) +static void +depth_test_destroy(struct quad_stage *qs) { FREE( qs ); } -struct quad_stage *sp_quad_depth_test_stage( struct softpipe_context *softpipe ) +struct quad_stage * +sp_quad_depth_test_stage(struct softpipe_context *softpipe) { struct quad_stage *stage = CALLOC_STRUCT(quad_stage); diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test_tmp.h b/src/gallium/drivers/softpipe/sp_quad_depth_test_tmp.h new file mode 100644 index 00000000000..25af415c256 --- /dev/null +++ b/src/gallium/drivers/softpipe/sp_quad_depth_test_tmp.h @@ -0,0 +1,147 @@ +/************************************************************************** + * + * Copyright 2010 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/* + * Template for generating Z test functions + * Only PIPE_FORMAT_Z16_UNORM supported at this time. + */ + + +#ifndef NAME +#error "NAME is not defined!" +#endif + +#if !defined(OPERATOR) && !defined(ALWAYS) +#error "neither OPERATOR nor ALWAYS is defined!" +#endif + + +/* + * NOTE: there's no guarantee that the quads are sequentially side by + * side. The fragment shader may have culled some quads, etc. Sliver + * triangles may generate non-sequential quads. + */ +static void +NAME(struct quad_stage *qs, + struct quad_header *quads[], + unsigned nr) +{ + unsigned i, pass = 0; + const unsigned ix = quads[0]->input.x0; + const unsigned iy = quads[0]->input.y0; + const float fx = (float) ix; + const float fy = (float) iy; + const float dzdx = quads[0]->posCoef->dadx[2]; + const float dzdy = quads[0]->posCoef->dady[2]; + const float z0 = quads[0]->posCoef->a0[2] + dzdx * fx + dzdy * fy; + struct softpipe_cached_tile *tile; + ushort (*depth16)[TILE_SIZE]; + ushort init_idepth[4], idepth[4], depth_step; + const float scale = 65535.0; + + /* compute scaled depth of the four pixels in first quad */ + init_idepth[0] = (ushort)((z0) * scale); + init_idepth[1] = (ushort)((z0 + dzdx) * scale); + init_idepth[2] = (ushort)((z0 + dzdy) * scale); + init_idepth[3] = (ushort)((z0 + dzdx + dzdy) * scale); + + depth_step = (ushort)(dzdx * scale); + + tile = sp_get_cached_tile(qs->softpipe->zsbuf_cache, ix, iy); + + for (i = 0; i < nr; i++) { + const unsigned outmask = quads[i]->inout.mask; + const int dx = quads[i]->input.x0 - ix; + unsigned mask = 0; + + /* compute depth for this quad */ + idepth[0] = init_idepth[0] + dx * depth_step; + idepth[1] = init_idepth[1] + dx * depth_step; + idepth[2] = init_idepth[2] + dx * depth_step; + idepth[3] = init_idepth[3] + dx * depth_step; + + depth16 = (ushort (*)[TILE_SIZE]) + &tile->data.depth16[iy % TILE_SIZE][(ix + dx)% TILE_SIZE]; + +#ifdef ALWAYS + if (outmask & 1) { + depth16[0][0] = idepth[0]; + mask |= (1 << 0); + } + + if (outmask & 2) { + depth16[0][1] = idepth[1]; + mask |= (1 << 1); + } + + if (outmask & 4) { + depth16[1][0] = idepth[2]; + mask |= (1 << 2); + } + + if (outmask & 8) { + depth16[1][1] = idepth[3]; + mask |= (1 << 3); + } +#else + /* Note: OPERATOR appears here: */ + if ((outmask & 1) && (idepth[0] OPERATOR depth16[0][0])) { + depth16[0][0] = idepth[0]; + mask |= (1 << 0); + } + + if ((outmask & 2) && (idepth[1] OPERATOR depth16[0][1])) { + depth16[0][1] = idepth[1]; + mask |= (1 << 1); + } + + if ((outmask & 4) && (idepth[2] OPERATOR depth16[1][0])) { + depth16[1][0] = idepth[2]; + mask |= (1 << 2); + } + + if ((outmask & 8) && (idepth[3] OPERATOR depth16[1][1])) { + depth16[1][1] = idepth[3]; + mask |= (1 << 3); + } +#endif + + depth16 = (ushort (*)[TILE_SIZE]) &depth16[0][2]; + + quads[i]->inout.mask = mask; + if (quads[i]->inout.mask) + quads[pass++] = quads[i]; + } + + if (pass) + qs->next->run(qs->next, quads, pass); +} + + +#undef NAME +#undef OPERATOR +#undef ALWAYS diff --git a/src/gallium/drivers/softpipe/sp_screen.c b/src/gallium/drivers/softpipe/sp_screen.c index d62bfa3d633..757dc861284 100644 --- a/src/gallium/drivers/softpipe/sp_screen.c +++ b/src/gallium/drivers/softpipe/sp_screen.c @@ -173,8 +173,10 @@ softpipe_is_format_supported( struct pipe_screen *screen, break; } - if(tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) { - if(!winsys->is_displaytarget_format_supported(winsys, format)) + if(tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_SCANOUT | + PIPE_TEXTURE_USAGE_SHARED)) { + if(!winsys->is_displaytarget_format_supported(winsys, tex_usage, format)) return FALSE; } diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 6b01c0f4d72..ade96b0fd4c 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -177,14 +177,23 @@ void softpipe_set_polygon_stipple( struct pipe_context *, void softpipe_set_scissor_state( struct pipe_context *, const struct pipe_scissor_state * ); -void softpipe_set_sampler_textures( struct pipe_context *, - unsigned num, - struct pipe_texture ** ); +void softpipe_set_sampler_views( struct pipe_context *, + unsigned num, + struct pipe_sampler_view ** ); void -softpipe_set_vertex_sampler_textures(struct pipe_context *, - unsigned num_textures, - struct pipe_texture **); +softpipe_set_vertex_sampler_views(struct pipe_context *, + unsigned num, + struct pipe_sampler_view **); + +struct pipe_sampler_view * +softpipe_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ); + +void +softpipe_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view); void softpipe_set_viewport_state( struct pipe_context *, const struct pipe_viewport_state * ); diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c index 2b089c28316..d6f3229bed7 100644 --- a/src/gallium/drivers/softpipe/sp_state_fs.c +++ b/src/gallium/drivers/softpipe/sp_state_fs.c @@ -181,9 +181,8 @@ softpipe_set_constant_buffer(struct pipe_context *pipe, /* note: reference counting */ pipe_buffer_reference(&softpipe->constants[shader][index], constants); - if(shader == PIPE_SHADER_VERTEX) { - draw_set_mapped_constant_buffer(softpipe->draw, PIPE_SHADER_VERTEX, index, - data, size); + if (shader == PIPE_SHADER_VERTEX || shader == PIPE_SHADER_GEOMETRY) { + draw_set_mapped_constant_buffer(softpipe->draw, shader, index, data, size); } softpipe->mapped_constants[shader][index] = data; diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c index ceb4e338f1a..d501952bba9 100644 --- a/src/gallium/drivers/softpipe/sp_state_sampler.c +++ b/src/gallium/drivers/softpipe/sp_state_sampler.c @@ -121,9 +121,38 @@ softpipe_bind_vertex_sampler_states(struct pipe_context *pipe, } +struct pipe_sampler_view * +softpipe_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ) +{ + struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view); + + if (view) { + *view = *templ; + view->reference.count = 1; + view->texture = NULL; + pipe_texture_reference(&view->texture, texture); + view->context = pipe; + } + + return view; +} + + void -softpipe_set_sampler_textures(struct pipe_context *pipe, - unsigned num, struct pipe_texture **texture) +softpipe_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view) +{ + pipe_texture_reference(&view->texture, NULL); + FREE(view); +} + + +void +softpipe_set_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct softpipe_context *softpipe = softpipe_context(pipe); uint i; @@ -131,51 +160,51 @@ softpipe_set_sampler_textures(struct pipe_context *pipe, assert(num <= PIPE_MAX_SAMPLERS); /* Check for no-op */ - if (num == softpipe->num_textures && - !memcmp(softpipe->texture, texture, num * sizeof(struct pipe_texture *))) + if (num == softpipe->num_sampler_views && + !memcmp(softpipe->sampler_views, views, num * sizeof(struct pipe_sampler_view *))) return; draw_flush(softpipe->draw); for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { - struct pipe_texture *tex = i < num ? texture[i] : NULL; + struct pipe_sampler_view *view = i < num ? views[i] : NULL; - pipe_texture_reference(&softpipe->texture[i], tex); - sp_tex_tile_cache_set_texture(softpipe->tex_cache[i], tex); + pipe_sampler_view_reference(&softpipe->sampler_views[i], view); + sp_tex_tile_cache_set_sampler_view(softpipe->tex_cache[i], view); } - softpipe->num_textures = num; + softpipe->num_sampler_views = num; softpipe->dirty |= SP_NEW_TEXTURE; } void -softpipe_set_vertex_sampler_textures(struct pipe_context *pipe, - unsigned num_textures, - struct pipe_texture **textures) +softpipe_set_vertex_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct softpipe_context *softpipe = softpipe_context(pipe); uint i; - assert(num_textures <= PIPE_MAX_VERTEX_SAMPLERS); + assert(num <= PIPE_MAX_VERTEX_SAMPLERS); /* Check for no-op */ - if (num_textures == softpipe->num_vertex_textures && - !memcmp(softpipe->vertex_textures, textures, num_textures * sizeof(struct pipe_texture *))) { + if (num == softpipe->num_vertex_sampler_views && + !memcmp(softpipe->vertex_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) { return; } draw_flush(softpipe->draw); for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) { - struct pipe_texture *tex = i < num_textures ? textures[i] : NULL; + struct pipe_sampler_view *view = i < num ? views[i] : NULL; - pipe_texture_reference(&softpipe->vertex_textures[i], tex); - sp_tex_tile_cache_set_texture(softpipe->vertex_tex_cache[i], tex); + pipe_sampler_view_reference(&softpipe->vertex_sampler_views[i], view); + sp_tex_tile_cache_set_sampler_view(softpipe->vertex_tex_cache[i], view); } - softpipe->num_vertex_textures = num_textures; + softpipe->num_vertex_sampler_views = num; softpipe->dirty |= SP_NEW_TEXTURE; } @@ -245,29 +274,41 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe) */ for (i = 0; i <= softpipe->vs->max_sampler; i++) { if (softpipe->vertex_samplers[i]) { + struct pipe_texture *texture = NULL; + + if (softpipe->vertex_sampler_views[i]) { + texture = softpipe->vertex_sampler_views[i]->texture; + } + softpipe->tgsi.vert_samplers_list[i] = get_sampler_varient( i, - sp_sampler(softpipe->vertex_samplers[i]), - softpipe->vertex_textures[i], + sp_sampler(softpipe->vertex_samplers[i]), + texture, TGSI_PROCESSOR_VERTEX ); sp_sampler_varient_bind_texture( softpipe->tgsi.vert_samplers_list[i], - softpipe->vertex_tex_cache[i], - softpipe->vertex_textures[i] ); + softpipe->vertex_tex_cache[i], + texture ); } } for (i = 0; i <= softpipe->fs->info.file_max[TGSI_FILE_SAMPLER]; i++) { if (softpipe->sampler[i]) { + struct pipe_texture *texture = NULL; + + if (softpipe->sampler_views[i]) { + texture = softpipe->sampler_views[i]->texture; + } + softpipe->tgsi.frag_samplers_list[i] = get_sampler_varient( i, sp_sampler(softpipe->sampler[i]), - softpipe->texture[i], + texture, TGSI_PROCESSOR_FRAGMENT ); sp_sampler_varient_bind_texture( softpipe->tgsi.frag_samplers_list[i], softpipe->tex_cache[i], - softpipe->texture[i] ); + texture ); } } } diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c index e3a5e37ce44..6594514c38f 100644 --- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c +++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c @@ -116,12 +116,13 @@ sp_tex_tile_cache_validate_texture(struct softpipe_tex_tile_cache *tc) } /** - * Specify the texture to cache. + * Specify the sampler view to cache. */ void -sp_tex_tile_cache_set_texture(struct softpipe_tex_tile_cache *tc, - struct pipe_texture *texture) +sp_tex_tile_cache_set_sampler_view(struct softpipe_tex_tile_cache *tc, + struct pipe_sampler_view *view) { + struct pipe_texture *texture = view ? view->texture : NULL; uint i; assert(!tc->transfer); @@ -139,6 +140,14 @@ sp_tex_tile_cache_set_texture(struct softpipe_tex_tile_cache *tc, tc->tex_trans = NULL; } + if (view) { + tc->swizzle_r = view->swizzle_r; + tc->swizzle_g = view->swizzle_g; + tc->swizzle_b = view->swizzle_b; + tc->swizzle_a = view->swizzle_a; + tc->format = view->format; + } + /* mark as entries as invalid/empty */ /* XXX we should try to avoid this when the teximage hasn't changed */ for (i = 0; i < NUM_ENTRIES; i++) { @@ -251,12 +260,18 @@ sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc, } /* get tile from the transfer (view into texture) */ - pipe_get_tile_rgba(tc->pipe, - tc->tex_trans, - addr.bits.x * TILE_SIZE, - addr.bits.y * TILE_SIZE, - TILE_SIZE, TILE_SIZE, - (float *) tile->data.color); + pipe_get_tile_swizzle(tc->pipe, + tc->tex_trans, + addr.bits.x * TILE_SIZE, + addr.bits.y * TILE_SIZE, + TILE_SIZE, + TILE_SIZE, + tc->swizzle_r, + tc->swizzle_g, + tc->swizzle_b, + tc->swizzle_a, + tc->format, + (float *) tile->data.color); tile->addr = addr; } diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.h b/src/gallium/drivers/softpipe/sp_tex_tile_cache.h index b1163972587..12ae7ba12d6 100644 --- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.h +++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.h @@ -83,6 +83,12 @@ struct softpipe_tex_tile_cache void *tex_trans_map; int tex_face, tex_level, tex_z; + unsigned swizzle_r; + unsigned swizzle_g; + unsigned swizzle_b; + unsigned swizzle_a; + unsigned format; + struct softpipe_tex_cached_tile *last_tile; /**< most recently retrieved tile */ }; @@ -101,8 +107,8 @@ extern void sp_tex_tile_cache_unmap_transfers(struct softpipe_tex_tile_cache *tc); extern void -sp_tex_tile_cache_set_texture(struct softpipe_tex_tile_cache *tc, - struct pipe_texture *texture); +sp_tex_tile_cache_set_sampler_view(struct softpipe_tex_tile_cache *tc, + struct pipe_sampler_view *view); void sp_tex_tile_cache_validate_texture(struct softpipe_tex_tile_cache *tc); diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 2aff6118f41..f4983b7c8e8 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -91,6 +91,7 @@ softpipe_displaytarget_layout(struct pipe_screen *screen, /* Round up the surface size to a multiple of the tile size? */ spt->dt = winsys->displaytarget_create(winsys, + spt->base.tex_usage, spt->base.format, spt->base.width0, spt->base.height0, @@ -139,8 +140,6 @@ softpipe_texture_create(struct pipe_screen *screen, } - - static void softpipe_texture_destroy(struct pipe_texture *pt) { @@ -161,6 +160,55 @@ softpipe_texture_destroy(struct pipe_texture *pt) } +static struct pipe_texture * +softpipe_texture_from_handle(struct pipe_screen *screen, + const struct pipe_texture *template, + struct winsys_handle *whandle) +{ + struct sw_winsys *winsys = softpipe_screen(screen)->winsys; + struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture); + if (!spt) + return NULL; + + spt->base = *template; + pipe_reference_init(&spt->base.reference, 1); + spt->base.screen = screen; + + spt->pot = (util_is_power_of_two(template->width0) && + util_is_power_of_two(template->height0) && + util_is_power_of_two(template->depth0)); + + spt->dt = winsys->displaytarget_from_handle(winsys, + template, + whandle, + &spt->stride[0]); + if (!spt->dt) + goto fail; + + return &spt->base; + + fail: + FREE(spt); + return NULL; +} + + +static boolean +softpipe_texture_get_handle(struct pipe_screen *screen, + struct pipe_texture *pt, + struct winsys_handle *whandle) +{ + struct sw_winsys *winsys = softpipe_screen(screen)->winsys; + struct softpipe_texture *spt = softpipe_texture(pt); + + assert(spt->dt); + if (!spt->dt) + return FALSE; + + return winsys->displaytarget_get_handle(winsys, spt->dt, whandle); +} + + /** * Get a pipe_surface "view" into a texture. */ @@ -461,6 +509,8 @@ softpipe_init_screen_texture_funcs(struct pipe_screen *screen) { screen->texture_create = softpipe_texture_create; screen->texture_destroy = softpipe_texture_destroy; + screen->texture_from_handle = softpipe_texture_from_handle; + screen->texture_get_handle = softpipe_texture_get_handle; screen->get_tex_surface = softpipe_get_tex_surface; screen->tex_surface_destroy = softpipe_tex_surface_destroy; diff --git a/src/gallium/drivers/svga/svga_context.h b/src/gallium/drivers/svga/svga_context.h index 791d30edc0e..1f66437dfe1 100644 --- a/src/gallium/drivers/svga/svga_context.h +++ b/src/gallium/drivers/svga/svga_context.h @@ -185,7 +185,7 @@ struct svga_state const struct svga_sampler_state *sampler[PIPE_MAX_SAMPLERS]; const struct svga_velems_state *velems; - struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; /* or texture ID's? */ + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; /* or texture ID's? */ struct svga_fragment_shader *fs; struct svga_vertex_shader *vs; @@ -208,7 +208,7 @@ struct svga_state struct pipe_viewport_state viewport; unsigned num_samplers; - unsigned num_textures; + unsigned num_sampler_views; unsigned num_vertex_buffers; unsigned reduced_prim; diff --git a/src/gallium/drivers/svga/svga_pipe_sampler.c b/src/gallium/drivers/svga/svga_pipe_sampler.c index 1a8ef296cac..82d525ca33f 100644 --- a/src/gallium/drivers/svga/svga_pipe_sampler.c +++ b/src/gallium/drivers/svga/svga_pipe_sampler.c @@ -176,9 +176,36 @@ static void svga_delete_sampler_state(struct pipe_context *pipe, } -static void svga_set_sampler_textures(struct pipe_context *pipe, - unsigned num, - struct pipe_texture **texture) +static struct pipe_sampler_view * +svga_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ) +{ + struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view); + + if (view) { + *view = *templ; + view->reference.count = 1; + view->texture = NULL; + pipe_texture_reference(&view->texture, texture); + view->context = pipe; + } + + return view; +} + + +static void +svga_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view) +{ + pipe_texture_reference(&view->texture, NULL); + FREE(view); +} + +static void svga_set_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct svga_context *svga = svga_context(pipe); unsigned flag_1d = 0; @@ -188,31 +215,31 @@ static void svga_set_sampler_textures(struct pipe_context *pipe, assert(num <= PIPE_MAX_SAMPLERS); /* Check for no-op */ - if (num == svga->curr.num_textures && - !memcmp(svga->curr.texture, texture, num * sizeof(struct pipe_texture *))) { + if (num == svga->curr.num_sampler_views && + !memcmp(svga->curr.sampler_views, views, num * sizeof(struct pipe_sampler_view *))) { if (0) debug_printf("texture noop\n"); return; } for (i = 0; i < num; i++) { - pipe_texture_reference(&svga->curr.texture[i], - texture[i]); + pipe_sampler_view_reference(&svga->curr.sampler_views[i], + views[i]); - if (!texture[i]) + if (!views[i]) continue; - if (texture[i]->format == PIPE_FORMAT_B8G8R8A8_SRGB) + if (views[i]->texture->format == PIPE_FORMAT_B8G8R8A8_SRGB) flag_srgb |= 1 << i; - if (texture[i]->target == PIPE_TEXTURE_1D) + if (views[i]->texture->target == PIPE_TEXTURE_1D) flag_1d |= 1 << i; } - for (i = num; i < svga->curr.num_textures; i++) - pipe_texture_reference(&svga->curr.texture[i], - NULL); + for (i = num; i < svga->curr.num_sampler_views; i++) + pipe_sampler_view_reference(&svga->curr.sampler_views[i], + NULL); - svga->curr.num_textures = num; + svga->curr.num_sampler_views = num; svga->dirty |= SVGA_NEW_TEXTURE_BINDING; if (flag_srgb != svga->curr.tex_flags.flag_srgb || @@ -231,7 +258,9 @@ void svga_init_sampler_functions( struct svga_context *svga ) svga->pipe.create_sampler_state = svga_create_sampler_state; svga->pipe.bind_fragment_sampler_states = svga_bind_sampler_states; svga->pipe.delete_sampler_state = svga_delete_sampler_state; - svga->pipe.set_fragment_sampler_textures = svga_set_sampler_textures; + svga->pipe.set_fragment_sampler_views = svga_set_sampler_views; + svga->pipe.create_sampler_view = svga_create_sampler_view; + svga->pipe.sampler_view_destroy = svga_sampler_view_destroy; } diff --git a/src/gallium/drivers/svga/svga_screen_texture.c b/src/gallium/drivers/svga/svga_screen_texture.c index 4a058eda885..70d3a8a46ae 100644 --- a/src/gallium/drivers/svga/svga_screen_texture.c +++ b/src/gallium/drivers/svga/svga_screen_texture.c @@ -330,7 +330,7 @@ svga_texture_create(struct pipe_screen *screen, */ #if 0 if((templat->tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET) && - !util_format_is_compressed(templat->format)) + !util_format_is_s3tc(templat->format)) tex->key.flags |= SVGA3D_SURFACE_HINT_RENDERTARGET; #endif @@ -969,7 +969,7 @@ svga_get_tex_sampler_view(struct pipe_context *pipe, struct pipe_texture *pt, if (min_lod == 0 && max_lod >= pt->last_level) view = FALSE; - if (util_format_is_compressed(pt->format) && view) { + if (util_format_is_s3tc(pt->format) && view) { format = svga_translate_format_render(pt->format); } diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c index bb92f818eae..493f78a9908 100644 --- a/src/gallium/drivers/svga/svga_state_constants.c +++ b/src/gallium/drivers/svga/svga_state_constants.c @@ -137,7 +137,7 @@ static int emit_fs_consts( struct svga_context *svga, for (i = 0; i < key->num_textures; i++) { if (key->tex[i].unnormalized) { - struct pipe_texture *tex = svga->curr.texture[i]; + struct pipe_texture *tex = svga->curr.sampler_views[i]->texture; float data[4]; data[0] = 1.0 / (float)tex->width0; diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c index 2973444d0ab..1310fd9825f 100644 --- a/src/gallium/drivers/svga/svga_state_fs.c +++ b/src/gallium/drivers/svga/svga_state_fs.c @@ -158,10 +158,11 @@ static int make_fs_key( const struct svga_context *svga, * * SVGA_NEW_TEXTURE_BINDING | SVGA_NEW_SAMPLER */ - for (i = 0; i < svga->curr.num_textures; i++) { - if (svga->curr.texture[i]) { + for (i = 0; i < svga->curr.num_sampler_views; i++) { + if (svga->curr.sampler_views[i]) { assert(svga->curr.sampler[i]); - key->tex[i].texture_target = svga->curr.texture[i]->target; + assert(svga->curr.sampler_views[i]->texture); + key->tex[i].texture_target = svga->curr.sampler_views[i]->texture->target; if (!svga->curr.sampler[i]->normalized_coords) { key->tex[i].width_height_idx = idx++; key->tex[i].unnormalized = TRUE; @@ -169,7 +170,7 @@ static int make_fs_key( const struct svga_context *svga, } } } - key->num_textures = svga->curr.num_textures; + key->num_textures = svga->curr.num_sampler_views; idx = 0; for (i = 0; i < svga->curr.num_samplers; ++i) { diff --git a/src/gallium/drivers/svga/svga_state_tss.c b/src/gallium/drivers/svga/svga_state_tss.c index 17b47859781..c08ec7c2e8c 100644 --- a/src/gallium/drivers/svga/svga_state_tss.c +++ b/src/gallium/drivers/svga/svga_state_tss.c @@ -37,14 +37,14 @@ void svga_cleanup_tss_binding(struct svga_context *svga) { int i; - unsigned count = MAX2( svga->curr.num_textures, + unsigned count = MAX2( svga->curr.num_sampler_views, svga->state.hw_draw.num_views ); for (i = 0; i < count; i++) { struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; svga_sampler_view_reference(&view->v, NULL); - pipe_texture_reference( &svga->curr.texture[i], NULL ); + pipe_sampler_view_reference( &svga->curr.sampler_views[i], NULL ); pipe_texture_reference( &view->texture, NULL ); view->dirty = 1; @@ -57,7 +57,7 @@ update_tss_binding(struct svga_context *svga, unsigned dirty ) { unsigned i; - unsigned count = MAX2( svga->curr.num_textures, + unsigned count = MAX2( svga->curr.num_sampler_views, svga->state.hw_draw.num_views ); unsigned min_lod; unsigned max_lod; @@ -77,30 +77,32 @@ update_tss_binding(struct svga_context *svga, for (i = 0; i < count; i++) { const struct svga_sampler_state *s = svga->curr.sampler[i]; struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; + struct pipe_texture *texture = NULL; /* get min max lod */ - if (svga->curr.texture[i]) { + if (svga->curr.sampler_views[i]) { min_lod = MAX2(s->view_min_lod, 0); - max_lod = MIN2(s->view_max_lod, svga->curr.texture[i]->last_level); + max_lod = MIN2(s->view_max_lod, svga->curr.sampler_views[i]->texture->last_level); + texture = svga->curr.sampler_views[i]->texture; } else { min_lod = 0; max_lod = 0; } - if (view->texture != svga->curr.texture[i] || + if (view->texture != texture || view->min_lod != min_lod || view->max_lod != max_lod) { svga_sampler_view_reference(&view->v, NULL); - pipe_texture_reference( &view->texture, svga->curr.texture[i] ); + pipe_texture_reference( &view->texture, texture ); view->dirty = TRUE; view->min_lod = min_lod; view->max_lod = max_lod; - if (svga->curr.texture[i]) + if (texture) view->v = svga_get_tex_sampler_view(&svga->pipe, - svga->curr.texture[i], + texture, min_lod, max_lod); } @@ -115,7 +117,7 @@ update_tss_binding(struct svga_context *svga, } } - svga->state.hw_draw.num_views = svga->curr.num_textures; + svga->state.hw_draw.num_views = svga->curr.num_sampler_views; if (queue.bind_count) { SVGA3dTextureState *ts; diff --git a/src/gallium/drivers/sw/Makefile b/src/gallium/drivers/sw/Makefile new file mode 100644 index 00000000000..2713a62ee9f --- /dev/null +++ b/src/gallium/drivers/sw/Makefile @@ -0,0 +1,10 @@ +# Meta-driver which combines whichever software rasterizers have been +# built into a single convenience library. + +TOP = ../../../.. +include $(TOP)/configs/current + +C_SOURCES = \ + sw.c + +include ../../Makefile.template diff --git a/src/gallium/drivers/sw/SConscript b/src/gallium/drivers/sw/SConscript new file mode 100644 index 00000000000..6fbbdf3cc46 --- /dev/null +++ b/src/gallium/drivers/sw/SConscript @@ -0,0 +1,42 @@ +####################################################################### +# SConscript for swrast convenience library +# +# This is a meta-driver which consists of any and all of the software +# rasterizers into a single driver. A software rasterizer is defined +# as any driver which takes an sw_winsys pointer as the only argument +# to create_screen. +# +# XXX: unfortunately users of this driver still need to link in any +# extra libraries needed for the particular driver (eg llvm for +# llvmpipe). Not sure how to get around this. + +Import('*') + +if not set(('softpipe', 'llvmpipe', 'cell')).intersection(env['drivers']): + print 'warning: no supported pipe driver: skipping build of sw meta-driver' + Return() + +env = env.Clone() + +if 'softpipe' in env['drivers']: + env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') + env.Prepend(LIBS = [softpipe]) + +if 'llvmpipe' in env['drivers']: + env.Tool('llvm') + if 'LLVM_VERSION' in env: + env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') + env.Tool('udis86') + env.Prepend(LIBS = [llvmpipe]) + +if 'cell' in env['drivers']: + env.Append(CPPDEFINES = 'GALLIUM_CELL') + env.Prepend(LIBS = [cell]) + +sw = env.ConvenienceLibrary( + target = 'sw', + source = [ + 'sw.c', + ] + ) + Export('sw') diff --git a/src/gallium/drivers/sw/sw.c b/src/gallium/drivers/sw/sw.c new file mode 100644 index 00000000000..9f156df45f5 --- /dev/null +++ b/src/gallium/drivers/sw/sw.c @@ -0,0 +1,59 @@ +#include "pipe/p_compiler.h" +#include "util/u_debug.h" +#include "target-helpers/wrap_screen.h" +#include "sw_public.h" +#include "state_tracker/sw_winsys.h" + + +/* Helper function to choose and instantiate one of the software rasterizers: + * cell, llvmpipe, softpipe. + */ + +#ifdef GALLIUM_SOFTPIPE +#include "softpipe/sp_public.h" +#endif + +#ifdef GALLIUM_LLVMPIPE +#include "llvmpipe/lp_public.h" +#endif + +#ifdef GALLIUM_CELL +#include "cell/ppu/cell_public.h" +#endif + +struct pipe_screen * +swrast_create_screen(struct sw_winsys *winsys) +{ + const char *default_driver; + const char *driver; + struct pipe_screen *screen = NULL; + +#if defined(GALLIUM_CELL) + default_driver = "cell"; +#elif defined(GALLIUM_LLVMPIPE) + default_driver = "llvmpipe"; +#elif defined(GALLIUM_SOFTPIPE) + default_driver = "softpipe"; +#else + default_driver = ""; +#endif + + driver = debug_get_option("GALLIUM_DRIVER", default_driver); + +#if defined(GALLIUM_CELL) + if (screen == NULL && strcmp(driver, "cell") == 0) + screen = cell_create_screen( winsys ); +#endif + +#if defined(GALLIUM_LLVMPIPE) + if (screen == NULL && strcmp(driver, "llvmpipe") == 0) + screen = llvmpipe_create_screen( winsys ); +#endif + +#if defined(GALLIUM_SOFTPIPE) + if (screen == NULL) + screen = softpipe_create_screen( winsys ); +#endif + + return screen; +} diff --git a/src/gallium/drivers/sw/sw_public.h b/src/gallium/drivers/sw/sw_public.h new file mode 100644 index 00000000000..7085c5c85a0 --- /dev/null +++ b/src/gallium/drivers/sw/sw_public.h @@ -0,0 +1,13 @@ +#ifndef SW_PUBLIC_H +#define SW_PUBLIC_H + +/* A convenience library, primarily to isolate the logic required to + * figure out which if any software rasterizers have been built and + * select between them. + */ +struct sw_winsys; + +struct pipe_screen * +swrast_create_screen(struct sw_winsys *winsys); + +#endif diff --git a/src/gallium/drivers/trace/tr_context.c b/src/gallium/drivers/trace/tr_context.c index b7e6bbac68e..5c24bd1f7df 100644 --- a/src/gallium/drivers/trace/tr_context.c +++ b/src/gallium/drivers/trace/tr_context.c @@ -25,6 +25,7 @@ * **************************************************************************/ +#include "util/u_inlines.h" #include "util/u_memory.h" #include "util/u_simple_list.h" #include "util/u_format.h" @@ -114,7 +115,7 @@ trace_context_draw_block(struct trace_context *tr_ctx, int flag) (void *) tr_ctx->draw_rule.fs, (void *) tr_ctx->curr.fs, (void *) tr_ctx->draw_rule.vs, (void *) tr_ctx->curr.vs, (void *) tr_ctx->draw_rule.surf, 0, - (void *) tr_ctx->draw_rule.tex, 0); + (void *) tr_ctx->draw_rule.sampler_view, 0); if (tr_ctx->draw_rule.fs && tr_ctx->draw_rule.fs == tr_ctx->curr.fs) block = TRUE; @@ -128,12 +129,12 @@ trace_context_draw_block(struct trace_context *tr_ctx, int flag) for (k = 0; k < tr_ctx->curr.nr_cbufs; k++) if (tr_ctx->draw_rule.surf == tr_ctx->curr.cbufs[k]) block = TRUE; - if (tr_ctx->draw_rule.tex) { - for (k = 0; k < tr_ctx->curr.num_texs; k++) - if (tr_ctx->draw_rule.tex == tr_ctx->curr.tex[k]) + if (tr_ctx->draw_rule.sampler_view) { + for (k = 0; k < tr_ctx->curr.num_sampler_views; k++) + if (tr_ctx->draw_rule.sampler_view == tr_ctx->curr.sampler_views[k]) block = TRUE; - for (k = 0; k < tr_ctx->curr.num_vert_texs; k++) { - if (tr_ctx->draw_rule.tex == tr_ctx->curr.vert_tex[k]) { + for (k = 0; k < tr_ctx->curr.num_vert_sampler_views; k++) { + if (tr_ctx->draw_rule.sampler_view == tr_ctx->curr.vert_sampler_views[k]) { block = TRUE; } } @@ -1015,63 +1016,119 @@ trace_context_set_viewport_state(struct pipe_context *_pipe, } +static struct pipe_sampler_view * +trace_create_sampler_view(struct pipe_context *_pipe, + struct pipe_texture *_texture, + const struct pipe_sampler_view *templ) +{ + struct trace_context *tr_ctx = trace_context(_pipe); + struct trace_texture *tr_tex = trace_texture(_texture); + struct pipe_context *pipe = tr_ctx->pipe; + struct pipe_texture *texture = tr_tex->texture; + struct trace_sampler_view *result = CALLOC_STRUCT(trace_sampler_view); + + trace_dump_call_begin("pipe_context", "create_sampler_view"); + + trace_dump_arg(ptr, pipe); + trace_dump_arg(ptr, texture); + trace_dump_arg(ptr, templ); + + result->sampler_view = pipe->create_sampler_view(pipe, texture, templ); + + result->base = *templ; + result->base.reference.count = 1; + result->base.texture = NULL; + pipe_texture_reference(&result->base.texture, _texture); + result->base.context = _pipe; + + trace_dump_ret(ptr, result); + + trace_dump_call_end(); + + return &result->base; +} + + +static void +trace_sampler_view_destroy(struct pipe_context *_pipe, + struct pipe_sampler_view *_view) +{ + struct trace_context *tr_ctx = trace_context(_pipe); + struct trace_sampler_view *tr_view = trace_sampler_view(_view); + struct pipe_context *pipe = tr_ctx->pipe; + struct pipe_sampler_view *view = tr_view->sampler_view; + + trace_dump_call_begin("pipe_context", "sampler_view_destroy"); + + trace_dump_arg(ptr, pipe); + trace_dump_arg(ptr, view); + + pipe->sampler_view_destroy(pipe, view); + + trace_dump_call_end(); + + pipe_texture_reference(&_view->texture, NULL); + FREE(_view); +} + + static INLINE void -trace_context_set_fragment_sampler_textures(struct pipe_context *_pipe, - unsigned num_textures, - struct pipe_texture **textures) +trace_context_set_fragment_sampler_views(struct pipe_context *_pipe, + unsigned num, + struct pipe_sampler_view **views) { struct trace_context *tr_ctx = trace_context(_pipe); - struct trace_texture *tr_tex; + struct trace_sampler_view *tr_view; struct pipe_context *pipe = tr_ctx->pipe; - struct pipe_texture *unwrapped_textures[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SAMPLERS]; unsigned i; - tr_ctx->curr.num_texs = num_textures; - for(i = 0; i < num_textures; ++i) { - tr_tex = trace_texture(textures[i]); - tr_ctx->curr.tex[i] = tr_tex; - unwrapped_textures[i] = tr_tex ? tr_tex->texture : NULL; + tr_ctx->curr.num_sampler_views = num; + for(i = 0; i < num; ++i) { + tr_view = trace_sampler_view(views[i]); + tr_ctx->curr.sampler_views[i] = tr_view; + unwrapped_views[i] = tr_view ? tr_view->sampler_view : NULL; } - textures = unwrapped_textures; + views = unwrapped_views; - trace_dump_call_begin("pipe_context", "set_fragment_sampler_textures"); + trace_dump_call_begin("pipe_context", "set_fragment_sampler_views"); trace_dump_arg(ptr, pipe); - trace_dump_arg(uint, num_textures); - trace_dump_arg_array(ptr, textures, num_textures); + trace_dump_arg(uint, num); + trace_dump_arg_array(ptr, views, num); - pipe->set_fragment_sampler_textures(pipe, num_textures, textures); + pipe->set_fragment_sampler_views(pipe, num, views); trace_dump_call_end(); } static INLINE void -trace_context_set_vertex_sampler_textures(struct pipe_context *_pipe, - unsigned num_textures, - struct pipe_texture **textures) +trace_context_set_vertex_sampler_views(struct pipe_context *_pipe, + unsigned num, + struct pipe_sampler_view **views) { struct trace_context *tr_ctx = trace_context(_pipe); - struct trace_texture *tr_tex; + struct trace_sampler_view *tr_view; struct pipe_context *pipe = tr_ctx->pipe; - struct pipe_texture *unwrapped_textures[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_sampler_view *unwrapped_views[PIPE_MAX_VERTEX_SAMPLERS]; unsigned i; - tr_ctx->curr.num_vert_texs = num_textures; - for(i = 0; i < num_textures; ++i) { - tr_tex = trace_texture(textures[i]); - tr_ctx->curr.vert_tex[i] = tr_tex; - unwrapped_textures[i] = tr_tex ? tr_tex->texture : NULL; + tr_ctx->curr.num_vert_sampler_views = num; + for(i = 0; i < num; ++i) { + tr_view = trace_sampler_view(views[i]); + tr_ctx->curr.vert_sampler_views[i] = tr_view; + unwrapped_views[i] = tr_view ? tr_view->sampler_view : NULL; } - textures = unwrapped_textures; + views = unwrapped_views; - trace_dump_call_begin("pipe_context", "set_vertex_sampler_textures"); + trace_dump_call_begin("pipe_context", "set_vertex_sampler_views"); trace_dump_arg(ptr, pipe); - trace_dump_arg(uint, num_textures); - trace_dump_arg_array(ptr, textures, num_textures); + trace_dump_arg(uint, num); + trace_dump_arg_array(ptr, views, num); - pipe->set_vertex_sampler_textures(pipe, num_textures, textures); + pipe->set_vertex_sampler_views(pipe, num, views); trace_dump_call_end(); } @@ -1487,8 +1544,10 @@ trace_context_create(struct trace_screen *tr_scr, tr_ctx->base.set_polygon_stipple = trace_context_set_polygon_stipple; tr_ctx->base.set_scissor_state = trace_context_set_scissor_state; tr_ctx->base.set_viewport_state = trace_context_set_viewport_state; - tr_ctx->base.set_fragment_sampler_textures = trace_context_set_fragment_sampler_textures; - tr_ctx->base.set_vertex_sampler_textures = trace_context_set_vertex_sampler_textures; + tr_ctx->base.set_fragment_sampler_views = trace_context_set_fragment_sampler_views; + tr_ctx->base.set_vertex_sampler_views = trace_context_set_vertex_sampler_views; + tr_ctx->base.create_sampler_view = trace_create_sampler_view; + tr_ctx->base.sampler_view_destroy = trace_sampler_view_destroy; tr_ctx->base.set_vertex_buffers = trace_context_set_vertex_buffers; if (pipe->surface_copy) tr_ctx->base.surface_copy = trace_context_surface_copy; diff --git a/src/gallium/drivers/trace/tr_context.h b/src/gallium/drivers/trace/tr_context.h index 14284232485..feec9b6bbf3 100644 --- a/src/gallium/drivers/trace/tr_context.h +++ b/src/gallium/drivers/trace/tr_context.h @@ -53,11 +53,11 @@ struct trace_context struct trace_shader *fs; struct trace_shader *vs; - struct trace_texture *tex[PIPE_MAX_SAMPLERS]; - unsigned num_texs; + struct trace_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; + unsigned num_sampler_views; - struct trace_texture *vert_tex[PIPE_MAX_VERTEX_SAMPLERS]; - unsigned num_vert_texs; + struct trace_sampler_view *vert_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; + unsigned num_vert_sampler_views; unsigned nr_cbufs; struct trace_texture *cbufs[PIPE_MAX_COLOR_BUFS]; @@ -68,7 +68,7 @@ struct trace_context struct trace_shader *fs; struct trace_shader *vs; - struct trace_texture *tex; + struct trace_sampler_view *sampler_view; struct trace_texture *surf; int blocker; diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c index f4f17566fd3..53ab8c686d8 100644 --- a/src/gallium/drivers/trace/tr_rbug.c +++ b/src/gallium/drivers/trace/tr_rbug.c @@ -313,12 +313,12 @@ trace_rbug_context_info(struct trace_rbug *tr_rbug, struct rbug_header *header, for (i = 0; i < tr_ctx->curr.nr_cbufs; i++) cbufs[i] = VOID2U64(tr_ctx->curr.cbufs[i]); - for (i = 0; i < tr_ctx->curr.num_texs; i++) - texs[i] = VOID2U64(tr_ctx->curr.tex[i]); + for (i = 0; i < tr_ctx->curr.num_sampler_views; i++) + texs[i] = VOID2U64(tr_ctx->curr.sampler_views[i]); rbug_send_context_info_reply(tr_rbug->con, serial, VOID2U64(tr_ctx->curr.vs), VOID2U64(tr_ctx->curr.fs), - texs, tr_ctx->curr.num_texs, + texs, tr_ctx->curr.num_sampler_views, cbufs, tr_ctx->curr.nr_cbufs, VOID2U64(tr_ctx->curr.zsbuf), tr_ctx->draw_blocker, tr_ctx->draw_blocked, NULL); @@ -444,7 +444,7 @@ trace_rbug_context_draw_rule(struct trace_rbug *tr_rbug, struct rbug_header *hea pipe_mutex_lock(tr_ctx->draw_mutex); tr_ctx->draw_rule.vs = U642VOID(rule->vertex); tr_ctx->draw_rule.fs = U642VOID(rule->fragment); - tr_ctx->draw_rule.tex = U642VOID(rule->texture); + tr_ctx->draw_rule.sampler_view = U642VOID(rule->texture); tr_ctx->draw_rule.surf = U642VOID(rule->surface); tr_ctx->draw_rule.blocker = rule->block; tr_ctx->draw_blocker |= RBUG_BLOCK_RULE; diff --git a/src/gallium/drivers/trace/tr_texture.h b/src/gallium/drivers/trace/tr_texture.h index 4dc95308a79..66250465e44 100644 --- a/src/gallium/drivers/trace/tr_texture.h +++ b/src/gallium/drivers/trace/tr_texture.h @@ -56,6 +56,14 @@ struct trace_surface }; +struct trace_sampler_view +{ + struct pipe_sampler_view base; + + struct pipe_sampler_view *sampler_view; +}; + + struct trace_transfer { struct pipe_transfer base; @@ -89,6 +97,15 @@ trace_surface(struct pipe_surface *surface) } +static INLINE struct trace_sampler_view * +trace_sampler_view(struct pipe_sampler_view *sampler_view) +{ + if (!sampler_view) + return NULL; + return (struct trace_sampler_view *)sampler_view; +} + + static INLINE struct trace_transfer * trace_transfer(struct pipe_transfer *transfer) { diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index a7f12fb81e1..d1b734a9f9a 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -214,13 +214,13 @@ struct pipe_context { void (*set_viewport_state)( struct pipe_context *, const struct pipe_viewport_state * ); - void (*set_fragment_sampler_textures)(struct pipe_context *, - unsigned num_textures, - struct pipe_texture **); + void (*set_fragment_sampler_views)(struct pipe_context *, + unsigned num_views, + struct pipe_sampler_view **); - void (*set_vertex_sampler_textures)(struct pipe_context *, - unsigned num_textures, - struct pipe_texture **); + void (*set_vertex_sampler_views)(struct pipe_context *, + unsigned num_views, + struct pipe_sampler_view **); void (*set_vertex_buffers)( struct pipe_context *, unsigned num_buffers, @@ -307,6 +307,15 @@ struct pipe_context { unsigned int (*is_buffer_referenced)(struct pipe_context *pipe, struct pipe_buffer *buf); + /** + * Create a view on a texture to be used by a shader stage. + */ + struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx, + struct pipe_texture *texture, + const struct pipe_sampler_view *templat); + + void (*sampler_view_destroy)(struct pipe_context *ctx, + struct pipe_sampler_view *view); /** diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index 5c97dc87e82..c1e291b9da4 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -370,6 +370,17 @@ enum pipe_transfer_usage { /** + * Texture swizzles + */ +#define PIPE_SWIZZLE_RED 0 +#define PIPE_SWIZZLE_GREEN 1 +#define PIPE_SWIZZLE_BLUE 2 +#define PIPE_SWIZZLE_ALPHA 3 +#define PIPE_SWIZZLE_ZERO 4 +#define PIPE_SWIZZLE_ONE 5 + + +/** * Implementation capabilities/limits which are queried through * pipe_screen::get_param() and pipe_screen::get_paramf(). */ diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h index cbf3273ec8d..ba2985f4491 100644 --- a/src/gallium/include/pipe/p_format.h +++ b/src/gallium/include/pipe/p_format.h @@ -157,6 +157,7 @@ enum pipe_format { PIPE_FORMAT_DXT5_SRGBA = 109, PIPE_FORMAT_A8B8G8R8_UNORM = 110, + PIPE_FORMAT_B5G5R5X1_UNORM = 111, PIPE_FORMAT_COUNT }; diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 3a97d888ce6..11072407d93 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -300,6 +300,24 @@ struct pipe_surface /** + * A view into a texture that can be bound to a shader stage. + */ +struct pipe_sampler_view +{ + struct pipe_reference reference; + enum pipe_format format; /**< typed PIPE_FORMAT_x */ + struct pipe_texture *texture; /**< texture into which this is a view */ + struct pipe_context *context; /**< context this view belongs to */ + unsigned first_level:8; /**< first mipmap level */ + unsigned last_level:8; /**< last mipmap level */ + unsigned swizzle_r:3; /**< PIPE_SWIZZLE_x for red component */ + unsigned swizzle_g:3; /**< PIPE_SWIZZLE_x for green component */ + unsigned swizzle_b:3; /**< PIPE_SWIZZLE_x for blue component */ + unsigned swizzle_a:3; /**< PIPE_SWIZZLE_x for alpha component */ +}; + + +/** * Transfer object. For data transfer to/from a texture. */ struct pipe_transfer diff --git a/src/gallium/include/state_tracker/dri1_api.h b/src/gallium/include/state_tracker/dri1_api.h index b173ba3683d..bb1cd6d1d82 100644 --- a/src/gallium/include/state_tracker/dri1_api.h +++ b/src/gallium/include/state_tracker/dri1_api.h @@ -7,14 +7,14 @@ #include "state_tracker/drm_api.h" -#include <drm.h> - struct pipe_screen; struct pipe_winsys; struct pipe_buffer; struct pipe_context; struct pipe_texture; +struct drm_clip_rect; + struct dri1_api_version { int major; @@ -31,8 +31,8 @@ struct dri1_api_lock_funcs { void (*lock) (struct pipe_context * pipe); void (*unlock) (struct pipe_context * locked_pipe); - boolean(*is_locked) (struct pipe_context * locked_pipe); - boolean(*is_lock_lost) (struct pipe_context * locked_pipe); + boolean(*is_locked) (struct pipe_context * locked_pipe); + boolean(*is_lock_lost) (struct pipe_context * locked_pipe); void (*clear_lost_lock) (struct pipe_context * locked_pipe); }; diff --git a/src/gallium/include/state_tracker/drisw_api.h b/src/gallium/include/state_tracker/drisw_api.h new file mode 100644 index 00000000000..c6adebb4ec5 --- /dev/null +++ b/src/gallium/include/state_tracker/drisw_api.h @@ -0,0 +1,35 @@ +#ifndef _DRISW_API_H_ +#define _DRISW_API_H_ + +#include "pipe/p_compiler.h" +#include "pipe/p_screen.h" +#include "pipe/p_format.h" + +#include "state_tracker/drm_api.h" + +struct pipe_screen; +struct pipe_winsys; +struct pipe_buffer; +struct pipe_context; +struct pipe_texture; + +struct dri_drawable; + +/** + * This callback struct is intended for the winsys to call the loader. + */ + +struct drisw_loader_funcs +{ + void (*put_image) (struct dri_drawable *dri_drawable, + void *data, unsigned width, unsigned height); +}; + +struct drisw_create_screen_arg +{ + struct drm_create_screen_arg base; + + struct drisw_loader_funcs *lf; +}; + +#endif diff --git a/src/gallium/include/state_tracker/drm_api.h b/src/gallium/include/state_tracker/drm_api.h index fe7ef253ef0..9780cf250b8 100644 --- a/src/gallium/include/state_tracker/drm_api.h +++ b/src/gallium/include/state_tracker/drm_api.h @@ -13,6 +13,7 @@ struct pipe_texture; enum drm_create_screen_mode { DRM_CREATE_NORMAL = 0, DRM_CREATE_DRI1, + DRM_CREATE_DRISW, DRM_CREATE_DRIVER = 1024, DRM_CREATE_MAX }; diff --git a/src/gallium/include/state_tracker/graw.h b/src/gallium/include/state_tracker/graw.h new file mode 100644 index 00000000000..a58e18e4739 --- /dev/null +++ b/src/gallium/include/state_tracker/graw.h @@ -0,0 +1,36 @@ +#ifndef GALLIUM_RAW_H +#define GALLIUM_RAW_H + +/* This is an API for exercising gallium functionality in a + * platform-neutral fashion. Whatever platform integration is + * necessary to implement this interface is orchestrated by the + * individual target building this entity. + * + * For instance, the graw-xlib target includes code to implent these + * interfaces on top of the X window system. + * + * Programs using this interface may additionally benefit from some of + * the utilities currently in the libgallium.a library, especially + * those for parsing text representations of TGSI shaders. + */ + +#include "pipe/p_format.h" + +struct pipe_screen; + +struct pipe_screen *graw_init( void ); + +/* Returns a handle to be used with flush_frontbuffer()/present(). + * + * Query format support with screen::is_format_supported and usage + * XXX. + */ +void *graw_create_window( int x, + int y, + unsigned width, + unsigned height, + enum pipe_format format ); + +void graw_destroy_window( void *handle ); + +#endif diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h new file mode 100644 index 00000000000..70ad215bfce --- /dev/null +++ b/src/gallium/include/state_tracker/st_api.h @@ -0,0 +1,407 @@ +/********************************************************** + * Copyright 2010 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#ifndef _ST_API_H_ +#define _ST_API_H_ + +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" + +/** + * \file API for communication between state trackers and state tracker + * managers. + * + * While both are state tackers, we use the term state tracker for rendering + * APIs such as OpenGL or OpenVG, and state tracker manager for window system + * APIs such as EGL or GLX in this file. + * + * This file defines an API to be implemented by both state trackers and state + * tracker managers. + */ + +/** + * The entry points of the state trackers. + */ +#define ST_MODULE_OPENGL_SYMBOL "st_module_OpenGL" +#define ST_MODULE_OPENGL_ES1_SYMBOL "st_module_OpenGL_ES1" +#define ST_MODULE_OPENGL_ES2_SYMBOL "st_module_OpenGL_ES2" +#define ST_MODULE_OPENVG_SYMBOL "st_module_OpenVG" + +/** + * The supported rendering API of a state tracker. + */ +enum st_api_type { + ST_API_OPENGL, + ST_API_OPENGL_ES1, + ST_API_OPENGL_ES2, + ST_API_OPENVG, + + ST_API_COUNT +}; + +/** + * Used in st_context_iface->teximage. + */ +enum st_texture_type { + ST_TEXTURE_1D, + ST_TEXTURE_2D, + ST_TEXTURE_3D, + ST_TEXTURE_RECT, +}; + +/** + * Available attachments of framebuffer. + */ +enum st_attachment_type { + ST_ATTACHMENT_FRONT_LEFT, + ST_ATTACHMENT_BACK_LEFT, + ST_ATTACHMENT_FRONT_RIGHT, + ST_ATTACHMENT_BACK_RIGHT, + ST_ATTACHMENT_DEPTH_STENCIL, + ST_ATTACHMENT_ACCUM, + ST_ATTACHMENT_SAMPLE, + + ST_ATTACHMENT_COUNT, + ST_ATTACHMENT_INVALID = -1 +}; + +/* for buffer_mask in st_visual */ +#define ST_ATTACHMENT_FRONT_LEFT_MASK (1 << ST_ATTACHMENT_FRONT_LEFT) +#define ST_ATTACHMENT_BACK_LEFT_MASK (1 << ST_ATTACHMENT_BACK_LEFT) +#define ST_ATTACHMENT_FRONT_RIGHT_MASK (1 << ST_ATTACHMENT_FRONT_RIGHT) +#define ST_ATTACHMENT_BACK_RIGHT_MASK (1 << ST_ATTACHMENT_BACK_RIGHT) +#define ST_ATTACHMENT_DEPTH_STENCIL_MASK (1 << ST_ATTACHMENT_DEPTH_STENCIL) +#define ST_ATTACHMENT_ACCUM_MASK (1 << ST_ATTACHMENT_ACCUM) +#define ST_ATTACHMENT_SAMPLE_MASK (1 << ST_ATTACHMENT_SAMPLE) + +/** + * Enumerations of state tracker context resources. + */ +enum st_context_resource_type { + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_2D, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_3D, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_X, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_X, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Y, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Y, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_POSITIVE_Z, + ST_CONTEXT_RESOURCE_OPENGL_TEXTURE_CUBE_MAP_NEGATIVE_Z, + ST_CONTEXT_RESOURCE_OPENGL_RENDERBUFFER, + ST_CONTEXT_RESOURCE_OPENVG_PARENT_IMAGE, +}; + +/** + * The return type of st_api->get_proc_address. + */ +typedef void (*st_proc_t)(void); + +struct pipe_context; +struct pipe_texture; +struct pipe_fence_handle; + +/** + * Used in st_context_iface->get_resource_for_egl_image. + */ +struct st_context_resource +{ + /* these fields are filled by the caller */ + enum st_context_resource_type type; + void *resource; + + /* this is owned by the caller */ + struct pipe_texture *texture; +}; + +/** + * Used in st_manager_iface->get_egl_image. + */ +struct st_egl_image +{ + /* these fields are filled by the caller */ + struct st_context_iface *stctxi; + void *egl_image; + + /* this is owned by the caller */ + struct pipe_texture *texture; + + unsigned face; + unsigned level; + unsigned zslice; +}; + +/** + * Represent the visual of a framebuffer. + */ +struct st_visual +{ + /** + * Available buffers. Tested with ST_FRAMEBUFFER_*_MASK. + */ + unsigned buffer_mask; + + /** + * Buffer formats. The formats are always set even when the buffer is + * not available. + */ + enum pipe_format color_format; + enum pipe_format depth_stencil_format; + enum pipe_format accum_format; + int samples; + + /** + * Desired render buffer. + */ + enum st_attachment_type render_buffer; +}; + +/** + * Represent a windowing system drawable. + * + * The framebuffer is implemented by the state tracker manager and + * used by the state trackers. + * + * Instead of the winsys pokeing into the API context to figure + * out what buffers that might be needed in the future by the API + * context, it calls into the framebuffer to get the textures. + * + * This structure along with the notify_invalid_framebuffer + * allows framebuffers to be shared between different threads + * but at the same make the API context free from thread + * syncronisation primitves, with the exception of a small + * atomic flag used for notification of framebuffer dirty status. + * + * The thread syncronisation is put inside the framebuffer + * and only called once the framebuffer has become dirty. + */ +struct st_framebuffer_iface +{ + /** + * Available for the state tracker manager to use. + */ + void *st_manager_private; + + /** + * The visual of a framebuffer. + */ + const struct st_visual *visual; + + /** + * Flush the front buffer. + * + * On some window systems, changes to the front buffers are not immediately + * visible. They need to be flushed. + * + * @att is one of the front buffer attachments. + */ + boolean (*flush_front)(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt); + + /** + * The state tracker asks for the textures it needs. + * + * It should try to only ask for attachments that it currently renders + * to, thus allowing the winsys to delay the allocation of textures not + * needed. For example front buffer attachments are not needed if you + * only do back buffer rendering. + * + * The implementor of this function needs to also ensure + * thread safty as this call might be done from multiple threads. + * + * The returned textures are owned by the caller. They should be + * unreferenced when no longer used. If this function is called multiple + * times with different sets of attachments, those buffers not included in + * the last call might be destroyed. This behavior might change in the + * future. + */ + boolean (*validate)(struct st_framebuffer_iface *stfbi, + const enum st_attachment_type *statts, + unsigned count, + struct pipe_texture **out); +}; + +/** + * Represent a rendering context. + * + * This entity is created from st_api and used by the state tracker manager. + */ +struct st_context_iface +{ + /** + * Available for the state tracker and the manager to use. + */ + void *st_context_private; + void *st_manager_private; + + /** + * Destroy the context. + */ + void (*destroy)(struct st_context_iface *stctxi); + + /** + * Invalidate the current textures that was taken from a framebuffer. + * + * The state tracker manager calls this function to let the rendering + * context know that it should update the textures it got from + * st_framebuffer_iface::validate. It should do so at the latest time possible. + * Possible right before sending triangles to the pipe context. + * + * For certain platforms this function might be called from a thread other + * than the thread that the context is currently bound in, and must + * therefore be thread safe. But it is the state tracker manager's + * responsibility to make sure that the framebuffer is bound to the context + * and the API context is current for the duration of this call. + * + * Thus reducing the sync primitive needed to a single atomic flag. + */ + void (*notify_invalid_framebuffer)(struct st_context_iface *stctxi, + struct st_framebuffer_iface *stfbi); + + /** + * Flush all drawing from context to the pipe also flushes the pipe. + */ + void (*flush)(struct st_context_iface *stctxi, unsigned flags, + struct pipe_fence_handle **fence); + + /** + * Replace the texture image of a texture object at the specified level. + * + * This function is optional. + */ + boolean (*teximage)(struct st_context_iface *stctxi, enum st_texture_type target, + int level, enum pipe_format internal_format, + struct pipe_texture *tex, boolean mipmap); + + /** + * Used to implement glXCopyContext. + */ + void (*copy)(struct st_context_iface *stctxi, + struct st_context_iface *stsrci, unsigned mask); + + /** + * Look up and return the info of a resource for EGLImage. + * + * This function is optional. + */ + boolean (*get_resource_for_egl_image)(struct st_context_iface *stctxi, + struct st_context_resource *stres); +}; + + +/** + * Represent a state tracker manager. + * + * This interface is implemented by the state tracker manager. It corresponds + * to a "display" in the window system. + */ +struct st_manager +{ + struct pipe_screen *screen; + + /** + * Look up and return the info of an EGLImage. + * + * This function is optional. + */ + boolean (*get_egl_image)(struct st_manager *smapi, + struct st_egl_image *stimg); +}; + +/** + * Represent a rendering API such as OpenGL or OpenVG. + * + * Implemented by the state tracker and used by the state tracker manager. + */ +struct st_api +{ + /** + * Destroy the API. + */ + void (*destroy)(struct st_api *stapi); + + /** + * Return an API entry point. + * + * For GL this is the same as _glapi_get_proc_address. + */ + st_proc_t (*get_proc_address)(struct st_api *stapi, const char *procname); + + /** + * Return true if the visual is supported by the state tracker. + */ + boolean (*is_visual_supported)(struct st_api *stapi, + const struct st_visual *visual); + + /** + * Create a rendering context. + */ + struct st_context_iface *(*create_context)(struct st_api *stapi, + struct st_manager *smapi, + const struct st_visual *visual, + struct st_context_iface *stsharei); + + /** + * Bind the context to the calling thread with draw and read as drawables. + * + * The framebuffers might have different visuals than the context does. + */ + boolean (*make_current)(struct st_api *stapi, + struct st_context_iface *stctxi, + struct st_framebuffer_iface *stdrawi, + struct st_framebuffer_iface *streadi); + + /** + * Get the currently bound context in the calling thread. + */ + struct st_context_iface *(*get_current)(struct st_api *stapi); +}; + +/** + * Represent a state tracker. + * + * This is the entry point of a state tracker. + */ +struct st_module +{ + enum st_api_type api; + struct st_api *(*create_api)(void); +}; + +/** + * Return true if the visual has the specified buffers. + */ +static INLINE boolean +st_visual_have_buffers(const struct st_visual *visual, unsigned mask) +{ + return ((visual->buffer_mask & mask) == mask); +} + +/* these symbols may need to be dynamically lookup up */ +extern PUBLIC const struct st_module st_module_OpenGL; +extern PUBLIC const struct st_module st_module_OpenGL_ES1; +extern PUBLIC const struct st_module st_module_OpenGL_ES2; +extern PUBLIC const struct st_module st_module_OpenVG; + +#endif /* _ST_API_H_ */ diff --git a/src/gallium/include/state_tracker/sw_winsys.h b/src/gallium/include/state_tracker/sw_winsys.h index 0de98bbc1c9..a87650dc77d 100644 --- a/src/gallium/include/state_tracker/sw_winsys.h +++ b/src/gallium/include/state_tracker/sw_winsys.h @@ -44,8 +44,10 @@ extern "C" { #endif +struct winsys_handle; struct pipe_screen; struct pipe_context; +struct pipe_texture; /** @@ -68,6 +70,7 @@ struct sw_winsys boolean (*is_displaytarget_format_supported)( struct sw_winsys *ws, + unsigned tex_usage, enum pipe_format format ); /** @@ -83,12 +86,30 @@ struct sw_winsys */ struct sw_displaytarget * (*displaytarget_create)( struct sw_winsys *ws, + unsigned tex_usage, enum pipe_format format, unsigned width, unsigned height, unsigned alignment, unsigned *stride ); /** + * Used to implement texture_from_handle. + */ + struct sw_displaytarget * + (*displaytarget_from_handle)( struct sw_winsys *ws, + const struct pipe_texture *templat, + struct winsys_handle *whandle, + unsigned *stride ); + + /** + * Used to implement texture_get_handle. + */ + boolean + (*displaytarget_get_handle)( struct sw_winsys *ws, + struct sw_displaytarget *dt, + struct winsys_handle *whandle ); + + /** * \param flags bitmask of PIPE_BUFFER_USAGE_x flags */ void * diff --git a/src/gallium/state_trackers/dri/Makefile b/src/gallium/state_trackers/dri/Makefile index ef8f19709ab..72e70577b3d 100644 --- a/src/gallium/state_trackers/dri/Makefile +++ b/src/gallium/state_trackers/dri/Makefile @@ -1,28 +1,12 @@ +# src/gallium/state_trackers/dri/Makefile TOP = ../../../.. include $(TOP)/configs/current -LIBNAME = dridrm +SUBDIRS = drm sw -LIBRARY_INCLUDES = \ - -I$(TOP)/include \ - -I$(TOP)/src/mesa \ - -I$(TOP)/src/mesa/drivers/dri/common \ - -I$(TOP)/src/mesa/main \ - $(shell pkg-config --cflags-only-I libdrm) - - -C_SOURCES = \ - dri_context.c \ - dri_screen.c \ - dri_drawable.c \ - dri_extensions.c - -# $(TOP)/src/mesa/drivers/dri/common/utils.c \ - $(TOP)/src/mesa/drivers/dri/common/vblank.c \ - $(TOP)/src/mesa/drivers/dri/common/dri_util.c \ - $(TOP)/src/mesa/drivers/dri/common/xmlconfig.c \ - $(TOP)/src/mesa/drivers/common/driverfuncs.c \ - $(TOP)/src/mesa/drivers/dri/common/texmem.c \ - $(TOP)/src/mesa/drivers/dri/common/drirenderbuffer.c - -include ../../Makefile.template +default install clean: + @for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE) $@) || exit 1; \ + fi \ + done diff --git a/src/gallium/state_trackers/dri/SConscript b/src/gallium/state_trackers/dri/SConscript index ce2c2735974..aba60fb8c5b 100644 --- a/src/gallium/state_trackers/dri/SConscript +++ b/src/gallium/state_trackers/dri/SConscript @@ -1,23 +1,6 @@ -####################################################################### -# SConscript for dri state_tracker - Import('*') -if env['dri']: - - env = env.Clone() - - env.Append(CPPPATH = [ - '#/src/mesa', - '#/src/mesa/drivers/dri/common', - ]) - - st_dri = env.ConvenienceLibrary( - target = 'st_dri', - source = [ 'dri_context.c', - 'dri_drawable.c', - 'dri_extensions.c', - 'dri_screen.c', - ] - ) - Export('st_dri') +SConscript([ + 'sw/SConscript', + 'drm/SConscript', +]) diff --git a/src/gallium/state_trackers/dri/common/dri1_helper.c b/src/gallium/state_trackers/dri/common/dri1_helper.c new file mode 100644 index 00000000000..7eeb868d422 --- /dev/null +++ b/src/gallium/state_trackers/dri/common/dri1_helper.c @@ -0,0 +1,129 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Management of pipe objects (surface / pipe / fences) used by DRI1 and DRISW. + * + * Author: Keith Whitwell <[email protected]> + * Author: Jakob Bornecrantz <[email protected]> + */ + +#include "util/u_inlines.h" +#include "pipe/p_context.h" + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" +#include "dri1_helper.h" + +struct pipe_fence_handle * +dri1_swap_fences_pop_front(struct dri_drawable *draw) +{ + struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen; + struct pipe_fence_handle *fence = NULL; + + if (draw->cur_fences >= draw->desired_fences) { + screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]); + screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL); + --draw->cur_fences; + draw->tail &= DRI_SWAP_FENCES_MASK; + } + return fence; +} + +void +dri1_swap_fences_push_back(struct dri_drawable *draw, + struct pipe_fence_handle *fence) +{ + struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen; + + if (!fence) + return; + + if (draw->cur_fences < DRI_SWAP_FENCES_MAX) { + draw->cur_fences++; + screen->fence_reference(screen, &draw->swap_fences[draw->head++], + fence); + draw->head &= DRI_SWAP_FENCES_MASK; + } +} + +void +dri1_swap_fences_clear(struct dri_drawable *drawable) +{ + struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen; + struct pipe_fence_handle *fence; + + while (drawable->cur_fences) { + fence = dri1_swap_fences_pop_front(drawable); + screen->fence_reference(screen, &fence, NULL); + } +} + +struct pipe_surface * +dri1_get_pipe_surface(struct dri_drawable *drawable, struct pipe_texture *ptex) +{ + struct pipe_screen *pipe_screen = dri_screen(drawable->sPriv)->pipe_screen; + struct pipe_surface *psurf = drawable->dri1_surface; + + if (!psurf || psurf->texture != ptex) { + pipe_surface_reference(&drawable->dri1_surface, NULL); + + drawable->dri1_surface = pipe_screen->get_tex_surface(pipe_screen, + ptex, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ); + + psurf = drawable->dri1_surface; + } + + return psurf; +} + +void +dri1_destroy_pipe_surface(struct dri_drawable *drawable) +{ + pipe_surface_reference(&drawable->dri1_surface, NULL); +} + +struct pipe_context * +dri1_get_pipe_context(struct dri_screen *screen) +{ + struct pipe_context *pipe = screen->dri1_pipe; + + if (!pipe) { + screen->dri1_pipe = + screen->pipe_screen->context_create(screen->pipe_screen, NULL); + pipe = screen->dri1_pipe; + } + + return pipe; +} + +void +dri1_destroy_pipe_context(struct dri_screen *screen) +{ + if (screen->dri1_pipe) + screen->dri1_pipe->destroy(screen->dri1_pipe); +} diff --git a/src/gallium/state_trackers/dri/common/dri1_helper.h b/src/gallium/state_trackers/dri/common/dri1_helper.h new file mode 100644 index 00000000000..3254b7ff872 --- /dev/null +++ b/src/gallium/state_trackers/dri/common/dri1_helper.h @@ -0,0 +1,61 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Author: Keith Whitwell <[email protected]> + * Author: Jakob Bornecrantz <[email protected]> + */ + +#ifndef DRI1_HELPER_H +#define DRI1_HELPER_H + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" + +struct pipe_fence_handle * +dri1_swap_fences_pop_front(struct dri_drawable *draw); + +void +dri1_swap_fences_push_back(struct dri_drawable *draw, + struct pipe_fence_handle *fence); + +void +dri1_swap_fences_clear(struct dri_drawable *drawable); + +struct pipe_surface * +dri1_get_pipe_surface(struct dri_drawable *drawable, struct pipe_texture *ptex); + +void +dri1_destroy_pipe_surface(struct dri_drawable *drawable); + +struct pipe_context * +dri1_get_pipe_context(struct dri_screen *screen); + +void +dri1_destroy_pipe_context(struct dri_screen *screen); + +#endif /* DRI1_HELPER_H */ diff --git a/src/gallium/state_trackers/dri/dri_context.c b/src/gallium/state_trackers/dri/common/dri_context.c index 2f991c39e33..f14f4130bf4 100644 --- a/src/gallium/state_trackers/dri/dri_context.c +++ b/src/gallium/state_trackers/dri/common/dri_context.c @@ -29,27 +29,36 @@ * Author: Jakob Bornecrantz <[email protected]> */ -#include "dri_screen.h" +#include "utils.h" +#include "dri_screen.h" #include "dri_drawable.h" -#include "state_tracker/drm_api.h" -#include "state_tracker/dri1_api.h" -#include "state_tracker/st_public.h" -#include "state_tracker/st_context.h" +#include "dri_context.h" +#include "dri_st_api.h" + #include "pipe/p_context.h" +#include "state_tracker/st_context.h" -#include "dri_context.h" +static void +dri_init_extensions(struct dri_context *ctx) +{ + struct st_context *st = (struct st_context *) ctx->st; -#include "util/u_memory.h" + /* New extensions should be added in mesa/state_tracker/st_extensions.c + * and not in this file. */ + driInitExtensions(st->ctx, NULL, GL_FALSE); +} GLboolean dri_create_context(const __GLcontextModes * visual, __DRIcontext * cPriv, void *sharedContextPrivate) { + struct st_api *stapi = dri_get_st_api(); __DRIscreen *sPriv = cPriv->driScreenPriv; struct dri_screen *screen = dri_screen(sPriv); struct dri_context *ctx = NULL; - struct st_context *st_share = NULL; + struct st_context_iface *st_share = NULL; + struct st_visual stvis; if (sharedContextPrivate) { st_share = ((struct dri_context *)sharedContextPrivate)->st; @@ -63,21 +72,15 @@ dri_create_context(const __GLcontextModes * visual, ctx->cPriv = cPriv; ctx->sPriv = sPriv; ctx->lock = screen->drmLock; - ctx->d_stamp = -1; - ctx->r_stamp = -1; driParseConfigFiles(&ctx->optionCache, &screen->optionCache, sPriv->myNum, "dri"); - ctx->pipe = screen->pipe_screen->context_create( screen->pipe_screen, - ctx ); - - if (ctx->pipe == NULL) - goto fail; - - ctx->st = st_create_context(ctx->pipe, visual, st_share); + dri_fill_st_visual(&stvis, screen, visual); + ctx->st = stapi->create_context(stapi, screen->smapi, &stvis, st_share); if (ctx->st == NULL) goto fail; + ctx->st->st_manager_private = (void *) ctx; dri_init_extensions(ctx); @@ -85,10 +88,7 @@ dri_create_context(const __GLcontextModes * visual, fail: if (ctx && ctx->st) - st_destroy_context(ctx->st); - - if (ctx && ctx->pipe) - ctx->pipe->destroy(ctx->pipe); + ctx->st->destroy(ctx->st); FREE(ctx); return FALSE; @@ -110,11 +110,8 @@ dri_destroy_context(__DRIcontext * cPriv) * to avoid having to add code elsewhere to cope with flushing a * partially destroyed context. */ - st_flush(ctx->st, 0, NULL); - - /* Also frees ctx->pipe? - */ - st_destroy_context(ctx->st); + ctx->st->flush(ctx->st, 0, NULL); + ctx->st->destroy(ctx->st); FREE(ctx); } @@ -122,14 +119,16 @@ dri_destroy_context(__DRIcontext * cPriv) GLboolean dri_unbind_context(__DRIcontext * cPriv) { + struct st_api *stapi = dri_get_st_api(); + if (cPriv) { struct dri_context *ctx = dri_context(cPriv); if (--ctx->bind_count == 0) { - if (ctx->st && ctx->st == st_get_current()) { - st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); - st_make_current(NULL, NULL, NULL, NULL); - } + if (ctx->st == stapi->get_current(stapi)) { + ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + stapi->make_current(stapi, NULL, NULL, NULL); + } } } @@ -141,83 +140,47 @@ dri_make_current(__DRIcontext * cPriv, __DRIdrawable * driDrawPriv, __DRIdrawable * driReadPriv) { + struct st_api *stapi = dri_get_st_api(); + if (cPriv) { struct dri_context *ctx = dri_context(cPriv); struct dri_drawable *draw = dri_drawable(driDrawPriv); struct dri_drawable *read = dri_drawable(driReadPriv); - struct st_context *old_st = st_get_current(); + struct st_context_iface *old_st; + old_st = stapi->get_current(stapi); if (old_st && old_st != ctx->st) - st_flush(old_st, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->st->flush(old_st, PIPE_FLUSH_RENDER_CACHE, NULL); ++ctx->bind_count; if (ctx->dPriv != driDrawPriv) { ctx->dPriv = driDrawPriv; - ctx->d_stamp = driDrawPriv->lastStamp - 1; + draw->texture_stamp = driDrawPriv->lastStamp - 1; } if (ctx->rPriv != driReadPriv) { ctx->rPriv = driReadPriv; - ctx->r_stamp = driReadPriv->lastStamp - 1; + read->texture_stamp = driReadPriv->lastStamp - 1; } - /* DRI co-state tracker currently overrides flush_frontbuffer. - * When this is fixed, will need to pass the drawable in the - * fourth parameter here so that when Mesa calls - * flush_frontbuffer directly (in front-buffer rendering), it - * will have access to the drawable argument: - */ - st_make_current(ctx->st, draw->stfb, read->stfb, NULL); - - if (__dri1_api_hooks) { - dri1_update_drawables(ctx, draw, read); - } else { - dri_update_buffer(ctx->pipe->screen, - ctx->pipe->priv); - } - } else { - st_make_current(NULL, NULL, NULL, NULL); + stapi->make_current(stapi, ctx->st, draw->stfb, read->stfb); + } + else { + stapi->make_current(stapi, NULL, NULL, NULL); } return GL_TRUE; } -static void -st_dri_lock(struct pipe_context *pipe) +struct dri_context * +dri_get_current(void) { - dri_lock((struct dri_context *)pipe->priv); -} + struct st_api *stapi = dri_get_st_api(); + struct st_context_iface *st; -static void -st_dri_unlock(struct pipe_context *pipe) -{ - dri_unlock((struct dri_context *)pipe->priv); -} + st = stapi->get_current(stapi); -static boolean -st_dri_is_locked(struct pipe_context *pipe) -{ - return ((struct dri_context *)pipe->priv)->isLocked; + return (struct dri_context *) (st) ? st->st_manager_private : NULL; } -static boolean -st_dri_lost_lock(struct pipe_context *pipe) -{ - return ((struct dri_context *)pipe->priv)->wsLostLock; -} - -static void -st_dri_clear_lost_lock(struct pipe_context *pipe) -{ - ((struct dri_context *)pipe->priv)->wsLostLock = FALSE; -} - -struct dri1_api_lock_funcs dri1_lf = { - .lock = st_dri_lock, - .unlock = st_dri_unlock, - .is_locked = st_dri_is_locked, - .is_lock_lost = st_dri_lost_lock, - .clear_lost_lock = st_dri_clear_lost_lock -}; - /* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/dri_context.h b/src/gallium/state_trackers/dri/common/dri_context.h index 13f497462f7..594618874a4 100644 --- a/src/gallium/state_trackers/dri/dri_context.h +++ b/src/gallium/state_trackers/dri/common/dri_context.h @@ -33,8 +33,7 @@ #define DRI_CONTEXT_H #include "pipe/p_compiler.h" -#include "drm.h" -#include "dri_util.h" +#include "dri_wrapper.h" struct pipe_context; struct pipe_fence; @@ -51,9 +50,6 @@ struct dri_context driOptionCache optionCache; - unsigned int d_stamp; - unsigned int r_stamp; - drmLock *lock; boolean isLocked; boolean stLostLock; @@ -62,8 +58,7 @@ struct dri_context unsigned int bind_count; /* gallium */ - struct st_context *st; - struct pipe_context *pipe; + struct st_context_iface *st; }; static INLINE struct dri_context * @@ -72,33 +67,9 @@ dri_context(__DRIcontext * driContextPriv) return (struct dri_context *)driContextPriv->driverPrivate; } -static INLINE void -dri_lock(struct dri_context *ctx) -{ - drm_context_t hw_context = ctx->cPriv->hHWContext; - char ret = 0; - - DRM_CAS(ctx->lock, hw_context, DRM_LOCK_HELD | hw_context, ret); - if (ret) { - drmGetLock(ctx->sPriv->fd, hw_context, 0); - ctx->stLostLock = TRUE; - ctx->wsLostLock = TRUE; - } - ctx->isLocked = TRUE; -} - -static INLINE void -dri_unlock(struct dri_context *ctx) -{ - ctx->isLocked = FALSE; - DRM_UNLOCK(ctx->sPriv->fd, ctx->lock, ctx->cPriv->hHWContext); -} - /*********************************************************************** * dri_context.c */ -extern struct dri1_api_lock_funcs dri1_lf; - void dri_destroy_context(__DRIcontext * driContextPriv); boolean dri_unbind_context(__DRIcontext * driContextPriv); @@ -108,16 +79,14 @@ dri_make_current(__DRIcontext * driContextPriv, __DRIdrawable * driDrawPriv, __DRIdrawable * driReadPriv); +struct dri_context * +dri_get_current(void); + boolean dri_create_context(const __GLcontextModes * visual, __DRIcontext * driContextPriv, void *sharedContextPrivate); -/*********************************************************************** - * dri_extensions.c - */ -void dri_init_extensions(struct dri_context *ctx); - #endif /* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/common/dri_drawable.c b/src/gallium/state_trackers/dri/common/dri_drawable.c new file mode 100644 index 00000000000..75b4cc56289 --- /dev/null +++ b/src/gallium/state_trackers/dri/common/dri_drawable.c @@ -0,0 +1,94 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Author: Keith Whitwell <[email protected]> + * Author: Jakob Bornecrantz <[email protected]> + */ + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" +#include "dri_st_api.h" +#include "dri1_helper.h" + +#include "pipe/p_screen.h" +#include "util/u_format.h" +#include "util/u_memory.h" +#include "util/u_inlines.h" + +/** + * This is called when we need to set up GL rendering to a new X window. + */ +boolean +dri_create_buffer(__DRIscreen * sPriv, + __DRIdrawable * dPriv, + const __GLcontextModes * visual, boolean isPixmap) +{ + struct dri_screen *screen = sPriv->private; + struct dri_drawable *drawable = NULL; + + if (isPixmap) + goto fail; /* not implemented */ + + drawable = CALLOC_STRUCT(dri_drawable); + if (drawable == NULL) + goto fail; + + dri_fill_st_visual(&drawable->stvis, screen, visual); + drawable->stfb = dri_create_st_framebuffer(drawable); + if (drawable->stfb == NULL) + goto fail; + + drawable->sPriv = sPriv; + drawable->dPriv = dPriv; + dPriv->driverPrivate = (void *)drawable; + + drawable->desired_fences = 2; + + return GL_TRUE; +fail: + FREE(drawable); + return GL_FALSE; +} + +void +dri_destroy_buffer(__DRIdrawable * dPriv) +{ + struct dri_drawable *drawable = dri_drawable(dPriv); + + dri1_swap_fences_clear(drawable); + + dri1_destroy_pipe_surface(drawable); + + dri_destroy_st_framebuffer(drawable->stfb); + + drawable->desired_fences = 0; + + FREE(drawable); +} + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/dri_drawable.h b/src/gallium/state_trackers/dri/common/dri_drawable.h index 8bc59cb4c3d..98abeb9ec05 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.h +++ b/src/gallium/state_trackers/dri/common/dri_drawable.h @@ -29,6 +29,8 @@ #define DRI_DRAWABLE_H #include "pipe/p_compiler.h" +#include "pipe/p_format.h" +#include "state_tracker/st_api.h" struct pipe_surface; struct pipe_fence_handle; @@ -44,26 +46,26 @@ struct dri_drawable __DRIdrawable *dPriv; __DRIscreen *sPriv; - unsigned attachments[8]; - unsigned num_attachments; - - boolean is_pixmap; + /* gallium */ + struct st_framebuffer_iface *stfb; + struct st_visual stvis; __DRIbuffer old[8]; unsigned old_num; unsigned old_w; unsigned old_h; - /* gallium */ - struct st_framebuffer *stfb; + struct pipe_texture *textures[ST_ATTACHMENT_COUNT]; + unsigned int texture_mask, texture_stamp; + struct pipe_fence_handle *swap_fences[DRI_SWAP_FENCES_MAX]; unsigned int head; unsigned int tail; unsigned int desired_fences; unsigned int cur_fences; - enum pipe_format color_format; - enum pipe_format depth_stencil_format; + /* used only by DRI1 */ + struct pipe_surface *dri1_surface; }; static INLINE struct dri_drawable * @@ -80,35 +82,8 @@ dri_create_buffer(__DRIscreen * sPriv, __DRIdrawable * dPriv, const __GLcontextModes * visual, boolean isPixmap); -void -dri_update_buffer(struct pipe_screen *screen, void *context_private); - -void -dri_flush_frontbuffer(struct pipe_screen *screen, - struct pipe_surface *surf, void *context_private); - -void dri_swap_buffers(__DRIdrawable * dPriv); - -void -dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h); - -void dri_get_buffers(__DRIdrawable * dPriv); - void dri_destroy_buffer(__DRIdrawable * dPriv); -void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target, - GLint glx_texture_format, __DRIdrawable *dPriv); - -void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target, - __DRIdrawable *dPriv); - -void -dri1_update_drawables(struct dri_context *ctx, - struct dri_drawable *draw, struct dri_drawable *read); - -void -dri1_flush_frontbuffer(struct pipe_screen *screen, - struct pipe_surface *surf, void *context_private); #endif /* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/common/dri_screen.c index 7ccad8f5dd6..821c1dea626 100644 --- a/src/gallium/state_trackers/dri/dri_screen.c +++ b/src/gallium/state_trackers/dri/common/dri_screen.c @@ -30,17 +30,26 @@ */ #include "utils.h" +#ifndef __NOT_HAVE_DRM_H #include "vblank.h" +#endif #include "xmlpool.h" #include "dri_screen.h" #include "dri_context.h" #include "dri_drawable.h" - +#include "dri_st_api.h" +#include "dri1_helper.h" +#ifndef __NOT_HAVE_DRM_H +#include "dri1.h" +#include "dri2.h" +#else +#include "drisw.h" +#endif + +#include "util/u_inlines.h" #include "pipe/p_screen.h" #include "pipe/p_format.h" -#include "state_tracker/drm_api.h" -#include "state_tracker/dri1_api.h" #include "util/u_debug.h" @@ -49,41 +58,11 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY - /*DRI_CONF_FORCE_S3TC_ENABLE(false) */ +/* DRI_CONF_FORCE_S3TC_ENABLE(false) */ DRI_CONF_ALLOW_LARGE_TEXTURES(1) DRI_CONF_SECTION_END DRI_CONF_END; - const uint __driNConfigOptions = 3; - -static const __DRItexBufferExtension dri2TexBufferExtension = { - { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, - dri2_set_tex_buffer, - dri2_set_tex_buffer2, -}; - -static void -dri2_flush_drawable(__DRIdrawable *draw) -{ -} - -static const __DRI2flushExtension dri2FlushExtension = { - { __DRI2_FLUSH, __DRI2_FLUSH_VERSION }, - dri2_flush_drawable, - dri2InvalidateDrawable, -}; - - static const __DRIextension *dri_screen_extensions[] = { - &driReadDrawableExtension, - &driCopySubBufferExtension.base, - &driSwapControlExtension.base, - &driFrameTrackingExtension.base, - &driMediaStreamCounterExtension.base, - &dri2TexBufferExtension.base, - &dri2FlushExtension.base, - NULL - }; - -struct dri1_api *__dri1_api_hooks = NULL; +static const uint __driNConfigOptions = 3; static const __DRIconfig ** dri_fill_in_modes(struct dri_screen *screen, @@ -135,9 +114,7 @@ dri_fill_in_modes(struct dri_screen *screen, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0); /* We can only get a 16 or 32 bit depth buffer with getBuffersWithFormat */ - if (screen->sPriv->dri2.loader && - (screen->sPriv->dri2.loader->base.version > 2) && - (screen->sPriv->dri2.loader->getBuffersWithFormat != NULL)) { + if (dri_with_format(screen->sPriv)) { pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); @@ -229,6 +206,70 @@ dri_fill_in_modes(struct dri_screen *screen, } /** + * Roughly the converse of dri_fill_in_modes. + */ +void +dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen, + const __GLcontextModes *mode) +{ + memset(stvis, 0, sizeof(*stvis)); + + stvis->samples = mode->samples; + stvis->render_buffer = ST_ATTACHMENT_INVALID; + + if (mode->redBits == 8) { + if (mode->alphaBits == 8) + stvis->color_format = PIPE_FORMAT_B8G8R8A8_UNORM; + else + stvis->color_format = PIPE_FORMAT_B8G8R8X8_UNORM; + } else { + stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM; + } + + switch (mode->depthBits) { + default: + case 0: + stvis->depth_stencil_format = PIPE_FORMAT_NONE; + break; + case 16: + stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM; + break; + case 24: + if (mode->stencilBits == 0) { + stvis->depth_stencil_format = (screen->d_depth_bits_last) ? + PIPE_FORMAT_Z24X8_UNORM: + PIPE_FORMAT_X8Z24_UNORM; + } else { + stvis->depth_stencil_format = (screen->sd_depth_bits_last) ? + PIPE_FORMAT_Z24S8_UNORM: + PIPE_FORMAT_S8Z24_UNORM; + } + break; + case 32: + stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM; + break; + } + + stvis->accum_format = (mode->haveAccumBuffer) ? + PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE; + + stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK; + if (mode->doubleBufferMode) + stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK; + if (mode->stereoMode) { + stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK; + if (mode->doubleBufferMode) + stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK; + } + + if (mode->haveDepthBuffer || mode->haveStencilBuffer) + stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK; + /* let the state tracker allocate the accum buffer */ +} + +#ifndef __NOT_HAVE_DRM_H + +/** * Get information about previous buffer swaps. */ static int @@ -240,164 +281,101 @@ dri_get_swap_info(__DRIdrawable * dPriv, __DRIswapInfo * sInfo) return 0; } -static INLINE void -dri_copy_version(struct dri1_api_version *dst, - const struct __DRIversionRec *src) -{ - dst->major = src->major; - dst->minor = src->minor; - dst->patch_level = src->patch; -} +#endif -static const __DRIconfig ** -dri_init_screen(__DRIscreen * sPriv) +static void +dri_destroy_option_cache(struct dri_screen * screen) { - struct dri_screen *screen; - const __DRIconfig **configs; - struct dri1_create_screen_arg arg; - - screen = CALLOC_STRUCT(dri_screen); - if (!screen) - return NULL; + int i; - screen->api = drm_api_create(); - screen->sPriv = sPriv; - screen->fd = sPriv->fd; - screen->drmLock = (drmLock *) & sPriv->pSAREA->lock; - - sPriv->private = (void *)screen; - sPriv->extensions = dri_screen_extensions; - - arg.base.mode = DRM_CREATE_DRI1; - arg.lf = &dri1_lf; - arg.ddx_info = sPriv->pDevPriv; - arg.ddx_info_size = sPriv->devPrivSize; - arg.sarea = sPriv->pSAREA; - dri_copy_version(&arg.ddx_version, &sPriv->ddx_version); - dri_copy_version(&arg.dri_version, &sPriv->dri_version); - dri_copy_version(&arg.drm_version, &sPriv->drm_version); - arg.api = NULL; - - screen->pipe_screen = screen->api->create_screen(screen->api, screen->fd, &arg.base); - - if (!screen->pipe_screen || !arg.api) { - debug_printf("%s: failed to create dri1 screen\n", __FUNCTION__); - goto out_no_screen; + for (i = 0; i < (1 << screen->optionCache.tableSize); ++i) { + FREE(screen->optionCache.info[i].name); + FREE(screen->optionCache.info[i].ranges); } - __dri1_api_hooks = arg.api; - - screen->pipe_screen->flush_frontbuffer = dri1_flush_frontbuffer; - driParseOptionInfo(&screen->optionCache, - __driConfigOptions, __driNConfigOptions); - - /** - * FIXME: If the driver supports format conversion swapbuffer blits, we might - * want to support other color bit depths than the server is currently - * using. - */ - - configs = dri_fill_in_modes(screen, sPriv->fbBPP); - if (!configs) - goto out_no_configs; - - return configs; - out_no_configs: - screen->pipe_screen->destroy(screen->pipe_screen); - out_no_screen: - FREE(screen); - return NULL; + FREE(screen->optionCache.info); + FREE(screen->optionCache.values); } -/** - * This is the driver specific part of the createNewScreen entry point. - * - * Returns the __GLcontextModes supported by this driver. - */ -static const __DRIconfig ** -dri_init_screen2(__DRIscreen * sPriv) +void +dri_destroy_screen_helper(struct dri_screen * screen) { - struct dri_screen *screen; - struct drm_create_screen_arg arg; - const __DRIdri2LoaderExtension *dri2_ext = - sPriv->dri2.loader; - - screen = CALLOC_STRUCT(dri_screen); - if (!screen) - goto fail; - - screen->api = drm_api_create(); - screen->sPriv = sPriv; - screen->fd = sPriv->fd; - sPriv->private = (void *)screen; - sPriv->extensions = dri_screen_extensions; - arg.mode = DRM_CREATE_NORMAL; - - screen->pipe_screen = screen->api->create_screen(screen->api, screen->fd, &arg); - if (!screen->pipe_screen) { - debug_printf("%s: failed to create pipe_screen\n", __FUNCTION__); - goto fail; - } + dri1_destroy_pipe_context(screen); - /* We need to hook in here */ - screen->pipe_screen->update_buffer = dri_update_buffer; - screen->pipe_screen->flush_frontbuffer = dri_flush_frontbuffer; - - driParseOptionInfo(&screen->optionCache, - __driConfigOptions, __driNConfigOptions); + if (screen->smapi) + dri_destroy_st_manager(screen->smapi); - screen->auto_fake_front = dri2_ext->base.version >= 3 && - dri2_ext->getBuffersWithFormat != NULL; + if (screen->pipe_screen) + screen->pipe_screen->destroy(screen->pipe_screen); - return dri_fill_in_modes(screen, 32); - fail: - return NULL; + dri_destroy_option_cache(screen); } static void dri_destroy_screen(__DRIscreen * sPriv) { struct dri_screen *screen = dri_screen(sPriv); - int i; - - screen->pipe_screen->destroy(screen->pipe_screen); - - for (i = 0; i < (1 << screen->optionCache.tableSize); ++i) { - FREE(screen->optionCache.info[i].name); - FREE(screen->optionCache.info[i].ranges); - } - FREE(screen->optionCache.info); - FREE(screen->optionCache.values); + dri_destroy_screen_helper(screen); FREE(screen); sPriv->private = NULL; + sPriv->extensions = NULL; } -PUBLIC const struct __DriverAPIRec driDriverAPI = { - .InitScreen = dri_init_screen, +const __DRIconfig ** +dri_init_screen_helper(struct dri_screen *screen, + struct drm_create_screen_arg *arg, + unsigned pixel_bits) +{ + screen->pipe_screen = screen->api->create_screen(screen->api, screen->fd, arg); + if (!screen->pipe_screen) { + debug_printf("%s: failed to create pipe_screen\n", __FUNCTION__); + return NULL; + } + + screen->smapi = dri_create_st_manager(screen); + if (!screen->smapi) + return NULL; + + driParseOptionInfo(&screen->optionCache, + __driConfigOptions, __driNConfigOptions); + + return dri_fill_in_modes(screen, pixel_bits); +} + +/** + * DRI driver virtual function table. + * + * DRI versions differ in their implementation of init_screen and swap_buffers. + */ +const struct __DriverAPIRec driDriverAPI = { .DestroyScreen = dri_destroy_screen, .CreateContext = dri_create_context, .DestroyContext = dri_destroy_context, .CreateBuffer = dri_create_buffer, .DestroyBuffer = dri_destroy_buffer, - .SwapBuffers = dri_swap_buffers, .MakeCurrent = dri_make_current, .UnbindContext = dri_unbind_context, + +#ifndef __NOT_HAVE_DRM_H + .GetSwapInfo = dri_get_swap_info, .GetDrawableMSC = driDrawableGetMSC32, .WaitForMSC = driWaitForMSC32, - .CopySubBuffer = dri_copy_sub_buffer, - .InitScreen = dri_init_screen, - .InitScreen2 = dri_init_screen2, -}; + .InitScreen2 = dri2_init_screen, + + .InitScreen = dri1_init_screen, + .SwapBuffers = dri1_swap_buffers, + .CopySubBuffer = dri1_copy_sub_buffer, + +#else + + .InitScreen = drisw_init_screen, + .SwapBuffers = drisw_swap_buffers, + +#endif -/* This is the table of extensions that the loader will dlsym() for. */ -PUBLIC const __DRIextension *__driDriverExtensions[] = { - &driCoreExtension.base, - &driLegacyExtension.base, - &driDRI2Extension.base, - NULL }; /* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/dri_screen.h b/src/gallium/state_trackers/dri/common/dri_screen.h index 75a0ee4250e..e77bce17ae9 100644 --- a/src/gallium/state_trackers/dri/dri_screen.h +++ b/src/gallium/state_trackers/dri/common/dri_screen.h @@ -32,12 +32,14 @@ #ifndef DRI_SCREEN_H #define DRI_SCREEN_H -#include "dri_util.h" +#include "dri_wrapper.h" #include "xmlconfig.h" #include "pipe/p_compiler.h" - -#include "state_tracker/dri1_api.h" +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "state_tracker/st_api.h" +#include "state_tracker/drm_api.h" struct dri_screen { @@ -60,6 +62,11 @@ struct dri_screen boolean d_depth_bits_last; boolean sd_depth_bits_last; boolean auto_fake_front; + + struct st_manager *smapi; + + /* used only by DRI1 */ + struct pipe_context *dri1_pipe; }; /** cast wrapper */ @@ -69,11 +76,39 @@ dri_screen(__DRIscreen * sPriv) return (struct dri_screen *)sPriv->private; } -/*********************************************************************** - * dri_screen.c - */ +#ifndef __NOT_HAVE_DRM_H + +static INLINE boolean +dri_with_format(__DRIscreen * sPriv) +{ + const __DRIdri2LoaderExtension *loader = sPriv->dri2.loader; + + return loader + && (loader->base.version >= 3) + && (loader->getBuffersWithFormat != NULL); +} + +#else + +static INLINE boolean +dri_with_format(__DRIscreen * sPriv) +{ + return TRUE; +} + +#endif + +void +dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen, + const __GLcontextModes *mode); + +const __DRIconfig ** +dri_init_screen_helper(struct dri_screen *screen, + struct drm_create_screen_arg *arg, + unsigned pixel_bits); -extern struct dri1_api *__dri1_api_hooks; +void +dri_destroy_screen_helper(struct dri_screen * screen); #endif diff --git a/src/gallium/state_trackers/dri/common/dri_st_api.c b/src/gallium/state_trackers/dri/common/dri_st_api.c new file mode 100644 index 00000000000..7ba7ec383d8 --- /dev/null +++ b/src/gallium/state_trackers/dri/common/dri_st_api.c @@ -0,0 +1,263 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#include "util/u_memory.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "util/u_debug.h" +#include "state_tracker/st_manager.h" /* for st_manager_create_api */ + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" +#include "dri_st_api.h" +#include "dri1_helper.h" +#ifndef __NOT_HAVE_DRM_H +#include "dri1.h" +#include "dri2.h" +#else +#include "drisw.h" +#endif + +static boolean +dri_st_framebuffer_validate(struct st_framebuffer_iface *stfbi, + const enum st_attachment_type *statts, + unsigned count, + struct pipe_texture **out) +{ + struct dri_drawable *drawable = + (struct dri_drawable *) stfbi->st_manager_private; + unsigned statt_mask, new_mask; + boolean new_stamp; + int i; + + statt_mask = 0x0; + for (i = 0; i < count; i++) + statt_mask |= (1 << statts[i]); + + /* record newly allocated textures */ + new_mask = (statt_mask & ~drawable->texture_mask); + + /* + * dPriv->pStamp is the server stamp. It should be accessed with a lock, at + * least for DRI1. dPriv->lastStamp is the client stamp. It has the value + * of the server stamp when last checked. + */ + new_stamp = (drawable->texture_stamp != drawable->dPriv->lastStamp); + + if (new_stamp || new_mask) { + +#ifndef __NOT_HAVE_DRM_H + if (__dri1_api_hooks) { + dri1_allocate_textures(drawable, statt_mask); + } + else { + dri2_allocate_textures(drawable, statts, count); + } +#else + if (new_stamp) + drisw_update_drawable_info(drawable); + + drisw_allocate_textures(drawable, statt_mask); +#endif + + /* add existing textures */ + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { + if (drawable->textures[i]) + statt_mask |= (1 << i); + } + + drawable->texture_stamp = drawable->dPriv->lastStamp; + drawable->texture_mask = statt_mask; + } + + if (!out) + return TRUE; + + for (i = 0; i < count; i++) { + out[i] = NULL; + pipe_texture_reference(&out[i], drawable->textures[statts[i]]); + } + + return TRUE; +} + +static boolean +dri_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt) +{ + struct dri_drawable *drawable = + (struct dri_drawable *) stfbi->st_manager_private; + +#ifndef __NOT_HAVE_DRM_H + if (__dri1_api_hooks) { + dri1_flush_frontbuffer(drawable, statt); + } + else { + dri2_flush_frontbuffer(drawable, statt); + } +#else + drisw_flush_frontbuffer(drawable, statt); +#endif + + return TRUE; +} + +/** + * Create a framebuffer from the given drawable. + */ +struct st_framebuffer_iface * +dri_create_st_framebuffer(struct dri_drawable *drawable) +{ + struct st_framebuffer_iface *stfbi; + + stfbi = CALLOC_STRUCT(st_framebuffer_iface); + if (stfbi) { + stfbi->visual = &drawable->stvis; + stfbi->flush_front = dri_st_framebuffer_flush_front; + stfbi->validate = dri_st_framebuffer_validate; + stfbi->st_manager_private = (void *) drawable; + } + + return stfbi; +} + +/** + * Destroy a framebuffer. + */ +void +dri_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi) +{ + struct dri_drawable *drawable = + (struct dri_drawable *) stfbi->st_manager_private; + int i; + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_texture_reference(&drawable->textures[i], NULL); + + FREE(stfbi); +} + +/** + * Validate the texture at an attachment. Allocate the texture if it does not + * exist. + */ +void +dri_st_framebuffer_validate_att(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt) +{ + struct dri_drawable *drawable = + (struct dri_drawable *) stfbi->st_manager_private; + enum st_attachment_type statts[ST_ATTACHMENT_COUNT]; + unsigned i, count = 0; + + /* check if buffer already exists */ + if (drawable->texture_mask & (1 << statt)) + return; + + /* make sure DRI2 does not destroy existing buffers */ + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { + if (drawable->texture_mask & (1 << i)) { + statts[count++] = i; + } + } + statts[count++] = statt; + + drawable->texture_stamp = drawable->dPriv->lastStamp - 1; + + stfbi->validate(stfbi, statts, count, NULL); +} + +/** + * Reference counted st_api. + */ +static struct { + int32_t refcnt; + struct st_api *stapi; +} dri_st_api; + +/** + * Add a reference to the st_api of the state tracker. + */ +static void +_dri_get_st_api(void) +{ + p_atomic_inc(&dri_st_api.refcnt); + if (p_atomic_read(&dri_st_api.refcnt) == 1) + dri_st_api.stapi = st_manager_create_api(); +} + +/** + * Remove a reference to the st_api of the state tracker. + */ +static void +_dri_put_st_api(void) +{ + struct st_api *stapi = dri_st_api.stapi; + + if (p_atomic_dec_zero(&dri_st_api.refcnt)) { + stapi->destroy(dri_st_api.stapi); + dri_st_api.stapi = NULL; + } +} + +/** + * Create a state tracker manager from the given screen. + */ +struct st_manager * +dri_create_st_manager(struct dri_screen *screen) +{ + struct st_manager *smapi; + + smapi = CALLOC_STRUCT(st_manager); + if (smapi) { + smapi->screen = screen->pipe_screen; + _dri_get_st_api(); + } + + return smapi; +} + +/** + * Destroy a state tracker manager. + */ +void +dri_destroy_st_manager(struct st_manager *smapi) +{ + _dri_put_st_api(); + FREE(smapi); +} + +/** + * Return the st_api of OpenGL state tracker. + */ +struct st_api * +dri_get_st_api(void) +{ + assert(dri_st_api.stapi); + return dri_st_api.stapi; +} diff --git a/src/gallium/state_trackers/dri/common/dri_st_api.h b/src/gallium/state_trackers/dri/common/dri_st_api.h new file mode 100644 index 00000000000..99a217bfa79 --- /dev/null +++ b/src/gallium/state_trackers/dri/common/dri_st_api.h @@ -0,0 +1,55 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#ifndef _DRI_ST_API_H_ +#define _DRI_ST_API_H_ + +#include "state_tracker/st_api.h" + +struct dri_screen; +struct dri_drawable; + +struct st_api * +dri_get_st_api(void); + +struct st_manager * +dri_create_st_manager(struct dri_screen *screen); + +void +dri_destroy_st_manager(struct st_manager *smapi); + +struct st_framebuffer_iface * +dri_create_st_framebuffer(struct dri_drawable *drawable); + +void +dri_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi); + +void +dri_st_framebuffer_validate_att(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt); + +#endif /* _DRI_ST_API_H_ */ diff --git a/src/gallium/state_trackers/dri/common/dri_wrapper.h b/src/gallium/state_trackers/dri/common/dri_wrapper.h new file mode 100644 index 00000000000..141ba02706a --- /dev/null +++ b/src/gallium/state_trackers/dri/common/dri_wrapper.h @@ -0,0 +1,10 @@ +#ifndef DRI_WRAPPER_H +#define DRI_WRAPPER_H + +#ifndef __NOT_HAVE_DRM_H +#include "dri_util.h" +#else +#include "drisw_util.h" +#endif + +#endif diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c deleted file mode 100644 index 458473853cf..00000000000 --- a/src/gallium/state_trackers/dri/dri_drawable.c +++ /dev/null @@ -1,765 +0,0 @@ -/************************************************************************** - * - * Copyright 2009, VMware, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ -/* - * Author: Keith Whitwell <[email protected]> - * Author: Jakob Bornecrantz <[email protected]> - */ - -#include "dri_screen.h" -#include "dri_context.h" -#include "dri_drawable.h" - -#include "pipe/p_context.h" -#include "pipe/p_screen.h" -#include "main/mtypes.h" -#include "main/renderbuffer.h" -#include "state_tracker/drm_api.h" -#include "state_tracker/dri1_api.h" -#include "state_tracker/st_public.h" -#include "state_tracker/st_context.h" -#include "state_tracker/st_cb_fbo.h" - -#include "util/u_format.h" -#include "util/u_memory.h" -#include "util/u_rect.h" -#include "util/u_inlines.h" - -static struct pipe_surface * -dri_surface_from_handle(struct drm_api *api, - struct pipe_screen *screen, - unsigned handle, - enum pipe_format format, - unsigned width, unsigned height, unsigned pitch) -{ - struct pipe_surface *surface = NULL; - struct pipe_texture *texture = NULL; - struct pipe_texture templat; - struct winsys_handle whandle; - - memset(&templat, 0, sizeof(templat)); - templat.tex_usage |= PIPE_TEXTURE_USAGE_RENDER_TARGET; - templat.target = PIPE_TEXTURE_2D; - templat.last_level = 0; - templat.depth0 = 1; - templat.format = format; - templat.width0 = width; - templat.height0 = height; - - memset(&whandle, 0, sizeof(whandle)); - whandle.handle = handle; - whandle.stride = pitch; - - texture = screen->texture_from_handle(screen, &templat, &whandle); - - if (!texture) { - debug_printf("%s: Failed to blanket the buffer with a texture\n", __func__); - return NULL; - } - - surface = screen->get_tex_surface(screen, texture, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_READ | - PIPE_BUFFER_USAGE_GPU_WRITE); - - /* we don't need the texture from this point on */ - pipe_texture_reference(&texture, NULL); - return surface; -} - -/** - * Pixmaps have will have the same name of fake front and front. - */ -static boolean -dri2_check_if_pixmap(__DRIbuffer *buffers, int count) -{ - boolean found = FALSE; - boolean is_pixmap = FALSE; - unsigned name; - int i; - - for (i = 0; i < count; i++) { - switch (buffers[i].attachment) { - case __DRI_BUFFER_FRONT_LEFT: - case __DRI_BUFFER_FAKE_FRONT_LEFT: - if (found) { - is_pixmap = buffers[i].name == name; - } else { - name = buffers[i].name; - found = TRUE; - } - default: - continue; - } - } - - return is_pixmap; -} - -/** - * This will be called a drawable is known to have been resized. - */ -void -dri_get_buffers(__DRIdrawable * dPriv) -{ - - struct dri_drawable *drawable = dri_drawable(dPriv); - struct pipe_surface *surface = NULL; - struct dri_screen *st_screen = dri_screen(drawable->sPriv); - struct pipe_screen *screen = st_screen->pipe_screen; - __DRIbuffer *buffers = NULL; - __DRIscreen *dri_screen = drawable->sPriv; - __DRIdrawable *dri_drawable = drawable->dPriv; - struct drm_api *api = st_screen->api; - boolean have_depth = FALSE; - int i, count; - - if ((dri_screen->dri2.loader - && (dri_screen->dri2.loader->base.version > 2) - && (dri_screen->dri2.loader->getBuffersWithFormat != NULL))) { - buffers = (*dri_screen->dri2.loader->getBuffersWithFormat) - (dri_drawable, &dri_drawable->w, &dri_drawable->h, - drawable->attachments, drawable->num_attachments, - &count, dri_drawable->loaderPrivate); - } else { - assert(dri_screen->dri2.loader); - buffers = (*dri_screen->dri2.loader->getBuffers) (dri_drawable, - &dri_drawable->w, - &dri_drawable->h, - drawable->attachments, - drawable-> - num_attachments, &count, - dri_drawable-> - loaderPrivate); - } - - if (buffers == NULL) { - return; - } - - /* set one cliprect to cover the whole dri_drawable */ - dri_drawable->x = 0; - dri_drawable->y = 0; - dri_drawable->backX = 0; - dri_drawable->backY = 0; - dri_drawable->numClipRects = 1; - dri_drawable->pClipRects[0].x1 = 0; - dri_drawable->pClipRects[0].y1 = 0; - dri_drawable->pClipRects[0].x2 = dri_drawable->w; - dri_drawable->pClipRects[0].y2 = dri_drawable->h; - dri_drawable->numBackClipRects = 1; - dri_drawable->pBackClipRects[0].x1 = 0; - dri_drawable->pBackClipRects[0].y1 = 0; - dri_drawable->pBackClipRects[0].x2 = dri_drawable->w; - dri_drawable->pBackClipRects[0].y2 = dri_drawable->h; - - if (drawable->old_num == count && - drawable->old_w == dri_drawable->w && - drawable->old_h == dri_drawable->h && - memcmp(drawable->old, buffers, sizeof(__DRIbuffer) * count) == 0) { - return; - } else { - drawable->old_num = count; - drawable->old_w = dri_drawable->w; - drawable->old_h = dri_drawable->h; - memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * count); - } - - drawable->is_pixmap = dri2_check_if_pixmap(buffers, count); - - for (i = 0; i < count; i++) { - enum pipe_format format = 0; - int index = 0; - - switch (buffers[i].attachment) { - case __DRI_BUFFER_FRONT_LEFT: - if (!st_screen->auto_fake_front) - continue; - /* fallthrough */ - case __DRI_BUFFER_FAKE_FRONT_LEFT: - index = ST_SURFACE_FRONT_LEFT; - format = drawable->color_format; - break; - case __DRI_BUFFER_BACK_LEFT: - index = ST_SURFACE_BACK_LEFT; - format = drawable->color_format; - break; - case __DRI_BUFFER_DEPTH: - case __DRI_BUFFER_DEPTH_STENCIL: - case __DRI_BUFFER_STENCIL: - index = ST_SURFACE_DEPTH; - format = drawable->depth_stencil_format; - break; - case __DRI_BUFFER_ACCUM: - default: - assert(0); - } - - if (index == ST_SURFACE_DEPTH) { - if (have_depth) - continue; - else - have_depth = TRUE; - } - - surface = dri_surface_from_handle(api, - screen, - buffers[i].name, - format, - dri_drawable->w, - dri_drawable->h, buffers[i].pitch); - - switch (buffers[i].attachment) { - case __DRI_BUFFER_FRONT_LEFT: - case __DRI_BUFFER_FAKE_FRONT_LEFT: - case __DRI_BUFFER_BACK_LEFT: - drawable->color_format = surface->format; - break; - case __DRI_BUFFER_DEPTH: - case __DRI_BUFFER_DEPTH_STENCIL: - case __DRI_BUFFER_STENCIL: - drawable->depth_stencil_format = surface->format; - break; - case __DRI_BUFFER_ACCUM: - default: - assert(0); - } - - st_set_framebuffer_surface(drawable->stfb, index, surface); - pipe_surface_reference(&surface, NULL); - } - /* this needed, or else the state tracker fails to pick the new buffers */ - st_resize_framebuffer(drawable->stfb, dri_drawable->w, dri_drawable->h); -} - -/** - * These are used for GLX_EXT_texture_from_pixmap - */ -void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target, - GLint format, __DRIdrawable *dPriv) -{ - struct dri_drawable *drawable = dri_drawable(dPriv); - struct pipe_surface *ps; - - if (!drawable->stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer) { - struct gl_renderbuffer *rb = - st_new_renderbuffer_fb(drawable->color_format, 0 /*XXX*/, FALSE); - _mesa_add_renderbuffer(&drawable->stfb->Base, BUFFER_FRONT_LEFT, rb); - } - - dri_get_buffers(drawable->dPriv); - st_get_framebuffer_surface(drawable->stfb, ST_SURFACE_FRONT_LEFT, &ps); - - if (!ps) - return; - - st_bind_texture_surface(ps, target == GL_TEXTURE_2D ? ST_TEXTURE_2D : - ST_TEXTURE_RECT, 0, drawable->color_format); -} - -void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target, - __DRIdrawable *dPriv) -{ - dri2_set_tex_buffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv); -} - -void -dri_update_buffer(struct pipe_screen *screen, void *context_private) -{ - struct dri_context *ctx = (struct dri_context *)context_private; - - if (ctx->d_stamp == *ctx->dPriv->pStamp && - ctx->r_stamp == *ctx->rPriv->pStamp) - return; - - ctx->d_stamp = *ctx->dPriv->pStamp; - ctx->r_stamp = *ctx->rPriv->pStamp; - - /* Ask the X server for new renderbuffers. */ - dri_get_buffers(ctx->dPriv); - if (ctx->dPriv != ctx->rPriv) - dri_get_buffers(ctx->rPriv); - -} - -void -dri_flush_frontbuffer(struct pipe_screen *screen, - struct pipe_surface *surf, void *context_private) -{ - struct dri_context *ctx = (struct dri_context *)context_private; - struct dri_drawable *drawable = dri_drawable(ctx->dPriv); - __DRIdrawable *dri_drawable = ctx->dPriv; - __DRIscreen *dri_screen = ctx->sPriv; - - /* XXX Does this function get called with DRI1? */ - - if (ctx->dPriv == NULL) { - debug_printf("%s: no drawable bound to context\n", __func__); - return; - } - -#if 0 - /* TODO if rendering to pixmaps is slow enable this code. */ - if (drawable->is_pixmap) - return; -#else - (void)drawable; -#endif - - (*dri_screen->dri2.loader->flushFrontBuffer)(dri_drawable, - dri_drawable->loaderPrivate); -} - -/** - * This is called when we need to set up GL rendering to a new X window. - */ -boolean -dri_create_buffer(__DRIscreen * sPriv, - __DRIdrawable * dPriv, - const __GLcontextModes * visual, boolean isPixmap) -{ - struct dri_screen *screen = sPriv->private; - struct dri_drawable *drawable = NULL; - int i; - - if (isPixmap) - goto fail; /* not implemented */ - - drawable = CALLOC_STRUCT(dri_drawable); - if (drawable == NULL) - goto fail; - - if (visual->redBits == 8) { - if (visual->alphaBits == 8) - drawable->color_format = PIPE_FORMAT_B8G8R8A8_UNORM; - else - drawable->color_format = PIPE_FORMAT_B8G8R8X8_UNORM; - } else { - drawable->color_format = PIPE_FORMAT_B5G6R5_UNORM; - } - - switch(visual->depthBits) { - default: - case 0: - drawable->depth_stencil_format = PIPE_FORMAT_NONE; - break; - case 16: - drawable->depth_stencil_format = PIPE_FORMAT_Z16_UNORM; - break; - case 24: - if (visual->stencilBits == 0) { - drawable->depth_stencil_format = (screen->d_depth_bits_last) ? - PIPE_FORMAT_Z24X8_UNORM: - PIPE_FORMAT_X8Z24_UNORM; - } else { - drawable->depth_stencil_format = (screen->sd_depth_bits_last) ? - PIPE_FORMAT_Z24S8_UNORM: - PIPE_FORMAT_S8Z24_UNORM; - } - break; - case 32: - drawable->depth_stencil_format = PIPE_FORMAT_Z32_UNORM; - break; - } - - drawable->stfb = st_create_framebuffer(visual, - drawable->color_format, - drawable->depth_stencil_format, - drawable->depth_stencil_format, - dPriv->w, - dPriv->h, (void *)drawable); - if (drawable->stfb == NULL) - goto fail; - - drawable->sPriv = sPriv; - drawable->dPriv = dPriv; - dPriv->driverPrivate = (void *)drawable; - - /* setup dri2 buffers information */ - /* TODO incase of double buffer visual, delay fake creation */ - i = 0; - if (sPriv->dri2.loader - && (sPriv->dri2.loader->base.version > 2) - && (sPriv->dri2.loader->getBuffersWithFormat != NULL)) { - drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - drawable->attachments[i++] = visual->rgbBits; - if (!screen->auto_fake_front) { - drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT; - drawable->attachments[i++] = visual->rgbBits; - } - if (visual->doubleBufferMode) { - drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT; - drawable->attachments[i++] = visual->rgbBits; - } - if (visual->depthBits && visual->stencilBits) { - drawable->attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; - drawable->attachments[i++] = visual->depthBits + visual->stencilBits; - } else if (visual->depthBits) { - drawable->attachments[i++] = __DRI_BUFFER_DEPTH; - drawable->attachments[i++] = visual->depthBits; - } else if (visual->stencilBits) { - drawable->attachments[i++] = __DRI_BUFFER_STENCIL; - drawable->attachments[i++] = visual->stencilBits; - } - drawable->num_attachments = i / 2; - } else { - drawable->attachments[i++] = __DRI_BUFFER_FRONT_LEFT; - if (!screen->auto_fake_front) - drawable->attachments[i++] = __DRI_BUFFER_FAKE_FRONT_LEFT; - if (visual->doubleBufferMode) - drawable->attachments[i++] = __DRI_BUFFER_BACK_LEFT; - if (visual->depthBits && visual->stencilBits) - drawable->attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL; - else if (visual->depthBits) - drawable->attachments[i++] = __DRI_BUFFER_DEPTH; - else if (visual->stencilBits) - drawable->attachments[i++] = __DRI_BUFFER_STENCIL; - drawable->num_attachments = i; - } - - drawable->desired_fences = 2; - - return GL_TRUE; -fail: - FREE(drawable); - return GL_FALSE; -} - -static struct pipe_fence_handle * -dri_swap_fences_pop_front(struct dri_drawable *draw) -{ - struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen; - struct pipe_fence_handle *fence = NULL; - - if (draw->cur_fences >= draw->desired_fences) { - screen->fence_reference(screen, &fence, draw->swap_fences[draw->tail]); - screen->fence_reference(screen, &draw->swap_fences[draw->tail++], NULL); - --draw->cur_fences; - draw->tail &= DRI_SWAP_FENCES_MASK; - } - return fence; -} - -static void -dri_swap_fences_push_back(struct dri_drawable *draw, - struct pipe_fence_handle *fence) -{ - struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen; - - if (!fence) - return; - - if (draw->cur_fences < DRI_SWAP_FENCES_MAX) { - draw->cur_fences++; - screen->fence_reference(screen, &draw->swap_fences[draw->head++], - fence); - draw->head &= DRI_SWAP_FENCES_MASK; - } -} - -void -dri_destroy_buffer(__DRIdrawable * dPriv) -{ - struct dri_drawable *drawable = dri_drawable(dPriv); - struct pipe_fence_handle *fence; - struct pipe_screen *screen = dri_screen(drawable->sPriv)->pipe_screen; - - st_unreference_framebuffer(drawable->stfb); - drawable->desired_fences = 0; - while (drawable->cur_fences) { - fence = dri_swap_fences_pop_front(drawable); - screen->fence_reference(screen, &fence, NULL); - } - - FREE(drawable); -} - -static void -dri1_update_drawables_locked(struct dri_context *ctx, - __DRIdrawable * driDrawPriv, - __DRIdrawable * driReadPriv) -{ - if (ctx->stLostLock) { - ctx->stLostLock = FALSE; - if (driDrawPriv == driReadPriv) - DRI_VALIDATE_DRAWABLE_INFO(ctx->sPriv, driDrawPriv); - else - DRI_VALIDATE_TWO_DRAWABLES_INFO(ctx->sPriv, driDrawPriv, - driReadPriv); - } -} - -/** - * This ensures all contexts which bind to a drawable pick up the - * drawable change and signal new buffer state. - * Calling st_resize_framebuffer for each context may seem like overkill, - * but no new buffers will actually be allocated if the dimensions don't - * change. - */ - -static void -dri1_propagate_drawable_change(struct dri_context *ctx) -{ - __DRIdrawable *dPriv = ctx->dPriv; - __DRIdrawable *rPriv = ctx->rPriv; - boolean flushed = FALSE; - - if (dPriv && ctx->d_stamp != dPriv->lastStamp) { - - st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); - flushed = TRUE; - ctx->d_stamp = dPriv->lastStamp; - st_resize_framebuffer(dri_drawable(dPriv)->stfb, dPriv->w, dPriv->h); - - } - - if (rPriv && dPriv != rPriv && ctx->r_stamp != rPriv->lastStamp) { - - if (!flushed) - st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); - ctx->r_stamp = rPriv->lastStamp; - st_resize_framebuffer(dri_drawable(rPriv)->stfb, rPriv->w, rPriv->h); - - } else if (rPriv && dPriv == rPriv) { - - ctx->r_stamp = ctx->d_stamp; - - } -} - -void -dri1_update_drawables(struct dri_context *ctx, - struct dri_drawable *draw, struct dri_drawable *read) -{ - dri_lock(ctx); - dri1_update_drawables_locked(ctx, draw->dPriv, read->dPriv); - dri_unlock(ctx); - - dri1_propagate_drawable_change(ctx); -} - -static INLINE boolean -dri1_intersect_src_bbox(struct drm_clip_rect *dst, - int dst_x, - int dst_y, - const struct drm_clip_rect *src, - const struct drm_clip_rect *bbox) -{ - int xy1; - int xy2; - - xy1 = ((int)src->x1 > (int)bbox->x1 + dst_x) ? src->x1 : - (int)bbox->x1 + dst_x; - xy2 = ((int)src->x2 < (int)bbox->x2 + dst_x) ? src->x2 : - (int)bbox->x2 + dst_x; - if (xy1 >= xy2 || xy1 < 0) - return FALSE; - - dst->x1 = xy1; - dst->x2 = xy2; - - xy1 = ((int)src->y1 > (int)bbox->y1 + dst_y) ? src->y1 : - (int)bbox->y1 + dst_y; - xy2 = ((int)src->y2 < (int)bbox->y2 + dst_y) ? src->y2 : - (int)bbox->y2 + dst_y; - if (xy1 >= xy2 || xy1 < 0) - return FALSE; - - dst->y1 = xy1; - dst->y2 = xy2; - return TRUE; -} - -static void -dri1_swap_copy(struct dri_context *ctx, - struct pipe_surface *dst, - struct pipe_surface *src, - __DRIdrawable * dPriv, const struct drm_clip_rect *bbox) -{ - struct pipe_context *pipe = ctx->pipe; - struct drm_clip_rect clip; - struct drm_clip_rect *cur; - int i; - - cur = dPriv->pClipRects; - - for (i = 0; i < dPriv->numClipRects; ++i) { - if (dri1_intersect_src_bbox(&clip, dPriv->x, dPriv->y, cur++, bbox)) { - if (pipe->surface_copy) { - pipe->surface_copy(pipe, dst, clip.x1, clip.y1, - src, - (int)clip.x1 - dPriv->x, - (int)clip.y1 - dPriv->y, - clip.x2 - clip.x1, clip.y2 - clip.y1); - } else { - util_surface_copy(pipe, FALSE, dst, clip.x1, clip.y1, - src, - (int)clip.x1 - dPriv->x, - (int)clip.y1 - dPriv->y, - clip.x2 - clip.x1, clip.y2 - clip.y1); - } - } - } -} - -static void -dri1_copy_to_front(struct dri_context *ctx, - struct pipe_surface *surf, - __DRIdrawable * dPriv, - const struct drm_clip_rect *sub_box, - struct pipe_fence_handle **fence) -{ - struct pipe_context *pipe = ctx->pipe; - boolean save_lost_lock; - uint cur_w; - uint cur_h; - struct drm_clip_rect bbox; - boolean visible = TRUE; - - *fence = NULL; - - dri_lock(ctx); - save_lost_lock = ctx->stLostLock; - dri1_update_drawables_locked(ctx, dPriv, dPriv); - st_get_framebuffer_dimensions(dri_drawable(dPriv)->stfb, &cur_w, &cur_h); - - bbox.x1 = 0; - bbox.x2 = cur_w; - bbox.y1 = 0; - bbox.y2 = cur_h; - - if (sub_box) - visible = dri1_intersect_src_bbox(&bbox, 0, 0, &bbox, sub_box); - - if (visible && __dri1_api_hooks->present_locked) { - - __dri1_api_hooks->present_locked(pipe, - surf, - dPriv->pClipRects, - dPriv->numClipRects, - dPriv->x, dPriv->y, &bbox, fence); - - } else if (visible && __dri1_api_hooks->front_srf_locked) { - - struct pipe_surface *front = __dri1_api_hooks->front_srf_locked(pipe); - - if (front) - dri1_swap_copy(ctx, front, surf, dPriv, &bbox); - - st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, fence); - } - - ctx->stLostLock = save_lost_lock; - - /** - * FIXME: Revisit this: Update drawables on copy_sub_buffer ? - */ - - if (!sub_box) - dri1_update_drawables_locked(ctx, ctx->dPriv, ctx->rPriv); - - dri_unlock(ctx); - dri1_propagate_drawable_change(ctx); -} - -void -dri1_flush_frontbuffer(struct pipe_screen *screen, - struct pipe_surface *surf, void *context_private) -{ - struct dri_context *ctx = (struct dri_context *)context_private; - struct pipe_fence_handle *dummy_fence; - - dri1_copy_to_front(ctx, surf, ctx->dPriv, NULL, &dummy_fence); - screen->fence_reference(screen, &dummy_fence, NULL); - - /** - * FIXME: Do we need swap throttling here? - */ -} - -void -dri_swap_buffers(__DRIdrawable * dPriv) -{ - struct dri_context *ctx; - struct pipe_surface *back_surf; - struct dri_drawable *draw = dri_drawable(dPriv); - struct pipe_screen *screen = dri_screen(draw->sPriv)->pipe_screen; - struct pipe_fence_handle *fence; - struct st_context *st = st_get_current(); - - assert(__dri1_api_hooks != NULL); - - if (!st) - return; /* For now */ - - ctx = (struct dri_context *)st->pipe->priv; - - st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf); - if (back_surf) { - st_notify_swapbuffers(draw->stfb); - st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); - fence = dri_swap_fences_pop_front(draw); - if (fence) { - (void)screen->fence_finish(screen, fence, 0); - screen->fence_reference(screen, &fence, NULL); - } - dri1_copy_to_front(ctx, back_surf, dPriv, NULL, &fence); - dri_swap_fences_push_back(draw, fence); - screen->fence_reference(screen, &fence, NULL); - } -} - -void -dri_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h) -{ - struct pipe_screen *screen = dri_screen(dPriv->driScreenPriv)->pipe_screen; - struct drm_clip_rect sub_bbox; - struct dri_context *ctx; - struct pipe_surface *back_surf; - struct dri_drawable *draw = dri_drawable(dPriv); - struct pipe_fence_handle *dummy_fence; - struct st_context *st = st_get_current(); - - assert(__dri1_api_hooks != NULL); - - if (!st) - return; - - ctx = (struct dri_context *)st->pipe->priv; - - sub_bbox.x1 = x; - sub_bbox.x2 = x + w; - sub_bbox.y1 = y; - sub_bbox.y2 = y + h; - - st_get_framebuffer_surface(draw->stfb, ST_SURFACE_BACK_LEFT, &back_surf); - if (back_surf) { - st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); - dri1_copy_to_front(ctx, back_surf, dPriv, &sub_bbox, &dummy_fence); - screen->fence_reference(screen, &dummy_fence, NULL); - } -} - -/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/drm/Makefile b/src/gallium/state_trackers/dri/drm/Makefile new file mode 100644 index 00000000000..7a236da0c0f --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/Makefile @@ -0,0 +1,32 @@ +TOP = ../../../../.. +include $(TOP)/configs/current + +LIBNAME = dridrm + +LIBRARY_INCLUDES = \ + -I$(TOP)/include \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/gallium/state_trackers/dri/common \ + -I$(TOP)/src/mesa/drivers/dri/common \ + -I$(TOP)/src/mesa/main \ + $(shell pkg-config --cflags-only-I libdrm) + + +C_SOURCES = \ + dri_context.c \ + dri_screen.c \ + dri_drawable.c \ + dri_st_api.c \ + dri1_helper.c \ + dri1.c \ + dri2.c + +# $(TOP)/src/mesa/drivers/dri/common/utils.c \ + $(TOP)/src/mesa/drivers/dri/common/vblank.c \ + $(TOP)/src/mesa/drivers/dri/common/dri_util.c \ + $(TOP)/src/mesa/drivers/dri/common/xmlconfig.c \ + $(TOP)/src/mesa/drivers/common/driverfuncs.c \ + $(TOP)/src/mesa/drivers/dri/common/texmem.c \ + $(TOP)/src/mesa/drivers/dri/common/drirenderbuffer.c + +include ../../../Makefile.template diff --git a/src/gallium/state_trackers/dri/drm/SConscript b/src/gallium/state_trackers/dri/drm/SConscript new file mode 100644 index 00000000000..b9726ee3113 --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/SConscript @@ -0,0 +1,27 @@ +####################################################################### +# SConscript for dri state_tracker + +Import('*') + +if env['dri']: + + env = env.Clone() + + env.Append(CPPPATH = [ + '#/src/mesa', + '#/src/gallium/state_trackers/dri/common', + '#/src/mesa/drivers/dri/common', + ]) + + st_dri = env.ConvenienceLibrary( + target = 'st_dri', + source = [ 'dri_context.c', + 'dri_drawable.c', + 'dri_screen.c', + 'dri_st_api.c', + 'dri1_helper.c', + 'dri1.c', + 'dri2.c', + ] + ) + Export('st_dri') diff --git a/src/gallium/state_trackers/dri/drm/dri1.c b/src/gallium/state_trackers/dri/drm/dri1.c new file mode 100644 index 00000000000..cca7cd8f0c3 --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/dri1.c @@ -0,0 +1,522 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Author: Keith Whitwell <[email protected]> + * Author: Jakob Bornecrantz <[email protected]> + */ + +/* XXX DRI1 is untested after the switch to st_api.h */ + +#include "util/u_memory.h" +#include "util/u_rect.h" +#include "util/u_inlines.h" +#include "pipe/p_context.h" +#include "state_tracker/dri1_api.h" + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" +#include "dri_st_api.h" +#include "dri1_helper.h" +#include "dri1.h" + +static INLINE void +dri1_lock(struct dri_context *ctx) +{ + drm_context_t hw_context = ctx->cPriv->hHWContext; + char ret = 0; + + DRM_CAS(ctx->lock, hw_context, DRM_LOCK_HELD | hw_context, ret); + if (ret) { + drmGetLock(ctx->sPriv->fd, hw_context, 0); + ctx->stLostLock = TRUE; + ctx->wsLostLock = TRUE; + } + ctx->isLocked = TRUE; +} + +static INLINE void +dri1_unlock(struct dri_context *ctx) +{ + ctx->isLocked = FALSE; + DRM_UNLOCK(ctx->sPriv->fd, ctx->lock, ctx->cPriv->hHWContext); +} + +static void +dri1_update_drawables_locked(struct dri_context *ctx, + __DRIdrawable * driDrawPriv, + __DRIdrawable * driReadPriv) +{ + if (ctx->stLostLock) { + ctx->stLostLock = FALSE; + if (driDrawPriv == driReadPriv) + DRI_VALIDATE_DRAWABLE_INFO(ctx->sPriv, driDrawPriv); + else + DRI_VALIDATE_TWO_DRAWABLES_INFO(ctx->sPriv, driDrawPriv, + driReadPriv); + } +} + +/** + * This ensures all contexts which bind to a drawable pick up the + * drawable change and signal new buffer state. + */ +static void +dri1_propagate_drawable_change(struct dri_context *ctx) +{ + __DRIdrawable *dPriv = ctx->dPriv; + __DRIdrawable *rPriv = ctx->rPriv; + struct dri_drawable *draw = dri_drawable(dPriv); + struct dri_drawable *read = dri_drawable(rPriv); + boolean flushed = FALSE; + + if (dPriv && draw->texture_stamp != dPriv->lastStamp) { + ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + flushed = TRUE; + ctx->st->notify_invalid_framebuffer(ctx->st, draw->stfb); + } + + if (rPriv && dPriv != rPriv && read->texture_stamp != rPriv->lastStamp) { + if (!flushed) + ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + ctx->st->notify_invalid_framebuffer(ctx->st, read->stfb); + } +} + +static INLINE boolean +dri1_intersect_src_bbox(struct drm_clip_rect *dst, + int dst_x, + int dst_y, + const struct drm_clip_rect *src, + const struct drm_clip_rect *bbox) +{ + int xy1; + int xy2; + + xy1 = ((int)src->x1 > (int)bbox->x1 + dst_x) ? src->x1 : + (int)bbox->x1 + dst_x; + xy2 = ((int)src->x2 < (int)bbox->x2 + dst_x) ? src->x2 : + (int)bbox->x2 + dst_x; + if (xy1 >= xy2 || xy1 < 0) + return FALSE; + + dst->x1 = xy1; + dst->x2 = xy2; + + xy1 = ((int)src->y1 > (int)bbox->y1 + dst_y) ? src->y1 : + (int)bbox->y1 + dst_y; + xy2 = ((int)src->y2 < (int)bbox->y2 + dst_y) ? src->y2 : + (int)bbox->y2 + dst_y; + if (xy1 >= xy2 || xy1 < 0) + return FALSE; + + dst->y1 = xy1; + dst->y2 = xy2; + return TRUE; +} + +static void +dri1_swap_copy(struct pipe_context *pipe, + struct pipe_surface *dst, + struct pipe_surface *src, + __DRIdrawable * dPriv, const struct drm_clip_rect *bbox) +{ + struct drm_clip_rect clip; + struct drm_clip_rect *cur; + int i; + + cur = dPriv->pClipRects; + + for (i = 0; i < dPriv->numClipRects; ++i) { + if (dri1_intersect_src_bbox(&clip, dPriv->x, dPriv->y, cur++, bbox)) { + if (pipe->surface_copy) { + pipe->surface_copy(pipe, dst, clip.x1, clip.y1, + src, + (int)clip.x1 - dPriv->x, + (int)clip.y1 - dPriv->y, + clip.x2 - clip.x1, clip.y2 - clip.y1); + } else { + util_surface_copy(pipe, FALSE, dst, clip.x1, clip.y1, + src, + (int)clip.x1 - dPriv->x, + (int)clip.y1 - dPriv->y, + clip.x2 - clip.x1, clip.y2 - clip.y1); + } + } + } +} + +static void +dri1_present_texture_locked(__DRIdrawable * dPriv, + struct pipe_texture *ptex, + const struct drm_clip_rect *sub_box, + struct pipe_fence_handle **fence) +{ + struct dri_drawable *drawable = dri_drawable(dPriv); + struct dri_screen *screen = dri_screen(drawable->sPriv); + struct pipe_context *pipe; + struct pipe_surface *psurf; + struct drm_clip_rect bbox; + boolean visible = TRUE; + + *fence = NULL; + + bbox.x1 = 0; + bbox.x2 = ptex->width0; + bbox.y1 = 0; + bbox.y2 = ptex->height0; + + if (sub_box) + visible = dri1_intersect_src_bbox(&bbox, 0, 0, &bbox, sub_box); + if (!visible) + return; + + pipe = dri1_get_pipe_context(screen); + psurf = dri1_get_pipe_surface(drawable, ptex); + if (!pipe || !psurf) + return; + + if (__dri1_api_hooks->present_locked) { + __dri1_api_hooks->present_locked(pipe, psurf, + dPriv->pClipRects, dPriv->numClipRects, + dPriv->x, dPriv->y, &bbox, fence); + } else if (__dri1_api_hooks->front_srf_locked) { + struct pipe_surface *front = __dri1_api_hooks->front_srf_locked(pipe); + + if (front) + dri1_swap_copy(pipe, front, psurf, dPriv, &bbox); + + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, fence); + } +} + +static void +dri1_copy_to_front(struct dri_context *ctx, + struct pipe_texture *ptex, + __DRIdrawable * dPriv, + const struct drm_clip_rect *sub_box, + struct pipe_fence_handle **fence) +{ + boolean save_lost_lock; + + dri1_lock(ctx); + save_lost_lock = ctx->stLostLock; + dri1_update_drawables_locked(ctx, dPriv, dPriv); + + dri1_present_texture_locked(dPriv, ptex, sub_box, fence); + + ctx->stLostLock = save_lost_lock; + + /** + * FIXME: Revisit this: Update drawables on copy_sub_buffer ? + */ + + if (!sub_box) + dri1_update_drawables_locked(ctx, ctx->dPriv, ctx->rPriv); + + dri1_unlock(ctx); + dri1_propagate_drawable_change(ctx); +} + +/* + * Backend functions for st_framebuffer interface and swap_buffers. + */ + +void +dri1_flush_frontbuffer(struct dri_drawable *draw, + enum st_attachment_type statt) +{ + struct dri_context *ctx = dri_get_current(); + struct dri_screen *screen = dri_screen(draw->sPriv); + struct pipe_screen *pipe_screen = screen->pipe_screen; + struct pipe_fence_handle *dummy_fence; + struct pipe_texture *ptex; + + if (!ctx) + return; /* For now */ + + ptex = draw->textures[statt]; + if (ptex) { + dri1_copy_to_front(ctx, ptex, ctx->dPriv, NULL, &dummy_fence); + pipe_screen->fence_reference(pipe_screen, &dummy_fence, NULL); + } + + /** + * FIXME: Do we need swap throttling here? + */ +} + +void +dri1_swap_buffers(__DRIdrawable * dPriv) +{ + struct dri_context *ctx = dri_get_current(); + struct dri_drawable *draw = dri_drawable(dPriv); + struct dri_screen *screen = dri_screen(draw->sPriv); + struct pipe_screen *pipe_screen = screen->pipe_screen; + struct pipe_fence_handle *fence; + struct pipe_texture *ptex; + + assert(__dri1_api_hooks != NULL); + + if (!ctx) + return; /* For now */ + + ptex = draw->textures[ST_ATTACHMENT_BACK_LEFT]; + if (ptex) { + ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + fence = dri1_swap_fences_pop_front(draw); + if (fence) { + (void)pipe_screen->fence_finish(pipe_screen, fence, 0); + pipe_screen->fence_reference(pipe_screen, &fence, NULL); + } + dri1_copy_to_front(ctx, ptex, dPriv, NULL, &fence); + dri1_swap_fences_push_back(draw, fence); + pipe_screen->fence_reference(pipe_screen, &fence, NULL); + } +} + +void +dri1_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h) +{ + struct dri_context *ctx = dri_get_current(); + struct dri_screen *screen = dri_screen(dPriv->driScreenPriv); + struct pipe_screen *pipe_screen = screen->pipe_screen; + struct drm_clip_rect sub_bbox; + struct dri_drawable *draw = dri_drawable(dPriv); + struct pipe_fence_handle *dummy_fence; + struct pipe_texture *ptex; + + assert(__dri1_api_hooks != NULL); + + if (!ctx) + return; + + sub_bbox.x1 = x; + sub_bbox.x2 = x + w; + sub_bbox.y1 = y; + sub_bbox.y2 = y + h; + + ptex = draw->textures[ST_ATTACHMENT_BACK_LEFT]; + if (ptex) { + ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + dri1_copy_to_front(ctx, ptex, dPriv, &sub_bbox, &dummy_fence); + pipe_screen->fence_reference(pipe_screen, &dummy_fence, NULL); + } +} + +/** + * Allocate framebuffer attachments. + * + * During fixed-size operation, the function keeps allocating new attachments + * as they are requested. Unused attachments are not removed, not until the + * framebuffer is resized or destroyed. + */ +void +dri1_allocate_textures(struct dri_drawable *drawable, + unsigned mask) +{ + struct dri_screen *screen = dri_screen(drawable->sPriv); + struct pipe_texture templ; + unsigned width, height; + boolean resized; + int i; + + width = drawable->dPriv->w; + height = drawable->dPriv->h; + + resized = (drawable->old_w != width || + drawable->old_h != height); + + /* remove outdated textures */ + if (resized) { + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_texture_reference(&drawable->textures[i], NULL); + } + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; + templ.last_level = 0; + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { + enum pipe_format format; + unsigned tex_usage; + + /* the texture already exists or not requested */ + if (drawable->textures[i] || !(mask & (1 << i))) { + continue; + } + + switch (i) { + case ST_ATTACHMENT_FRONT_LEFT: + case ST_ATTACHMENT_BACK_LEFT: + case ST_ATTACHMENT_FRONT_RIGHT: + case ST_ATTACHMENT_BACK_RIGHT: + format = drawable->stvis.color_format; + tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_RENDER_TARGET; + break; + case ST_ATTACHMENT_DEPTH_STENCIL: + format = drawable->stvis.depth_stencil_format; + tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; + break; + default: + format = PIPE_FORMAT_NONE; + break; + } + + if (format != PIPE_FORMAT_NONE) { + templ.format = format; + templ.tex_usage = tex_usage; + + drawable->textures[i] = + screen->pipe_screen->texture_create(screen->pipe_screen, &templ); + } + } + + drawable->old_w = width; + drawable->old_h = height; +} + +/* + * Backend function for init_screen. + */ + +static const __DRIextension *dri1_screen_extensions[] = { + &driReadDrawableExtension, + &driCopySubBufferExtension.base, + &driSwapControlExtension.base, + &driFrameTrackingExtension.base, + &driMediaStreamCounterExtension.base, + NULL +}; + +static void +st_dri_lock(struct pipe_context *pipe) +{ + dri1_lock((struct dri_context *)pipe->priv); +} + +static void +st_dri_unlock(struct pipe_context *pipe) +{ + dri1_unlock((struct dri_context *)pipe->priv); +} + +static boolean +st_dri_is_locked(struct pipe_context *pipe) +{ + return ((struct dri_context *)pipe->priv)->isLocked; +} + +static boolean +st_dri_lost_lock(struct pipe_context *pipe) +{ + return ((struct dri_context *)pipe->priv)->wsLostLock; +} + +static void +st_dri_clear_lost_lock(struct pipe_context *pipe) +{ + ((struct dri_context *)pipe->priv)->wsLostLock = FALSE; +} + +static struct dri1_api_lock_funcs dri1_lf = { + .lock = st_dri_lock, + .unlock = st_dri_unlock, + .is_locked = st_dri_is_locked, + .is_lock_lost = st_dri_lost_lock, + .clear_lost_lock = st_dri_clear_lost_lock +}; + +static INLINE void +dri1_copy_version(struct dri1_api_version *dst, + const struct __DRIversionRec *src) +{ + dst->major = src->major; + dst->minor = src->minor; + dst->patch_level = src->patch; +} + +struct dri1_api *__dri1_api_hooks = NULL; + +const __DRIconfig ** +dri1_init_screen(__DRIscreen * sPriv) +{ + const __DRIconfig **configs; + struct dri_screen *screen; + struct dri1_create_screen_arg arg; + + screen = CALLOC_STRUCT(dri_screen); + if (!screen) + return NULL; + + screen->api = drm_api_create(); + screen->sPriv = sPriv; + screen->fd = sPriv->fd; + screen->drmLock = (drmLock *) & sPriv->pSAREA->lock; + + sPriv->private = (void *)screen; + sPriv->extensions = dri1_screen_extensions; + + arg.base.mode = DRM_CREATE_DRI1; + arg.lf = &dri1_lf; + arg.ddx_info = sPriv->pDevPriv; + arg.ddx_info_size = sPriv->devPrivSize; + arg.sarea = sPriv->pSAREA; + dri1_copy_version(&arg.ddx_version, &sPriv->ddx_version); + dri1_copy_version(&arg.dri_version, &sPriv->dri_version); + dri1_copy_version(&arg.drm_version, &sPriv->drm_version); + arg.api = NULL; + + /** + * FIXME: If the driver supports format conversion swapbuffer blits, we might + * want to support other color bit depths than the server is currently + * using. + */ + + configs = dri_init_screen_helper(screen, &arg.base, sPriv->fbBPP); + if (!configs) + goto fail; + + if (!arg.api) { + debug_printf("%s: failed to create dri1 screen\n", __FUNCTION__); + goto fail; + } + + __dri1_api_hooks = arg.api; + + return configs; +fail: + if (configs) + FREE(configs); + dri_destroy_screen_helper(screen); + FREE(screen); + return NULL; +} diff --git a/src/gallium/state_trackers/dri/drm/dri1.h b/src/gallium/state_trackers/dri/drm/dri1.h new file mode 100644 index 00000000000..f7441f98abc --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/dri1.h @@ -0,0 +1,59 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ +/* + * Author: Keith Whitwell <[email protected]> + * Author: Jakob Bornecrantz <[email protected]> + */ + +#ifndef DRI1_H +#define DRI1_H + +#include "dri_context.h" +#include "dri_drawable.h" + +#include "state_tracker/st_api.h" +#include "dri_wrapper.h" + +extern struct dri1_api *__dri1_api_hooks; + +const __DRIconfig ** +dri1_init_screen(__DRIscreen * sPriv); + +void +dri1_flush_frontbuffer(struct dri_drawable *drawable, + enum st_attachment_type statt); + +void +dri1_allocate_textures(struct dri_drawable *drawable, + unsigned mask); + +void dri1_swap_buffers(__DRIdrawable * dPriv); + +void +dri1_copy_sub_buffer(__DRIdrawable * dPriv, int x, int y, int w, int h); + +#endif /* DRI1_H */ diff --git a/src/gallium/state_trackers/dri/drm/dri1_helper.c b/src/gallium/state_trackers/dri/drm/dri1_helper.c new file mode 120000 index 00000000000..c45ebf5c102 --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/dri1_helper.c @@ -0,0 +1 @@ +../common/dri1_helper.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/drm/dri2.c b/src/gallium/state_trackers/dri/drm/dri2.c new file mode 100644 index 00000000000..c632f0fe4f3 --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/dri2.c @@ -0,0 +1,416 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Keith Whitwell <[email protected]> + * Jakob Bornecrantz <[email protected]> + * Chia-I Wu <[email protected]> + */ + +#include "util/u_memory.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "util/u_debug.h" +#include "state_tracker/drm_api.h" + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" +#include "dri_st_api.h" +#include "dri2.h" + +/** + * DRI2 flush extension. + */ +static void +dri2_flush_drawable(__DRIdrawable *draw) +{ +} + +static void +dri2_invalidate_drawable(__DRIdrawable *dPriv) +{ + struct dri_drawable *drawable = dri_drawable(dPriv); + struct dri_context *ctx = dri_context(dPriv->driContextPriv); + + dri2InvalidateDrawable(dPriv); + drawable->dPriv->lastStamp = *drawable->dPriv->pStamp; + + if (ctx) + ctx->st->notify_invalid_framebuffer(ctx->st, drawable->stfb); +} + +static const __DRI2flushExtension dri2FlushExtension = { + { __DRI2_FLUSH, __DRI2_FLUSH_VERSION }, + dri2_flush_drawable, + dri2_invalidate_drawable, +}; + +/** + * These are used for GLX_EXT_texture_from_pixmap + */ +static void +dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target, + GLint format, __DRIdrawable *dPriv) +{ + struct dri_context *ctx = dri_context(pDRICtx); + struct dri_drawable *drawable = dri_drawable(dPriv); + struct pipe_texture *pt; + + dri_st_framebuffer_validate_att(drawable->stfb, ST_ATTACHMENT_FRONT_LEFT); + + pt = drawable->textures[ST_ATTACHMENT_FRONT_LEFT]; + + if (pt) { + ctx->st->teximage(ctx->st, + (target == GL_TEXTURE_2D) ? ST_TEXTURE_2D : ST_TEXTURE_RECT, + 0, drawable->stvis.color_format, pt, FALSE); + } +} + +static void +dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target, + __DRIdrawable *dPriv) +{ + dri2_set_tex_buffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv); +} + +static const __DRItexBufferExtension dri2TexBufferExtension = { + { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION }, + dri2_set_tex_buffer, + dri2_set_tex_buffer2, +}; + +/** + * Get the format of an attachment. + */ +static INLINE enum pipe_format +dri2_drawable_get_format(struct dri_drawable *drawable, + enum st_attachment_type statt) +{ + enum pipe_format format; + + switch (statt) { + case ST_ATTACHMENT_FRONT_LEFT: + case ST_ATTACHMENT_BACK_LEFT: + case ST_ATTACHMENT_FRONT_RIGHT: + case ST_ATTACHMENT_BACK_RIGHT: + format = drawable->stvis.color_format; + break; + case ST_ATTACHMENT_DEPTH_STENCIL: + format = drawable->stvis.depth_stencil_format; + break; + default: + format = PIPE_FORMAT_NONE; + break; + } + + return format; +} + +/** + * Retrieve __DRIbuffer from the DRI loader. + */ +static __DRIbuffer * +dri2_drawable_get_buffers(struct dri_drawable *drawable, + const enum st_attachment_type *statts, + unsigned *count) +{ + __DRIdrawable *dri_drawable = drawable->dPriv; + struct __DRIdri2LoaderExtensionRec *loader = drawable->sPriv->dri2.loader; + boolean with_format; + __DRIbuffer *buffers; + int num_buffers; + unsigned attachments[10]; + unsigned num_attachments, i; + + assert(loader); + with_format = dri_with_format(drawable->sPriv); + + num_attachments = 0; + + /* for Xserver 1.6.0 (DRI2 version 1) we always need to ask for the front */ + if (!with_format) + attachments[num_attachments++] = __DRI_BUFFER_FRONT_LEFT; + + for (i = 0; i < *count; i++) { + enum pipe_format format; + int att, bpp; + + format = dri2_drawable_get_format(drawable, statts[i]); + if (format == PIPE_FORMAT_NONE) + continue; + + switch (statts[i]) { + case ST_ATTACHMENT_FRONT_LEFT: + /* already added */ + if (!with_format) + continue; + att = __DRI_BUFFER_FRONT_LEFT; + break; + case ST_ATTACHMENT_BACK_LEFT: + att = __DRI_BUFFER_BACK_LEFT; + break; + case ST_ATTACHMENT_FRONT_RIGHT: + att = __DRI_BUFFER_FRONT_RIGHT; + break; + case ST_ATTACHMENT_BACK_RIGHT: + att = __DRI_BUFFER_BACK_RIGHT; + break; + case ST_ATTACHMENT_DEPTH_STENCIL: + att = __DRI_BUFFER_DEPTH_STENCIL; + break; + default: + att = -1; + break; + } + + bpp = util_format_get_blocksizebits(format); + + if (att >= 0) { + attachments[num_attachments++] = att; + if (with_format) { + attachments[num_attachments++] = bpp; + } + } + } + + if (with_format) { + num_attachments /= 2; + buffers = loader->getBuffersWithFormat(dri_drawable, + &dri_drawable->w, &dri_drawable->h, + attachments, num_attachments, + &num_buffers, dri_drawable->loaderPrivate); + } + else { + buffers = loader->getBuffers(dri_drawable, + &dri_drawable->w, &dri_drawable->h, + attachments, num_attachments, + &num_buffers, dri_drawable->loaderPrivate); + } + + if (buffers) { + /* set one cliprect to cover the whole dri_drawable */ + dri_drawable->x = 0; + dri_drawable->y = 0; + dri_drawable->backX = 0; + dri_drawable->backY = 0; + dri_drawable->numClipRects = 1; + dri_drawable->pClipRects[0].x1 = 0; + dri_drawable->pClipRects[0].y1 = 0; + dri_drawable->pClipRects[0].x2 = dri_drawable->w; + dri_drawable->pClipRects[0].y2 = dri_drawable->h; + dri_drawable->numBackClipRects = 1; + dri_drawable->pBackClipRects[0].x1 = 0; + dri_drawable->pBackClipRects[0].y1 = 0; + dri_drawable->pBackClipRects[0].x2 = dri_drawable->w; + dri_drawable->pBackClipRects[0].y2 = dri_drawable->h; + + *count = num_buffers; + } + + return buffers; +} + +/** + * Process __DRIbuffer and convert them into pipe_textures. + */ +static void +dri2_drawable_process_buffers(struct dri_drawable *drawable, + __DRIbuffer *buffers, unsigned count) +{ + struct dri_screen *screen = dri_screen(drawable->sPriv); + __DRIdrawable *dri_drawable = drawable->dPriv; + struct pipe_texture templ; + struct winsys_handle whandle; + boolean have_depth = FALSE; + unsigned i; + + if (drawable->old_num == count && + drawable->old_w == dri_drawable->w && + drawable->old_h == dri_drawable->h && + memcmp(drawable->old, buffers, sizeof(__DRIbuffer) * count) == 0) + return; + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_texture_reference(&drawable->textures[i], NULL); + + memset(&templ, 0, sizeof(templ)); + templ.tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; + templ.target = PIPE_TEXTURE_2D; + templ.last_level = 0; + templ.width0 = dri_drawable->w; + templ.height0 = dri_drawable->h; + templ.depth0 = 1; + + memset(&whandle, 0, sizeof(whandle)); + + for (i = 0; i < count; i++) { + __DRIbuffer *buf = &buffers[i]; + enum st_attachment_type statt; + enum pipe_format format; + + switch (buf->attachment) { + case __DRI_BUFFER_FRONT_LEFT: + if (!screen->auto_fake_front) { + statt = ST_ATTACHMENT_INVALID; + break; + } + /* fallthrough */ + case __DRI_BUFFER_FAKE_FRONT_LEFT: + statt = ST_ATTACHMENT_FRONT_LEFT; + break; + case __DRI_BUFFER_BACK_LEFT: + statt = ST_ATTACHMENT_BACK_LEFT; + break; + case __DRI_BUFFER_DEPTH: + case __DRI_BUFFER_DEPTH_STENCIL: + case __DRI_BUFFER_STENCIL: + /* use only the first depth/stencil buffer */ + if (!have_depth) { + have_depth = TRUE; + statt = ST_ATTACHMENT_DEPTH_STENCIL; + } + else { + statt = ST_ATTACHMENT_INVALID; + } + break; + default: + statt = ST_ATTACHMENT_INVALID; + break; + } + + format = dri2_drawable_get_format(drawable, statt); + if (statt == ST_ATTACHMENT_INVALID || format == PIPE_FORMAT_NONE) + continue; + + templ.format = format; + whandle.handle = buf->name; + whandle.stride = buf->pitch; + + drawable->textures[statt] = + screen->pipe_screen->texture_from_handle(screen->pipe_screen, + &templ, &whandle); + } + + drawable->old_num = count; + drawable->old_w = dri_drawable->w; + drawable->old_h = dri_drawable->h; + memcpy(drawable->old, buffers, sizeof(__DRIbuffer) * count); +} + +/* + * Backend functions for st_framebuffer interface. + */ + +void +dri2_allocate_textures(struct dri_drawable *drawable, + const enum st_attachment_type *statts, + unsigned count) +{ + __DRIbuffer *buffers; + unsigned num_buffers = count; + + buffers = dri2_drawable_get_buffers(drawable, statts, &num_buffers); + dri2_drawable_process_buffers(drawable, buffers, num_buffers); +} + +void +dri2_flush_frontbuffer(struct dri_drawable *drawable, + enum st_attachment_type statt) +{ + __DRIdrawable *dri_drawable = drawable->dPriv; + struct __DRIdri2LoaderExtensionRec *loader = drawable->sPriv->dri2.loader; + + if (loader->flushFrontBuffer == NULL) + return; + + if (statt == ST_ATTACHMENT_FRONT_LEFT) { + loader->flushFrontBuffer(dri_drawable, dri_drawable->loaderPrivate); + } +} + +/* + * Backend function init_screen. + */ + +static const __DRIextension *dri_screen_extensions[] = { + &driReadDrawableExtension, + &driCopySubBufferExtension.base, + &driSwapControlExtension.base, + &driFrameTrackingExtension.base, + &driMediaStreamCounterExtension.base, + &dri2TexBufferExtension.base, + &dri2FlushExtension.base, + NULL +}; + +/** + * This is the driver specific part of the createNewScreen entry point. + * + * Returns the __GLcontextModes supported by this driver. + */ +const __DRIconfig ** +dri2_init_screen(__DRIscreen * sPriv) +{ + const __DRIconfig **configs; + struct dri_screen *screen; + struct drm_create_screen_arg arg; + + screen = CALLOC_STRUCT(dri_screen); + if (!screen) + return NULL; + + screen->api = drm_api_create(); + screen->sPriv = sPriv; + screen->fd = sPriv->fd; + + sPriv->private = (void *)screen; + sPriv->extensions = dri_screen_extensions; + + arg.mode = DRM_CREATE_NORMAL; + + configs = dri_init_screen_helper(screen, &arg, 32); + if (!configs) + goto fail; + + screen->auto_fake_front = dri_with_format(sPriv); + + return configs; +fail: + dri_destroy_screen_helper(screen); + FREE(screen); + return NULL; +} + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driLegacyExtension.base, + &driDRI2Extension.base, + NULL +}; + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/dri_extensions.c b/src/gallium/state_trackers/dri/drm/dri2.h index 800677a2d1e..379963431fb 100644 --- a/src/gallium/state_trackers/dri/dri_extensions.c +++ b/src/gallium/state_trackers/dri/drm/dri2.h @@ -24,23 +24,23 @@ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ -/* - * Author: Keith Whitwell <[email protected]> - * Author: Jakob Bornecrantz <[email protected]> - */ -#include "dri_screen.h" -#include "dri_context.h" -#include "state_tracker/st_context.h" +#ifndef DRI2_H +#define DRI2_H -#include "utils.h" +#include "dri_drawable.h" +#include "dri_wrapper.h" + +const __DRIconfig ** +dri2_init_screen(__DRIscreen * sPriv); + +void +dri2_flush_frontbuffer(struct dri_drawable *drawable, + enum st_attachment_type statt); void -dri_init_extensions(struct dri_context *ctx) -{ - /* New extensions should be added in mesa/state_tracker/st_extensions.c - * and not in this file. */ - driInitExtensions(ctx->st->ctx, NULL, GL_FALSE); -} +dri2_allocate_textures(struct dri_drawable *drawable, + const enum st_attachment_type *statts, + unsigned count); -/* vim: set sw=3 ts=8 sts=3 expandtab: */ +#endif /* DRI2_H */ diff --git a/src/gallium/state_trackers/dri/drm/dri_context.c b/src/gallium/state_trackers/dri/drm/dri_context.c new file mode 120000 index 00000000000..5cfbbaeb068 --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/dri_context.c @@ -0,0 +1 @@ +../common/dri_context.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/drm/dri_drawable.c b/src/gallium/state_trackers/dri/drm/dri_drawable.c new file mode 120000 index 00000000000..0fc19be6ea6 --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/dri_drawable.c @@ -0,0 +1 @@ +../common/dri_drawable.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/drm/dri_screen.c b/src/gallium/state_trackers/dri/drm/dri_screen.c new file mode 120000 index 00000000000..847f6515f25 --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/dri_screen.c @@ -0,0 +1 @@ +../common/dri_screen.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/drm/dri_st_api.c b/src/gallium/state_trackers/dri/drm/dri_st_api.c new file mode 120000 index 00000000000..a8f6bd06b09 --- /dev/null +++ b/src/gallium/state_trackers/dri/drm/dri_st_api.c @@ -0,0 +1 @@ +../common/dri_st_api.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/sw/Makefile b/src/gallium/state_trackers/dri/sw/Makefile new file mode 100644 index 00000000000..18d7aabd9f0 --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/Makefile @@ -0,0 +1,26 @@ +TOP = ../../../../.. +include $(TOP)/configs/current + +LIBNAME = drisw + +LIBRARY_DEFINES = -D__NOT_HAVE_DRM_H + +LIBRARY_INCLUDES = \ + -I../dri \ + -I$(TOP)/include \ + -I$(TOP)/src/mesa \ + -I$(TOP)/src/gallium/state_trackers/dri/common \ + -I$(TOP)/src/mesa/drivers/dri/common \ + -I$(TOP)/src/mesa/main \ + -D__NOT_HAVE_DRM_H + + +C_SOURCES = \ + dri_context.c \ + dri_screen.c \ + dri_drawable.c \ + dri_st_api.c \ + dri1_helper.c \ + drisw.c + +include ../../../Makefile.template diff --git a/src/gallium/state_trackers/dri/sw/SConscript b/src/gallium/state_trackers/dri/sw/SConscript new file mode 100644 index 00000000000..c97124c8310 --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/SConscript @@ -0,0 +1,28 @@ +####################################################################### +# SConscript for dri state_tracker + +Import('*') + +if env['dri']: + + env = env.Clone() + + env.Append(CPPPATH = [ + '#/src/mesa', + '#/src/gallium/state_trackers/dri/common', + '#/src/mesa/drivers/dri/common', + ]) + + env.Append(CPPDEFINES = [('__NOT_HAVE_DRM_H', '1')]) + + st_drisw = env.ConvenienceLibrary( + target = 'st_drisw', + source = [ 'dri_context.c', + 'dri_drawable.c', + 'dri_screen.c', + 'dri_st_api.c', + 'dri1_helper.c', + 'drisw.c', + ] + ) + Export('st_drisw') diff --git a/src/gallium/state_trackers/dri/sw/dri1_helper.c b/src/gallium/state_trackers/dri/sw/dri1_helper.c new file mode 120000 index 00000000000..c45ebf5c102 --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/dri1_helper.c @@ -0,0 +1 @@ +../common/dri1_helper.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/sw/dri_context.c b/src/gallium/state_trackers/dri/sw/dri_context.c new file mode 120000 index 00000000000..5cfbbaeb068 --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/dri_context.c @@ -0,0 +1 @@ +../common/dri_context.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/sw/dri_drawable.c b/src/gallium/state_trackers/dri/sw/dri_drawable.c new file mode 120000 index 00000000000..0fc19be6ea6 --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/dri_drawable.c @@ -0,0 +1 @@ +../common/dri_drawable.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/sw/dri_screen.c b/src/gallium/state_trackers/dri/sw/dri_screen.c new file mode 120000 index 00000000000..847f6515f25 --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/dri_screen.c @@ -0,0 +1 @@ +../common/dri_screen.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/sw/dri_st_api.c b/src/gallium/state_trackers/dri/sw/dri_st_api.c new file mode 120000 index 00000000000..a8f6bd06b09 --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/dri_st_api.c @@ -0,0 +1 @@ +../common/dri_st_api.c
\ No newline at end of file diff --git a/src/gallium/state_trackers/dri/sw/drisw.c b/src/gallium/state_trackers/dri/sw/drisw.c new file mode 100644 index 00000000000..42fa789aaf7 --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/drisw.c @@ -0,0 +1,298 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * Copyright 2010 George Sapountzis <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* TODO: + * + * xshm / texture_from_pixmap / EGLImage: + * + * Allow the loaders to use the XSHM extension. It probably requires callbacks + * for createImage/destroyImage similar to DRI2 getBuffers. + */ + +#include "util/u_format.h" +#include "util/u_memory.h" +#include "util/u_inlines.h" +#include "pipe/p_context.h" +#include "state_tracker/drisw_api.h" + +#include "dri_screen.h" +#include "dri_context.h" +#include "dri_drawable.h" +#include "dri1_helper.h" +#include "drisw.h" + + +static INLINE void +get_drawable_info(__DRIdrawable *dPriv, int *w, int *h) +{ + __DRIscreen *sPriv = dPriv->driScreenPriv; + const __DRIswrastLoaderExtension *loader = sPriv->swrast_loader; + int x, y; + + loader->getDrawableInfo(dPriv, + &x, &y, w, h, + dPriv->loaderPrivate); +} + +static INLINE void +put_image(__DRIdrawable *dPriv, void *data, unsigned width, unsigned height) +{ + __DRIscreen *sPriv = dPriv->driScreenPriv; + const __DRIswrastLoaderExtension *loader = sPriv->swrast_loader; + + loader->putImage(dPriv, __DRI_SWRAST_IMAGE_OP_SWAP, + 0, 0, width, height, + data, dPriv->loaderPrivate); +} + +void +drisw_update_drawable_info(struct dri_drawable *drawable) +{ + __DRIdrawable *dPriv = drawable->dPriv; + + get_drawable_info(dPriv, &dPriv->w, &dPriv->h); +} + +static void +drisw_put_image(struct dri_drawable *drawable, + void *data, unsigned width, unsigned height) +{ + __DRIdrawable *dPriv = drawable->dPriv; + + put_image(dPriv, data, width, height); +} + +static INLINE void +drisw_present_texture(__DRIdrawable *dPriv, + struct pipe_texture *ptex) +{ + struct dri_drawable *drawable = dri_drawable(dPriv); + struct dri_screen *screen = dri_screen(drawable->sPriv); + struct pipe_surface *psurf; + + psurf = dri1_get_pipe_surface(drawable, ptex); + if (!psurf) + return; + + screen->pipe_screen->flush_frontbuffer(screen->pipe_screen, psurf, drawable); +} + +static INLINE void +drisw_invalidate_drawable(__DRIdrawable *dPriv) +{ + struct dri_context *ctx = dri_get_current(); + struct dri_drawable *drawable = dri_drawable(dPriv); + + drawable->texture_stamp = dPriv->lastStamp - 1; + + /* check if swapping currently bound buffer */ + if (ctx && ctx->dPriv == dPriv) + ctx->st->notify_invalid_framebuffer(ctx->st, drawable->stfb); +} + +static INLINE void +drisw_copy_to_front(__DRIdrawable * dPriv, + struct pipe_texture *ptex) +{ + drisw_present_texture(dPriv, ptex); + + drisw_invalidate_drawable(dPriv); +} + +/* + * Backend functions for st_framebuffer interface and swap_buffers. + */ + +void +drisw_swap_buffers(__DRIdrawable *dPriv) +{ + struct dri_context *ctx = dri_get_current(); + struct dri_drawable *drawable = dri_drawable(dPriv); + struct pipe_texture *ptex; + + if (!ctx) + return; + + ptex = drawable->textures[ST_ATTACHMENT_BACK_LEFT]; + + if (ptex) { + ctx->st->flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + + drisw_copy_to_front(dPriv, ptex); + } +} + +void +drisw_flush_frontbuffer(struct dri_drawable *drawable, + enum st_attachment_type statt) +{ + struct dri_context *ctx = dri_get_current(); + struct pipe_texture *ptex; + + if (!ctx) + return; + + ptex = drawable->textures[statt]; + + if (ptex) { + drisw_copy_to_front(ctx->dPriv, ptex); + } +} + +/** + * Allocate framebuffer attachments. + * + * During fixed-size operation, the function keeps allocating new attachments + * as they are requested. Unused attachments are not removed, not until the + * framebuffer is resized or destroyed. + * + * It should be possible for DRI1 and DRISW to share this function, but it + * seems a better seperation and safer for each DRI version to provide its own + * function. + */ +void +drisw_allocate_textures(struct dri_drawable *drawable, + unsigned mask) +{ + struct dri_screen *screen = dri_screen(drawable->sPriv); + struct pipe_texture templ; + unsigned width, height; + boolean resized; + int i; + + width = drawable->dPriv->w; + height = drawable->dPriv->h; + + resized = (drawable->old_w != width || + drawable->old_h != height); + + /* remove outdated textures */ + if (resized) { + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_texture_reference(&drawable->textures[i], NULL); + } + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; + templ.last_level = 0; + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { + enum pipe_format format; + unsigned tex_usage; + + /* the texture already exists or not requested */ + if (drawable->textures[i] || !(mask & (1 << i))) { + continue; + } + + switch (i) { + case ST_ATTACHMENT_FRONT_LEFT: + case ST_ATTACHMENT_BACK_LEFT: + case ST_ATTACHMENT_FRONT_RIGHT: + case ST_ATTACHMENT_BACK_RIGHT: + format = drawable->stvis.color_format; + tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_RENDER_TARGET; + break; + case ST_ATTACHMENT_DEPTH_STENCIL: + format = drawable->stvis.depth_stencil_format; + tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; + break; + default: + format = PIPE_FORMAT_NONE; + break; + } + + if (format != PIPE_FORMAT_NONE) { + templ.format = format; + templ.tex_usage = tex_usage; + + drawable->textures[i] = + screen->pipe_screen->texture_create(screen->pipe_screen, &templ); + } + } + + drawable->old_w = width; + drawable->old_h = height; +} + +/* + * Backend function for init_screen. + */ + +static const __DRIextension *drisw_screen_extensions[] = { + NULL +}; + +static struct drisw_loader_funcs drisw_lf = { + .put_image = drisw_put_image +}; + +const __DRIconfig ** +drisw_init_screen(__DRIscreen * sPriv) +{ + const __DRIconfig **configs; + struct dri_screen *screen; + struct drisw_create_screen_arg arg; + + screen = CALLOC_STRUCT(dri_screen); + if (!screen) + return NULL; + + screen->api = drm_api_create(); + screen->sPriv = sPriv; + screen->fd = -1; + + sPriv->private = (void *)screen; + sPriv->extensions = drisw_screen_extensions; + + arg.base.mode = DRM_CREATE_DRISW; + arg.lf = &drisw_lf; + + configs = dri_init_screen_helper(screen, &arg.base, 32); + if (!configs) + goto fail; + + return configs; +fail: + dri_destroy_screen_helper(screen); + FREE(screen); + return NULL; +} + +/* This is the table of extensions that the loader will dlsym() for. */ +PUBLIC const __DRIextension *__driDriverExtensions[] = { + &driCoreExtension.base, + &driSWRastExtension.base, + NULL +}; + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/state_trackers/dri/sw/drisw.h b/src/gallium/state_trackers/dri/sw/drisw.h new file mode 100644 index 00000000000..c0c874f7326 --- /dev/null +++ b/src/gallium/state_trackers/dri/sw/drisw.h @@ -0,0 +1,54 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * Copyright 2010 George Sapountzis <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef DRISW_H +#define DRISW_H + +#include "dri_context.h" +#include "dri_drawable.h" + +#include "state_tracker/st_api.h" +#include "dri_wrapper.h" + +const __DRIconfig ** +drisw_init_screen(__DRIscreen * sPriv); + +void +drisw_update_drawable_info(struct dri_drawable *drawable); + +void +drisw_flush_frontbuffer(struct dri_drawable *drawable, + enum st_attachment_type statt); + +void +drisw_allocate_textures(struct dri_drawable *drawable, + unsigned mask); + +void drisw_swap_buffers(__DRIdrawable * dPriv); + +#endif /* DRISW_H */ diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c index e4972d493d6..5eabe10558a 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d.c @@ -36,234 +36,27 @@ #include "native.h" #include "egl_g3d.h" +#include "egl_g3d_st.h" #include "egl_g3d_image.h" -#include "egl_st.h" - -/** - * Validate the draw/read surfaces of the context. - */ -static void -egl_g3d_validate_context(_EGLDisplay *dpy, _EGLContext *ctx) -{ - struct egl_g3d_display *gdpy = egl_g3d_display(dpy); - struct pipe_screen *screen = gdpy->native->screen; - struct egl_g3d_context *gctx = egl_g3d_context(ctx); - const uint st_att_map[NUM_NATIVE_ATTACHMENTS] = { - ST_SURFACE_FRONT_LEFT, - ST_SURFACE_BACK_LEFT, - ST_SURFACE_FRONT_RIGHT, - ST_SURFACE_BACK_RIGHT, - }; - EGLint num_surfaces, s; - - /* validate draw and/or read buffers */ - num_surfaces = (gctx->base.ReadSurface == gctx->base.DrawSurface) ? 1 : 2; - for (s = 0; s < num_surfaces; s++) { - struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS]; - struct egl_g3d_surface *gsurf; - struct egl_g3d_buffer *gbuf; - EGLint att; - - if (s == 0) { - gsurf = egl_g3d_surface(gctx->base.DrawSurface); - gbuf = &gctx->draw; - } - else { - gsurf = egl_g3d_surface(gctx->base.ReadSurface); - gbuf = &gctx->read; - } - - if (!gctx->force_validate) { - unsigned int seq_num; - - gsurf->native->validate(gsurf->native, gbuf->attachment_mask, - &seq_num, NULL, NULL, NULL); - /* skip validation */ - if (gsurf->sequence_number == seq_num) - continue; - } - - pipe_surface_reference(&gsurf->render_surface, NULL); - memset(textures, 0, sizeof(textures)); - - gsurf->native->validate(gsurf->native, gbuf->attachment_mask, - &gsurf->sequence_number, textures, - &gsurf->base.Width, &gsurf->base.Height); - for (att = 0; att < NUM_NATIVE_ATTACHMENTS; att++) { - struct pipe_texture *pt = textures[att]; - struct pipe_surface *ps; - - if (native_attachment_mask_test(gbuf->attachment_mask, att) && pt) { - ps = screen->get_tex_surface(screen, pt, 0, 0, 0, - PIPE_BUFFER_USAGE_GPU_READ | - PIPE_BUFFER_USAGE_GPU_WRITE); - gctx->stapi->st_set_framebuffer_surface(gbuf->st_fb, - st_att_map[att], ps); - - if (gsurf->render_att == att) - pipe_surface_reference(&gsurf->render_surface, ps); - - pipe_surface_reference(&ps, NULL); - pipe_texture_reference(&pt, NULL); - } - } - - gctx->stapi->st_resize_framebuffer(gbuf->st_fb, - gsurf->base.Width, gsurf->base.Height); - } - - gctx->force_validate = EGL_FALSE; - -} - -/** - * Create a st_framebuffer. - */ -static struct st_framebuffer * -create_framebuffer(_EGLContext *ctx, _EGLSurface *surf) -{ - struct egl_g3d_context *gctx = egl_g3d_context(ctx); - struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); - struct egl_g3d_config *gconf = egl_g3d_config(gsurf->base.Config); - - return gctx->stapi->st_create_framebuffer(&gconf->native->mode, - gconf->native->color_format, gconf->native->depth_format, - gconf->native->stencil_format, - gsurf->base.Width, gsurf->base.Height, &gsurf->base); -} - -/** - * Update the attachments of draw/read surfaces. - */ -static void -egl_g3d_route_context(_EGLDisplay *dpy, _EGLContext *ctx) -{ - struct egl_g3d_context *gctx = egl_g3d_context(ctx); - EGLint s; - - /* route draw and read buffers' attachments */ - for (s = 0; s < 2; s++) { - struct egl_g3d_surface *gsurf; - struct egl_g3d_buffer *gbuf; - - if (s == 0) { - gsurf = egl_g3d_surface(gctx->base.DrawSurface); - gbuf = &gctx->draw; - } - else { - gsurf = egl_g3d_surface(gctx->base.ReadSurface); - gbuf = &gctx->read; - } - - gbuf->attachment_mask = (1 << gsurf->render_att); - - /* FIXME OpenGL defaults to draw the front or back buffer when the - * context is single-buffered or double-buffered respectively. In EGL, - * however, the buffer to be drawn is determined by the surface, instead - * of the context. As a result, rendering to a pixmap surface with a - * double-buffered context does not work as expected. - * - * gctx->stapi->st_draw_front_buffer(gctx->st_ctx, natt == - * NATIVE_ATTACHMENT_FRONT_LEFT); - */ - - /* - * FIXME If the back buffer is asked for here, and the front buffer is - * later needed by the client API (e.g. glDrawBuffer is called to draw - * the front buffer), it will create a new pipe texture and draw there. - * One fix is to ask for both buffers here, but it would be a waste if - * the front buffer is never used. A better fix is to add a callback to - * the pipe screen with context private (just like flush_frontbuffer). - */ - } -} - -/** - * Reallocate the context's framebuffers after draw/read surfaces change. - */ -static EGLBoolean -egl_g3d_realloc_context(_EGLDisplay *dpy, _EGLContext *ctx) -{ - struct egl_g3d_context *gctx = egl_g3d_context(ctx); - struct egl_g3d_surface *gdraw = egl_g3d_surface(gctx->base.DrawSurface); - struct egl_g3d_surface *gread = egl_g3d_surface(gctx->base.ReadSurface); - - /* unreference the old framebuffers */ - if (gctx->draw.st_fb) { - EGLBoolean is_equal = (gctx->draw.st_fb == gctx->read.st_fb); - void *priv; - - priv = gctx->stapi->st_framebuffer_private(gctx->draw.st_fb); - if (!gdraw || priv != (void *) &gdraw->base) { - gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb); - gctx->draw.st_fb = NULL; - gctx->draw.attachment_mask = 0x0; - } - - if (is_equal) { - gctx->read.st_fb = NULL; - gctx->draw.attachment_mask = 0x0; - } - else { - priv = gctx->stapi->st_framebuffer_private(gctx->read.st_fb); - if (!gread || priv != (void *) &gread->base) { - gctx->stapi->st_unreference_framebuffer(gctx->read.st_fb); - gctx->read.st_fb = NULL; - gctx->draw.attachment_mask = 0x0; - } - } - } - - if (!gdraw) - return EGL_TRUE; - - /* create the draw fb */ - if (!gctx->draw.st_fb) { - gctx->draw.st_fb = create_framebuffer(&gctx->base, &gdraw->base); - if (!gctx->draw.st_fb) - return EGL_FALSE; - } - - /* create the read fb */ - if (!gctx->read.st_fb) { - if (gread != gdraw) { - gctx->read.st_fb = create_framebuffer(&gctx->base, &gread->base); - if (!gctx->read.st_fb) { - gctx->stapi->st_unreference_framebuffer(gctx->draw.st_fb); - gctx->draw.st_fb = NULL; - return EGL_FALSE; - } - } - else { - /* there is no st_reference_framebuffer... */ - gctx->read.st_fb = gctx->draw.st_fb; - } - } - - egl_g3d_route_context(dpy, &gctx->base); - gctx->force_validate = EGL_TRUE; - - return EGL_TRUE; -} /** * Return the state tracker for the given context. */ -static const struct egl_g3d_st * +static struct st_api * egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx) { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); - const struct egl_g3d_st *stapi; + struct st_api *stapi; EGLint idx = -1; switch (ctx->ClientAPI) { case EGL_OPENGL_ES_API: switch (ctx->ClientVersion) { case 1: - idx = EGL_G3D_ST_OPENGL_ES; + idx = ST_API_OPENGL_ES1; break; case 2: - idx = EGL_G3D_ST_OPENGL_ES2; + idx = ST_API_OPENGL_ES2; break; default: _eglLog(_EGL_WARNING, "unknown client version %d", @@ -272,10 +65,10 @@ egl_g3d_choose_st(_EGLDriver *drv, _EGLContext *ctx) } break; case EGL_OPENVG_API: - idx = EGL_G3D_ST_OPENVG; + idx = ST_API_OPENVG; break; case EGL_OPENGL_API: - idx = EGL_G3D_ST_OPENGL; + idx = ST_API_OPENGL; break; default: _eglLog(_EGL_WARNING, "unknown client API 0x%04x", ctx->ClientAPI); @@ -299,10 +92,10 @@ egl_g3d_init_st(_EGLDriver *drv) if (gdrv->api_mask) return; - for (i = 0; i < NUM_EGL_G3D_STS; i++) { - gdrv->stapis[i] = egl_g3d_get_st(i); + for (i = 0; i < ST_API_COUNT; i++) { + gdrv->stapis[i] = egl_g3d_create_st_api(i); if (gdrv->stapis[i]) - gdrv->api_mask |= gdrv->stapis[i]->api_bit; + gdrv->api_mask |= egl_g3d_st_api_bit(i); } if (gdrv->api_mask) @@ -351,35 +144,6 @@ egl_g3d_destroy_probe(_EGLDriver *drv, _EGLDisplay *dpy) } } -/** - * Return an API mask that consists of the state trackers that supports the - * given mode. - * - * FIXME add st_is_mode_supported()? - */ -static EGLint -get_mode_api_mask(const __GLcontextModes *mode, EGLint api_mask) -{ - EGLint check; - - /* OpenGL ES 1.x and 2.x are checked together */ - check = EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT; - if (api_mask & check) { - /* this is required by EGL, not by OpenGL ES */ - if (mode->drawableType & GLX_WINDOW_BIT && !mode->doubleBufferMode) - api_mask &= ~check; - } - - check = EGL_OPENVG_BIT; - if (api_mask & check) { - /* vega st needs the depth/stencil rb */ - if (!mode->depthBits && !mode->stencilBits) - api_mask &= ~check; - } - - return api_mask; -} - #ifdef EGL_MESA_screen_surface static void @@ -444,18 +208,88 @@ egl_g3d_add_screens(_EGLDriver *drv, _EGLDisplay *dpy) #endif /* EGL_MESA_screen_surface */ /** + * Initialize an EGL config from the native config. + */ +static EGLBoolean +egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy, + _EGLConfig *conf, const struct native_config *nconf) +{ + struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + struct egl_g3d_config *gconf = egl_g3d_config(conf); + const __GLcontextModes *mode = &nconf->mode; + EGLint buffer_mask, api_mask; + EGLBoolean valid; + EGLint i; + + buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK; + if (mode->doubleBufferMode) + buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK; + if (mode->stereoMode) { + buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK; + if (mode->doubleBufferMode) + buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK; + } + + gconf->stvis.buffer_mask = buffer_mask; + gconf->stvis.color_format = nconf->color_format; + gconf->stvis.depth_stencil_format = nconf->depth_format; + gconf->stvis.accum_format = PIPE_FORMAT_NONE; + gconf->stvis.samples = 0; + + gconf->stvis.render_buffer = (buffer_mask & ST_ATTACHMENT_BACK_LEFT) ? + ST_ATTACHMENT_BACK_LEFT : ST_ATTACHMENT_FRONT_LEFT; + + api_mask = 0; + for (i = 0; i < ST_API_COUNT; i++) { + struct st_api *stapi = gdrv->stapis[i]; + if (stapi) { + if (stapi->is_visual_supported(stapi, &gconf->stvis)) + api_mask |= egl_g3d_st_api_bit(i); + } + } + /* this is required by EGL, not by OpenGL ES */ + if ((mode->drawableType & GLX_WINDOW_BIT) && !mode->doubleBufferMode) + api_mask &= ~(EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT); + + if (!api_mask) { + _eglLog(_EGL_DEBUG, "no state tracker supports config 0x%x", + mode->visualID); + } + + valid = _eglConfigFromContextModesRec(&gconf->base, + mode, api_mask, api_mask); + if (valid) { +#ifdef EGL_MESA_screen_surface + /* check if scanout surface bit is set */ + if (nconf->scanout_bit) { + EGLint val = GET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE); + val |= EGL_SCREEN_BIT_MESA; + SET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE, val); + } +#endif + valid = _eglValidateConfig(&gconf->base, EGL_FALSE); + } + if (!valid) { + _eglLog(_EGL_DEBUG, "skip invalid config 0x%x", mode->visualID); + return EGL_FALSE; + } + + gconf->native = nconf; + + return EGL_TRUE; +} + +/** * Add configs to display and return the next config ID. */ static EGLint egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id) { - struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); struct egl_g3d_display *gdpy = egl_g3d_display(dpy); const struct native_config **native_configs; int num_configs, i; - native_configs = gdpy->native->get_configs(gdpy->native, - &num_configs); + native_configs = gdpy->native->get_configs(gdpy->native, &num_configs); if (!num_configs) { if (native_configs) free(native_configs); @@ -463,61 +297,25 @@ egl_g3d_add_configs(_EGLDriver *drv, _EGLDisplay *dpy, EGLint id) } for (i = 0; i < num_configs; i++) { - EGLint api_mask; struct egl_g3d_config *gconf; - EGLBoolean valid; gconf = CALLOC_STRUCT(egl_g3d_config); - if (!gconf) - continue; - - _eglInitConfig(&gconf->base, dpy, id); - - api_mask = get_mode_api_mask(&native_configs[i]->mode, gdrv->api_mask); - if (!api_mask) { - _eglLog(_EGL_DEBUG, "no state tracker supports config 0x%x", - native_configs[i]->mode.visualID); - } - - valid = _eglConfigFromContextModesRec(&gconf->base, - &native_configs[i]->mode, api_mask, api_mask); - if (valid) { -#ifdef EGL_MESA_screen_surface - /* check if scanout surface bit is set */ - if (native_configs[i]->scanout_bit) { - EGLint val = GET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE); - val |= EGL_SCREEN_BIT_MESA; - SET_CONFIG_ATTRIB(&gconf->base, EGL_SURFACE_TYPE, val); + if (gconf) { + _eglInitConfig(&gconf->base, dpy, id); + if (!egl_g3d_init_config(drv, dpy, &gconf->base, native_configs[i])) { + free(gconf); + continue; } -#endif - valid = _eglValidateConfig(&gconf->base, EGL_FALSE); - } - if (!valid) { - _eglLog(_EGL_DEBUG, "skip invalid config 0x%x", - native_configs[i]->mode.visualID); - free(gconf); - continue; - } - gconf->native = native_configs[i]; - _eglAddConfig(dpy, &gconf->base); - id++; + _eglAddConfig(dpy, &gconf->base); + id++; + } } free(native_configs); return id; } -/** - * Re-validate the context. - */ -static void -egl_g3d_update_buffer(struct pipe_screen *screen, void *context_private) -{ - struct egl_g3d_context *gctx = egl_g3d_context(context_private); - egl_g3d_validate_context(gctx->base.Resource.Display, &gctx->base); -} - static void egl_g3d_invalid_surface(struct native_display *ndpy, struct native_surface *nsurf, @@ -525,11 +323,15 @@ egl_g3d_invalid_surface(struct native_display *ndpy, { /* XXX not thread safe? */ struct egl_g3d_surface *gsurf = egl_g3d_surface(nsurf->user_data); - struct egl_g3d_context *gctx = egl_g3d_context(gsurf->base.CurrentContext); - - /* set force_validate to skip an unnecessary check */ + struct egl_g3d_context *gctx; + + /* + * Some functions such as egl_g3d_copy_buffers create a temporary native + * surface. There is no gsurf associated with it. + */ + gctx = (gsurf) ? egl_g3d_context(gsurf->base.CurrentContext) : NULL; if (gctx) - gctx->force_validate = TRUE; + gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gsurf->stfbi); } static struct native_event_handler egl_g3d_native_event_handler = { @@ -545,6 +347,9 @@ egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy) _eglReleaseDisplayResources(drv, dpy); _eglCleanupDisplay(dpy); + if (gdpy->pipe) + gdpy->pipe->destroy(gdpy->pipe); + if (dpy->Screens) { for (i = 0; i < dpy->NumScreens; i++) { struct egl_g3d_screen *gscr = egl_g3d_screen(dpy->Screens[i]); @@ -554,6 +359,9 @@ egl_g3d_terminate(_EGLDriver *drv, _EGLDisplay *dpy) free(dpy->Screens); } + if (gdpy->smapi) + egl_g3d_destroy_st_manager(gdpy->smapi); + if (gdpy->native) gdpy->native->destroy(gdpy->native); @@ -588,11 +396,17 @@ egl_g3d_initialize(_EGLDriver *drv, _EGLDisplay *dpy, } gdpy->native->user_data = (void *) dpy; - gdpy->native->screen->update_buffer = egl_g3d_update_buffer; egl_g3d_init_st(&gdrv->base); dpy->ClientAPIsMask = gdrv->api_mask; + gdpy->smapi = egl_g3d_create_st_manager(dpy); + if (!gdpy->smapi) { + _eglError(EGL_NOT_INITIALIZED, + "eglInitialize(failed to create st manager)"); + goto fail; + } + #ifdef EGL_MESA_screen_surface /* enable MESA_screen_surface before adding (and validating) configs */ if (gdpy->native->modeset) { @@ -629,7 +443,6 @@ egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, struct egl_g3d_context *gshare = egl_g3d_context(share); struct egl_g3d_config *gconf = egl_g3d_config(conf); struct egl_g3d_context *gctx; - const __GLcontextModes *mode; gctx = CALLOC_STRUCT(egl_g3d_context); if (!gctx) { @@ -648,24 +461,14 @@ egl_g3d_create_context(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, return NULL; } - mode = &gconf->native->mode; - - gctx->pipe = gdpy->native->screen->context_create( - gdpy->native->screen, - (void *) &gctx->base); - - if (!gctx->pipe) { + gctx->stctxi = gctx->stapi->create_context(gctx->stapi, gdpy->smapi, + &gconf->stvis, (gshare) ? gshare->stctxi : NULL); + if (!gctx->stctxi) { free(gctx); return NULL; } - gctx->st_ctx = gctx->stapi->st_create_context(gctx->pipe, mode, - (gshare) ? gshare->st_ctx : NULL); - if (!gctx->st_ctx) { - gctx->pipe->destroy(gctx->pipe); - free(gctx); - return NULL; - } + gctx->stctxi->st_manager_private = (void *) &gctx->base; return &gctx->base; } @@ -682,9 +485,7 @@ destroy_context(_EGLDisplay *dpy, _EGLContext *ctx) if (!dpy->Initialized) _eglLog(_EGL_FATAL, "destroy a context with an unitialized display"); - egl_g3d_realloc_context(dpy, &gctx->base); - /* it will destroy the associated pipe context */ - gctx->stapi->st_destroy_context(gctx->st_ctx); + gctx->stctxi->destroy(gctx->stctxi); free(gctx); } @@ -786,14 +587,20 @@ egl_g3d_create_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, return NULL; } + gsurf->stvis = gconf->stvis; + if (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER) + gsurf->stvis.render_buffer = ST_ATTACHMENT_FRONT_LEFT; + + gsurf->stfbi = egl_g3d_create_st_framebuffer(&gsurf->base); + if (!gsurf->stfbi) { + gsurf->native->destroy(gsurf->native); + free(gsurf); + return NULL; + } + nsurf->user_data = &gsurf->base; gsurf->native = nsurf; - gsurf->render_att = (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER) ? - NATIVE_ATTACHMENT_FRONT_LEFT : NATIVE_ATTACHMENT_BACK_LEFT; - if (!gconf->native->mode.doubleBufferMode) - gsurf->render_att = NATIVE_ATTACHMENT_FRONT_LEFT; - return &gsurf->base; } @@ -849,7 +656,8 @@ destroy_surface(_EGLDisplay *dpy, _EGLSurface *surf) if (!dpy->Initialized) _eglLog(_EGL_FATAL, "destroy a surface with an unitialized display"); - pipe_surface_reference(&gsurf->render_surface, NULL); + pipe_texture_reference(&gsurf->render_texture, NULL); + egl_g3d_destroy_st_framebuffer(gsurf->stfbi); gsurf->native->destroy(gsurf->native); free(gsurf); } @@ -868,6 +676,7 @@ egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy, { struct egl_g3d_context *gctx = egl_g3d_context(ctx); struct egl_g3d_surface *gdraw = egl_g3d_surface(draw); + struct egl_g3d_surface *gread = egl_g3d_surface(read); struct egl_g3d_context *old_gctx; EGLBoolean ok = EGL_TRUE; @@ -878,39 +687,29 @@ egl_g3d_make_current(_EGLDriver *drv, _EGLDisplay *dpy, if (old_gctx) { /* flush old context */ - old_gctx->stapi->st_flush(old_gctx->st_ctx, + old_gctx->stctxi->flush(old_gctx->stctxi, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); - - /* - * The old context is no longer current, and egl_g3d_realloc_context() - * should be called to destroy the framebuffers. However, it is possible - * that it will be made current again with the same draw/read surfaces. - * It might be better to keep it around. - */ } if (gctx) { - ok = egl_g3d_realloc_context(dpy, &gctx->base); + ok = gctx->stapi->make_current(gctx->stapi, gctx->stctxi, + (gdraw) ? gdraw->stfbi : NULL, (gread) ? gread->stfbi : NULL); if (ok) { - /* XXX: need to pass the winsys argument for - * flush_frontbuffer in the fourth parameter here: - */ - ok = gctx->stapi->st_make_current(gctx->st_ctx, - gctx->draw.st_fb, - gctx->read.st_fb, - NULL); - if (ok) { - egl_g3d_validate_context(dpy, &gctx->base); - if (gdraw->base.Type == EGL_WINDOW_BIT) { - gctx->base.WindowRenderBuffer = - (gdraw->render_att == NATIVE_ATTACHMENT_FRONT_LEFT) ? - EGL_SINGLE_BUFFER : EGL_BACK_BUFFER; - } + gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, gdraw->stfbi); + if (gread != gdraw) { + gctx->stctxi->notify_invalid_framebuffer(gctx->stctxi, + gread->stfbi); + } + + if (gdraw->base.Type == EGL_WINDOW_BIT) { + gctx->base.WindowRenderBuffer = + (gdraw->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT) ? + EGL_SINGLE_BUFFER : EGL_BACK_BUFFER; } } } else if (old_gctx) { - ok = old_gctx->stapi->st_make_current(NULL, NULL, NULL, NULL); + ok = old_gctx->stapi->make_current(old_gctx->stapi, NULL, NULL, NULL); old_gctx->base.WindowRenderBuffer = EGL_NONE; } @@ -937,15 +736,17 @@ egl_g3d_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf) return EGL_TRUE; /* or when the surface is single-buffered */ - if (gsurf->render_att == NATIVE_ATTACHMENT_FRONT_LEFT) + if (gsurf->stvis.render_buffer == ST_ATTACHMENT_FRONT_LEFT) return EGL_TRUE; if (ctx && ctx->DrawSurface == surf) gctx = egl_g3d_context(ctx); /* flush if the surface is current */ - if (gctx) - gctx->stapi->st_notify_swapbuffers(gctx->draw.st_fb); + if (gctx) { + gctx->stctxi->flush(gctx->stctxi, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); + } return gsurf->native->swap_buffers(gsurf->native); } @@ -985,7 +786,7 @@ get_pipe_surface(struct native_display *ndpy, struct native_surface *nsurf, return NULL; psurf = ndpy->screen->get_tex_surface(ndpy->screen, textures[natt], - 0, 0, 0, PIPE_BUFFER_USAGE_CPU_WRITE); + 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); pipe_texture_reference(&textures[natt], NULL); return psurf; @@ -1003,7 +804,7 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, struct pipe_screen *screen = gdpy->native->screen; struct pipe_surface *psurf; - if (!gsurf->render_surface) + if (!gsurf->render_texture) return EGL_TRUE; gconf = egl_g3d_config(egl_g3d_find_pixmap_config(dpy, target)); @@ -1018,26 +819,33 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, /* flush if the surface is current */ if (ctx && ctx->DrawSurface == &gsurf->base) { struct egl_g3d_context *gctx = egl_g3d_context(ctx); - gctx->stapi->st_flush(gctx->st_ctx, + gctx->stctxi->flush(gctx->stctxi, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); } + /* create a pipe context to copy surfaces */ + if (!gdpy->pipe) { + gdpy->pipe = + gdpy->native->screen->context_create(gdpy->native->screen, NULL); + if (!gdpy->pipe) + return EGL_FALSE; + } + psurf = get_pipe_surface(gdpy->native, nsurf, NATIVE_ATTACHMENT_FRONT_LEFT); if (psurf) { - struct pipe_context pipe; + struct pipe_surface *psrc; - /** - * XXX This is hacky. If we might allow the EGLDisplay to create a pipe - * context of its own and use the blitter context for this. - */ - memset(&pipe, 0, sizeof(pipe)); - pipe.screen = screen; + psrc = screen->get_tex_surface(screen, gsurf->render_texture, + 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ); + if (psrc) { + gdpy->pipe->surface_copy(gdpy->pipe, psurf, 0, 0, + psrc, 0, 0, psurf->width, psurf->height); + pipe_surface_reference(&psrc, NULL); - util_surface_copy(&pipe, FALSE, psurf, 0, 0, - gsurf->render_surface, 0, 0, psurf->width, psurf->height); + nsurf->flush_frontbuffer(nsurf); + } pipe_surface_reference(&psurf, NULL); - nsurf->flush_frontbuffer(nsurf); } nsurf->destroy(nsurf); @@ -1048,8 +856,16 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf, static EGLBoolean egl_g3d_wait_client(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx) { + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); struct egl_g3d_context *gctx = egl_g3d_context(ctx); - gctx->stapi->st_finish(gctx->st_ctx); + struct pipe_screen *screen = gdpy->native->screen; + struct pipe_fence_handle *fence = NULL; + + gctx->stctxi->flush(gctx->stctxi, + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence); + screen->fence_finish(screen, fence, 0); + screen->fence_reference(screen, &fence, NULL); + return EGL_TRUE; } @@ -1079,10 +895,10 @@ egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname) /* in case this is called before a display is initialized */ egl_g3d_init_st(&gdrv->base); - for (i = 0; i < NUM_EGL_G3D_STS; i++) { - const struct egl_g3d_st *stapi = gdrv->stapis[i]; + for (i = 0; i < ST_API_COUNT; i++) { + struct st_api *stapi = gdrv->stapis[i]; if (stapi) { - proc = (_EGLProc) stapi->st_get_proc_address(procname); + proc = (_EGLProc) stapi->get_proc_address(stapi, procname); if (proc) return proc; } @@ -1098,8 +914,8 @@ egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); _EGLContext *es1 = _eglGetAPIContext(EGL_OPENGL_ES_API); struct egl_g3d_context *gctx; - enum pipe_format target_format; - int target; + enum pipe_format internal_format; + enum st_texture_type target; if (!gsurf || gsurf->base.Type != EGL_PBUFFER_BIT) return _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); @@ -1110,10 +926,10 @@ egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, switch (gsurf->base.TextureFormat) { case EGL_TEXTURE_RGB: - target_format = PIPE_FORMAT_R8G8B8_UNORM; + internal_format = PIPE_FORMAT_R8G8B8_UNORM; break; case EGL_TEXTURE_RGBA: - target_format = PIPE_FORMAT_B8G8R8A8_UNORM; + internal_format = PIPE_FORMAT_B8G8R8A8_UNORM; break; default: return _eglError(EGL_BAD_MATCH, "eglBindTexImage"); @@ -1129,21 +945,24 @@ egl_g3d_bind_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, if (!es1) return EGL_TRUE; - if (!gsurf->render_surface) + if (!gsurf->render_texture) return EGL_FALSE; /* flush properly if the surface is bound */ if (gsurf->base.CurrentContext) { gctx = egl_g3d_context(gsurf->base.CurrentContext); - gctx->stapi->st_flush(gctx->st_ctx, + gctx->stctxi->flush(gctx->stctxi, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); } gctx = egl_g3d_context(es1); - gctx->stapi->st_bind_texture_surface(gsurf->render_surface, - target, gsurf->base.MipmapLevel, target_format); - - gsurf->base.BoundToTexture = EGL_TRUE; + if (gctx->stctxi->teximage) { + if (!gctx->stctxi->teximage(gctx->stctxi, target, + gsurf->base.MipmapLevel, internal_format, + gsurf->render_texture, gsurf->base.MipmapTexture)) + return EGL_FALSE; + gsurf->base.BoundToTexture = EGL_TRUE; + } return EGL_TRUE; } @@ -1160,14 +979,15 @@ egl_g3d_release_tex_image(_EGLDriver *drv, _EGLDisplay *dpy, if (buffer != EGL_BACK_BUFFER) return _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage"); - if (gsurf->render_surface) { + if (gsurf->render_texture) { _EGLContext *ctx = _eglGetAPIContext(EGL_OPENGL_ES_API); struct egl_g3d_context *gctx = egl_g3d_context(ctx); /* what if the context the surface binds to is no longer current? */ - if (gctx) - gctx->stapi->st_unbind_texture_surface(gsurf->render_surface, - ST_TEXTURE_2D, gsurf->base.MipmapLevel); + if (gctx) { + gctx->stctxi->teximage(gctx->stctxi, ST_TEXTURE_2D, + gsurf->base.MipmapLevel, PIPE_FORMAT_NONE, NULL, FALSE); + } } gsurf->base.BoundToTexture = EGL_FALSE; @@ -1279,6 +1099,12 @@ static void egl_g3d_unload(_EGLDriver *drv) { struct egl_g3d_driver *gdrv = egl_g3d_driver(drv); + EGLint i; + + for (i = 0; i < ST_API_COUNT; i++) { + if (gdrv->stapis[i]) + gdrv->stapis[i]->destroy(gdrv->stapis[i]); + } egl_g3d_destroy_probe(drv, NULL); free(gdrv); diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.h b/src/gallium/state_trackers/egl/common/egl_g3d.h index e3e55e46d3b..2788f1bf4ac 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d.h +++ b/src/gallium/state_trackers/egl/common/egl_g3d.h @@ -39,11 +39,11 @@ #include "eglmode.h" #include "native.h" -#include "egl_st.h" +#include "egl_g3d_st.h" struct egl_g3d_driver { _EGLDriver base; - const struct egl_g3d_st *stapis[NUM_EGL_G3D_STS]; + struct st_api *stapis[ST_API_COUNT]; EGLint api_mask; EGLint probe_key; @@ -51,35 +51,34 @@ struct egl_g3d_driver { struct egl_g3d_display { struct native_display *native; -}; -struct egl_g3d_buffer { - struct st_framebuffer *st_fb; - uint attachment_mask; + struct st_manager *smapi; + struct pipe_context *pipe; }; struct egl_g3d_context { _EGLContext base; - const struct egl_g3d_st *stapi; - struct pipe_context *pipe; + struct st_api *stapi; - struct st_context *st_ctx; - EGLBoolean force_validate; - struct egl_g3d_buffer draw, read; + struct st_context_iface *stctxi; }; struct egl_g3d_surface { _EGLSurface base; + + struct st_visual stvis; + struct st_framebuffer_iface *stfbi; + struct native_surface *native; - enum native_attachment render_att; - struct pipe_surface *render_surface; + struct pipe_texture *render_texture; unsigned int sequence_number; }; struct egl_g3d_config { _EGLConfig base; const struct native_config *native; + struct st_visual stvis; }; struct egl_g3d_image { diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_st.c b/src/gallium/state_trackers/egl/common/egl_g3d_st.c new file mode 100644 index 00000000000..36094096d36 --- /dev/null +++ b/src/gallium/state_trackers/egl/common/egl_g3d_st.c @@ -0,0 +1,227 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#include "util/u_memory.h" +#include "util/u_inlines.h" +#include "util/u_dl.h" +#include "eglimage.h" +#include "eglmutex.h" + +#include "egl_g3d.h" +#include "egl_g3d_st.h" + +struct egl_g3d_st_manager { + struct st_manager base; + _EGLDisplay *display; +}; + +static INLINE struct egl_g3d_st_manager * +egl_g3d_st_manager(struct st_manager *smapi) +{ + return (struct egl_g3d_st_manager *) smapi; +} + +struct st_api * +egl_g3d_create_st_api(enum st_api_type api) +{ + const char *stmod_name; + struct util_dl_library *lib; + const struct st_module *mod; + + switch (api) { + case ST_API_OPENGL: + stmod_name = ST_MODULE_OPENGL_SYMBOL; + break; + case ST_API_OPENGL_ES1: + stmod_name = ST_MODULE_OPENGL_ES1_SYMBOL; + break; + case ST_API_OPENGL_ES2: + stmod_name = ST_MODULE_OPENGL_ES2_SYMBOL; + break; + case ST_API_OPENVG: + stmod_name = ST_MODULE_OPENVG_SYMBOL; + break; + default: + stmod_name = NULL; + break; + } + if (!stmod_name) + return NULL; + + mod = NULL; + lib = util_dl_open(NULL); + if (lib) { + mod = (const struct st_module *) + util_dl_get_proc_address(lib, stmod_name); + util_dl_close(lib); + } + if (!mod || mod->api != api) + return NULL; + + return mod->create_api(); +} + +struct st_manager * +egl_g3d_create_st_manager(_EGLDisplay *dpy) +{ + struct egl_g3d_display *gdpy = egl_g3d_display(dpy); + struct egl_g3d_st_manager *gsmapi; + + gsmapi = CALLOC_STRUCT(egl_g3d_st_manager); + if (gsmapi) { + gsmapi->display = dpy; + + gsmapi->base.screen = gdpy->native->screen; + } + + return &gsmapi->base;; +} + +void +egl_g3d_destroy_st_manager(struct st_manager *smapi) +{ + struct egl_g3d_st_manager *gsmapi = egl_g3d_st_manager(smapi); + free(gsmapi); +} + +static boolean +egl_g3d_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt) +{ + _EGLSurface *surf = (_EGLSurface *) stfbi->st_manager_private; + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + + return gsurf->native->flush_frontbuffer(gsurf->native); +} + +static boolean +egl_g3d_st_framebuffer_validate(struct st_framebuffer_iface *stfbi, + const enum st_attachment_type *statts, + unsigned count, + struct pipe_texture **out) +{ + _EGLSurface *surf = (_EGLSurface *) stfbi->st_manager_private; + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct pipe_texture *textures[NUM_NATIVE_ATTACHMENTS]; + uint attachment_mask = 0; + unsigned i; + + for (i = 0; i < count; i++) { + int natt; + + switch (statts[i]) { + case ST_ATTACHMENT_FRONT_LEFT: + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + break; + case ST_ATTACHMENT_BACK_LEFT: + natt = NATIVE_ATTACHMENT_BACK_LEFT; + break; + case ST_ATTACHMENT_FRONT_RIGHT: + natt = NATIVE_ATTACHMENT_FRONT_RIGHT; + break; + case ST_ATTACHMENT_BACK_RIGHT: + natt = NATIVE_ATTACHMENT_BACK_RIGHT; + default: + natt = -1; + break; + } + + if (natt >= 0) + attachment_mask |= 1 << natt; + } + + if (!gsurf->native->validate(gsurf->native, attachment_mask, + &gsurf->sequence_number, textures, &gsurf->base.Width, + &gsurf->base.Height)) + return FALSE; + + for (i = 0; i < count; i++) { + struct pipe_texture *tex; + int natt; + + switch (statts[i]) { + case ST_ATTACHMENT_FRONT_LEFT: + natt = NATIVE_ATTACHMENT_FRONT_LEFT; + break; + case ST_ATTACHMENT_BACK_LEFT: + natt = NATIVE_ATTACHMENT_BACK_LEFT; + break; + case ST_ATTACHMENT_FRONT_RIGHT: + natt = NATIVE_ATTACHMENT_FRONT_RIGHT; + break; + case ST_ATTACHMENT_BACK_RIGHT: + natt = NATIVE_ATTACHMENT_BACK_RIGHT; + break; + default: + natt = -1; + break; + } + + if (natt >= 0) { + tex = textures[natt]; + + if (statts[i] == stfbi->visual->render_buffer) + pipe_texture_reference(&gsurf->render_texture, tex); + + if (attachment_mask & (1 << natt)) { + /* transfer the ownership to the caller */ + out[i] = tex; + attachment_mask &= ~(1 << natt); + } + else { + /* the attachment is listed more than once */ + pipe_texture_reference(&out[i], tex); + } + } + } + + return TRUE; +} + +struct st_framebuffer_iface * +egl_g3d_create_st_framebuffer(_EGLSurface *surf) +{ + struct egl_g3d_surface *gsurf = egl_g3d_surface(surf); + struct st_framebuffer_iface *stfbi; + + stfbi = CALLOC_STRUCT(st_framebuffer_iface); + if (!stfbi) + return NULL; + + stfbi->visual = &gsurf->stvis; + stfbi->flush_front = egl_g3d_st_framebuffer_flush_front; + stfbi->validate = egl_g3d_st_framebuffer_validate; + stfbi->st_manager_private = (void *) &gsurf->base; + + return stfbi; +} + +void +egl_g3d_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi) +{ + free(stfbi); +} diff --git a/src/gallium/state_trackers/egl/common/egl_st.h b/src/gallium/state_trackers/egl/common/egl_g3d_st.h index 8fb464bd3d7..ea8b4068cd8 100644 --- a/src/gallium/state_trackers/egl/common/egl_st.h +++ b/src/gallium/state_trackers/egl/common/egl_g3d_st.h @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 7.8 + * Version: 7.9 * - * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> + * Copyright (C) 2010 LunarG Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -20,54 +20,60 @@ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> */ -#ifndef _EGL_ST_H_ -#define _EGL_ST_H_ - -#include "GL/gl.h" /* for GL types */ -#include "GL/internal/glcore.h" /* for __GLcontextModes */ +#ifndef _EGL_G3D_ST_H_ +#define _EGL_G3D_ST_H_ #include "pipe/p_compiler.h" -#include "pipe/p_format.h" -#include "pipe/p_context.h" +#include "state_tracker/st_api.h" +#include "egltypedefs.h" -/* avoid calling st functions directly */ -#if 1 +struct st_api * +egl_g3d_create_st_api(enum st_api_type api); -#define ST_SURFACE_FRONT_LEFT 0 -#define ST_SURFACE_BACK_LEFT 1 -#define ST_SURFACE_FRONT_RIGHT 2 -#define ST_SURFACE_BACK_RIGHT 3 +struct st_manager * +egl_g3d_create_st_manager(_EGLDisplay *dpy); -#define ST_TEXTURE_2D 0x2 +void +egl_g3d_destroy_st_manager(struct st_manager *smapi); -struct st_context; -struct st_framebuffer; -typedef void (*st_proc)(); +struct st_framebuffer_iface * +egl_g3d_create_st_framebuffer(_EGLSurface *surf); -#else -#include "state_tracker/st_public.h" -#endif +void +egl_g3d_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi); -/* remember to update egl_g3d_get_st() when update the enums */ -enum egl_g3d_st_api { - EGL_G3D_ST_OPENGL_ES = 0, - EGL_G3D_ST_OPENVG, - EGL_G3D_ST_OPENGL_ES2, - EGL_G3D_ST_OPENGL, - - NUM_EGL_G3D_STS -}; +/** + * Return the EGL_<api>_BIT of the st api. + */ +static INLINE int +egl_g3d_st_api_bit(enum st_api_type api) +{ + int bit; -struct egl_g3d_st { -#define ST_PUBLIC(name, ret, ...) ret (*name)(__VA_ARGS__); -#include "st_public_tmp.h" - /* fields must be added here */ - EGLint api_bit; -}; + switch (api) { + case ST_API_OPENGL: + bit = EGL_OPENGL_BIT; + break; + case ST_API_OPENGL_ES1: + bit = EGL_OPENGL_ES_BIT; + break; + case ST_API_OPENGL_ES2: + bit = EGL_OPENGL_ES2_BIT; + break; + case ST_API_OPENVG: + bit = EGL_OPENVG_BIT; + break; + default: + bit = 0; + break; + } -const struct egl_g3d_st * -egl_g3d_get_st(enum egl_g3d_st_api api); + return bit; +} -#endif /* _EGL_ST_H_ */ +#endif /* _EGL_G3D_ST_H_ */ diff --git a/src/gallium/state_trackers/egl/common/egl_st.c b/src/gallium/state_trackers/egl/common/egl_st.c deleted file mode 100644 index a88ff911cd5..00000000000 --- a/src/gallium/state_trackers/egl/common/egl_st.c +++ /dev/null @@ -1,131 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 7.8 - * - * Copyright (C) 2009-2010 Chia-I Wu <[email protected]> - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#include <dlfcn.h> -#include "pipe/p_compiler.h" -#include "util/u_memory.h" -#include "egllog.h" -#include "EGL/egl.h" /* for EGL_api_BIT */ - -#include "egl_st.h" - -#ifndef HAVE_DLADDR -#define HAVE_DLADDR 1 -#endif - -#if HAVE_DLADDR - -static const char * -egl_g3d_st_names[] = { -#define ST_PUBLIC(name, ...) #name, -#include "st_public_tmp.h" - NULL -}; - -static boolean -egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym) -{ - st_proc *procs = (st_proc *) stapi; - void *handle; - Dl_info info; - const char **name; - - if (!dladdr(sym, &info)) - return FALSE; - handle = dlopen(info.dli_fname, RTLD_LAZY | RTLD_LOCAL | RTLD_NODELETE); - if (!handle) - return FALSE; - - for (name = egl_g3d_st_names; *name; name++) { - st_proc proc = (st_proc) dlsym(handle, *name); - if (!proc) { - _eglLog(_EGL_WARNING, "%s is missing in %s", *name, info.dli_fname); - memset(stapi, 0, sizeof(*stapi)); - dlclose(handle); - return FALSE; - } - *procs++ = proc; - } - - dlclose(handle); - return TRUE; -} - -#else /* HAVE_DLADDR */ - -static boolean -egl_g3d_fill_st(struct egl_g3d_st *stapi, void *sym) -{ -#define ST_PUBLIC(name, ...) stapi->name = name; -#include "st_public_tmp.h" - return TRUE; -} - -#endif /* HAVE_DLADDR */ - -static boolean -egl_g3d_init_st(struct egl_g3d_st *stapi, const char *api) -{ - void *handle, *sym; - boolean res = FALSE; - - /* already initialized */ - if (stapi->st_notify_swapbuffers != NULL) - return TRUE; - - handle = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL); - if (!handle) - return FALSE; - - sym = dlsym(handle, api); - if (sym && egl_g3d_fill_st(stapi, sym)) - res = TRUE; - - dlclose(handle); - return res; -} - -static struct { - const char *symbol; - EGLint api_bit; -} egl_g3d_st_info[NUM_EGL_G3D_STS] = { - { "st_api_OpenGL_ES1", EGL_OPENGL_ES_BIT }, - { "st_api_OpenVG", EGL_OPENVG_BIT }, - { "st_api_OpenGL_ES2", EGL_OPENGL_ES2_BIT }, - { "st_api_OpenGL", EGL_OPENGL_BIT }, -}; - -const struct egl_g3d_st * -egl_g3d_get_st(enum egl_g3d_st_api api) -{ - static struct egl_g3d_st all_trackers[NUM_EGL_G3D_STS]; - - if (egl_g3d_init_st(&all_trackers[api], egl_g3d_st_info[api].symbol)) { - all_trackers[api].api_bit = egl_g3d_st_info[api].api_bit; - return &all_trackers[api]; - } - else { - return NULL; - } -} diff --git a/src/gallium/state_trackers/egl/common/st_public_tmp.h b/src/gallium/state_trackers/egl/common/st_public_tmp.h deleted file mode 100644 index 562dd68c150..00000000000 --- a/src/gallium/state_trackers/egl/common/st_public_tmp.h +++ /dev/null @@ -1,20 +0,0 @@ -ST_PUBLIC(st_create_context, struct st_context *, struct pipe_context *pipe, const __GLcontextModes *visual, struct st_context *share) -ST_PUBLIC(st_destroy_context, void, struct st_context *st) -ST_PUBLIC(st_copy_context_state, void, struct st_context *dst, struct st_context *src, uint mask) -ST_PUBLIC(st_create_framebuffer, struct st_framebuffer *, const __GLcontextModes *visual, enum pipe_format colorFormat, enum pipe_format depthFormat, enum pipe_format stencilFormat, uint width, uint height, void *privateData) -ST_PUBLIC(st_resize_framebuffer, void, struct st_framebuffer *stfb, uint width, uint height) -ST_PUBLIC(st_set_framebuffer_surface, void, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface *surf) -ST_PUBLIC(st_get_framebuffer_dimensions, void, struct st_framebuffer *stfb, uint *width, uint *height) -ST_PUBLIC(st_get_framebuffer_surface, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_surface **surface) -ST_PUBLIC(st_get_framebuffer_texture, int, struct st_framebuffer *stfb, uint surfIndex, struct pipe_texture **texture) -ST_PUBLIC(st_framebuffer_private, void *, struct st_framebuffer *stfb) -ST_PUBLIC(st_unreference_framebuffer, void, struct st_framebuffer *stfb) -ST_PUBLIC(st_make_current, GLboolean, struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read, void *winsys_drawable_handle) -ST_PUBLIC(st_get_current, struct st_context *, void) -ST_PUBLIC(st_flush, void, struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence) -ST_PUBLIC(st_finish, void, struct st_context *st) -ST_PUBLIC(st_notify_swapbuffers, void, struct st_framebuffer *stfb) -ST_PUBLIC(st_bind_texture_surface, int, struct pipe_surface *ps, int target, int level, enum pipe_format format) -ST_PUBLIC(st_unbind_texture_surface, int, struct pipe_surface *ps, int target, int level) -ST_PUBLIC(st_get_proc_address, st_proc, const char *procname) -#undef ST_PUBLIC diff --git a/src/gallium/state_trackers/es/Makefile b/src/gallium/state_trackers/es/Makefile index b0365512719..089d4411675 100644 --- a/src/gallium/state_trackers/es/Makefile +++ b/src/gallium/state_trackers/es/Makefile @@ -38,6 +38,8 @@ SYS_LIBS = -lm -pthread INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/mesa \ -I$(TOP)/src/gallium/include .c.o: diff --git a/src/gallium/state_trackers/es/st_es1.c b/src/gallium/state_trackers/es/st_es1.c index 25bc53b21eb..4e89e06b34c 100644 --- a/src/gallium/state_trackers/es/st_es1.c +++ b/src/gallium/state_trackers/es/st_es1.c @@ -1,3 +1,8 @@ -#include "pipe/p_compiler.h" +#include "state_tracker/st_manager.h" PUBLIC const int st_api_OpenGL_ES1 = 1; + +PUBLIC const struct st_module st_module_OpenGL_ES1 = { + .api = ST_API_OPENGL_ES1, + .create_api = st_manager_create_api +}; diff --git a/src/gallium/state_trackers/es/st_es2.c b/src/gallium/state_trackers/es/st_es2.c index 171ea62b97f..82e88b176ac 100644 --- a/src/gallium/state_trackers/es/st_es2.c +++ b/src/gallium/state_trackers/es/st_es2.c @@ -1,3 +1,8 @@ -#include "pipe/p_compiler.h" +#include "state_tracker/st_manager.h" PUBLIC const int st_api_OpenGL_ES2 = 1; + +PUBLIC const struct st_module st_module_OpenGL_ES2 = { + .api = ST_API_OPENGL_ES2, + .create_api = st_manager_create_api +}; diff --git a/src/gallium/state_trackers/glx/xlib/Makefile b/src/gallium/state_trackers/glx/xlib/Makefile index 8c7cc524dfc..35509fd708b 100644 --- a/src/gallium/state_trackers/glx/xlib/Makefile +++ b/src/gallium/state_trackers/glx/xlib/Makefile @@ -6,12 +6,13 @@ LIBNAME = xlib LIBRARY_INCLUDES = \ -I$(TOP)/include \ -I$(TOP)/src/mesa \ - $(X_CFLAGS) + $(X11_CFLAGS) C_SOURCES = \ glx_api.c \ glx_getproc.c \ glx_usefont.c \ - xm_api.c + xm_api.c \ + xm_st.c include ../../../Makefile.template diff --git a/src/gallium/state_trackers/glx/xlib/SConscript b/src/gallium/state_trackers/glx/xlib/SConscript index bb202351509..d6c16ad2f52 100644 --- a/src/gallium/state_trackers/glx/xlib/SConscript +++ b/src/gallium/state_trackers/glx/xlib/SConscript @@ -20,6 +20,7 @@ if env['platform'] == 'linux' \ 'glx_getproc.c', 'glx_usefont.c', 'xm_api.c', + 'xm_st.c', ] ) Export('st_xlib') diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c index 24545858500..eb8d6a19333 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_api.c +++ b/src/gallium/state_trackers/glx/xlib/glx_api.c @@ -35,12 +35,9 @@ #include "xm_api.h" #include "main/context.h" -#include "main/config.h" #include "main/macros.h" #include "main/imports.h" #include "main/version.h" -#include "state_tracker/st_context.h" -#include "state_tracker/st_public.h" /* This indicates the client-side GLX API and GLX encoder version. */ @@ -1304,7 +1301,7 @@ glXCopyContext( Display *dpy, GLXContext src, GLXContext dst, if (MakeCurrent_PrevContext == src) { _mesa_Flush(); } - st_copy_context_state( xm_src->st, xm_dst->st, (GLuint) mask ); + XMesaCopyContext(xm_src, xm_dst, mask); } @@ -1761,6 +1758,10 @@ glXGetFBConfigs( Display *dpy, int screen, int *nelements ) } for (i = 0; i < *nelements; i++) { results[i] = create_glx_visual(dpy, visuals + i); + if (!results[i]) { + *nelements = i; + break; + } } return (GLXFBConfig *) results; } diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c index f4d7133d2ff..fd03d3c46a4 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.c +++ b/src/gallium/state_trackers/glx/xlib/xm_api.c @@ -54,11 +54,9 @@ #endif #include "xm_api.h" -#include "main/context.h" -#include "main/framebuffer.h" +#include "xm_st.h" -#include "state_tracker/st_public.h" -#include "state_tracker/st_context.h" +#include "main/context.h" #include "pipe/p_defines.h" #include "pipe/p_screen.h" #include "pipe/p_context.h" @@ -72,19 +70,78 @@ * global. */ static struct xm_driver driver; +static struct st_api *stapi; void xmesa_set_driver( const struct xm_driver *templ ) { driver = *templ; + stapi = driver.create_st_api(); } -/** - * Global X driver lock + +/* + * XXX replace this with a linked list, or better yet, try to attach the + * gallium/mesa extra bits to the X Display object with XAddExtension(). */ -pipe_mutex _xmesa_lock; +#define MAX_DISPLAYS 10 +static struct xmesa_display Displays[MAX_DISPLAYS]; +static int NumDisplays = 0; + + +static XMesaDisplay +xmesa_init_display( Display *display ) +{ + pipe_static_mutex(init_mutex); + XMesaDisplay xmdpy; + int i; + + pipe_mutex_lock(init_mutex); + + /* Look for XMesaDisplay which corresponds to 'display' */ + for (i = 0; i < NumDisplays; i++) { + if (Displays[i].display == display) { + /* Found it */ + pipe_mutex_unlock(init_mutex); + return &Displays[i]; + } + } + + /* Create new XMesaDisplay */ + + assert(NumDisplays < MAX_DISPLAYS); + xmdpy = &Displays[NumDisplays]; + NumDisplays++; + + if (!xmdpy->display && display) { + xmdpy->display = display; + xmdpy->screen = driver.create_pipe_screen(display); + xmdpy->smapi = CALLOC_STRUCT(st_manager); + if (xmdpy->smapi) + xmdpy->smapi->screen = xmdpy->screen; + + if (xmdpy->screen && xmdpy->smapi) { + pipe_mutex_init(xmdpy->mutex); + } + else { + if (xmdpy->screen) { + xmdpy->screen->destroy(xmdpy->screen); + xmdpy->screen = NULL; + } + if (xmdpy->smapi) { + FREE(xmdpy->smapi); + xmdpy->smapi = NULL; + } -static struct pipe_screen *screen = NULL; + xmdpy->display = NULL; + } + } + if (!xmdpy->display || xmdpy->display != display) + xmdpy = NULL; + + pipe_mutex_unlock(init_mutex); + return xmdpy; +} /**********************************************************************/ /***** X Utility Functions *****/ @@ -194,12 +251,13 @@ void xmesa_get_window_size(Display *dpy, XMesaBuffer b, GLuint *width, GLuint *height) { + XMesaDisplay xmdpy = xmesa_init_display(dpy); Status stat; - pipe_mutex_lock(_xmesa_lock); + pipe_mutex_lock(xmdpy->mutex); XSync(b->xm_visual->display, 0); /* added for Chromium */ stat = get_drawable_size(dpy, b->ws.drawable, width, height); - pipe_mutex_unlock(_xmesa_lock); + pipe_mutex_unlock(xmdpy->mutex); if (!stat) { /* probably querying a window that's recently been destroyed */ @@ -269,53 +327,51 @@ choose_pixel_format(XMesaVisual v) return PIPE_FORMAT_B5G6R5_UNORM; } - assert(0); - return 0; + return PIPE_FORMAT_NONE; } - /** - * Query the default gallium screen for a Z/Stencil format that - * at least matches the given depthBits and stencilBits. + * Choose a depth/stencil format that satisfies the given depth and + * stencil sizes. */ -static void -xmesa_choose_z_stencil_format(int depthBits, int stencilBits, - enum pipe_format *depthFormat, - enum pipe_format *stencilFormat) +static enum pipe_format +choose_depth_stencil_format(XMesaDisplay xmdpy, int depth, int stencil) { const enum pipe_texture_target target = PIPE_TEXTURE_2D; const unsigned tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; const unsigned geom_flags = (PIPE_TEXTURE_GEOM_NON_SQUARE | PIPE_TEXTURE_GEOM_NON_POWER_OF_TWO); - static enum pipe_format formats[] = { - PIPE_FORMAT_S8Z24_UNORM, - PIPE_FORMAT_Z24S8_UNORM, - PIPE_FORMAT_Z16_UNORM, - PIPE_FORMAT_Z32_UNORM - }; - int i; + enum pipe_format formats[8], fmt; + int count, i; - assert(screen); + count = 0; - *depthFormat = *stencilFormat = PIPE_FORMAT_NONE; + if (depth <= 16 && stencil == 0) { + formats[count++] = PIPE_FORMAT_Z16_UNORM; + } + if (depth <= 24 && stencil == 0) { + formats[count++] = PIPE_FORMAT_X8Z24_UNORM; + formats[count++] = PIPE_FORMAT_Z24X8_UNORM; + } + if (depth <= 24 && stencil <= 8) { + formats[count++] = PIPE_FORMAT_S8Z24_UNORM; + formats[count++] = PIPE_FORMAT_Z24S8_UNORM; + } + if (depth <= 32 && stencil == 0) { + formats[count++] = PIPE_FORMAT_Z32_UNORM; + } - /* search for supported format */ - for (i = 0; i < Elements(formats); i++) { - if (screen->is_format_supported(screen, formats[i], + fmt = PIPE_FORMAT_NONE; + for (i = 0; i < count; i++) { + if (xmdpy->screen->is_format_supported(xmdpy->screen, formats[i], target, tex_usage, geom_flags)) { - *depthFormat = formats[i]; + fmt = formats[i]; break; } } - if (stencilBits) { - *stencilFormat = *depthFormat; - } - - /* XXX we should check that he chosen format has at least as many bits - * as what was requested. - */ + return fmt; } @@ -324,7 +380,7 @@ xmesa_choose_z_stencil_format(int depthBits, int stencilBits, /***** Linked list of XMesaBuffers *****/ /**********************************************************************/ -XMesaBuffer XMesaBufferList = NULL; +static XMesaBuffer XMesaBufferList = NULL; /** @@ -342,13 +398,15 @@ static XMesaBuffer create_xmesa_buffer(Drawable d, BufferType type, XMesaVisual vis, Colormap cmap) { + XMesaDisplay xmdpy = xmesa_init_display(vis->display); XMesaBuffer b; - GLframebuffer *fb; - enum pipe_format colorFormat, depthFormat, stencilFormat; uint width, height; ASSERT(type == WINDOW || type == PIXMAP || type == PBUFFER); + if (!xmdpy) + return NULL; + b = (XMesaBuffer) CALLOC_STRUCT(xmesa_buffer); if (!b) return NULL; @@ -361,24 +419,12 @@ create_xmesa_buffer(Drawable d, BufferType type, b->type = type; b->cmap = cmap; - /* determine PIPE_FORMATs for buffers */ - colorFormat = choose_pixel_format(vis); - - xmesa_choose_z_stencil_format(vis->mesa_visual.depthBits, - vis->mesa_visual.stencilBits, - &depthFormat, &stencilFormat); - - get_drawable_size(vis->display, d, &width, &height); /* * Create framebuffer, but we'll plug in our own renderbuffers below. */ - b->stfb = st_create_framebuffer(&vis->mesa_visual, - colorFormat, depthFormat, stencilFormat, - width, height, - (void *) b); - fb = &b->stfb->Base; + b->stfb = xmesa_create_st_framebuffer(xmdpy, b); /* GLX_EXT_texture_from_pixmap */ b->TextureTarget = 0; @@ -422,24 +468,21 @@ xmesa_free_buffer(XMesaBuffer buffer) for (b = XMesaBufferList; b; b = b->Next) { if (b == buffer) { - struct gl_framebuffer *fb = &buffer->stfb->Base; - /* unlink buffer from list */ if (prev) prev->Next = buffer->Next; else XMesaBufferList = buffer->Next; - /* mark as delete pending */ - fb->DeletePending = GL_TRUE; - /* Since the X window for the XMesaBuffer is going away, we don't * want to dereference this pointer in the future. */ b->ws.drawable = 0; - /* Unreference. If count = zero we'll really delete the buffer */ - _mesa_reference_framebuffer(&fb, NULL); + /* XXX we should move the buffer to a delete-pending list and destroy + * the buffer until it is no longer current. + */ + xmesa_destroy_st_framebuffer(buffer->stfb); free(buffer); @@ -596,10 +639,12 @@ XMesaVisual XMesaCreateVisual( Display *display, GLint level, GLint visualCaveat ) { + XMesaDisplay xmdpy = xmesa_init_display(display); XMesaVisual v; GLint red_bits, green_bits, blue_bits, alpha_bits; - xmesa_init( display ); + if (!xmdpy) + return NULL; /* For debugging only */ if (_mesa_getenv("MESA_XSYNC")) { @@ -681,6 +726,32 @@ XMesaVisual XMesaCreateVisual( Display *display, accum_blue_size, accum_alpha_size, 0 ); + v->stvis.buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK; + if (db_flag) + v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK; + if (stereo_flag) { + v->stvis.buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK; + if (db_flag) + v->stvis.buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK; + } + + v->stvis.color_format = choose_pixel_format(v); + if (v->stvis.color_format == PIPE_FORMAT_NONE) { + FREE(v->visinfo); + FREE(v); + return NULL; + } + + v->stvis.depth_stencil_format = + choose_depth_stencil_format(xmdpy, depth_size, stencil_size); + + v->stvis.accum_format = (accum_red_size + + accum_green_size + accum_blue_size + accum_alpha_size) ? + PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE; + + v->stvis.samples = num_samples; + v->stvis.render_buffer = ST_ATTACHMENT_INVALID; + /* XXX minor hack */ v->mesa_visual.level = level; return v; @@ -696,17 +767,12 @@ void XMesaDestroyVisual( XMesaVisual v ) /** - * Do one-time initializations. + * Do per-display initializations. */ void xmesa_init( Display *display ) { - static GLboolean firstTime = GL_TRUE; - if (firstTime) { - pipe_mutex_init(_xmesa_lock); - screen = driver.create_pipe_screen( display ); - firstTime = GL_FALSE; - } + xmesa_init_display(display); } @@ -720,51 +786,33 @@ xmesa_init( Display *display ) PUBLIC XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) { - struct pipe_context *pipe = NULL; + XMesaDisplay xmdpy = xmesa_init_display(v->display); XMesaContext c; - GLcontext *mesaCtx; - uint pf; - xmesa_init( v->display ); + if (!xmdpy) + return NULL; /* Note: the XMesaContext contains a Mesa GLcontext struct (inheritance) */ c = (XMesaContext) CALLOC_STRUCT(xmesa_context); if (!c) return NULL; - pf = choose_pixel_format(v); - assert(pf); - c->xm_visual = v; c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ c->xm_read_buffer = NULL; - if (screen == NULL) - goto fail; - - /* Trace screen knows how to properly wrap context creation in the - * wrapped screen, so nothing special to do here: - */ - pipe = screen->context_create(screen, (void *) c); - if (pipe == NULL) - goto fail; - - c->st = st_create_context(pipe, - &v->mesa_visual, - share_list ? share_list->st : NULL); + c->st = stapi->create_context(stapi, xmdpy->smapi, + &v->stvis, (share_list) ? share_list->st : NULL); if (c->st == NULL) goto fail; - mesaCtx = c->st->ctx; - c->st->ctx->DriverCtx = c; + c->st->st_manager_private = (void *) c; return c; fail: if (c->st) - st_destroy_context(c->st); - else if (pipe) - pipe->destroy(pipe); + c->st->destroy(c->st); free(c); return NULL; @@ -775,7 +823,7 @@ fail: PUBLIC void XMesaDestroyContext( XMesaContext c ) { - st_destroy_context(c->st); + c->st->destroy(c->st); /* FIXME: We should destroy the screen here, but if we do so, surfaces may * outlive it, causing segfaults @@ -881,7 +929,6 @@ XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p, { GET_CURRENT_CONTEXT(ctx); XMesaBuffer b; - GLuint width, height; assert(v); @@ -889,19 +936,18 @@ XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p, if (!b) return NULL; - /* get pixmap size, update framebuffer/renderbuffer dims */ - xmesa_get_window_size(v->display, b, &width, &height); - _mesa_resize_framebuffer(NULL, &(b->stfb->Base), width, height); + /* get pixmap size */ + xmesa_get_window_size(v->display, b, &b->width, &b->height); if (target == 0) { /* examine dims */ if (ctx->Extensions.ARB_texture_non_power_of_two) { target = GLX_TEXTURE_2D_EXT; } - else if ( _mesa_bitcount(width) == 1 - && _mesa_bitcount(height) == 1) { + else if ( _mesa_bitcount(b->width) == 1 + && _mesa_bitcount(b->height) == 1) { /* power of two size */ - if (height == 1) { + if (b->height == 1) { target = GLX_TEXTURE_1D_EXT; } else { @@ -974,23 +1020,20 @@ XMesaDestroyBuffer(XMesaBuffer b) /** - * Query the current window size and update the corresponding GLframebuffer - * and all attached renderbuffers. - * Called when: - * 1. the first time a buffer is bound to a context. - * 2. SwapBuffers. XXX probabaly from xm_flush_frontbuffer() too... - * Note: it's possible (and legal) for xmctx to be NULL. That can happen - * when resizing a buffer when no rendering context is bound. + * Query the current drawable size and notify the binding context. */ void -xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer) +xmesa_check_buffer_size(XMesaBuffer b) { - GLuint width, height; - xmesa_get_window_size(drawBuffer->xm_visual->display, drawBuffer, &width, &height); - st_resize_framebuffer(drawBuffer->stfb, width, height); -} + XMesaContext xmctx = XMesaGetCurrentContext(); + if (b->type == PBUFFER) + return; + xmesa_get_window_size(b->xm_visual->display, b, &b->width, &b->height); + if (xmctx && xmctx->xm_buffer == b) + xmctx->st->notify_invalid_framebuffer(xmctx->st, b->stfb); +} /* @@ -1017,22 +1060,21 @@ GLboolean XMesaMakeCurrent2( XMesaContext c, XMesaBuffer drawBuffer, c->xm_read_buffer == readBuffer) return GL_TRUE; + xmesa_check_buffer_size(drawBuffer); + if (readBuffer != drawBuffer) + xmesa_check_buffer_size(readBuffer); + c->xm_buffer = drawBuffer; c->xm_read_buffer = readBuffer; - st_make_current(c->st, drawBuffer->stfb, readBuffer->stfb, - &drawBuffer->ws); - - xmesa_check_and_update_buffer_size(c, drawBuffer); - if (readBuffer != drawBuffer) - xmesa_check_and_update_buffer_size(c, readBuffer); + stapi->make_current(stapi, c->st, drawBuffer->stfb, readBuffer->stfb); /* Solution to Stephane Rehel's problem with glXReleaseBuffersMESA(): */ drawBuffer->wasCurrent = GL_TRUE; } else { /* Detach */ - st_make_current( NULL, NULL, NULL, NULL ); + stapi->make_current(stapi, NULL, NULL, NULL); } return GL_TRUE; @@ -1051,14 +1093,8 @@ GLboolean XMesaUnbindContext( XMesaContext c ) XMesaContext XMesaGetCurrentContext( void ) { - GET_CURRENT_CONTEXT(ctx); - if (ctx) { - XMesaContext xmesa = xmesa_context(ctx); - return xmesa; - } - else { - return 0; - } + struct st_context_iface *st = stapi->get_current(stapi); + return (XMesaContext) (st) ? st->st_manager_private : NULL; } @@ -1070,17 +1106,17 @@ XMesaContext XMesaGetCurrentContext( void ) PUBLIC void XMesaSwapBuffers( XMesaBuffer b ) { - struct pipe_surface *frontLeftSurf; - - st_swapbuffers(b->stfb, &frontLeftSurf, NULL); - - if (frontLeftSurf) { - screen->flush_frontbuffer( screen, - frontLeftSurf, - &b->ws ); + XMesaContext xmctx = XMesaGetCurrentContext(); + + if (xmctx && xmctx->xm_buffer == b) { + xmctx->st->flush( xmctx->st, + PIPE_FLUSH_RENDER_CACHE | + PIPE_FLUSH_SWAPBUFFERS | + PIPE_FLUSH_FRAME, + NULL); } - xmesa_check_and_update_buffer_size(NULL, b); + xmesa_swap_st_framebuffer(b->stfb); } @@ -1090,21 +1126,9 @@ void XMesaSwapBuffers( XMesaBuffer b ) */ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) { - struct pipe_surface *surf_front; - struct pipe_surface *surf_back; - struct pipe_context *pipe = NULL; /* XXX fix */ - - st_get_framebuffer_surface(b->stfb, ST_SURFACE_FRONT_LEFT, &surf_front); - st_get_framebuffer_surface(b->stfb, ST_SURFACE_BACK_LEFT, &surf_back); - - if (!surf_front || !surf_back) - return; - - assert(pipe); - pipe->surface_copy(pipe, - surf_front, x, y, /* dest */ - surf_back, x, y, /* src */ - width, height); + xmesa_copy_st_framebuffer(b->stfb, + ST_ATTACHMENT_BACK_LEFT, ST_ATTACHMENT_FRONT_LEFT, + x, y, width, height); } @@ -1112,7 +1136,14 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height ) void XMesaFlush( XMesaContext c ) { if (c && c->xm_visual->display) { - st_finish(c->st); + XMesaDisplay xmdpy = xmesa_init_display(c->xm_visual->display); + struct pipe_fence_handle *fence = NULL; + + c->st->flush(c->st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence); + if (fence) { + xmdpy->screen->fence_finish(xmdpy->screen, fence, 0); + xmdpy->screen->fence_reference(xmdpy->screen, &fence, NULL); + } XSync( c->xm_visual->display, False ); } } @@ -1186,3 +1217,10 @@ XMesaReleaseTexImage(Display *dpy, XMesaBuffer drawable, int buffer) { } + +void +XMesaCopyContext(XMesaContext src, XMesaContext dst, unsigned long mask) +{ + if (dst->st->copy) + dst->st->copy(dst->st, src->st, mask); +} diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.h b/src/gallium/state_trackers/glx/xlib/xm_api.h index de47064b410..4f2c8a6e6a9 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.h +++ b/src/gallium/state_trackers/glx/xlib/xm_api.h @@ -58,8 +58,7 @@ and create a window, you must do the following to use the X/Mesa interface: #include "main/mtypes.h" -#include "state_tracker/st_context.h" -#include "state_tracker/st_public.h" +#include "state_tracker/st_api.h" #include "os/os_thread.h" #include "state_tracker/xlib_sw_winsys.h" @@ -68,11 +67,22 @@ and create a window, you must do the following to use the X/Mesa interface: # include <X11/Xlibint.h> # include <X11/Xutil.h> +typedef struct xmesa_display *XMesaDisplay; typedef struct xmesa_buffer *XMesaBuffer; typedef struct xmesa_context *XMesaContext; typedef struct xmesa_visual *XMesaVisual; +struct xmesa_display { + pipe_mutex mutex; + + Display *display; + struct pipe_screen *screen; + struct st_manager *smapi; + + struct pipe_context *pipe; +}; + /* * Create a new X/Mesa visual. @@ -258,16 +268,13 @@ XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p, int format, int target, int mipmap); +extern void +XMesaCopyContext(XMesaContext src, XMesaContext dst, unsigned long mask); /*********************************************************************** */ -extern pipe_mutex _xmesa_lock; - -extern struct xmesa_buffer *XMesaBufferList; - - /** * Visual inforation, derived from GLvisual. * Basically corresponds to an XVisualInfo. @@ -280,6 +287,8 @@ struct xmesa_visual { GLint BitsPerPixel; /* True bits per pixel for XImages */ GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ + + struct st_visual stvis; }; @@ -288,7 +297,7 @@ struct xmesa_visual { * Basically corresponds to a GLXContext. */ struct xmesa_context { - struct st_context *st; + struct st_context_iface *st; XMesaVisual xm_visual; /** pixel format info */ XMesaBuffer xm_buffer; /** current drawbuffer */ XMesaBuffer xm_read_buffer; /** current readbuffer */ @@ -311,7 +320,7 @@ typedef enum { * Basically corresponds to a GLXDrawable. */ struct xmesa_buffer { - struct st_framebuffer *stfb; + struct st_framebuffer_iface *stfb; struct xlib_drawable ws; GLboolean wasCurrent; /* was ever the current buffer? */ @@ -335,33 +344,15 @@ struct xmesa_buffer { GLint TextureMipmap; /** 0 or 1 */ struct xmesa_buffer *Next; /* Linked list pointer: */ -}; - - - -/** cast wrapper */ -static INLINE XMesaContext -xmesa_context(GLcontext *ctx) -{ - return (XMesaContext) ctx->DriverCtx; -} + unsigned width, height; +}; -/** cast wrapper */ -static INLINE XMesaBuffer -xmesa_buffer(GLframebuffer *fb) -{ - struct st_framebuffer *stfb = (struct st_framebuffer *) fb; - return (XMesaBuffer) st_framebuffer_private(stfb); -} extern void xmesa_init(Display *dpy); -extern void -xmesa_delete_framebuffer(struct gl_framebuffer *fb); - extern XMesaBuffer xmesa_find_buffer(Display *dpy, Colormap cmap, XMesaBuffer notThis); @@ -370,7 +361,7 @@ xmesa_get_window_size(Display *dpy, XMesaBuffer b, GLuint *width, GLuint *height); extern void -xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer); +xmesa_check_buffer_size(XMesaBuffer b); extern void xmesa_destroy_buffers_on_display(Display *dpy); @@ -378,13 +369,13 @@ xmesa_destroy_buffers_on_display(Display *dpy); static INLINE GLuint xmesa_buffer_width(XMesaBuffer b) { - return b->stfb->Base.Width; + return b->width; } static INLINE GLuint xmesa_buffer_height(XMesaBuffer b) { - return b->stfb->Base.Height; + return b->height; } diff --git a/src/gallium/state_trackers/glx/xlib/xm_public.h b/src/gallium/state_trackers/glx/xlib/xm_public.h index ac6a8ffb27a..950eb21521f 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_public.h +++ b/src/gallium/state_trackers/glx/xlib/xm_public.h @@ -26,19 +26,23 @@ * **************************************************************************/ -#ifndef XM_WINSYS_H -#define XM_WINSYS_H +#ifndef XM_PUBLIC_H +#define XM_PUBLIC_H -struct xm_driver; +#include <X11/Xlib.h> + +struct pipe_screen; +struct st_api; /* This is the driver interface required by the glx/xlib state tracker. */ struct xm_driver { struct pipe_screen *(*create_pipe_screen)( Display *display ); + struct st_api *(*create_st_api)( void ); }; extern void xmesa_set_driver( const struct xm_driver *driver ); -#endif +#endif /* XM_PUBLIC_H */ diff --git a/src/gallium/state_trackers/glx/xlib/xm_st.c b/src/gallium/state_trackers/glx/xlib/xm_st.c new file mode 100644 index 00000000000..b6ed7e8e1e8 --- /dev/null +++ b/src/gallium/state_trackers/glx/xlib/xm_st.c @@ -0,0 +1,332 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#include "util/u_memory.h" +#include "util/u_inlines.h" + +#include "xm_api.h" +#include "xm_st.h" + +struct xmesa_st_framebuffer { + XMesaDisplay display; + XMesaBuffer buffer; + struct pipe_screen *screen; + + struct st_visual stvis; + + unsigned texture_width, texture_height, texture_mask; + struct pipe_texture *textures[ST_ATTACHMENT_COUNT]; + + struct pipe_surface *display_surface; +}; + +static INLINE struct xmesa_st_framebuffer * +xmesa_st_framebuffer(struct st_framebuffer_iface *stfbi) +{ + return (struct xmesa_st_framebuffer *) stfbi->st_manager_private; +} + +/** + * Display an attachment to the xlib_drawable of the framebuffer. + */ +static boolean +xmesa_st_framebuffer_display(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + struct pipe_texture *ptex = xstfb->textures[statt]; + struct pipe_surface *psurf; + + if (!ptex) + return TRUE; + + psurf = xstfb->display_surface; + /* (re)allocate the surface for the texture to be displayed */ + if (!psurf || psurf->texture != ptex) { + pipe_surface_reference(&xstfb->display_surface, NULL); + + psurf = xstfb->screen->get_tex_surface(xstfb->screen, + ptex, 0, 0, 0, PIPE_BUFFER_USAGE_CPU_READ); + if (!psurf) + return FALSE; + + xstfb->display_surface = psurf; + } + + xstfb->screen->flush_frontbuffer(xstfb->screen, psurf, &xstfb->buffer->ws); + + return TRUE; +} + +/** + * Copy the contents between the attachments. + */ +static void +xmesa_st_framebuffer_copy_textures(struct st_framebuffer_iface *stfbi, + enum st_attachment_type src_statt, + enum st_attachment_type dst_statt, + unsigned x, unsigned y, + unsigned width, unsigned height) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + struct pipe_texture *src_ptex = xstfb->textures[src_statt]; + struct pipe_texture *dst_ptex = xstfb->textures[dst_statt]; + struct pipe_surface *src, *dst; + struct pipe_context *pipe; + + if (!src_ptex || !dst_ptex) + return; + + pipe = xstfb->display->pipe; + if (!pipe) { + pipe = xstfb->screen->context_create(xstfb->screen, NULL); + if (!pipe) + return; + xstfb->display->pipe = pipe; + } + + src = xstfb->screen->get_tex_surface(xstfb->screen, + src_ptex, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ); + dst = xstfb->screen->get_tex_surface(xstfb->screen, + dst_ptex, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); + + if (src && dst) + pipe->surface_copy(pipe, dst, x, y, src, x, y, width, height); + + pipe_surface_reference(&src, NULL); + pipe_surface_reference(&dst, NULL); +} + +/** + * Remove outdated textures and create the requested ones. + */ +static void +xmesa_st_framebuffer_validate_textures(struct st_framebuffer_iface *stfbi, + unsigned width, unsigned height, + unsigned mask) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + struct pipe_texture templ; + unsigned i; + + /* remove outdated textures */ + if (xstfb->texture_width != width || xstfb->texture_height != height) { + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_texture_reference(&xstfb->textures[i], NULL); + } + + memset(&templ, 0, sizeof(templ)); + templ.target = PIPE_TEXTURE_2D; + templ.width0 = width; + templ.height0 = height; + templ.depth0 = 1; + templ.last_level = 0; + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { + enum pipe_format format; + unsigned tex_usage; + + /* the texture already exists or not requested */ + if (xstfb->textures[i] || !(mask & (1 << i))) { + /* remember the texture */ + if (xstfb->textures[i]) + mask |= (1 << i); + continue; + } + + switch (i) { + case ST_ATTACHMENT_FRONT_LEFT: + case ST_ATTACHMENT_BACK_LEFT: + case ST_ATTACHMENT_FRONT_RIGHT: + case ST_ATTACHMENT_BACK_RIGHT: + format = xstfb->stvis.color_format; + tex_usage = PIPE_TEXTURE_USAGE_DISPLAY_TARGET | + PIPE_TEXTURE_USAGE_RENDER_TARGET; + break; + case ST_ATTACHMENT_DEPTH_STENCIL: + format = xstfb->stvis.depth_stencil_format; + tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; + break; + default: + format = PIPE_FORMAT_NONE; + break; + } + + if (format != PIPE_FORMAT_NONE) { + templ.format = format; + templ.tex_usage = tex_usage; + + xstfb->textures[i] = + xstfb->screen->texture_create(xstfb->screen, &templ); + } + } + + xstfb->texture_width = width; + xstfb->texture_height = height; + xstfb->texture_mask = mask; +} + +static boolean +xmesa_st_framebuffer_validate(struct st_framebuffer_iface *stfbi, + const enum st_attachment_type *statts, + unsigned count, + struct pipe_texture **out) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + unsigned statt_mask, new_mask, i; + boolean resized; + + statt_mask = 0x0; + for (i = 0; i < count; i++) + statt_mask |= 1 << statts[i]; + /* record newly allocated textures */ + new_mask = statt_mask & ~xstfb->texture_mask; + + resized = (xstfb->buffer->width != xstfb->texture_width || + xstfb->buffer->height != xstfb->texture_height); + + /* revalidate textures */ + if (resized || new_mask) { + xmesa_st_framebuffer_validate_textures(stfbi, + xstfb->buffer->width, xstfb->buffer->height, statt_mask); + + if (!resized) { + enum st_attachment_type back, front; + + back = ST_ATTACHMENT_BACK_LEFT; + front = ST_ATTACHMENT_FRONT_LEFT; + /* copy the contents if front is newly allocated and back is not */ + if ((statt_mask & (1 << back)) && + (new_mask & (1 << front)) && + !(new_mask & (1 << back))) { + xmesa_st_framebuffer_copy_textures(stfbi, back, front, + 0, 0, xstfb->texture_width, xstfb->texture_height); + } + } + } + + for (i = 0; i < count; i++) { + out[i] = NULL; + pipe_texture_reference(&out[i], xstfb->textures[statts[i]]); + } + + return TRUE; +} + +static boolean +xmesa_st_framebuffer_flush_front(struct st_framebuffer_iface *stfbi, + enum st_attachment_type statt) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + boolean ret; + + ret = xmesa_st_framebuffer_display(stfbi, statt); + if (ret) + xmesa_check_buffer_size(xstfb->buffer); + + return ret; +} + +struct st_framebuffer_iface * +xmesa_create_st_framebuffer(XMesaDisplay xmdpy, XMesaBuffer b) +{ + struct st_framebuffer_iface *stfbi; + struct xmesa_st_framebuffer *xstfb; + + assert(xmdpy->display == b->xm_visual->display); + + stfbi = CALLOC_STRUCT(st_framebuffer_iface); + xstfb = CALLOC_STRUCT(xmesa_st_framebuffer); + if (!stfbi || !xstfb) { + if (stfbi) + FREE(stfbi); + if (xstfb) + FREE(xstfb); + return NULL; + } + + xstfb->display = xmdpy; + xstfb->buffer = b; + xstfb->screen = xmdpy->screen; + xstfb->stvis = b->xm_visual->stvis; + + stfbi->visual = &xstfb->stvis; + stfbi->flush_front = xmesa_st_framebuffer_flush_front; + stfbi->validate = xmesa_st_framebuffer_validate; + stfbi->st_manager_private = (void *) xstfb; + + return stfbi; +} + +void +xmesa_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + int i; + + pipe_surface_reference(&xstfb->display_surface, NULL); + + for (i = 0; i < ST_ATTACHMENT_COUNT; i++) + pipe_texture_reference(&xstfb->textures[i], NULL); + + FREE(xstfb); + FREE(stfbi); +} + +void +xmesa_swap_st_framebuffer(struct st_framebuffer_iface *stfbi) +{ + struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); + boolean ret; + + ret = xmesa_st_framebuffer_display(stfbi, ST_ATTACHMENT_BACK_LEFT); + if (ret) { + struct pipe_texture **front, **back, *tmp; + + front = &xstfb->textures[ST_ATTACHMENT_FRONT_LEFT]; + back = &xstfb->textures[ST_ATTACHMENT_BACK_LEFT]; + /* swap textures only if the front texture has been allocated */ + if (*front) { + tmp = *front; + *front = *back; + *back = tmp; + } + + xmesa_check_buffer_size(xstfb->buffer); + } +} + +void +xmesa_copy_st_framebuffer(struct st_framebuffer_iface *stfbi, + enum st_attachment_type src, + enum st_attachment_type dst, + int x, int y, int w, int h) +{ + xmesa_st_framebuffer_copy_textures(stfbi, src, dst, x, y, w, h); + if (dst == ST_ATTACHMENT_FRONT_LEFT) + xmesa_st_framebuffer_display(stfbi, dst); +} diff --git a/src/gallium/state_trackers/glx/xlib/xm_st.h b/src/gallium/state_trackers/glx/xlib/xm_st.h new file mode 100644 index 00000000000..396495c1893 --- /dev/null +++ b/src/gallium/state_trackers/glx/xlib/xm_st.h @@ -0,0 +1,51 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#ifndef _XM_ST_H_ +#define _XM_ST_H_ + +#include "pipe/p_compiler.h" +#include "state_tracker/st_api.h" + +#include "xm_api.h" + +struct st_framebuffer_iface * +xmesa_create_st_framebuffer(XMesaDisplay xmdpy, XMesaBuffer b); + +void +xmesa_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi); + +void +xmesa_swap_st_framebuffer(struct st_framebuffer_iface *stfbi); + +void +xmesa_copy_st_framebuffer(struct st_framebuffer_iface *stfbi, + enum st_attachment_type src, + enum st_attachment_type dst, + int x, int y, int w, int h); + +#endif /* _XM_ST_H_ */ diff --git a/src/gallium/state_trackers/python/SConscript b/src/gallium/state_trackers/python/SConscript index d0d141fd249..781f54bf2b9 100644 --- a/src/gallium/state_trackers/python/SConscript +++ b/src/gallium/state_trackers/python/SConscript @@ -3,8 +3,7 @@ import os.path Import('*') -if 'python' in env['statetrackers'] and 0: - # FIXME: Disable python state tracker until transfers are done by contexts +if 'python' in env['statetrackers']: env = env.Clone() diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i index ffb084e358b..632d71ccbee 100644 --- a/src/gallium/state_trackers/python/gallium.i +++ b/src/gallium/state_trackers/python/gallium.i @@ -49,6 +49,7 @@ #include "util/u_format.h" #include "util/u_dump.h" #include "util/u_memory.h" +#include "util/u_sampler.h" #include "cso_cache/cso_context.h" #include "tgsi/tgsi_text.h" #include "tgsi/tgsi_dump.h" diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i index 5c44462e80f..bccaeead015 100644 --- a/src/gallium/state_trackers/python/p_context.i +++ b/src/gallium/state_trackers/python/p_context.i @@ -169,22 +169,39 @@ struct st_context { void set_fragment_sampler_texture(unsigned index, struct pipe_texture *texture) { + struct pipe_sampler_view templ; + if(!texture) texture = $self->default_texture; - pipe_texture_reference(&$self->fragment_sampler_textures[index], texture); - $self->pipe->set_fragment_sampler_textures($self->pipe, - PIPE_MAX_SAMPLERS, - $self->fragment_sampler_textures); + pipe_sampler_view_reference(&$self->fragment_sampler_views[index], NULL); + u_sampler_view_default_template(&templ, + texture, + texture->format); + $self->fragment_sampler_views[index] = $self->pipe->create_sampler_view($self->pipe, + texture, + &templ); + $self->pipe->set_fragment_sampler_views($self->pipe, + PIPE_MAX_SAMPLERS, + $self->fragment_sampler_views); } void set_vertex_sampler_texture(unsigned index, struct pipe_texture *texture) { + struct pipe_sampler_view templ; + if(!texture) texture = $self->default_texture; - pipe_texture_reference(&$self->vertex_sampler_textures[index], texture); - $self->pipe->set_vertex_sampler_textures($self->pipe, - PIPE_MAX_VERTEX_SAMPLERS, - $self->vertex_sampler_textures); + pipe_sampler_view_reference(&$self->vertex_sampler_views[index], NULL); + u_sampler_view_default_template(&templ, + texture, + texture->format); + $self->vertex_sampler_views[index] = $self->pipe->create_sampler_view($self->pipe, + texture, + &templ); + + $self->pipe->set_vertex_sampler_views($self->pipe, + PIPE_MAX_VERTEX_SAMPLERS, + $self->vertex_sampler_views); } void set_vertex_buffer(unsigned index, @@ -263,8 +280,11 @@ struct st_context { struct pipe_context *pipe = $self->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_buffer *vbuf; + struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; + struct pipe_vertex_buffer vbuffer; float *map; unsigned size; + unsigned i; size = num_verts * num_attribs * 4 * sizeof(float); @@ -280,9 +300,31 @@ struct st_context { goto error2; memcpy(map, vertices, size); pipe_buffer_unmap(screen, vbuf); - - util_draw_vertex_buffer(pipe, vbuf, 0, prim, num_verts, num_attribs); - + + cso_save_vertex_elements($self->cso); + + /* tell pipe about the vertex attributes */ + for (i = 0; i < num_attribs; i++) { + velements[i].src_offset = i * 4 * sizeof(float); + velements[i].instance_divisor = 0; + velements[i].vertex_buffer_index = 0; + velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + } + cso_set_vertex_elements($self->cso, num_attribs, velements); + + /* tell pipe about the vertex buffer */ + memset(&vbuffer, 0, sizeof(vbuffer)); + vbuffer.buffer = vbuf; + vbuffer.stride = num_attribs * 4 * sizeof(float); /* vertex size */ + vbuffer.buffer_offset = 0; + vbuffer.max_index = num_verts - 1; + pipe->set_vertex_buffers(pipe, 1, &vbuffer); + + /* draw */ + pipe->draw_arrays(pipe, prim, 0, num_verts); + + cso_restore_vertex_elements($self->cso); + error2: pipe_buffer_reference(&vbuf, NULL); error1: @@ -290,6 +332,13 @@ error1: } void + clear(unsigned buffers, const float *rgba, double depth = 0.0f, + unsigned stencil = 0) + { + $self->pipe->clear($self->pipe, buffers, rgba, depth, stencil); + } + + void flush(unsigned flags = 0) { struct pipe_fence_handle *fence = NULL; $self->pipe->flush($self->pipe, flags | PIPE_FLUSH_RENDER_CACHE, &fence); @@ -345,10 +394,253 @@ error1: pipe_surface_reference(&_dst, NULL); } - void clear(unsigned buffers, const float *rgba, double depth = 0.0f, - unsigned stencil = 0) + %cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1)); + void + surface_read_raw(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + char **STRING, int *LENGTH) { - $self->pipe->clear($self->pipe, buffers, rgba, depth, stencil); + struct pipe_texture *texture = surface->texture; + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + unsigned stride; + + stride = util_format_get_stride(texture->format, w); + *LENGTH = util_format_get_nblocksy(texture->format, h) * stride; + *STRING = (char *) malloc(*LENGTH); + if(!*STRING) + return; + + transfer = pipe->get_tex_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_READ, + x, y, w, h); + if(transfer) { + pipe_get_tile_raw(pipe, transfer, 0, 0, w, h, *STRING, stride); + pipe->tex_transfer_destroy(pipe, transfer); + } + } + + %cstring_input_binary(const char *STRING, unsigned LENGTH); + void + surface_write_raw(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + const char *STRING, unsigned LENGTH, unsigned stride = 0) + { + struct pipe_texture *texture = surface->texture; + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + + if(stride == 0) + stride = util_format_get_stride(texture->format, w); + + if(LENGTH < util_format_get_nblocksy(texture->format, h) * stride) + SWIG_exception(SWIG_ValueError, "offset must be smaller than buffer size"); + + transfer = pipe->get_tex_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_WRITE, + x, y, w, h); + if(!transfer) + SWIG_exception(SWIG_MemoryError, "couldn't initiate transfer"); + + pipe_put_tile_raw(pipe, transfer, 0, 0, w, h, STRING, stride); + pipe->tex_transfer_destroy(pipe, transfer); + + fail: + return; + } + + void + surface_read_rgba(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + float *rgba) + { + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + transfer = pipe->get_tex_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_READ, + x, y, w, h); + if(transfer) { + pipe_get_tile_rgba(pipe, transfer, 0, 0, w, h, rgba); + pipe->tex_transfer_destroy(pipe, transfer); + } + } + + void + surface_write_rgba(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + const float *rgba) + { + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + transfer = pipe->get_tex_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_WRITE, + x, y, w, h); + if(transfer) { + pipe_put_tile_rgba(pipe, transfer, 0, 0, w, h, rgba); + pipe->tex_transfer_destroy(pipe, transfer); + } + } + + %cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1)); + void + surface_read_rgba8(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + char **STRING, int *LENGTH) + { + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + float *rgba; + unsigned char *rgba8; + unsigned i, j, k; + + *LENGTH = 0; + *STRING = NULL; + + if (!surface) + return; + + *LENGTH = h*w*4; + *STRING = (char *) malloc(*LENGTH); + if(!*STRING) + return; + + rgba = malloc(h*w*4*sizeof(float)); + if(!rgba) + return; + + rgba8 = (unsigned char *) *STRING; + + transfer = pipe->get_tex_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_READ, + x, y, + w, h); + if(transfer) { + pipe_get_tile_rgba(pipe, transfer, 0, 0, w, h, rgba); + for(j = 0; j < h; ++j) { + for(i = 0; i < w; ++i) + for(k = 0; k <4; ++k) + rgba8[j*w*4 + i*4 + k] = float_to_ubyte(rgba[j*w*4 + i*4 + k]); + } + pipe->tex_transfer_destroy(pipe, transfer); + } + + free(rgba); + } + + void + surface_read_z(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + unsigned *z) + { + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + transfer = pipe->get_tex_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_READ, + x, y, w, h); + if(transfer) { + pipe_get_tile_z(pipe, transfer, 0, 0, w, h, z); + pipe->tex_transfer_destroy(pipe, transfer); + } + } + + void + surface_write_z(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + const unsigned *z) + { + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + transfer = pipe->get_tex_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_WRITE, + x, y, w, h); + if(transfer) { + pipe_put_tile_z(pipe, transfer, 0, 0, w, h, z); + pipe->tex_transfer_destroy(pipe, transfer); + } + } + + void + surface_sample_rgba(struct st_surface *surface, + float *rgba) + { + st_sample_surface($self->pipe, surface, rgba); + } + + unsigned + surface_compare_rgba(struct st_surface *surface, + unsigned x, unsigned y, unsigned w, unsigned h, + const float *rgba, float tol = 0.0) + { + struct pipe_context *pipe = $self->pipe; + struct pipe_transfer *transfer; + float *rgba2; + const float *p1; + const float *p2; + unsigned i, j, n; + + rgba2 = MALLOC(h*w*4*sizeof(float)); + if(!rgba2) + return ~0; + + transfer = pipe->get_tex_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_READ, + x, y, w, h); + if(!transfer) { + FREE(rgba2); + return ~0; + } + + pipe_get_tile_rgba(pipe, transfer, 0, 0, w, h, rgba2); + pipe->tex_transfer_destroy(pipe, transfer); + + p1 = rgba; + p2 = rgba2; + n = 0; + for(i = h*w; i; --i) { + unsigned differs = 0; + for(j = 4; j; --j) { + float delta = *p2++ - *p1++; + if (delta < -tol || delta > tol) + differs = 1; + } + n += differs; + } + + FREE(rgba2); + + return n; } }; diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i index 761587dc533..923a6285289 100644 --- a/src/gallium/state_trackers/python/p_texture.i +++ b/src/gallium/state_trackers/python/p_texture.i @@ -124,234 +124,6 @@ struct st_surface FREE($self); } - %cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1)); - void get_tile_raw(unsigned x, unsigned y, unsigned w, unsigned h, char **STRING, int *LENGTH) - { - struct pipe_texture *texture = $self->texture; - struct pipe_screen *screen = texture->screen; - struct pipe_transfer *transfer; - unsigned stride; - - stride = util_format_get_stride(texture->format, w); - *LENGTH = util_format_get_nblocksy(texture->format, h) * stride; - *STRING = (char *) malloc(*LENGTH); - if(!*STRING) - return; - - transfer = screen->get_tex_transfer(screen, - $self->texture, - $self->face, - $self->level, - $self->zslice, - PIPE_TRANSFER_READ, - x, y, w, h); - if(transfer) { - pipe_get_tile_raw(transfer, 0, 0, w, h, *STRING, stride); - screen->tex_transfer_destroy(transfer); - } - } - - %cstring_input_binary(const char *STRING, unsigned LENGTH); - void put_tile_raw(unsigned x, unsigned y, unsigned w, unsigned h, const char *STRING, unsigned LENGTH, unsigned stride = 0) - { - struct pipe_texture *texture = $self->texture; - struct pipe_screen *screen = texture->screen; - struct pipe_transfer *transfer; - - if(stride == 0) - stride = util_format_get_stride(texture->format, w); - - if(LENGTH < util_format_get_nblocksy(texture->format, h) * stride) - SWIG_exception(SWIG_ValueError, "offset must be smaller than buffer size"); - - transfer = screen->get_tex_transfer(screen, - $self->texture, - $self->face, - $self->level, - $self->zslice, - PIPE_TRANSFER_WRITE, - x, y, w, h); - if(!transfer) - SWIG_exception(SWIG_MemoryError, "couldn't initiate transfer"); - - pipe_put_tile_raw(transfer, 0, 0, w, h, STRING, stride); - screen->tex_transfer_destroy(transfer); - - fail: - return; - } - - void - get_tile_rgba(unsigned x, unsigned y, unsigned w, unsigned h, float *rgba) - { - struct pipe_screen *screen = $self->texture->screen; - struct pipe_transfer *transfer; - transfer = screen->get_tex_transfer(screen, - $self->texture, - $self->face, - $self->level, - $self->zslice, - PIPE_TRANSFER_READ, - x, y, w, h); - if(transfer) { - pipe_get_tile_rgba(transfer, 0, 0, w, h, rgba); - screen->tex_transfer_destroy(transfer); - } - } - - void - put_tile_rgba(unsigned x, unsigned y, unsigned w, unsigned h, const float *rgba) - { - struct pipe_screen *screen = $self->texture->screen; - struct pipe_transfer *transfer; - transfer = screen->get_tex_transfer(screen, - $self->texture, - $self->face, - $self->level, - $self->zslice, - PIPE_TRANSFER_WRITE, - x, y, w, h); - if(transfer) { - pipe_put_tile_rgba(transfer, 0, 0, w, h, rgba); - screen->tex_transfer_destroy(transfer); - } - } - - %cstring_output_allocate_size(char **STRING, int *LENGTH, free(*$1)); - void - get_tile_rgba8(unsigned x, unsigned y, unsigned w, unsigned h, char **STRING, int *LENGTH) - { - struct pipe_screen *screen = $self->texture->screen; - struct pipe_transfer *transfer; - float *rgba; - unsigned char *rgba8; - unsigned i, j, k; - - *LENGTH = 0; - *STRING = NULL; - - if (!$self) - return; - - *LENGTH = h*w*4; - *STRING = (char *) malloc(*LENGTH); - if(!*STRING) - return; - - rgba = malloc(h*w*4*sizeof(float)); - if(!rgba) - return; - - rgba8 = (unsigned char *) *STRING; - - transfer = screen->get_tex_transfer(screen, - $self->texture, - $self->face, - $self->level, - $self->zslice, - PIPE_TRANSFER_READ, - x, y, - w, h); - if(transfer) { - pipe_get_tile_rgba(transfer, 0, 0, w, h, rgba); - for(j = 0; j < h; ++j) { - for(i = 0; i < w; ++i) - for(k = 0; k <4; ++k) - rgba8[j*w*4 + i*4 + k] = float_to_ubyte(rgba[j*w*4 + i*4 + k]); - } - screen->tex_transfer_destroy(transfer); - } - - free(rgba); - } - - void - get_tile_z(unsigned x, unsigned y, unsigned w, unsigned h, unsigned *z) - { - struct pipe_screen *screen = $self->texture->screen; - struct pipe_transfer *transfer; - transfer = screen->get_tex_transfer(screen, - $self->texture, - $self->face, - $self->level, - $self->zslice, - PIPE_TRANSFER_READ, - x, y, w, h); - if(transfer) { - pipe_get_tile_z(transfer, 0, 0, w, h, z); - screen->tex_transfer_destroy(transfer); - } - } - - void - put_tile_z(unsigned x, unsigned y, unsigned w, unsigned h, const unsigned *z) - { - struct pipe_screen *screen = $self->texture->screen; - struct pipe_transfer *transfer; - transfer = screen->get_tex_transfer(screen, - $self->texture, - $self->face, - $self->level, - $self->zslice, - PIPE_TRANSFER_WRITE, - x, y, w, h); - if(transfer) { - pipe_put_tile_z(transfer, 0, 0, w, h, z); - screen->tex_transfer_destroy(transfer); - } - } - - void - sample_rgba(float *rgba) { - st_sample_surface($self, rgba); - } - - unsigned - compare_tile_rgba(unsigned x, unsigned y, unsigned w, unsigned h, const float *rgba, float tol = 0.0) - { - struct pipe_screen *screen = $self->texture->screen; - struct pipe_transfer *transfer; - float *rgba2; - const float *p1; - const float *p2; - unsigned i, j, n; - - rgba2 = MALLOC(h*w*4*sizeof(float)); - if(!rgba2) - return ~0; - - transfer = screen->get_tex_transfer(screen, - $self->texture, - $self->face, - $self->level, - $self->zslice, - PIPE_TRANSFER_READ, - x, y, w, h); - if(!transfer) { - FREE(rgba2); - return ~0; - } - - pipe_get_tile_rgba(transfer, 0, 0, w, h, rgba2); - screen->tex_transfer_destroy(transfer); - - p1 = rgba; - p2 = rgba2; - n = 0; - for(i = h*w; i; --i) { - unsigned differs = 0; - for(j = 4; j; --j) { - float delta = *p2++ - *p1++; - if (delta < -tol || delta > tol) - differs = 1; - } - n += differs; - } - - FREE(rgba2); - - return n; - } }; diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c index 335e8e7f0d8..44d65e3fc1e 100644 --- a/src/gallium/state_trackers/python/st_device.c +++ b/src/gallium/state_trackers/python/st_device.c @@ -31,8 +31,10 @@ #include "pipe/p_shader_tokens.h" #include "util/u_inlines.h" #include "cso_cache/cso_context.h" +#include "util/u_inlines.h" #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_sampler.h" #include "util/u_simple_shaders.h" #include "trace/tr_public.h" @@ -124,9 +126,9 @@ st_context_destroy(struct st_context *st_ctx) st_ctx->pipe->destroy(st_ctx->pipe); for(i = 0; i < PIPE_MAX_SAMPLERS; ++i) - pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], NULL); + pipe_sampler_view_reference(&st_ctx->fragment_sampler_views[i], NULL); for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) - pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], NULL); + pipe_sampler_view_reference(&st_ctx->vertex_sampler_views[i], NULL); pipe_texture_reference(&st_ctx->default_texture, NULL); FREE(st_ctx); @@ -227,9 +229,12 @@ st_context_create(struct st_device *st_dev) /* default textures */ { + struct pipe_context *pipe = st_ctx->pipe; struct pipe_screen *screen = st_dev->screen; struct pipe_texture templat; struct pipe_transfer *transfer; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view; unsigned i; memset( &templat, 0, sizeof( templat ) ); @@ -242,31 +247,44 @@ st_context_create(struct st_device *st_dev) st_ctx->default_texture = screen->texture_create( screen, &templat ); if(st_ctx->default_texture) { - transfer = screen->get_tex_transfer(screen, - st_ctx->default_texture, - 0, 0, 0, - PIPE_TRANSFER_WRITE, - 0, 0, - st_ctx->default_texture->width0, - st_ctx->default_texture->height0); + transfer = pipe->get_tex_transfer(pipe, + st_ctx->default_texture, + 0, 0, 0, + PIPE_TRANSFER_WRITE, + 0, 0, + st_ctx->default_texture->width0, + st_ctx->default_texture->height0); if (transfer) { uint32_t *map; - map = (uint32_t *) screen->transfer_map(screen, transfer); + map = (uint32_t *) pipe->transfer_map(pipe, transfer); if(map) { *map = 0x00000000; - screen->transfer_unmap(screen, transfer); + pipe->transfer_unmap(pipe, transfer); } - screen->tex_transfer_destroy(transfer); + pipe->tex_transfer_destroy(pipe, transfer); } } - + + u_sampler_view_default_template(&view_templ, + st_ctx->default_texture, + st_ctx->default_texture->format); + view = st_ctx->pipe->create_sampler_view(st_ctx->pipe, + st_ctx->default_texture, + &view_templ); + for (i = 0; i < PIPE_MAX_SAMPLERS; i++) - pipe_texture_reference(&st_ctx->fragment_sampler_textures[i], st_ctx->default_texture); + pipe_sampler_view_reference(&st_ctx->fragment_sampler_views[i], view); for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) - pipe_texture_reference(&st_ctx->vertex_sampler_textures[i], st_ctx->default_texture); - - cso_set_sampler_textures(st_ctx->cso, PIPE_MAX_SAMPLERS, st_ctx->fragment_sampler_textures); - cso_set_vertex_sampler_textures(st_ctx->cso, PIPE_MAX_VERTEX_SAMPLERS, st_ctx->vertex_sampler_textures); + pipe_sampler_view_reference(&st_ctx->vertex_sampler_views[i], view); + + st_ctx->pipe->set_fragment_sampler_views(st_ctx->pipe, + PIPE_MAX_SAMPLERS, + st_ctx->fragment_sampler_views); + st_ctx->pipe->set_vertex_sampler_views(st_ctx->pipe, + PIPE_MAX_VERTEX_SAMPLERS, + st_ctx->vertex_sampler_views); + + pipe_sampler_view_reference(&view, NULL); } /* vertex shader */ diff --git a/src/gallium/state_trackers/python/st_device.h b/src/gallium/state_trackers/python/st_device.h index 6ec7409b11d..dcd0dc6e273 100644 --- a/src/gallium/state_trackers/python/st_device.h +++ b/src/gallium/state_trackers/python/st_device.h @@ -60,8 +60,8 @@ struct st_context void *gs; struct pipe_texture *default_texture; - struct pipe_texture *fragment_sampler_textures[PIPE_MAX_SAMPLERS]; - struct pipe_texture *vertex_sampler_textures[PIPE_MAX_VERTEX_SAMPLERS]; + struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *vertex_sampler_views[PIPE_MAX_VERTEX_SAMPLERS]; unsigned num_vertex_buffers; struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; diff --git a/src/gallium/state_trackers/python/st_sample.c b/src/gallium/state_trackers/python/st_sample.c index e1808153461..e2c1e060174 100644 --- a/src/gallium/state_trackers/python/st_sample.c +++ b/src/gallium/state_trackers/python/st_sample.c @@ -523,29 +523,30 @@ st_sample_pixel_block(enum pipe_format format, void -st_sample_surface(struct st_surface *surface, float *rgba) +st_sample_surface(struct pipe_context *pipe, + struct st_surface *surface, + float *rgba) { struct pipe_texture *texture = surface->texture; - struct pipe_screen *screen = texture->screen; unsigned width = u_minify(texture->width0, surface->level); unsigned height = u_minify(texture->height0, surface->level); uint rgba_stride = width * 4; struct pipe_transfer *transfer; void *raw; - transfer = screen->get_tex_transfer(screen, - surface->texture, - surface->face, - surface->level, - surface->zslice, - PIPE_TRANSFER_WRITE, - 0, 0, - width, - height); + transfer = pipe->get_tex_transfer(pipe, + surface->texture, + surface->face, + surface->level, + surface->zslice, + PIPE_TRANSFER_WRITE, + 0, 0, + width, + height); if (!transfer) return; - raw = screen->transfer_map(screen, transfer); + raw = pipe->transfer_map(pipe, transfer); if (raw) { enum pipe_format format = texture->format; uint x, y; @@ -567,8 +568,8 @@ st_sample_surface(struct st_surface *surface, float *rgba) } } - screen->transfer_unmap(screen, transfer); + pipe->transfer_unmap(pipe, transfer); } - screen->tex_transfer_destroy(transfer); + pipe->tex_transfer_destroy(pipe, transfer); } diff --git a/src/gallium/state_trackers/python/st_sample.h b/src/gallium/state_trackers/python/st_sample.h index 888114d3021..6fb8417add8 100644 --- a/src/gallium/state_trackers/python/st_sample.h +++ b/src/gallium/state_trackers/python/st_sample.h @@ -32,6 +32,9 @@ #include "pipe/p_format.h" +struct pipe_context; +struct st_surface; + void st_sample_pixel_block(enum pipe_format format, @@ -40,7 +43,9 @@ st_sample_pixel_block(enum pipe_format format, unsigned w, unsigned h); void -st_sample_surface(struct st_surface *surface, float *rgba); +st_sample_surface(struct pipe_context *pipe, + struct st_surface *surface, + float *rgba); #endif /* ST_SAMPLE_H_ */ diff --git a/src/gallium/state_trackers/python/st_softpipe_winsys.c b/src/gallium/state_trackers/python/st_softpipe_winsys.c index 985374190c3..0a332aaa9f1 100644 --- a/src/gallium/state_trackers/python/st_softpipe_winsys.c +++ b/src/gallium/state_trackers/python/st_softpipe_winsys.c @@ -30,7 +30,7 @@ #include "softpipe/sp_public.h" #include "llvmpipe/lp_public.h" #include "state_tracker/sw_winsys.h" -#include "null/null_sw_winsys.h" +#include "sw/null/null_sw_winsys.h" #include "st_winsys.h" diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile index 7f04b2aa832..7c315de8271 100644 --- a/src/gallium/state_trackers/vega/Makefile +++ b/src/gallium/state_trackers/vega/Makefile @@ -25,6 +25,7 @@ VG_SOURCES = \ api_transform.c \ vgu.c \ vg_context.c \ + vg_manager.c \ vg_state.c \ vg_tracker.c \ vg_translate.c \ diff --git a/src/gallium/state_trackers/vega/api_context.c b/src/gallium/state_trackers/vega/api_context.c index 47db102dd2d..eb2fbe26e7f 100644 --- a/src/gallium/state_trackers/vega/api_context.c +++ b/src/gallium/state_trackers/vega/api_context.c @@ -26,6 +26,7 @@ #include "VG/openvg.h" +#include "vg_manager.h" #include "vg_context.h" #include "pipe/p_context.h" @@ -55,6 +56,8 @@ void vgFlush(void) pipe = ctx->pipe; pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); + + vg_manager_flush_frontbuffer(ctx); } void vgFinish(void) diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c index 18e2cc1f250..a643f38624f 100644 --- a/src/gallium/state_trackers/vega/api_filters.c +++ b/src/gallium/state_trackers/vega/api_filters.c @@ -40,6 +40,7 @@ #include "util/u_format.h" #include "util/u_memory.h" +#include "util/u_sampler.h" #include "asm_filters.h" @@ -53,7 +54,7 @@ struct filter_info { const void *const_buffer; VGint const_buffer_len; VGTilingMode tiling_mode; - struct pipe_texture *extra_texture; + struct pipe_sampler_view *extra_texture_view; }; static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx, @@ -91,13 +92,35 @@ static INLINE struct pipe_texture *create_texture_1d(struct vg_context *ctx, return tex; } +static INLINE struct pipe_sampler_view *create_texture_1d_view(struct vg_context *ctx, + const VGuint *color_data, + const VGint color_data_len) +{ + struct pipe_context *pipe = ctx->pipe; + struct pipe_texture *texture; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view; + + texture = create_texture_1d(ctx, color_data, color_data_len); + + if (!texture) + return NULL; + + u_sampler_view_default_template(&view_templ, texture, texture->format); + view = pipe->create_sampler_view(pipe, texture, &view_templ); + /* want the texture to go away if the view is freed */ + pipe_texture_reference(&texture, NULL); + + return view; +} + static INLINE struct pipe_surface * setup_framebuffer(struct vg_image *dst) { struct vg_context *ctx = vg_current_context(); struct pipe_context *pipe = ctx->pipe; struct pipe_framebuffer_state fb; struct pipe_surface *dst_surf = pipe->screen->get_tex_surface( - pipe->screen, dst->texture, 0, 0, 0, + pipe->screen, dst->sampler_view->texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); /* drawing dest */ @@ -168,7 +191,7 @@ static void setup_constant_buffer(struct vg_context *ctx, const void *buffer, static void setup_samplers(struct vg_context *ctx, struct filter_info *info) { struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; - struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; struct pipe_sampler_state sampler[3]; int num_samplers = 0; int num_textures = 0; @@ -177,10 +200,10 @@ static void setup_samplers(struct vg_context *ctx, struct filter_info *info) samplers[1] = NULL; samplers[2] = NULL; samplers[3] = NULL; - textures[0] = NULL; - textures[1] = NULL; - textures[2] = NULL; - textures[3] = NULL; + sampler_views[0] = NULL; + sampler_views[1] = NULL; + sampler_views[2] = NULL; + sampler_views[3] = NULL; memset(&sampler[0], 0, sizeof(struct pipe_sampler_state)); sampler[0].wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; @@ -215,21 +238,21 @@ static void setup_samplers(struct vg_context *ctx, struct filter_info *info) } samplers[0] = &sampler[0]; - textures[0] = info->src->texture; + sampler_views[0] = info->src->sampler_view; ++num_samplers; ++num_textures; - if (info->extra_texture) { + if (info->extra_texture_view) { memcpy(&sampler[1], &sampler[0], sizeof(struct pipe_sampler_state)); samplers[1] = &sampler[1]; - textures[1] = info->extra_texture; + sampler_views[1] = info->extra_texture_view; ++num_samplers; ++num_textures; } cso_set_samplers(ctx->cso_context, num_samplers, (const struct pipe_sampler_state **)samplers); - cso_set_sampler_textures(ctx->cso_context, num_textures, textures); + cso_set_fragment_sampler_views(ctx->cso_context, num_textures, sampler_views); } static struct vg_shader * setup_color_matrix(struct vg_context *ctx, void *user_data) @@ -308,7 +331,7 @@ static void execute_filter(struct vg_context *ctx, cso_save_viewport(ctx->cso_context); cso_save_blend(ctx->cso_context); cso_save_samplers(ctx->cso_context); - cso_save_sampler_textures(ctx->cso_context); + cso_save_fragment_sampler_views(ctx->cso_context); dst_surf = setup_framebuffer(info->dst); setup_viewport(info->dst); @@ -318,7 +341,7 @@ static void execute_filter(struct vg_context *ctx, setup_samplers(ctx, info); renderer_draw_texture(ctx->renderer, - info->src->texture, + info->src->sampler_view->texture, info->dst->x, info->dst->y, info->dst->x + info->dst->width, info->dst->y + info->dst->height, @@ -331,7 +354,7 @@ static void execute_filter(struct vg_context *ctx, cso_restore_viewport(ctx->cso_context); cso_restore_blend(ctx->cso_context); cso_restore_samplers(ctx->cso_context); - cso_restore_sampler_textures(ctx->cso_context); + cso_restore_fragment_sampler_views(ctx->cso_context); vg_shader_destroy(ctx, shader); @@ -369,7 +392,7 @@ void vgColorMatrix(VGImage dst, VGImage src, info.const_buffer = matrix; info.const_buffer_len = 20 * sizeof(VGfloat); info.tiling_mode = VG_TILE_PAD; - info.extra_texture = 0; + info.extra_texture_view = NULL; execute_filter(ctx, &info); } @@ -479,7 +502,7 @@ void vgConvolve(VGImage dst, VGImage src, info.const_buffer = buffer; info.const_buffer_len = buffer_len * sizeof(VGfloat); info.tiling_mode = tilingMode; - info.extra_texture = 0; + info.extra_texture_view = NULL; execute_filter(ctx, &info); free(buffer); @@ -669,7 +692,7 @@ void vgGaussianBlur(VGImage dst, VGImage src, info.const_buffer = buffer; info.const_buffer_len = buffer_len * sizeof(VGfloat); info.tiling_mode = tilingMode; - info.extra_texture = 0; + info.extra_texture_view = NULL; execute_filter(ctx, &info); free(buffer); @@ -688,7 +711,7 @@ void vgLookup(VGImage dst, VGImage src, struct vg_image *d, *s; VGuint color_data[256]; VGint i; - struct pipe_texture *lut_texture; + struct pipe_sampler_view *lut_texture_view; VGfloat buffer[4]; struct filter_info info; @@ -714,7 +737,7 @@ void vgLookup(VGImage dst, VGImage src, color_data[i] = blueLUT[i] << 24 | greenLUT[i] << 16 | redLUT[i] << 8 | alphaLUT[i]; } - lut_texture = create_texture_1d(ctx, color_data, 255); + lut_texture_view = create_texture_1d_view(ctx, color_data, 255); buffer[0] = 0.f; buffer[1] = 0.f; @@ -728,11 +751,11 @@ void vgLookup(VGImage dst, VGImage src, info.const_buffer = buffer; info.const_buffer_len = 4 * sizeof(VGfloat); info.tiling_mode = VG_TILE_PAD; - info.extra_texture = lut_texture; + info.extra_texture_view = lut_texture_view; execute_filter(ctx, &info); - pipe_texture_reference(&lut_texture, NULL); + pipe_sampler_view_reference(&lut_texture_view, NULL); } void vgLookupSingle(VGImage dst, VGImage src, @@ -743,7 +766,7 @@ void vgLookupSingle(VGImage dst, VGImage src, { struct vg_context *ctx = vg_current_context(); struct vg_image *d, *s; - struct pipe_texture *lut_texture; + struct pipe_sampler_view *lut_texture_view; VGfloat buffer[4]; struct filter_info info; VGuint color_data[256]; @@ -783,7 +806,7 @@ void vgLookupSingle(VGImage dst, VGImage src, color_data[i] = blue << 24 | green << 16 | red << 8 | alpha; } - lut_texture = create_texture_1d(ctx, color_data, 256); + lut_texture_view = create_texture_1d_view(ctx, color_data, 256); buffer[0] = 0.f; buffer[1] = 0.f; @@ -797,9 +820,9 @@ void vgLookupSingle(VGImage dst, VGImage src, info.const_buffer = buffer; info.const_buffer_len = 4 * sizeof(VGfloat); info.tiling_mode = VG_TILE_PAD; - info.extra_texture = lut_texture; + info.extra_texture_view = lut_texture_view; execute_filter(ctx, &info); - pipe_texture_reference(&lut_texture, NULL); + pipe_sampler_view_reference(&lut_texture_view, NULL); } diff --git a/src/gallium/state_trackers/vega/api_masks.c b/src/gallium/state_trackers/vega/api_masks.c index 7eb5ea1f078..2f2d925252d 100644 --- a/src/gallium/state_trackers/vega/api_masks.c +++ b/src/gallium/state_trackers/vega/api_masks.c @@ -117,10 +117,6 @@ clear_with_quad(struct vg_context *st, float x0, float y0, x1, y1); */ - if (st->pipe->screen && st->pipe->screen->update_buffer) - st->pipe->screen->update_buffer( st->pipe->screen, - st->pipe->priv ); - cso_save_blend(st->cso_context); cso_save_rasterizer(st->cso_context); cso_save_fragment_shader(st->cso_context); diff --git a/src/gallium/state_trackers/vega/image.c b/src/gallium/state_trackers/vega/image.c index a71579cd264..c3268a84a60 100644 --- a/src/gallium/state_trackers/vega/image.c +++ b/src/gallium/state_trackers/vega/image.c @@ -43,6 +43,7 @@ #include "util/u_tile.h" #include "util/u_memory.h" #include "util/u_math.h" +#include "util/u_sampler.h" static enum pipe_format vg_format_to_pipe(VGImageFormat format) { @@ -81,7 +82,7 @@ static INLINE void vg_sync_size(VGfloat *src_loc, VGfloat *dst_loc) static void vg_copy_texture(struct vg_context *ctx, struct pipe_texture *dst, VGint dx, VGint dy, - struct pipe_texture *src, VGint sx, VGint sy, + struct pipe_sampler_view *src, VGint sx, VGint sy, VGint width, VGint height) { VGfloat dst_loc[4], src_loc[4]; @@ -103,8 +104,8 @@ static void vg_copy_texture(struct vg_context *ctx, src_loc[3] = height; src_bounds[0] = 0.f; src_bounds[1] = 0.f; - src_bounds[2] = src->width0; - src_bounds[3] = src->height0; + src_bounds[2] = src->texture->width0; + src_bounds[3] = src->texture->height0; vg_bound_rect(src_loc, src_bounds, src_shift); vg_bound_rect(dst_loc, dst_bounds, dst_shift); @@ -218,7 +219,7 @@ void vg_copy_surface(struct vg_context *ctx, static struct pipe_texture *image_texture(struct vg_image *img) { - struct pipe_texture *tex = img->texture; + struct pipe_texture *tex = img->sampler_view->texture; return tex; } @@ -247,9 +248,12 @@ struct vg_image * image_create(VGImageFormat format, VGint width, VGint height) { struct vg_context *ctx = vg_current_context(); + struct pipe_context *pipe = ctx->pipe; struct vg_image *image = CALLOC_STRUCT(vg_image); enum pipe_format pformat = vg_format_to_pipe(format); struct pipe_texture pt, *newtex; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view; struct pipe_screen *screen = ctx->pipe->screen; vg_init_object(&image->base, ctx, VG_OBJECT_IMAGE); @@ -281,7 +285,12 @@ struct vg_image * image_create(VGImageFormat format, debug_assert(newtex); - image->texture = newtex; + u_sampler_view_default_template(&view_templ, newtex, newtex->format); + view = pipe->create_sampler_view(pipe, newtex, &view_templ); + /* want the texture to go away if the view is freed */ + pipe_texture_reference(&newtex, NULL); + + image->sampler_view = view; vg_context_add_object(ctx, VG_OBJECT_IMAGE, image); @@ -345,7 +354,7 @@ void image_destroy(struct vg_image *img) array_destroy(img->children_array); } - pipe_texture_reference(&img->texture, NULL); + pipe_sampler_view_reference(&img->sampler_view, NULL); free(img); } @@ -444,7 +453,7 @@ void image_get_sub_data(struct vg_image * image, { struct pipe_transfer *transfer = pipe->get_tex_transfer(pipe, - image->texture, 0, 0, 0, + image->sampler_view->texture, 0, 0, 0, PIPE_TRANSFER_READ, 0, 0, image->x + image->width, @@ -478,9 +487,9 @@ struct vg_image * image_child_image(struct vg_image *parent, image->width = width; image->height = height; image->parent = parent; - image->texture = 0; - pipe_texture_reference(&image->texture, - parent->texture); + image->sampler_view = NULL; + pipe_sampler_view_reference(&image->sampler_view, + parent->sampler_view); image->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; image->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; @@ -514,8 +523,8 @@ void image_copy(struct vg_image *dst, VGint dx, VGint dy, } /* make sure rendering has completed */ ctx->pipe->flush(ctx->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); - vg_copy_texture(ctx, dst->texture, dst->x + dx, dst->y + dy, - src->texture, src->x + sx, src->y + sy, width, height); + vg_copy_texture(ctx, dst->sampler_view->texture, dst->x + dx, dst->y + dy, + src->sampler_view, src->x + sx, src->y + sy, width, height); } void image_draw(struct vg_image *img) @@ -624,12 +633,12 @@ VGboolean vg_image_overlaps(struct vg_image *dst, } VGint image_bind_samplers(struct vg_image *img, struct pipe_sampler_state **samplers, - struct pipe_texture **textures) + struct pipe_sampler_view **sampler_views) { img->sampler.min_img_filter = image_sampler_filter(img->base.ctx); img->sampler.mag_img_filter = image_sampler_filter(img->base.ctx); samplers[3] = &img->sampler; - textures[3] = img->texture; + sampler_views[3] = img->sampler_view; return 1; } diff --git a/src/gallium/state_trackers/vega/image.h b/src/gallium/state_trackers/vega/image.h index 78e17cffa64..805b35fab9f 100644 --- a/src/gallium/state_trackers/vega/image.h +++ b/src/gallium/state_trackers/vega/image.h @@ -43,7 +43,7 @@ struct vg_image { struct vg_image *parent; - struct pipe_texture *texture; + struct pipe_sampler_view *sampler_view; struct pipe_sampler_state sampler; struct array *children_array; @@ -89,7 +89,7 @@ void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy, VGint width, VGint height); VGint image_bind_samplers(struct vg_image *dst, struct pipe_sampler_state **samplers, - struct pipe_texture **textures); + struct pipe_sampler_view **sampler_views); VGboolean vg_image_overlaps(struct vg_image *dst, struct vg_image *src); diff --git a/src/gallium/state_trackers/vega/mask.c b/src/gallium/state_trackers/vega/mask.c index 839dc19a3b8..316ea7a9c95 100644 --- a/src/gallium/state_trackers/vega/mask.c +++ b/src/gallium/state_trackers/vega/mask.c @@ -45,7 +45,7 @@ struct vg_mask_layer { VGint width; VGint height; - struct pipe_texture *texture; + struct pipe_sampler_view *sampler_view; }; static INLINE struct pipe_surface * @@ -54,7 +54,7 @@ alpha_mask_surface(struct vg_context *ctx, int usage) struct pipe_screen *screen = ctx->pipe->screen; struct st_framebuffer *stfb = ctx->draw_buffer; return screen->get_tex_surface(screen, - stfb->alpha_mask, + stfb->alpha_mask_view->texture, 0, 0, 0, usage); } @@ -284,35 +284,33 @@ static void setup_mask_operation(VGMaskOperation operation) cso_set_fragment_shader_handle(ctx->cso_context, shader); } -static void setup_mask_samplers(struct pipe_texture *umask) +static void setup_mask_samplers(struct pipe_sampler_view *umask) { struct vg_context *ctx = vg_current_context(); struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; - struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; struct st_framebuffer *fb_buffers = ctx->draw_buffer; - struct pipe_texture *uprev = NULL; + struct pipe_sampler_view *uprev = NULL; struct pipe_sampler_state sampler; - uprev = fb_buffers->blend_texture; + uprev = fb_buffers->blend_texture_view; sampler = ctx->mask.sampler; sampler.normalized_coords = 1; samplers[0] = NULL; samplers[1] = NULL; - samplers[2] = NULL; - textures[0] = NULL; - textures[1] = NULL; - textures[2] = NULL; + sampler_views[0] = NULL; + sampler_views[1] = NULL; samplers[0] = &sampler; samplers[1] = &ctx->mask.sampler; - textures[0] = umask; - textures[1] = uprev; + sampler_views[0] = umask; + sampler_views[1] = uprev; cso_set_samplers(ctx->cso_context, 2, (const struct pipe_sampler_state **)samplers); - cso_set_sampler_textures(ctx->cso_context, 2, textures); + cso_set_fragment_sampler_views(ctx->cso_context, 2, sampler_views); } @@ -411,12 +409,13 @@ static void surface_fill(struct pipe_surface *surf, } -static void mask_using_texture(struct pipe_texture *texture, +static void mask_using_texture(struct pipe_sampler_view *sampler_view, VGMaskOperation operation, VGint x, VGint y, VGint width, VGint height) { struct vg_context *ctx = vg_current_context(); + struct pipe_texture *texture = sampler_view->texture; struct pipe_surface *surface = alpha_mask_surface(ctx, PIPE_BUFFER_USAGE_GPU_WRITE); VGint offsets[4], loc[4]; @@ -439,13 +438,13 @@ static void mask_using_texture(struct pipe_texture *texture, vg_prepare_blend_surface_from_mask(ctx); cso_save_samplers(ctx->cso_context); - cso_save_sampler_textures(ctx->cso_context); + cso_save_fragment_sampler_views(ctx->cso_context); cso_save_framebuffer(ctx->cso_context); cso_save_blend(ctx->cso_context); cso_save_fragment_shader(ctx->cso_context); cso_save_viewport(ctx->cso_context); - setup_mask_samplers(texture); + setup_mask_samplers(sampler_view); setup_mask_blend(); setup_mask_operation(operation); setup_mask_framebuffer(surface, surface->width, surface->height); @@ -463,7 +462,7 @@ static void mask_using_texture(struct pipe_texture *texture, cso_restore_framebuffer(ctx->cso_context); cso_restore_fragment_shader(ctx->cso_context); cso_restore_samplers(ctx->cso_context); - cso_restore_sampler_textures(ctx->cso_context); + cso_restore_fragment_sampler_views(ctx->cso_context); cso_restore_viewport(ctx->cso_context); pipe_surface_reference(&surface, NULL); @@ -484,7 +483,11 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height) { struct pipe_texture pt; + struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = ctx->pipe->screen; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view = NULL; + struct pipe_texture *texture; memset(&pt, 0, sizeof(pt)); pt.target = PIPE_TEXTURE_2D; @@ -496,7 +499,14 @@ struct vg_mask_layer * mask_layer_create(VGint width, VGint height) pt.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER; pt.compressed = 0; - mask->texture = screen->texture_create(screen, &pt); + texture = screen->texture_create(screen, &pt); + + if (texture) { + u_sampler_view_default_template(&view_templ, texture, texture->format); + view = pipe->create_sampler_view(pipe, texture, &view_templ); + } + pipe_texture_reference(&texture, NULL); + mask->sampler_view = view; } vg_context_add_object(ctx, VG_OBJECT_MASK, mask); @@ -525,7 +535,7 @@ void mask_layer_fill(struct vg_mask_layer *layer, alpha_color[3] = value; surface = ctx->pipe->screen->get_tex_surface( - ctx->pipe->screen, layer->texture, + ctx->pipe->screen, layer->sampler_view->texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); @@ -545,10 +555,10 @@ void mask_copy(struct vg_mask_layer *layer, struct st_framebuffer *fb_buffers = ctx->draw_buffer; renderer_copy_texture(ctx->renderer, - layer->texture, + layer->sampler_view, sx, sy, sx + width, sy + height, - fb_buffers->alpha_mask, + fb_buffers->alpha_mask_view->texture, dx, dy, dx + width, dy + height); } @@ -562,7 +572,7 @@ static void mask_layer_render_to(struct vg_mask_layer *layer, struct pipe_screen *screen = ctx->pipe->screen; struct pipe_surface *surface; - surface = screen->get_tex_surface(screen, layer->texture, 0, 0, 0, + surface = screen->get_tex_surface(screen, layer->sampler_view->texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); cso_save_framebuffer(ctx->cso_context); @@ -604,8 +614,8 @@ void mask_render_to(struct path *path, struct vg_mask_layer *temp_layer; VGint width, height; - width = fb_buffers->alpha_mask->width0; - height = fb_buffers->alpha_mask->width0; + width = fb_buffers->alpha_mask_view->texture->width0; + height = fb_buffers->alpha_mask_view->texture->width0; temp_layer = mask_layer_create(width, height); @@ -622,7 +632,7 @@ void mask_using_layer(struct vg_mask_layer *layer, VGint x, VGint y, VGint width, VGint height) { - mask_using_texture(layer->texture, operation, + mask_using_texture(layer->sampler_view, operation, x, y, width, height); } @@ -644,7 +654,7 @@ void mask_using_image(struct vg_image *image, VGint x, VGint y, VGint width, VGint height) { - mask_using_texture(image->texture, operation, + mask_using_texture(image->sampler_view, operation, x, y, width, height); } @@ -672,7 +682,7 @@ void mask_fill(VGint x, VGint y, VGint width, VGint height, } VGint mask_bind_samplers(struct pipe_sampler_state **samplers, - struct pipe_texture **textures) + struct pipe_sampler_view **sampler_views) { struct vg_context *ctx = vg_current_context(); @@ -680,7 +690,7 @@ VGint mask_bind_samplers(struct pipe_sampler_state **samplers, struct st_framebuffer *fb_buffers = ctx->draw_buffer; samplers[1] = &ctx->mask.sampler; - textures[1] = fb_buffers->alpha_mask; + sampler_views[1] = fb_buffers->alpha_mask_view; return 1; } else return 0; diff --git a/src/gallium/state_trackers/vega/mask.h b/src/gallium/state_trackers/vega/mask.h index 5eaaede0e3a..4feacbefda8 100644 --- a/src/gallium/state_trackers/vega/mask.h +++ b/src/gallium/state_trackers/vega/mask.h @@ -63,6 +63,6 @@ void mask_fill(VGint x, VGint y, VGfloat value); VGint mask_bind_samplers(struct pipe_sampler_state **samplers, - struct pipe_texture **textures); + struct pipe_sampler_view **sampler_views); #endif diff --git a/src/gallium/state_trackers/vega/paint.c b/src/gallium/state_trackers/vega/paint.c index dc56b8c5f3b..508e1863a57 100644 --- a/src/gallium/state_trackers/vega/paint.c +++ b/src/gallium/state_trackers/vega/paint.c @@ -37,6 +37,7 @@ #include "util/u_format.h" #include "util/u_memory.h" #include "util/u_math.h" +#include "util/u_sampler.h" #include "cso_cache/cso_context.h" @@ -61,7 +62,7 @@ struct vg_paint { VGfloat vals[5]; VGint valsi[5]; } radial; - struct pipe_texture *texture; + struct pipe_sampler_view *sampler_view; struct pipe_sampler_state sampler; VGfloat *ramp_stops; @@ -72,7 +73,7 @@ struct vg_paint { } gradient; struct { - struct pipe_texture *texture; + struct pipe_sampler_view *sampler_view; VGTilingMode tiling_mode; struct pipe_sampler_state sampler; } pattern; @@ -173,6 +174,26 @@ static INLINE struct pipe_texture *create_gradient_texture(struct vg_paint *p) return tex; } +static INLINE struct pipe_sampler_view *create_gradient_sampler_view(struct vg_paint *p) +{ + struct pipe_context *pipe = p->base.ctx->pipe; + struct pipe_texture *texture; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view; + + texture = create_gradient_texture(p); + + if (!texture) + return NULL; + + u_sampler_view_default_template(&view_templ, texture, texture->format); + view = pipe->create_sampler_view(pipe, texture, &view_templ); + /* want the texture to go away if the view is freed */ + pipe_texture_reference(&texture, NULL); + + return view; +} + struct vg_paint * paint_create(struct vg_context *ctx) { struct vg_paint *paint = CALLOC_STRUCT(vg_paint); @@ -207,8 +228,9 @@ struct vg_paint * paint_create(struct vg_context *ctx) void paint_destroy(struct vg_paint *paint) { struct vg_context *ctx = paint->base.ctx; - if (paint->pattern.texture) - pipe_texture_reference(&paint->pattern.texture, NULL); + pipe_sampler_view_reference(&paint->gradient.sampler_view, NULL); + if (paint->pattern.sampler_view) + pipe_sampler_view_reference(&paint->pattern.sampler_view, NULL); if (ctx) vg_context_remove_object(ctx, VG_OBJECT_PAINT, paint); @@ -329,8 +351,8 @@ static INLINE void paint_pattern_buffer(struct vg_paint *paint, void *buffer) map[4] = 0.f; map[5] = 1.f; - map[6] = paint->pattern.texture->width0; - map[7] = paint->pattern.texture->height0; + map[6] = paint->pattern.sampler_view->texture->width0; + map[7] = paint->pattern.sampler_view->texture->height0; { struct matrix mat; memcpy(&mat, &ctx->state.vg.fill_paint_to_user_matrix, @@ -394,12 +416,12 @@ void paint_set_ramp_stops(struct vg_paint *paint, const VGfloat *stops, create_gradient_data(stops, num / 5, paint->gradient.color_data, 1024); - if (paint->gradient.texture) { - pipe_texture_reference(&paint->gradient.texture, NULL); - paint->gradient.texture = 0; + if (paint->gradient.sampler_view) { + pipe_sampler_view_reference(&paint->gradient.sampler_view, NULL); + paint->gradient.sampler_view = NULL; } - paint->gradient.texture = create_gradient_texture(paint); + paint->gradient.sampler_view = create_gradient_sampler_view(paint); } void paint_set_colori(struct vg_paint *p, @@ -459,12 +481,12 @@ void paint_set_radial_gradient(struct vg_paint *paint, void paint_set_pattern(struct vg_paint *paint, struct vg_image *img) { - if (paint->pattern.texture) - pipe_texture_reference(&paint->pattern.texture, NULL); + if (paint->pattern.sampler_view) + pipe_sampler_view_reference(&paint->pattern.sampler_view, NULL); - paint->pattern.texture = 0; - pipe_texture_reference(&paint->pattern.texture, - img->texture); + paint->pattern.sampler_view = NULL; + pipe_sampler_view_reference(&paint->pattern.sampler_view, + img->sampler_view); } void paint_set_pattern_tiling(struct vg_paint *paint, @@ -611,18 +633,18 @@ VGTilingMode paint_pattern_tiling(struct vg_paint *paint) } VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **samplers, - struct pipe_texture **textures) + struct pipe_sampler_view **sampler_views) { struct vg_context *ctx = vg_current_context(); switch(paint->type) { case VG_PAINT_TYPE_LINEAR_GRADIENT: case VG_PAINT_TYPE_RADIAL_GRADIENT: { - if (paint->gradient.texture) { + if (paint->gradient.sampler_view) { paint->gradient.sampler.min_img_filter = image_sampler_filter(ctx); paint->gradient.sampler.mag_img_filter = image_sampler_filter(ctx); samplers[0] = &paint->gradient.sampler; - textures[0] = paint->gradient.texture; + sampler_views[0] = paint->gradient.sampler_view; return 1; } } @@ -634,7 +656,7 @@ VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **sa paint->pattern.sampler.min_img_filter = image_sampler_filter(ctx); paint->pattern.sampler.mag_img_filter = image_sampler_filter(ctx); samplers[0] = &paint->pattern.sampler; - textures[0] = paint->pattern.texture; + sampler_views[0] = paint->pattern.sampler_view; return 1; } break; @@ -647,7 +669,7 @@ VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **sa void paint_resolve_type(struct vg_paint *paint) { if (paint->type == VG_PAINT_TYPE_PATTERN && - !paint->pattern.texture) { + !paint->pattern.sampler_view) { paint->type = VG_PAINT_TYPE_COLOR; } } diff --git a/src/gallium/state_trackers/vega/paint.h b/src/gallium/state_trackers/vega/paint.h index 999b5c167ca..9ea67c4b1e6 100644 --- a/src/gallium/state_trackers/vega/paint.h +++ b/src/gallium/state_trackers/vega/paint.h @@ -108,7 +108,7 @@ VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint); VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **samplers, - struct pipe_texture **textures); + struct pipe_sampler_view **sampler_views); VGint paint_constant_buffer_size(struct vg_paint *paint); void paint_fill_constant_buffer(struct vg_paint *paint, diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c index 47e8b470a11..2bb4c8bc756 100644 --- a/src/gallium/state_trackers/vega/renderer.c +++ b/src/gallium/state_trackers/vega/renderer.c @@ -39,6 +39,7 @@ #include "util/u_simple_shaders.h" #include "util/u_memory.h" #include "util/u_rect.h" +#include "util/u_sampler.h" #include "cso_cache/cso_context.h" @@ -263,7 +264,7 @@ void renderer_draw_texture(struct renderer *r, } void renderer_copy_texture(struct renderer *ctx, - struct pipe_texture *src, + struct pipe_sampler_view *src, VGfloat sx1, VGfloat sy1, VGfloat sx2, VGfloat sy2, struct pipe_texture *dst, @@ -272,6 +273,7 @@ void renderer_copy_texture(struct renderer *ctx, { struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; + struct pipe_texture *tex = src->texture; struct pipe_buffer *buf; struct pipe_surface *dst_surf = screen->get_tex_surface( screen, dst, 0, 0, 0, @@ -279,8 +281,8 @@ void renderer_copy_texture(struct renderer *ctx, struct pipe_framebuffer_state fb; float s0, t0, s1, t1; - assert(src->width0 != 0); - assert(src->height0 != 0); + assert(tex->width0 != 0); + assert(tex->height0 != 0); assert(dst->width0 != 0); assert(dst->height0 != 0); @@ -290,10 +292,10 @@ void renderer_copy_texture(struct renderer *ctx, #endif #if 1 - s0 = sx1 / src->width0; - s1 = sx2 / src->width0; - t0 = sy1 / src->height0; - t1 = sy2 / src->height0; + s0 = sx1 / tex->width0; + s1 = sx2 / tex->width0; + t0 = sy1 / tex->height0; + t1 = sy2 / tex->height0; #else s0 = 0; s1 = 1; @@ -307,7 +309,7 @@ void renderer_copy_texture(struct renderer *ctx, /* save state (restored below) */ cso_save_blend(ctx->cso); cso_save_samplers(ctx->cso); - cso_save_sampler_textures(ctx->cso); + cso_save_fragment_sampler_views(ctx->cso); cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); @@ -345,7 +347,7 @@ void renderer_copy_texture(struct renderer *ctx, vg_set_viewport(ctx->owner, VEGA_Y0_TOP); /* texture */ - cso_set_sampler_textures(ctx->cso, 1, &src); + cso_set_fragment_sampler_views(ctx->cso, 1, &src); /* shaders */ cso_set_vertex_shader_handle(ctx->cso, vg_texture_vs(ctx->owner)); @@ -385,7 +387,7 @@ void renderer_copy_texture(struct renderer *ctx, /* restore state we changed */ cso_restore_blend(ctx->cso); cso_restore_samplers(ctx->cso); - cso_restore_sampler_textures(ctx->cso); + cso_restore_fragment_sampler_views(ctx->cso); cso_restore_framebuffer(ctx->cso); cso_restore_vertex_shader(ctx->cso); cso_restore_fragment_shader(ctx->cso); @@ -406,6 +408,8 @@ void renderer_copy_surface(struct renderer *ctx, struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; struct pipe_buffer *buf; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view; struct pipe_texture texTemp, *tex; struct pipe_surface *texSurf; struct pipe_framebuffer_state fb; @@ -457,6 +461,12 @@ void renderer_copy_surface(struct renderer *ctx, if (!tex) return; + u_sampler_view_default_template(&view_templ, tex, tex->format); + view = pipe->create_sampler_view(pipe, tex, &view_templ); + + if (!view) + return; + texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); @@ -479,7 +489,7 @@ void renderer_copy_surface(struct renderer *ctx, /* save state (restored below) */ cso_save_blend(ctx->cso); cso_save_samplers(ctx->cso); - cso_save_sampler_textures(ctx->cso); + cso_save_fragment_sampler_views(ctx->cso); cso_save_framebuffer(ctx->cso); cso_save_fragment_shader(ctx->cso); cso_save_vertex_shader(ctx->cso); @@ -515,7 +525,7 @@ void renderer_copy_surface(struct renderer *ctx, } /* texture */ - cso_set_sampler_textures(ctx->cso, 1, &tex); + cso_set_fragment_sampler_views(ctx->cso, 1, &view); /* shaders */ cso_set_fragment_shader_handle(ctx->cso, ctx->fs); @@ -552,13 +562,14 @@ void renderer_copy_surface(struct renderer *ctx, /* restore state we changed */ cso_restore_blend(ctx->cso); cso_restore_samplers(ctx->cso); - cso_restore_sampler_textures(ctx->cso); + cso_restore_fragment_sampler_views(ctx->cso); cso_restore_framebuffer(ctx->cso); cso_restore_fragment_shader(ctx->cso); cso_restore_vertex_shader(ctx->cso); cso_restore_viewport(ctx->cso); pipe_texture_reference(&tex, NULL); + pipe_sampler_view_reference(&view, NULL); } void renderer_texture_quad(struct renderer *r, diff --git a/src/gallium/state_trackers/vega/renderer.h b/src/gallium/state_trackers/vega/renderer.h index 990cd32c313..03366f13614 100644 --- a/src/gallium/state_trackers/vega/renderer.h +++ b/src/gallium/state_trackers/vega/renderer.h @@ -33,6 +33,7 @@ struct renderer; struct vg_context; struct pipe_texture; +struct pipe_sampler_view; struct pipe_surface; struct renderer *renderer_create(struct vg_context *owner); @@ -57,7 +58,7 @@ void renderer_texture_quad(struct renderer *, VGfloat x3, VGfloat y3, VGfloat x4, VGfloat y4); void renderer_copy_texture(struct renderer *r, - struct pipe_texture *src, + struct pipe_sampler_view *src, VGfloat sx1, VGfloat sy1, VGfloat sx2, VGfloat sy2, struct pipe_texture *dst, diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c index 0e71a507bff..f2ec24c57ff 100644 --- a/src/gallium/state_trackers/vega/shader.c +++ b/src/gallium/state_trackers/vega/shader.c @@ -119,7 +119,7 @@ static void setup_constant_buffer(struct shader *shader) static VGint blend_bind_samplers(struct vg_context *ctx, struct pipe_sampler_state **samplers, - struct pipe_texture **textures) + struct pipe_sampler_view **sampler_views) { VGBlendMode bmode = ctx->state.vg.blend_mode; @@ -132,15 +132,15 @@ static VGint blend_bind_samplers(struct vg_context *ctx, vg_prepare_blend_surface(ctx); samplers[2] = &ctx->blend_sampler; - textures[2] = stfb->blend_texture; + sampler_views[2] = stfb->blend_texture_view; - if (!samplers[0] || !textures[0]) { + if (!samplers[0] || !sampler_views[0]) { samplers[0] = samplers[2]; - textures[0] = textures[2]; + sampler_views[0] = sampler_views[2]; } - if (!samplers[1] || !textures[1]) { + if (!samplers[1] || !sampler_views[1]) { samplers[1] = samplers[0]; - textures[1] = textures[0]; + sampler_views[1] = sampler_views[0]; } return 1; @@ -151,7 +151,7 @@ static VGint blend_bind_samplers(struct vg_context *ctx, static void setup_samplers(struct shader *shader) { struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; - struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; struct vg_context *ctx = shader->context; /* a little wonky: we use the num as a boolean that just says * whether any sampler/textures have been set. the actual numbering @@ -167,20 +167,20 @@ static void setup_samplers(struct shader *shader) samplers[1] = NULL; samplers[2] = NULL; samplers[3] = NULL; - textures[0] = NULL; - textures[1] = NULL; - textures[2] = NULL; - textures[3] = NULL; - - num += paint_bind_samplers(shader->paint, samplers, textures); - num += mask_bind_samplers(samplers, textures); - num += blend_bind_samplers(ctx, samplers, textures); + sampler_views[0] = NULL; + sampler_views[1] = NULL; + sampler_views[2] = NULL; + sampler_views[3] = NULL; + + num += paint_bind_samplers(shader->paint, samplers, sampler_views); + num += mask_bind_samplers(samplers, sampler_views); + num += blend_bind_samplers(ctx, samplers, sampler_views); if (shader->drawing_image && shader->image) - num += image_bind_samplers(shader->image, samplers, textures); + num += image_bind_samplers(shader->image, samplers, sampler_views); if (num) { cso_set_samplers(ctx->cso_context, 4, (const struct pipe_sampler_state **)samplers); - cso_set_sampler_textures(ctx->cso_context, 4, textures); + cso_set_fragment_sampler_views(ctx->cso_context, 4, sampler_views); } } diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c index 170391ec031..11ebbbe5444 100644 --- a/src/gallium/state_trackers/vega/vg_context.c +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -32,6 +32,7 @@ #include "shader.h" #include "asm_util.h" #include "st_inlines.h" +#include "vg_manager.h" #include "pipe/p_context.h" #include "util/u_inlines.h" @@ -42,6 +43,7 @@ #include "util/u_simple_shaders.h" #include "util/u_memory.h" #include "util/u_blit.h" +#include "util/u_sampler.h" struct vg_context *_vg_context = 0; @@ -305,6 +307,8 @@ static void update_clip_state(struct vg_context *ctx) void vg_validate_state(struct vg_context *ctx) { + vg_manager_validate_framebuffer(ctx); + if ((ctx->state.dirty & BLEND_DIRTY)) { struct pipe_blend_state *blend = &ctx->state.g3d.blend; memset(blend, 0, sizeof(struct pipe_blend_state)); @@ -433,19 +437,24 @@ void vg_prepare_blend_surface(struct vg_context *ctx) { struct pipe_surface *dest_surface = NULL; struct pipe_context *pipe = ctx->pipe; + struct pipe_sampler_view *view; + struct pipe_sampler_view view_templ; struct st_framebuffer *stfb = ctx->draw_buffer; struct st_renderbuffer *strb = stfb->strb; /* first finish all pending rendering */ vgFinish(); + u_sampler_view_default_template(&view_templ, strb->texture, strb->texture->format); + view = pipe->create_sampler_view(pipe, strb->texture, &view_templ); + dest_surface = pipe->screen->get_tex_surface(pipe->screen, - stfb->blend_texture, + stfb->blend_texture_view->texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); /* flip it, because we want to use it as a sampler */ util_blit_pixels_tex(ctx->blit, - strb->texture, + view, 0, strb->height, strb->width, 0, dest_surface, @@ -458,6 +467,8 @@ void vg_prepare_blend_surface(struct vg_context *ctx) /* make sure it's complete */ vgFinish(); + + pipe_sampler_view_reference(&view, NULL); } @@ -474,13 +485,13 @@ void vg_prepare_blend_surface_from_mask(struct vg_context *ctx) vgFinish(); dest_surface = pipe->screen->get_tex_surface(pipe->screen, - stfb->blend_texture, + stfb->blend_texture_view->texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); /* flip it, because we want to use it as a sampler */ util_blit_pixels_tex(ctx->blit, - stfb->alpha_mask, + stfb->alpha_mask_view, 0, strb->height, strb->width, 0, dest_surface, diff --git a/src/gallium/state_trackers/vega/vg_context.h b/src/gallium/state_trackers/vega/vg_context.h index 804e9e76d77..c9e36d7d767 100644 --- a/src/gallium/state_trackers/vega/vg_context.h +++ b/src/gallium/state_trackers/vega/vg_context.h @@ -33,6 +33,7 @@ #include "pipe/p_state.h" #include "util/u_pointer.h" #include "util/u_math.h" +#include "state_tracker/st_api.h" #include "cso_cache/cso_hash.h" #include "cso_cache/cso_context.h" @@ -54,9 +55,13 @@ struct st_framebuffer { struct st_renderbuffer *strb; struct st_renderbuffer *dsrb; - struct pipe_texture *alpha_mask; + struct pipe_sampler_view *alpha_mask_view; - struct pipe_texture *blend_texture; + struct pipe_sampler_view *blend_texture_view; + + + struct st_framebuffer_iface *iface; + enum st_attachment_type strb_att; void *privateData; }; @@ -84,6 +89,8 @@ enum dirty_state { struct vg_context { + struct st_context_iface iface; + struct pipe_context *pipe; struct { @@ -101,6 +108,7 @@ struct vg_context VGErrorCode _error; struct st_framebuffer *draw_buffer; + int32_t draw_buffer_invalid; struct cso_hash *owned_objects[VG_OBJECT_LAST]; diff --git a/src/gallium/state_trackers/vega/vg_manager.c b/src/gallium/state_trackers/vega/vg_manager.c new file mode 100644 index 00000000000..25c2e853f2a --- /dev/null +++ b/src/gallium/state_trackers/vega/vg_manager.c @@ -0,0 +1,373 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#include "state_tracker/st_api.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "util/u_memory.h" +#include "util/u_inlines.h" + +#include "vg_manager.h" +#include "vg_context.h" +#include "vg_tracker.h" /* for st_resize_framebuffer */ +#include "image.h" + +/** + * Flush the front buffer if the current context renders to the front buffer. + */ +void +vg_manager_flush_frontbuffer(struct vg_context *ctx) +{ + struct st_framebuffer *stfb = ctx->draw_buffer; + + if (!stfb) + return; + + /* st_public.h is used */ + if (!stfb->iface) { + struct pipe_screen *screen = ctx->pipe->screen; + if (screen->flush_frontbuffer) { + screen->flush_frontbuffer(screen, + stfb->strb->surface, ctx->pipe->priv); + } + return; + } + + switch (stfb->strb_att) { + case ST_ATTACHMENT_FRONT_LEFT: + case ST_ATTACHMENT_FRONT_RIGHT: + stfb->iface->flush_front(stfb->iface, stfb->strb_att); + break; + default: + break; + } +} + +/** + * Re-validate the framebuffer. + */ +void +vg_manager_validate_framebuffer(struct vg_context *ctx) +{ + struct pipe_screen *screen = ctx->pipe->screen; + struct st_framebuffer *stfb = ctx->draw_buffer; + struct st_renderbuffer *rb; + struct pipe_texture *pt; + + /* no binding surface */ + if (!stfb) + return; + + /* st_public.h is used */ + if (!stfb->iface) { + struct pipe_screen *screen = ctx->pipe->screen; + if (screen->update_buffer) + screen->update_buffer(screen, ctx->pipe->priv); + return; + } + + if (!p_atomic_read(&ctx->draw_buffer_invalid)) + return; + + /* validate the fb */ + if (!stfb->iface->validate(stfb->iface, &stfb->strb_att, 1, &pt) || !pt) + return; + + rb = stfb->strb; + if (rb->texture == pt) { + pipe_texture_reference(&pt, NULL); + return; + } + + /* unreference existing ones */ + pipe_surface_reference(&rb->surface, NULL); + pipe_texture_reference(&rb->texture, NULL); + + rb->texture = pt; + rb->surface = screen->get_tex_surface(screen, rb->texture, 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE); + + rb->width = rb->surface->width; + rb->height = rb->surface->height; + + st_resize_framebuffer(stfb, rb->width, rb->height); + + p_atomic_set(&ctx->draw_buffer_invalid, FALSE); +} + + +static void +vg_context_notify_invalid_framebuffer(struct st_context_iface *stctxi, + struct st_framebuffer_iface *stfbi) +{ + struct vg_context *ctx = (struct vg_context *) stctxi; + p_atomic_set(&ctx->draw_buffer_invalid, TRUE); +} + +static void +vg_context_flush(struct st_context_iface *stctxi, unsigned flags, + struct pipe_fence_handle **fence) +{ + struct vg_context *ctx = (struct vg_context *) stctxi; + ctx->pipe->flush(ctx->pipe, flags, fence); + if (flags & PIPE_FLUSH_RENDER_CACHE) + vg_manager_flush_frontbuffer(ctx); +} + +static void +vg_context_destroy(struct st_context_iface *stctxi) +{ + struct vg_context *ctx = (struct vg_context *) stctxi; + vg_destroy_context(ctx); +} + +static struct st_context_iface * +vg_api_create_context(struct st_api *stapi, struct st_manager *smapi, + const struct st_visual *visual, + struct st_context_iface *shared_stctxi) +{ + struct vg_context *shared_ctx = (struct vg_context *) shared_stctxi; + struct vg_context *ctx; + struct pipe_context *pipe; + + pipe = smapi->screen->context_create(smapi->screen, NULL); + if (!pipe) + return NULL; + ctx = vg_create_context(pipe, NULL, shared_ctx); + if (!ctx) { + pipe->destroy(pipe); + return NULL; + } + + ctx->iface.destroy = vg_context_destroy; + + ctx->iface.notify_invalid_framebuffer = + vg_context_notify_invalid_framebuffer; + ctx->iface.flush = vg_context_flush; + + ctx->iface.teximage = NULL; + ctx->iface.copy = NULL; + + ctx->iface.st_context_private = (void *) smapi; + + return &ctx->iface; +} + +static struct st_renderbuffer * +create_renderbuffer(enum pipe_format format) +{ + struct st_renderbuffer *strb; + + strb = CALLOC_STRUCT(st_renderbuffer); + if (strb) + strb->format = format; + + return strb; +} + +static void +destroy_renderbuffer(struct st_renderbuffer *strb) +{ + pipe_surface_reference(&strb->surface, NULL); + pipe_texture_reference(&strb->texture, NULL); + free(strb); +} + +/** + * Decide the buffer to render to. + */ +static enum st_attachment_type +choose_attachment(struct st_framebuffer_iface *stfbi) +{ + enum st_attachment_type statt; + + statt = stfbi->visual->render_buffer; + if (statt != ST_ATTACHMENT_INVALID) { + /* use the buffer given by the visual, unless it is unavailable */ + if (!st_visual_have_buffers(stfbi->visual, 1 << statt)) { + switch (statt) { + case ST_ATTACHMENT_BACK_LEFT: + statt = ST_ATTACHMENT_FRONT_LEFT; + break; + case ST_ATTACHMENT_BACK_RIGHT: + statt = ST_ATTACHMENT_FRONT_RIGHT; + break; + default: + break; + } + + if (!st_visual_have_buffers(stfbi->visual, 1 << statt)) + statt = ST_ATTACHMENT_INVALID; + } + } + + return statt; +} + +/** + * Bind the context to the given framebuffers. + */ +static boolean +vg_context_bind_framebuffers(struct st_context_iface *stctxi, + struct st_framebuffer_iface *stdrawi, + struct st_framebuffer_iface *streadi) +{ + struct vg_context *ctx = (struct vg_context *) stctxi; + struct st_framebuffer *stfb; + enum st_attachment_type strb_att; + + /* the draw and read framebuffers must be the same */ + if (stdrawi != streadi) + return FALSE; + + p_atomic_set(&ctx->draw_buffer_invalid, TRUE); + + strb_att = (stdrawi) ? choose_attachment(stdrawi) : ST_ATTACHMENT_INVALID; + + if (ctx->draw_buffer) { + stfb = ctx->draw_buffer; + + /* free the existing fb */ + if (!stdrawi || + stfb->strb_att != strb_att || + stfb->strb->format != stdrawi->visual->color_format || + stfb->dsrb->format != stdrawi->visual->depth_stencil_format) { + destroy_renderbuffer(stfb->strb); + destroy_renderbuffer(stfb->dsrb); + free(stfb); + + ctx->draw_buffer = NULL; + } + } + + if (!stdrawi) + return TRUE; + + if (strb_att == ST_ATTACHMENT_INVALID) + return FALSE; + + /* create a new fb */ + if (!ctx->draw_buffer) { + stfb = CALLOC_STRUCT(st_framebuffer); + if (!stfb) + return FALSE; + + stfb->strb = create_renderbuffer(stdrawi->visual->color_format); + if (!stfb->strb) { + free(stfb); + return FALSE; + } + + stfb->dsrb = create_renderbuffer(stdrawi->visual->depth_stencil_format); + if (!stfb->dsrb) { + free(stfb->strb); + free(stfb); + return FALSE; + } + + stfb->width = 0; + stfb->height = 0; + stfb->strb_att = strb_att; + + ctx->draw_buffer = stfb; + } + + ctx->draw_buffer->iface = stdrawi; + + return TRUE; +} + +static boolean +vg_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, + struct st_framebuffer_iface *stdrawi, + struct st_framebuffer_iface *streadi) +{ + struct vg_context *ctx = (struct vg_context *) stctxi; + + if (stctxi) + vg_context_bind_framebuffers(stctxi, stdrawi, streadi); + vg_set_current_context(ctx); + + return TRUE; +} + +static struct st_context_iface * +vg_api_get_current(struct st_api *stapi) +{ + struct vg_context *ctx = vg_current_context(); + + return (ctx) ? &ctx->iface : NULL; +} + +static boolean +vg_api_is_visual_supported(struct st_api *stapi, + const struct st_visual *visual) +{ + /* the impl requires a depth/stencil buffer */ + if (visual->depth_stencil_format == PIPE_FORMAT_NONE) + return FALSE; + + return TRUE; +} + +static st_proc_t +vg_api_get_proc_address(struct st_api *stapi, const char *procname) +{ + /* TODO */ + return (st_proc_t) NULL; +} + +static void +vg_api_destroy(struct st_api *stapi) +{ + free(stapi); +} + +static struct st_api * +vg_module_create_api(void) +{ + struct st_api *stapi; + + stapi = CALLOC_STRUCT(st_api); + if (stapi) { + stapi->destroy = vg_api_destroy; + stapi->get_proc_address = vg_api_get_proc_address; + stapi->is_visual_supported = vg_api_is_visual_supported; + + stapi->create_context = vg_api_create_context; + stapi->make_current = vg_api_make_current; + stapi->get_current = vg_api_get_current; + } + + return stapi; +} + +PUBLIC const struct st_module st_module_OpenVG = { + .api = ST_API_OPENVG, + .create_api = vg_module_create_api, +}; diff --git a/src/gallium/state_trackers/vega/vg_manager.h b/src/gallium/state_trackers/vega/vg_manager.h new file mode 100644 index 00000000000..1a276c0f35e --- /dev/null +++ b/src/gallium/state_trackers/vega/vg_manager.h @@ -0,0 +1,40 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#ifndef VG_MANAGER_H +#define VG_MANAGER_H + +#include "state_tracker/st_api.h" +#include "vg_context.h" + +void +vg_manager_flush_frontbuffer(struct vg_context *ctx); + +void +vg_manager_validate_framebuffer(struct vg_context *ctx); + +#endif /* VG_MANAGER_H */ diff --git a/src/gallium/state_trackers/vega/vg_tracker.c b/src/gallium/state_trackers/vega/vg_tracker.c index ea5c2ce41f6..f438e34087e 100644 --- a/src/gallium/state_trackers/vega/vg_tracker.c +++ b/src/gallium/state_trackers/vega/vg_tracker.c @@ -32,6 +32,7 @@ #include "util/u_inlines.h" #include "pipe/p_screen.h" #include "util/u_format.h" +#include "util/u_sampler.h" #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_rect.h" @@ -41,7 +42,7 @@ PUBLIC const int st_api_OpenVG = 1; static struct pipe_texture * create_texture(struct pipe_context *pipe, enum pipe_format format, - VGint width, VGint height) + VGint width, VGint height) { struct pipe_texture templ; @@ -71,6 +72,27 @@ create_texture(struct pipe_context *pipe, enum pipe_format format, return pipe->screen->texture_create(pipe->screen, &templ); } +static struct pipe_sampler_view * +create_tex_and_view(struct pipe_context *pipe, enum pipe_format format, + VGint width, VGint height) +{ + struct pipe_texture *texture; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *view; + + texture = create_texture(pipe, format, width, height); + + if (!texture) + return NULL; + + u_sampler_view_default_template(&view_templ, texture, texture->format); + view = pipe->create_sampler_view(pipe, texture, &view_templ); + /* want the texture to go away if the view is freed */ + pipe_texture_reference(&texture, NULL); + + return view; +} + /** * Allocate a renderbuffer for a an on-screen window (not a user-created * renderbuffer). The window system code determines the format. @@ -115,8 +137,8 @@ st_renderbuffer_alloc_storage(struct vg_context * ctx, surface_usage = (PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE); - strb->texture = create_texture(pipe, strb->format, - width, height); + strb->texture = create_texture(pipe, strb->format, width, height); + if (!strb->texture) return FALSE; @@ -191,7 +213,7 @@ struct st_framebuffer * st_create_framebuffer(const void *visual, /*### currently we always allocate it but it's possible it's not necessary if EGL_ALPHA_MASK_SIZE was 0 */ - stfb->alpha_mask = 0; + stfb->alpha_mask_view = NULL; stfb->width = width; stfb->height = height; @@ -206,19 +228,19 @@ static void setup_new_alpha_mask(struct vg_context *ctx, uint width, uint height) { struct pipe_context *pipe = ctx->pipe; - struct pipe_texture *old_texture = stfb->alpha_mask; + struct pipe_sampler_view *old_sampler_view = stfb->alpha_mask_view; /* we use PIPE_FORMAT_B8G8R8A8_UNORM because we want to render to this texture and use it as a sampler, so while this wastes some space it makes both of those a lot simpler */ - stfb->alpha_mask = - create_texture(pipe, PIPE_FORMAT_B8G8R8A8_UNORM, width, height); + stfb->alpha_mask_view = + create_tex_and_view(pipe, PIPE_FORMAT_B8G8R8A8_UNORM, width, height); - if (!stfb->alpha_mask) { - if (old_texture) - pipe_texture_reference(&old_texture, NULL); + if (!stfb->alpha_mask_view) { + if (old_sampler_view) + pipe_sampler_view_reference(&old_sampler_view, NULL); return; } @@ -228,15 +250,15 @@ static void setup_new_alpha_mask(struct vg_context *ctx, mask_fill(0, 0, width, height, 1.f); /* if we had an old surface copy it over */ - if (old_texture) { + if (old_sampler_view) { struct pipe_surface *surface = pipe->screen->get_tex_surface( pipe->screen, - stfb->alpha_mask, + stfb->alpha_mask_view->texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE); struct pipe_surface *old_surface = pipe->screen->get_tex_surface( pipe->screen, - old_texture, + old_sampler_view->texture, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_READ); if (pipe->surface_copy) { @@ -264,8 +286,8 @@ static void setup_new_alpha_mask(struct vg_context *ctx, /* Free the old texture */ - if (old_texture) - pipe_texture_reference(&old_texture, NULL); + if (old_sampler_view) + pipe_sampler_view_reference(&old_sampler_view, NULL); } void st_resize_framebuffer(struct st_framebuffer *stfb, @@ -326,9 +348,9 @@ void st_resize_framebuffer(struct st_framebuffer *stfb, setup_new_alpha_mask(ctx, stfb, width, height); - pipe_texture_reference( &stfb->blend_texture, NULL ); - stfb->blend_texture = create_texture(ctx->pipe, PIPE_FORMAT_B8G8R8A8_UNORM, - width, height); + pipe_sampler_view_reference( &stfb->blend_texture_view, NULL ); + stfb->blend_texture_view = create_tex_and_view(ctx->pipe, PIPE_FORMAT_B8G8R8A8_UNORM, + width, height); } void st_set_framebuffer_surface(struct st_framebuffer *stfb, diff --git a/src/gallium/state_trackers/xorg/xorg_composite.c b/src/gallium/state_trackers/xorg/xorg_composite.c index 715a5e7b943..4ff48026e50 100644 --- a/src/gallium/state_trackers/xorg/xorg_composite.c +++ b/src/gallium/state_trackers/xorg/xorg_composite.c @@ -4,6 +4,7 @@ #include "xorg_exa_tgsi.h" #include "cso_cache/cso_context.h" +#include "util/u_sampler.h" /*XXX also in Xrender.h but the including it here breaks compilition */ @@ -356,6 +357,9 @@ bind_samplers(struct exa_context *exa, int op, { struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; struct pipe_sampler_state src_sampler, mask_sampler; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *src_view; + struct pipe_context *pipe = exa->pipe; exa->num_bound_samplers = 0; @@ -366,7 +370,7 @@ bind_samplers(struct exa_context *exa, int op, if (exa->has_solid_color) { debug_assert(!"solid color with textures"); samplers[0] = NULL; - exa->bound_textures[0] = NULL; + pipe_sampler_view_reference(&exa->bound_sampler_views[0], NULL); } else { unsigned src_wrap = render_repeat_to_gallium( pSrcPicture->repeatType); @@ -381,8 +385,13 @@ bind_samplers(struct exa_context *exa, int op, src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; src_sampler.normalized_coords = 1; samplers[0] = &src_sampler; - exa->bound_textures[0] = pSrc->tex; exa->num_bound_samplers = 1; + u_sampler_view_default_template(&view_templ, + pSrc->tex, + pSrc->tex->format); + src_view = pipe->create_sampler_view(pipe, pSrc->tex, &view_templ); + pipe_sampler_view_reference(&exa->bound_sampler_views[0], NULL); + exa->bound_sampler_views[0] = src_view; } } @@ -400,14 +409,19 @@ bind_samplers(struct exa_context *exa, int op, src_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NEAREST; mask_sampler.normalized_coords = 1; samplers[1] = &mask_sampler; - exa->bound_textures[1] = pMask->tex; exa->num_bound_samplers = 2; + u_sampler_view_default_template(&view_templ, + pMask->tex, + pMask->tex->format); + src_view = pipe->create_sampler_view(pipe, pMask->tex, &view_templ); + pipe_sampler_view_reference(&exa->bound_sampler_views[1], NULL); + exa->bound_sampler_views[1] = src_view; } cso_set_samplers(exa->renderer->cso, exa->num_bound_samplers, (const struct pipe_sampler_state **)samplers); - cso_set_sampler_textures(exa->renderer->cso, exa->num_bound_samplers, - exa->bound_textures); + cso_set_fragment_sampler_views(exa->renderer->cso, exa->num_bound_samplers, + exa->bound_sampler_views); } @@ -476,7 +490,6 @@ boolean xorg_composite_bind_state(struct exa_context *exa, renderer_begin_solid(exa->renderer); } else { renderer_begin_textures(exa->renderer, - exa->bound_textures, exa->num_bound_samplers); } @@ -506,7 +519,7 @@ void xorg_composite(struct exa_context *exa, renderer_texture(exa->renderer, pos, width, height, - exa->bound_textures, + exa->bound_sampler_views, exa->num_bound_samplers, src_matrix, mask_matrix); } @@ -538,7 +551,7 @@ boolean xorg_solid_bind_state(struct exa_context *exa, pixmap->width, pixmap->height); bind_blend_state(exa, PictOpSrc, NULL, NULL, NULL); cso_set_samplers(exa->renderer->cso, 0, NULL); - cso_set_sampler_textures(exa->renderer->cso, 0, NULL); + cso_set_fragment_sampler_views(exa->renderer->cso, 0, NULL); shader = xorg_shaders_get(exa->renderer->shaders, vs_traits, fs_traits); cso_set_vertex_shader_handle(exa->renderer->cso, shader.vs); diff --git a/src/gallium/state_trackers/xorg/xorg_exa.c b/src/gallium/state_trackers/xorg/xorg_exa.c index bdec0e254fa..76e6411bb8c 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.c +++ b/src/gallium/state_trackers/xorg/xorg_exa.c @@ -975,6 +975,9 @@ xorg_exa_close(ScrnInfoPtr pScrn) modesettingPtr ms = modesettingPTR(pScrn); struct exa_context *exa = ms->exa; + pipe_sampler_view_reference(&exa->bound_sampler_views[0], NULL); + pipe_sampler_view_reference(&exa->bound_sampler_views[1], NULL); + renderer_destroy(exa->renderer); if (exa->pipe) diff --git a/src/gallium/state_trackers/xorg/xorg_exa.h b/src/gallium/state_trackers/xorg/xorg_exa.h index f2cefe23b99..41b19061599 100644 --- a/src/gallium/state_trackers/xorg/xorg_exa.h +++ b/src/gallium/state_trackers/xorg/xorg_exa.h @@ -18,7 +18,7 @@ struct exa_context struct pipe_screen *scrn; struct xorg_renderer *renderer; - struct pipe_texture *bound_textures[MAX_EXA_SAMPLERS]; + struct pipe_sampler_view *bound_sampler_views[MAX_EXA_SAMPLERS]; int num_bound_samplers; float solid_color[4]; diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.c b/src/gallium/state_trackers/xorg/xorg_renderer.c index 1eb926360b9..81b0dcf656f 100644 --- a/src/gallium/state_trackers/xorg/xorg_renderer.c +++ b/src/gallium/state_trackers/xorg/xorg_renderer.c @@ -8,6 +8,7 @@ #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_rect.h" +#include "util/u_sampler.h" #include "util/u_inlines.h" @@ -482,8 +483,17 @@ void renderer_copy_prepare(struct xorg_renderer *r, dst_surface->width, dst_surface->height); - /* texture */ - cso_set_sampler_textures(r->cso, 1, &src_texture); + /* texture/sampler view */ + { + struct pipe_sampler_view templ; + struct pipe_sampler_view *src_view; + u_sampler_view_default_template(&templ, + src_texture, + src_texture->format); + src_view = pipe->create_sampler_view(pipe, src_texture, &templ); + cso_set_fragment_sampler_views(r->cso, 1, &src_view); + pipe_sampler_view_reference(&src_view, NULL); + } /* shaders */ shader = xorg_shaders_get(r->shaders, @@ -655,7 +665,6 @@ void renderer_draw_flush(struct xorg_renderer *r) } void renderer_begin_textures(struct xorg_renderer *r, - struct pipe_texture **textures, int num_textures) { r->attrs_per_vertex = 1 + num_textures; @@ -665,7 +674,7 @@ void renderer_begin_textures(struct xorg_renderer *r, void renderer_texture(struct xorg_renderer *r, int *pos, int width, int height, - struct pipe_texture **textures, + struct pipe_sampler_view **sampler_view, int num_textures, float *src_matrix, float *mask_matrix) @@ -693,7 +702,7 @@ void renderer_texture(struct xorg_renderer *r, pos[0], pos[1], /* src */ pos[4], pos[5], /* dst */ width, height, - textures[0], src_matrix); + sampler_view[0]->texture, src_matrix); break; case 3: renderer_draw_conditional(r, 4 * 12); @@ -702,7 +711,7 @@ void renderer_texture(struct xorg_renderer *r, pos[2], pos[3], /* mask */ pos[4], pos[5], /* dst */ width, height, - textures[0], textures[1], + sampler_view[0]->texture, sampler_view[1]->texture, src_matrix, mask_matrix); break; default: diff --git a/src/gallium/state_trackers/xorg/xorg_renderer.h b/src/gallium/state_trackers/xorg/xorg_renderer.h index 3d006287199..cc5802e79b2 100644 --- a/src/gallium/state_trackers/xorg/xorg_renderer.h +++ b/src/gallium/state_trackers/xorg/xorg_renderer.h @@ -65,12 +65,12 @@ void renderer_solid(struct xorg_renderer *r, float *color); void renderer_begin_textures(struct xorg_renderer *r, - struct pipe_texture **textures, int num_textures); + void renderer_texture(struct xorg_renderer *r, int *pos, int width, int height, - struct pipe_texture **textures, + struct pipe_sampler_view **textures, int num_textures, float *src_matrix, float *mask_matrix); diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c index 5a195cb482d..5efda6837de 100644 --- a/src/gallium/state_trackers/xorg/xorg_xv.c +++ b/src/gallium/state_trackers/xorg/xorg_xv.c @@ -9,6 +9,7 @@ #include "xorg_exa_tgsi.h" #include "cso_cache/cso_context.h" +#include "util/u_sampler.h" #include "pipe/p_screen.h" @@ -91,6 +92,7 @@ struct xorg_xv_port_priv { /* juggle two sets of seperate Y, U and V * textures */ struct pipe_texture *yuv[2][3]; + struct pipe_sampler_view *yuv_views[2][3]; }; @@ -180,32 +182,60 @@ static int check_yuv_textures(struct xorg_xv_port_priv *priv, int width, int height) { struct pipe_texture **dst = priv->yuv[priv->current_set]; + struct pipe_sampler_view **dst_view = priv->yuv_views[priv->current_set]; + struct pipe_sampler_view view_templ; + struct pipe_context *pipe = priv->r->pipe; + if (!dst[0] || dst[0]->width0 != width || dst[0]->height0 != height) { pipe_texture_reference(&dst[0], NULL); + pipe_sampler_view_reference(&dst_view[0], NULL); } if (!dst[1] || dst[1]->width0 != width || dst[1]->height0 != height) { pipe_texture_reference(&dst[1], NULL); + pipe_sampler_view_reference(&dst_view[1], NULL); } if (!dst[2] || dst[2]->width0 != width || dst[2]->height0 != height) { pipe_texture_reference(&dst[2], NULL); + pipe_sampler_view_reference(&dst_view[2], NULL); } - if (!dst[0]) + if (!dst[0]) { dst[0] = create_component_texture(priv->r->pipe, width, height); + if (dst[0]) { + u_sampler_view_default_template(&view_templ, + dst[0], + dst[0]->format); + dst_view[0] = pipe->create_sampler_view(pipe, dst[0], &view_templ); + } + } - if (!dst[1]) + if (!dst[1]) { dst[1] = create_component_texture(priv->r->pipe, width, height); + if (dst[1]) { + u_sampler_view_default_template(&view_templ, + dst[1], + dst[1]->format); + dst_view[1] = pipe->create_sampler_view(pipe, dst[1], &view_templ); + } + } - if (!dst[2]) + if (!dst[2]) { dst[2] = create_component_texture(priv->r->pipe, width, height); + if (dst[2]) { + u_sampler_view_default_template(&view_templ, + dst[2], + dst[2]->format); + dst_view[2] = pipe->create_sampler_view(pipe, dst[2], &view_templ); + } + } - if (!dst[0] || !dst[1] || !dst[2]) + if (!dst[0] || !dst[1] || !dst[2] || !dst_view[0] || !dst_view[1] || !dst_view[2] ) return BadAlloc; return Success; @@ -450,6 +480,7 @@ bind_samplers(struct xorg_xv_port_priv *port) struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; struct pipe_sampler_state sampler; struct pipe_texture **dst = port->yuv[port->current_set]; + struct pipe_sampler_view **dst_views = port->yuv_views[port->current_set]; memset(&sampler, 0, sizeof(struct pipe_sampler_state)); @@ -469,8 +500,7 @@ bind_samplers(struct xorg_xv_port_priv *port) cso_set_samplers(port->r->cso, 3, (const struct pipe_sampler_state **)samplers); - cso_set_sampler_textures(port->r->cso, 3, - dst); + cso_set_fragment_sampler_views(port->r->cso, 3, dst_views); } static int diff --git a/src/gallium/winsys/drm/Makefile.template b/src/gallium/targets/Makefile.dri index f4cc0def471..6d9b81aa249 100644 --- a/src/gallium/winsys/drm/Makefile.template +++ b/src/gallium/targets/Makefile.dri @@ -64,11 +64,14 @@ SHARED_INCLUDES = \ default: depend symlinks $(TOP)/$(LIB_DIR)/gallium/$(LIBNAME) $(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(PIPE_DRIVERS) Makefile \ - $(TOP)/src/mesa/drivers/dri/Makefile.template - $(MKLIB) -o $@ -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + $(TOP)/src/mesa/drivers/dri/Makefile.template $(TOP)/src/mesa/drivers/dri/common/dri_test.o + $(MKLIB) -o [email protected] -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \ $(OBJECTS) $(PIPE_DRIVERS) \ -Wl,--start-group $(MESA_MODULES) -Wl,--end-group \ $(DRI_LIB_DEPS) $(DRIVER_EXTRAS) + $(CC) -o [email protected] $(TOP)/src/mesa/drivers/dri/common/dri_test.o [email protected] $(DRI_LIB_DEPS) + @rm -f [email protected] + mv -f [email protected] $@ $(TOP)/$(LIB_DIR)/gallium: mkdir -p $@ diff --git a/src/gallium/winsys/drm/Makefile.egl b/src/gallium/targets/Makefile.egl index bc5dd3a53b8..9265e2eb7bc 100644 --- a/src/gallium/winsys/drm/Makefile.egl +++ b/src/gallium/targets/Makefile.egl @@ -13,8 +13,14 @@ EGL_DRIVER_OBJECTS = $(EGL_DRIVER_SOURCES:.c=.o) common_LIBS = -ldrm -lm -ldl +# ximage backend calls gallium_wrap_screen, which requires libidentity.a and +# libtrace.a x11_ST = $(TOP)/src/gallium/state_trackers/egl/libeglx11.a \ - $(TOP)/src/gallium/winsys/xlib/libws_xlib.a + $(TOP)/src/gallium/winsys/sw/xlib/libws_xlib.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/identity/libidentity.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a + x11_LIBS = $(common_LIBS) -lX11 -lXext -lXfixes kms_ST = $(TOP)/src/gallium/state_trackers/egl/libeglkms.a diff --git a/src/gallium/targets/SConscript b/src/gallium/targets/SConscript index df62fc65fb7..1292d4f6193 100644 --- a/src/gallium/targets/SConscript +++ b/src/gallium/targets/SConscript @@ -1,9 +1,4 @@ Import('*') - -#if env['dri']: -# SConscript([ -# 'drm/SConscript', -# ]) if 'xlib' in env['winsys']: SConscript([ @@ -14,3 +9,19 @@ if 'gdi' in env['winsys']: SConscript([ 'libgl-gdi/SConscript', ]) + +if 'graw-xlib' in env['winsys']: + SConscript([ + 'graw-xlib/SConscript', + ]) + +if env['dri']: + SConscript([ + 'SConscript.dri' + ]) + +if 'xorg' in env['statetrackers']: + if 'vmware' in env['winsys']: + SConscript([ + 'xorg-vmwgfx/SConscript', + ]) diff --git a/src/gallium/targets/SConscript.dri b/src/gallium/targets/SConscript.dri new file mode 100644 index 00000000000..210af13720a --- /dev/null +++ b/src/gallium/targets/SConscript.dri @@ -0,0 +1,96 @@ +################################### +# SConcscript file for dri targets + +Import('*') + +drienv = env.Clone() + +drienv.Replace(CPPPATH = [ + '#src/mesa/drivers/dri/common', + '#include', + '#include/GL/internal', + '#src/gallium/include', + '#src/gallium/auxiliary', + '#src/gallium/drivers', + '#src/mesa', + '#src/mesa/main', + '#src/mesa/glapi', + '#src/mesa/math', + '#src/mesa/transform', + '#src/mesa/shader', + '#src/mesa/swrast', + '#src/mesa/swrast_setup', + '#src/egl/main', + '#src/egl/drivers/dri', +]) + +drienv.ParseConfig('pkg-config --cflags --libs libdrm') + +dri_common_utils = drienv.SharedObject( + target = 'utils.o', + source = '#src/mesa/drivers/dri/common/utils.c' +) + +dri_common_xmlconfig = drienv.SharedObject( + target = 'xmlconfig.o', + source = '#src/mesa/drivers/dri/common/xmlconfig.c' +) + +dri_common_vblank = drienv.SharedObject( + target = 'vblank.o', + source = '#src/mesa/drivers/dri/common/vblank.c' +) + +dri_common_dri_util = drienv.SharedObject( + target = 'dri_util.o', + source = '#src/mesa/drivers/dri/common/dri_util.c' +) + +dri_common_drisw_util = drienv.SharedObject( + target = 'drisw_util.o', + source = '#src/mesa/drivers/dri/common/drisw_util.c' +) + + +COMMON_DRI_SW_OBJECTS = [ + dri_common_utils, + dri_common_xmlconfig, + dri_common_drisw_util, +] + +COMMON_DRI_DRM_OBJECTS = [ + dri_common_utils, + dri_common_xmlconfig, + dri_common_vblank, + dri_common_dri_util, +] + +Export([ + 'drienv', + 'COMMON_DRI_SW_OBJECTS', + 'COMMON_DRI_DRM_OBJECTS', +]) + +SConscript([ + 'dri-swrast/SConscript', +]) + +if 'vmware' in env['winsys']: + SConscript([ + 'dri-vmwgfx/SConscript', + ]) + +if 'i915' in env['winsys']: + SConscript([ + 'dri-i915/SConscript', + ]) + +if 'i965' in env['winsys']: + SConscript([ + 'dri-i965/SConscript', + ]) + +if 'radeon' in env['winsys']: + SConscript([ + 'dri-radeong/SConscript', + ]) diff --git a/src/gallium/winsys/drm/intel/dri/Makefile b/src/gallium/targets/dri-i915/Makefile index 26aae4122eb..50a8e11e17c 100644 --- a/src/gallium/winsys/drm/intel/dri/Makefile +++ b/src/gallium/targets/dri-i915/Makefile @@ -1,26 +1,22 @@ -TOP = ../../../../../.. +TOP = ../../../.. include $(TOP)/configs/current LIBNAME = i915_dri.so PIPE_DRIVERS = \ - $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \ - $(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \ + $(TOP)/src/gallium/state_trackers/dri/drm/libdridrm.a \ + $(TOP)/src/gallium/winsys/i915/drm/libi915drm.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(TOP)/src/gallium/drivers/identity/libidentity.a \ $(TOP)/src/gallium/drivers/i915/libi915.a - -DRIVER_SOURCES = - C_SOURCES = \ $(COMMON_GALLIUM_SOURCES) \ $(DRIVER_SOURCES) -include ../../Makefile.template +include ../Makefile.dri DRI_LIB_DEPS += -ldrm_intel -symlinks: $(TOP)/$(LIB_DIR)/gallium - @rm -f $(TOP)/$(LIB_DIR)/gallium/i965_dri.so +symlinks: diff --git a/src/gallium/targets/dri-i915/SConscript b/src/gallium/targets/dri-i915/SConscript new file mode 100644 index 00000000000..2fcc8028f12 --- /dev/null +++ b/src/gallium/targets/dri-i915/SConscript @@ -0,0 +1,26 @@ +Import('*') + +if not 'i915' in env['drivers']: + print 'warning: i915 pipe driver not built skipping i915_dri.so' + Return() + +env = drienv.Clone() + +env.ParseConfig('pkg-config --cflags --libs libdrm_intel') + +env.Prepend(LIBS = [ + st_dri, + i915drm, + i915, + trace, + mesa, + glsl, + gallium, + COMMON_DRI_DRM_OBJECTS +]) + +env.LoadableModule( + target = 'i915_dri.so', + source = 'dummy.c', + SHLIBPREFIX = '', +) diff --git a/src/gallium/targets/dri-i915/dummy.c b/src/gallium/targets/dri-i915/dummy.c new file mode 100644 index 00000000000..e69de29bb2d --- /dev/null +++ b/src/gallium/targets/dri-i915/dummy.c diff --git a/src/gallium/winsys/drm/i965/dri/Makefile b/src/gallium/targets/dri-i965/Makefile index f7e81eed87b..e267ba3a023 100644 --- a/src/gallium/winsys/drm/i965/dri/Makefile +++ b/src/gallium/targets/dri-i965/Makefile @@ -1,26 +1,24 @@ -TOP = ../../../../../.. +TOP = ../../../.. include $(TOP)/configs/current LIBNAME = i965_dri.so PIPE_DRIVERS = \ - $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \ - $(TOP)/src/gallium/winsys/drm/i965/gem/libi965drm.a \ + $(TOP)/src/gallium/state_trackers/dri/drm/libdridrm.a \ + $(TOP)/src/gallium/winsys/i965/drm/libi965drm.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/winsys/sw/drm/libswdrm.a \ + $(TOP)/src/gallium/winsys/sw/wrapper/libwsw.a \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(TOP)/src/gallium/drivers/identity/libidentity.a \ $(TOP)/src/gallium/drivers/i965/libi965.a - -DRIVER_SOURCES = - C_SOURCES = \ $(COMMON_GALLIUM_SOURCES) \ $(DRIVER_SOURCES) -include ../../Makefile.template +include ../Makefile.dri DRI_LIB_DEPS += -ldrm_intel -symlinks: $(TOP)/$(LIB_DIR)/gallium - @rm -f $(TOP)/$(LIB_DIR)/gallium/i965_dri.so +symlinks: diff --git a/src/gallium/targets/dri-i965/SConscript b/src/gallium/targets/dri-i965/SConscript new file mode 100644 index 00000000000..eb9e6cd172a --- /dev/null +++ b/src/gallium/targets/dri-i965/SConscript @@ -0,0 +1,26 @@ +Import('*') + +if not 'i965' in env['drivers']: + print 'warning: i965 pipe driver not built skipping i965_dri.so' + Return() + +env = drienv.Clone() + +env.ParseConfig('pkg-config --cflags --libs libdrm_intel') + +env.Prepend(LIBS = [ + st_dri, + i965drm, + i965, + trace, + mesa, + glsl, + gallium, + COMMON_DRI_DRM_OBJECTS +]) + +env.LoadableModule( + target = 'i965_dri.so', + source = 'dummy.c', + SHLIBPREFIX = '', +) diff --git a/src/gallium/targets/dri-i965/dummy.c b/src/gallium/targets/dri-i965/dummy.c new file mode 100644 index 00000000000..e69de29bb2d --- /dev/null +++ b/src/gallium/targets/dri-i965/dummy.c diff --git a/src/gallium/winsys/drm/nouveau/dri/Makefile b/src/gallium/targets/dri-nouveau/Makefile index 50ac3f203e5..74d352c6a70 100644 --- a/src/gallium/winsys/drm/nouveau/dri/Makefile +++ b/src/gallium/targets/dri-nouveau/Makefile @@ -1,22 +1,20 @@ -TOP = ../../../../../.. +TOP = ../../../.. include $(TOP)/configs/current LIBNAME = nouveau_dri.so PIPE_DRIVERS = \ - $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \ - $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \ + $(TOP)/src/gallium/state_trackers/dri/drm/libdridrm.a \ + $(TOP)/src/gallium/winsys/nouveau/drm/libnouveaudrm.a \ $(TOP)/src/gallium/drivers/nvfx/libnvfx.a \ $(TOP)/src/gallium/drivers/nv50/libnv50.a \ $(TOP)/src/gallium/drivers/nouveau/libnouveau.a -DRIVER_SOURCES = - C_SOURCES = \ $(COMMON_GALLIUM_SOURCES) \ $(DRIVER_SOURCES) -include ../../Makefile.template +include ../Makefile.dri DRI_LIB_DEPS += $(shell pkg-config libdrm_nouveau --libs) diff --git a/src/gallium/winsys/drm/radeon/dri/Makefile b/src/gallium/targets/dri-radeong/Makefile index d75f7dd6da7..66dd392b68b 100644 --- a/src/gallium/winsys/drm/radeon/dri/Makefile +++ b/src/gallium/targets/dri-radeong/Makefile @@ -1,12 +1,11 @@ - -TOP = ../../../../../.. +TOP = ../../../.. include $(TOP)/configs/current LIBNAME = radeong_dri.so PIPE_DRIVERS = \ - $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \ - $(TOP)/src/gallium/winsys/drm/radeon/core/libradeonwinsys.a \ + $(TOP)/src/gallium/state_trackers/dri/drm/libdridrm.a \ + $(TOP)/src/gallium/winsys/radeon/drm/libradeonwinsys.a \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/r300/libr300.a @@ -15,9 +14,7 @@ C_SOURCES = \ $(COMMON_GALLIUM_SOURCES) \ $(DRIVER_SOURCES) -ASM_SOURCES = - -include ../../Makefile.template +include ../Makefile.dri DRI_LIB_DEPS += -ldrm_radeon diff --git a/src/gallium/targets/dri-radeong/SConscript b/src/gallium/targets/dri-radeong/SConscript new file mode 100644 index 00000000000..d926c272889 --- /dev/null +++ b/src/gallium/targets/dri-radeong/SConscript @@ -0,0 +1,26 @@ +Import('*') + +if not 'r300' in env['drivers']: + print 'warning: r300 pipe driver not built skipping radeong_dri.so' + Return() + +env = drienv.Clone() + +env.ParseConfig('pkg-config --cflags --libs libdrm_radeon') + +env.Prepend(LIBS = [ + st_dri, + radeonwinsys, + r300, + trace, + mesa, + glsl, + gallium, + COMMON_DRI_DRM_OBJECTS +]) + +env.SharedLibrary( + target ='radeon_dri.so', + source = 'dummy.c', + SHLIBPREFIX = '', +) diff --git a/src/gallium/targets/dri-radeong/dummy.c b/src/gallium/targets/dri-radeong/dummy.c new file mode 100644 index 00000000000..e69de29bb2d --- /dev/null +++ b/src/gallium/targets/dri-radeong/dummy.c diff --git a/src/gallium/targets/dri-swrast/Makefile b/src/gallium/targets/dri-swrast/Makefile new file mode 100644 index 00000000000..fcfd690e438 --- /dev/null +++ b/src/gallium/targets/dri-swrast/Makefile @@ -0,0 +1,30 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = swrastg_dri.so + +DRIVER_DEFINES = -D__NOT_HAVE_DRM_H -DGALLIUM_SOFTPIPE + +PIPE_DRIVERS = \ + $(TOP)/src/gallium/state_trackers/dri/sw/libdrisw.a \ + $(TOP)/src/gallium/winsys/sw/dri/libswdri.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a + +SWRAST_COMMON_GALLIUM_SOURCES = \ + $(TOP)/src/mesa/drivers/dri/common/utils.c \ + $(TOP)/src/mesa/drivers/dri/common/drisw_util.c \ + $(TOP)/src/mesa/drivers/dri/common/xmlconfig.c + +C_SOURCES = \ + swrast_drm_api.c \ + $(SWRAST_COMMON_GALLIUM_SOURCES) \ + $(DRIVER_SOURCES) + +ASM_SOURCES = + +include ../Makefile.dri + +INCLUDES += \ + -I$(TOP)/src/gallium/winsys/sw/dri + +symlinks: diff --git a/src/gallium/targets/dri-swrast/SConscript b/src/gallium/targets/dri-swrast/SConscript new file mode 100644 index 00000000000..94ff99a0a90 --- /dev/null +++ b/src/gallium/targets/dri-swrast/SConscript @@ -0,0 +1,42 @@ +Import('*') + +if not set(('softpipe', 'llvmpipe')).intersection(env['drivers']): + print 'warning: no supported pipe driver: skipping build of swrastg_dri.so' + Return() + +env = drienv.Clone() + +env.Append(CPPPATH = [ + '#/src/gallium/winsys/sw/dri', +]) + +env.Prepend(LIBS = [ + st_drisw, + ws_dri, + trace, + mesa, + glsl, + gallium, + COMMON_DRI_SW_OBJECTS +]) + +if 'softpipe' in env['drivers']: + env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') + env.Prepend(LIBS = [softpipe]) + +if 'llvmpipe' in env['drivers']: + env.Tool('llvm') + if 'LLVM_VERSION' in env: + env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') + env.Tool('udis86') + env.Prepend(LIBS = [llvmpipe]) + +swrastg_sources = [ + 'swrast_drm_api.c' +] + +env.LoadableModule( + target ='swrastg_dri.so', + source = swrastg_sources, + SHLIBPREFIX = '', +) diff --git a/src/gallium/targets/dri-swrast/swrast_drm_api.c b/src/gallium/targets/dri-swrast/swrast_drm_api.c new file mode 100644 index 00000000000..99c25543a76 --- /dev/null +++ b/src/gallium/targets/dri-swrast/swrast_drm_api.c @@ -0,0 +1,147 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * Copyright 2010 George Sapountzis <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "pipe/p_compiler.h" +#include "util/u_memory.h" +#include "state_tracker/drm_api.h" +#include "state_tracker/sw_winsys.h" +#include "dri_sw_winsys.h" + +/* Copied from targets/libgl-xlib */ + +#ifdef GALLIUM_SOFTPIPE +#include "softpipe/sp_public.h" +#endif + +#ifdef GALLIUM_LLVMPIPE +#include "llvmpipe/lp_public.h" +#endif + +#ifdef GALLIUM_CELL +#include "cell/ppu/cell_public.h" +#endif + +static struct pipe_screen * +swrast_create_screen(struct sw_winsys *winsys) +{ + const char *default_driver; + const char *driver; + struct pipe_screen *screen = NULL; + +#if defined(GALLIUM_CELL) + default_driver = "cell"; +#elif defined(GALLIUM_LLVMPIPE) + default_driver = "llvmpipe"; +#elif defined(GALLIUM_SOFTPIPE) + default_driver = "softpipe"; +#else + default_driver = ""; +#endif + + driver = debug_get_option("GALLIUM_DRIVER", default_driver); + +#if defined(GALLIUM_CELL) + if (screen == NULL && strcmp(driver, "cell") == 0) + screen = cell_create_screen( winsys ); +#elif defined(GALLIUM_LLVMPIPE) + if (screen == NULL && strcmp(driver, "llvmpipe") == 0) + screen = llvmpipe_create_screen( winsys ); +#elif defined(GALLIUM_SOFTPIPE) + if (screen == NULL) + screen = softpipe_create_screen( winsys ); + + (void) driver; +#else + (void) driver; +#endif + + return screen; +} + +static struct pipe_screen * +swrast_drm_create_screen(struct drm_api *api, + int drmFD, + struct drm_create_screen_arg *arg) +{ + struct sw_winsys *winsys = NULL; + struct pipe_screen *screen = NULL; + struct drisw_create_screen_arg *drisw; + + (void) drmFD; + + if (arg != NULL) { + switch(arg->mode) { + case DRM_CREATE_DRISW: + drisw = (struct drisw_create_screen_arg *)arg; + break; + default: + return NULL; + } + } + else { + return NULL; + } + + winsys = dri_create_sw_winsys(drisw->lf); + if (winsys == NULL) + return NULL; + + screen = swrast_create_screen(winsys); + if (!screen) + goto fail; + + return screen; + +fail: + if (winsys) + winsys->destroy(winsys); + + return NULL; +} + +static void +swrast_drm_api_destroy(struct drm_api *api) +{ + return; +} + +static struct drm_api swrast_drm_api = +{ + .name = "swrast", + .driver_name = "swrast", + .create_screen = swrast_drm_create_screen, + .destroy = swrast_drm_api_destroy, +}; + +struct drm_api * +drm_api_create() +{ + return &swrast_drm_api; +} + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/winsys/drm/vmware/dri/Makefile b/src/gallium/targets/dri-vmwgfx/Makefile index 8a39e23da6d..4b002e828fa 100644 --- a/src/gallium/winsys/drm/vmware/dri/Makefile +++ b/src/gallium/targets/dri-vmwgfx/Makefile @@ -1,18 +1,17 @@ - -TOP = ../../../../../.. +TOP = ../../../.. include $(TOP)/configs/current LIBNAME = vmwgfx_dri.so PIPE_DRIVERS = \ - $(TOP)/src/gallium/state_trackers/dri/libdridrm.a \ - $(TOP)/src/gallium/winsys/drm/vmware/core/libsvgadrm.a \ + $(TOP)/src/gallium/state_trackers/dri/drm/libdridrm.a \ + $(TOP)/src/gallium/winsys/svga/drm/libsvgadrm.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/svga/libsvga.a C_SOURCES = \ $(COMMON_GALLIUM_SOURCES) -include ../../Makefile.template +include ../Makefile.dri symlinks: diff --git a/src/gallium/targets/dri-vmwgfx/SConscript b/src/gallium/targets/dri-vmwgfx/SConscript new file mode 100644 index 00000000000..6a1f8827bc3 --- /dev/null +++ b/src/gallium/targets/dri-vmwgfx/SConscript @@ -0,0 +1,24 @@ +Import('*') + +if not 'svga' in env['drivers']: + print 'warning: svga pipe driver not built skipping vmwgfx_dri.so' + Return() + +env = drienv.Clone() + +env.Prepend(LIBS = [ + st_dri, + svgadrm, + svga, + trace, + mesa, + glsl, + gallium, + COMMON_DRI_DRM_OBJECTS +]) + +env.LoadableModule( + target = 'vmwgfx_dri.so', + source = 'dummy.c', + SHLIBPREFIX = '', +) diff --git a/src/gallium/targets/dri-vmwgfx/dummy.c b/src/gallium/targets/dri-vmwgfx/dummy.c new file mode 100644 index 00000000000..e69de29bb2d --- /dev/null +++ b/src/gallium/targets/dri-vmwgfx/dummy.c diff --git a/src/gallium/winsys/drm/intel/egl/Makefile b/src/gallium/targets/egl-i915/Makefile index 60d675ca73d..02258fb69a4 100644 --- a/src/gallium/winsys/drm/intel/egl/Makefile +++ b/src/gallium/targets/egl-i915/Makefile @@ -1,4 +1,4 @@ -TOP = ../../../../../.. +TOP = ../../../.. include $(TOP)/configs/current EGL_DRIVER_NAME = i915 @@ -6,9 +6,8 @@ EGL_DRIVER_SOURCES = dummy.c EGL_DRIVER_LIBS = -ldrm_intel EGL_DRIVER_PIPES = \ - $(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \ - $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/winsys/i915/drm/libi915drm.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/i915/libi915.a -include ../../Makefile.egl +include ../Makefile.egl diff --git a/src/gallium/winsys/drm/i965/egl/dummy.c b/src/gallium/targets/egl-i915/dummy.c index 3181d0ba7e8..3181d0ba7e8 100644 --- a/src/gallium/winsys/drm/i965/egl/dummy.c +++ b/src/gallium/targets/egl-i915/dummy.c diff --git a/src/gallium/targets/egl-i965/Makefile b/src/gallium/targets/egl-i965/Makefile new file mode 100644 index 00000000000..fad56ef5554 --- /dev/null +++ b/src/gallium/targets/egl-i965/Makefile @@ -0,0 +1,16 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +EGL_DRIVER_NAME = i965 +EGL_DRIVER_SOURCES = dummy.c +EGL_DRIVER_LIBS = -ldrm_intel + +EGL_DRIVER_PIPES = \ + $(TOP)/src/gallium/winsys/i965/drm/libi965drm.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/i965/libi965.a \ + $(TOP)/src/gallium/winsys/sw/drm/libswdrm.a \ + $(TOP)/src/gallium/winsys/sw/wrapper/libwsw.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a + +include ../Makefile.egl diff --git a/src/gallium/winsys/drm/intel/egl/dummy.c b/src/gallium/targets/egl-i965/dummy.c index 3181d0ba7e8..3181d0ba7e8 100644 --- a/src/gallium/winsys/drm/intel/egl/dummy.c +++ b/src/gallium/targets/egl-i965/dummy.c diff --git a/src/gallium/winsys/drm/nouveau/egl/Makefile b/src/gallium/targets/egl-nouveau/Makefile index 47d11276155..e3fa8937e83 100644 --- a/src/gallium/winsys/drm/nouveau/egl/Makefile +++ b/src/gallium/targets/egl-nouveau/Makefile @@ -1,4 +1,4 @@ -TOP = ../../../../../.. +TOP = ../../../.. include $(TOP)/configs/current EGL_DRIVER_NAME = nouveau @@ -6,10 +6,9 @@ EGL_DRIVER_SOURCES = dummy.c EGL_DRIVER_LIBS = -ldrm_nouveau EGL_DRIVER_PIPES = \ - $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \ + $(TOP)/src/gallium/winsys/nouveau/drm/libnouveaudrm.a \ $(TOP)/src/gallium/drivers/nvfx/libnvfx.a \ $(TOP)/src/gallium/drivers/nv50/libnv50.a \ - $(TOP)/src/gallium/drivers/nouveau/libnouveau.a \ - $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a + $(TOP)/src/gallium/drivers/nouveau/libnouveau.a -include ../../Makefile.egl +include ../Makefile.egl diff --git a/src/gallium/winsys/drm/nouveau/egl/dummy.c b/src/gallium/targets/egl-nouveau/dummy.c index 3181d0ba7e8..3181d0ba7e8 100644 --- a/src/gallium/winsys/drm/nouveau/egl/dummy.c +++ b/src/gallium/targets/egl-nouveau/dummy.c diff --git a/src/gallium/winsys/drm/radeon/egl/Makefile b/src/gallium/targets/egl-radeon/Makefile index cd4f9b20f06..8daadb59791 100644 --- a/src/gallium/winsys/drm/radeon/egl/Makefile +++ b/src/gallium/targets/egl-radeon/Makefile @@ -1,4 +1,4 @@ -TOP = ../../../../../.. +TOP = ../../../.. include $(TOP)/configs/current EGL_DRIVER_NAME = radeon @@ -6,9 +6,8 @@ EGL_DRIVER_SOURCES = dummy.c EGL_DRIVER_LIBS = -ldrm_radeon EGL_DRIVER_PIPES = \ - $(TOP)/src/gallium/winsys/drm/radeon/core/libradeonwinsys.a \ - $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/winsys/radeon/drm/libradeonwinsys.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/r300/libr300.a -include ../../Makefile.egl +include ../Makefile.egl diff --git a/src/gallium/winsys/drm/radeon/egl/dummy.c b/src/gallium/targets/egl-radeon/dummy.c index 3181d0ba7e8..3181d0ba7e8 100644 --- a/src/gallium/winsys/drm/radeon/egl/dummy.c +++ b/src/gallium/targets/egl-radeon/dummy.c diff --git a/src/gallium/targets/egl-swrast/Makefile b/src/gallium/targets/egl-swrast/Makefile new file mode 100644 index 00000000000..7d4f5054983 --- /dev/null +++ b/src/gallium/targets/egl-swrast/Makefile @@ -0,0 +1,12 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +# Do propperly +CFLAGS+="-I$(TOP)/src/gallium/include" + +EGL_DRIVER_NAME = swrast +EGL_DRIVER_SOURCES = swrast_glue.c +EGL_DRIVER_LIBS = +EGL_DRIVER_PIPES = + +include ../Makefile.egl diff --git a/src/gallium/winsys/drm/swrast/core/swrast_drm_api.c b/src/gallium/targets/egl-swrast/swrast_glue.c index 8c9f80e2c15..9db8089a666 100644 --- a/src/gallium/winsys/drm/swrast/core/swrast_drm_api.c +++ b/src/gallium/targets/egl-swrast/swrast_glue.c @@ -11,3 +11,7 @@ drm_api_create() (void) swrast_drm_api; return NULL; } + +/* A poor man's --whole-archive for EGL drivers */ +void *_eglMain(void *); +void *_eglWholeArchive = (void *) _eglMain; diff --git a/src/gallium/winsys/drm/vmware/egl/Makefile b/src/gallium/targets/egl-vmwgfx/Makefile index a3e73131c35..5f9385f42b0 100644 --- a/src/gallium/winsys/drm/vmware/egl/Makefile +++ b/src/gallium/targets/egl-vmwgfx/Makefile @@ -1,4 +1,4 @@ -TOP = ../../../../../.. +TOP = ../../../.. include $(TOP)/configs/current EGL_DRIVER_NAME = vmwgfx @@ -6,9 +6,8 @@ EGL_DRIVER_SOURCES = dummy.c EGL_DRIVER_LIBS = EGL_DRIVER_PIPES = \ - $(TOP)/src/gallium/winsys/drm/vmware/core/libsvgadrm.a \ - $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/winsys/svga/drm/libsvgadrm.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/svga/libsvga.a -include ../../Makefile.egl +include ../Makefile.egl diff --git a/src/gallium/winsys/drm/swrast/egl/dummy.c b/src/gallium/targets/egl-vmwgfx/dummy.c index 3181d0ba7e8..3181d0ba7e8 100644 --- a/src/gallium/winsys/drm/swrast/egl/dummy.c +++ b/src/gallium/targets/egl-vmwgfx/dummy.c diff --git a/src/gallium/targets/graw-xlib/SConscript b/src/gallium/targets/graw-xlib/SConscript new file mode 100644 index 00000000000..24cea92f907 --- /dev/null +++ b/src/gallium/targets/graw-xlib/SConscript @@ -0,0 +1,57 @@ +####################################################################### +# SConscript for xlib winsys + +Import('*') + +if env['platform'] != 'linux': + Return() + +if not set(('softpipe', 'llvmpipe', 'cell')).intersection(env['drivers']): + print 'warning: no supported pipe driver: skipping build of xlib libGL.so' + Return() + +env = env.Clone() + +env.Prepend(LIBS = [ + ws_xlib, + trace, + identity, +# gallium, +]) + +env.Append(CPPPATH = [ + '#src/gallium/drivers', +]) + + +sources = [ + 'graw_xlib.c', +] + +if 'softpipe' in env['drivers']: + env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') + env.Prepend(LIBS = [softpipe]) + +if 'llvmpipe' in env['drivers']: + env.Tool('llvm') + if 'LLVM_VERSION' in env: + env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') + env.Tool('udis86') + env.Prepend(LIBS = [llvmpipe]) + +# Need this for trace, identity drivers referenced by +# gallium_wrap_screen(). +# +env.Prepend(LIBS = [gallium]) + +# TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions +graw = env.SharedLibrary( + target ='graw', + source = sources, +) + +env.InstallSharedLibrary(graw, version=(1, 0)) + +graw = env.FindIxes(graw, 'SHLIBPREFIX', 'SHLIBSUFFIX') + +Export('graw') diff --git a/src/gallium/targets/graw-xlib/graw.h b/src/gallium/targets/graw-xlib/graw.h new file mode 100644 index 00000000000..a58e18e4739 --- /dev/null +++ b/src/gallium/targets/graw-xlib/graw.h @@ -0,0 +1,36 @@ +#ifndef GALLIUM_RAW_H +#define GALLIUM_RAW_H + +/* This is an API for exercising gallium functionality in a + * platform-neutral fashion. Whatever platform integration is + * necessary to implement this interface is orchestrated by the + * individual target building this entity. + * + * For instance, the graw-xlib target includes code to implent these + * interfaces on top of the X window system. + * + * Programs using this interface may additionally benefit from some of + * the utilities currently in the libgallium.a library, especially + * those for parsing text representations of TGSI shaders. + */ + +#include "pipe/p_format.h" + +struct pipe_screen; + +struct pipe_screen *graw_init( void ); + +/* Returns a handle to be used with flush_frontbuffer()/present(). + * + * Query format support with screen::is_format_supported and usage + * XXX. + */ +void *graw_create_window( int x, + int y, + unsigned width, + unsigned height, + enum pipe_format format ); + +void graw_destroy_window( void *handle ); + +#endif diff --git a/src/gallium/targets/graw-xlib/graw_xlib.c b/src/gallium/targets/graw-xlib/graw_xlib.c new file mode 100644 index 00000000000..fb8ef9d78b6 --- /dev/null +++ b/src/gallium/targets/graw-xlib/graw_xlib.c @@ -0,0 +1,181 @@ +#include "pipe/p_compiler.h" +#include "util/u_debug.h" +#include "util/u_memory.h" +#include "target-helpers/wrap_screen.h" +#include "state_tracker/xlib_sw_winsys.h" + +#ifdef GALLIUM_SOFTPIPE +#include "softpipe/sp_public.h" +#endif + +#ifdef GALLIUM_LLVMPIPE +#include "llvmpipe/lp_public.h" +#endif + +/* Haven't figured out a decent way to build the helper code yet - + * #include it here temporarily. + */ +#include "sw/sw_public.h" +#include "sw/sw.c" + +#include "graw.h" + +#include <X11/Xlib.h> +#include <X11/Xlibint.h> +#include <X11/Xutil.h> +#include <stdio.h> + +static struct { + Display *display; +} graw; + + +struct pipe_screen * +graw_init( void ) +{ + const char *default_driver; + const char *driver; + struct pipe_screen *screen = NULL; + struct sw_winsys *winsys = NULL; + + graw.display = XOpenDisplay(NULL); + if (graw.display == NULL) + return NULL; + + /* Create the underlying winsys, which performs presents to Xlib + * drawables: + */ + winsys = xlib_create_sw_winsys( graw.display ); + if (winsys == NULL) + return NULL; + +#if defined(GALLIUM_LLVMPIPE) + default_driver = "llvmpipe"; +#elif defined(GALLIUM_SOFTPIPE) + default_driver = "softpipe"; +#else + default_driver = ""; +#endif + + driver = debug_get_option("GALLIUM_DRIVER", default_driver); + +#if defined(GALLIUM_LLVMPIPE) + if (screen == NULL && strcmp(driver, "llvmpipe") == 0) + screen = llvmpipe_create_screen( winsys ); +#endif + +#if defined(GALLIUM_SOFTPIPE) + if (screen == NULL) + screen = softpipe_create_screen( winsys ); +#endif + + /* Inject any wrapping layers we want to here: + */ + return gallium_wrap_screen( screen ); +} + + + + + +void * +graw_create_window( int x, + int y, + unsigned width, + unsigned height, + enum pipe_format format ) +{ + struct xlib_drawable *handle = NULL; + XSetWindowAttributes attr; + Window root; + Window win = 0; + XVisualInfo templat, *visinfo = NULL; + unsigned mask; + int n; + int scrnum; + + + scrnum = DefaultScreen( graw.display ); + root = RootWindow( graw.display, scrnum ); + + + if (format != PIPE_FORMAT_R8G8B8A8_UNORM) + goto fail; + + if (graw.display == NULL) + goto fail; + + handle = CALLOC_STRUCT(xlib_drawable); + if (handle == NULL) + goto fail; + + + mask = VisualScreenMask | VisualDepthMask | VisualClassMask; + templat.screen = DefaultScreen(graw.display); + templat.depth = 32; + templat.class = TrueColor; + + visinfo = XGetVisualInfo(graw.display, mask, &templat, &n); + if (!visinfo) { + printf("Error: couldn't get an RGB, Double-buffered visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( graw.display, root, visinfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + /* XXX this is a bad way to get a borderless window! */ + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( graw.display, root, x, y, width, height, + 0, visinfo->depth, InputOutput, + visinfo->visual, mask, &attr ); + + + /* set hints and properties */ + { + char *name = NULL; + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(graw.display, win, &sizehints); + XSetStandardProperties(graw.display, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + XFree(visinfo); + XMapWindow(graw.display, win); + while (1) { + XEvent e; + XNextEvent( graw.display, &e ); + if (e.type == MapNotify && e.xmap.window == win) { + break; + } + } + + handle->visual = visinfo->visual; + handle->drawable = (Drawable)win; + handle->depth = visinfo->depth; + return (void *)handle; + +fail: + FREE(handle); + XFree(visinfo); + + if (win) + XDestroyWindow(graw.display, win); + + return NULL; +} + + +void +graw_destroy_window( void *xlib_drawable ) +{ +} + diff --git a/src/gallium/targets/libgl-gdi/SConscript b/src/gallium/targets/libgl-gdi/SConscript index 57704440ce7..21b4eb2abee 100644 --- a/src/gallium/targets/libgl-gdi/SConscript +++ b/src/gallium/targets/libgl-gdi/SConscript @@ -9,6 +9,7 @@ if env['platform'] == 'windows': env.Append(CPPPATH = [ '#src/gallium/state_trackers/wgl', + '#src/gallium/winsys/sw', ]) env.Append(LIBS = [ diff --git a/src/gallium/targets/libgl-xlib/Makefile b/src/gallium/targets/libgl-xlib/Makefile index 5a4e035c2eb..6cd00cad458 100644 --- a/src/gallium/targets/libgl-xlib/Makefile +++ b/src/gallium/targets/libgl-xlib/Makefile @@ -38,7 +38,7 @@ XLIB_TARGET_OBJECTS = $(XLIB_TARGET_SOURCES:.c=.o) LIBS = \ $(GALLIUM_DRIVERS) \ $(TOP)/src/gallium/state_trackers/glx/xlib/libxlib.a \ - $(TOP)/src/gallium/winsys/xlib/libws_xlib.a \ + $(TOP)/src/gallium/winsys/sw/xlib/libws_xlib.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/identity/libidentity.a \ $(TOP)/src/mesa/libglapi.a \ diff --git a/src/gallium/targets/libgl-xlib/xlib.c b/src/gallium/targets/libgl-xlib/xlib.c index 05dc8db57d9..48e5bdff429 100644 --- a/src/gallium/targets/libgl-xlib/xlib.c +++ b/src/gallium/targets/libgl-xlib/xlib.c @@ -31,21 +31,23 @@ * Keith Whitwell */ #include "pipe/p_compiler.h" -#include "state_tracker/xlib_sw_winsys.h" #include "util/u_debug.h" -#include "softpipe/sp_public.h" -#include "llvmpipe/lp_public.h" -#include "cell/ppu/cell_public.h" #include "target-helpers/wrap_screen.h" +#include "state_tracker/xlib_sw_winsys.h" #include "xm_public.h" +#include "state_tracker/st_manager.h" + /* advertise OpenGL support */ PUBLIC const int st_api_OpenGL = 1; +PUBLIC const struct st_module st_module_OpenGL = { + .api = ST_API_OPENGL, + .create_api = st_manager_create_api +}; -/* Helper function to build a subset of a driver stack consisting of - * one of the software rasterizers (cell, llvmpipe, softpipe) and the - * xlib winsys. +/* Helper function to choose and instantiate one of the software rasterizers: + * cell, llvmpipe, softpipe. * * This function could be shared, but currently causes headaches for * the build systems, particularly scons if we try. Long term, want @@ -53,37 +55,85 @@ PUBLIC const int st_api_OpenGL = 1; * GALLIUM_CELL, etc. Scons already eliminates those #defines, so * things that are painful for it now are likely to be painful for * other build systems in the future. + * + * Copies (full or partial): + * targets/libgl-xlib + * targets/graw-xlib + * targets/dri-swrast + * winsys/sw/drm + * drivers/sw + * */ + +#ifdef GALLIUM_SOFTPIPE +#include "softpipe/sp_public.h" +#endif + +#ifdef GALLIUM_LLVMPIPE +#include "llvmpipe/lp_public.h" +#endif + +#ifdef GALLIUM_CELL +#include "cell/ppu/cell_public.h" +#endif + static struct pipe_screen * -swrast_xlib_create_screen( Display *display ) +swrast_create_screen(struct sw_winsys *winsys) { - struct sw_winsys *winsys; + const char *default_driver; + const char *driver; struct pipe_screen *screen = NULL; - /* Create the underlying winsys, which performs presents to Xlib - * drawables: - */ - winsys = xlib_create_sw_winsys( display ); - if (winsys == NULL) - return NULL; +#if defined(GALLIUM_CELL) + default_driver = "cell"; +#elif defined(GALLIUM_LLVMPIPE) + default_driver = "llvmpipe"; +#elif defined(GALLIUM_SOFTPIPE) + default_driver = "softpipe"; +#else + default_driver = ""; +#endif + + driver = debug_get_option("GALLIUM_DRIVER", default_driver); - /* Create a software rasterizer on top of that winsys: - */ #if defined(GALLIUM_CELL) - if (screen == NULL && - !debug_get_bool_option("GALLIUM_NO_CELL", FALSE)) + if (screen == NULL && strcmp(driver, "cell") == 0) screen = cell_create_screen( winsys ); #endif #if defined(GALLIUM_LLVMPIPE) - if (screen == NULL && - !debug_get_bool_option("GALLIUM_NO_LLVM", FALSE)) + if (screen == NULL && strcmp(driver, "llvmpipe") == 0) screen = llvmpipe_create_screen( winsys ); #endif +#if defined(GALLIUM_SOFTPIPE) if (screen == NULL) screen = softpipe_create_screen( winsys ); +#endif + return screen; +} + +/* Helper function to build a subset of a driver stack consisting of + * one of the software rasterizers (cell, llvmpipe, softpipe) and the + * xlib winsys. + */ +static struct pipe_screen * +swrast_xlib_create_screen( Display *display ) +{ + struct sw_winsys *winsys; + struct pipe_screen *screen = NULL; + + /* Create the underlying winsys, which performs presents to Xlib + * drawables: + */ + winsys = xlib_create_sw_winsys( display ); + if (winsys == NULL) + return NULL; + + /* Create a software rasterizer on top of that winsys: + */ + screen = swrast_create_screen( winsys ); if (screen == NULL) goto fail; @@ -98,9 +148,10 @@ fail: return NULL; } -struct xm_driver xlib_driver = +static struct xm_driver xlib_driver = { .create_pipe_screen = swrast_xlib_create_screen, + .create_st_api = st_manager_create_api, }; diff --git a/src/gallium/winsys/drm/intel/xorg/Makefile b/src/gallium/targets/xorg-i915/Makefile index 14c2462524b..52a9e97b409 100644 --- a/src/gallium/winsys/drm/intel/xorg/Makefile +++ b/src/gallium/targets/xorg-i915/Makefile @@ -1,13 +1,13 @@ +TOP = ../../../.. +include $(TOP)/configs/current + TARGET = modesetting_drv.so CFILES = $(wildcard ./*.c) OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES)) -TOP = ../../../../../.. - -include $(TOP)/configs/current INCLUDES = \ $(shell pkg-config --cflags-only-I pixman-1 xorg-server libdrm xproto) \ - -I../gem \ + -I$(TOP)/src/gallium/winsys/drm/intel/gem \ -I$(TOP)/src/gallium/include \ -I$(TOP)/src/gallium/drivers \ -I$(TOP)/src/gallium/auxiliary \ @@ -17,7 +17,7 @@ INCLUDES = \ LIBS = \ $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \ - $(TOP)/src/gallium/winsys/drm/intel/gem/libinteldrm.a \ + $(TOP)/src/gallium/winsys/i915/drm/libi915drm.a \ $(TOP)/src/gallium/drivers/i915/libi915.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ diff --git a/src/gallium/winsys/drm/intel/xorg/intel_xorg.c b/src/gallium/targets/xorg-i915/intel_xorg.c index 369dc356cf8..08f3b088636 100644 --- a/src/gallium/winsys/drm/intel/xorg/intel_xorg.c +++ b/src/gallium/targets/xorg-i915/intel_xorg.c @@ -28,7 +28,7 @@ * */ -#include "../../../../state_trackers/xorg/xorg_winsys.h" +#include "../../state_trackers/xorg/xorg_winsys.h" static void intel_xorg_identify(int flags); static Bool intel_xorg_pci_probe(DriverPtr driver, diff --git a/src/gallium/winsys/drm/i965/xorg/Makefile b/src/gallium/targets/xorg-i965/Makefile index c25726b0bb1..104a1434a84 100644 --- a/src/gallium/winsys/drm/i965/xorg/Makefile +++ b/src/gallium/targets/xorg-i965/Makefile @@ -1,29 +1,23 @@ -TOP = ../../../../../.. - - -GALLIUMDIR = $(TOP)/src/gallium +TOP = ../../../.. +include $(TOP)/configs/current TARGET = i965g_drv.so - CFILES = $(wildcard ./*.c) - -include ${TOP}/configs/current - OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES)) CFLAGS = -DHAVE_CONFIG_H \ -g -Wall -Wimplicit-function-declaration -fPIC \ $(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \ - -I${GALLIUMDIR}/include \ - -I${GALLIUMDIR}/drivers \ - -I${GALLIUMDIR}/auxiliary \ - -I${TOP}/src/mesa \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/gallium/auxiliary \ + -I$(TOP)/src/mesa \ -I$(TOP)/include \ -I$(TOP)/src/egl/main LIBS = \ $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \ - $(TOP)/src/gallium/winsys/drm/i965/gem/libi965drm.a \ + $(TOP)/src/gallium/winsys/i965/drm/libi965drm.a \ $(TOP)/src/gallium/drivers/i965/libi965.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ @@ -34,7 +28,7 @@ TARGET_STAGING = $(TOP)/$(LIB_DIR)/gallium/$(TARGET) all default: $(TARGET) $(TARGET_STAGING) -$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a $(LIBS) +$(TARGET): $(OBJECTS) Makefile $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a $(LIBS) $(TOP)/bin/mklib -noprefix -o $@ \ $(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_intel diff --git a/src/gallium/winsys/drm/i965/xorg/intel_xorg.c b/src/gallium/targets/xorg-i965/intel_xorg.c index ac691cb76b3..f4608f0eb41 100644 --- a/src/gallium/winsys/drm/i965/xorg/intel_xorg.c +++ b/src/gallium/targets/xorg-i965/intel_xorg.c @@ -28,7 +28,7 @@ * */ -#include "../../../../state_trackers/xorg/xorg_winsys.h" +#include "../../state_trackers/xorg/xorg_winsys.h" static void intel_xorg_identify(int flags); static Bool intel_xorg_pci_probe(DriverPtr driver, diff --git a/src/gallium/winsys/drm/nouveau/xorg/Makefile b/src/gallium/targets/xorg-nouveau/Makefile index f7f6fe17dd6..b514b570007 100644 --- a/src/gallium/winsys/drm/nouveau/xorg/Makefile +++ b/src/gallium/targets/xorg-nouveau/Makefile @@ -1,13 +1,12 @@ +TOP = ../../../.. +include $(TOP)/configs/current + TARGET = modesetting_drv.so CFILES = $(wildcard ./*.c) OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES)) -TOP = ../../../../../.. - -include $(TOP)/configs/current INCLUDES = \ $(shell pkg-config --cflags-only-I pixman-1 xorg-server libdrm xproto) \ - -I../gem \ -I$(TOP)/src/gallium/include \ -I$(TOP)/src/gallium/drivers \ -I$(TOP)/src/gallium/auxiliary \ @@ -17,7 +16,7 @@ INCLUDES = \ LIBS = \ $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \ - $(TOP)/src/gallium/winsys/drm/nouveau/drm/libnouveaudrm.a \ + $(TOP)/src/gallium/winsys/nouveau/drm/libnouveaudrm.a \ $(TOP)/src/gallium/drivers/nvfx/libnvfx.a \ $(TOP)/src/gallium/drivers/nv50/libnv50.a \ $(TOP)/src/gallium/drivers/nouveau/libnouveau.a \ diff --git a/src/gallium/winsys/drm/nouveau/xorg/nouveau_xorg.c b/src/gallium/targets/xorg-nouveau/nouveau_xorg.c index a669b3080aa..699af09029f 100644 --- a/src/gallium/winsys/drm/nouveau/xorg/nouveau_xorg.c +++ b/src/gallium/targets/xorg-nouveau/nouveau_xorg.c @@ -28,7 +28,7 @@ * */ -#include "../../../../state_trackers/xorg/xorg_winsys.h" +#include "../../state_trackers/xorg/xorg_winsys.h" static void nouveau_xorg_identify(int flags); static Bool nouveau_xorg_pci_probe(DriverPtr driver, int entity_num, diff --git a/src/gallium/winsys/drm/radeon/xorg/Makefile b/src/gallium/targets/xorg-radeon/Makefile index 0eb1b3988f3..cd32914c0d3 100644 --- a/src/gallium/winsys/drm/radeon/xorg/Makefile +++ b/src/gallium/targets/xorg-radeon/Makefile @@ -1,29 +1,23 @@ -TOP = ../../../../../.. - - -GALLIUMDIR = $(TOP)/src/gallium +TOP = ../../../.. +include $(TOP)/configs/current TARGET = radeong_drv.so - CFILES = $(wildcard ./*.c) - -include ${TOP}/configs/current - OBJECTS = $(patsubst ./%.c,./%.o,$(CFILES)) CFLAGS = -DHAVE_CONFIG_H \ -g -Wall -Wimplicit-function-declaration -fPIC \ $(shell pkg-config --cflags pixman-1 xorg-server libdrm xproto) \ - -I${GALLIUMDIR}/include \ - -I${GALLIUMDIR}/drivers \ - -I${GALLIUMDIR}/auxiliary \ + -I$(TOP)/src/gallium/include \ + -I$(TOP)/src/gallium/drivers \ + -I$(TOP)/src/gallium/auxiliary \ -I${TOP}/src/mesa \ -I$(TOP)/include \ -I$(TOP)/src/egl/main LIBS = \ - $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a \ - $(GALLIUMDIR)/winsys/drm/radeon/core/libradeonwinsys.a \ + $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \ + $(TOP)/src/gallium/winsys/radeon/drm/libradeonwinsys.a \ $(TOP)/src/gallium/drivers/r300/libr300.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ @@ -34,7 +28,7 @@ TARGET_STAGING = $(TOP)/$(LIB_DIR)/gallium/$(TARGET) all default: $(TARGET) $(TARGET_STAGING) -$(TARGET): $(OBJECTS) Makefile $(GALLIUMDIR)/state_trackers/xorg/libxorgtracker.a $(LIBS) +$(TARGET): $(OBJECTS) Makefile $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a $(LIBS) $(TOP)/bin/mklib -noprefix -o $@ \ $(OBJECTS) $(LIBS) $(shell pkg-config --libs libdrm) -ldrm_radeon diff --git a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c b/src/gallium/targets/xorg-radeon/radeon_xorg.c index bb76cc03499..0d6aa567229 100644 --- a/src/gallium/winsys/drm/radeon/xorg/radeon_xorg.c +++ b/src/gallium/targets/xorg-radeon/radeon_xorg.c @@ -29,7 +29,7 @@ * */ -#include "../../../../state_trackers/xorg/xorg_winsys.h" +#include "../../state_trackers/xorg/xorg_winsys.h" static void radeon_xorg_identify(int flags); static Bool radeon_xorg_pci_probe(DriverPtr driver, diff --git a/src/gallium/winsys/drm/vmware/xorg/Makefile b/src/gallium/targets/xorg-vmwgfx/Makefile index 49e28ae17f5..12bc307ef9b 100644 --- a/src/gallium/winsys/drm/vmware/xorg/Makefile +++ b/src/gallium/targets/xorg-vmwgfx/Makefile @@ -1,5 +1,4 @@ -TOP = ../../../../../.. - +TOP = ../../../.. include $(TOP)/configs/current TARGET = vmwgfx_drv.so @@ -21,7 +20,7 @@ INCLUDES = \ LIBS = \ $(TOP)/src/gallium/state_trackers/xorg/libxorgtracker.a \ - $(TOP)/src/gallium/winsys/drm/vmware/core/libsvgadrm.a \ + $(TOP)/src/gallium/winsys/svga/drm/libsvgadrm.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/svga/libsvga.a \ $(GALLIUM_AUXILIARIES) diff --git a/src/gallium/winsys/drm/vmware/xorg/SConscript b/src/gallium/targets/xorg-vmwgfx/SConscript index 1e5d8ff7fed..b63ab99e050 100644 --- a/src/gallium/winsys/drm/vmware/xorg/SConscript +++ b/src/gallium/targets/xorg-vmwgfx/SConscript @@ -2,6 +2,10 @@ import os.path Import('*') +if not 'svga' in env['drivers']: + print 'warning: svga pipe driver not built skipping vmwgfx_drv.so' + Return() + if env['platform'] == 'linux': env = env.Clone() diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h b/src/gallium/targets/xorg-vmwgfx/vmw_driver.h index ba754b51e47..ba754b51e47 100644 --- a/src/gallium/winsys/drm/vmware/xorg/vmw_driver.h +++ b/src/gallium/targets/xorg-vmwgfx/vmw_driver.h diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_hook.h b/src/gallium/targets/xorg-vmwgfx/vmw_hook.h index 224a2d92996..224a2d92996 100644 --- a/src/gallium/winsys/drm/vmware/xorg/vmw_hook.h +++ b/src/gallium/targets/xorg-vmwgfx/vmw_hook.h diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c b/src/gallium/targets/xorg-vmwgfx/vmw_ioctl.c index 521578ab35d..96ee4ff82b4 100644 --- a/src/gallium/winsys/drm/vmware/xorg/vmw_ioctl.c +++ b/src/gallium/targets/xorg-vmwgfx/vmw_ioctl.c @@ -42,7 +42,7 @@ #include <sys/mman.h> #include "xf86drm.h" -#include "../core/vmwgfx_drm.h" +#include "../../winsys/svga/drm/vmwgfx_drm.h" #include "vmw_driver.h" #include "util/u_debug.h" diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_screen.c b/src/gallium/targets/xorg-vmwgfx/vmw_screen.c index f43f91e5c0d..f43f91e5c0d 100644 --- a/src/gallium/winsys/drm/vmware/xorg/vmw_screen.c +++ b/src/gallium/targets/xorg-vmwgfx/vmw_screen.c diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_video.c b/src/gallium/targets/xorg-vmwgfx/vmw_video.c index de28f06a475..eced60d0ec1 100644 --- a/src/gallium/winsys/drm/vmware/xorg/vmw_video.c +++ b/src/gallium/targets/xorg-vmwgfx/vmw_video.c @@ -62,7 +62,7 @@ typedef uint8_t uint8; #include <X11/extensions/Xv.h> #include "xf86drm.h" -#include "../core/vmwgfx_drm.h" +#include "../../winsys/svga/drm/vmwgfx_drm.h" #define MAKE_ATOM(a) MakeAtom(a, sizeof(a) - 1, TRUE) diff --git a/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c b/src/gallium/targets/xorg-vmwgfx/vmw_xorg.c index 87aad25b24f..87aad25b24f 100644 --- a/src/gallium/winsys/drm/vmware/xorg/vmw_xorg.c +++ b/src/gallium/targets/xorg-vmwgfx/vmw_xorg.c diff --git a/src/gallium/winsys/SConscript b/src/gallium/winsys/SConscript index 30c3378dfff..2013ee97c1c 100644 --- a/src/gallium/winsys/SConscript +++ b/src/gallium/winsys/SConscript @@ -1,16 +1,36 @@ Import('*') -if env['dri']: - SConscript([ - 'drm/SConscript', - ]) - if 'xlib' in env['winsys']: SConscript([ - 'xlib/SConscript', + 'sw/xlib/SConscript', ]) if 'gdi' in env['winsys']: SConscript([ - 'gdi/SConscript', + 'sw/gdi/SConscript', ]) + +if env['dri']: + SConscript([ + 'sw/dri/SConscript', + ]) + + if 'vmware' in env['winsys']: + SConscript([ + 'svga/drm/SConscript', + ]) + + if 'i915' in env['winsys']: + SConscript([ + 'i915/drm/SConscript', + ]) + + if 'i965' in env['winsys']: + SConscript([ + 'i965/drm/SConscript', + ]) + + if 'radeon' in env['winsys']: + SConscript([ + 'radeon/drm/SConscript', + ]) diff --git a/src/gallium/winsys/drm/SConscript b/src/gallium/winsys/drm/SConscript deleted file mode 100644 index 66b73a8bf93..00000000000 --- a/src/gallium/winsys/drm/SConscript +++ /dev/null @@ -1,69 +0,0 @@ -Import('*') - -if env['dri']: - - drienv = env.Clone() - - drienv.Replace(CPPPATH = [ - '#src/mesa/drivers/dri/common', - '#include', - '#include/GL/internal', - '#src/gallium/include', - '#src/gallium/auxiliary', - '#src/gallium/drivers', - '#src/mesa', - '#src/mesa/main', - '#src/mesa/glapi', - '#src/mesa/math', - '#src/mesa/transform', - '#src/mesa/shader', - '#src/mesa/swrast', - '#src/mesa/swrast_setup', - '#src/egl/main', - '#src/egl/drivers/dri', - ]) - - drienv.ParseConfig('pkg-config --cflags --libs libdrm') - - COMMON_GALLIUM_SOURCES = [ - '#src/mesa/drivers/dri/common/utils.c', - '#src/mesa/drivers/dri/common/vblank.c', - '#src/mesa/drivers/dri/common/dri_util.c', - '#src/mesa/drivers/dri/common/xmlconfig.c', - ] - - COMMON_BM_SOURCES = [ - '#src/mesa/drivers/dri/common/dri_bufmgr.c', - '#src/mesa/drivers/dri/common/dri_drmpool.c', - ] - - Export([ - 'drienv', - 'COMMON_GALLIUM_SOURCES', - 'COMMON_BM_SOURCES', - ]) - - # TODO: Installation - #install: $(LIBNAME) - # $(INSTALL) -d $(DRI_DRIVER_INSTALL_DIR) - # $(INSTALL) -m 755 $(LIBNAME) $(DRI_DRIVER_INSTALL_DIR) - - if 'vmware' in env['winsys']: - SConscript([ - 'vmware/SConscript', - ]) - - if 'intel' in env['winsys']: - SConscript([ - 'intel/SConscript', - ]) - - if 'i965' in env['winsys']: - SConscript([ - 'i965/SConscript', - ]) - - if 'radeon' in env['winsys']: - SConscript([ - 'radeon/SConscript', - ]) diff --git a/src/gallium/winsys/drm/i965/Makefile b/src/gallium/winsys/drm/i965/Makefile deleted file mode 100644 index d8feef6824a..00000000000 --- a/src/gallium/winsys/drm/i965/Makefile +++ /dev/null @@ -1,12 +0,0 @@ -# src/gallium/winsys/drm/intel/Makefile -TOP = ../../../../.. -include $(TOP)/configs/current - -SUBDIRS = gem $(GALLIUM_STATE_TRACKERS_DIRS) - -default install clean: - @for dir in $(SUBDIRS) ; do \ - if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE) $@) || exit 1; \ - fi \ - done diff --git a/src/gallium/winsys/drm/i965/SConscript b/src/gallium/winsys/drm/i965/SConscript deleted file mode 100644 index 50d7b75ed68..00000000000 --- a/src/gallium/winsys/drm/i965/SConscript +++ /dev/null @@ -1,7 +0,0 @@ -Import('*') - -SConscript(['gem/SConscript',]) - -if 'mesa' in env['statetrackers']: - - SConscript(['dri/SConscript']) diff --git a/src/gallium/winsys/drm/i965/dri/SConscript b/src/gallium/winsys/drm/i965/dri/SConscript deleted file mode 100644 index a99533fd245..00000000000 --- a/src/gallium/winsys/drm/i965/dri/SConscript +++ /dev/null @@ -1,19 +0,0 @@ -Import('*') - -env = drienv.Clone() - -env.ParseConfig('pkg-config --cflags --libs libdrm_intel') - -drivers = [ - st_dri, - i965drm, - i965, - trace, -] - -env.LoadableModule( - target ='i965_dri.so', - source = COMMON_GALLIUM_SOURCES, - LIBS = drivers + mesa + gallium + env['LIBS'], - SHLIBPREFIX = '', -) diff --git a/src/gallium/winsys/drm/i965/egl/Makefile b/src/gallium/winsys/drm/i965/egl/Makefile deleted file mode 100644 index 1c132582005..00000000000 --- a/src/gallium/winsys/drm/i965/egl/Makefile +++ /dev/null @@ -1,14 +0,0 @@ -TOP = ../../../../../.. -include $(TOP)/configs/current - -EGL_DRIVER_NAME = i965 -EGL_DRIVER_SOURCES = dummy.c -EGL_DRIVER_LIBS = -ldrm_intel - -EGL_DRIVER_PIPES = \ - $(TOP)/src/gallium/winsys/drm/i965/gem/libi965drm.a \ - $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ - $(TOP)/src/gallium/drivers/trace/libtrace.a \ - $(TOP)/src/gallium/drivers/i965/libi965.a - -include ../../Makefile.egl diff --git a/src/gallium/winsys/drm/intel/Makefile b/src/gallium/winsys/drm/intel/Makefile deleted file mode 100644 index d8feef6824a..00000000000 --- a/src/gallium/winsys/drm/intel/Makefile +++ /dev/null @@ -1,12 +0,0 @@ -# src/gallium/winsys/drm/intel/Makefile -TOP = ../../../../.. -include $(TOP)/configs/current - -SUBDIRS = gem $(GALLIUM_STATE_TRACKERS_DIRS) - -default install clean: - @for dir in $(SUBDIRS) ; do \ - if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE) $@) || exit 1; \ - fi \ - done diff --git a/src/gallium/winsys/drm/intel/SConscript b/src/gallium/winsys/drm/intel/SConscript deleted file mode 100644 index 50d7b75ed68..00000000000 --- a/src/gallium/winsys/drm/intel/SConscript +++ /dev/null @@ -1,7 +0,0 @@ -Import('*') - -SConscript(['gem/SConscript',]) - -if 'mesa' in env['statetrackers']: - - SConscript(['dri/SConscript']) diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript deleted file mode 100644 index 0df841d8798..00000000000 --- a/src/gallium/winsys/drm/intel/dri/SConscript +++ /dev/null @@ -1,21 +0,0 @@ -Import('*') - -env = drienv.Clone() - -env.ParseConfig('pkg-config --cflags --libs libdrm_intel') - -env.Prepend(LIBS = [ - st_dri, - inteldrm, - i915, - trace, - mesa, - glsl, - gallium -]) - -env.LoadableModule( - target ='i915_dri.so', - source = COMMON_GALLIUM_SOURCES, - SHLIBPREFIX = '', -) diff --git a/src/gallium/winsys/drm/intel/gem/SConscript b/src/gallium/winsys/drm/intel/gem/SConscript deleted file mode 100644 index 26717f391fa..00000000000 --- a/src/gallium/winsys/drm/intel/gem/SConscript +++ /dev/null @@ -1,17 +0,0 @@ -Import('*') - -env = drienv.Clone() - -inteldrm_sources = [ - 'intel_drm_api.c', - 'intel_drm_batchbuffer.c', - 'intel_drm_buffer.c', - 'intel_drm_fence.c', -] - -inteldrm = env.ConvenienceLibrary( - target ='inteldrm', - source = inteldrm_sources, -) - -Export('inteldrm') diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_winsys.h b/src/gallium/winsys/drm/intel/gem/intel_drm_winsys.h deleted file mode 100644 index 9786ee93650..00000000000 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_winsys.h +++ /dev/null @@ -1,77 +0,0 @@ - -#ifndef INTEL_DRM_WINSYS_H -#define INTEL_DRM_WINSYS_H - -#include "i915/intel_batchbuffer.h" - -#include "drm.h" -#include "intel_bufmgr.h" - - -/* - * Winsys - */ - - -struct intel_drm_winsys -{ - struct intel_winsys base; - - boolean dump_cmd; - - int fd; /**< Drm file discriptor */ - - unsigned id; - - size_t max_batch_size; - - struct { - drm_intel_bufmgr *gem; - } pools; -}; - -static INLINE struct intel_drm_winsys * -intel_drm_winsys(struct intel_winsys *iws) -{ - return (struct intel_drm_winsys *)iws; -} - -struct intel_drm_winsys * intel_drm_winsys_create(int fd, unsigned pci_id); -struct pipe_fence_handle * intel_drm_fence_create(drm_intel_bo *bo); - -void intel_drm_winsys_init_batchbuffer_functions(struct intel_drm_winsys *idws); -void intel_drm_winsys_init_buffer_functions(struct intel_drm_winsys *idws); -void intel_drm_winsys_init_fence_functions(struct intel_drm_winsys *idws); - - -/* - * Buffer - */ - - -struct intel_drm_buffer { - unsigned magic; - - drm_intel_bo *bo; - - void *ptr; - unsigned map_count; - boolean map_gtt; - - boolean flinked; - unsigned flink; -}; - -static INLINE struct intel_drm_buffer * -intel_drm_buffer(struct intel_buffer *buffer) -{ - return (struct intel_drm_buffer *)buffer; -} - -static INLINE drm_intel_bo * -intel_bo(struct intel_buffer *buffer) -{ - return intel_drm_buffer(buffer)->bo; -} - -#endif diff --git a/src/gallium/winsys/drm/nouveau/Makefile b/src/gallium/winsys/drm/nouveau/Makefile deleted file mode 100644 index 6c9cbef26df..00000000000 --- a/src/gallium/winsys/drm/nouveau/Makefile +++ /dev/null @@ -1,12 +0,0 @@ -# src/gallium/winsys/drm/nouveau/Makefile -TOP = ../../../../.. -include $(TOP)/configs/current - -SUBDIRS = drm $(GALLIUM_STATE_TRACKERS_DIRS) - -default install clean: - @for dir in $(SUBDIRS) ; do \ - if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE) $@) || exit 1; \ - fi \ - done diff --git a/src/gallium/winsys/drm/radeon/Makefile b/src/gallium/winsys/drm/radeon/Makefile deleted file mode 100644 index bacdf3de28a..00000000000 --- a/src/gallium/winsys/drm/radeon/Makefile +++ /dev/null @@ -1,12 +0,0 @@ -# src/gallium/winsys/drm/radeon/Makefile -TOP = ../../../../.. -include $(TOP)/configs/current - -SUBDIRS = core $(GALLIUM_STATE_TRACKERS_DIRS) - -default install clean: - @for dir in $(SUBDIRS) ; do \ - if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE) $@) || exit 1; \ - fi \ - done diff --git a/src/gallium/winsys/drm/radeon/SConscript b/src/gallium/winsys/drm/radeon/SConscript deleted file mode 100644 index b2dfd504d42..00000000000 --- a/src/gallium/winsys/drm/radeon/SConscript +++ /dev/null @@ -1,7 +0,0 @@ -Import('*') - -SConscript(['core/SConscript',]) - -if 'mesa' in env['statetrackers']: - - SConscript(['dri/SConscript']) diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c b/src/gallium/winsys/drm/radeon/core/radeon_buffer.c deleted file mode 100644 index 25b58b2926c..00000000000 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.c +++ /dev/null @@ -1,388 +0,0 @@ -/* - * Copyright © 2008 Jérôme Glisse - * 2009 Corbin Simpson - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES - * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND - * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS - * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - */ -/* - * Authors: - * Jérôme Glisse <[email protected]> - * Corbin Simpson <[email protected]> - */ - -#include "radeon_buffer.h" -#include "radeon_drm.h" - -#include "util/u_format.h" -#include "util/u_math.h" -#include "util/u_memory.h" - -#include "radeon_bo_gem.h" -#include <X11/Xutil.h> - -struct radeon_vl_context -{ - Display *display; - int screen; - Drawable drawable; -}; - -static const char *radeon_get_name(struct pipe_winsys *ws) -{ - return "Radeon/GEM+KMS"; -} - -static uint32_t radeon_domain_from_usage(unsigned usage) -{ - uint32_t domain = 0; - - if (usage & PIPE_BUFFER_USAGE_GPU_WRITE) { - domain |= RADEON_GEM_DOMAIN_VRAM; - } - if (usage & PIPE_BUFFER_USAGE_PIXEL) { - domain |= RADEON_GEM_DOMAIN_VRAM; - } - if (usage & PIPE_BUFFER_USAGE_VERTEX) { - domain |= RADEON_GEM_DOMAIN_GTT; - } - if (usage & PIPE_BUFFER_USAGE_INDEX) { - domain |= RADEON_GEM_DOMAIN_GTT; - } - - return domain; -} - -static struct pipe_buffer *radeon_buffer_create(struct pipe_winsys *ws, - unsigned alignment, - unsigned usage, - unsigned size) -{ - struct radeon_winsys *radeon_ws = (struct radeon_winsys *)ws; - struct radeon_pipe_buffer *radeon_buffer; - struct pb_desc desc; - uint32_t domain; - - radeon_buffer = CALLOC_STRUCT(radeon_pipe_buffer); - if (radeon_buffer == NULL) { - return NULL; - } - - pipe_reference_init(&radeon_buffer->base.reference, 1); - radeon_buffer->base.alignment = alignment; - radeon_buffer->base.usage = usage; - radeon_buffer->base.size = size; - - if (usage & PIPE_BUFFER_USAGE_CONSTANT && is_r3xx(radeon_ws->pci_id)) { - /* Don't bother allocating a BO, as it'll never get to the card. */ - desc.alignment = alignment; - desc.usage = usage; - radeon_buffer->pb = pb_malloc_buffer_create(size, &desc); - return &radeon_buffer->base; - } - - domain = radeon_domain_from_usage(usage); - - radeon_buffer->bo = radeon_bo_open(radeon_ws->priv->bom, 0, size, - alignment, domain, 0); - if (radeon_buffer->bo == NULL) { - FREE(radeon_buffer); - return NULL; - } - return &radeon_buffer->base; -} - -static struct pipe_buffer *radeon_buffer_user_create(struct pipe_winsys *ws, - void *ptr, - unsigned bytes) -{ - struct radeon_pipe_buffer *radeon_buffer; - - radeon_buffer = - (struct radeon_pipe_buffer*)radeon_buffer_create(ws, 0, 0, bytes); - if (radeon_buffer == NULL) { - return NULL; - } - radeon_bo_map(radeon_buffer->bo, 1); - memcpy(radeon_buffer->bo->ptr, ptr, bytes); - radeon_bo_unmap(radeon_buffer->bo); - return &radeon_buffer->base; -} - -static struct pipe_buffer *radeon_surface_buffer_create(struct pipe_winsys *ws, - unsigned width, - unsigned height, - enum pipe_format format, - unsigned usage, - unsigned tex_usage, - unsigned *stride) -{ - /* Radeons enjoy things in multiples of 32. */ - /* XXX this can be 32 when POT */ - const unsigned alignment = 64; - unsigned nblocksy, size; - - nblocksy = util_format_get_nblocksy(format, height); - *stride = align(util_format_get_stride(format, width), alignment); - size = *stride * nblocksy; - - return radeon_buffer_create(ws, 64, usage, size); -} - -static void radeon_buffer_del(struct pipe_buffer *buffer) -{ - struct radeon_pipe_buffer *radeon_buffer = - (struct radeon_pipe_buffer*)buffer; - - if (radeon_buffer->pb) { - pipe_reference_init(&radeon_buffer->pb->base.reference, 0); - pb_destroy(radeon_buffer->pb); - } - - if (radeon_buffer->bo) { - radeon_bo_unref(radeon_buffer->bo); - } - - FREE(radeon_buffer); -} - -static void *radeon_buffer_map(struct pipe_winsys *ws, - struct pipe_buffer *buffer, - unsigned flags) -{ - struct radeon_winsys_priv *priv = ((struct radeon_winsys *)ws)->priv; - struct radeon_pipe_buffer *radeon_buffer = - (struct radeon_pipe_buffer*)buffer; - int write = 0; - - if (radeon_buffer->pb) { - return pb_map(radeon_buffer->pb, flags); - } - - if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) { - uint32_t domain; - - if (radeon_bo_is_busy(radeon_buffer->bo, &domain)) - return NULL; - } - - if (radeon_bo_is_referenced_by_cs(radeon_buffer->bo, priv->cs)) { - priv->flush_cb(priv->flush_data); - } - - if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) { - write = 1; - } - - if (radeon_bo_map(radeon_buffer->bo, write)) { - return NULL; - } - - return radeon_buffer->bo->ptr; -} - -static void radeon_buffer_unmap(struct pipe_winsys *ws, - struct pipe_buffer *buffer) -{ - struct radeon_pipe_buffer *radeon_buffer = - (struct radeon_pipe_buffer*)buffer; - - if (radeon_buffer->pb) { - pb_unmap(radeon_buffer->pb); - } else { - radeon_bo_unmap(radeon_buffer->bo); - } -} - -static boolean radeon_is_buffer_referenced(struct radeon_winsys *ws, - struct pipe_buffer *buffer) -{ - struct radeon_pipe_buffer *radeon_buffer = - (struct radeon_pipe_buffer*)buffer; - uint32_t domain; - - /* Referenced by CS or HW. */ - return radeon_bo_is_referenced_by_cs(radeon_buffer->bo, ws->priv->cs) || - radeon_bo_is_busy(radeon_buffer->bo, &domain); -} - -static void radeon_buffer_set_tiling(struct radeon_winsys *ws, - struct pipe_buffer *buffer, - uint32_t pitch, - boolean microtiled, - boolean macrotiled) -{ - struct radeon_winsys_priv *priv = ((struct radeon_winsys *)ws)->priv; - struct radeon_pipe_buffer *radeon_buffer = - (struct radeon_pipe_buffer*)buffer; - uint32_t flags = 0, old_flags, old_pitch; - - if (microtiled) { - flags |= RADEON_BO_FLAGS_MICRO_TILE; - } - if (macrotiled) { - flags |= RADEON_BO_FLAGS_MACRO_TILE; - } - - radeon_bo_get_tiling(radeon_buffer->bo, &old_flags, &old_pitch); - - if (flags != old_flags || pitch != old_pitch) { - /* Tiling determines how DRM treats the buffer data. - * We must flush CS when changing it if the buffer is referenced. */ - if (radeon_bo_is_referenced_by_cs(radeon_buffer->bo, priv->cs)) { - priv->flush_cb(priv->flush_data); - } - - radeon_bo_set_tiling(radeon_buffer->bo, flags, pitch); - } -} - -static void radeon_fence_reference(struct pipe_winsys *ws, - struct pipe_fence_handle **ptr, - struct pipe_fence_handle *pfence) -{ -} - -static int radeon_fence_signalled(struct pipe_winsys *ws, - struct pipe_fence_handle *pfence, - unsigned flag) -{ - return 1; -} - -static int radeon_fence_finish(struct pipe_winsys *ws, - struct pipe_fence_handle *pfence, - unsigned flag) -{ - return 0; -} - -/* Create a buffer from a handle. */ -static struct pipe_buffer* radeon_buffer_from_handle(struct radeon_winsys *radeon_ws, - struct pipe_screen *screen, - struct winsys_handle *whandle, - unsigned *stride) -{ - struct radeon_bo_manager* bom = radeon_ws->priv->bom; - struct radeon_pipe_buffer* radeon_buffer; - struct radeon_bo* bo = NULL; - - bo = radeon_bo_open(bom, whandle->handle, 0, 0, 0, 0); - if (bo == NULL) { - return NULL; - } - - radeon_buffer = CALLOC_STRUCT(radeon_pipe_buffer); - if (radeon_buffer == NULL) { - radeon_bo_unref(bo); - return NULL; - } - - pipe_reference_init(&radeon_buffer->base.reference, 1); - radeon_buffer->base.screen = screen; - radeon_buffer->base.usage = PIPE_BUFFER_USAGE_PIXEL; - radeon_buffer->bo = bo; - - *stride = whandle->stride; - - return &radeon_buffer->base; -} - -static boolean radeon_buffer_get_handle(struct radeon_winsys *radeon_ws, - struct pipe_buffer *buffer, - unsigned stride, - struct winsys_handle *whandle) -{ - int retval, fd; - struct drm_gem_flink flink; - struct radeon_pipe_buffer* radeon_buffer; - - radeon_buffer = (struct radeon_pipe_buffer*)buffer; - - - if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) { - if (!radeon_buffer->flinked) { - fd = radeon_ws->priv->fd; - - flink.handle = radeon_buffer->bo->handle; - - retval = ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink); - if (retval) { - debug_printf("radeon: DRM_IOCTL_GEM_FLINK failed, error %d\n", - retval); - return FALSE; - } - - radeon_buffer->flink = flink.name; - radeon_buffer->flinked = TRUE; - } - - whandle->handle = radeon_buffer->flink; - } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) { - whandle->handle = ((struct radeon_pipe_buffer*)buffer)->bo->handle; - } - whandle->stride = stride; - - return TRUE; -} - -struct radeon_winsys* radeon_pipe_winsys(int fd) -{ - struct radeon_winsys* radeon_ws; - - radeon_ws = CALLOC_STRUCT(radeon_winsys); - if (radeon_ws == NULL) { - return NULL; - } - - radeon_ws->priv = CALLOC_STRUCT(radeon_winsys_priv); - if (radeon_ws->priv == NULL) { - FREE(radeon_ws); - return NULL; - } - - radeon_ws->priv->fd = fd; - radeon_ws->priv->bom = radeon_bo_manager_gem_ctor(fd); - - radeon_ws->base.flush_frontbuffer = NULL; /* overriden by co-state tracker */ - - radeon_ws->base.buffer_create = radeon_buffer_create; - radeon_ws->base.user_buffer_create = radeon_buffer_user_create; - radeon_ws->base.surface_buffer_create = radeon_surface_buffer_create; - radeon_ws->base.buffer_map = radeon_buffer_map; - radeon_ws->base.buffer_unmap = radeon_buffer_unmap; - radeon_ws->base.buffer_destroy = radeon_buffer_del; - - radeon_ws->base.fence_reference = radeon_fence_reference; - radeon_ws->base.fence_signalled = radeon_fence_signalled; - radeon_ws->base.fence_finish = radeon_fence_finish; - - radeon_ws->base.get_name = radeon_get_name; - - radeon_ws->buffer_set_tiling = radeon_buffer_set_tiling; - radeon_ws->buffer_from_handle = radeon_buffer_from_handle; - radeon_ws->buffer_get_handle = radeon_buffer_get_handle; - - radeon_ws->is_buffer_referenced = radeon_is_buffer_referenced; - - return radeon_ws; -} diff --git a/src/gallium/winsys/drm/radeon/dri/SConscript b/src/gallium/winsys/drm/radeon/dri/SConscript deleted file mode 100644 index c4989d1b595..00000000000 --- a/src/gallium/winsys/drm/radeon/dri/SConscript +++ /dev/null @@ -1,17 +0,0 @@ -Import('*') - -env = drienv.Clone() - -env.ParseConfig('pkg-config --cflags --libs libdrm_radeon') - -drivers = [ - trace, - softpipe, - r300 -] - -env.SharedLibrary( - target ='radeon_dri.so', - source = COMMON_GALLIUM_SOURCES, - LIBS = st_dri + radeonwinsys + mesa + drivers + gallium + env['LIBS'], -) diff --git a/src/gallium/winsys/drm/swrast/Makefile b/src/gallium/winsys/drm/swrast/Makefile deleted file mode 100644 index 363b89584f2..00000000000 --- a/src/gallium/winsys/drm/swrast/Makefile +++ /dev/null @@ -1,12 +0,0 @@ -# src/gallium/winsys/drm/swrast/Makefile -TOP = ../../../../.. -include $(TOP)/configs/current - -SUBDIRS = core $(GALLIUM_STATE_TRACKERS_DIRS) - -default install clean: - @for dir in $(SUBDIRS) ; do \ - if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE) $@) || exit 1; \ - fi \ - done diff --git a/src/gallium/winsys/drm/swrast/core/Makefile b/src/gallium/winsys/drm/swrast/core/Makefile deleted file mode 100644 index 93931ae22b9..00000000000 --- a/src/gallium/winsys/drm/swrast/core/Makefile +++ /dev/null @@ -1,10 +0,0 @@ -# src/gallium/winsys/drm/swrast/core/Makefile - -TOP = ../../../../../.. -include $(TOP)/configs/current - -LIBNAME = swrastdrm - -C_SOURCES = swrast_drm_api.c - -include ../../../../Makefile.template diff --git a/src/gallium/winsys/drm/swrast/egl/Makefile b/src/gallium/winsys/drm/swrast/egl/Makefile deleted file mode 100644 index 26fe2d2805a..00000000000 --- a/src/gallium/winsys/drm/swrast/egl/Makefile +++ /dev/null @@ -1,12 +0,0 @@ -TOP = ../../../../../.. -include $(TOP)/configs/current - -EGL_DRIVER_NAME = swrast -EGL_DRIVER_SOURCES = dummy.c -EGL_DRIVER_LIBS = - -EGL_DRIVER_PIPES = \ - $(TOP)/src/gallium/winsys/drm/swrast/core/libswrastdrm.a \ - $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a - -include ../../Makefile.egl diff --git a/src/gallium/winsys/drm/vmware/Makefile b/src/gallium/winsys/drm/vmware/Makefile deleted file mode 100644 index 2ae6dead5c1..00000000000 --- a/src/gallium/winsys/drm/vmware/Makefile +++ /dev/null @@ -1,12 +0,0 @@ -# src/gallium/winsys/drm/vmware/Makefile -TOP = ../../../../.. -include $(TOP)/configs/current - -SUBDIRS = core $(GALLIUM_STATE_TRACKERS_DIRS) - -default install clean: - @for dir in $(SUBDIRS) ; do \ - if [ -d $$dir ] ; then \ - (cd $$dir && $(MAKE) $@) || exit 1; \ - fi \ - done diff --git a/src/gallium/winsys/drm/vmware/SConscript b/src/gallium/winsys/drm/vmware/SConscript deleted file mode 100644 index 06e6d5be9ca..00000000000 --- a/src/gallium/winsys/drm/vmware/SConscript +++ /dev/null @@ -1,11 +0,0 @@ -Import('*') - -SConscript(['core/SConscript',]) - -if 'mesa' in env['statetrackers']: - - SConscript(['dri/SConscript']) - -if 'xorg' in env['statetrackers']: - - SConscript(['xorg/SConscript']) diff --git a/src/gallium/winsys/drm/vmware/dri/SConscript b/src/gallium/winsys/drm/vmware/dri/SConscript deleted file mode 100644 index d26d0cd7483..00000000000 --- a/src/gallium/winsys/drm/vmware/dri/SConscript +++ /dev/null @@ -1,63 +0,0 @@ -import os -import os.path - -Import('*') - -if env['platform'] == 'linux': - - if env['dri']: - env = env.Clone() - - sources = [ - '#/src/mesa/drivers/dri/common/utils.c', - '#/src/mesa/drivers/dri/common/vblank.c', - '#/src/mesa/drivers/dri/common/dri_util.c', - '#/src/mesa/drivers/dri/common/xmlconfig.c', - ] - - - env.ParseConfig('pkg-config --cflags --libs libdrm') - - env.Prepend(CPPPATH = [ - '#/src/mesa/state_tracker', - '#/src/mesa/drivers/dri/common', - '#/src/mesa/main', - '#/src/mesa/glapi', - '#/src/mesa', - '#/include', - '#/src/gallium/drivers/svga', - '#/src/gallium/drivers/svga/include', - ]) - - env.Append(CPPDEFINES = [ - 'HAVE_STDINT_H', - 'HAVE_SYS_TYPES_H', - ]) - - env.Append(CFLAGS = [ - '-std=gnu99', - '-D_FILE_OFFSET_BITS=64', - ]) - - env.Prepend(LIBPATH = [ - ]) - - env.Prepend(LIBS = [ - trace, - st_dri, - svgadrm, - svga, - mesa, - glsl, - gallium, - ]) - - # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions - env.LoadableModule( - target ='vmwgfx_dri.so', - source = sources, - LIBS = env['LIBS'], - SHLIBPREFIX = '', - ) - - diff --git a/src/gallium/winsys/drm/vmware/egl/dummy.c b/src/gallium/winsys/drm/vmware/egl/dummy.c deleted file mode 100644 index 3181d0ba7e8..00000000000 --- a/src/gallium/winsys/drm/vmware/egl/dummy.c +++ /dev/null @@ -1,3 +0,0 @@ -/* A poor man's --whole-archive for EGL drivers */ -void *_eglMain(void *); -void *_eglWholeArchive = (void *) _eglMain; diff --git a/src/gallium/winsys/drm/intel/gem/Makefile b/src/gallium/winsys/i915/drm/Makefile index 0d6d4e37dbd..a67b9e8a528 100644 --- a/src/gallium/winsys/drm/intel/gem/Makefile +++ b/src/gallium/winsys/i915/drm/Makefile @@ -1,16 +1,16 @@ -TOP = ../../../../../.. +TOP = ../../../../.. include $(TOP)/configs/current -LIBNAME = inteldrm +LIBNAME = i915drm C_SOURCES = \ - intel_drm_batchbuffer.c \ - intel_drm_buffer.c \ - intel_drm_fence.c \ - intel_drm_api.c + i915_drm_batchbuffer.c \ + i915_drm_buffer.c \ + i915_drm_fence.c \ + i915_drm_api.c LIBRARY_INCLUDES = $(shell pkg-config libdrm --cflags-only-I) LIBRARY_DEFINES = $(shell pkg-config libdrm --cflags-only-other) -include ../../../../Makefile.template +include ../../../Makefile.template diff --git a/src/gallium/winsys/i915/drm/SConscript b/src/gallium/winsys/i915/drm/SConscript new file mode 100644 index 00000000000..ba29ac72fe7 --- /dev/null +++ b/src/gallium/winsys/i915/drm/SConscript @@ -0,0 +1,17 @@ +Import('*') + +env = env.Clone() + +i915drm_sources = [ + 'i915_drm_api.c', + 'i915_drm_batchbuffer.c', + 'i915_drm_buffer.c', + 'i915_drm_fence.c', +] + +i915drm = env.ConvenienceLibrary( + target ='i915drm', + source = i915drm_sources, +) + +Export('i915drm') diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c b/src/gallium/winsys/i915/drm/i915_drm_api.c index e3b980a832b..6bb0aec1a67 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_api.c +++ b/src/gallium/winsys/i915/drm/i915_drm_api.c @@ -2,7 +2,7 @@ #include "state_tracker/drm_api.h" -#include "intel_drm_winsys.h" +#include "i915_drm_winsys.h" #include "util/u_memory.h" #include "i915/i915_context.h" @@ -16,7 +16,7 @@ static void -intel_drm_get_device_id(unsigned int *device_id) +i915_drm_get_device_id(unsigned int *device_id) { char path[512]; FILE *file; @@ -39,9 +39,9 @@ intel_drm_get_device_id(unsigned int *device_id) } static void -intel_drm_winsys_destroy(struct intel_winsys *iws) +i915_drm_winsys_destroy(struct i915_winsys *iws) { - struct intel_drm_winsys *idws = intel_drm_winsys(iws); + struct i915_drm_winsys *idws = i915_drm_winsys(iws); drm_intel_bufmgr_destroy(idws->pools.gem); @@ -49,10 +49,10 @@ intel_drm_winsys_destroy(struct intel_winsys *iws) } static struct pipe_screen * -intel_drm_create_screen(struct drm_api *api, int drmFD, - struct drm_create_screen_arg *arg) +i915_drm_create_screen(struct drm_api *api, int drmFD, + struct drm_create_screen_arg *arg) { - struct intel_drm_winsys *idws; + struct i915_drm_winsys *idws; unsigned int deviceID; if (arg != NULL) { @@ -64,21 +64,21 @@ intel_drm_create_screen(struct drm_api *api, int drmFD, } } - idws = CALLOC_STRUCT(intel_drm_winsys); + idws = CALLOC_STRUCT(i915_drm_winsys); if (!idws) return NULL; - intel_drm_get_device_id(&deviceID); + i915_drm_get_device_id(&deviceID); - intel_drm_winsys_init_batchbuffer_functions(idws); - intel_drm_winsys_init_buffer_functions(idws); - intel_drm_winsys_init_fence_functions(idws); + i915_drm_winsys_init_batchbuffer_functions(idws); + i915_drm_winsys_init_buffer_functions(idws); + i915_drm_winsys_init_fence_functions(idws); idws->fd = drmFD; idws->id = deviceID; idws->max_batch_size = 16 * 4096; - idws->base.destroy = intel_drm_winsys_destroy; + idws->base.destroy = i915_drm_winsys_destroy; idws->pools.gem = drm_intel_bufmgr_gem_init(idws->fd, idws->max_batch_size); drm_intel_bufmgr_gem_enable_reuse(idws->pools.gem); @@ -98,7 +98,7 @@ struct drm_api intel_drm_api = { .name = "i915", .driver_name = "i915", - .create_screen = intel_drm_create_screen, + .create_screen = i915_drm_create_screen, .destroy = destroy, }; diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_batchbuffer.c b/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c index 5b4dafc8e41..102f59dc541 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_batchbuffer.c +++ b/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c @@ -1,5 +1,5 @@ -#include "intel_drm_winsys.h" +#include "i915_drm_winsys.h" #include "util/u_memory.h" #include "i915_drm.h" @@ -17,25 +17,25 @@ #undef INTEL_MAP_GTT #define INTEL_ALWAYS_FLUSH -struct intel_drm_batchbuffer +struct i915_drm_batchbuffer { - struct intel_batchbuffer base; + struct i915_winsys_batchbuffer base; size_t actual_size; drm_intel_bo *bo; }; -static INLINE struct intel_drm_batchbuffer * -intel_drm_batchbuffer(struct intel_batchbuffer *batch) +static INLINE struct i915_drm_batchbuffer * +i915_drm_batchbuffer(struct i915_winsys_batchbuffer *batch) { - return (struct intel_drm_batchbuffer *)batch; + return (struct i915_drm_batchbuffer *)batch; } static void -intel_drm_batchbuffer_reset(struct intel_drm_batchbuffer *batch) +i915_drm_batchbuffer_reset(struct i915_drm_batchbuffer *batch) { - struct intel_drm_winsys *idws = intel_drm_winsys(batch->base.iws); + struct i915_drm_winsys *idws = i915_drm_winsys(batch->base.iws); int ret; if (batch->bo) @@ -63,11 +63,11 @@ intel_drm_batchbuffer_reset(struct intel_drm_batchbuffer *batch) batch->base.relocs = 0; } -static struct intel_batchbuffer * -intel_drm_batchbuffer_create(struct intel_winsys *iws) +static struct i915_winsys_batchbuffer * +i915_drm_batchbuffer_create(struct i915_winsys *iws) { - struct intel_drm_winsys *idws = intel_drm_winsys(iws); - struct intel_drm_batchbuffer *batch = CALLOC_STRUCT(intel_drm_batchbuffer); + struct i915_drm_winsys *idws = i915_drm_winsys(iws); + struct i915_drm_batchbuffer *batch = CALLOC_STRUCT(i915_drm_batchbuffer); batch->actual_size = idws->max_batch_size; @@ -84,18 +84,18 @@ intel_drm_batchbuffer_create(struct intel_winsys *iws) batch->base.iws = iws; - intel_drm_batchbuffer_reset(batch); + i915_drm_batchbuffer_reset(batch); return &batch->base; } static int -intel_drm_batchbuffer_reloc(struct intel_batchbuffer *ibatch, - struct intel_buffer *buffer, - enum intel_buffer_usage usage, +i915_drm_batchbuffer_reloc(struct i915_winsys_batchbuffer *ibatch, + struct i915_winsys_buffer *buffer, + enum i915_winsys_buffer_usage usage, unsigned pre_add) { - struct intel_drm_batchbuffer *batch = intel_drm_batchbuffer(ibatch); + struct i915_drm_batchbuffer *batch = i915_drm_batchbuffer(ibatch); unsigned write_domain = 0; unsigned read_domain = 0; unsigned offset; @@ -103,23 +103,23 @@ intel_drm_batchbuffer_reloc(struct intel_batchbuffer *ibatch, assert(batch->base.relocs < batch->base.max_relocs); - if (usage == INTEL_USAGE_SAMPLER) { + if (usage == I915_USAGE_SAMPLER) { write_domain = 0; read_domain = I915_GEM_DOMAIN_SAMPLER; - } else if (usage == INTEL_USAGE_RENDER) { + } else if (usage == I915_USAGE_RENDER) { write_domain = I915_GEM_DOMAIN_RENDER; read_domain = I915_GEM_DOMAIN_RENDER; - } else if (usage == INTEL_USAGE_2D_TARGET) { + } else if (usage == I915_USAGE_2D_TARGET) { write_domain = I915_GEM_DOMAIN_RENDER; read_domain = I915_GEM_DOMAIN_RENDER; - } else if (usage == INTEL_USAGE_2D_SOURCE) { + } else if (usage == I915_USAGE_2D_SOURCE) { write_domain = 0; read_domain = I915_GEM_DOMAIN_RENDER; - } else if (usage == INTEL_USAGE_VERTEX) { + } else if (usage == I915_USAGE_VERTEX) { write_domain = 0; read_domain = I915_GEM_DOMAIN_VERTEX; @@ -145,15 +145,15 @@ intel_drm_batchbuffer_reloc(struct intel_batchbuffer *ibatch, } static void -intel_drm_batchbuffer_flush(struct intel_batchbuffer *ibatch, +i915_drm_batchbuffer_flush(struct i915_winsys_batchbuffer *ibatch, struct pipe_fence_handle **fence) { - struct intel_drm_batchbuffer *batch = intel_drm_batchbuffer(ibatch); + struct i915_drm_batchbuffer *batch = i915_drm_batchbuffer(ibatch); unsigned used = 0; int ret = 0; int i; - assert(intel_batchbuffer_space(ibatch) >= 0); + assert(i915_winsys_batchbuffer_space(ibatch) >= 0); used = batch->base.ptr - batch->base.map; assert((used & 3) == 0); @@ -161,16 +161,16 @@ intel_drm_batchbuffer_flush(struct intel_batchbuffer *ibatch, #ifdef INTEL_ALWAYS_FLUSH /* MI_FLUSH | FLUSH_MAP_CACHE */ - intel_batchbuffer_dword(ibatch, (0x4<<23)|(1<<0)); + i915_winsys_batchbuffer_dword(ibatch, (0x4<<23)|(1<<0)); used += 4; #endif if ((used & 4) == 0) { /* MI_NOOP */ - intel_batchbuffer_dword(ibatch, 0); + i915_winsys_batchbuffer_dword(ibatch, 0); } /* MI_BATCH_BUFFER_END */ - intel_batchbuffer_dword(ibatch, (0xA<<23)); + i915_winsys_batchbuffer_dword(ibatch, (0xA<<23)); used = batch->base.ptr - batch->base.map; assert((used & 4) == 0); @@ -189,7 +189,7 @@ intel_drm_batchbuffer_flush(struct intel_batchbuffer *ibatch, ret = drm_intel_bo_exec(batch->bo, used, NULL, 0, 0); assert(ret == 0); - if (intel_drm_winsys(ibatch->iws)->dump_cmd) { + if (i915_drm_winsys(ibatch->iws)->dump_cmd) { unsigned *ptr; drm_intel_bo_map(batch->bo, FALSE); ptr = (unsigned*)batch->bo->virtual; @@ -212,19 +212,19 @@ intel_drm_batchbuffer_flush(struct intel_batchbuffer *ibatch, #ifdef INTEL_RUN_SYNC /* we run synced to GPU so just pass null */ - (*fence) = intel_drm_fence_create(NULL); + (*fence) = i915_drm_fence_create(NULL); #else - (*fence) = intel_drm_fence_create(batch->bo); + (*fence) = i915_drm_fence_create(batch->bo); #endif } - intel_drm_batchbuffer_reset(batch); + i915_drm_batchbuffer_reset(batch); } static void -intel_drm_batchbuffer_destroy(struct intel_batchbuffer *ibatch) +i915_drm_batchbuffer_destroy(struct i915_winsys_batchbuffer *ibatch) { - struct intel_drm_batchbuffer *batch = intel_drm_batchbuffer(ibatch); + struct i915_drm_batchbuffer *batch = i915_drm_batchbuffer(ibatch); if (batch->bo) drm_intel_bo_unreference(batch->bo); @@ -235,10 +235,10 @@ intel_drm_batchbuffer_destroy(struct intel_batchbuffer *ibatch) FREE(batch); } -void intel_drm_winsys_init_batchbuffer_functions(struct intel_drm_winsys *idws) +void i915_drm_winsys_init_batchbuffer_functions(struct i915_drm_winsys *idws) { - idws->base.batchbuffer_create = intel_drm_batchbuffer_create; - idws->base.batchbuffer_reloc = intel_drm_batchbuffer_reloc; - idws->base.batchbuffer_flush = intel_drm_batchbuffer_flush; - idws->base.batchbuffer_destroy = intel_drm_batchbuffer_destroy; + idws->base.batchbuffer_create = i915_drm_batchbuffer_create; + idws->base.batchbuffer_reloc = i915_drm_batchbuffer_reloc; + idws->base.batchbuffer_flush = i915_drm_batchbuffer_flush; + idws->base.batchbuffer_destroy = i915_drm_batchbuffer_destroy; } diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_buffer.c b/src/gallium/winsys/i915/drm/i915_drm_buffer.c index cb4f92a3b17..3bd85026b21 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_buffer.c +++ b/src/gallium/winsys/i915/drm/i915_drm_buffer.c @@ -1,17 +1,17 @@ #include "state_tracker/drm_api.h" -#include "intel_drm_winsys.h" +#include "i915_drm_winsys.h" #include "util/u_memory.h" #include "i915_drm.h" -static struct intel_buffer * -intel_drm_buffer_create(struct intel_winsys *iws, +static struct i915_winsys_buffer * +i915_drm_buffer_create(struct i915_winsys *iws, unsigned size, unsigned alignment, - enum intel_buffer_type type) + enum i915_winsys_buffer_type type) { - struct intel_drm_buffer *buf = CALLOC_STRUCT(intel_drm_buffer); - struct intel_drm_winsys *idws = intel_drm_winsys(iws); + struct i915_drm_buffer *buf = CALLOC_STRUCT(i915_drm_buffer); + struct i915_drm_winsys *idws = i915_drm_winsys(iws); drm_intel_bufmgr *pool; char *name; @@ -23,14 +23,14 @@ intel_drm_buffer_create(struct intel_winsys *iws, buf->flink = 0; buf->map_gtt = FALSE; - if (type == INTEL_NEW_TEXTURE) { + if (type == I915_NEW_TEXTURE) { name = "gallium3d_texture"; pool = idws->pools.gem; - } else if (type == INTEL_NEW_VERTEX) { + } else if (type == I915_NEW_VERTEX) { name = "gallium3d_vertex"; pool = idws->pools.gem; buf->map_gtt = TRUE; - } else if (type == INTEL_NEW_SCANOUT) { + } else if (type == I915_NEW_SCANOUT) { name = "gallium3d_scanout"; pool = idws->pools.gem; buf->map_gtt = TRUE; @@ -45,7 +45,7 @@ intel_drm_buffer_create(struct intel_winsys *iws, if (!buf->bo) goto err; - return (struct intel_buffer *)buf; + return (struct i915_winsys_buffer *)buf; err: assert(0); @@ -53,13 +53,13 @@ err: return NULL; } -static struct intel_buffer * -intel_drm_buffer_from_handle(struct intel_winsys *iws, +static struct i915_winsys_buffer * +i915_drm_buffer_from_handle(struct i915_winsys *iws, struct winsys_handle *whandle, unsigned *stride) { - struct intel_drm_winsys *idws = intel_drm_winsys(iws); - struct intel_drm_buffer *buf = CALLOC_STRUCT(intel_drm_buffer); + struct i915_drm_winsys *idws = i915_drm_winsys(iws); + struct i915_drm_buffer *buf = CALLOC_STRUCT(i915_drm_buffer); uint32_t tile = 0, swizzle = 0; if (!buf) @@ -74,12 +74,12 @@ intel_drm_buffer_from_handle(struct intel_winsys *iws, goto err; drm_intel_bo_get_tiling(buf->bo, &tile, &swizzle); - if (tile != INTEL_TILE_NONE) + if (tile != I915_TILE_NONE) buf->map_gtt = TRUE; *stride = whandle->stride; - return (struct intel_buffer *)buf; + return (struct i915_winsys_buffer *)buf; err: FREE(buf); @@ -87,12 +87,12 @@ err: } static boolean -intel_drm_buffer_get_handle(struct intel_winsys *iws, - struct intel_buffer *buffer, +i915_drm_buffer_get_handle(struct i915_winsys *iws, + struct i915_winsys_buffer *buffer, struct winsys_handle *whandle, unsigned stride) { - struct intel_drm_buffer *buf = intel_drm_buffer(buffer); + struct i915_drm_buffer *buf = i915_drm_buffer(buffer); if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) { if (!buf->flinked) { @@ -114,17 +114,17 @@ intel_drm_buffer_get_handle(struct intel_winsys *iws, } static int -intel_drm_buffer_set_fence_reg(struct intel_winsys *iws, - struct intel_buffer *buffer, +i915_drm_buffer_set_fence_reg(struct i915_winsys *iws, + struct i915_winsys_buffer *buffer, unsigned stride, - enum intel_buffer_tile tile) + enum i915_winsys_buffer_tile tile) { - struct intel_drm_buffer *buf = intel_drm_buffer(buffer); - assert(I915_TILING_NONE == INTEL_TILE_NONE); - assert(I915_TILING_X == INTEL_TILE_X); - assert(I915_TILING_Y == INTEL_TILE_Y); + struct i915_drm_buffer *buf = i915_drm_buffer(buffer); + assert(I915_TILING_NONE == I915_TILE_NONE); + assert(I915_TILING_X == I915_TILE_X); + assert(I915_TILING_Y == I915_TILE_Y); - if (tile != INTEL_TILE_NONE) { + if (tile != I915_TILE_NONE) { assert(buf->map_count == 0); buf->map_gtt = TRUE; } @@ -133,11 +133,11 @@ intel_drm_buffer_set_fence_reg(struct intel_winsys *iws, } static void * -intel_drm_buffer_map(struct intel_winsys *iws, - struct intel_buffer *buffer, +i915_drm_buffer_map(struct i915_winsys *iws, + struct i915_winsys_buffer *buffer, boolean write) { - struct intel_drm_buffer *buf = intel_drm_buffer(buffer); + struct i915_drm_buffer *buf = i915_drm_buffer(buffer); drm_intel_bo *bo = intel_bo(buffer); int ret = 0; @@ -163,10 +163,10 @@ out: } static void -intel_drm_buffer_unmap(struct intel_winsys *iws, - struct intel_buffer *buffer) +i915_drm_buffer_unmap(struct i915_winsys *iws, + struct i915_winsys_buffer *buffer) { - struct intel_drm_buffer *buf = intel_drm_buffer(buffer); + struct i915_drm_buffer *buf = i915_drm_buffer(buffer); if (--buf->map_count) return; @@ -178,40 +178,40 @@ intel_drm_buffer_unmap(struct intel_winsys *iws, } static int -intel_drm_buffer_write(struct intel_winsys *iws, - struct intel_buffer *buffer, +i915_drm_buffer_write(struct i915_winsys *iws, + struct i915_winsys_buffer *buffer, size_t offset, size_t size, const void *data) { - struct intel_drm_buffer *buf = intel_drm_buffer(buffer); + struct i915_drm_buffer *buf = i915_drm_buffer(buffer); return drm_intel_bo_subdata(buf->bo, offset, size, (void*)data); } static void -intel_drm_buffer_destroy(struct intel_winsys *iws, - struct intel_buffer *buffer) +i915_drm_buffer_destroy(struct i915_winsys *iws, + struct i915_winsys_buffer *buffer) { drm_intel_bo_unreference(intel_bo(buffer)); #ifdef DEBUG - intel_drm_buffer(buffer)->magic = 0; - intel_drm_buffer(buffer)->bo = NULL; + i915_drm_buffer(buffer)->magic = 0; + i915_drm_buffer(buffer)->bo = NULL; #endif FREE(buffer); } void -intel_drm_winsys_init_buffer_functions(struct intel_drm_winsys *idws) +i915_drm_winsys_init_buffer_functions(struct i915_drm_winsys *idws) { - idws->base.buffer_create = intel_drm_buffer_create; - idws->base.buffer_from_handle = intel_drm_buffer_from_handle; - idws->base.buffer_get_handle = intel_drm_buffer_get_handle; - idws->base.buffer_set_fence_reg = intel_drm_buffer_set_fence_reg; - idws->base.buffer_map = intel_drm_buffer_map; - idws->base.buffer_unmap = intel_drm_buffer_unmap; - idws->base.buffer_write = intel_drm_buffer_write; - idws->base.buffer_destroy = intel_drm_buffer_destroy; + idws->base.buffer_create = i915_drm_buffer_create; + idws->base.buffer_from_handle = i915_drm_buffer_from_handle; + idws->base.buffer_get_handle = i915_drm_buffer_get_handle; + idws->base.buffer_set_fence_reg = i915_drm_buffer_set_fence_reg; + idws->base.buffer_map = i915_drm_buffer_map; + idws->base.buffer_unmap = i915_drm_buffer_unmap; + idws->base.buffer_write = i915_drm_buffer_write; + idws->base.buffer_destroy = i915_drm_buffer_destroy; } diff --git a/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c b/src/gallium/winsys/i915/drm/i915_drm_fence.c index 102faedfeae..30ebf4835ea 100644 --- a/src/gallium/winsys/drm/intel/gem/intel_drm_fence.c +++ b/src/gallium/winsys/i915/drm/i915_drm_fence.c @@ -1,5 +1,5 @@ -#include "intel_drm_winsys.h" +#include "i915_drm_winsys.h" #include "util/u_memory.h" #include "util/u_atomic.h" #include "util/u_inlines.h" @@ -10,7 +10,7 @@ * They work by keeping the batchbuffer around and checking if that has * been idled. If bo is NULL fence has expired. */ -struct intel_drm_fence +struct i915_drm_fence { struct pipe_reference reference; drm_intel_bo *bo; @@ -18,9 +18,9 @@ struct intel_drm_fence struct pipe_fence_handle * -intel_drm_fence_create(drm_intel_bo *bo) +i915_drm_fence_create(drm_intel_bo *bo) { - struct intel_drm_fence *fence = CALLOC_STRUCT(intel_drm_fence); + struct i915_drm_fence *fence = CALLOC_STRUCT(i915_drm_fence); pipe_reference_init(&fence->reference, 1); /* bo is null if fence already expired */ @@ -33,14 +33,14 @@ intel_drm_fence_create(drm_intel_bo *bo) } static void -intel_drm_fence_reference(struct intel_winsys *iws, +i915_drm_fence_reference(struct i915_winsys *iws, struct pipe_fence_handle **ptr, struct pipe_fence_handle *fence) { - struct intel_drm_fence *old = (struct intel_drm_fence *)*ptr; - struct intel_drm_fence *f = (struct intel_drm_fence *)fence; + struct i915_drm_fence *old = (struct i915_drm_fence *)*ptr; + struct i915_drm_fence *f = (struct i915_drm_fence *)fence; - if (pipe_reference(&((struct intel_drm_fence *)(*ptr))->reference, &f->reference)) { + if (pipe_reference(&((struct i915_drm_fence *)(*ptr))->reference, &f->reference)) { if (old->bo) drm_intel_bo_unreference(old->bo); FREE(old); @@ -49,7 +49,7 @@ intel_drm_fence_reference(struct intel_winsys *iws, } static int -intel_drm_fence_signalled(struct intel_winsys *iws, +i915_drm_fence_signalled(struct i915_winsys *iws, struct pipe_fence_handle *fence) { assert(0); @@ -58,10 +58,10 @@ intel_drm_fence_signalled(struct intel_winsys *iws, } static int -intel_drm_fence_finish(struct intel_winsys *iws, +i915_drm_fence_finish(struct i915_winsys *iws, struct pipe_fence_handle *fence) { - struct intel_drm_fence *f = (struct intel_drm_fence *)fence; + struct i915_drm_fence *f = (struct i915_drm_fence *)fence; /* fence already expired */ if (!f->bo) @@ -75,9 +75,9 @@ intel_drm_fence_finish(struct intel_winsys *iws, } void -intel_drm_winsys_init_fence_functions(struct intel_drm_winsys *idws) +i915_drm_winsys_init_fence_functions(struct i915_drm_winsys *idws) { - idws->base.fence_reference = intel_drm_fence_reference; - idws->base.fence_signalled = intel_drm_fence_signalled; - idws->base.fence_finish = intel_drm_fence_finish; + idws->base.fence_reference = i915_drm_fence_reference; + idws->base.fence_signalled = i915_drm_fence_signalled; + idws->base.fence_finish = i915_drm_fence_finish; } diff --git a/src/gallium/winsys/i915/drm/i915_drm_winsys.h b/src/gallium/winsys/i915/drm/i915_drm_winsys.h new file mode 100644 index 00000000000..217c4a7eafb --- /dev/null +++ b/src/gallium/winsys/i915/drm/i915_drm_winsys.h @@ -0,0 +1,77 @@ + +#ifndef INTEL_DRM_WINSYS_H +#define INTEL_DRM_WINSYS_H + +#include "i915/i915_batchbuffer.h" + +#include "drm.h" +#include "intel_bufmgr.h" + + +/* + * Winsys + */ + + +struct i915_drm_winsys +{ + struct i915_winsys base; + + boolean dump_cmd; + + int fd; /**< Drm file discriptor */ + + unsigned id; + + size_t max_batch_size; + + struct { + drm_intel_bufmgr *gem; + } pools; +}; + +static INLINE struct i915_drm_winsys * +i915_drm_winsys(struct i915_winsys *iws) +{ + return (struct i915_drm_winsys *)iws; +} + +struct i915_drm_winsys * i915_drm_winsys_create(int fd, unsigned pci_id); +struct pipe_fence_handle * i915_drm_fence_create(drm_intel_bo *bo); + +void i915_drm_winsys_init_batchbuffer_functions(struct i915_drm_winsys *idws); +void i915_drm_winsys_init_buffer_functions(struct i915_drm_winsys *idws); +void i915_drm_winsys_init_fence_functions(struct i915_drm_winsys *idws); + + +/* + * Buffer + */ + + +struct i915_drm_buffer { + unsigned magic; + + drm_intel_bo *bo; + + void *ptr; + unsigned map_count; + boolean map_gtt; + + boolean flinked; + unsigned flink; +}; + +static INLINE struct i915_drm_buffer * +i915_drm_buffer(struct i915_winsys_buffer *buffer) +{ + return (struct i915_drm_buffer *)buffer; +} + +static INLINE drm_intel_bo * +intel_bo(struct i915_winsys_buffer *buffer) +{ + return i915_drm_buffer(buffer)->bo; +} + +#endif diff --git a/src/gallium/winsys/drm/i965/gem/Makefile b/src/gallium/winsys/i965/drm/Makefile index 6a7497b6be3..bbb71e25d84 100644 --- a/src/gallium/winsys/drm/i965/gem/Makefile +++ b/src/gallium/winsys/i965/drm/Makefile @@ -1,4 +1,4 @@ -TOP = ../../../../../.. +TOP = ../../../../.. include $(TOP)/configs/current LIBNAME = i965drm @@ -11,4 +11,4 @@ LIBRARY_INCLUDES = $(shell pkg-config libdrm --cflags-only-I) LIBRARY_DEFINES = $(shell pkg-config libdrm --cflags-only-other) -include ../../../../Makefile.template +include ../../../Makefile.template diff --git a/src/gallium/winsys/drm/i965/gem/SConscript b/src/gallium/winsys/i965/drm/SConscript index 6256ec6eaf0..150ab19a33e 100644 --- a/src/gallium/winsys/drm/i965/gem/SConscript +++ b/src/gallium/winsys/i965/drm/SConscript @@ -1,6 +1,6 @@ Import('*') -env = drienv.Clone() +env = env.Clone() i965drm_sources = [ 'i965_drm_api.c', diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_api.c b/src/gallium/winsys/i965/drm/i965_drm_api.c index 21e82303f72..9072a186384 100644 --- a/src/gallium/winsys/drm/i965/gem/i965_drm_api.c +++ b/src/gallium/winsys/i965/drm/i965_drm_api.c @@ -10,6 +10,8 @@ #include "trace/tr_drm.h" +#include "../../sw/drm/sw_drm_api.h" + /* * Helper functions */ @@ -108,5 +110,13 @@ struct drm_api i965_libdrm_api = struct drm_api * drm_api_create() { - return trace_drm_create(&i965_libdrm_api); + struct drm_api *api = NULL; + + if (api == NULL && debug_get_bool_option("BRW_SOFTPIPE", FALSE)) + api = sw_drm_api_create(&i965_libdrm_api); + + if (api == NULL) + api = &i965_libdrm_api; + + return trace_drm_create(api); } diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c b/src/gallium/winsys/i965/drm/i965_drm_buffer.c index 33a17496b2b..33a17496b2b 100644 --- a/src/gallium/winsys/drm/i965/gem/i965_drm_buffer.c +++ b/src/gallium/winsys/i965/drm/i965_drm_buffer.c diff --git a/src/gallium/winsys/drm/i965/gem/i965_drm_winsys.h b/src/gallium/winsys/i965/drm/i965_drm_winsys.h index c6a7d4a8c51..c6a7d4a8c51 100644 --- a/src/gallium/winsys/drm/i965/gem/i965_drm_winsys.h +++ b/src/gallium/winsys/i965/drm/i965_drm_winsys.h diff --git a/src/gallium/winsys/drm/i965/xlib/Makefile b/src/gallium/winsys/i965/xlib/Makefile index 0efa0ca6f9a..3730db6997e 100644 --- a/src/gallium/winsys/drm/i965/xlib/Makefile +++ b/src/gallium/winsys/i965/xlib/Makefile @@ -1,10 +1,10 @@ -# src/gallium/winsys/xlib/Makefile +# src/gallium/winsys/i965/xlib/Makefile # This makefile produces a "stand-alone" libGL.so which is based on # Xlib (no DRI HW acceleration) -TOP = ../../../../../.. +TOP = ../../../../.. include $(TOP)/configs/current diff --git a/src/gallium/winsys/drm/i965/xlib/xlib_i965.c b/src/gallium/winsys/i965/xlib/xlib_i965.c index 063e9f600b9..063e9f600b9 100644 --- a/src/gallium/winsys/drm/i965/xlib/xlib_i965.c +++ b/src/gallium/winsys/i965/xlib/xlib_i965.c diff --git a/src/gallium/winsys/drm/nouveau/drm/Makefile b/src/gallium/winsys/nouveau/drm/Makefile index 54c3b26c755..71029858f75 100644 --- a/src/gallium/winsys/drm/nouveau/drm/Makefile +++ b/src/gallium/winsys/nouveau/drm/Makefile @@ -1,4 +1,4 @@ -TOP = ../../../../../.. +TOP = ../../../../.. include $(TOP)/configs/current LIBNAME = nouveaudrm @@ -8,4 +8,4 @@ C_SOURCES = nouveau_drm_api.c LIBRARY_INCLUDES = $(shell pkg-config libdrm libdrm_nouveau --cflags-only-I) LIBRARY_DEFINES = $(shell pkg-config libdrm libdrm_nouveau --cflags-only-other) -include ../../../../Makefile.template +include ../../../Makefile.template diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_dri.h b/src/gallium/winsys/nouveau/drm/nouveau_dri.h index 1207c2d609c..1207c2d609c 100644 --- a/src/gallium/winsys/drm/nouveau/drm/nouveau_dri.h +++ b/src/gallium/winsys/nouveau/drm/nouveau_dri.h diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c b/src/gallium/winsys/nouveau/drm/nouveau_drm_api.c index 716d4bacd3b..716d4bacd3b 100644 --- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c +++ b/src/gallium/winsys/nouveau/drm/nouveau_drm_api.c diff --git a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h b/src/gallium/winsys/nouveau/drm/nouveau_drm_api.h index a91aad7df8e..a91aad7df8e 100644 --- a/src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.h +++ b/src/gallium/winsys/nouveau/drm/nouveau_drm_api.h diff --git a/src/gallium/winsys/drm/radeon/core/Makefile b/src/gallium/winsys/radeon/drm/Makefile index 13bbbf730d6..7f69e392735 100644 --- a/src/gallium/winsys/drm/radeon/core/Makefile +++ b/src/gallium/winsys/radeon/drm/Makefile @@ -1,5 +1,5 @@ -TOP = ../../../../../.. +TOP = ../../../../.. include $(TOP)/configs/current LIBNAME = radeonwinsys @@ -12,6 +12,6 @@ C_SOURCES = \ LIBRARY_INCLUDES = -I$(TOP)/src/gallium/drivers/r300 \ $(shell pkg-config libdrm --cflags-only-I) -include ../../../../Makefile.template +include ../../../Makefile.template symlinks: diff --git a/src/gallium/winsys/drm/radeon/core/SConscript b/src/gallium/winsys/radeon/drm/SConscript index f4e9c397bdf..fab42929514 100644 --- a/src/gallium/winsys/drm/radeon/core/SConscript +++ b/src/gallium/winsys/radeon/drm/SConscript @@ -1,9 +1,9 @@ Import('*') -env = drienv.Clone() +env = env.Clone() radeon_sources = [ - 'radeon_buffer.c', + 'radeon_drm_buffer.c', 'radeon_drm.c', 'radeon_r300.c', ] diff --git a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h b/src/gallium/winsys/radeon/drm/radeon_buffer.h index e1fcfcfccaa..218a3763018 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_buffer.h +++ b/src/gallium/winsys/radeon/drm/radeon_buffer.h @@ -69,12 +69,13 @@ void radeon_drm_bufmgr_write_reloc(struct pb_buffer *_buf, uint32_t rd, uint32_t wd, uint32_t flags); -struct radeon_libdrm_winsys* radeon_pipe_winsys(int fd); - struct pb_buffer *radeon_drm_bufmgr_create_buffer_from_handle(struct pb_manager *_mgr, uint32_t handle); -void radeon_drm_bufmgr_set_tiling(struct pb_buffer *_buf, boolean microtiled, boolean macrotiled, uint32_t pitch); +void radeon_drm_bufmgr_set_tiling(struct pb_buffer *_buf, + enum r300_buffer_tiling microtiled, + enum r300_buffer_tiling macrotiled, + uint32_t pitch); void radeon_drm_bufmgr_flush_maps(struct pb_manager *_mgr); diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.c b/src/gallium/winsys/radeon/drm/radeon_drm.c index d70173e805d..3dfcc5aef07 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm.c +++ b/src/gallium/winsys/radeon/drm/radeon_drm.c @@ -93,6 +93,13 @@ static void do_ioctls(int fd, struct radeon_libdrm_winsys* winsys) exit(1); } +/* XXX Remove this ifdef when libdrm version 2.4.19 becomes mandatory. */ +#ifdef RADEON_BO_FLAGS_MICRO_TILE_SQUARE + // Supported since 2.1.0. + winsys->squaretiling = version->version_major > 2 || + version->version_minor >= 1; +#endif + info.request = RADEON_INFO_DEVICE_ID; retval = drmCommandWriteRead(fd, DRM_RADEON_INFO, &info, sizeof(info)); if (retval) { diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm.h b/src/gallium/winsys/radeon/drm/radeon_drm.h index 2dc077c0521..2dc077c0521 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm.h +++ b/src/gallium/winsys/radeon/drm/radeon_drm.h diff --git a/src/gallium/winsys/drm/radeon/core/radeon_drm_buffer.c b/src/gallium/winsys/radeon/drm/radeon_drm_buffer.c index cc56a2bb8fd..66f61322457 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_drm_buffer.c +++ b/src/gallium/winsys/radeon/drm/radeon_drm_buffer.c @@ -23,7 +23,6 @@ struct radeon_drm_buffer { boolean flinked; uint32_t flink; - boolean mapped; struct radeon_drm_buffer *next, *prev; }; @@ -56,10 +55,10 @@ radeon_drm_buffer_destroy(struct pb_buffer *_buf) { struct radeon_drm_buffer *buf = radeon_drm_buffer(_buf); - if (buf->mapped) { + if (buf->bo->ptr != NULL) { remove_from_list(buf); radeon_bo_unmap(buf->bo); - buf->mapped = false; + buf->bo->ptr = NULL; } radeon_bo_unref(buf->bo); @@ -71,19 +70,24 @@ radeon_drm_buffer_map(struct pb_buffer *_buf, unsigned flags) { struct radeon_drm_buffer *buf = radeon_drm_buffer(_buf); - int write; + int write = 0; - if (buf->mapped) + if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) { + if ((_buf->base.usage & PIPE_BUFFER_USAGE_VERTEX) || + (_buf->base.usage & PIPE_BUFFER_USAGE_INDEX)) + if (radeon_bo_is_referenced_by_cs(buf->bo, buf->mgr->rws->cs)) + return NULL; + } + + if (buf->bo->ptr != NULL) return buf->bo->ptr; - + if (flags & PIPE_BUFFER_USAGE_DONTBLOCK) { uint32_t domain; - if (radeon_bo_is_busy(buf->bo, &domain)) return NULL; } - if (radeon_bo_is_referenced_by_cs(buf->bo, buf->mgr->rws->cs)) { buf->mgr->rws->flush_cb(buf->mgr->rws->flush_data); } @@ -95,7 +99,6 @@ radeon_drm_buffer_map(struct pb_buffer *_buf, if (radeon_bo_map(buf->bo, write)) { return NULL; } - buf->mapped = true; insert_at_tail(&buf->mgr->buffer_map_list, buf); return buf->bo->ptr; } @@ -289,7 +292,7 @@ boolean radeon_drm_bufmgr_get_handle(struct pb_buffer *_buf, retval = ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink); if (retval) { - return false; + return FALSE; } buf->flinked = TRUE; @@ -303,16 +306,32 @@ boolean radeon_drm_bufmgr_get_handle(struct pb_buffer *_buf, } -void radeon_drm_bufmgr_set_tiling(struct pb_buffer *_buf, boolean microtiled, boolean macrotiled, uint32_t pitch) +void radeon_drm_bufmgr_set_tiling(struct pb_buffer *_buf, + enum r300_buffer_tiling microtiled, + enum r300_buffer_tiling macrotiled, + uint32_t pitch) { struct radeon_drm_buffer *buf = get_drm_buffer(_buf); - uint32_t flags = 0; - - if (microtiled) - flags |= RADEON_BO_FLAGS_MICRO_TILE; - if (macrotiled) - flags |= RADEON_BO_FLAGS_MACRO_TILE; - + uint32_t flags = 0, old_flags, old_pitch; + if (microtiled == R300_BUFFER_TILED) + flags |= RADEON_BO_FLAGS_MICRO_TILE; +/* XXX Remove this ifdef when libdrm version 2.4.19 becomes mandatory. */ +#ifdef RADEON_BO_FLAGS_MICRO_TILE_SQUARE + else if (microtiled == R300_BUFFER_SQUARETILED) + flags |= RADEON_BO_FLAGS_MICRO_TILE_SQUARE; +#endif + if (macrotiled == R300_BUFFER_TILED) + flags |= RADEON_BO_FLAGS_MACRO_TILE; + + radeon_bo_get_tiling(buf->bo, &old_flags, &old_pitch); + + if (flags != old_flags || pitch != old_pitch) { + /* Tiling determines how DRM treats the buffer data. + * We must flush CS when changing it if the buffer is referenced. */ + if (radeon_bo_is_referenced_by_cs(buf->bo, buf->mgr->rws->cs)) { + buf->mgr->rws->flush_cb(buf->mgr->rws->flush_data); + } + } radeon_bo_set_tiling(buf->bo, flags, pitch); } @@ -323,7 +342,7 @@ boolean radeon_drm_bufmgr_add_buffer(struct pb_buffer *_buf, struct radeon_drm_buffer *buf = get_drm_buffer(_buf); radeon_cs_space_add_persistent_bo(buf->mgr->rws->cs, buf->bo, rd, wd); - return true; + return TRUE; } void radeon_drm_bufmgr_write_reloc(struct pb_buffer *_buf, @@ -349,7 +368,7 @@ boolean radeon_drm_bufmgr_is_buffer_referenced(struct pb_buffer *_buf) return (radeon_bo_is_referenced_by_cs(buf->bo, buf->mgr->rws->cs) || radeon_bo_is_busy(buf->bo, &domain)); } - + void radeon_drm_bufmgr_flush_maps(struct pb_manager *_mgr) { @@ -357,12 +376,10 @@ void radeon_drm_bufmgr_flush_maps(struct pb_manager *_mgr) struct radeon_drm_buffer *rpb, *t_rpb; foreach_s(rpb, t_rpb, &mgr->buffer_map_list) { - rpb->mapped = 0; radeon_bo_unmap(rpb->bo); + rpb->bo->ptr = NULL; remove_from_list(rpb); } make_empty_list(&mgr->buffer_map_list); - - } diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.c b/src/gallium/winsys/radeon/drm/radeon_r300.c index 5b82a776a81..38fcf889c8b 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_r300.c +++ b/src/gallium/winsys/radeon/drm/radeon_r300.c @@ -44,6 +44,9 @@ radeon_r300_winsys_buffer_create(struct r300_winsys_screen *rws, if (usage & PIPE_BUFFER_USAGE_CONSTANT) provider = ws->mman; + else if ((usage & PIPE_BUFFER_USAGE_VERTEX) || + (usage & PIPE_BUFFER_USAGE_INDEX)) + provider = ws->cman; else provider = ws->kman; buffer = provider->create_buffer(provider, size, &desc); @@ -62,8 +65,8 @@ static void radeon_r300_winsys_buffer_destroy(struct r300_winsys_buffer *buf) static void radeon_r300_winsys_buffer_set_tiling(struct r300_winsys_screen *rws, struct r300_winsys_buffer *buf, uint32_t pitch, - boolean microtiled, - boolean macrotiled) + enum r300_buffer_tiling microtiled, + enum r300_buffer_tiling macrotiled) { struct pb_buffer *_buf = radeon_pb_buffer(buf); radeon_drm_bufmgr_set_tiling(_buf, microtiled, macrotiled, pitch); @@ -250,6 +253,8 @@ static uint32_t radeon_get_value(struct r300_winsys_screen *rws, return ws->gb_pipes; case R300_VID_Z_PIPES: return ws->z_pipes; + case R300_VID_SQUARE_TILING_SUPPORT: + return ws->squaretiling; } return 0; } @@ -260,6 +265,7 @@ radeon_winsys_destroy(struct r300_winsys_screen *rws) struct radeon_libdrm_winsys *ws = (struct radeon_libdrm_winsys *)rws; radeon_cs_destroy(ws->cs); + ws->cman->destroy(ws->cman); ws->kman->destroy(ws->kman); ws->mman->destroy(ws->mman); @@ -281,6 +287,10 @@ radeon_setup_winsys(int fd, struct radeon_libdrm_winsys* ws) if (!ws->kman) goto fail; + ws->cman = pb_cache_manager_create(ws->kman, 100000); + if (!ws->cman) + goto fail; + ws->mman = pb_malloc_bufmgr_create(); if (!ws->mman) goto fail; @@ -325,7 +335,8 @@ fail: if (ws->bom) radeon_bo_manager_gem_dtor(ws->bom); - + if (ws->cman) + ws->cman->destroy(ws->cman); if (ws->kman) ws->kman->destroy(ws->kman); if (ws->mman) diff --git a/src/gallium/winsys/drm/radeon/core/radeon_r300.h b/src/gallium/winsys/radeon/drm/radeon_r300.h index 2703464ad8f..2703464ad8f 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_r300.h +++ b/src/gallium/winsys/radeon/drm/radeon_r300.h diff --git a/src/gallium/winsys/drm/radeon/core/radeon_winsys.h b/src/gallium/winsys/radeon/drm/radeon_winsys.h index 16cc701ad6f..4260dbaad72 100644 --- a/src/gallium/winsys/drm/radeon/core/radeon_winsys.h +++ b/src/gallium/winsys/radeon/drm/radeon_winsys.h @@ -38,6 +38,8 @@ struct radeon_libdrm_winsys { struct pb_manager *kman; + struct pb_manager *cman; + struct pb_manager *mman; /* PCI ID */ @@ -55,6 +57,9 @@ struct radeon_libdrm_winsys { /* VRAM size. */ uint32_t vram_size; + /* Square tiling support. */ + boolean squaretiling; + /* DRM FD */ int fd; diff --git a/src/gallium/winsys/drm/vmware/core/Makefile b/src/gallium/winsys/svga/drm/Makefile index a52957c1a5b..c2f59e01b0d 100644 --- a/src/gallium/winsys/drm/vmware/core/Makefile +++ b/src/gallium/winsys/svga/drm/Makefile @@ -1,4 +1,4 @@ -TOP = ../../../../../.. +TOP = ../../../../.. include $(TOP)/configs/current LIBNAME = svgadrm @@ -17,14 +17,6 @@ C_SOURCES = \ LIBRARY_INCLUDES = \ -I$(TOP)/src/gallium/drivers/svga \ -I$(TOP)/src/gallium/drivers/svga/include \ - -I$(GALLIUM)/src/mesa/drivers/dri/common \ - -I$(GALLIUM)/include \ - -I$(GALLIUM)/include/GL/internal \ - -I$(GALLIUM)/src/mesa \ - -I$(GALLIUM)/src/mesa/main \ - -I$(GALLIUM)/src/mesa/glapi \ - -I$(GALLIUM)/src/egl/main \ - -I$(GALLIUM)/src/egl/drivers/dri \ $(shell pkg-config libdrm --cflags-only-I) LIBRARY_DEFINES = \ @@ -32,4 +24,4 @@ LIBRARY_DEFINES = \ -DHAVE_STDINT_H -D_FILE_OFFSET_BITS=64 \ $(shell pkg-config libdrm --cflags-only-other) -include ../../../../Makefile.template +include ../../../Makefile.template diff --git a/src/gallium/winsys/drm/vmware/core/SConscript b/src/gallium/winsys/svga/drm/SConscript index edaf9458bee..edaf9458bee 100644 --- a/src/gallium/winsys/drm/vmware/core/SConscript +++ b/src/gallium/winsys/svga/drm/SConscript diff --git a/src/gallium/winsys/drm/vmware/core/vmw_buffer.c b/src/gallium/winsys/svga/drm/vmw_buffer.c index eca174a6c56..eca174a6c56 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_buffer.c +++ b/src/gallium/winsys/svga/drm/vmw_buffer.c diff --git a/src/gallium/winsys/drm/vmware/core/vmw_buffer.h b/src/gallium/winsys/svga/drm/vmw_buffer.h index 41fb4476da5..41fb4476da5 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_buffer.h +++ b/src/gallium/winsys/svga/drm/vmw_buffer.h diff --git a/src/gallium/winsys/drm/vmware/core/vmw_context.c b/src/gallium/winsys/svga/drm/vmw_context.c index 90ffc4868f7..90ffc4868f7 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_context.c +++ b/src/gallium/winsys/svga/drm/vmw_context.c diff --git a/src/gallium/winsys/drm/vmware/core/vmw_context.h b/src/gallium/winsys/svga/drm/vmw_context.h index d4884d24e99..d4884d24e99 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_context.h +++ b/src/gallium/winsys/svga/drm/vmw_context.h diff --git a/src/gallium/winsys/drm/vmware/core/vmw_fence.c b/src/gallium/winsys/svga/drm/vmw_fence.c index 873dd51166c..873dd51166c 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_fence.c +++ b/src/gallium/winsys/svga/drm/vmw_fence.c diff --git a/src/gallium/winsys/drm/vmware/core/vmw_fence.h b/src/gallium/winsys/svga/drm/vmw_fence.h index 5357b4f61de..5357b4f61de 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_fence.h +++ b/src/gallium/winsys/svga/drm/vmw_fence.h diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen.c b/src/gallium/winsys/svga/drm/vmw_screen.c index 6cc9b382932..6cc9b382932 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_screen.c +++ b/src/gallium/winsys/svga/drm/vmw_screen.c diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen.h b/src/gallium/winsys/svga/drm/vmw_screen.h index d3f2c2c7f56..d3f2c2c7f56 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_screen.h +++ b/src/gallium/winsys/svga/drm/vmw_screen.h diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c b/src/gallium/winsys/svga/drm/vmw_screen_dri.c index 657544dcb21..e8ebe9ac893 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c +++ b/src/gallium/winsys/svga/drm/vmw_screen_dri.c @@ -39,7 +39,7 @@ #include <state_tracker/dri1_api.h> #include <state_tracker/drm_api.h> -#include <vmwgfx_drm.h> +#include "vmwgfx_drm.h" #include <xf86drm.h> #include <stdio.h> diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c b/src/gallium/winsys/svga/drm/vmw_screen_ioctl.c index 5d81fa8c4a6..5d81fa8c4a6 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_screen_ioctl.c +++ b/src/gallium/winsys/svga/drm/vmw_screen_ioctl.c diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_pools.c b/src/gallium/winsys/svga/drm/vmw_screen_pools.c index b9823d78575..b9823d78575 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_screen_pools.c +++ b/src/gallium/winsys/svga/drm/vmw_screen_pools.c diff --git a/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c b/src/gallium/winsys/svga/drm/vmw_screen_svga.c index 2b4e80f0039..2b4e80f0039 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_screen_svga.c +++ b/src/gallium/winsys/svga/drm/vmw_screen_svga.c diff --git a/src/gallium/winsys/drm/vmware/core/vmw_surface.c b/src/gallium/winsys/svga/drm/vmw_surface.c index 5f1b9ad5770..5f1b9ad5770 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_surface.c +++ b/src/gallium/winsys/svga/drm/vmw_surface.c diff --git a/src/gallium/winsys/drm/vmware/core/vmw_surface.h b/src/gallium/winsys/svga/drm/vmw_surface.h index 3d61595c288..3d61595c288 100644 --- a/src/gallium/winsys/drm/vmware/core/vmw_surface.h +++ b/src/gallium/winsys/svga/drm/vmw_surface.h diff --git a/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h b/src/gallium/winsys/svga/drm/vmwgfx_drm.h index 47914bdb711..47914bdb711 100644 --- a/src/gallium/winsys/drm/vmware/core/vmwgfx_drm.h +++ b/src/gallium/winsys/svga/drm/vmwgfx_drm.h diff --git a/src/gallium/winsys/drm/Makefile b/src/gallium/winsys/sw/Makefile index fee01916432..e9182ea5b1b 100644 --- a/src/gallium/winsys/drm/Makefile +++ b/src/gallium/winsys/sw/Makefile @@ -1,8 +1,8 @@ -# src/gallium/winsys/Makefile +# src/gallium/winsys/sw/Makefile TOP = ../../../.. include $(TOP)/configs/current -SUBDIRS = $(GALLIUM_WINSYS_DRM_DIRS) +SUBDIRS = null wrapper default install clean: @for dir in $(SUBDIRS) ; do \ diff --git a/src/gallium/winsys/sw/dri/Makefile b/src/gallium/winsys/sw/dri/Makefile new file mode 100644 index 00000000000..a3fca6be885 --- /dev/null +++ b/src/gallium/winsys/sw/dri/Makefile @@ -0,0 +1,13 @@ +TOP = ../../../../.. +include $(TOP)/configs/current + +LIBNAME = swdri + +LIBRARY_INCLUDES = + +LIBRARY_DEFINES = + +C_SOURCES = \ + dri_sw_winsys.c + +include ../../../Makefile.template diff --git a/src/gallium/winsys/sw/dri/SConscript b/src/gallium/winsys/sw/dri/SConscript new file mode 100644 index 00000000000..b255d725f95 --- /dev/null +++ b/src/gallium/winsys/sw/dri/SConscript @@ -0,0 +1,23 @@ +####################################################################### +# SConscript for xlib winsys + + +Import('*') + +if env['platform'] == 'linux': + + env = env.Clone() + + env.Append(CPPPATH = [ + '#/src/gallium/include', + '#/src/gallium/auxiliary', + '#/src/gallium/drivers', + ]) + + ws_dri = env.ConvenienceLibrary( + target = 'ws_dri', + source = [ + 'dri_sw_winsys.c', + ] + ) + Export('ws_dri') diff --git a/src/gallium/winsys/sw/dri/dri_sw_winsys.c b/src/gallium/winsys/sw/dri/dri_sw_winsys.c new file mode 100644 index 00000000000..870c6afc124 --- /dev/null +++ b/src/gallium/winsys/sw/dri/dri_sw_winsys.c @@ -0,0 +1,225 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * Copyright 2010 George Sapountzis <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +#include "state_tracker/sw_winsys.h" +#include "dri_sw_winsys.h" + + +struct dri_sw_displaytarget +{ + enum pipe_format format; + unsigned width; + unsigned height; + unsigned stride; + + void *data; + void *mapped; +}; + +struct dri_sw_winsys +{ + struct sw_winsys base; + + struct drisw_loader_funcs *lf; +}; + +static INLINE struct dri_sw_displaytarget * +dri_sw_displaytarget( struct sw_displaytarget *dt ) +{ + return (struct dri_sw_displaytarget *)dt; +} + +static INLINE struct dri_sw_winsys * +dri_sw_winsys( struct sw_winsys *ws ) +{ + return (struct dri_sw_winsys *)ws; +} + + +static boolean +dri_sw_is_displaytarget_format_supported( struct sw_winsys *ws, + unsigned tex_usage, + enum pipe_format format ) +{ + /* TODO: check visuals or other sensible thing here */ + return TRUE; +} + +static struct sw_displaytarget * +dri_sw_displaytarget_create(struct sw_winsys *winsys, + unsigned tex_usage, + enum pipe_format format, + unsigned width, unsigned height, + unsigned alignment, + unsigned *stride) +{ + struct dri_sw_displaytarget *dri_sw_dt; + unsigned nblocksy, size, format_stride; + + dri_sw_dt = CALLOC_STRUCT(dri_sw_displaytarget); + if(!dri_sw_dt) + goto no_dt; + + dri_sw_dt->format = format; + dri_sw_dt->width = width; + dri_sw_dt->height = height; + + format_stride = util_format_get_stride(format, width); + dri_sw_dt->stride = align(format_stride, alignment); + + nblocksy = util_format_get_nblocksy(format, height); + size = dri_sw_dt->stride * nblocksy; + + dri_sw_dt->data = align_malloc(size, alignment); + if(!dri_sw_dt->data) + goto no_data; + + *stride = dri_sw_dt->stride; + return (struct sw_displaytarget *)dri_sw_dt; + +no_data: + FREE(dri_sw_dt); +no_dt: + return NULL; +} + +static void +dri_sw_displaytarget_destroy(struct sw_winsys *ws, + struct sw_displaytarget *dt) +{ + struct dri_sw_displaytarget *dri_sw_dt = dri_sw_displaytarget(dt); + + if (dri_sw_dt->data) { + FREE(dri_sw_dt->data); + } + + FREE(dri_sw_dt); +} + +static void * +dri_sw_displaytarget_map(struct sw_winsys *ws, + struct sw_displaytarget *dt, + unsigned flags) +{ + struct dri_sw_displaytarget *dri_sw_dt = dri_sw_displaytarget(dt); + dri_sw_dt->mapped = dri_sw_dt->data; + return dri_sw_dt->mapped; +} + +static void +dri_sw_displaytarget_unmap(struct sw_winsys *ws, + struct sw_displaytarget *dt) +{ + struct dri_sw_displaytarget *dri_sw_dt = dri_sw_displaytarget(dt); + dri_sw_dt->mapped = NULL; +} + +static struct sw_displaytarget * +dri_sw_displaytarget_from_handle(struct sw_winsys *winsys, + const struct pipe_texture *templ, + struct winsys_handle *whandle, + unsigned *stride) +{ + assert(0); + return NULL; +} + +static boolean +dri_sw_displaytarget_get_handle(struct sw_winsys *winsys, + struct sw_displaytarget *dt, + struct winsys_handle *whandle) +{ + assert(0); + return FALSE; +} + +static void +dri_sw_displaytarget_display(struct sw_winsys *ws, + struct sw_displaytarget *dt, + void *context_private) +{ + struct dri_sw_winsys *dri_sw_ws = dri_sw_winsys(ws); + struct dri_sw_displaytarget *dri_sw_dt = dri_sw_displaytarget(dt); + struct dri_drawable *dri_drawable = (struct dri_drawable *)context_private; + unsigned width, height; + + /* Set the width to 'stride / cpp'. + * + * PutImage correctly clips to the width of the dst drawable. + */ + width = dri_sw_dt->stride / util_format_get_blocksize(dri_sw_dt->format); + + height = dri_sw_dt->height; + + dri_sw_ws->lf->put_image(dri_drawable, dri_sw_dt->data, width, height); +} + + +static void +dri_destroy_sw_winsys(struct sw_winsys *winsys) +{ + FREE(winsys); +} + +struct sw_winsys * +dri_create_sw_winsys(struct drisw_loader_funcs *lf) +{ + struct dri_sw_winsys *ws; + + ws = CALLOC_STRUCT(dri_sw_winsys); + if (!ws) + return NULL; + + ws->lf = lf; + ws->base.destroy = dri_destroy_sw_winsys; + + ws->base.is_displaytarget_format_supported = dri_sw_is_displaytarget_format_supported; + + /* screen texture functions */ + ws->base.displaytarget_create = dri_sw_displaytarget_create; + ws->base.displaytarget_destroy = dri_sw_displaytarget_destroy; + ws->base.displaytarget_from_handle = dri_sw_displaytarget_from_handle; + ws->base.displaytarget_get_handle = dri_sw_displaytarget_get_handle; + + /* texture functions */ + ws->base.displaytarget_map = dri_sw_displaytarget_map; + ws->base.displaytarget_unmap = dri_sw_displaytarget_unmap; + + ws->base.displaytarget_display = dri_sw_displaytarget_display; + + return &ws->base; +} + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/winsys/sw/dri/dri_sw_winsys.h b/src/gallium/winsys/sw/dri/dri_sw_winsys.h new file mode 100644 index 00000000000..329ac06a05b --- /dev/null +++ b/src/gallium/winsys/sw/dri/dri_sw_winsys.h @@ -0,0 +1,38 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * Copyright 2010 George Sapountzis <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef DRI_SW_WINSYS +#define DRI_SW_WINSYS + +#include "state_tracker/drisw_api.h" + +struct sw_winsys; + +struct sw_winsys *dri_create_sw_winsys(struct drisw_loader_funcs *lf); + +#endif diff --git a/src/gallium/winsys/sw/drm/Makefile b/src/gallium/winsys/sw/drm/Makefile new file mode 100644 index 00000000000..79664536aa0 --- /dev/null +++ b/src/gallium/winsys/sw/drm/Makefile @@ -0,0 +1,12 @@ +TOP = ../../../../.. +include $(TOP)/configs/current + +LIBNAME = swdrm + +C_SOURCES = sw_drm_api.c + +LIBRARY_INCLUDES = + +LIBRARY_DEFINES = + +include ../../../Makefile.template diff --git a/src/gallium/winsys/sw/drm/sw_drm_api.c b/src/gallium/winsys/sw/drm/sw_drm_api.c new file mode 100644 index 00000000000..eb81d26a593 --- /dev/null +++ b/src/gallium/winsys/sw/drm/sw_drm_api.c @@ -0,0 +1,97 @@ +/********************************************************** + * Copyright 2010 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#include "util/u_memory.h" +#include "softpipe/sp_public.h" +#include "state_tracker/drm_api.h" +#include "../../sw/wrapper/wrapper_sw_winsys.h" +#include "sw_drm_api.h" + + +/* + * Defines + */ + + +struct sw_drm_api +{ + struct drm_api base; + struct drm_api *api; + struct sw_winsys *sw; +}; + +static INLINE struct sw_drm_api * +sw_drm_api(struct drm_api *api) +{ + return (struct sw_drm_api *)api; +} + + +/* + * Exported functions + */ + + +static struct pipe_screen * +sw_drm_create_screen(struct drm_api *_api, int drmFD, + struct drm_create_screen_arg *arg) +{ + struct sw_drm_api *swapi = sw_drm_api(_api); + struct drm_api *api = swapi->api; + struct sw_winsys *sww; + struct pipe_screen *screen; + + screen = api->create_screen(api, drmFD, arg); + + sww = wrapper_sw_winsys_warp_pipe_screen(screen); + + return softpipe_create_screen(sww); +} + +static void +sw_drm_destroy(struct drm_api *api) +{ + struct sw_drm_api *swapi = sw_drm_api(api); + if (swapi->api->destroy) + swapi->api->destroy(swapi->api); + + FREE(swapi); +} + +struct drm_api * +sw_drm_api_create(struct drm_api *api) +{ + struct sw_drm_api *swapi = CALLOC_STRUCT(sw_drm_api); + + swapi->base.name = "sw"; + swapi->base.driver_name = api->driver_name; + swapi->base.create_screen = sw_drm_create_screen; + swapi->base.destroy = sw_drm_destroy; + + swapi->api = api; + + return &swapi->base; +} diff --git a/src/gallium/winsys/sw/drm/sw_drm_api.h b/src/gallium/winsys/sw/drm/sw_drm_api.h new file mode 100644 index 00000000000..ce90a04ae0c --- /dev/null +++ b/src/gallium/winsys/sw/drm/sw_drm_api.h @@ -0,0 +1,34 @@ +/********************************************************** + * Copyright 2010 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#ifndef SW_DRM_API_H +#define SW_DRM_API_H + +struct drm_api; + +struct drm_api * sw_drm_api_create(struct drm_api *api); + +#endif diff --git a/src/gallium/winsys/gdi/SConscript b/src/gallium/winsys/sw/gdi/SConscript index 1267fc6eea4..1267fc6eea4 100644 --- a/src/gallium/winsys/gdi/SConscript +++ b/src/gallium/winsys/sw/gdi/SConscript diff --git a/src/gallium/winsys/gdi/gdi_sw_winsys.c b/src/gallium/winsys/sw/gdi/gdi_sw_winsys.c index f5c0b7d56ec..4dba4b577b8 100644 --- a/src/gallium/winsys/gdi/gdi_sw_winsys.c +++ b/src/gallium/winsys/sw/gdi/gdi_sw_winsys.c @@ -71,6 +71,7 @@ gdi_sw_displaytarget( struct sw_displaytarget *buf ) static boolean gdi_sw_is_displaytarget_format_supported( struct sw_winsys *ws, + unsigned tex_usage, enum pipe_format format ) { switch(format) { @@ -119,6 +120,7 @@ gdi_sw_displaytarget_destroy(struct sw_winsys *winsys, static struct sw_displaytarget * gdi_sw_displaytarget_create(struct sw_winsys *winsys, + unsigned tex_usage, enum pipe_format format, unsigned width, unsigned height, unsigned alignment, @@ -168,6 +170,27 @@ no_gdt: } +static struct sw_displaytarget * +gdi_sw_displaytarget_from_handle(struct sw_winsys *winsys, + const struct pipe_texture *templet, + struct winsys_handle *whandle, + unsigned *stride) +{ + assert(0); + return NULL; +} + + +static boolean +gdi_sw_displaytarget_get_handle(struct sw_winsys *winsys, + struct sw_displaytarget *dt, + struct winsys_handle *whandle) +{ + assert(0); + return FALSE; +} + + void gdi_sw_display( struct sw_winsys *winsys, struct sw_displaytarget *dt, @@ -212,6 +235,8 @@ gdi_create_sw_winsys(void) winsys->destroy = gdi_sw_destroy; winsys->is_displaytarget_format_supported = gdi_sw_is_displaytarget_format_supported; winsys->displaytarget_create = gdi_sw_displaytarget_create; + winsys->displaytarget_from_handle = gdi_sw_displaytarget_from_handle; + winsys->displaytarget_get_handle = gdi_sw_displaytarget_get_handle; winsys->displaytarget_map = gdi_sw_displaytarget_map; winsys->displaytarget_unmap = gdi_sw_displaytarget_unmap; winsys->displaytarget_display = gdi_sw_displaytarget_display; diff --git a/src/gallium/winsys/gdi/gdi_sw_winsys.h b/src/gallium/winsys/sw/gdi/gdi_sw_winsys.h index 4bbcb47848b..4bbcb47848b 100644 --- a/src/gallium/winsys/gdi/gdi_sw_winsys.h +++ b/src/gallium/winsys/sw/gdi/gdi_sw_winsys.h diff --git a/src/gallium/winsys/null/Makefile b/src/gallium/winsys/sw/null/Makefile index 3a3fb75ab36..b1882b582e9 100644 --- a/src/gallium/winsys/null/Makefile +++ b/src/gallium/winsys/sw/null/Makefile @@ -1,4 +1,4 @@ -TOP = ../../../.. +TOP = ../../../../.. include $(TOP)/configs/current LIBNAME = ws_null @@ -11,6 +11,6 @@ LIBRARY_INCLUDES = \ C_SOURCES = \ null_sw_winsys.c -include ../../Makefile.template +include ../../../Makefile.template diff --git a/src/gallium/winsys/null/SConscript b/src/gallium/winsys/sw/null/SConscript index 21837dc60c2..21837dc60c2 100644 --- a/src/gallium/winsys/null/SConscript +++ b/src/gallium/winsys/sw/null/SConscript diff --git a/src/gallium/winsys/null/null_sw_winsys.c b/src/gallium/winsys/sw/null/null_sw_winsys.c index d961d34860e..5027e57b303 100644 --- a/src/gallium/winsys/null/null_sw_winsys.c +++ b/src/gallium/winsys/sw/null/null_sw_winsys.c @@ -44,6 +44,7 @@ static boolean null_sw_is_displaytarget_format_supported(struct sw_winsys *ws, + unsigned tex_usage, enum pipe_format format ) { return FALSE; @@ -78,6 +79,7 @@ null_sw_displaytarget_destroy(struct sw_winsys *winsys, static struct sw_displaytarget * null_sw_displaytarget_create(struct sw_winsys *winsys, + unsigned tex_usage, enum pipe_format format, unsigned width, unsigned height, unsigned alignment, @@ -87,6 +89,26 @@ null_sw_displaytarget_create(struct sw_winsys *winsys, } +static struct sw_displaytarget * +null_sw_displaytarget_from_handle(struct sw_winsys *winsys, + const struct pipe_texture *templet, + struct winsys_handle *whandle, + unsigned *stride) +{ + return NULL; +} + + +static boolean +null_sw_displaytarget_get_handle(struct sw_winsys *winsys, + struct sw_displaytarget *dt, + struct winsys_handle *whandle) +{ + assert(0); + return FALSE; +} + + static void null_sw_displaytarget_display(struct sw_winsys *winsys, struct sw_displaytarget *dt, @@ -115,6 +137,8 @@ null_sw_create(void) winsys->destroy = null_sw_destroy; winsys->is_displaytarget_format_supported = null_sw_is_displaytarget_format_supported; winsys->displaytarget_create = null_sw_displaytarget_create; + winsys->displaytarget_from_handle = null_sw_displaytarget_from_handle; + winsys->displaytarget_get_handle = null_sw_displaytarget_get_handle; winsys->displaytarget_map = null_sw_displaytarget_map; winsys->displaytarget_unmap = null_sw_displaytarget_unmap; winsys->displaytarget_display = null_sw_displaytarget_display; diff --git a/src/gallium/winsys/null/null_sw_winsys.h b/src/gallium/winsys/sw/null/null_sw_winsys.h index 1986186febe..1986186febe 100644 --- a/src/gallium/winsys/null/null_sw_winsys.h +++ b/src/gallium/winsys/sw/null/null_sw_winsys.h diff --git a/src/gallium/winsys/sw/wrapper/Makefile b/src/gallium/winsys/sw/wrapper/Makefile new file mode 100644 index 00000000000..4771fbcf700 --- /dev/null +++ b/src/gallium/winsys/sw/wrapper/Makefile @@ -0,0 +1,12 @@ +TOP = ../../../../.. +include $(TOP)/configs/current + +LIBNAME = wsw + +C_SOURCES = wrapper_sw_winsys.c + +LIBRARY_INCLUDES = + +LIBRARY_DEFINES = + +include ../../../Makefile.template diff --git a/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c b/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c new file mode 100644 index 00000000000..459b1c1e2a3 --- /dev/null +++ b/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.c @@ -0,0 +1,282 @@ +/********************************************************** + * Copyright 2010 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#include "wrapper_sw_winsys.h" + +#include "pipe/p_format.h" +#include "pipe/p_state.h" + +#include "state_tracker/sw_winsys.h" + +#include "util/u_memory.h" +#include "util/u_inlines.h" + +/* + * This code wraps a pipe_screen and exposes a sw_winsys interface for use + * with software resterizers. This code is used by the DRM based winsys to + * allow access to the drm driver. + * + * We must borrow the whole stack because only the pipe screen knows how + * to decode the content of a buffer. Or how to create a buffer that + * can still be used by drivers using real hardware (as the case is + * with software st/xorg but hw st/dri). + * + * We also need a pipe context for the transfers. + */ + +struct wrapper_sw_winsys +{ + struct sw_winsys base; + struct pipe_screen *screen; + struct pipe_context *pipe; +}; + +struct wrapper_sw_displaytarget +{ + struct wrapper_sw_winsys *winsys; + struct pipe_texture *tex; + struct pipe_transfer *transfer; + + unsigned width; + unsigned height; + unsigned map_count; + unsigned stride; /**< because we give stride at create */ + void *ptr; +}; + +static INLINE struct wrapper_sw_winsys * +wrapper_sw_winsys(struct sw_winsys *ws) +{ + return (struct wrapper_sw_winsys *)ws; +} + +static INLINE struct wrapper_sw_displaytarget * +wrapper_sw_displaytarget(struct sw_displaytarget *dt) +{ + return (struct wrapper_sw_displaytarget *)dt; +} + + +/* + * Functions + */ + + +static boolean +wsw_dt_get_stride(struct wrapper_sw_displaytarget *wdt, unsigned *stride) +{ + struct pipe_context *pipe = wdt->winsys->pipe; + struct pipe_texture *tex = wdt->tex; + struct pipe_transfer *tr; + + tr = pipe->get_tex_transfer(pipe, tex, 0, 0, 0, + PIPE_TRANSFER_READ_WRITE, + 0, 0, wdt->width, wdt->height); + if (!tr) + return FALSE; + + *stride = tr->stride; + wdt->stride = tr->stride; + + pipe->tex_transfer_destroy(pipe, tr); + + return TRUE; +} + +static struct sw_displaytarget * +wsw_dt_wrap_texture(struct wrapper_sw_winsys *wsw, + struct pipe_texture *tex, unsigned *stride) +{ + struct wrapper_sw_displaytarget *wdt = CALLOC_STRUCT(wrapper_sw_displaytarget); + if (!wdt) + goto err_unref; + + wdt->tex = tex; + wdt->winsys = wsw; + + if (!wsw_dt_get_stride(wdt, stride)) + goto err_free; + + return (struct sw_displaytarget *)wdt; + +err_free: + FREE(wdt); +err_unref: + pipe_texture_reference(&tex, NULL); + return NULL; +} + +static struct sw_displaytarget * +wsw_dt_create(struct sw_winsys *ws, + unsigned tex_usage, + enum pipe_format format, + unsigned width, unsigned height, + unsigned alignment, + unsigned *stride) +{ + struct wrapper_sw_winsys *wsw = wrapper_sw_winsys(ws); + struct pipe_texture templ; + struct pipe_texture *tex; + + /* + * XXX Why don't we just get the template. + */ + memset(&templ, 0, sizeof(templ)); + templ.width0 = width; + templ.height0 = height; + templ.format = format; + templ.tex_usage = tex_usage; + + /* XXX alignment: we can't do anything about this */ + + tex = wsw->screen->texture_create(wsw->screen, &templ); + if (!tex) + return NULL; + + return wsw_dt_wrap_texture(wsw, tex, stride); +} + +static struct sw_displaytarget * +wsw_dt_from_handle(struct sw_winsys *ws, + const struct pipe_texture *templ, + struct winsys_handle *whandle, + unsigned *stride) +{ + struct wrapper_sw_winsys *wsw = wrapper_sw_winsys(ws); + struct pipe_texture *tex; + + tex = wsw->screen->texture_from_handle(wsw->screen, templ, whandle); + if (!tex) + return NULL; + + return wsw_dt_wrap_texture(wsw, tex, stride); +} + +static void * +wsw_dt_map(struct sw_winsys *ws, + struct sw_displaytarget *dt, + unsigned flags) +{ + struct wrapper_sw_displaytarget *wdt = wrapper_sw_displaytarget(dt); + struct pipe_context *pipe = wdt->winsys->pipe; + struct pipe_texture *tex = wdt->tex; + struct pipe_transfer *tr; + void *ptr; + + if (!wdt->map_count) { + + assert(!wdt->transfer); + + tr = pipe->get_tex_transfer(pipe, tex, 0, 0, 0, + PIPE_TRANSFER_READ_WRITE, + 0, 0, wdt->width, wdt->height); + if (!tr) + return NULL; + + ptr = pipe->transfer_map(pipe, tr); + if (!ptr) + goto err; + + wdt->transfer = tr; + wdt->ptr = ptr; + + /* XXX Handle this case */ + assert(tr->stride == wdt->stride); + } + + wdt->map_count++; + + return wdt->ptr; + +err: + pipe->tex_transfer_destroy(pipe, tr); + return NULL; +} + +static void +wsw_dt_unmap(struct sw_winsys *ws, + struct sw_displaytarget *dt) +{ + struct wrapper_sw_displaytarget *wdt = wrapper_sw_displaytarget(dt); + struct pipe_context *pipe = wdt->winsys->pipe; + + assert(wdt->transfer); + + wdt->map_count--; + + if (wdt->map_count) + return; + + pipe->transfer_unmap(pipe, wdt->transfer); + pipe->tex_transfer_destroy(pipe, wdt->transfer); + wdt->transfer = NULL; +} + +static void +wsw_dt_destroy(struct sw_winsys *ws, + struct sw_displaytarget *dt) +{ + struct wrapper_sw_displaytarget *wdt = wrapper_sw_displaytarget(dt); + + pipe_texture_reference(&wdt->tex, NULL); + + FREE(wdt); +} + +static void +wsw_destroy(struct sw_winsys *ws) +{ + struct wrapper_sw_winsys *wsw = wrapper_sw_winsys(ws); + + wsw->pipe->destroy(wsw->pipe); + wsw->screen->destroy(wsw->screen); + + FREE(wsw); +} + +struct sw_winsys * +wrapper_sw_winsys_warp_pipe_screen(struct pipe_screen *screen) +{ + struct wrapper_sw_winsys *wsw = CALLOC_STRUCT(wrapper_sw_winsys); + + wsw->base.displaytarget_create = wsw_dt_create; + wsw->base.displaytarget_from_handle = wsw_dt_from_handle; + wsw->base.displaytarget_map = wsw_dt_map; + wsw->base.displaytarget_unmap = wsw_dt_unmap; + wsw->base.displaytarget_destroy = wsw_dt_destroy; + wsw->base.destroy = wsw_destroy; + + wsw->screen = screen; + wsw->pipe = screen->context_create(screen, NULL); + if (!wsw->pipe) + goto err; + + return &wsw->base; + +err: + FREE(wsw); + return NULL; +} diff --git a/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.h b/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.h new file mode 100644 index 00000000000..b5c25a3c50f --- /dev/null +++ b/src/gallium/winsys/sw/wrapper/wrapper_sw_winsys.h @@ -0,0 +1,35 @@ +/********************************************************** + * Copyright 2010 VMware, Inc. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person + * obtaining a copy of this software and associated documentation + * files (the "Software"), to deal in the Software without + * restriction, including without limitation the rights to use, copy, + * modify, merge, publish, distribute, sublicense, and/or sell copies + * of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be + * included in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + **********************************************************/ + + +#ifndef WRAPPER_SW_WINSYS +#define WRAPPER_SW_WINSYS + +struct sw_winsys; +struct pipe_screen; + +struct sw_winsys *wrapper_sw_winsys_warp_pipe_screen(struct pipe_screen *screen); + +#endif diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/sw/xlib/Makefile index 18357a41127..c6693899281 100644 --- a/src/gallium/winsys/xlib/Makefile +++ b/src/gallium/winsys/sw/xlib/Makefile @@ -1,4 +1,4 @@ -TOP = ../../../.. +TOP = ../../../../.. include $(TOP)/configs/current LIBNAME = ws_xlib @@ -7,11 +7,11 @@ LIBRARY_INCLUDES = \ -I$(TOP)/src/gallium/include \ -I$(TOP)/src/gallium/drivers \ -I$(TOP)/src/gallium/auxiliary \ - $(X_CFLAGS) + $(X11_CFLAGS) C_SOURCES = \ xlib_sw_winsys.c -include ../../Makefile.template +include ../../../Makefile.template diff --git a/src/gallium/winsys/xlib/SConscript b/src/gallium/winsys/sw/xlib/SConscript index 2af6153b4c7..2af6153b4c7 100644 --- a/src/gallium/winsys/xlib/SConscript +++ b/src/gallium/winsys/sw/xlib/SConscript diff --git a/src/gallium/winsys/xlib/xlib_sw_winsys.c b/src/gallium/winsys/sw/xlib/xlib_sw_winsys.c index cecfa4a53d4..ad843b7def6 100644 --- a/src/gallium/winsys/xlib/xlib_sw_winsys.c +++ b/src/gallium/winsys/sw/xlib/xlib_sw_winsys.c @@ -208,6 +208,7 @@ alloc_ximage(struct xm_displaytarget *xm_dt, static boolean xm_is_displaytarget_format_supported( struct sw_winsys *ws, + unsigned tex_usage, enum pipe_format format ) { /* TODO: check visuals or other sensible thing here */ @@ -340,6 +341,8 @@ xlib_sw_display(struct xlib_drawable *xlib_drawable, XPutImage(xm_dt->display, xlib_drawable->drawable, xm_dt->gc, ximage, 0, 0, 0, 0, xm_dt->width, xm_dt->height); } + + XFlush(xm_dt->display); } /** @@ -358,6 +361,7 @@ xm_displaytarget_display(struct sw_winsys *ws, static struct sw_displaytarget * xm_displaytarget_create(struct sw_winsys *winsys, + unsigned tex_usage, enum pipe_format format, unsigned width, unsigned height, unsigned alignment, @@ -406,6 +410,27 @@ no_xm_dt: } +static struct sw_displaytarget * +xm_displaytarget_from_handle(struct sw_winsys *winsys, + const struct pipe_texture *templet, + struct winsys_handle *whandle, + unsigned *stride) +{ + assert(0); + return NULL; +} + + +static boolean +xm_displaytarget_get_handle(struct sw_winsys *winsys, + struct sw_displaytarget *dt, + struct winsys_handle *whandle) +{ + assert(0); + return FALSE; +} + + static void xm_destroy( struct sw_winsys *ws ) { @@ -428,6 +453,8 @@ xlib_create_sw_winsys( Display *display ) ws->base.is_displaytarget_format_supported = xm_is_displaytarget_format_supported; ws->base.displaytarget_create = xm_displaytarget_create; + ws->base.displaytarget_from_handle = xm_displaytarget_from_handle; + ws->base.displaytarget_get_handle = xm_displaytarget_get_handle; ws->base.displaytarget_map = xm_displaytarget_map; ws->base.displaytarget_unmap = xm_displaytarget_unmap; ws->base.displaytarget_destroy = xm_displaytarget_destroy; diff --git a/src/glx/dri2.c b/src/glx/dri2.c index 5de55cdbf29..9ca9b3eb065 100644 --- a/src/glx/dri2.c +++ b/src/glx/dri2.c @@ -62,6 +62,8 @@ static Bool DRI2WireToEvent(Display *dpy, XEvent *event, xEvent *wire); static Status DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire); +static int +DRI2Error(Display *display, xError *err, XExtCodes *codes, int *ret_code); static /* const */ XExtensionHooks dri2ExtensionHooks = { NULL, /* create_gc */ @@ -73,7 +75,7 @@ static /* const */ XExtensionHooks dri2ExtensionHooks = { DRI2CloseDisplay, /* close_display */ DRI2WireToEvent, /* wire_to_event */ DRI2EventToWire, /* event_to_wire */ - NULL, /* error */ + DRI2Error, /* error */ NULL, /* error_string */ }; @@ -160,6 +162,17 @@ DRI2EventToWire(Display *dpy, XEvent *event, xEvent *wire) return Success; } +static int +DRI2Error(Display *display, xError *err, XExtCodes *codes, int *ret_code) +{ + if (err->majorCode == codes->major_opcode && + err->errorCode == BadDrawable && + err->minorCode == X_DRI2CopyRegion) + return True; + + return False; +} + Bool DRI2QueryExtension(Display * dpy, int *eventBase, int *errorBase) { diff --git a/src/glx/dri2_glx.c b/src/glx/dri2_glx.c index 5b0f335db6a..14788b89bea 100644 --- a/src/glx/dri2_glx.c +++ b/src/glx/dri2_glx.c @@ -202,6 +202,8 @@ dri2CreateDrawable(__GLXscreenConfigs * psc, return &pdraw->base; } +#ifdef X_DRI2GetMSC + static int dri2DrawableGetMSC(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw, int64_t *ust, int64_t *msc, int64_t *sbc) @@ -209,6 +211,11 @@ dri2DrawableGetMSC(__GLXscreenConfigs *psc, __GLXDRIdrawable *pdraw, return DRI2GetMSC(psc->dpy, pdraw->xDrawable, ust, msc, sbc); } +#endif + + +#ifdef X_DRI2WaitMSC + static int dri2WaitForMSC(__GLXDRIdrawable *pdraw, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc) @@ -225,6 +232,8 @@ dri2WaitForSBC(__GLXDRIdrawable *pdraw, int64_t target_sbc, int64_t *ust, sbc); } +#endif /* X_DRI2WaitMSC */ + static void dri2CopySubBuffer(__GLXDRIdrawable *pdraw, int x, int y, int width, int height) { @@ -448,6 +457,8 @@ dri2GetBuffersWithFormat(__DRIdrawable * driDrawable, return pdraw->buffers; } +#ifdef X_DRI2SwapInterval + static void dri2SetSwapInterval(__GLXDRIdrawable *pdraw, int interval) { @@ -465,6 +476,8 @@ dri2GetSwapInterval(__GLXDRIdrawable *pdraw) return priv->swap_interval; } +#endif /* X_DRI2SwapInterval */ + static const __DRIdri2LoaderExtension dri2LoaderExtension = { {__DRI_DRI2_LOADER, __DRI_DRI2_LOADER_VERSION}, dri2GetBuffers, diff --git a/src/glx/drisw_glx.c b/src/glx/drisw_glx.c index 1b94a56fd13..786faff81c1 100644 --- a/src/glx/drisw_glx.c +++ b/src/glx/drisw_glx.c @@ -53,13 +53,8 @@ struct __GLXDRIdrawablePrivateRec XVisualInfo *visinfo; XImage *ximage; - int bpp; }; -/** - * swrast loader functions - */ - static Bool XCreateDrawable(__GLXDRIdrawablePrivate * pdp, Display * dpy, XID drawable, int visualid) @@ -79,20 +74,21 @@ XCreateDrawable(__GLXDRIdrawablePrivate * pdp, XChangeGC(dpy, pdp->swapgc, GCFunction, &gcvalues); XChangeGC(dpy, pdp->swapgc, GCGraphicsExposures, &gcvalues); - /* create XImage */ + /* visual */ visTemp.screen = DefaultScreen(dpy); visTemp.visualid = visualid; visMask = (VisualScreenMask | VisualIDMask); pdp->visinfo = XGetVisualInfo(dpy, visMask, &visTemp, &num_visuals); - pdp->ximage = XCreateImage(dpy, pdp->visinfo->visual, pdp->visinfo->depth, ZPixmap, 0, /* format, offset */ - NULL, /* data */ - 0, 0, /* size */ - 32, /* bitmap_pad */ - 0); /* bytes_per_line */ - - /* get the true number of bits per pixel */ - pdp->bpp = pdp->ximage->bits_per_pixel; + /* create XImage */ + pdp->ximage = XCreateImage(dpy, + pdp->visinfo->visual, + pdp->visinfo->depth, + ZPixmap, 0, /* format, offset */ + NULL, /* data */ + 0, 0, /* width, height */ + 32, /* bitmap_pad */ + 0); /* bytes_per_line */ return True; } @@ -107,9 +103,14 @@ XDestroyDrawable(__GLXDRIdrawablePrivate * pdp, Display * dpy, XID drawable) XFreeGC(dpy, pdp->swapgc); } +/** + * swrast loader functions + */ + static void swrastGetDrawableInfo(__DRIdrawable * draw, - int *x, int *y, int *w, int *h, void *loaderPrivate) + int *x, int *y, int *w, int *h, + void *loaderPrivate) { __GLXDRIdrawablePrivate *pdp = loaderPrivate; __GLXDRIdrawable *pdraw = &(pdp->base); @@ -118,26 +119,42 @@ swrastGetDrawableInfo(__DRIdrawable * draw, Window root; Status stat; - unsigned int bw, depth; + unsigned uw, uh, bw, depth; drawable = pdraw->xDrawable; stat = XGetGeometry(dpy, drawable, &root, - x, y, (unsigned int *) w, (unsigned int *) h, - &bw, &depth); + x, y, &uw, &uh, &bw, &depth); + *w = uw; + *h = uh; } +/** + * Align renderbuffer pitch. + * + * This should be chosen by the driver and the loader (libGL, xserver/glx) + * should use the driver provided pitch. + * + * It seems that the xorg loader (that is the xserver loading swrast_dri for + * indirect rendering, not client-side libGL) requires that the pitch is + * exactly the image width padded to 32 bits. XXX + * + * The above restriction can probably be overcome by using ScratchPixmap and + * CopyArea in the xserver, similar to ShmPutImage, and setting the width of + * the scratch pixmap to 'pitch / cpp'. + */ static inline int -bytes_per_line(int w, int bpp, unsigned mul) +bytes_per_line(unsigned pitch_bits, unsigned mul) { unsigned mask = mul - 1; - return ((w * bpp + mask) & ~mask) / 8; + return ((pitch_bits + mask) & ~mask) / 8; } static void swrastPutImage(__DRIdrawable * draw, int op, - int x, int y, int w, int h, char *data, void *loaderPrivate) + int x, int y, int w, int h, + char *data, void *loaderPrivate) { __GLXDRIdrawablePrivate *pdp = loaderPrivate; __GLXDRIdrawable *pdraw = &(pdp->base); @@ -163,7 +180,7 @@ swrastPutImage(__DRIdrawable * draw, int op, ximage->data = data; ximage->width = w; ximage->height = h; - ximage->bytes_per_line = bytes_per_line(w, pdp->bpp, 32); + ximage->bytes_per_line = bytes_per_line(w * ximage->bits_per_pixel, 32); XPutImage(dpy, drawable, gc, ximage, 0, 0, x, y, w, h); @@ -171,24 +188,25 @@ swrastPutImage(__DRIdrawable * draw, int op, } static void -swrastGetImage(__DRIdrawable * draw, - int x, int y, int w, int h, char *data, void *loaderPrivate) +swrastGetImage(__DRIdrawable * read, + int x, int y, int w, int h, + char *data, void *loaderPrivate) { - __GLXDRIdrawablePrivate *pdp = loaderPrivate; - __GLXDRIdrawable *pdraw = &(pdp->base); - Display *dpy = pdraw->psc->dpy; - Drawable drawable; + __GLXDRIdrawablePrivate *prp = loaderPrivate; + __GLXDRIdrawable *pread = &(prp->base); + Display *dpy = pread->psc->dpy; + Drawable readable; XImage *ximage; - drawable = pdraw->xDrawable; + readable = pread->xDrawable; - ximage = pdp->ximage; + ximage = prp->ximage; ximage->data = data; ximage->width = w; ximage->height = h; - ximage->bytes_per_line = bytes_per_line(w, pdp->bpp, 32); + ximage->bytes_per_line = bytes_per_line(w * ximage->bits_per_pixel, 32); - XGetSubImage(dpy, drawable, x, y, w, h, ~0L, ZPixmap, ximage, 0, 0); + XGetSubImage(dpy, readable, x, y, w, h, ~0L, ZPixmap, ximage, 0, 0); ximage->data = NULL; } @@ -334,10 +352,17 @@ driCreateDrawable(__GLXscreenConfigs * psc, return pdraw; } -static void -driSwapBuffers(__GLXDRIdrawable * pdraw) +static int64_t +driSwapBuffers(__GLXDRIdrawable * pdraw, + int64_t target_msc, int64_t divisor, int64_t remainder) { + (void) target_msc; + (void) divisor; + (void) remainder; + (*pdraw->psc->core->swapBuffers) (pdraw->driDrawable); + + return 0; } static void @@ -350,6 +375,20 @@ driDestroyScreen(__GLXscreenConfigs * psc) dlclose(psc->driver); } +static void * +driOpenSwrast(void) +{ + void *driver = NULL; + + if (driver == NULL) + driver = driOpenDriver("swrast"); + + if (driver == NULL) + driver = driOpenDriver("swrastg"); + + return driver; +} + static __GLXDRIscreen * driCreateScreen(__GLXscreenConfigs * psc, int screen, __GLXdisplayPrivate * priv) @@ -357,14 +396,13 @@ driCreateScreen(__GLXscreenConfigs * psc, int screen, __GLXDRIscreen *psp; const __DRIconfig **driver_configs; const __DRIextension **extensions; - const char *driverName = "swrast"; int i; psp = Xcalloc(1, sizeof *psp); if (psp == NULL) return NULL; - psc->driver = driOpenDriver(driverName); + psc->driver = driOpenSwrast(); if (psc->driver == NULL) goto handle_error; diff --git a/src/glx/glxcmds.c b/src/glx/glxcmds.c index 49cbce72f8a..ea267f3dd8a 100644 --- a/src/glx/glxcmds.c +++ b/src/glx/glxcmds.c @@ -2507,6 +2507,9 @@ __glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable, if (divisor > 0 && remainder >= divisor) return -1; + if (target_msc == 0 && divisor == 0 && remainder == 0) + remainder = 1; + #ifdef __DRI_SWAP_BUFFER_COUNTER if (psc->counters != NULL) return (*psc->sbc->swapBuffersMSC)(pdraw->driDrawable, target_msc, diff --git a/src/mesa/SConscript b/src/mesa/SConscript index 86da6f58bd8..c85085434e4 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -182,6 +182,7 @@ if env['platform'] != 'winddk': 'state_tracker/st_format.c', 'state_tracker/st_framebuffer.c', 'state_tracker/st_gen_mipmap.c', + 'state_tracker/st_manager.c', 'state_tracker/st_mesa_to_tgsi.c', 'state_tracker/st_program.c', 'state_tracker/st_texture.c', diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index b97b760f181..84a2a5fcb3a 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -429,13 +429,15 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_SHADER) { if (ctx->Extensions.ARB_vertex_program) { save->VertexProgramEnabled = ctx->VertexProgram.Enabled; - save->VertexProgram = ctx->VertexProgram.Current; + _mesa_reference_vertprog(ctx, &save->VertexProgram, + ctx->VertexProgram.Current); _mesa_set_enable(ctx, GL_VERTEX_PROGRAM_ARB, GL_FALSE); } if (ctx->Extensions.ARB_fragment_program) { save->FragmentProgramEnabled = ctx->FragmentProgram.Enabled; - save->FragmentProgram = ctx->FragmentProgram.Current; + _mesa_reference_fragprog(ctx, &save->FragmentProgram, + ctx->FragmentProgram.Current); _mesa_set_enable(ctx, GL_FRAGMENT_PROGRAM_ARB, GL_FALSE); } @@ -663,6 +665,7 @@ _mesa_meta_end(GLcontext *ctx) save->VertexProgramEnabled); _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current, save->VertexProgram); + _mesa_reference_vertprog(ctx, &save->VertexProgram, NULL); } if (ctx->Extensions.ARB_fragment_program) { @@ -670,6 +673,7 @@ _mesa_meta_end(GLcontext *ctx) save->FragmentProgramEnabled); _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, save->FragmentProgram); + _mesa_reference_fragprog(ctx, &save->FragmentProgram, NULL); } if (ctx->Extensions.ARB_shader_objects) { @@ -720,6 +724,7 @@ _mesa_meta_end(GLcontext *ctx) for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) { _mesa_reference_texobj(&ctx->Texture.Unit[0].CurrentTex[tgt], save->CurrentTexture[tgt]); + _mesa_reference_texobj(&save->CurrentTexture[tgt], NULL); } /* Re-enable textures, texgen */ @@ -2062,8 +2067,10 @@ _mesa_meta_Bitmap(GLcontext *ctx, } bitmap1 = _mesa_map_pbo_source(ctx, &unpackSave, bitmap1); - if (!bitmap1) + if (!bitmap1) { + _mesa_meta_end(ctx); return; + } bitmap8 = (GLubyte *) calloc(1, width * height); if (bitmap8) { diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template index a0c25d26cdf..f19cc039b22 100644 --- a/src/mesa/drivers/dri/Makefile.template +++ b/src/mesa/drivers/dri/Makefile.template @@ -51,9 +51,12 @@ lib: symlinks subdirs depend @$(MAKE) $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME) $(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) Makefile \ - $(TOP)/src/mesa/drivers/dri/Makefile.template - $(MKLIB) -o $@ -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \ + $(TOP)/src/mesa/drivers/dri/Makefile.template $(TOP)/src/mesa/drivers/dri/common/dri_test.o + $(MKLIB) -o [email protected] -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \ $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(DRI_LIB_DEPS) + $(CC) -o [email protected] $(TOP)/src/mesa/drivers/dri/common/dri_test.o [email protected] $(DRI_LIB_DEPS) + @rm -f [email protected] + mv -f [email protected] $@ $(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME) diff --git a/src/mesa/drivers/dri/common/dri_test.c b/src/mesa/drivers/dri/common/dri_test.c new file mode 100644 index 00000000000..793f0c37d79 --- /dev/null +++ b/src/mesa/drivers/dri/common/dri_test.c @@ -0,0 +1,89 @@ +#include "main/glheader.h" +#include "main/compiler.h" +#include "glapi/glapi.h" + +/* This is just supposed to make sure we get a reference to + the driver entry symbol that the compiler doesn't optimize away */ + +extern char __driDriverExtensions[]; + +/* provide glapi symbols */ + +#if defined(GLX_USE_TLS) + +PUBLIC __thread struct _glapi_table * _glapi_tls_Dispatch + __attribute__((tls_model("initial-exec"))); + +PUBLIC __thread void * _glapi_tls_Context + __attribute__((tls_model("initial-exec"))); + +PUBLIC const struct _glapi_table *_glapi_Dispatch; +PUBLIC const void *_glapi_Context; + +#else + +PUBLIC struct _glapi_table *_glapi_Dispatch; +PUBLIC void *_glapi_Context; + +#endif + +PUBLIC void +_glapi_check_multithread(void) +{} + +PUBLIC void +_glapi_set_context(void *context) +{} + +PUBLIC void * +_glapi_get_context(void) +{ + return 0; +} + +PUBLIC void +_glapi_set_dispatch(struct _glapi_table *dispatch) +{} + +PUBLIC struct _glapi_table * +_glapi_get_dispatch(void) +{ + return 0; +} + +PUBLIC int +_glapi_add_dispatch( const char * const * function_names, + const char * parameter_signature ) +{ + return 0; +} + +PUBLIC GLint +_glapi_get_proc_offset(const char *funcName) +{ + return 0; +} + +PUBLIC _glapi_proc +_glapi_get_proc_address(const char *funcName) +{ + return 0; +} + +PUBLIC GLuint +_glapi_get_dispatch_table_size(void) +{ + return 0; +} + +PUBLIC unsigned long +_glthread_GetID(void) +{ + return 0; +} + +int main(int argc, char** argv) +{ + void* p = __driDriverExtensions; + return (int)(unsigned long)p; +} diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c index badbb5ff824..f1bbd386128 100644 --- a/src/mesa/drivers/dri/common/dri_util.c +++ b/src/mesa/drivers/dri/common/dri_util.c @@ -129,11 +129,6 @@ static int driUnbindContext(__DRIcontext *pcp) */ pcp->driDrawablePriv = pcp->driReadablePriv = NULL; -#if 0 - /* Unbind the drawable */ - pdp->driContextPriv = &psp->dummyContextPriv; -#endif - return GL_TRUE; } @@ -433,7 +428,6 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config, pdp->vblFlags = 0; pdp->driScreenPriv = psp; - pdp->driContextPriv = &psp->dummyContextPriv; if (!(*psp->DriverAPI.CreateBuffer)(psp, pdp, &config->modes, renderType == GLX_PIXMAP_BIT)) { @@ -567,17 +561,6 @@ driCreateNewContext(__DRIscreen *psp, const __DRIconfig *config, pcp->dri2.draw_stamp = 0; pcp->dri2.read_stamp = 0; - /* When the first context is created for a screen, initialize a "dummy" - * context. - */ - - if (!psp->dri2.enabled && !psp->dummyContextPriv.driScreenPriv) { - psp->dummyContextPriv.hHWContext = psp->pSAREA->dummy_context; - psp->dummyContextPriv.driScreenPriv = psp; - psp->dummyContextPriv.driDrawablePriv = NULL; - psp->dummyContextPriv.driverPrivate = NULL; - /* No other fields should be used! */ - } pcp->hHWContext = hwContext; @@ -734,13 +717,6 @@ driCreateNewScreen(int scrn, psp->myNum = scrn; psp->dri2.enabled = GL_FALSE; - /* - ** Do not init dummy context here; actual initialization will be - ** done when the first DRI context is created. Init screen priv ptr - ** to NULL to let CreateContext routine that it needs to be inited. - */ - psp->dummyContextPriv.driScreenPriv = NULL; - psp->DriverAPI = driDriverAPI; *driver_modes = driDriverAPI.InitScreen(psp); diff --git a/src/mesa/drivers/dri/common/dri_util.h b/src/mesa/drivers/dri/common/dri_util.h index f63583cebc0..038a81604fc 100644 --- a/src/mesa/drivers/dri/common/dri_util.h +++ b/src/mesa/drivers/dri/common/dri_util.h @@ -399,11 +399,6 @@ struct __DRIcontextRec { void *driverPrivate; /** - * Pointer back to the \c __DRIcontext that contains this structure. - */ - __DRIcontext *pctx; - - /** * Pointer to drawable currently bound to this context for drawing. */ __DRIdrawable *driDrawablePriv; @@ -511,29 +506,12 @@ struct __DRIscreenRec { /*@}*/ /** - * Dummy context to which drawables are bound when not bound to any - * other context. - * - * A dummy hHWContext is created for this context, and is used by the GL - * core when a hardware lock is required but the drawable is not currently - * bound (e.g., potentially during a SwapBuffers request). The dummy - * context is created when the first "real" context is created on this - * screen. - */ - __DRIcontext dummyContextPriv; - - /** * Device-dependent private information (not stored in the SAREA). * * This pointer is never touched by the DRI layer. */ void *private; - /** - * Pointer back to the \c __DRIscreen that contains this structure. - */ - __DRIscreen *psc; - /* Extensions provided by the loader. */ const __DRIgetDrawableInfoExtension *getDrawableInfo; const __DRIsystemTimeExtension *systemTime; diff --git a/src/mesa/drivers/dri/common/dri_sw.c b/src/mesa/drivers/dri/common/drisw_util.c index b7f9036f473..8d08b93bfb5 100644 --- a/src/mesa/drivers/dri/common/dri_sw.c +++ b/src/mesa/drivers/dri/common/drisw_util.c @@ -22,12 +22,12 @@ */ /** - * \file dri_sw.c + * \file drisw_util.c * * DRISW utility functions, i.e. dri_util.c stripped from drm-specific bits. */ -#include "dri_sw.h" +#include "drisw_util.h" #include "utils.h" @@ -63,6 +63,7 @@ driCreateNewScreen(int scrn, const __DRIextension **extensions, setupLoaderExtensions(psp, extensions); psp->extensions = emptyExtensionList; + psp->fd = -1; psp->myNum = scrn; *driver_configs = driDriverAPI.InitScreen(psp); @@ -146,6 +147,7 @@ static int driBindContext(__DRIcontext *pcp, pcp->driDrawablePriv = pdp; pcp->driReadablePriv = prp; if (pdp) { + pdp->driContextPriv = pcp; dri_get_drawable(pdp); } if ( prp && pdp != prp ) { @@ -221,6 +223,7 @@ driCreateNewDrawable(__DRIscreen *psp, pdp->loaderPrivate = data; pdp->driScreenPriv = psp; + pdp->driContextPriv = NULL; dri_get_drawable(pdp); @@ -229,6 +232,8 @@ driCreateNewDrawable(__DRIscreen *psp, return NULL; } + pdp->lastStamp = 1; /* const */ + return pdp; } diff --git a/src/mesa/drivers/dri/common/dri_sw.h b/src/mesa/drivers/dri/common/drisw_util.h index e353e26b34d..08d5a116e96 100644 --- a/src/mesa/drivers/dri/common/dri_sw.h +++ b/src/mesa/drivers/dri/common/drisw_util.h @@ -21,13 +21,25 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/** + * @file + * Binding of the DRI interface (dri_interface.h) for DRISW. + * + * The DRISW structs are 'base classes' of the corresponding DRI1 / DRI2 (DRM) + * structs. The bindings for SW and DRM can be unified by making the DRM structs + * 'sub-classes' of the SW structs, either proper or with field re-ordering. + * + * The code can also be unified but that requires cluttering the common code + * with ifdef's and guarding with (__DRIscreen::fd >= 0) for DRM. + */ -#ifndef _DRI_SW_H -#define _DRI_SW_H +#ifndef _DRISW_UTIL_H +#define _DRISW_UTIL_H #include <GL/gl.h> #include <GL/internal/glcore.h> #include <GL/internal/dri_interface.h> +typedef struct _drmLock drmLock; /** @@ -38,6 +50,39 @@ extern const __DRIswrastExtension driSWRastExtension; /** + * Driver callback functions + */ +struct __DriverAPIRec { + const __DRIconfig **(*InitScreen) (__DRIscreen * priv); + + void (*DestroyScreen)(__DRIscreen *driScrnPriv); + + GLboolean (*CreateContext)(const __GLcontextModes *glVis, + __DRIcontext *driContextPriv, + void *sharedContextPrivate); + + void (*DestroyContext)(__DRIcontext *driContextPriv); + + GLboolean (*CreateBuffer)(__DRIscreen *driScrnPriv, + __DRIdrawable *driDrawPriv, + const __GLcontextModes *glVis, + GLboolean pixmapBuffer); + + void (*DestroyBuffer)(__DRIdrawable *driDrawPriv); + + void (*SwapBuffers)(__DRIdrawable *driDrawPriv); + + GLboolean (*MakeCurrent)(__DRIcontext *driContextPriv, + __DRIdrawable *driDrawPriv, + __DRIdrawable *driReadPriv); + + GLboolean (*UnbindContext)(__DRIcontext *driContextPriv); +}; + +extern const struct __DriverAPIRec driDriverAPI; + + +/** * Data types */ struct __DRIscreenRec { @@ -71,42 +116,17 @@ struct __DRIdrawableRec { void *loaderPrivate; + __DRIcontext *driContextPriv; + __DRIscreen *driScreenPriv; int refcount; -}; - - -/** - * Driver callback functions - */ -struct __DriverAPIRec { - const __DRIconfig **(*InitScreen) (__DRIscreen * priv); - - void (*DestroyScreen)(__DRIscreen *driScrnPriv); - - GLboolean (*CreateContext)(const __GLcontextModes *glVis, - __DRIcontext *driContextPriv, - void *sharedContextPrivate); - void (*DestroyContext)(__DRIcontext *driContextPriv); + /* gallium */ + unsigned int lastStamp; - GLboolean (*CreateBuffer)(__DRIscreen *driScrnPriv, - __DRIdrawable *driDrawPriv, - const __GLcontextModes *glVis, - GLboolean pixmapBuffer); - - void (*DestroyBuffer)(__DRIdrawable *driDrawPriv); - - void (*SwapBuffers)(__DRIdrawable *driDrawPriv); - - GLboolean (*MakeCurrent)(__DRIcontext *driContextPriv, - __DRIdrawable *driDrawPriv, - __DRIdrawable *driReadPriv); - - GLboolean (*UnbindContext)(__DRIcontext *driContextPriv); + int w; + int h; }; -extern const struct __DriverAPIRec driDriverAPI; - -#endif /* _DRI_SW_H */ +#endif /* _DRISW_UTIL_H */ diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index e8f7e378ec7..a28073919cb 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -146,15 +146,15 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) dri_bo_reference(intelObj->mt->region->buffer); i830->state.tex_buffer[unit] = intelObj->mt->region->buffer; + pitch = intelObj->mt->region->pitch * intelObj->mt->cpp; + /* XXX: This calculation is probably broken for tiled images with * a non-page-aligned offset. */ - i830->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) * - intelObj->mt->cpp; + i830->state.tex_offset[unit] = dst_x * intelObj->mt->cpp + dst_y * pitch; format = translate_texture_format(firstImage->TexFormat, firstImage->InternalFormat); - pitch = intelObj->mt->pitch * intelObj->mt->cpp; state[I830_TEXREG_TM0LI] = (_3DSTATE_LOAD_STATE_IMMEDIATE_2 | (LOAD_TEXTURE_MAP0 << unit) | 4); diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c index 7275617a6fb..91b228d52b9 100644 --- a/src/mesa/drivers/dri/i915/i915_state.c +++ b/src/mesa/drivers/dri/i915/i915_state.c @@ -374,7 +374,7 @@ intelCalcViewport(GLcontext * ctx) else { /* window buffer, y=0=top */ yScale = -1.0; - yBias = (intel->driDrawable) ? intel->driDrawable->h : 0.0F; + yBias = ctx->DrawBuffer->Height; } m[MAT_SX] = v[MAT_SX]; diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c index fe3908f580a..702655283ba 100644 --- a/src/mesa/drivers/dri/i915/i915_tex_layout.c +++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c @@ -123,13 +123,12 @@ i915_miptree_layout_cube(struct intel_context *intel, assert(lvlWidth == lvlHeight); /* cubemap images are square */ /* double pitch for cube layouts */ - mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, dim * 2); + mt->total_width = dim * 2; mt->total_height = dim * 4; for (level = mt->first_level; level <= mt->last_level; level++) { intel_miptree_set_level_info(mt, level, 6, 0, 0, - /*OLD: mt->pitch, mt->total_height,*/ lvlWidth, lvlHeight, 1); lvlWidth /= 2; @@ -167,7 +166,7 @@ i915_miptree_layout_3d(struct intel_context *intel, GLint level; /* Calculate the size of a single slice. */ - mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0); + mt->total_width = mt->width0; /* XXX: hardware expects/requires 9 levels at minimum. */ for (level = mt->first_level; level <= MAX2(8, mt->last_level); level++) { @@ -210,7 +209,7 @@ i915_miptree_layout_2d(struct intel_context *intel, GLuint img_height; GLint level; - mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0); + mt->total_width = mt->width0; mt->total_height = 0; for (level = mt->first_level; level <= mt->last_level; level++) { @@ -251,9 +250,8 @@ i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt, break; } - DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, - mt->pitch, - mt->total_height, mt->cpp, mt->pitch * mt->total_height * mt->cpp); + DBG("%s: %dx%dx%d\n", __FUNCTION__, + mt->total_width, mt->total_height, mt->cpp); return GL_TRUE; } @@ -336,9 +334,9 @@ i945_miptree_layout_cube(struct intel_context *intel, * or the final row of 4x4, 2x2 and 1x1 faces below this. */ if (dim > 32) - mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, dim * 2); + mt->total_width = dim * 2; else - mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, 14 * 8); + mt->total_width = 14 * 8; if (dim >= 4) mt->total_height = dim * 4 + 4; @@ -423,11 +421,11 @@ i945_miptree_layout_3d(struct intel_context *intel, GLuint pack_y_pitch; GLuint level; - mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0); + mt->total_width = mt->width0; mt->total_height = 0; pack_y_pitch = MAX2(mt->height0, 2); - pack_x_pitch = mt->pitch; + pack_x_pitch = mt->total_width; pack_x_nr = 1; for (level = mt->first_level; level <= mt->last_level; level++) { @@ -454,7 +452,7 @@ i945_miptree_layout_3d(struct intel_context *intel, if (pack_x_pitch > 4) { pack_x_pitch >>= 1; pack_x_nr <<= 1; - assert(pack_x_pitch * pack_x_nr <= mt->pitch); + assert(pack_x_pitch * pack_x_nr <= mt->total_width); } if (pack_y_pitch > 2) { @@ -491,9 +489,8 @@ i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt, break; } - DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, - mt->pitch, - mt->total_height, mt->cpp, mt->pitch * mt->total_height * mt->cpp); + DBG("%s: %dx%dx%d\n", __FUNCTION__, + mt->total_width, mt->total_height, mt->cpp); return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index a1ab8f8b6d2..ff9ab88c5ab 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -165,7 +165,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) format = translate_texture_format(firstImage->TexFormat, firstImage->InternalFormat, tObj->DepthMode); - pitch = intelObj->mt->pitch * intelObj->mt->cpp; + pitch = intelObj->mt->region->pitch * intelObj->mt->cpp; state[I915_TEXREG_MS3] = (((firstImage->Height - 1) << MS3_HEIGHT_SHIFT) | diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index fb191fe346f..9449a158dc6 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -251,7 +251,7 @@ void intel_flush_prim(struct intel_context *intel) BEGIN_BATCH(5); OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(0) | I1_LOAD_S(1) | 1); - assert((offset & !S0_VB_OFFSET_MASK) == 0); + assert((offset & ~S0_VB_OFFSET_MASK) == 0); OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, offset); OUT_BATCH((intel->vertex_size << S1_VERTEX_WIDTH_SHIFT) | (intel->vertex_size << S1_VERTEX_PITCH_SHIFT)); @@ -270,7 +270,7 @@ void intel_flush_prim(struct intel_context *intel) OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(0) | I1_LOAD_S(2) | 1); /* S0 */ - assert((offset & !S0_VB_OFFSET_MASK_830) == 0); + assert((offset & ~S0_VB_OFFSET_MASK_830) == 0); OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, offset | (intel->vertex_size << S0_VB_PITCH_SHIFT_830) | S0_VB_ENABLE_830); @@ -488,9 +488,9 @@ intel_wpos_triangle(struct intel_context *intel, __memcpy(v1_wpos, v1, size); __memcpy(v2_wpos, v2, size); - v0_wpos[1] = -v0_wpos[1] + intel->driDrawable->h; - v1_wpos[1] = -v1_wpos[1] + intel->driDrawable->h; - v2_wpos[1] = -v2_wpos[1] + intel->driDrawable->h; + v0_wpos[1] = -v0_wpos[1] + intel->ctx.DrawBuffer->Height; + v1_wpos[1] = -v1_wpos[1] + intel->ctx.DrawBuffer->Height; + v2_wpos[1] = -v2_wpos[1] + intel->ctx.DrawBuffer->Height; intel_draw_triangle(intel, v0, v1, v2); @@ -509,8 +509,8 @@ intel_wpos_line(struct intel_context *intel, __memcpy(v0_wpos, v0, size); __memcpy(v1_wpos, v1, size); - v0_wpos[1] = -v0_wpos[1] + intel->driDrawable->h; - v1_wpos[1] = -v1_wpos[1] + intel->driDrawable->h; + v0_wpos[1] = -v0_wpos[1] + intel->ctx.DrawBuffer->Height; + v1_wpos[1] = -v1_wpos[1] + intel->ctx.DrawBuffer->Height; intel_draw_line(intel, v0, v1); } @@ -524,7 +524,7 @@ intel_wpos_point(struct intel_context *intel, intelVertexPtr v0) GLfloat *v0_wpos = (GLfloat *)((char *)v0 + offset); __memcpy(v0_wpos, v0, size); - v0_wpos[1] = -v0_wpos[1] + intel->driDrawable->h; + v0_wpos[1] = -v0_wpos[1] + intel->ctx.DrawBuffer->Height; intel_draw_point(intel, v0); } diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 984e56d00c8..6fe574b22e2 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -831,8 +831,8 @@ #define CMD_URB 0x7805 /* GEN6+ */ # define GEN6_URB_VS_SIZE_SHIFT 16 # define GEN6_URB_VS_ENTRIES_SHIFT 0 -# define GEN6_URB_GS_SIZE_SHIFT 8 -# define GEN6_URB_GS_ENTRIES_SHIFT 0 +# define GEN6_URB_GS_ENTRIES_SHIFT 8 +# define GEN6_URB_GS_SIZE_SHIFT 0 #define CMD_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */ # define GEN6_CC_VIEWPORT_MODIFY (1 << 12) diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c index ad61770212c..db3fc50a63b 100644 --- a/src/mesa/drivers/dri/i965/brw_disasm.c +++ b/src/mesa/drivers/dri/i965/brw_disasm.c @@ -57,6 +57,7 @@ struct { [BRW_OPCODE_DPH] = { .name = "dph", .nsrc = 2, .ndst = 1 }, [BRW_OPCODE_DP3] = { .name = "dp3", .nsrc = 2, .ndst = 1 }, [BRW_OPCODE_DP2] = { .name = "dp2", .nsrc = 2, .ndst = 1 }, + [BRW_OPCODE_MATH] = { .name = "math", .nsrc = 2, .ndst = 1 }, [BRW_OPCODE_AVG] = { .name = "avg", .nsrc = 2, .ndst = 1 }, [BRW_OPCODE_ADD] = { .name = "add", .nsrc = 2, .ndst = 1 }, @@ -797,7 +798,11 @@ int brw_disasm (FILE *file, struct brw_instruction *inst) err |= control (file, "saturate", saturate, inst->header.saturate, NULL); err |= control (file, "debug control", debug_ctrl, inst->header.debug_control, NULL); - if (inst->header.opcode != BRW_OPCODE_SEND) + if (inst->header.opcode == BRW_OPCODE_MATH) { + string (file, " "); + err |= control (file, "function", math_function, + inst->header.destreg__conditionalmod, NULL); + } else if (inst->header.opcode != BRW_OPCODE_SEND) err |= control (file, "conditional modifier", conditional_modifier, inst->header.destreg__conditionalmod, NULL); diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index d2395dec288..c33c3def304 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -1416,7 +1416,10 @@ void brw_urb_WRITE(struct brw_compile *p, * and the first message register index comes from src0. */ if (intel->gen >= 6) { + brw_push_insn_state(p); + brw_set_mask_control( p, BRW_MASK_DISABLE ); brw_MOV(p, brw_message_reg(msg_reg_nr), src0); + brw_pop_insn_state(p); src0 = brw_message_reg(msg_reg_nr); } diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c index 09edfd81fde..b1f56a8e648 100644 --- a/src/mesa/drivers/dri/i965/brw_tex_layout.c +++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c @@ -58,12 +58,12 @@ GLboolean brw_miptree_layout(struct intel_context *intel, GLuint qpitch = 0; GLuint y_pitch = 0; - mt->pitch = mt->width0; + mt->total_width = mt->width0; intel_get_texture_alignment_unit(mt->internal_format, &align_w, &align_h); y_pitch = ALIGN(height, align_h); if (mt->compressed) { - mt->pitch = ALIGN(mt->width0, align_w); + mt->total_width = ALIGN(mt->width0, align_w); } if (mt->first_level != mt->last_level) { @@ -77,13 +77,11 @@ GLboolean brw_miptree_layout(struct intel_context *intel, + minify(minify(mt->width0)); } - if (mip1_width > mt->pitch) { - mt->pitch = mip1_width; + if (mip1_width > mt->total_width) { + mt->total_width = mip1_width; } } - mt->pitch = intel_miptree_pitch_align(intel, mt, tiling, mt->pitch); - if (mt->compressed) { qpitch = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4; mt->total_height = (y_pitch + ALIGN(minify(y_pitch), align_h) + 11 * align_h) / 4 * 6; @@ -137,10 +135,10 @@ GLboolean brw_miptree_layout(struct intel_context *intel, intel_get_texture_alignment_unit(mt->internal_format, &align_w, &align_h); if (mt->compressed) { - mt->pitch = ALIGN(width, align_w); + mt->total_width = ALIGN(width, align_w); pack_y_pitch = (height + 3) / 4; } else { - mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0); + mt->total_width = mt->width0; pack_y_pitch = ALIGN(mt->height0, align_h); } @@ -184,7 +182,7 @@ GLboolean brw_miptree_layout(struct intel_context *intel, if (pack_x_pitch > 4) { pack_x_pitch >>= 1; pack_x_nr <<= 1; - assert(pack_x_pitch * pack_x_nr <= mt->pitch); + assert(pack_x_pitch * pack_x_nr <= mt->total_width); } if (pack_y_pitch > 2) { @@ -211,11 +209,8 @@ GLboolean brw_miptree_layout(struct intel_context *intel, i945_miptree_layout_2d(intel, mt, tiling); break; } - DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__, - mt->pitch, - mt->total_height, - mt->cpp, - mt->pitch * mt->total_height * mt->cpp ); + DBG("%s: %dx%dx%d\n", __FUNCTION__, + mt->total_width, mt->total_height, mt->cpp); return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index d16e916832e..227261409c4 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -384,8 +384,9 @@ static void emit_sop( struct brw_vs_compile *c, { struct brw_compile *p = &c->func; - brw_CMP(p, brw_null_reg(), cond, arg1, arg0); - brw_SEL(p, dst, brw_null_reg(), brw_imm_f(1.0f)); + brw_MOV(p, dst, brw_imm_f(0.0f)); + brw_CMP(p, brw_null_reg(), cond, arg0, arg1); + brw_MOV(p, dst, brw_imm_f(1.0f)); brw_set_predicate_control_flag_value(p, 0xff); } @@ -1360,31 +1361,6 @@ static void emit_vertex_write( struct brw_vs_compile *c) } } - -/** - * Called after code generation to resolve subroutine calls and the - * END instruction. - * \param end_inst points to brw code for END instruction - * \param last_inst points to last instruction emitted before vertex write - */ -static void -post_vs_emit( struct brw_vs_compile *c, - struct brw_instruction *end_inst, - struct brw_instruction *last_inst ) -{ - GLint offset; - - brw_resolve_cals(&c->func); - - /* patch up the END code to jump past subroutines, etc */ - offset = last_inst - end_inst; - if (offset > 1) { - brw_set_src1(end_inst, brw_imm_d(offset * 16)); - } else { - end_inst->header.opcode = BRW_OPCODE_NOP; - } -} - static GLboolean accumulator_contains(struct brw_vs_compile *c, struct brw_reg val) { @@ -1465,8 +1441,6 @@ void brw_vs_emit(struct brw_vs_compile *c ) struct intel_context *intel = &brw->intel; const GLuint nr_insns = c->vp->program.Base.NumInstructions; GLuint insn, if_depth = 0, loop_depth = 0; - GLuint end_offset = 0; - struct brw_instruction *end_inst, *last_inst; struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH] = { 0 }; const struct brw_indirect stack_index = brw_indirect(0, 0); GLuint index; @@ -1750,12 +1724,8 @@ void brw_vs_emit(struct brw_vs_compile *c ) brw_MOV(p, brw_ip_reg(), deref_1d(stack_index, 0)); brw_set_access_mode(p, BRW_ALIGN_16); break; - case OPCODE_END: - end_offset = p->nr_insn; - /* this instruction will get patched later to jump past subroutine - * code, etc. - */ - brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); + case OPCODE_END: + emit_vertex_write(c); break; case OPCODE_PRINT: /* no-op */ @@ -1816,13 +1786,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) release_tmps(c); } - end_inst = &p->store[end_offset]; - last_inst = &p->store[p->nr_insn]; - - /* The END instruction will be patched to jump to this code */ - emit_vertex_write(c); - - post_vs_emit(c, end_inst, last_inst); + brw_resolve_cals(p); brw_optimize(p); diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 47b764d24d1..5aade1c4e69 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -286,7 +286,7 @@ void brw_wm_pass0( struct brw_wm_compile *c ); void brw_wm_pass1( struct brw_wm_compile *c ); void brw_wm_pass2( struct brw_wm_compile *c ); void brw_wm_emit( struct brw_wm_compile *c ); - +GLboolean brw_wm_arg_can_be_immediate(enum prog_opcode, int arg); void brw_wm_print_value( struct brw_wm_compile *c, struct brw_wm_value *value ); diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 05e464d4b61..f79de5dbffc 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -61,6 +61,44 @@ static INLINE struct brw_reg sechalf( struct brw_reg reg ) return reg; } +/* Return the SrcReg index of the channels that can be immediate float operands + * instead of usage of PROGRAM_CONSTANT values through push/pull. + */ +GLboolean +brw_wm_arg_can_be_immediate(enum prog_opcode opcode, int arg) +{ + int opcode_array[] = { + [OPCODE_ADD] = 2, + [OPCODE_CMP] = 3, + [OPCODE_DP3] = 2, + [OPCODE_DP4] = 2, + [OPCODE_DPH] = 2, + [OPCODE_MAX] = 2, + [OPCODE_MIN] = 2, + [OPCODE_MOV] = 1, + [OPCODE_MUL] = 2, + [OPCODE_SEQ] = 2, + [OPCODE_SGE] = 2, + [OPCODE_SGT] = 2, + [OPCODE_SLE] = 2, + [OPCODE_SLT] = 2, + [OPCODE_SNE] = 2, + [OPCODE_XPD] = 2, + }; + + /* These opcodes get broken down in a way that allow two + * args to be immediates. + */ + if (opcode == OPCODE_MAD || opcode == OPCODE_LRP) { + if (arg == 1 || arg == 2) + return GL_TRUE; + } + + if (opcode > ARRAY_SIZE(opcode_array)) + return GL_FALSE; + + return arg == opcode_array[opcode] - 1; +} /** * Computes the screen-space x,y position of the pixels. @@ -545,8 +583,11 @@ void emit_sop(struct brw_compile *p, for (i = 0; i < 4; i++) { if (mask & (1<<i)) { brw_push_insn_state(p); - brw_CMP(p, brw_null_reg(), cond, arg1[i], arg0[i]); - brw_SEL(p, dst[i], brw_null_reg(), brw_imm_f(1.0)); + brw_CMP(p, brw_null_reg(), cond, arg0[i], arg1[i]); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_MOV(p, dst[i], brw_imm_f(0)); + brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); + brw_MOV(p, dst[i], brw_imm_f(1.0)); brw_pop_insn_state(p); } } @@ -617,14 +658,10 @@ void emit_cmp(struct brw_compile *p, for (i = 0; i < 4; i++) { if (mask & (1<<i)) { - brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); - brw_MOV(p, dst[i], arg2[i]); - brw_set_saturate(p, 0); - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], brw_imm_f(0)); brw_set_saturate(p, (mask & SATURATE) ? 1 : 0); - brw_MOV(p, dst[i], arg1[i]); + brw_SEL(p, dst[i], arg1[i], arg2[i]); brw_set_saturate(p, 0); brw_set_predicate_control_flag_value(p, 0xff); } diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 0b66cc6c9f3..3b7e421b16a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -23,6 +23,9 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) { int i; + if (INTEL_DEBUG & DEBUG_GLSL_FORCE) + return GL_TRUE; + for (i = 0; i < fp->Base.NumInstructions; i++) { const struct prog_instruction *inst = &fp->Base.Instructions[i]; switch (inst->Opcode) { @@ -567,12 +570,35 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c, const GLuint nr = 1; const GLuint component = GET_SWZ(src->Swizzle, channel); - /* Extended swizzle terms */ - if (component == SWIZZLE_ZERO) { - return brw_imm_f(0.0F); - } - else if (component == SWIZZLE_ONE) { - return brw_imm_f(1.0F); + /* Only one immediate value can be used per native opcode, and it + * has be in the src1 slot, so not all Mesa instructions will get + * to take advantage of immediate constants. + */ + if (brw_wm_arg_can_be_immediate(inst->Opcode, srcRegIndex)) { + const struct gl_program_parameter_list *params; + + params = c->fp->program.Base.Parameters; + + /* Extended swizzle terms */ + if (component == SWIZZLE_ZERO) { + return brw_imm_f(0.0F); + } else if (component == SWIZZLE_ONE) { + if (src->Negate) + return brw_imm_f(-1.0F); + else + return brw_imm_f(1.0F); + } + + if (src->File == PROGRAM_CONSTANT) { + float f = params->ParameterValues[src->Index][component]; + + if (src->Abs) + f = fabs(f); + if (src->Negate) + f = -f; + + return brw_imm_f(f); + } } if (c->fp->use_const_buffer && diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index ce0bf0b97d2..6b9e5668862 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -261,7 +261,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) key.format = firstImage->TexFormat; key.internal_format = firstImage->InternalFormat; - key.pitch = intelObj->mt->pitch; + key.pitch = intelObj->mt->region->pitch; key.depth = firstImage->Depth; key.bo = intelObj->mt->region->buffer; key.offset = 0; diff --git a/src/mesa/drivers/dri/i965/gen6_clip_state.c b/src/mesa/drivers/dri/i965/gen6_clip_state.c index 06f8145e32d..acc4b7f1019 100644 --- a/src/mesa/drivers/dri/i965/gen6_clip_state.c +++ b/src/mesa/drivers/dri/i965/gen6_clip_state.c @@ -55,7 +55,7 @@ upload_clip_state(struct brw_context *brw) OUT_BATCH(GEN6_CLIP_STATISTICS_ENABLE); OUT_BATCH(GEN6_CLIP_ENABLE | GEN6_CLIP_API_OGL | - GEN6_CLIP_MODE_REJECT_ALL | /* XXX: debug: get VS working */ + GEN6_CLIP_MODE_NORMAL | GEN6_CLIP_XY_TEST | depth_clamp | provoking); diff --git a/src/mesa/drivers/dri/i965/gen6_gs_state.c b/src/mesa/drivers/dri/i965/gen6_gs_state.c index 161e7b85c28..cefc93ba48b 100644 --- a/src/mesa/drivers/dri/i965/gen6_gs_state.c +++ b/src/mesa/drivers/dri/i965/gen6_gs_state.c @@ -50,7 +50,8 @@ upload_gs_state(struct brw_context *brw) BEGIN_BATCH(7); OUT_BATCH(CMD_3D_GS_STATE << 16 | (7 - 2)); OUT_RELOC(brw->gs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0); - OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) | + OUT_BATCH(GEN6_GS_SPF_MODE | + (0 << GEN6_GS_SAMPLER_COUNT_SHIFT) | (0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT)); OUT_BATCH(0); /* scratch space base offset */ OUT_BATCH((1 << GEN6_GS_DISPATCH_START_GRF_SHIFT) | diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c index fe597dfb945..5916a139946 100644 --- a/src/mesa/drivers/dri/i965/gen6_vs_state.c +++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c @@ -100,7 +100,8 @@ upload_vs_state(struct brw_context *brw) (brw->vs.prog_data->urb_read_length << GEN6_VS_URB_READ_LENGTH_SHIFT) | (0 << GEN6_VS_URB_ENTRY_READ_OFFSET_SHIFT)); OUT_BATCH((0 << GEN6_VS_MAX_THREADS_SHIFT) | - GEN6_VS_STATISTICS_ENABLE); + GEN6_VS_STATISTICS_ENABLE | + GEN6_VS_ENABLE); ADVANCE_BATCH(); intel_batchbuffer_emit_mi_flush(intel->batch); diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index f2769aa3e8c..167140d274a 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -119,24 +119,8 @@ intelEmitCopyBlit(struct intel_context *intel, break; } while (pass < 2); - intel_prepare_render(intel); - - if (pass >= 2) { - drm_intel_gem_bo_map_gtt(dst_buffer); - drm_intel_gem_bo_map_gtt(src_buffer); - _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset, - cpp, - dst_pitch, - dst_x, dst_y, - w, h, - (GLubyte *)src_buffer->virtual + src_offset, - src_pitch, - src_x, src_y); - drm_intel_gem_bo_unmap_gtt(src_buffer); - drm_intel_gem_bo_unmap_gtt(dst_buffer); - - return GL_TRUE; - } + if (pass >= 2) + return GL_FALSE; intel_batchbuffer_require_space(intel->batch, 8 * 4); DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", @@ -482,6 +466,7 @@ intel_emit_linear_blit(struct intel_context *intel, unsigned int size) { GLuint pitch, height; + GLboolean ok; /* Blits are in a different ringbuffer so we don't use them. */ assert(intel->gen < 6); @@ -489,25 +474,27 @@ intel_emit_linear_blit(struct intel_context *intel, /* The pitch is a signed value. */ pitch = MIN2(size, (1 << 15) - 1); height = size / pitch; - intelEmitCopyBlit(intel, 1, - pitch, src_bo, src_offset, I915_TILING_NONE, - pitch, dst_bo, dst_offset, I915_TILING_NONE, - 0, 0, /* src x/y */ - 0, 0, /* dst x/y */ - pitch, height, /* w, h */ - GL_COPY); + ok = intelEmitCopyBlit(intel, 1, + pitch, src_bo, src_offset, I915_TILING_NONE, + pitch, dst_bo, dst_offset, I915_TILING_NONE, + 0, 0, /* src x/y */ + 0, 0, /* dst x/y */ + pitch, height, /* w, h */ + GL_COPY); + assert(ok); src_offset += pitch * height; dst_offset += pitch * height; size -= pitch * height; assert (size < (1 << 15)); if (size != 0) { - intelEmitCopyBlit(intel, 1, - size, src_bo, src_offset, I915_TILING_NONE, - size, dst_bo, dst_offset, I915_TILING_NONE, - 0, 0, /* src x/y */ - 0, 0, /* dst x/y */ - size, 1, /* w, h */ - GL_COPY); + ok = intelEmitCopyBlit(intel, 1, + size, src_bo, src_offset, I915_TILING_NONE, + size, dst_bo, dst_offset, I915_TILING_NONE, + 0, 0, /* src x/y */ + 0, 0, /* dst x/y */ + size, 1, /* w, h */ + GL_COPY); + assert(ok); } } diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index b10693050a9..0480770ba1d 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -226,7 +226,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) * only changes with _NEW_STENCIL (which seems sensible). So flag it * here since this is the _NEW_BUFFERS path. */ - ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL); + intel->NewGLState |= (_NEW_DEPTH | _NEW_STENCIL); } intel->vtbl.set_draw_region(intel, colorRegions, depthRegion, @@ -236,7 +236,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) #ifdef I915 intelCalcViewport(ctx); #else - ctx->NewState |= _NEW_VIEWPORT; + intel->NewGLState |= _NEW_VIEWPORT; #endif /* Set state we know depends on drawable parameters: */ @@ -256,7 +256,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) if (ctx->Driver.FrontFace) ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace); else - ctx->NewState |= _NEW_POLYGON; + intel->NewGLState |= _NEW_POLYGON; } diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index d6a1ba69524..9077a611328 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -63,7 +63,7 @@ int INTEL_DEBUG = (0); #endif -#define DRIVER_DATE "20091221 DEVELOPMENT" +#define DRIVER_DATE "20100330 DEVELOPMENT" #define DRIVER_DATE_GEM "GEM " DRIVER_DATE @@ -389,7 +389,7 @@ intel_prepare_render(struct intel_context *intel) __DRIcontext *driContext = intel->driContext; __DRIdrawable *drawable; - drawable = intel->driDrawable; + drawable = driContext->driDrawablePriv; if (drawable->dri2.stamp != driContext->dri2.draw_stamp) { if (drawable->lastStamp != drawable->dri2.stamp) intel_update_renderbuffers(driContext, drawable); @@ -397,7 +397,7 @@ intel_prepare_render(struct intel_context *intel) driContext->dri2.draw_stamp = drawable->dri2.stamp; } - drawable = intel->driReadDrawable; + drawable = driContext->driReadablePriv; if (drawable->dri2.stamp != driContext->dri2.read_stamp) { if (drawable->lastStamp != drawable->dri2.stamp) intel_update_renderbuffers(driContext, drawable); @@ -444,6 +444,7 @@ static const struct dri_debug_control debug_control[] = { { "sing", DEBUG_SINGLE_THREAD }, { "thre", DEBUG_SINGLE_THREAD }, { "wm", DEBUG_WM }, + { "glsl_force", DEBUG_GLSL_FORCE }, { "urb", DEBUG_URB }, { "vs", DEBUG_VS }, { NULL, 0 } @@ -471,6 +472,7 @@ void intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) { struct intel_context *intel = intel_context(ctx); + __DRIcontext *driContext = intel->driContext; if (intel->Fallback) _swrast_flush(ctx); @@ -487,9 +489,10 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2) && (screen->dri2.loader->flushFrontBuffer != NULL) && - intel->driDrawable && intel->driDrawable->loaderPrivate) { - (*screen->dri2.loader->flushFrontBuffer)(intel->driDrawable, - intel->driDrawable->loaderPrivate); + driContext->driDrawablePriv && + driContext->driDrawablePriv->loaderPrivate) { + (*screen->dri2.loader->flushFrontBuffer)(driContext->driDrawablePriv, + driContext->driDrawablePriv->loaderPrivate); /* Only clear the dirty bit if front-buffer rendering is no longer * enabled. This is done so that the dirty bit can only be set in @@ -606,7 +609,6 @@ intelInitContext(struct intel_context *intel, driContextPriv->driverPrivate = intel; intel->intelScreen = intelScreen; - intel->driScreen = sPriv; intel->driContext = driContextPriv; intel->driFd = sPriv->fd; @@ -635,8 +637,7 @@ intelInitContext(struct intel_context *intel, } driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, - intel->driScreen->myNum, - (intel->gen >= 4) ? "i965" : "i915"); + sPriv->myNum, (intel->gen >= 4) ? "i965" : "i915"); if (intelScreen->deviceID == PCI_CHIP_I865_G) intel->maxBatchSize = 4096; else @@ -844,14 +845,6 @@ intelDestroyContext(__DRIcontext * driContextPriv) GLboolean intelUnbindContext(__DRIcontext * driContextPriv) { - struct intel_context *intel = - (struct intel_context *) driContextPriv->driverPrivate; - - /* Deassociate the context with the drawables. - */ - intel->driDrawable = NULL; - intel->driReadDrawable = NULL; - return GL_TRUE; } @@ -880,12 +873,10 @@ intelMakeCurrent(__DRIcontext * driContextPriv, struct gl_framebuffer *fb = driDrawPriv->driverPrivate; struct gl_framebuffer *readFb = driReadPriv->driverPrivate; - _mesa_make_current(&intel->ctx, fb, readFb); - intel->driReadDrawable = driReadPriv; - intel->driDrawable = driDrawPriv; driContextPriv->dri2.draw_stamp = driDrawPriv->dri2.stamp - 1; driContextPriv->dri2.read_stamp = driReadPriv->dri2.stamp - 1; intel_prepare_render(intel); + _mesa_make_current(&intel->ctx, fb, readFb); } else { _mesa_make_current(NULL, NULL, NULL); diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 22736a93279..c4bb2bed8e0 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -243,9 +243,6 @@ struct intel_context int driFd; __DRIcontext *driContext; - __DRIdrawable *driDrawable; - __DRIdrawable *driReadDrawable; - __DRIscreen *driScreen; struct intel_screen *intelScreen; /** @@ -342,6 +339,7 @@ extern int INTEL_DEBUG; #define DEBUG_WM 0x800000 #define DEBUG_URB 0x1000000 #define DEBUG_VS 0x2000000 +#define DEBUG_GLSL_FORCE 0x4000000 #define DBG(...) do { \ if (INTEL_DEBUG & FILE_DEBUG_FLAG) \ diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index a429f8d003d..8278d12bb90 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -104,7 +104,6 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, struct intel_context *intel = intel_context(ctx); struct intel_renderbuffer *irb = intel_renderbuffer(rb); int cpp; - GLuint pitch; ASSERT(rb->Name != 0); @@ -176,15 +175,11 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, /* allocate new memory region/renderbuffer */ - /* Choose a pitch to match hardware requirements: - */ - pitch = ((cpp * width + 63) & ~63) / cpp; - /* alloc hardware renderbuffer */ - DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, height, pitch); + DBG("Allocating %d x %d Intel RBO\n", width, height); irb->region = intel_region_alloc(intel, I915_TILING_NONE, cpp, - width, height, pitch, GL_TRUE); + width, height, GL_TRUE); if (!irb->region) return GL_FALSE; /* out of memory? */ @@ -573,7 +568,7 @@ intel_render_texture(GLcontext * ctx, att->Zoffset, &dst_x, &dst_y); - intel_image->mt->region->draw_offset = (dst_y * intel_image->mt->pitch + + intel_image->mt->region->draw_offset = (dst_y * intel_image->mt->region->pitch + dst_x) * intel_image->mt->cpp; intel_image->mt->region->draw_x = dst_x; intel_image->mt->region->draw_y = dst_y; diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 4f14946ec72..ef1966ea7e1 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -83,7 +83,6 @@ intel_miptree_create_internal(struct intel_context *intel, mt->cpp = compress_byte ? compress_byte : cpp; mt->compressed = compress_byte ? 1 : 0; mt->refcount = 1; - mt->pitch = 0; #ifdef I915 if (intel->is_945) @@ -136,7 +135,7 @@ intel_miptree_create(struct intel_context *intel, /* * pitch == 0 || height == 0 indicates the null texture */ - if (!mt || !mt->pitch || !mt->total_height) { + if (!mt || !mt->total_height) { free(mt); return NULL; } @@ -144,9 +143,8 @@ intel_miptree_create(struct intel_context *intel, mt->region = intel_region_alloc(intel, tiling, mt->cpp, - mt->pitch, + mt->total_width, mt->total_height, - mt->pitch, expect_accelerated_upload); if (!mt->region) { @@ -177,81 +175,12 @@ intel_miptree_create_for_region(struct intel_context *intel, I915_TILING_NONE); if (!mt) return mt; -#if 0 - if (mt->pitch != region->pitch) { - fprintf(stderr, - "region pitch (%d) doesn't match mipmap tree pitch (%d)\n", - region->pitch, mt->pitch); - free(mt); - return NULL; - } -#else - /* The mipmap tree pitch is aligned to 64 bytes to make sure render - * to texture works, but we don't need that for texturing from a - * pixmap. Just override it here. */ - mt->pitch = region->pitch; -#endif intel_region_reference(&mt->region, region); return mt; } - -/** - * intel_miptree_pitch_align: - * - * @intel: intel context pointer - * - * @mt: the miptree to compute pitch alignment for - * - * @pitch: the natural pitch value - * - * Given @pitch, compute a larger value which accounts for - * any necessary alignment required by the device - */ -int intel_miptree_pitch_align (struct intel_context *intel, - struct intel_mipmap_tree *mt, - uint32_t tiling, - int pitch) -{ -#ifdef I915 - GLcontext *ctx = &intel->ctx; -#endif - - if (!mt->compressed) { - int pitch_align; - - /* XXX: Align pitch to multiple of 64 bytes for now to allow - * render-to-texture to work in all cases. This should probably be - * replaced at some point by some scheme to only do this when really - * necessary. - */ - pitch_align = 64; - - if (tiling == I915_TILING_X) - pitch_align = 512; - else if (tiling == I915_TILING_Y) - pitch_align = 128; - - pitch = ALIGN(pitch * mt->cpp, pitch_align); - -#ifdef I915 - /* Do a little adjustment to linear allocations so that we avoid - * hitting the same channel of memory for 2 different pages when - * reading a 2x2 subspan or doing bilinear filtering. - */ - if (tiling == I915_TILING_NONE && !(pitch & 511) && - (pitch + pitch_align) < (1 << ctx->Const.MaxTextureLevels)) - pitch += pitch_align; -#endif - - pitch /= mt->cpp; - } - return pitch; -} - - void intel_miptree_reference(struct intel_mipmap_tree **dst, struct intel_mipmap_tree *src) @@ -351,13 +280,12 @@ intel_miptree_set_level_info(struct intel_mipmap_tree *mt, mt->level[level].width = w; mt->level[level].height = h; mt->level[level].depth = d; - mt->level[level].level_offset = (x + y * mt->pitch) * mt->cpp; mt->level[level].level_x = x; mt->level[level].level_y = y; mt->level[level].nr_images = nr_images; - DBG("%s level %d size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, - level, w, h, d, x, y, mt->level[level].level_offset); + DBG("%s level %d size: %d,%d,%d offset %d,%d\n", __FUNCTION__, + level, w, h, d, x, y); assert(nr_images); assert(!mt->level[level].x_offset); @@ -424,7 +352,7 @@ intel_miptree_image_map(struct intel_context * intel, DBG("%s \n", __FUNCTION__); if (row_stride) - *row_stride = mt->pitch * mt->cpp; + *row_stride = mt->region->pitch * mt->cpp; if (mt->target == GL_TEXTURE_3D) { int i; @@ -433,7 +361,7 @@ intel_miptree_image_map(struct intel_context * intel, intel_miptree_get_image_offset(mt, level, face, i, &x, &y); - image_offsets[i] = x + y * mt->pitch; + image_offsets[i] = x + y * mt->region->pitch; } return intel_region_map(intel, mt->region); @@ -444,7 +372,7 @@ intel_miptree_image_map(struct intel_context * intel, image_offsets[0] = 0; return intel_region_map(intel, mt->region) + - (x + y * mt->pitch) * mt->cpp; + (x + y * mt->region->pitch) * mt->cpp; } } @@ -520,12 +448,15 @@ intel_miptree_image_copy(struct intel_context *intel, width = ALIGN(width, align_w); } + intel_prepare_render(intel); + for (i = 0; i < depth; i++) { intel_miptree_get_image_offset(src, level, face, i, &src_x, &src_y); intel_miptree_get_image_offset(dst, level, face, i, &dst_x, &dst_y); success = intel_region_copy(intel, dst->region, 0, dst_x, dst_y, - src->region, 0, src_x, src_y, width, height, + src->region, 0, src_x, src_y, + width, height, GL_FALSE, GL_COPY); if (!success) { GLubyte *src_ptr, *dst_ptr; @@ -533,13 +464,13 @@ intel_miptree_image_copy(struct intel_context *intel, src_ptr = intel_region_map(intel, src->region); dst_ptr = intel_region_map(intel, dst->region); - _mesa_copy_rect(dst_ptr + dst->cpp * (dst_x + dst_y * dst->pitch), + _mesa_copy_rect(dst_ptr, dst->cpp, - dst->pitch, - 0, 0, width, height, - src_ptr + src->cpp * (src_x + src_y * src->pitch), - src->pitch, - 0, 0); + dst->region->pitch, + dst_x, dst_y, width, height, + src_ptr, + src->region->pitch, + src_x, src_y); intel_region_unmap(intel, src->region); intel_region_unmap(intel, dst->region); } diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h index b19c548def3..21db2f4d3b3 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -62,14 +62,6 @@ */ struct intel_mipmap_level { - /** - * Byte offset to the base of this level. - * - * This is used for mipmap levels of 1D/2D/3D textures. However, CUBE - * layouts spread images around the whole tree, so the level offset is - * always zero in that case. - */ - GLuint level_offset; /** Offset to this miptree level, used in computing x_offset. */ GLuint level_x; /** Offset to this miptree level, used in computing y_offset. */ @@ -81,8 +73,8 @@ struct intel_mipmap_level /** Number of images at this level: 1 for 1D/2D, 6 for CUBE, depth for 3D */ GLuint nr_images; - /** - * Byte offset from level_offset to the image for each cube face or depth + /** @{ + * offsets from level_[xy] to the image for each cube face or depth * level. * * Pretty much have to accept that hardware formats @@ -91,6 +83,7 @@ struct intel_mipmap_level * so have to store them as a lookup table. */ GLuint *x_offset, *y_offset; + /** @} */ }; struct intel_mipmap_tree @@ -109,8 +102,7 @@ struct intel_mipmap_tree /* Derived from the above: */ - GLuint pitch; - GLuint depth_pitch; /* per-image on i945? */ + GLuint total_width; GLuint total_height; /* Includes image offset tables: diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index f4f3fd6d889..56faf076c7e 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -108,14 +108,15 @@ do_blit_copypixels(GLcontext * ctx, GLint dstx, GLint dsty, GLenum type) { struct intel_context *intel = intel_context(ctx); - struct intel_region *dst = intel_drawbuf_region(intel); - struct intel_region *src = copypix_src_region(intel, type); + struct intel_region *dst; + struct intel_region *src; struct gl_framebuffer *fb = ctx->DrawBuffer; struct gl_framebuffer *read_fb = ctx->ReadBuffer; GLint orig_dstx; GLint orig_dsty; GLint orig_srcx; GLint orig_srcy; + GLboolean flip = GL_FALSE; if (type == GL_DEPTH || type == GL_STENCIL) { if (INTEL_DEBUG & DEBUG_FALLBACKS) @@ -133,15 +134,16 @@ do_blit_copypixels(GLcontext * ctx, ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F) return GL_FALSE; + intel_prepare_render(intel); + + dst = intel_drawbuf_region(intel); + src = copypix_src_region(intel, type); + if (!src || !dst) return GL_FALSE; intelFlush(&intel->ctx); - intel_prepare_render(intel); - - /* XXX: We fail to handle different inversion between read and draw framebuffer. */ - /* Clip to destination buffer. */ orig_dstx = dstx; orig_dsty = dsty; @@ -164,23 +166,23 @@ do_blit_copypixels(GLcontext * ctx, dstx += srcx - orig_srcx; dsty += srcy - orig_srcy; - /* Convert from GL to hardware coordinates: */ + /* Flip dest Y if it's a window system framebuffer. */ if (fb->Name == 0) { - /* copypixels to a system framebuffer */ + /* copypixels to a window system framebuffer */ dsty = fb->Height - dsty - height; - } else { - /* copypixels to a user framebuffer object */ - dsty = dsty; + flip = !flip; } - /* Flip source Y if it's a system framebuffer. */ - if (read_fb->Name == 0) - srcy = fb->Height - srcy - height; + /* Flip source Y if it's a window system framebuffer. */ + if (read_fb->Name == 0) { + srcy = read_fb->Height - srcy - height; + flip = !flip; + } if (!intel_region_copy(intel, dst, 0, dstx, dsty, src, 0, srcx, srcy, - width, height, + width, height, flip, ctx->Color.ColorLogicOpEnabled ? ctx->Color.LogicOp : GL_COPY)) { DBG("%s: blit failure\n", __FUNCTION__); diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h index d19f1bae34c..36d8180598e 100644 --- a/src/mesa/drivers/dri/intel/intel_reg.h +++ b/src/mesa/drivers/dri/intel/intel_reg.h @@ -70,8 +70,10 @@ /** @{ * 915 definitions + * + * 915 documents say that bits 31:28 and 1 are "undefined, must be zero." */ -#define S0_VB_OFFSET_MASK 0xffffffc0 +#define S0_VB_OFFSET_MASK 0x0ffffffc #define S0_AUTO_CACHE_INV_DISABLE (1<<0) /** @} */ diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index f042bcbc28c..1172de90b13 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -164,7 +164,6 @@ intel_region_alloc_internal(struct intel_context *intel, /* Default to no tiling */ region->tiling = I915_TILING_NONE; - region->bit_6_swizzle = I915_BIT_6_SWIZZLE_NONE; _DBG("%s <-- %p\n", __FUNCTION__, region); return region; @@ -173,7 +172,7 @@ intel_region_alloc_internal(struct intel_context *intel, struct intel_region * intel_region_alloc(struct intel_context *intel, uint32_t tiling, - GLuint cpp, GLuint width, GLuint height, GLuint pitch, + GLuint cpp, GLuint width, GLuint height, GLboolean expect_accelerated_upload) { dri_bo *buffer; @@ -187,19 +186,10 @@ intel_region_alloc(struct intel_context *intel, buffer = drm_intel_bo_alloc_tiled(intel->bufmgr, "region", width, height, cpp, &tiling, &aligned_pitch, flags); - /* We've already chosen a pitch as part of miptree layout. It had - * better be the same. - */ - assert(aligned_pitch == pitch * cpp); region = intel_region_alloc_internal(intel, cpp, width, height, - pitch, buffer); - - if (tiling != I915_TILING_NONE) { - assert(((pitch * cpp) & 127) == 0); - drm_intel_bo_set_tiling(buffer, &tiling, pitch * cpp); - drm_intel_bo_get_tiling(buffer, ®ion->tiling, ®ion->bit_6_swizzle); - } + aligned_pitch / cpp, buffer); + region->tiling = tiling; return region; } @@ -213,6 +203,7 @@ intel_region_alloc_for_handle(struct intel_context *intel, struct intel_region *region, *dummy; dri_bo *buffer; int ret; + uint32_t bit_6_swizzle; region = _mesa_HashLookup(intel->intelScreen->named_regions, handle); if (region != NULL) { @@ -236,7 +227,7 @@ intel_region_alloc_for_handle(struct intel_context *intel, return region; ret = dri_bo_get_tiling(region->buffer, ®ion->tiling, - ®ion->bit_6_swizzle); + &bit_6_swizzle); if (ret != 0) { fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n", handle, name, strerror(-ret)); @@ -316,7 +307,7 @@ _mesa_copy_rect(GLubyte * dst, dst += dst_x * cpp; src += src_x * cpp; dst += dst_y * dst_pitch; - src += src_y * dst_pitch; + src += src_y * src_pitch; width *= cpp; if (width == dst_pitch && width == src_pitch) @@ -380,8 +371,11 @@ intel_region_copy(struct intel_context *intel, struct intel_region *src, GLuint src_offset, GLuint srcx, GLuint srcy, GLuint width, GLuint height, + GLboolean flip, GLenum logicop) { + uint32_t src_pitch = src->pitch; + _DBG("%s\n", __FUNCTION__); if (intel == NULL) @@ -397,9 +391,12 @@ intel_region_copy(struct intel_context *intel, assert(src->cpp == dst->cpp); + if (flip) + src_pitch = -src_pitch; + return intelEmitCopyBlit(intel, dst->cpp, - src->pitch, src->buffer, src_offset, src->tiling, + src_pitch, src->buffer, src_offset, src->tiling, dst->pitch, dst->buffer, dst_offset, dst->tiling, srcx, srcy, dstx, dsty, width, height, logicop); diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index 7ee6a988eae..2459c9a924d 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -65,7 +65,6 @@ struct intel_region GLuint draw_x, draw_y; /**< Offset of drawing within the region */ uint32_t tiling; /**< Which tiling mode the region is in */ - uint32_t bit_6_swizzle; /**< GEM flag for address swizzling requirement */ struct intel_buffer_object *pbo; /* zero-copy uploads */ uint32_t name; /**< Global name for the bo */ @@ -79,7 +78,7 @@ struct intel_region struct intel_region *intel_region_alloc(struct intel_context *intel, uint32_t tiling, GLuint cpp, GLuint width, - GLuint height, GLuint pitch, + GLuint height, GLboolean expect_accelerated_upload); struct intel_region * @@ -122,6 +121,7 @@ intel_region_copy(struct intel_context *intel, struct intel_region *src, GLuint src_offset, GLuint srcx, GLuint srcy, GLuint width, GLuint height, + GLboolean flip, GLenum logicop); /* Helpers for zerocopy uploads, particularly texture image uploads: diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 6e4bb643651..5e3f40836d0 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -312,18 +312,13 @@ intelCreateBuffer(__DRIscreen * driScrnPriv, } if (mesaVis->depthBits == 24) { - if (mesaVis->stencilBits == 8) { - /* combined depth/stencil buffer */ - struct intel_renderbuffer *depthStencilRb - = intel_create_renderbuffer(MESA_FORMAT_S8_Z24); - /* note: bind RB to two attachment points */ - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base); - } else { - struct intel_renderbuffer *depthRb - = intel_create_renderbuffer(MESA_FORMAT_X8_Z24); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } + assert(mesaVis->stencilBits == 8); + /* combined depth/stencil buffer */ + struct intel_renderbuffer *depthStencilRb + = intel_create_renderbuffer(MESA_FORMAT_S8_Z24); + /* note: bind RB to two attachment points */ + _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthStencilRb->Base); + _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &depthStencilRb->Base); } else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index fb5c01bc4dc..c1e15d1b0f2 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -48,11 +48,11 @@ intel_set_span_functions(struct intel_context *intel, #define LOCAL_VARS \ struct intel_renderbuffer *irb = intel_renderbuffer(rb); \ - const GLint yScale = ctx->DrawBuffer->Name ? 1 : -1; \ - const GLint yBias = ctx->DrawBuffer->Name ? 0 : irb->Base.Height - 1;\ + const GLint yScale = rb->Name ? 1 : -1; \ + const GLint yBias = rb->Name ? 0 : rb->Height - 1; \ int minx = 0, miny = 0; \ - int maxx = ctx->DrawBuffer->Width; \ - int maxy = ctx->DrawBuffer->Height; \ + int maxx = rb->Width; \ + int maxy = rb->Height; \ int pitch = irb->region->pitch * irb->region->cpp; \ void *buf = irb->region->buffer->virtual; \ GLuint p; \ @@ -108,11 +108,11 @@ intel_set_span_functions(struct intel_context *intel, #define LOCAL_DEPTH_VARS \ struct intel_renderbuffer *irb = intel_renderbuffer(rb); \ - const GLint yScale = ctx->DrawBuffer->Name ? 1 : -1; \ - const GLint yBias = ctx->DrawBuffer->Name ? 0 : irb->Base.Height - 1;\ + const GLint yScale = rb->Name ? 1 : -1; \ + const GLint yBias = rb->Name ? 0 : rb->Height - 1; \ int minx = 0, miny = 0; \ - int maxx = ctx->DrawBuffer->Width; \ - int maxy = ctx->DrawBuffer->Height; \ + int maxx = rb->Width; \ + int maxy = rb->Height; \ int pitch = irb->region->pitch * irb->region->cpp; \ void *buf = irb->region->buffer->virtual; \ (void)buf; (void)pitch; /* unused for non-gttmap. */ \ @@ -134,7 +134,7 @@ intel_set_span_functions(struct intel_context *intel, (*(uint32_t *)(irb->region->buffer->virtual + NO_TILE(_x, _y)) = d) #define READ_DEPTH(d, _x, _y) \ d = *(uint32_t *)(irb->region->buffer->virtual + NO_TILE(_x, _y)) -#define TAG(x) intel_##x##_z24_x8 +#define TAG(x) intel_##x##_z24_s8 #include "depthtmp.h" void @@ -361,7 +361,7 @@ intel_set_span_functions(struct intel_context *intel, break; case MESA_FORMAT_X8_Z24: case MESA_FORMAT_S8_Z24: - intel_InitDepthPointers_z24_x8(rb); + intel_InitDepthPointers_z24_s8(rb); break; default: _mesa_problem(NULL, diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 13b8bcfa86c..62e1e78f59b 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -130,18 +130,8 @@ do_copy_texsubimage(struct intel_context *intel, } if (ctx->ReadBuffer->Name == 0) { - /* reading from a window, adjust x, y */ - const __DRIdrawable *dPriv = intel->driReadDrawable; - y = dPriv->y + (dPriv->h - (y + height)); - x += dPriv->x; - - /* Invert the data coming from the source rectangle due to GL - * and hardware disagreeing on where y=0 is. - * - * It appears that our offsets and pitches get mangled - * appropriately by the hardware, and we don't need to adjust them - * on our own. - */ + /* Flip vertical orientation for system framebuffers */ + y = ctx->ReadBuffer->Height - (y + height); src_pitch = -src->pitch; } else { /* reading from a FBO, y is already oriented the way we like */ @@ -155,7 +145,7 @@ do_copy_texsubimage(struct intel_context *intel, src->buffer, 0, src->tiling, - intelImage->mt->pitch, + intelImage->mt->region->pitch, dst_bo, 0, intelImage->mt->region->tiling, diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index bac36eeb569..9db96acdc08 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -236,7 +236,7 @@ try_pbo_upload(struct intel_context *intel, intelImage->face, 0, &dst_x, &dst_y); - dst_stride = intelImage->mt->pitch; + dst_stride = intelImage->mt->region->pitch; if (drm_intel_bo_references(intel->batch->buf, dst_buffer)) intelFlush(&intel->ctx); @@ -290,7 +290,7 @@ try_pbo_zcopy(struct intel_context *intel, intelImage->face, 0, &dst_x, &dst_y); - dst_stride = intelImage->mt->pitch; + dst_stride = intelImage->mt->region->pitch; if (src_stride != dst_stride || dst_x != 0 || dst_y != 0 || src_offset != 0) { diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c index 7d69ea4484a..d132e19e831 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_layout.c +++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c @@ -74,14 +74,14 @@ void i945_miptree_layout_2d( struct intel_context *intel, GLuint width = mt->width0; GLuint height = mt->height0; - mt->pitch = mt->width0; + mt->total_width = mt->width0; intel_get_texture_alignment_unit(mt->internal_format, &align_w, &align_h); if (mt->compressed) { - mt->pitch = ALIGN(mt->width0, align_w); + mt->total_width = ALIGN(mt->width0, align_w); } - /* May need to adjust pitch to accomodate the placement of + /* May need to adjust width to accomodate the placement of * the 2nd mipmap. This occurs when the alignment * constraints of mipmap placement push the right edge of the * 2nd mipmap out past the width of its parent. @@ -97,15 +97,11 @@ void i945_miptree_layout_2d( struct intel_context *intel, + minify(minify(mt->width0)); } - if (mip1_width > mt->pitch) { - mt->pitch = mip1_width; + if (mip1_width > mt->total_width) { + mt->total_width = mip1_width; } } - /* Pitch must be a whole number of dwords, even though we - * express it in texels. - */ - mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->pitch); mt->total_height = 0; for ( level = mt->first_level ; level <= mt->last_level ; level++ ) { diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c index be57d48b8dd..42bec659d73 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c @@ -54,6 +54,7 @@ static const struct dri_extension nouveau_extensions[] = { { "GL_ARB_texture_env_dot3", NULL }, { "GL_ARB_texture_mirrored_repeat", NULL }, { "GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, + { "GL_EXT_framebuffer_blit", NULL }, { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, { "GL_EXT_stencil_wrap", NULL }, @@ -337,6 +338,8 @@ nouveau_validate_framebuffer(GLcontext *ctx) update_framebuffer(dri_ctx, dri_read, &dri_ctx->dri2.read_stamp); - if (nouveau_next_dirty_state(ctx) >= 0) + if (nouveau_next_dirty_state(ctx) >= 0) { + nouveau_state_emit(ctx); FIRE_RING(context_chan(ctx)); + } } diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.c b/src/mesa/drivers/dri/nouveau/nouveau_driver.c index 1d12f43741f..4ec864c181c 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_driver.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.c @@ -135,4 +135,8 @@ nouveau_driver_functions_init(struct dd_function_table *functions) functions->Flush = nouveau_flush; functions->Finish = nouveau_finish; functions->Clear = nouveau_clear; + functions->DrawPixels = _mesa_meta_DrawPixels; + functions->CopyPixels = _mesa_meta_CopyPixels; + functions->Bitmap = _mesa_meta_Bitmap; + functions->BlitFramebuffer = _mesa_meta_BlitFramebuffer; } diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c index 2ec3dc92420..8be7edb150b 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c @@ -236,7 +236,7 @@ nouveau_render_texture(GLcontext *ctx, struct gl_framebuffer *fb, /* Allocate a renderbuffer object for the texture if we * haven't already done so. */ if (!rb) { - rb = nouveau_renderbuffer_new(ctx, 0); + rb = nouveau_renderbuffer_new(ctx, ~0); assert(rb); rb->AllocStorage = NULL; @@ -259,11 +259,7 @@ static void nouveau_finish_render_texture(GLcontext *ctx, struct gl_renderbuffer_attachment *att) { - struct nouveau_renderbuffer *nrb - = to_nouveau_renderbuffer(att->Renderbuffer); - texture_dirty(att->Texture); - nouveau_surface_ref(NULL, &nrb->surface); } void diff --git a/src/mesa/drivers/dri/nouveau/nouveau_gldefs.h b/src/mesa/drivers/dri/nouveau/nouveau_gldefs.h index 00007a9a351..fbeed3baeab 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_gldefs.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_gldefs.h @@ -260,4 +260,23 @@ nvgl_filter_mode(unsigned filter) } } +static inline unsigned +nvgl_texgen_mode(unsigned mode) +{ + switch (mode) { + case GL_EYE_LINEAR: + return 0x2400; + case GL_OBJECT_LINEAR: + return 0x2401; + case GL_SPHERE_MAP: + return 0x2402; + case GL_NORMAL_MAP: + return 0x8511; + case GL_REFLECTION_MAP: + return 0x8512; + default: + assert(0); + } +} + #endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_render.h b/src/mesa/drivers/dri/nouveau/nouveau_render.h index bff0ccfd762..923b79b2cf6 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_render.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_render.h @@ -32,8 +32,8 @@ struct nouveau_array_state; typedef void (*dispatch_t)(GLcontext *, unsigned int, int, unsigned int); -typedef unsigned (*extract_u_t)(struct nouveau_array_state *a, int i, int j); -typedef float (*extract_f_t)(struct nouveau_array_state *a, int i, int j); +typedef unsigned (*extract_u_t)(struct nouveau_array_state *, int, int); +typedef float (*extract_f_t)(struct nouveau_array_state *, int, int); struct nouveau_attr_info { int vbo_index; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_render_t.c b/src/mesa/drivers/dri/nouveau/nouveau_render_t.c index c0505781cfe..7ccd7e64165 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_render_t.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_render_t.c @@ -254,7 +254,7 @@ get_scratch_vbo(GLcontext *ctx, unsigned size, struct nouveau_bo **bo, */ static inline unsigned get_max_vertices(GLcontext *ctx, const struct _mesa_index_buffer *ib, - unsigned n) + int n) { struct nouveau_render_state *render = to_render_state(ctx); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_span.c b/src/mesa/drivers/dri/nouveau/nouveau_span.c index f1a56dd03af..1bfdecc6a21 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_span.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_span.c @@ -32,7 +32,6 @@ #include "swrast/swrast.h" #define LOCAL_VARS \ - struct gl_framebuffer *fb = ctx->DrawBuffer; \ struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; \ GLuint p; \ (void)p; @@ -45,12 +44,12 @@ #define HW_CLIPLOOP() { \ int minx = 0; \ int miny = 0; \ - int maxx = fb->Width; \ - int maxy = fb->Height; + int maxx = rb->Width; \ + int maxy = rb->Height; #define HW_ENDCLIPLOOP() } -#define Y_FLIP(y) (fb->Name ? (y) : rb->Height - 1 - (y)) +#define Y_FLIP(y) (rb->Name ? (y) : rb->Height - 1 - (y)) /* RGB565 span functions */ #define SPANTMP_PIXEL_FMT GL_RGB @@ -144,17 +143,28 @@ texture_unit_map_unmap(GLcontext *ctx, struct gl_texture_unit *u, GLboolean map) } static void -span_map_unmap(GLcontext *ctx, GLboolean map) +framebuffer_map_unmap(struct gl_framebuffer *fb, GLboolean map) { int i; - for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) - renderbuffer_map_unmap(ctx->DrawBuffer->_ColorDrawBuffers[i], map); + for (i = 0; i < fb->_NumColorDrawBuffers; i++) + renderbuffer_map_unmap(fb->_ColorDrawBuffers[i], map); + + renderbuffer_map_unmap(fb->_ColorReadBuffer, map); + + if (fb->_DepthBuffer) + renderbuffer_map_unmap(fb->_DepthBuffer->Wrapped, map); +} + +static void +span_map_unmap(GLcontext *ctx, GLboolean map) +{ + int i; - renderbuffer_map_unmap(ctx->DrawBuffer->_ColorReadBuffer, map); + framebuffer_map_unmap(ctx->DrawBuffer, map); - if (ctx->DrawBuffer->_DepthBuffer) - renderbuffer_map_unmap(ctx->DrawBuffer->_DepthBuffer->Wrapped, map); + if (ctx->ReadBuffer != ctx->DrawBuffer) + framebuffer_map_unmap(ctx->ReadBuffer, map); for (i = 0; i < ctx->Const.MaxTextureUnits; i++) texture_unit_map_unmap(ctx, &ctx->Texture.Unit[i], map); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.c b/src/mesa/drivers/dri/nouveau/nouveau_state.c index bc610451b40..a57df2d9dcd 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_state.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_state.c @@ -189,6 +189,7 @@ nouveau_enable(GLcontext *ctx, GLenum cap, GLboolean state) case GL_LIGHTING: context_dirty(ctx, FRAG); context_dirty(ctx, MODELVIEW); + context_dirty(ctx, LIGHT_MODEL); context_dirty(ctx, LIGHT_ENABLE); for (i = 0; i < MAX_LIGHTS; i++) { @@ -231,9 +232,17 @@ nouveau_enable(GLcontext *ctx, GLenum cap, GLboolean state) case GL_TEXTURE_1D: case GL_TEXTURE_2D: case GL_TEXTURE_3D: + case GL_TEXTURE_RECTANGLE: context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit); context_dirty_i(ctx, TEX_OBJ, ctx->Texture.CurrentUnit); break; + case GL_TEXTURE_GEN_S: + case GL_TEXTURE_GEN_T: + case GL_TEXTURE_GEN_R: + case GL_TEXTURE_GEN_Q: + context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); + context_dirty(ctx, MODELVIEW); + break; } } @@ -368,7 +377,15 @@ static void nouveau_tex_gen(GLcontext *ctx, GLenum coord, GLenum pname, const GLfloat *params) { - context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); + switch (pname) { + case GL_TEXTURE_GEN_MODE: + context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); + context_dirty(ctx, MODELVIEW); + break; + default: + context_dirty_i(ctx, TEX_GEN, ctx->Texture.CurrentUnit); + break; + } } static void @@ -454,12 +471,19 @@ nouveau_state_emit(GLcontext *ctx) static void nouveau_update_state(GLcontext *ctx, GLbitfield new_state) { + int i; + if (new_state & (_NEW_PROJECTION | _NEW_MODELVIEW)) context_dirty(ctx, PROJECTION); if (new_state & _NEW_MODELVIEW) context_dirty(ctx, MODELVIEW); + if (new_state & _NEW_TEXTURE_MATRIX) { + for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) + context_dirty_i(ctx, TEX_MAT, i); + } + if (new_state & _NEW_CURRENT_ATTRIB && new_state & _NEW_LIGHT) { context_dirty(ctx, MATERIAL_FRONT_AMBIENT); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_state.h b/src/mesa/drivers/dri/nouveau/nouveau_state.h index d01d962c9f2..38ac9753c8c 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_state.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_state.h @@ -89,6 +89,10 @@ enum { NOUVEAU_STATE_TEX_GEN1, NOUVEAU_STATE_TEX_GEN2, NOUVEAU_STATE_TEX_GEN3, + NOUVEAU_STATE_TEX_MAT0, + NOUVEAU_STATE_TEX_MAT1, + NOUVEAU_STATE_TEX_MAT2, + NOUVEAU_STATE_TEX_MAT3, NOUVEAU_STATE_TEX_OBJ0, NOUVEAU_STATE_TEX_OBJ1, NOUVEAU_STATE_TEX_OBJ2, diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c index bf365bfca34..dbf9a5cc613 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c @@ -177,15 +177,15 @@ nouveau_choose_tex_format(GLcontext *ctx, GLint internalFormat, } static GLboolean -teximage_fits(struct gl_texture_object *t, int level, - struct gl_texture_image *ti) +teximage_fits(struct gl_texture_object *t, int level) { struct nouveau_surface *s = &to_nouveau_texture(t)->surfaces[level]; + struct gl_texture_image *ti = t->Image[0][level]; - return t->Target == GL_TEXTURE_RECTANGLE || - (s->bo && s->width == ti->Width && - s->height == ti->Height && - s->format == ti->TexFormat); + return ti && (t->Target == GL_TEXTURE_RECTANGLE || + (s->bo && s->width == ti->Width && + s->height == ti->Height && + s->format == ti->TexFormat)); } static GLboolean @@ -195,7 +195,7 @@ validate_teximage(GLcontext *ctx, struct gl_texture_object *t, { struct gl_texture_image *ti = t->Image[0][level]; - if (ti && teximage_fits(t, level, ti)) { + if (teximage_fits(t, level)) { struct nouveau_surface *ss = to_nouveau_texture(t)->surfaces; struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; @@ -283,7 +283,8 @@ nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t) struct nouveau_texture *nt = to_nouveau_texture(t); int i, last = get_last_level(t); - if (!nt->surfaces[last].bo) + if (!teximage_fits(t, t->BaseLevel) || + !teximage_fits(t, last)) return GL_FALSE; if (nt->dirty) { @@ -296,6 +297,8 @@ nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t) validate_teximage(ctx, t, i, 0, 0, 0, s->width, s->height, 1); } + + FIRE_RING(context_chan(ctx)); } return GL_TRUE; @@ -304,9 +307,12 @@ nouveau_texture_validate(GLcontext *ctx, struct gl_texture_object *t) void nouveau_texture_reallocate(GLcontext *ctx, struct gl_texture_object *t) { - texture_dirty(t); - relayout_texture(ctx, t); - nouveau_texture_validate(ctx, t); + if (!teximage_fits(t, t->BaseLevel) || + !teximage_fits(t, get_last_level(t))) { + texture_dirty(t); + relayout_texture(ctx, t); + nouveau_texture_validate(ctx, t); + } } static unsigned @@ -364,7 +370,7 @@ nouveau_teximage(GLcontext *ctx, GLint dims, GLenum target, GLint level, } if (level == t->BaseLevel) { - if (!teximage_fits(t, level, ti)) + if (!teximage_fits(t, level)) relayout_texture(ctx, t); nouveau_texture_validate(ctx, t); } @@ -416,6 +422,40 @@ nouveau_teximage_3d(GLcontext *ctx, GLenum target, GLint level, } static void +nouveau_texsubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint width, GLint height, GLint depth, + GLenum format, GLenum type, const void *pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *t, + struct gl_texture_image *ti) +{ + struct nouveau_surface *s = &to_nouveau_teximage(ti)->surface; + int ret; + + pixels = _mesa_validate_pbo_teximage(ctx, dims, width, height, depth, + format, type, pixels, packing, + "glTexSubImage"); + if (pixels) { + nouveau_teximage_map(ctx, ti); + + ret = _mesa_texstore(ctx, 3, ti->_BaseFormat, ti->TexFormat, + ti->Data, xoffset, yoffset, zoffset, + s->pitch, ti->ImageOffsets, + width, height, depth, format, type, + pixels, packing); + assert(ret); + + nouveau_teximage_unmap(ctx, ti); + _mesa_unmap_teximage_pbo(ctx, packing); + } + + if (!to_nouveau_texture(t)->dirty) + validate_teximage(ctx, t, level, xoffset, yoffset, zoffset, + width, height, depth); +} + +static void nouveau_texsubimage_3d(GLcontext *ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, @@ -424,15 +464,9 @@ nouveau_texsubimage_3d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *t, struct gl_texture_image *ti) { - nouveau_teximage_map(ctx, ti); - _mesa_store_texsubimage3d(ctx, target, level, xoffset, yoffset, zoffset, - width, height, depth, format, type, pixels, - packing, t, ti); - nouveau_teximage_unmap(ctx, ti); - - if (!to_nouveau_texture(t)->dirty) - validate_teximage(ctx, t, level, xoffset, yoffset, zoffset, - width, height, depth); + nouveau_texsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset, + width, height, depth, format, type, pixels, + packing, t, ti); } static void @@ -444,15 +478,9 @@ nouveau_texsubimage_2d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *t, struct gl_texture_image *ti) { - nouveau_teximage_map(ctx, ti); - _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, - width, height, format, type, pixels, - packing, t, ti); - nouveau_teximage_unmap(ctx, ti); - - if (!to_nouveau_texture(t)->dirty) - validate_teximage(ctx, t, level, xoffset, yoffset, 0, - width, height, 1); + nouveau_texsubimage(ctx, 2, target, level, xoffset, yoffset, 0, + width, height, 1, format, type, pixels, + packing, t, ti); } static void @@ -463,15 +491,9 @@ nouveau_texsubimage_1d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *t, struct gl_texture_image *ti) { - nouveau_teximage_map(ctx, ti); - _mesa_store_texsubimage1d(ctx, target, level, xoffset, - width, format, type, pixels, - packing, t, ti); - nouveau_teximage_unmap(ctx, ti); - - if (!to_nouveau_texture(t)->dirty) - validate_teximage(ctx, t, level, xoffset, 0, 0, - width, 1, 1); + nouveau_texsubimage(ctx, 1, target, level, xoffset, 0, 0, + width, 1, 1, format, type, pixels, + packing, t, ti); } static void diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.h b/src/mesa/drivers/dri/nouveau/nouveau_texture.h index b91facbdeb6..251f537bba7 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_texture.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.h @@ -41,7 +41,7 @@ struct nouveau_texture { #define to_nouveau_texture(x) ((struct nouveau_texture *)(x)) #define texture_dirty(t) \ - to_nouveau_texture(t)->dirty = GL_TRUE; + to_nouveau_texture(t)->dirty = GL_TRUE void nouveau_set_texbuffer(__DRIcontext *dri_ctx, diff --git a/src/mesa/drivers/dri/nouveau/nouveau_util.h b/src/mesa/drivers/dri/nouveau/nouveau_util.h index d6007aba2b9..584cb80ef62 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_util.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_util.h @@ -191,4 +191,22 @@ is_texture_source(int s) return s == GL_TEXTURE || (s >= GL_TEXTURE0 && s <= GL_TEXTURE31); } +static inline struct gl_texgen * +get_texgen_coord(struct gl_texture_unit *u, int i) +{ + return ((struct gl_texgen *[]) + { &u->GenS, &u->GenT, &u->GenR, &u->GenQ }) [i]; +} + +static inline float * +get_texgen_coeff(struct gl_texgen *c) +{ + if (c->Mode == GL_OBJECT_LINEAR) + return c->ObjectPlane; + else if (c->Mode == GL_EYE_LINEAR) + return c->EyePlane; + else + return NULL; +} + #endif diff --git a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c index a365b977f29..e5858f82684 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c @@ -85,6 +85,18 @@ vbo_deinit_array(struct nouveau_array_state *a) a->fields = 0; } +static int +get_array_stride(GLcontext *ctx, const struct gl_client_array *a) +{ + struct nouveau_render_state *render = to_render_state(ctx); + + if (render->mode == VBO && !_mesa_is_bufferobj(a->BufferObj)) + /* Pack client buffers. */ + return align(_mesa_sizeof_type(a->Type) * a->Size, 4); + else + return a->StrideB; +} + static void vbo_init_arrays(GLcontext *ctx, const struct _mesa_index_buffer *ib, const struct gl_client_array **arrays) @@ -101,18 +113,10 @@ vbo_init_arrays(GLcontext *ctx, const struct _mesa_index_buffer *ib, if (attr >= 0) { const struct gl_client_array *array = arrays[attr]; - int stride; - - if (render->mode == VBO && - !_mesa_is_bufferobj(array->BufferObj)) - /* Pack client buffers. */ - stride = align(_mesa_sizeof_type(array->Type) - * array->Size, 4); - else - stride = array->StrideB; vbo_init_array(&render->attrs[attr], attr, - stride, array->Size, array->Type, + get_array_stride(ctx, array), + array->Size, array->Type, array->BufferObj, array->Ptr, render->mode == IMM); } @@ -224,9 +228,11 @@ vbo_choose_attrs(GLcontext *ctx, const struct gl_client_array **arrays) if (ctx->Fog.Enabled && ctx->Fog.FogCoordinateSource == GL_FOG_COORD) vbo_emit_attr(ctx, arrays, VERT_ATTRIB_FOG); - if (ctx->Light.Enabled) { + if (ctx->Light.Enabled || + (ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS)) vbo_emit_attr(ctx, arrays, VERT_ATTRIB_NORMAL); + if (ctx->Light.Enabled) { vbo_emit_attr(ctx, arrays, MAT(FRONT_AMBIENT)); vbo_emit_attr(ctx, arrays, MAT(FRONT_DIFFUSE)); vbo_emit_attr(ctx, arrays, MAT(FRONT_SPECULAR)); @@ -243,18 +249,21 @@ vbo_choose_attrs(GLcontext *ctx, const struct gl_client_array **arrays) vbo_emit_attr(ctx, arrays, VERT_ATTRIB_POS); } -static unsigned -get_max_client_stride(GLcontext *ctx) +static int +get_max_client_stride(GLcontext *ctx, const struct gl_client_array **arrays) { struct nouveau_render_state *render = to_render_state(ctx); int i, s = 0; for (i = 0; i < render->attr_count; i++) { int attr = render->map[i]; - struct nouveau_array_state *a = &render->attrs[attr]; - if (attr >= 0 && !a->bo) - s = MAX2(a->stride, s); + if (attr >= 0) { + const struct gl_client_array *a = arrays[attr]; + + if (!_mesa_is_bufferobj(a->BufferObj)) + s = MAX2(s, get_array_stride(ctx, a)); + } } return s; @@ -275,14 +284,15 @@ vbo_maybe_split(GLcontext *ctx, const struct gl_client_array **arrays, { struct nouveau_context *nctx = to_nouveau_context(ctx); struct nouveau_render_state *render = to_render_state(ctx); - unsigned pushbuf_avail = PUSHBUF_DWORDS - 2 * nctx->bo.count, + unsigned pushbuf_avail = PUSHBUF_DWORDS - 2 * (nctx->bo.count + + render->attr_count), vert_avail = get_max_vertices(ctx, NULL, pushbuf_avail), idx_avail = get_max_vertices(ctx, ib, pushbuf_avail); int stride; /* Try to keep client buffers smaller than the scratch BOs. */ if (render->mode == VBO && - (stride = get_max_client_stride(ctx))) + (stride = get_max_client_stride(ctx, arrays))) vert_avail = MIN2(vert_avail, RENDER_SCRATCH_SIZE / stride); @@ -321,6 +331,7 @@ vbo_bind_vertices(GLcontext *ctx, const struct gl_client_array **arrays, * array->StrideB; if (a->bo) { + /* Array in a buffer obj. */ a->offset = (intptr_t)array->Ptr + delta; } else { int j, n = max_index - min_index + 1; @@ -328,6 +339,8 @@ vbo_bind_vertices(GLcontext *ctx, const struct gl_client_array **arrays, char *dp = get_scratch_vbo(ctx, n * a->stride, &a->bo, &a->offset); + /* Array in client memory, move it to + * a scratch buffer obj. */ for (j = 0; j < n; j++) memcpy(dp + j * a->stride, sp + j * array->StrideB, @@ -371,8 +384,6 @@ vbo_draw_vbo(GLcontext *ctx, const struct gl_client_array **arrays, dispatch(ctx, start, delta, count); BATCH_END(); } - - FIRE_RING(chan); } /* Immediate rendering path. */ @@ -416,8 +427,6 @@ vbo_draw_imm(GLcontext *ctx, const struct gl_client_array **arrays, BATCH_END(); } - - FIRE_RING(chan); } /* draw_prims entry point when we're doing hw-tnl. */ diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.c b/src/mesa/drivers/dri/nouveau/nv04_context.c index 3624b3af921..6834f7cd3dc 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_context.c +++ b/src/mesa/drivers/dri/nouveau/nv04_context.c @@ -276,6 +276,10 @@ const struct nouveau_driver nv04_driver = { nouveau_emit_nothing, nouveau_emit_nothing, nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, + nouveau_emit_nothing, nv04_emit_tex_obj, nv04_emit_tex_obj, nouveau_emit_nothing, diff --git a/src/mesa/drivers/dri/nouveau/nv10_context.c b/src/mesa/drivers/dri/nouveau/nv10_context.c index 860d0aeb8f5..b6d10361de0 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_context.c +++ b/src/mesa/drivers/dri/nouveau/nv10_context.c @@ -212,7 +212,7 @@ nv10_hwctx_init(GLcontext *ctx) OUT_RING(chan, 0); BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_S(0), 8); + BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_MODE_S(0), 8); for (i = 0; i < 8; i++) OUT_RING(chan, 0); @@ -412,6 +412,10 @@ const struct nouveau_driver nv10_driver = { nv10_emit_tex_gen, nouveau_emit_nothing, nouveau_emit_nothing, + nv10_emit_tex_mat, + nv10_emit_tex_mat, + nouveau_emit_nothing, + nouveau_emit_nothing, nv10_emit_tex_obj, nv10_emit_tex_obj, nouveau_emit_nothing, diff --git a/src/mesa/drivers/dri/nouveau/nv10_driver.h b/src/mesa/drivers/dri/nouveau/nv10_driver.h index d662712533b..cefd6c6fba8 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_driver.h +++ b/src/mesa/drivers/dri/nouveau/nv10_driver.h @@ -134,6 +134,9 @@ void nv10_emit_tex_gen(GLcontext *ctx, int emit); void +nv10_emit_tex_mat(GLcontext *ctx, int emit); + +void nv10_emit_tex_obj(GLcontext *ctx, int emit); /* nv10_state_tnl.c */ diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c index 6bd383ebcd3..a2fcb6b6959 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c @@ -71,6 +71,7 @@ setup_lma_buffer(GLcontext *ctx) nouveau_bo_markl(bctx, celsius, NV17TCL_LMA_DEPTH_BUFFER_OFFSET, nfb->lma_bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); + WAIT_RING(chan, 9); BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_WINDOW_X, 4); OUT_RINGf(chan, - 1792); OUT_RINGf(chan, - 2304 + fb->Height); @@ -171,15 +172,13 @@ nv10_emit_viewport(GLcontext *ctx, int emit) struct nouveau_grobj *celsius = context_eng3d(ctx); struct gl_framebuffer *fb = ctx->DrawBuffer; float a[4] = {}; - int i; get_viewport_translate(ctx, a); a[0] -= 2048; a[1] -= 2048; BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4); - for (i = 0; i < 4; i++) - OUT_RINGf(chan, a[i]); + OUT_RINGp(chan, a, 4); BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); OUT_RING(chan, (fb->Width - 1) << 16 | 0x08000800); diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c index 02a5ca797ae..6dedb18c72b 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c @@ -32,9 +32,64 @@ #include "nouveau_util.h" #include "nv10_driver.h" +#define TX_GEN_MODE(i, j) (NV10TCL_TX_GEN_MODE_S(i) + 4 * (j)) +#define TX_GEN_COEFF(i, j) (NV10TCL_TX_GEN_COEFF_S_A(i) + 16 * (j)) +#define TX_MATRIX(i) (NV10TCL_TX0_MATRIX(0) + 64 * (i)) + void nv10_emit_tex_gen(GLcontext *ctx, int emit) { + const int i = emit - NOUVEAU_STATE_TEX_GEN0; + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + struct gl_texture_unit *unit = &ctx->Texture.Unit[i]; + int j; + + for (j = 0; j < 4; j++) { + if (nctx->fallback == HWTNL && (unit->TexGenEnabled & 1 << j)) { + struct gl_texgen *coord = get_texgen_coord(unit, j); + float *k = get_texgen_coeff(coord); + + if (k) { + BEGIN_RING(chan, celsius, + TX_GEN_COEFF(i, j), 4); + OUT_RINGp(chan, k, 4); + } + + BEGIN_RING(chan, celsius, TX_GEN_MODE(i, j), 1); + OUT_RING(chan, nvgl_texgen_mode(coord->Mode)); + + } else { + BEGIN_RING(chan, celsius, TX_GEN_MODE(i, j), 1); + OUT_RING(chan, 0); + } + } + + context_dirty_i(ctx, TEX_MAT, i); +} + +void +nv10_emit_tex_mat(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_TEX_MAT0; + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *celsius = context_eng3d(ctx); + + if (nctx->fallback == HWTNL && + ((ctx->Texture._TexMatEnabled & 1 << i) || + ctx->Texture.Unit[i]._GenFlags)) { + BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(i), 1); + OUT_RING(chan, 1); + + BEGIN_RING(chan, celsius, TX_MATRIX(i), 16); + OUT_RINGm(chan, ctx->TextureMatrixStack[i].Top->m); + + } else { + BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(i), 1); + OUT_RING(chan, 0); + } } static uint32_t diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c index 406e24c455d..0e592a16292 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c @@ -140,9 +140,7 @@ nv10_emit_fog(GLcontext *ctx, int emit) OUT_RING(chan, pack_rgba_f(MESA_FORMAT_RGBA8888_REV, f->Color)); BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); - OUT_RINGf(chan, k[0]); - OUT_RINGf(chan, k[1]); - OUT_RINGf(chan, k[2]); + OUT_RINGp(chan, k, 3); context_dirty(ctx, FRAG); } @@ -284,9 +282,7 @@ nv10_emit_light_source(GLcontext *ctx, int emit) if (l->_Flags & LIGHT_POSITIONAL) { BEGIN_RING(chan, celsius, NV10TCL_LIGHT_POSITION_X(i), 3); - OUT_RINGf(chan, l->_Position[0]); - OUT_RINGf(chan, l->_Position[1]); - OUT_RINGf(chan, l->_Position[2]); + OUT_RINGp(chan, l->_Position, 3); BEGIN_RING(chan, celsius, NV10TCL_LIGHT_ATTENUATION_CONSTANT(i), 3); @@ -296,14 +292,10 @@ nv10_emit_light_source(GLcontext *ctx, int emit) } else { BEGIN_RING(chan, celsius, NV10TCL_LIGHT_DIRECTION_X(i), 3); - OUT_RINGf(chan, l->_VP_inf_norm[0]); - OUT_RINGf(chan, l->_VP_inf_norm[1]); - OUT_RINGf(chan, l->_VP_inf_norm[2]); + OUT_RINGp(chan, l->_VP_inf_norm, 3); BEGIN_RING(chan, celsius, NV10TCL_LIGHT_HALF_VECTOR_X(i), 3); - OUT_RINGf(chan, l->_h_inf_norm[0]); - OUT_RINGf(chan, l->_h_inf_norm[1]); - OUT_RINGf(chan, l->_h_inf_norm[2]); + OUT_RINGp(chan, l->_h_inf_norm, 3); } if (l->_Flags & LIGHT_SPOT) { @@ -312,13 +304,7 @@ nv10_emit_light_source(GLcontext *ctx, int emit) nv10_get_spot_coeff(l, k); BEGIN_RING(chan, celsius, NV10TCL_LIGHT_SPOT_CUTOFF_A(i), 7); - OUT_RINGf(chan, k[0]); - OUT_RINGf(chan, k[1]); - OUT_RINGf(chan, k[2]); - OUT_RINGf(chan, k[3]); - OUT_RINGf(chan, k[4]); - OUT_RINGf(chan, k[5]); - OUT_RINGf(chan, k[6]); + OUT_RINGp(chan, k, 7); } } @@ -350,15 +336,11 @@ nv10_emit_material_ambient(GLcontext *ctx, int emit) } BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL_AMBIENT_R, 3); - OUT_RINGf(chan, c_scene[0]); - OUT_RINGf(chan, c_scene[1]); - OUT_RINGf(chan, c_scene[2]); + OUT_RINGp(chan, c_scene, 3); if (ctx->Light.ColorMaterialEnabled) { BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_FACTOR_R, 3); - OUT_RINGf(chan, c_factor[0]); - OUT_RINGf(chan, c_factor[1]); - OUT_RINGf(chan, c_factor[2]); + OUT_RINGp(chan, c_factor, 3); } foreach(l, &ctx->Light.EnabledList) { @@ -368,9 +350,7 @@ nv10_emit_material_ambient(GLcontext *ctx, int emit) l->_MatAmbient[0]); BEGIN_RING(chan, celsius, NV10TCL_LIGHT_AMBIENT_R(i), 3); - OUT_RINGf(chan, c_light[0]); - OUT_RINGf(chan, c_light[1]); - OUT_RINGf(chan, c_light[2]); + OUT_RINGp(chan, c_light, 3); } } @@ -392,9 +372,7 @@ nv10_emit_material_diffuse(GLcontext *ctx, int emit) l->_MatDiffuse[0]); BEGIN_RING(chan, celsius, NV10TCL_LIGHT_DIFFUSE_R(i), 3); - OUT_RINGf(chan, c_light[0]); - OUT_RINGf(chan, c_light[1]); - OUT_RINGf(chan, c_light[2]); + OUT_RINGp(chan, c_light, 3); } } @@ -412,9 +390,7 @@ nv10_emit_material_specular(GLcontext *ctx, int emit) l->_MatSpecular[0]); BEGIN_RING(chan, celsius, NV10TCL_LIGHT_SPECULAR_R(i), 3); - OUT_RINGf(chan, c_light[0]); - OUT_RINGf(chan, c_light[1]); - OUT_RINGf(chan, c_light[2]); + OUT_RINGp(chan, c_light, 3); } } @@ -455,12 +431,7 @@ nv10_emit_material_shininess(GLcontext *ctx, int emit) k); BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_SHININESS(0), 6); - OUT_RINGf(chan, k[0]); - OUT_RINGf(chan, k[1]); - OUT_RINGf(chan, k[2]); - OUT_RINGf(chan, k[3]); - OUT_RINGf(chan, k[4]); - OUT_RINGf(chan, k[5]); + OUT_RINGp(chan, k, 6); } void @@ -474,12 +445,14 @@ nv10_emit_modelview(GLcontext *ctx, int emit) if (nctx->fallback != HWTNL) return; - if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled) { + if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled || + (ctx->Texture._GenFlags & TEXGEN_NEED_EYE_COORD)) { BEGIN_RING(chan, celsius, NV10TCL_MODELVIEW0_MATRIX(0), 16); OUT_RINGm(chan, m->m); } - if (ctx->Light.Enabled) { + if (ctx->Light.Enabled || + (ctx->Texture._GenFlags & TEXGEN_NEED_EYE_COORD)) { int i, j; BEGIN_RING(chan, celsius, diff --git a/src/mesa/drivers/dri/nouveau/nv20_context.c b/src/mesa/drivers/dri/nouveau/nv20_context.c index db39ef70750..789dcaa6b46 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_context.c +++ b/src/mesa/drivers/dri/nouveau/nv20_context.c @@ -297,9 +297,9 @@ nv20_hwctx_init(GLcontext *ctx) BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_S(0), - 4 * NV20TCL_TX_GEN_S__SIZE); - for (i=0; i < 4 * NV20TCL_TX_GEN_S__SIZE; i++) + BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_MODE_S(0), + 4 * NV20TCL_TX_GEN_MODE_S__SIZE); + for (i=0; i < 4 * NV20TCL_TX_GEN_MODE_S__SIZE; i++) OUT_RING(chan, 0); BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3); @@ -497,10 +497,14 @@ const struct nouveau_driver nv20_driver = { nv20_emit_tex_env, nv20_emit_tex_env, nv20_emit_tex_env, - nv10_emit_tex_gen, - nv10_emit_tex_gen, - nv10_emit_tex_gen, - nv10_emit_tex_gen, + nv20_emit_tex_gen, + nv20_emit_tex_gen, + nv20_emit_tex_gen, + nv20_emit_tex_gen, + nv20_emit_tex_mat, + nv20_emit_tex_mat, + nv20_emit_tex_mat, + nv20_emit_tex_mat, nv20_emit_tex_obj, nv20_emit_tex_obj, nv20_emit_tex_obj, diff --git a/src/mesa/drivers/dri/nouveau/nv20_driver.h b/src/mesa/drivers/dri/nouveau/nv20_driver.h index 18574e9be64..8adecef2c4e 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_driver.h +++ b/src/mesa/drivers/dri/nouveau/nv20_driver.h @@ -68,6 +68,12 @@ nv20_emit_frag(GLcontext *ctx, int emit); /* nv20_state_tex.c */ void +nv20_emit_tex_gen(GLcontext *ctx, int emit); + +void +nv20_emit_tex_mat(GLcontext *ctx, int emit); + +void nv20_emit_tex_obj(GLcontext *ctx, int emit); void diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c index d638541df9e..21da4f7af16 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c @@ -106,13 +106,11 @@ nv20_emit_viewport(GLcontext *ctx, int emit) struct nouveau_grobj *kelvin = context_eng3d(ctx); struct gl_framebuffer *fb = ctx->DrawBuffer; float a[4] = {}; - int i; get_viewport_translate(ctx, a); BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); - for (i = 0; i < 4; i++) - OUT_RINGf(chan, a[i]); + OUT_RINGp(chan, a, 4); BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1); OUT_RING(chan, (fb->Width - 1) << 16); diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c index 92870105f96..e46118e4fce 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c @@ -32,6 +32,62 @@ #include "nouveau_util.h" #include "nv20_driver.h" +#define TX_GEN_MODE(i, j) (NV20TCL_TX_GEN_MODE_S(i) + 4 * (j)) +#define TX_GEN_COEFF(i, j) (NV20TCL_TX_GEN_COEFF_S_A(i) + 16 * (j)) +#define TX_MATRIX(i) (NV20TCL_TX0_MATRIX(0) + 64 * (i)) + +void +nv20_emit_tex_gen(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_TEX_GEN0; + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + struct gl_texture_unit *unit = &ctx->Texture.Unit[i]; + int j; + + for (j = 0; j < 4; j++) { + if (nctx->fallback == HWTNL && (unit->TexGenEnabled & 1 << j)) { + struct gl_texgen *coord = get_texgen_coord(unit, j); + float *k = get_texgen_coeff(coord); + + if (k) { + BEGIN_RING(chan, kelvin, TX_GEN_COEFF(i, j), 4); + OUT_RINGp(chan, k, 4); + } + + BEGIN_RING(chan, kelvin, TX_GEN_MODE(i, j), 1); + OUT_RING(chan, nvgl_texgen_mode(coord->Mode)); + + } else { + BEGIN_RING(chan, kelvin, TX_GEN_MODE(i, j), 1); + OUT_RING(chan, 0); + } + } +} + +void +nv20_emit_tex_mat(GLcontext *ctx, int emit) +{ + const int i = emit - NOUVEAU_STATE_TEX_MAT0; + struct nouveau_context *nctx = to_nouveau_context(ctx); + struct nouveau_channel *chan = context_chan(ctx); + struct nouveau_grobj *kelvin = context_eng3d(ctx); + + if (nctx->fallback == HWTNL && + (ctx->Texture._TexMatEnabled & 1 << i)) { + BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); + OUT_RING(chan, 1); + + BEGIN_RING(chan, kelvin, TX_MATRIX(i), 16); + OUT_RINGm(chan, ctx->TextureMatrixStack[i].Top->m); + + } else { + BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); + OUT_RING(chan, 0); + } +} + static uint32_t get_tex_format_pot(struct gl_texture_image *ti) { diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c index 43f8c723122..62efe80fe4b 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c @@ -139,9 +139,7 @@ nv20_emit_fog(GLcontext *ctx, int emit) OUT_RING(chan, pack_rgba_f(MESA_FORMAT_RGBA8888_REV, f->Color)); BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3); - OUT_RINGf(chan, k[0]); - OUT_RINGf(chan, k[1]); - OUT_RINGf(chan, k[2]); + OUT_RINGp(chan, k, 3); } void @@ -176,9 +174,7 @@ nv20_emit_light_source(GLcontext *ctx, int emit) if (l->_Flags & LIGHT_POSITIONAL) { BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_POSITION_X(i), 3); - OUT_RINGf(chan, l->_Position[0]); - OUT_RINGf(chan, l->_Position[1]); - OUT_RINGf(chan, l->_Position[2]); + OUT_RINGp(chan, l->_Position, 3); BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_ATTENUATION_CONSTANT(i), 3); OUT_RINGf(chan, l->ConstantAttenuation); @@ -187,14 +183,10 @@ nv20_emit_light_source(GLcontext *ctx, int emit) } else { BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_DIRECTION_X(i), 3); - OUT_RINGf(chan, l->_VP_inf_norm[0]); - OUT_RINGf(chan, l->_VP_inf_norm[1]); - OUT_RINGf(chan, l->_VP_inf_norm[2]); + OUT_RINGp(chan, l->_VP_inf_norm, 3); BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_HALF_VECTOR_X(i), 3); - OUT_RINGf(chan, l->_h_inf_norm[0]); - OUT_RINGf(chan, l->_h_inf_norm[1]); - OUT_RINGf(chan, l->_h_inf_norm[2]); + OUT_RINGp(chan, l->_h_inf_norm, 3); } if (l->_Flags & LIGHT_SPOT) { @@ -203,13 +195,7 @@ nv20_emit_light_source(GLcontext *ctx, int emit) nv10_get_spot_coeff(l, k); BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_SPOT_CUTOFF_A(i), 7); - OUT_RINGf(chan, k[0]); - OUT_RINGf(chan, k[1]); - OUT_RINGf(chan, k[2]); - OUT_RINGf(chan, k[3]); - OUT_RINGf(chan, k[4]); - OUT_RINGf(chan, k[5]); - OUT_RINGf(chan, k[6]); + OUT_RINGp(chan, k, 7); } } @@ -246,15 +232,11 @@ nv20_emit_material_ambient(GLcontext *ctx, int emit) } BEGIN_RING(chan, kelvin, m_scene[side], 3); - OUT_RINGf(chan, c_scene[0]); - OUT_RINGf(chan, c_scene[1]); - OUT_RINGf(chan, c_scene[2]); + OUT_RINGp(chan, c_scene, 3); if (ctx->Light.ColorMaterialEnabled) { BEGIN_RING(chan, kelvin, m_factor[side], 3); - OUT_RINGf(chan, c_factor[0]); - OUT_RINGf(chan, c_factor[1]); - OUT_RINGf(chan, c_factor[2]); + OUT_RINGp(chan, c_factor, 3); } foreach(l, &ctx->Light.EnabledList) { @@ -266,9 +248,7 @@ nv20_emit_material_ambient(GLcontext *ctx, int emit) l->_MatAmbient[side]); BEGIN_RING(chan, kelvin, m_light[side], 3); - OUT_RINGf(chan, c_light[0]); - OUT_RINGf(chan, c_light[1]); - OUT_RINGf(chan, c_light[2]); + OUT_RINGp(chan, c_light, 3); } } @@ -295,9 +275,7 @@ nv20_emit_material_diffuse(GLcontext *ctx, int emit) l->_MatDiffuse[side]); BEGIN_RING(chan, kelvin, m_light[side], 3); - OUT_RINGf(chan, c_light[0]); - OUT_RINGf(chan, c_light[1]); - OUT_RINGf(chan, c_light[2]); + OUT_RINGp(chan, c_light, 3); } } @@ -318,9 +296,7 @@ nv20_emit_material_specular(GLcontext *ctx, int emit) l->_MatSpecular[side]); BEGIN_RING(chan, kelvin, m_light[side], 3); - OUT_RINGf(chan, c_light[0]); - OUT_RINGf(chan, c_light[1]); - OUT_RINGf(chan, c_light[2]); + OUT_RINGp(chan, c_light, 3); } } @@ -340,12 +316,7 @@ nv20_emit_material_shininess(GLcontext *ctx, int emit) k); BEGIN_RING(chan, kelvin, mthd[side], 6); - OUT_RINGf(chan, k[0]); - OUT_RINGf(chan, k[1]); - OUT_RINGf(chan, k[2]); - OUT_RINGf(chan, k[3]); - OUT_RINGf(chan, k[4]); - OUT_RINGf(chan, k[5]); + OUT_RINGp(chan, k, 6); } void @@ -359,12 +330,14 @@ nv20_emit_modelview(GLcontext *ctx, int emit) if (nctx->fallback != HWTNL) return; - if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled) { + if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled || + (ctx->Texture._GenFlags & TEXGEN_NEED_EYE_COORD)) { BEGIN_RING(chan, kelvin, NV20TCL_MODELVIEW0_MATRIX(0), 16); OUT_RINGm(chan, m->m); } - if (ctx->Light.Enabled) { + if (ctx->Light.Enabled || + (ctx->Texture._GenFlags & TEXGEN_NEED_EYE_COORD)) { int i, j; BEGIN_RING(chan, kelvin, diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c index 2f2b8d94dca..ad43a8ca920 100644 --- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c +++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c @@ -189,7 +189,8 @@ void r200FlushElts(GLcontext *ctx) if (R200_ELT_BUF_SZ > elt_used) radeonReturnDmaRegion(&rmesa->radeon, R200_ELT_BUF_SZ - elt_used); - if (radeon_is_debug_enabled(RADEON_SYNC, RADEON_CRITICAL)) { + if (radeon_is_debug_enabled(RADEON_SYNC, RADEON_CRITICAL) + && !rmesa->radeon.radeonScreen->kernel_mm) { radeon_print(RADEON_SYNC, RADEON_NORMAL, "%s: Syncing\n", __FUNCTION__); radeonFinish( rmesa->radeon.glCtx ); } diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c index 9c2ac05ad6c..29d7bed8b6a 100644 --- a/src/mesa/drivers/dri/r200/r200_state.c +++ b/src/mesa/drivers/dri/r200/r200_state.c @@ -2496,11 +2496,10 @@ void r200InitStateFuncs( radeonContextPtr radeon, struct dd_function_table *func functions->DrawBuffer = radeonDrawBuffer; functions->ReadBuffer = radeonReadBuffer; - if (radeon->radeonScreen->kernel_mm) { - functions->CopyPixels = _mesa_meta_CopyPixels; - functions->DrawPixels = _mesa_meta_DrawPixels; + functions->CopyPixels = _mesa_meta_CopyPixels; + functions->DrawPixels = _mesa_meta_DrawPixels; + if (radeon->radeonScreen->kernel_mm) functions->ReadPixels = radeonReadPixels; - } functions->AlphaFunc = r200AlphaFunc; functions->BlendColor = r200BlendColor; diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c index f3f558b7def..d43e14581e9 100644 --- a/src/mesa/drivers/dri/r200/r200_tcl.c +++ b/src/mesa/drivers/dri/r200/r200_tcl.c @@ -404,8 +404,9 @@ static GLuint r200EnsureEmitSize( GLcontext * ctx , GLubyte* vimap_rev ) rendering code may decide convert to elts. In that case we have to make pessimistic prediction. and use larger of 2 paths. */ - const GLuint elts = ELTS_BUFSZ(nr_aos); - const GLuint index = INDEX_BUFSZ; + const GLuint elt_count =(VB->Primitive[i].count/GET_MAX_HW_ELTS() + 1); + const GLuint elts = ELTS_BUFSZ(nr_aos) * elt_count; + const GLuint index = INDEX_BUFSZ * elt_count; const GLuint vbuf = VBUF_BUFSZ; if ( (!VB->Elts && VB->Primitive[i].count >= MAX_CONVERSION_SIZE) || vbuf > index + elts) @@ -687,25 +688,34 @@ static char *getFallbackString(GLuint bit) void r200TclFallback( GLcontext *ctx, GLuint bit, GLboolean mode ) { - r200ContextPtr rmesa = R200_CONTEXT(ctx); - GLuint oldfallback = rmesa->radeon.TclFallback; - - if (mode) { - rmesa->radeon.TclFallback |= bit; - if (oldfallback == 0) { - if (R200_DEBUG & RADEON_FALLBACKS) - fprintf(stderr, "R200 begin tcl fallback %s\n", - getFallbackString( bit )); - transition_to_swtnl( ctx ); - } - } - else { - rmesa->radeon.TclFallback &= ~bit; - if (oldfallback == bit) { - if (R200_DEBUG & RADEON_FALLBACKS) - fprintf(stderr, "R200 end tcl fallback %s\n", - getFallbackString( bit )); - transition_to_hwtnl( ctx ); - } - } + r200ContextPtr rmesa = R200_CONTEXT(ctx); + GLuint oldfallback = rmesa->radeon.TclFallback; + + if (mode) { + if (oldfallback == 0) { + /* We have to flush before transition */ + if ( rmesa->radeon.dma.flush ) + rmesa->radeon.dma.flush( rmesa->radeon.glCtx ); + + if (R200_DEBUG & RADEON_FALLBACKS) + fprintf(stderr, "R200 begin tcl fallback %s\n", + getFallbackString( bit )); + rmesa->radeon.TclFallback |= bit; + transition_to_swtnl( ctx ); + } else + rmesa->radeon.TclFallback |= bit; + } else { + if (oldfallback == bit) { + /* We have to flush before transition */ + if ( rmesa->radeon.dma.flush ) + rmesa->radeon.dma.flush( rmesa->radeon.glCtx ); + + if (R200_DEBUG & RADEON_FALLBACKS) + fprintf(stderr, "R200 end tcl fallback %s\n", + getFallbackString( bit )); + rmesa->radeon.TclFallback &= ~bit; + transition_to_hwtnl( ctx ); + } else + rmesa->radeon.TclFallback &= ~bit; + } } diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c index 710cae727a1..b6dfe28def9 100644 --- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c @@ -190,6 +190,17 @@ static unsigned int use_source(struct r500_fragment_program_code* code, struct r return 0; } +/** + * NOP the specified instruction if it is not a texture lookup. + */ +static void alu_nop(struct r300_fragment_program_compiler *c, int ip) +{ + PROG_CODE; + + if ((code->inst[ip].inst0 & 0x3) != R500_INST_TYPE_TEX) { + code->inst[ip].inst0 |= R500_INST_NOP; + } +} /** * Emit a paired ALU instruction. @@ -205,6 +216,14 @@ static void emit_paired(struct r300_fragment_program_compiler *c, struct rc_pair int ip = ++code->inst_end; + /* Quirk: MDH/MDV (DDX/DDY) need a NOP on previous non-TEX instructions. */ + if (inst->RGB.Opcode == RC_OPCODE_DDX || inst->Alpha.Opcode == RC_OPCODE_DDX || + inst->RGB.Opcode == RC_OPCODE_DDY || inst->Alpha.Opcode == RC_OPCODE_DDY) { + if (ip > 0) { + alu_nop(c, ip - 1); + } + } + code->inst[ip].inst5 = translate_rgb_op(c, inst->RGB.Opcode); code->inst[ip].inst4 = translate_alpha_op(c, inst->Alpha.Opcode); @@ -252,8 +271,8 @@ static void emit_paired(struct r300_fragment_program_compiler *c, struct rc_pair code->inst[ip].inst4 |= translate_arg_alpha(inst, 1) << R500_ALPHA_SEL_B_SHIFT; code->inst[ip].inst5 |= translate_arg_alpha(inst, 2) << R500_ALU_RGBA_ALPHA_SEL_C_SHIFT; - code->inst[ip].inst3 |= R500_ALU_RGB_TARGET(inst->RGB.Target); - code->inst[ip].inst4 |= R500_ALPHA_TARGET(inst->Alpha.Target); + code->inst[ip].inst3 |= R500_ALU_RGB_TARGET(inst->RGB.Target); + code->inst[ip].inst4 |= R500_ALPHA_TARGET(inst->Alpha.Target); if (inst->WriteALUResult) { code->inst[ip].inst3 |= R500_ALU_RGB_WMASK; @@ -469,9 +488,8 @@ void r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compi if (compiler->Base.Error) return; - assert(code->inst_end >= 0); - - if ((code->inst[code->inst_end].inst0 & R500_INST_TYPE_MASK) != R500_INST_TYPE_OUT) { + if (code->inst_end == -1 || + (code->inst[code->inst_end].inst0 & R500_INST_TYPE_MASK) != R500_INST_TYPE_OUT) { /* This may happen when dead-code elimination is disabled or * when most of the fragment program logic is leading to a KIL */ if (code->inst_end >= 511) { diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c index c1c0181fac1..9d289fce342 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c @@ -75,14 +75,14 @@ struct rc_opcode_info rc_opcodes[MAX_RC_OPCODE] = { { .Opcode = RC_OPCODE_DDX, .Name = "DDX", - .NumSrcRegs = 1, + .NumSrcRegs = 2, .HasDstReg = 1, .IsComponentwise = 1 }, { .Opcode = RC_OPCODE_DDY, .Name = "DDY", - .NumSrcRegs = 1, + .NumSrcRegs = 2, .HasDstReg = 1, .IsComponentwise = 1 }, diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c index fff5b0c2173..3a26e7daaf9 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c @@ -159,11 +159,6 @@ static void set_pair_instruction(struct r300_fragment_program_compiler *c, int nargs = opcode->NumSrcRegs; int i; - /* Special case for DDX/DDY (MDH/MDV). */ - if (inst->Opcode == RC_OPCODE_DDX || inst->Opcode == RC_OPCODE_DDY) { - nargs++; - } - for(i = 0; i < opcode->NumSrcRegs; ++i) { int source; if (needrgb && !istranscendent) { diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c index b5c08aea49e..f5b7d57eab7 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c @@ -506,6 +506,46 @@ static void transform_r300_vertex_ABS(struct radeon_compiler* c, inst->U.I.SrcReg[1].Negate ^= RC_MASK_XYZW; } +static void transform_r300_vertex_CMP(struct radeon_compiler* c, + struct rc_instruction* inst) +{ + /* There is no decent CMP available, so let's rig one up. + * CMP is defined as dst = src0 < 0.0 ? src1 : src2 + * The following sequence consumes two temps and three extra slots, + * but should be equivalent: + * + * SLT tmp0, src0, 0.0 + * SGE tmp1, src0, 0.0 + * MUL tmp0, tmp0, src1 + * MAD dst, src2, tmp1, tmp0 + * + * Yes, I know, I'm a mad scientist. ~ C. */ + int tempreg0 = rc_find_free_temporary(c); + int tempreg1 = rc_find_free_temporary(c); + + /* SLT tmp0, src0, 0.0 */ + emit2(c, inst->Prev, RC_OPCODE_SLT, 0, + dstreg(RC_FILE_TEMPORARY, tempreg0), + inst->U.I.SrcReg[0], builtin_zero); + + /* SGE tmp1, src0, 0.0 */ + emit2(c, inst->Prev, RC_OPCODE_SGE, 0, + dstreg(RC_FILE_TEMPORARY, tempreg1), + inst->U.I.SrcReg[0], builtin_zero); + + /* MUL tmp0, tmp0, src1 */ + emit2(c, inst->Prev, RC_OPCODE_MUL, 0, + dstreg(RC_FILE_TEMPORARY, tempreg0), + srcreg(RC_FILE_TEMPORARY, tempreg0), inst->U.I.SrcReg[1]); + + /* MAD dst, src2, tmp1, tmp0 */ + emit3(c, inst->Prev, RC_OPCODE_MAD, inst->U.I.SaturateMode, + inst->U.I.DstReg, + inst->U.I.SrcReg[2], srcreg(RC_FILE_TEMPORARY, tempreg1), srcreg(RC_FILE_TEMPORARY, tempreg0)); + + rc_remove_instruction(inst); +} + /** * For use with radeonLocalTransform, this transforms non-native ALU * instructions of the r300 up to r500 vertex engine. @@ -517,6 +557,7 @@ int r300_transform_vertex_alu( { switch(inst->U.I.Opcode) { case RC_OPCODE_ABS: transform_r300_vertex_ABS(c, inst); return 1; + case RC_OPCODE_CMP: transform_r300_vertex_CMP(c, inst); return 1; case RC_OPCODE_DP3: transform_DP3(c, inst); return 1; case RC_OPCODE_DPH: transform_DPH(c, inst); return 1; case RC_OPCODE_FLR: transform_FLR(c, inst); return 1; diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index e2dbb1dbf40..c40802aec6e 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -77,12 +77,29 @@ static int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom) cnt = vpu_count(atom->cmd); if (r300->radeon.radeonScreen->kernel_mm) { - extra = 5; + extra = 3; } return cnt ? (cnt * 4) + extra : 0; } +static int check_vpp(GLcontext *ctx, struct radeon_state_atom *atom) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + int cnt; + int extra = 1; + + if (r300->radeon.radeonScreen->kernel_mm) { + cnt = r300->selected_vp->code.constants.Count * 4; + extra = 3; + } else { + cnt = vpu_count(atom->cmd); + extra = 1; + } + + return cnt ? (cnt * 4) + extra : 0; +} + void r300_emit_vpu(struct r300_context *r300, uint32_t *data, unsigned len, @@ -101,15 +118,26 @@ static void emit_vpu_state(GLcontext *ctx, struct radeon_state_atom * atom) { r300ContextPtr r300 = R300_CONTEXT(ctx); drm_r300_cmd_header_t cmd; - uint32_t addr, ndw; + uint32_t addr; cmd.u = atom->cmd[0]; addr = (cmd.vpu.adrhi << 8) | cmd.vpu.adrlo; - ndw = atom->check(ctx, atom); r300_emit_vpu(r300, &atom->cmd[1], vpu_count(atom->cmd) * 4, addr); } +static void emit_vpp_state(GLcontext *ctx, struct radeon_state_atom * atom) +{ + r300ContextPtr r300 = R300_CONTEXT(ctx); + drm_r300_cmd_header_t cmd; + uint32_t addr; + + cmd.u = atom->cmd[0]; + addr = (cmd.vpu.adrhi << 8) | cmd.vpu.adrlo; + + r300_emit_vpu(r300, &atom->cmd[1], r300->selected_vp->code.constants.Count * 4, addr); +} + void r500_emit_fp(struct r300_context *r300, uint32_t *data, unsigned len, @@ -785,11 +813,11 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.vpi.emit = emit_vpu_state; if (is_r500) { - ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0); + ALLOC_STATE(vpp, vpp, R300_VPP_CMDSIZE, 0); r300->hw.vpp.cmd[0] = cmdvpu(r300->radeon.radeonScreen, R500_PVS_CONST_START, 0); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vpp.emit = emit_vpu_state; + r300->hw.vpp.emit = emit_vpp_state; ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0); r300->hw.vps.cmd[0] = @@ -806,11 +834,11 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.vpucp[i].emit = emit_vpu_state; } } else { - ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0); + ALLOC_STATE(vpp, vpp, R300_VPP_CMDSIZE, 0); r300->hw.vpp.cmd[0] = cmdvpu(r300->radeon.radeonScreen, R300_PVS_CONST_START, 0); if (r300->radeon.radeonScreen->kernel_mm) - r300->hw.vpp.emit = emit_vpu_state; + r300->hw.vpp.emit = emit_vpp_state; ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0); r300->hw.vps.cmd[0] = diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index 61ea5e4d9a3..0646da46249 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -256,6 +256,19 @@ static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_prog fp->InputsRead = compiler.Base.Program.InputsRead; + /* Clear the fog/wpos_attr if code accessing these + * attributes has been removed during compilation + */ + if (fp->fog_attr != FRAG_ATTRIB_MAX) { + if (!(fp->InputsRead & (1 << fp->fog_attr))) + fp->fog_attr = FRAG_ATTRIB_MAX; + } + + if (fp->wpos_attr != FRAG_ATTRIB_MAX) { + if (!(fp->InputsRead & (1 << fp->wpos_attr))) + fp->wpos_attr = FRAG_ATTRIB_MAX; + } + rc_destroy(&compiler.Base); } diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 749a2464e7c..e660b1fb3bb 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -2396,11 +2396,10 @@ void r300InitStateFuncs(radeonContextPtr radeon, struct dd_function_table *funct functions->DrawBuffer = radeonDrawBuffer; functions->ReadBuffer = radeonReadBuffer; - if (radeon->radeonScreen->kernel_mm) { - functions->CopyPixels = _mesa_meta_CopyPixels; - functions->DrawPixels = _mesa_meta_DrawPixels; + functions->CopyPixels = _mesa_meta_CopyPixels; + functions->DrawPixels = _mesa_meta_DrawPixels; + if (radeon->radeonScreen->kernel_mm) functions->ReadPixels = radeonReadPixels; - } } void r300InitShaderFunctions(r300ContextPtr r300) diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index 129004fee78..a1fe3780294 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -263,15 +263,25 @@ static struct r300_vertex_program *build_program(GLcontext *ctx, rc_move_output(&compiler.Base, VERT_RESULT_PSIZ, VERT_RESULT_PSIZ, WRITEMASK_X); if (vp->key.WPosAttr != FRAG_ATTRIB_MAX) { - rc_copy_output(&compiler.Base, - VERT_RESULT_HPOS, - vp->key.WPosAttr - FRAG_ATTRIB_TEX0 + VERT_RESULT_TEX0); + unsigned int vp_wpos_attr = vp->key.WPosAttr - FRAG_ATTRIB_TEX0 + VERT_RESULT_TEX0; + + /* Set empty writemask for instructions writing to vp_wpos_attr + * before moving the wpos attr there. + * Such instructions will be removed by DCE. + */ + rc_move_output(&compiler.Base, vp_wpos_attr, vp->key.WPosAttr, 0); + rc_copy_output(&compiler.Base, VERT_RESULT_HPOS, vp_wpos_attr); } if (vp->key.FogAttr != FRAG_ATTRIB_MAX) { - rc_move_output(&compiler.Base, - VERT_RESULT_FOGC, - vp->key.FogAttr - FRAG_ATTRIB_TEX0 + VERT_RESULT_TEX0, WRITEMASK_X); + unsigned int vp_fog_attr = vp->key.FogAttr - FRAG_ATTRIB_TEX0 + VERT_RESULT_TEX0; + + /* Set empty writemask for instructions writing to vp_fog_attr + * before moving the fog attr there. + * Such instructions will be removed by DCE. + */ + rc_move_output(&compiler.Base, vp_fog_attr, vp->key.FogAttr, 0); + rc_move_output(&compiler.Base, VERT_RESULT_FOGC, vp_fog_attr, WRITEMASK_X); } r3xx_compile_vertex_program(&compiler); @@ -382,7 +392,11 @@ void r300SetupVertexProgram(r300ContextPtr rmesa) R300_STATECHANGE(rmesa, vap_cntl); R300_STATECHANGE(rmesa, vpp); param_count = r300VertexProgUpdateParams(ctx, prog, (float *)&rmesa->hw.vpp.cmd[R300_VPP_PARAM_0]); - bump_vpu_count(rmesa->hw.vpp.cmd, param_count); + if (!rmesa->radeon.radeonScreen->kernel_mm && param_count > 255 * 4) { + WARN_ONCE("Too many VP params, expect rendering errors\n"); + } + /* Prevent the overflow (vpu.count is u8) */ + bump_vpu_count(rmesa->hw.vpp.cmd, MIN2(255 * 4, param_count)); param_count /= 4; r300EmitVertexProgram(rmesa, R300_PVS_CODE_START, &(prog->code)); @@ -395,6 +409,6 @@ void r300SetupVertexProgram(r300ContextPtr rmesa) rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = (0 << R300_PVS_FIRST_INST_SHIFT) | (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) | (inst_count << R300_PVS_LAST_INST_SHIFT); - rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT); + rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | ((param_count - 1) << R300_PVS_MAX_CONST_ADDR_SHIFT); rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT); } diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 2953ffd0288..1da31e7b2b4 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -615,7 +615,7 @@ static GLuint translate_logicop(GLenum logicop) case GL_XOR: return 0x66; case GL_EQUIV: - return 0xaa; + return 0x99; case GL_AND_REVERSE: return 0x44; case GL_AND_INVERTED: @@ -1861,10 +1861,9 @@ void r700InitStateFuncs(radeonContextPtr radeon, struct dd_function_table *funct functions->DrawBuffer = radeonDrawBuffer; functions->ReadBuffer = radeonReadBuffer; - if (radeon->radeonScreen->kernel_mm) { - functions->CopyPixels = _mesa_meta_CopyPixels; - functions->DrawPixels = _mesa_meta_DrawPixels; + functions->CopyPixels = _mesa_meta_CopyPixels; + functions->DrawPixels = _mesa_meta_DrawPixels; + if (radeon->radeonScreen->kernel_mm) functions->ReadPixels = radeonReadPixels; - } } diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c index 22499bc38d1..6b7690cf8b3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_dma.c +++ b/src/mesa/drivers/dri/radeon/radeon_dma.c @@ -184,9 +184,6 @@ void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size) radeon_print(RADEON_DMA, RADEON_NORMAL, "%s size %d minimum_size %d\n", __FUNCTION__, size, rmesa->dma.minimum_size); - if (!is_empty_list(&rmesa->dma.reserved)) - radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo); - if (is_empty_list(&rmesa->dma.free) || last_elem(&rmesa->dma.free)->bo->size < size) { dma_bo = CALLOC_STRUCT(radeon_dma_bo); @@ -336,9 +333,6 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa) legacy_track_pending(rmesa->radeonScreen->bom, 0); } - if (!is_empty_list(&rmesa->dma.reserved)) - radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo); - /* move waiting bos to free list. wait list provides gpu time to handle data before reuse */ foreach_s(dma_bo, temp, &rmesa->dma.wait) { @@ -368,6 +362,7 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa) /* move reserved to wait list */ foreach_s(dma_bo, temp, &rmesa->dma.reserved) { + radeon_bo_unmap(dma_bo->bo); /* free objects that are too small to be used because of large request */ if (dma_bo->bo->size < rmesa->dma.minimum_size) { radeon_bo_unref(dma_bo->bo); diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c index 0afbc19c127..539b067742f 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state.c +++ b/src/mesa/drivers/dri/radeon/radeon_state.c @@ -2249,11 +2249,10 @@ void radeonInitStateFuncs( GLcontext *ctx , GLboolean dri2 ) ctx->Driver.DrawBuffer = radeonDrawBuffer; ctx->Driver.ReadBuffer = radeonReadBuffer; - if (dri2) { - ctx->Driver.CopyPixels = _mesa_meta_CopyPixels; - ctx->Driver.DrawPixels = _mesa_meta_DrawPixels; + ctx->Driver.CopyPixels = _mesa_meta_CopyPixels; + ctx->Driver.DrawPixels = _mesa_meta_DrawPixels; + if (dri2) ctx->Driver.ReadPixels = radeonReadPixels; - } ctx->Driver.AlphaFunc = radeonAlphaFunc; ctx->Driver.BlendEquationSeparate = radeonBlendEquationSeparate; diff --git a/src/mesa/drivers/dri/swrast/Makefile b/src/mesa/drivers/dri/swrast/Makefile index cc59eefdb2d..d2cf6dbc55b 100644 --- a/src/mesa/drivers/dri/swrast/Makefile +++ b/src/mesa/drivers/dri/swrast/Makefile @@ -5,6 +5,8 @@ include $(TOP)/configs/current LIBNAME = swrast_dri.so +DRIVER_DEFINES = -D__NOT_HAVE_DRM_H + DRIVER_SOURCES = \ swrast.c \ swrast_span.c @@ -18,7 +20,7 @@ ASM_SOURCES = SWRAST_COMMON_SOURCES = \ ../../common/driverfuncs.c \ ../common/utils.c \ - ../common/dri_sw.c + ../common/drisw_util.c include ../Makefile.template diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index e9ca99a86f0..8b68281fab0 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -206,12 +206,20 @@ swrast_delete_renderbuffer(struct gl_renderbuffer *rb) free(rb); } +/* see bytes_per_line in libGL */ +static INLINE int +bytes_per_line(unsigned pitch_bits, unsigned mul) +{ + unsigned mask = mul - 1; + + return ((pitch_bits + mask) & ~mask) / 8; +} + static GLboolean swrast_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb, GLenum internalFormat, GLuint width, GLuint height) { struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); - unsigned mask = PITCH_ALIGN_BITS - 1; TRACE; @@ -219,8 +227,7 @@ swrast_alloc_front_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->Width = width; rb->Height = height; - /* always pad to PITCH_ALIGN_BITS */ - xrb->pitch = ((width * xrb->bpp + mask) & ~mask) / 8; + xrb->pitch = bytes_per_line(width * xrb->bpp, 32); return GL_TRUE; } @@ -394,8 +401,10 @@ dri_swap_buffers(__DRIdrawable * dPriv) fb = &drawable->Base; - frontrb = swrast_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); - backrb = swrast_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); + frontrb = + swrast_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); + backrb = + swrast_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer); /* check for signle-buffered */ if (backrb == NULL) diff --git a/src/mesa/drivers/dri/swrast/swrast_priv.h b/src/mesa/drivers/dri/swrast/swrast_priv.h index 77670d89a5e..6679061a983 100644 --- a/src/mesa/drivers/dri/swrast/swrast_priv.h +++ b/src/mesa/drivers/dri/swrast/swrast_priv.h @@ -30,7 +30,7 @@ #include <GL/gl.h> #include <GL/internal/dri_interface.h> #include "main/mtypes.h" -#include "dri_sw.h" +#include "drisw_util.h" /** @@ -124,14 +124,6 @@ swrast_renderbuffer(struct gl_renderbuffer *rb) #define PF_R3G3B2 3 /**< 8bpp TrueColor: 3-R, 3-G, 2-B bits */ #define PF_X8R8G8B8 4 /**< 32bpp TrueColor: 8-R, 8-G, 8-B bits */ -/** - * Renderbuffer pitch alignment (in bits). - * - * The xorg loader requires padding images to 32 bits. However, this should - * become a screen/drawable parameter XXX - */ -#define PITCH_ALIGN_BITS 32 - /* swrast_span.c */ diff --git a/src/mesa/drivers/dri/swrast/swrast_span.c b/src/mesa/drivers/dri/swrast/swrast_span.c index c5681e34a91..c7d0bfdac72 100644 --- a/src/mesa/drivers/dri/swrast/swrast_span.c +++ b/src/mesa/drivers/dri/swrast/swrast_span.c @@ -236,7 +236,7 @@ static const GLubyte kernel[16] = { struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb); #define INIT_PIXEL_PTR(P, X, Y) \ GLushort *P = (GLushort *)row; -#define INC_PIXEL_PTR(P) P += 2 +#define INC_PIXEL_PTR(P) P++ #define STORE_PIXEL(DST, X, Y, VALUE) \ STORE_PIXEL_R5G6B5(DST, X, Y, VALUE) #define FETCH_PIXEL(DST, SRC) \ diff --git a/src/mesa/drivers/dri/swrast/swrast_spantemp.h b/src/mesa/drivers/dri/swrast/swrast_spantemp.h index 079726ae4ab..1e9405eebfb 100644 --- a/src/mesa/drivers/dri/swrast/swrast_spantemp.h +++ b/src/mesa/drivers/dri/swrast/swrast_spantemp.h @@ -37,7 +37,7 @@ #define _SWRAST_SPANTEMP_ONCE static INLINE void -PUT_PIXEL( GLcontext *glCtx, GLint x, GLint y, GLubyte *p ) +PUT_PIXEL( GLcontext *glCtx, GLint x, GLint y, GLvoid *p ) { __DRIcontext *ctx = swrast_context(glCtx)->cPriv; __DRIdrawable *draw = swrast_drawable(glCtx->DrawBuffer)->dPriv; @@ -168,7 +168,8 @@ NAME(put_row)( GLcontext *ctx, struct gl_renderbuffer *rb, if (mask) { for (i = 0; i < count; i++) { if (mask[i]) { - RB_TYPE pixel[4]; + RB_TYPE row[4]; + INIT_PIXEL_PTR(pixel, x, y); STORE_PIXEL(pixel, x + i, y, src[i]); PUT_PIXEL(ctx, x + i, YFLIP(xrb, y), pixel); } @@ -200,7 +201,8 @@ NAME(put_row_rgb)( GLcontext *ctx, struct gl_renderbuffer *rb, if (mask) { for (i = 0; i < count; i++) { if (mask[i]) { - RB_TYPE pixel[4]; + RB_TYPE row[4]; + INIT_PIXEL_PTR(pixel, x, y); #ifdef STORE_PIXEL_RGB STORE_PIXEL_RGB(pixel, x + i, y, src[i]); #else @@ -240,7 +242,8 @@ NAME(put_mono_row)( GLcontext *ctx, struct gl_renderbuffer *rb, if (mask) { for (i = 0; i < count; i++) { if (mask[i]) { - RB_TYPE pixel[4]; + RB_TYPE row[4]; + INIT_PIXEL_PTR(pixel, x, y); STORE_PIXEL(pixel, x + i, y, src); PUT_PIXEL(ctx, x + i, YFLIP(xrb, y), pixel); } @@ -272,7 +275,8 @@ NAME(put_values)( GLcontext *ctx, struct gl_renderbuffer *rb, ASSERT(mask); for (i = 0; i < count; i++) { if (mask[i]) { - RB_TYPE pixel[4]; + RB_TYPE row[4]; + INIT_PIXEL_PTR(pixel, x, y); STORE_PIXEL(pixel, x[i], y[i], src[i]); PUT_PIXEL(ctx, x[i], YFLIP(xrb, y[i]), pixel); } @@ -294,7 +298,8 @@ NAME(put_mono_values)( GLcontext *ctx, struct gl_renderbuffer *rb, ASSERT(mask); for (i = 0; i < count; i++) { if (mask[i]) { - RB_TYPE pixel[4]; + RB_TYPE row[4]; + INIT_PIXEL_PTR(pixel, x, y); STORE_PIXEL(pixel, x[i], y[i], src); PUT_PIXEL(ctx, x[i], YFLIP(xrb, y[i]), pixel); } diff --git a/src/mesa/drivers/glslcompiler/Makefile b/src/mesa/drivers/glslcompiler/Makefile index 080fe475c16..7dcf9a6541a 100644 --- a/src/mesa/drivers/glslcompiler/Makefile +++ b/src/mesa/drivers/glslcompiler/Makefile @@ -9,12 +9,9 @@ PROGRAM = glslcompiler OBJECTS = \ glslcompiler.o \ - ../../glapi/glapi.o \ - ../../glapi/glapi_nop.o \ - ../../glapi/glthread.o \ - ../../main/dispatch.o \ ../common/driverfuncs.o \ - ../../libmesa.a + ../../libmesa.a \ + ../../libglapi.a INCLUDES = \ -I$(TOP)/include \ diff --git a/src/mesa/drivers/glslcompiler/glslcompiler.c b/src/mesa/drivers/glslcompiler/glslcompiler.c index 66035a4a43c..d58f32b2930 100644 --- a/src/mesa/drivers/glslcompiler/glslcompiler.c +++ b/src/mesa/drivers/glslcompiler/glslcompiler.c @@ -68,6 +68,7 @@ static const char *Prog = "glslcompiler"; struct options { GLboolean LineNumbers; + GLboolean Link; gl_prog_print_mode Mode; const char *VertFile; const char *FragFile; @@ -207,23 +208,29 @@ ReadShader(GLuint shader, const char *filename) } -#if 0 static void -CheckLink(GLuint prog) +CheckLink(GLuint v_shader, GLuint f_shader) { + GLuint prog; GLint stat; + + prog = _mesa_CreateProgram(); + + _mesa_AttachShader(prog, v_shader); + _mesa_AttachShader(prog, f_shader); + + _mesa_LinkProgramARB(prog); _mesa_GetProgramiv(prog, GL_LINK_STATUS, &stat); if (!stat) { GLchar log[1000]; GLsizei len; _mesa_GetProgramInfoLog(prog, 1000, &len, log); - fprintf(stderr, "%s: Linker error:\n%s\n", Prog, log); + fprintf(stderr, "Linker error:\n%s\n", log); } else { - fprintf(stderr, "%s: Link success!\n", Prog); + fprintf(stderr, "Link success!\n"); } } -#endif static void @@ -262,6 +269,7 @@ Usage(void) printf(" --fs FILE fragment shader input filename\n"); printf(" --arb emit ARB-style instructions\n"); printf(" --nv emit NV-style instructions\n"); + printf(" --link run linker\n"); printf(" --debug force #pragma debug(on)\n"); printf(" --nodebug force #pragma debug(off)\n"); printf(" --opt force #pragma optimize(on)\n"); @@ -309,6 +317,9 @@ ParseOptions(int argc, char *argv[]) else if (strcmp(argv[i], "--nv") == 0) { Options.Mode = PROG_PRINT_NV; } + else if (strcmp(argv[i], "--link") == 0) { + Options.Link = GL_TRUE; + } else if (strcmp(argv[i], "--debug") == 0) { Options.Pragmas.IgnoreDebug = GL_TRUE; Options.Pragmas.Debug = GL_TRUE; @@ -358,7 +369,7 @@ ParseOptions(int argc, char *argv[]) int main(int argc, char *argv[]) { - GLuint shader = 0; + GLuint v_shader = 0, f_shader = 0; ParseOptions(argc, argv); @@ -368,24 +379,38 @@ main(int argc, char *argv[]) } if (Options.VertFile) { - shader = CompileShader(Options.VertFile, GL_VERTEX_SHADER); + v_shader = CompileShader(Options.VertFile, GL_VERTEX_SHADER); } - else if (Options.FragFile) { - shader = CompileShader(Options.FragFile, GL_FRAGMENT_SHADER); + + if (Options.FragFile) { + f_shader = CompileShader(Options.FragFile, GL_FRAGMENT_SHADER); } - if (shader) { + if (v_shader || f_shader) { if (Options.OutputFile) { fclose(stdout); /*stdout =*/ freopen(Options.OutputFile, "w", stdout); } - if (stdout) { - PrintShaderInstructions(shader, stdout); + if (stdout && v_shader) { + PrintShaderInstructions(v_shader, stdout); + } + if (stdout && f_shader) { + PrintShaderInstructions(f_shader, stdout); } if (Options.OutputFile) { fclose(stdout); } } + if (Options.Link) { + if (!v_shader || !f_shader) { + fprintf(stderr, + "--link option requires both a vertex and fragment shader.\n"); + exit(1); + } + + CheckLink(v_shader, f_shader); + } + return 0; } diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c index e11aff1a849..955eba4e944 100644 --- a/src/mesa/drivers/x11/glxapi.c +++ b/src/mesa/drivers/x11/glxapi.c @@ -1113,7 +1113,7 @@ glXGetAGPOffsetMESA( const GLvoid *pointer ) /*** GLX_MESA_allocate_memory */ -void * +void PUBLIC * glXAllocateMemoryMESA(Display *dpy, int scrn, size_t size, float readfreq, float writefreq, float priority) { @@ -1121,14 +1121,14 @@ glXAllocateMemoryMESA(Display *dpy, int scrn, size_t size, return NULL; } -void +void PUBLIC glXFreeMemoryMESA(Display *dpy, int scrn, void *pointer) { /* dummy */ } -GLuint +GLuint PUBLIC glXGetMemoryOffsetMESA(Display *dpy, int scrn, const void *pointer) { /* dummy */ @@ -1138,7 +1138,7 @@ glXGetMemoryOffsetMESA(Display *dpy, int scrn, const void *pointer) /*** GLX_EXT_texture_from_pixmap */ -void +void PUBLIC glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, const int *attrib_list) { @@ -1148,7 +1148,7 @@ glXBindTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer, t->BindTexImageEXT(dpy, drawable, buffer, attrib_list); } -void +void PUBLIC glXReleaseTexImageEXT(Display *dpy, GLXDrawable drawable, int buffer) { struct _glxapi_table *t; @@ -1426,7 +1426,7 @@ _glxapi_get_proc_address(const char *funcName) * This function does not get dispatched through the dispatch table * since it's really a "meta" function. */ -__GLXextFuncPtr +__GLXextFuncPtr PUBLIC glXGetProcAddressARB(const GLubyte *procName) { __GLXextFuncPtr f; @@ -1442,7 +1442,8 @@ glXGetProcAddressARB(const GLubyte *procName) /* GLX 1.4 */ -void (*glXGetProcAddress(const GLubyte *procName))() +void PUBLIC +(*glXGetProcAddress(const GLubyte *procName))() { return glXGetProcAddressARB(procName); } diff --git a/src/mesa/es/Makefile b/src/mesa/es/Makefile index fbe67445c93..8b484853afe 100644 --- a/src/mesa/es/Makefile +++ b/src/mesa/es/Makefile @@ -19,9 +19,8 @@ es1: $(ES1_LIBS) es2: $(ES2_LIBS) @rm -f subdirs-stamp-tmp -# force the inclusion of es's mfeatures.h -ES1_CPPFLAGS := -include main/mfeatures_es1.h -D__GL_EXPORTS -ES2_CPPFLAGS := -include main/mfeatures_es2.h -D__GL_EXPORTS +ES1_CPPFLAGS := -DFEATURE_ES1=1 -D__GL_EXPORTS +ES2_CPPFLAGS := -DFEATURE_ES2=1 -D__GL_EXPORTS ES1_OBJ_DIR := objs-es1 ES2_OBJ_DIR := objs-es2 diff --git a/src/mesa/es/main/mfeatures_es1.h b/src/mesa/es/main/mfeatures_es1.h deleted file mode 100644 index 17935502689..00000000000 --- a/src/mesa/es/main/mfeatures_es1.h +++ /dev/null @@ -1,118 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \file mfeatures.h - * - * The #defines in this file enable/disable Mesa features needed - * for OpenGL ES 1.1. - */ - - -#ifndef MFEATURES_ES1_H -#define MFEATURES_ES1_H - -/* this file replaces main/mfeatures.h */ -#ifdef FEATURES_H -#error "main/mfeatures.h was wrongly included" -#endif -#define FEATURES_H - -#define ASSERT_NO_FEATURE() ASSERT(0) - -/* - * Enable/disable features (blocks of code) by setting FEATURE_xyz to 0 or 1. - */ -#ifndef _HAVE_FULL_GL -#define _HAVE_FULL_GL 1 -#endif - -#ifdef IN_DRI_DRIVER -#define FEATURE_remap_table 1 -#else -#define FEATURE_remap_table 0 -#endif - -#define FEATURE_accum 0 -#define FEATURE_arrayelt 0 -#define FEATURE_attrib 0 -#define FEATURE_beginend 0 -#define FEATURE_colortable 0 -#define FEATURE_convolve 0 -#define FEATURE_dispatch 1 -#define FEATURE_dlist 0 -#define FEATURE_draw_read_buffer 0 -#define FEATURE_drawpix 0 -#define FEATURE_eval 0 -#define FEATURE_feedback 0 -#define FEATURE_fixedpt 1 -#define FEATURE_histogram 0 -#define FEATURE_pixel 0 -#define FEATURE_point_size_array 1 -#define FEATURE_queryobj 0 -#define FEATURE_rastpos 0 -#define FEATURE_texgen 1 -#define FEATURE_texture_fxt1 0 -#define FEATURE_texture_s3tc 0 -#define FEATURE_userclip 1 -#define FEATURE_vertex_array_byte 1 -#define FEATURE_es2_glsl 0 - -#define FEATURE_ARB_fragment_program _HAVE_FULL_GL -#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL -#define FEATURE_ARB_vertex_program _HAVE_FULL_GL - -#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL -#define FEATURE_ARB_fragment_shader _HAVE_FULL_GL -#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) -#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects -#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects - -#define FEATURE_EXT_framebuffer_blit 0 -#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL -#define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL -#define FEATURE_EXT_texture_sRGB 0 -#define FEATURE_ATI_fragment_shader 0 -#define FEATURE_MESA_program_debug _HAVE_FULL_GL -#define FEATURE_NV_fence 0 -#define FEATURE_NV_fragment_program 0 -#define FEATURE_NV_vertex_program 0 - -#define FEATURE_OES_framebuffer_object 1 -#define FEATURE_OES_draw_texture 1 -#define FEATURE_OES_mapbuffer 1 - -#define FEATURE_OES_EGL_image 1 - -#define FEATURE_extra_context_init 1 - -/*@}*/ - - - - -#endif /* MFEATURES_ES1_H */ diff --git a/src/mesa/es/main/mfeatures_es2.h b/src/mesa/es/main/mfeatures_es2.h deleted file mode 100644 index a463bed11c6..00000000000 --- a/src/mesa/es/main/mfeatures_es2.h +++ /dev/null @@ -1,118 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \file mfeatures.h - * - * The #defines in this file enable/disable Mesa features needed - * for OpenGL ES 2.0. - */ - - -#ifndef MFEATURES_ES2_H -#define MFEATURES_ES2_H - -/* this file replaces main/mfeatures.h */ -#ifdef FEATURES_H -#error "main/mfeatures.h was wrongly included" -#endif -#define FEATURES_H - -#define ASSERT_NO_FEATURE() ASSERT(0) - -/* - * Enable/disable features (blocks of code) by setting FEATURE_xyz to 0 or 1. - */ -#ifndef _HAVE_FULL_GL -#define _HAVE_FULL_GL 1 -#endif - -#ifdef IN_DRI_DRIVER -#define FEATURE_remap_table 1 -#else -#define FEATURE_remap_table 0 -#endif - -#define FEATURE_accum 0 -#define FEATURE_arrayelt 0 -#define FEATURE_attrib 0 -#define FEATURE_beginend 0 -#define FEATURE_colortable 0 -#define FEATURE_convolve 0 -#define FEATURE_dispatch 1 -#define FEATURE_dlist 0 -#define FEATURE_draw_read_buffer 0 -#define FEATURE_drawpix 0 -#define FEATURE_eval 0 -#define FEATURE_feedback 0 -#define FEATURE_fixedpt 1 -#define FEATURE_histogram 0 -#define FEATURE_pixel 0 -#define FEATURE_point_size_array 1 -#define FEATURE_queryobj 0 -#define FEATURE_rastpos 0 -#define FEATURE_texgen 1 -#define FEATURE_texture_fxt1 0 -#define FEATURE_texture_s3tc 0 -#define FEATURE_userclip 1 -#define FEATURE_vertex_array_byte 1 -#define FEATURE_es2_glsl 1 - -#define FEATURE_ARB_fragment_program _HAVE_FULL_GL -#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL -#define FEATURE_ARB_vertex_program _HAVE_FULL_GL - -#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL -#define FEATURE_ARB_fragment_shader _HAVE_FULL_GL -#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) -#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects -#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects - -#define FEATURE_EXT_framebuffer_blit 0 -#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL -#define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL -#define FEATURE_EXT_texture_sRGB 0 -#define FEATURE_ATI_fragment_shader 0 -#define FEATURE_MESA_program_debug _HAVE_FULL_GL -#define FEATURE_NV_fence 0 -#define FEATURE_NV_fragment_program 0 -#define FEATURE_NV_vertex_program 0 - -#define FEATURE_OES_framebuffer_object 1 -#define FEATURE_OES_draw_texture 0 -#define FEATURE_OES_mapbuffer 1 - -#define FEATURE_OES_EGL_image 1 - -#define FEATURE_extra_context_init 1 - -/*@}*/ - - - - -#endif /* MFEATURES_ES2_H */ diff --git a/src/mesa/es/main/stubs.c b/src/mesa/es/main/stubs.c index e7b8bc780f8..b829543cc01 100644 --- a/src/mesa/es/main/stubs.c +++ b/src/mesa/es/main/stubs.c @@ -37,13 +37,6 @@ _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__); \ } while (0) -#if FEATURE_accum -/* This is a sanity check that to be sure we're using the correct mfeatures.h - * header. We don't want to accidentally use the one from mainline Mesa. - */ -#error "The wrong mfeatures.h file is being included!" -#endif - /* silence compiler warnings */ extern void GLAPIENTRY _vbo_Materialf(GLenum face, GLenum pname, GLfloat param); diff --git a/src/mesa/glapi/gen/gl_x86_asm.py b/src/mesa/glapi/gen/gl_x86_asm.py index a48724ee615..10dfa1ddb34 100644 --- a/src/mesa/glapi/gen/gl_x86_asm.py +++ b/src/mesa/glapi/gen/gl_x86_asm.py @@ -226,11 +226,11 @@ class PrintGenericStubs(gl_XML.gl_print_base): stack = self.get_stack_size(f) alt = "%s@%u" % (name, stack) - if f.is_static_entry_point(f.name): - for n in f.entry_points: + for n in f.entry_points: + if f.is_static_entry_point(n): if n != f.name: alt2 = "%s@%u" % (n, stack) - text = '\tGL_STUB_ALIAS(%s, _gloffset_%s, %s, %s, %s)' % (n, f.name, alt2, f.name, alt) + text = '\tGL_STUB_ALIAS(%s, _gloffset_%s, %s, %s, %s)' % (n, f.name, alt2, name, alt) if f.has_different_protocol(n): print '#ifndef GLX_INDIRECT_RENDERING' diff --git a/src/mesa/glapi/glapi_entrypoint.c b/src/mesa/glapi/glapi_entrypoint.c index c4f43f66a18..239780e7539 100644 --- a/src/mesa/glapi/glapi_entrypoint.c +++ b/src/mesa/glapi/glapi_entrypoint.c @@ -56,7 +56,7 @@ extern const GLubyte gl_dispatch_functions_start[]; #if defined(DISPATCH_FUNCTION_SIZE) _glapi_proc -get_entrypoint_address(GLuint functionOffset) +get_entrypoint_address(unsigned int functionOffset) { return (_glapi_proc) (gl_dispatch_functions_start + (DISPATCH_FUNCTION_SIZE * functionOffset)); @@ -97,7 +97,7 @@ init_glapi_relocs( void ) * We need assembly language in order to accomplish this. */ _glapi_proc -generate_entrypoint(GLuint functionOffset) +generate_entrypoint(unsigned int functionOffset) { /* 32 is chosen as something of a magic offset. For x86, the dispatch * at offset 32 is the first one where the offset in the @@ -122,7 +122,7 @@ generate_entrypoint(GLuint functionOffset) * stub that was generated with the preceeding function. */ void -fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset) +fill_in_entrypoint_offset(_glapi_proc entrypoint, unsigned int offset) { GLubyte * const code = (GLubyte *) entrypoint; diff --git a/src/mesa/glapi/glapi_execmem.c b/src/mesa/glapi/glapi_execmem.c index 6a1fac597f3..57f00be8dcc 100644 --- a/src/mesa/glapi/glapi_execmem.c +++ b/src/mesa/glapi/glapi_execmem.c @@ -40,6 +40,7 @@ #endif #include "glapi/glthread.h" +#include "glapi/glapi_priv.h" #if defined(__linux__) || defined(__OpenBSD__) || defined(_NetBSD__) || defined(__sun) diff --git a/src/mesa/glapi/glapi_nop.c b/src/mesa/glapi/glapi_nop.c index b1a718a5f0a..df9c5872842 100644 --- a/src/mesa/glapi/glapi_nop.c +++ b/src/mesa/glapi/glapi_nop.c @@ -93,7 +93,7 @@ NoOpUnused(void) #else -static void +static int NoOpGeneric(void) { #if !defined(_WIN32_WCE) @@ -101,6 +101,7 @@ NoOpGeneric(void) fprintf(stderr, "GL User Error: calling GL function without a rendering context\n"); } #endif + return 0; } #define TABLE_ENTRY(name) (_glapi_proc) NoOpGeneric diff --git a/src/mesa/glapi/glapi_priv.h b/src/mesa/glapi/glapi_priv.h index 0e2de460f2e..da6fee63fe7 100644 --- a/src/mesa/glapi/glapi_priv.h +++ b/src/mesa/glapi/glapi_priv.h @@ -27,6 +27,8 @@ #define _GLAPI_PRIV_H #include "glthread.h" +#include "glapi.h" + /* getproc */ @@ -42,7 +44,7 @@ _glapi_check_table(const struct _glapi_table *table); /* execmem */ extern void * -_glapi_exec_malloc(GLuint size); +_glapi_exec_malloc(unsigned int size); /* entrypoint */ @@ -52,15 +54,15 @@ init_glapi_relocs_once(void); extern _glapi_proc -generate_entrypoint(GLuint functionOffset); +generate_entrypoint(unsigned int functionOffset); extern void -fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset); +fill_in_entrypoint_offset(_glapi_proc entrypoint, unsigned int offset); extern _glapi_proc -get_entrypoint_address(GLuint functionOffset); +get_entrypoint_address(unsigned int functionOffset); /** diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 71d1514fe49..11bf48622fd 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -32,6 +32,7 @@ #include "glheader.h" +#include "enums.h" #include "hash.h" #include "imports.h" #include "image.h" @@ -46,7 +47,7 @@ /*#define BOUNDS_CHECK*/ -#ifdef FEATURE_OES_mapbuffer +#if FEATURE_OES_mapbuffer #define DEFAULT_ACCESS GL_MAP_WRITE_BIT #else #define DEFAULT_ACCESS (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT) @@ -1376,31 +1377,49 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) bufObj = get_buffer(ctx, target); if (!bufObj) { - _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameterivARB(target)" ); + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(target)" ); return; } if (!_mesa_is_bufferobj(bufObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameterivARB" ); + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameterivARB" ); return; } switch (pname) { case GL_BUFFER_SIZE_ARB: *params = (GLint) bufObj->Size; - break; + return; case GL_BUFFER_USAGE_ARB: *params = bufObj->Usage; - break; + return; case GL_BUFFER_ACCESS_ARB: *params = simplified_access_mode(bufObj->AccessFlags); - break; + return; case GL_BUFFER_MAPPED_ARB: *params = _mesa_bufferobj_mapped(bufObj); - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)"); return; + case GL_BUFFER_ACCESS_FLAGS: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = bufObj->AccessFlags; + return; + case GL_BUFFER_MAP_OFFSET: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = (GLint) bufObj->Offset; + return; + case GL_BUFFER_MAP_LENGTH: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = (GLint) bufObj->Length; + return; + default: + ; /* fall-through */ } + +invalid_pname: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname=%s)", + _mesa_lookup_enum_by_nr(pname)); } @@ -1418,31 +1437,49 @@ _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) bufObj = get_buffer(ctx, target); if (!bufObj) { - _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameteri64v(target)" ); + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(target)" ); return; } if (!_mesa_is_bufferobj(bufObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameteri64v" ); + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetBufferParameteri64v" ); return; } switch (pname) { case GL_BUFFER_SIZE_ARB: *params = bufObj->Size; - break; + return; case GL_BUFFER_USAGE_ARB: *params = bufObj->Usage; - break; + return; case GL_BUFFER_ACCESS_ARB: *params = simplified_access_mode(bufObj->AccessFlags); - break; + return; + case GL_BUFFER_ACCESS_FLAGS: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = bufObj->AccessFlags; + return; case GL_BUFFER_MAPPED_ARB: *params = _mesa_bufferobj_mapped(bufObj); - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname)"); return; + case GL_BUFFER_MAP_OFFSET: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = bufObj->Offset; + return; + case GL_BUFFER_MAP_LENGTH: + if (ctx->VersionMajor < 3) + goto invalid_pname; + *params = bufObj->Length; + return; + default: + ; /* fall-through */ } + +invalid_pname: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname=%s)", + _mesa_lookup_enum_by_nr(pname)); } diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 73126b95755..521b18e43ed 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -873,7 +873,7 @@ _mesa_initialize_context(GLcontext *ctx, ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; } -#ifdef FEATURE_extra_context_init +#if FEATURE_extra_context_init _mesa_initialize_context_extra(ctx); #endif diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 33b35e03c79..9bcfc1008a8 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -85,7 +85,7 @@ void _mesa_print_state( const char *msg, GLuint state ) { _mesa_debug(NULL, - "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", + "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", msg, state, (state & _NEW_MODELVIEW) ? "ctx->ModelView, " : "", @@ -105,6 +105,7 @@ _mesa_print_state( const char *msg, GLuint state ) (state & _NEW_POLYGON) ? "ctx->Polygon, " : "", (state & _NEW_POLYGONSTIPPLE) ? "ctx->PolygonStipple, " : "", (state & _NEW_SCISSOR) ? "ctx->Scissor, " : "", + (state & _NEW_STENCIL) ? "ctx->Stencil, " : "", (state & _NEW_TEXTURE) ? "ctx->Texture, " : "", (state & _NEW_TRANSFORM) ? "ctx->Transform, " : "", (state & _NEW_VIEWPORT) ? "ctx->Viewport, " : "", diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 30245d6aafa..ca992d12613 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -480,7 +480,7 @@ _mesa_enable_2_1_extensions(GLcontext *ctx) #if FEATURE_EXT_texture_sRGB ctx->Extensions.EXT_texture_sRGB = GL_TRUE; #endif -#ifdef FEATURE_ARB_shading_language_120 +#if FEATURE_ARB_shading_language_120 ctx->Extensions.ARB_shading_language_120 = GL_TRUE; #endif } diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 7c442e390c2..e3e006bb948 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -180,8 +180,12 @@ _mesa_get_attachment(GLcontext *ctx, struct gl_framebuffer *fb, return &fb->Attachment[BUFFER_COLOR0 + i]; case GL_DEPTH_STENCIL_ATTACHMENT: /* fall-through */ + case GL_DEPTH_BUFFER: + /* fall-through / new in GL 3.0 */ case GL_DEPTH_ATTACHMENT_EXT: return &fb->Attachment[BUFFER_DEPTH]; + case GL_STENCIL_BUFFER: + /* fall-through / new in GL 3.0 */ case GL_STENCIL_ATTACHMENT_EXT: return &fb->Attachment[BUFFER_STENCIL]; default: @@ -625,7 +629,7 @@ _mesa_test_framebuffer_completeness(GLcontext *ctx, struct gl_framebuffer *fb) } } -#ifndef FEATURE_OES_framebuffer_object +#if !FEATURE_OES_framebuffer_object /* Check that all DrawBuffers are present */ for (j = 0; j < ctx->Const.MaxDrawBuffers; j++) { if (fb->ColorDrawBuffer[j] != GL_NONE) { diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index edc44009120..266fda40ec5 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -77,9 +77,6 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) if (!params) return; - if (ctx->NewState) - _mesa_update_state(ctx); - if (ctx->Driver.GetBooleanv && ctx->Driver.GetBooleanv(ctx, pname, params)) return; @@ -107,6 +104,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.AlphaBias); break; case GL_ALPHA_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.alphaBits); break; case GL_ALPHA_SCALE: @@ -167,6 +166,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.BlueBias); break; case GL_BLUE_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.blueBits); break; case GL_BLUE_SCALE: @@ -221,27 +222,21 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ENUM_TO_BOOLEAN(ctx->Polygon.CullFaceMode); break; case GL_CURRENT_COLOR: - { FLUSH_CURRENT(ctx, 0); params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]); params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]); params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]); params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]); - } break; case GL_CURRENT_INDEX: - { FLUSH_CURRENT(ctx, 0); params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]); - } break; case GL_CURRENT_NORMAL: - { FLUSH_CURRENT(ctx, 0); params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]); params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]); params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]); - } break; case GL_CURRENT_RASTER_COLOR: params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterColor[0]); @@ -334,10 +329,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ENUM_TO_BOOLEAN(ctx->DrawBuffer->ColorDrawBuffer[0]); break; case GL_EDGE_FLAG: - { FLUSH_CURRENT(ctx, 0); params[0] = (ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0); - } break; case GL_FEEDBACK_BUFFER_SIZE: params[0] = INT_TO_BOOLEAN(ctx->Feedback.BufferSize); @@ -379,12 +372,16 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.GreenBias); break; case GL_GREEN_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.greenBits); break; case GL_GREEN_SCALE: params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.GreenScale); break; case GL_INDEX_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.indexBits); break; case GL_INDEX_CLEAR_VALUE: @@ -815,6 +812,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = FLOAT_TO_BOOLEAN(ctx->Pixel.RedBias); break; case GL_RED_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.redBits); break; case GL_RED_SCALE: @@ -917,6 +916,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(MESA_texture_array, "GetBooleanv"); params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name); break; + case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: + CHECK_EXT1(MESA_texture_array, "GetBooleanv"); + params[0] = INT_TO_BOOLEAN(ctx->Const.MaxArrayTextureLayers); + break; case GL_TEXTURE_GEN_S: params[0] = ((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0); break; @@ -1341,13 +1344,11 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_CURRENT_SECONDARY_COLOR_EXT: CHECK_EXT1(EXT_secondary_color, "GetBooleanv"); - { FLUSH_CURRENT(ctx, 0); params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]); params[1] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]); params[2] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]); params[3] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]); - } break; case GL_SECONDARY_COLOR_ARRAY_EXT: CHECK_EXT1(EXT_secondary_color, "GetBooleanv"); @@ -1367,10 +1368,8 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_CURRENT_FOG_COORDINATE_EXT: CHECK_EXT1(EXT_fog_coord, "GetBooleanv"); - { FLUSH_CURRENT(ctx, 0); params[0] = FLOAT_TO_BOOLEAN(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]); - } break; case GL_FOG_COORDINATE_ARRAY_EXT: CHECK_EXT1(EXT_fog_coord, "GetBooleanv"); @@ -1932,6 +1931,9 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) case GL_MINOR_VERSION: params[0] = INT_TO_BOOLEAN(ctx->VersionMinor); break; + case GL_CONTEXT_FLAGS: + params[0] = INT_TO_BOOLEAN(ctx->Const.ContextFlags); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); } @@ -1946,9 +1948,6 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) if (!params) return; - if (ctx->NewState) - _mesa_update_state(ctx); - if (ctx->Driver.GetFloatv && ctx->Driver.GetFloatv(ctx, pname, params)) return; @@ -1976,6 +1975,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ctx->Pixel.AlphaBias; break; case GL_ALPHA_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = (GLfloat)(ctx->DrawBuffer->Visual.alphaBits); break; case GL_ALPHA_SCALE: @@ -2036,6 +2037,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ctx->Pixel.BlueBias; break; case GL_BLUE_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = (GLfloat)(ctx->DrawBuffer->Visual.blueBits); break; case GL_BLUE_SCALE: @@ -2090,27 +2093,21 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ENUM_TO_FLOAT(ctx->Polygon.CullFaceMode); break; case GL_CURRENT_COLOR: - { FLUSH_CURRENT(ctx, 0); params[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]; params[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]; params[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]; params[3] = ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]; - } break; case GL_CURRENT_INDEX: - { FLUSH_CURRENT(ctx, 0); params[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]; - } break; case GL_CURRENT_NORMAL: - { FLUSH_CURRENT(ctx, 0); params[0] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]; params[1] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]; params[2] = ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]; - } break; case GL_CURRENT_RASTER_COLOR: params[0] = ctx->Current.RasterColor[0]; @@ -2203,10 +2200,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ENUM_TO_FLOAT(ctx->DrawBuffer->ColorDrawBuffer[0]); break; case GL_EDGE_FLAG: - { FLUSH_CURRENT(ctx, 0); params[0] = BOOLEAN_TO_FLOAT((ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0)); - } break; case GL_FEEDBACK_BUFFER_SIZE: params[0] = (GLfloat)(ctx->Feedback.BufferSize); @@ -2248,12 +2243,16 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ctx->Pixel.GreenBias; break; case GL_GREEN_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = (GLfloat)(ctx->DrawBuffer->Visual.greenBits); break; case GL_GREEN_SCALE: params[0] = ctx->Pixel.GreenScale; break; case GL_INDEX_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = (GLfloat)(ctx->DrawBuffer->Visual.indexBits); break; case GL_INDEX_CLEAR_VALUE: @@ -2684,6 +2683,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ctx->Pixel.RedBias; break; case GL_RED_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = (GLfloat)(ctx->DrawBuffer->Visual.redBits); break; case GL_RED_SCALE: @@ -2786,6 +2787,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(MESA_texture_array, "GetFloatv"); params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name); break; + case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: + CHECK_EXT1(MESA_texture_array, "GetFloatv"); + params[0] = (GLfloat)(ctx->Const.MaxArrayTextureLayers); + break; case GL_TEXTURE_GEN_S: params[0] = BOOLEAN_TO_FLOAT(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)); break; @@ -3210,13 +3215,11 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_CURRENT_SECONDARY_COLOR_EXT: CHECK_EXT1(EXT_secondary_color, "GetFloatv"); - { FLUSH_CURRENT(ctx, 0); params[0] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]; params[1] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]; params[2] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]; params[3] = ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]; - } break; case GL_SECONDARY_COLOR_ARRAY_EXT: CHECK_EXT1(EXT_secondary_color, "GetFloatv"); @@ -3236,10 +3239,8 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_CURRENT_FOG_COORDINATE_EXT: CHECK_EXT1(EXT_fog_coord, "GetFloatv"); - { FLUSH_CURRENT(ctx, 0); params[0] = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; - } break; case GL_FOG_COORDINATE_ARRAY_EXT: CHECK_EXT1(EXT_fog_coord, "GetFloatv"); @@ -3801,6 +3802,9 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) case GL_MINOR_VERSION: params[0] = (GLfloat)(ctx->VersionMinor); break; + case GL_CONTEXT_FLAGS: + params[0] = (GLfloat)(ctx->Const.ContextFlags); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname); } @@ -3815,9 +3819,6 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) if (!params) return; - if (ctx->NewState) - _mesa_update_state(ctx); - if (ctx->Driver.GetIntegerv && ctx->Driver.GetIntegerv(ctx, pname, params)) return; @@ -3845,6 +3846,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = IROUND(ctx->Pixel.AlphaBias); break; case GL_ALPHA_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = ctx->DrawBuffer->Visual.alphaBits; break; case GL_ALPHA_SCALE: @@ -3905,6 +3908,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = IROUND(ctx->Pixel.BlueBias); break; case GL_BLUE_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = ctx->DrawBuffer->Visual.blueBits; break; case GL_BLUE_SCALE: @@ -3959,27 +3964,21 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ENUM_TO_INT(ctx->Polygon.CullFaceMode); break; case GL_CURRENT_COLOR: - { FLUSH_CURRENT(ctx, 0); params[0] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]); params[1] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]); params[2] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]); params[3] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]); - } break; case GL_CURRENT_INDEX: - { FLUSH_CURRENT(ctx, 0); params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]); - } break; case GL_CURRENT_NORMAL: - { FLUSH_CURRENT(ctx, 0); params[0] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]); params[1] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]); params[2] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]); - } break; case GL_CURRENT_RASTER_COLOR: params[0] = FLOAT_TO_INT(ctx->Current.RasterColor[0]); @@ -4072,10 +4071,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ENUM_TO_INT(ctx->DrawBuffer->ColorDrawBuffer[0]); break; case GL_EDGE_FLAG: - { FLUSH_CURRENT(ctx, 0); params[0] = BOOLEAN_TO_INT((ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0)); - } break; case GL_FEEDBACK_BUFFER_SIZE: params[0] = ctx->Feedback.BufferSize; @@ -4117,12 +4114,16 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = IROUND(ctx->Pixel.GreenBias); break; case GL_GREEN_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = ctx->DrawBuffer->Visual.greenBits; break; case GL_GREEN_SCALE: params[0] = IROUND(ctx->Pixel.GreenScale); break; case GL_INDEX_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = ctx->DrawBuffer->Visual.indexBits; break; case GL_INDEX_CLEAR_VALUE: @@ -4553,6 +4554,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = IROUND(ctx->Pixel.RedBias); break; case GL_RED_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = ctx->DrawBuffer->Visual.redBits; break; case GL_RED_SCALE: @@ -4655,6 +4658,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(MESA_texture_array, "GetIntegerv"); params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name; break; + case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: + CHECK_EXT1(MESA_texture_array, "GetIntegerv"); + params[0] = ctx->Const.MaxArrayTextureLayers; + break; case GL_TEXTURE_GEN_S: params[0] = BOOLEAN_TO_INT(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)); break; @@ -5079,13 +5086,11 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_CURRENT_SECONDARY_COLOR_EXT: CHECK_EXT1(EXT_secondary_color, "GetIntegerv"); - { FLUSH_CURRENT(ctx, 0); params[0] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]); params[1] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]); params[2] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]); params[3] = FLOAT_TO_INT(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]); - } break; case GL_SECONDARY_COLOR_ARRAY_EXT: CHECK_EXT1(EXT_secondary_color, "GetIntegerv"); @@ -5105,10 +5110,8 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_CURRENT_FOG_COORDINATE_EXT: CHECK_EXT1(EXT_fog_coord, "GetIntegerv"); - { FLUSH_CURRENT(ctx, 0); params[0] = IROUND(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]); - } break; case GL_FOG_COORDINATE_ARRAY_EXT: CHECK_EXT1(EXT_fog_coord, "GetIntegerv"); @@ -5670,6 +5673,9 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) case GL_MINOR_VERSION: params[0] = ctx->VersionMinor; break; + case GL_CONTEXT_FLAGS: + params[0] = ctx->Const.ContextFlags; + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname); } @@ -5685,9 +5691,6 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) if (!params) return; - if (ctx->NewState) - _mesa_update_state(ctx); - if (ctx->Driver.GetInteger64v && ctx->Driver.GetInteger64v(ctx, pname, params)) return; @@ -5715,6 +5718,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Pixel.AlphaBias); break; case GL_ALPHA_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = (GLint64)(ctx->DrawBuffer->Visual.alphaBits); break; case GL_ALPHA_SCALE: @@ -5775,6 +5780,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Pixel.BlueBias); break; case GL_BLUE_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = (GLint64)(ctx->DrawBuffer->Visual.blueBits); break; case GL_BLUE_SCALE: @@ -5829,27 +5836,21 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Polygon.CullFaceMode); break; case GL_CURRENT_COLOR: - { FLUSH_CURRENT(ctx, 0); params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]); params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]); params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]); params[3] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]); - } break; case GL_CURRENT_INDEX: - { FLUSH_CURRENT(ctx, 0); params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]); - } break; case GL_CURRENT_NORMAL: - { FLUSH_CURRENT(ctx, 0); params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]); params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]); params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]); - } break; case GL_CURRENT_RASTER_COLOR: params[0] = FLOAT_TO_INT64(ctx->Current.RasterColor[0]); @@ -5942,10 +5943,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->DrawBuffer->ColorDrawBuffer[0]); break; case GL_EDGE_FLAG: - { FLUSH_CURRENT(ctx, 0); params[0] = BOOLEAN_TO_INT64((ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0)); - } break; case GL_FEEDBACK_BUFFER_SIZE: params[0] = (GLint64)(ctx->Feedback.BufferSize); @@ -5987,12 +5986,16 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Pixel.GreenBias); break; case GL_GREEN_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = (GLint64)(ctx->DrawBuffer->Visual.greenBits); break; case GL_GREEN_SCALE: params[0] = IROUND64(ctx->Pixel.GreenScale); break; case GL_INDEX_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = (GLint64)(ctx->DrawBuffer->Visual.indexBits); break; case GL_INDEX_CLEAR_VALUE: @@ -6423,6 +6426,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Pixel.RedBias); break; case GL_RED_BITS: + if (ctx->NewState & _NEW_BUFFERS) + _mesa_update_state(ctx); params[0] = (GLint64)(ctx->DrawBuffer->Visual.redBits); break; case GL_RED_SCALE: @@ -6525,6 +6530,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) CHECK_EXT1(MESA_texture_array, "GetInteger64v"); params[0] = (GLint64)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name); break; + case GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: + CHECK_EXT1(MESA_texture_array, "GetInteger64v"); + params[0] = (GLint64)(ctx->Const.MaxArrayTextureLayers); + break; case GL_TEXTURE_GEN_S: params[0] = BOOLEAN_TO_INT64(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)); break; @@ -6949,13 +6958,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_CURRENT_SECONDARY_COLOR_EXT: CHECK_EXT1(EXT_secondary_color, "GetInteger64v"); - { FLUSH_CURRENT(ctx, 0); params[0] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]); params[1] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]); params[2] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]); params[3] = FLOAT_TO_INT64(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]); - } break; case GL_SECONDARY_COLOR_ARRAY_EXT: CHECK_EXT1(EXT_secondary_color, "GetInteger64v"); @@ -6975,10 +6982,8 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_CURRENT_FOG_COORDINATE_EXT: CHECK_EXT1(EXT_fog_coord, "GetInteger64v"); - { FLUSH_CURRENT(ctx, 0); params[0] = IROUND64(ctx->Current.Attrib[VERT_ATTRIB_FOG][0]); - } break; case GL_FOG_COORDINATE_ARRAY_EXT: CHECK_EXT1(EXT_fog_coord, "GetInteger64v"); @@ -7540,6 +7545,9 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) case GL_MINOR_VERSION: params[0] = (GLint64)(ctx->VersionMinor); break; + case GL_CONTEXT_FLAGS: + params[0] = (GLint64)(ctx->Const.ContextFlags); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname); } @@ -7578,14 +7586,12 @@ _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ) if (!params) return; - if (ctx->NewState) - _mesa_update_state(ctx); - switch (pname) { case GL_BLEND: CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv"); if (index >= ctx->Const.MaxDrawBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname); + return; } params[0] = INT_TO_BOOLEAN(((ctx->Color.BlendEnabled >> index) & 1)); break; @@ -7593,6 +7599,7 @@ _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ) CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv"); if (index >= ctx->Const.MaxDrawBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname); + return; } params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0); params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0); @@ -7613,14 +7620,12 @@ _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ) if (!params) return; - if (ctx->NewState) - _mesa_update_state(ctx); - switch (pname) { case GL_BLEND: CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv"); if (index >= ctx->Const.MaxDrawBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname); + return; } params[0] = ((ctx->Color.BlendEnabled >> index) & 1); break; @@ -7628,6 +7633,7 @@ _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ) CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv"); if (index >= ctx->Const.MaxDrawBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname); + return; } params[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0; params[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0; @@ -7649,14 +7655,12 @@ _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ) if (!params) return; - if (ctx->NewState) - _mesa_update_state(ctx); - switch (pname) { case GL_BLEND: CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv"); if (index >= ctx->Const.MaxDrawBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname); + return; } params[0] = (GLint64)(((ctx->Color.BlendEnabled >> index) & 1)); break; @@ -7664,6 +7668,7 @@ _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ) CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv"); if (index >= ctx->Const.MaxDrawBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname); + return; } params[0] = (GLint64)(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0); params[1] = (GLint64)(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 9d5a51d58c5..cecb86d76a1 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -49,123 +49,132 @@ TypeStrings = { } +NoState = None +NoExt = None +FlushCurrent = 1 + + # Each entry is a tuple of: # - the GL state name, such as GL_CURRENT_COLOR # - the state datatype, one of GLint, GLfloat, GLboolean or GLenum # - list of code fragments to get the state, such as ["ctx->Foo.Bar"] # - optional extra code or empty string. If present, "CONVERSION" will be # replaced by ENUM_TO_FLOAT, INT_TO_FLOAT, etc. -# - optional extensions to check, or None +# - state flags: either NoExt, FlushCurrent or "_NEW_xxx" +# if NoExt, do nothing special +# if FlushCurrent, emit FLUSH_CURRENT() call +# if "_NEW_xxx", call _mesa_update_state() if that dirty state flag is set +# - optional extensions to check, or NoExt # StateVars = [ ( "GL_ACCUM_RED_BITS", GLint, ["ctx->DrawBuffer->Visual.accumRedBits"], - "", None ), + "", NoState, NoExt ), ( "GL_ACCUM_GREEN_BITS", GLint, ["ctx->DrawBuffer->Visual.accumGreenBits"], - "", None ), + "", NoState, NoExt ), ( "GL_ACCUM_BLUE_BITS", GLint, ["ctx->DrawBuffer->Visual.accumBlueBits"], - "", None ), + "", NoState, NoExt ), ( "GL_ACCUM_ALPHA_BITS", GLint, ["ctx->DrawBuffer->Visual.accumAlphaBits"], - "", None ), + "", NoState, NoExt ), ( "GL_ACCUM_CLEAR_VALUE", GLfloatN, [ "ctx->Accum.ClearColor[0]", "ctx->Accum.ClearColor[1]", "ctx->Accum.ClearColor[2]", "ctx->Accum.ClearColor[3]" ], - "", None ), - ( "GL_ALPHA_BIAS", GLfloat, ["ctx->Pixel.AlphaBias"], "", None ), + "", NoState, NoExt ), + ( "GL_ALPHA_BIAS", GLfloat, ["ctx->Pixel.AlphaBias"], "", NoState, NoExt ), ( "GL_ALPHA_BITS", GLint, ["ctx->DrawBuffer->Visual.alphaBits"], - "", None ), - ( "GL_ALPHA_SCALE", GLfloat, ["ctx->Pixel.AlphaScale"], "", None ), - ( "GL_ALPHA_TEST", GLboolean, ["ctx->Color.AlphaEnabled"], "", None ), - ( "GL_ALPHA_TEST_FUNC", GLenum, ["ctx->Color.AlphaFunc"], "", None ), - ( "GL_ALPHA_TEST_REF", GLfloatN, ["ctx->Color.AlphaRef"], "", None ), - ( "GL_ATTRIB_STACK_DEPTH", GLint, ["ctx->AttribStackDepth"], "", None ), - ( "GL_AUTO_NORMAL", GLboolean, ["ctx->Eval.AutoNormal"], "", None ), + "", "_NEW_BUFFERS", NoExt ), + ( "GL_ALPHA_SCALE", GLfloat, ["ctx->Pixel.AlphaScale"], "", NoState, NoExt ), + ( "GL_ALPHA_TEST", GLboolean, ["ctx->Color.AlphaEnabled"], "", NoState, NoExt ), + ( "GL_ALPHA_TEST_FUNC", GLenum, ["ctx->Color.AlphaFunc"], "", NoState, NoExt ), + ( "GL_ALPHA_TEST_REF", GLfloatN, ["ctx->Color.AlphaRef"], "", NoState, NoExt ), + ( "GL_ATTRIB_STACK_DEPTH", GLint, ["ctx->AttribStackDepth"], "", NoState, NoExt ), + ( "GL_AUTO_NORMAL", GLboolean, ["ctx->Eval.AutoNormal"], "", NoState, NoExt ), ( "GL_AUX_BUFFERS", GLint, ["ctx->DrawBuffer->Visual.numAuxBuffers"], - "", None ), - ( "GL_BLEND", GLboolean, ["(ctx->Color.BlendEnabled & 1)"], "", None ), - ( "GL_BLEND_DST", GLenum, ["ctx->Color.BlendDstRGB"], "", None ), - ( "GL_BLEND_SRC", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ), - ( "GL_BLEND_SRC_RGB_EXT", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ), - ( "GL_BLEND_DST_RGB_EXT", GLenum, ["ctx->Color.BlendDstRGB"], "", None ), - ( "GL_BLEND_SRC_ALPHA_EXT", GLenum, ["ctx->Color.BlendSrcA"], "", None ), - ( "GL_BLEND_DST_ALPHA_EXT", GLenum, ["ctx->Color.BlendDstA"], "", None ), - ( "GL_BLEND_EQUATION", GLenum, ["ctx->Color.BlendEquationRGB "], "", None), + "", NoState, NoExt ), + ( "GL_BLEND", GLboolean, ["(ctx->Color.BlendEnabled & 1)"], "", NoState, NoExt ), + ( "GL_BLEND_DST", GLenum, ["ctx->Color.BlendDstRGB"], "", NoState, NoExt ), + ( "GL_BLEND_SRC", GLenum, ["ctx->Color.BlendSrcRGB"], "", NoState, NoExt ), + ( "GL_BLEND_SRC_RGB_EXT", GLenum, ["ctx->Color.BlendSrcRGB"], "", NoState, NoExt ), + ( "GL_BLEND_DST_RGB_EXT", GLenum, ["ctx->Color.BlendDstRGB"], "", NoState, NoExt ), + ( "GL_BLEND_SRC_ALPHA_EXT", GLenum, ["ctx->Color.BlendSrcA"], "", NoState, NoExt ), + ( "GL_BLEND_DST_ALPHA_EXT", GLenum, ["ctx->Color.BlendDstA"], "", NoState, NoExt ), + ( "GL_BLEND_EQUATION", GLenum, ["ctx->Color.BlendEquationRGB "], "", NoState, NoExt), ( "GL_BLEND_EQUATION_ALPHA_EXT", GLenum, ["ctx->Color.BlendEquationA "], - "", None ), + "", NoState, NoExt ), ( "GL_BLEND_COLOR_EXT", GLfloatN, [ "ctx->Color.BlendColor[0]", "ctx->Color.BlendColor[1]", "ctx->Color.BlendColor[2]", - "ctx->Color.BlendColor[3]"], "", None ), - ( "GL_BLUE_BIAS", GLfloat, ["ctx->Pixel.BlueBias"], "", None ), - ( "GL_BLUE_BITS", GLint, ["ctx->DrawBuffer->Visual.blueBits"], "", None ), - ( "GL_BLUE_SCALE", GLfloat, ["ctx->Pixel.BlueScale"], "", None ), + "ctx->Color.BlendColor[3]"], "", NoState, NoExt ), + ( "GL_BLUE_BIAS", GLfloat, ["ctx->Pixel.BlueBias"], "", NoState, NoExt ), + ( "GL_BLUE_BITS", GLint, ["ctx->DrawBuffer->Visual.blueBits"], "", "_NEW_BUFFERS", NoExt ), + ( "GL_BLUE_SCALE", GLfloat, ["ctx->Pixel.BlueScale"], "", NoState, NoExt ), ( "GL_CLIENT_ATTRIB_STACK_DEPTH", GLint, - ["ctx->ClientAttribStackDepth"], "", None ), + ["ctx->ClientAttribStackDepth"], "", NoState, NoExt ), ( "GL_CLIP_PLANE0", GLboolean, - [ "(ctx->Transform.ClipPlanesEnabled >> 0) & 1" ], "", None ), + [ "(ctx->Transform.ClipPlanesEnabled >> 0) & 1" ], "", NoState, NoExt ), ( "GL_CLIP_PLANE1", GLboolean, - [ "(ctx->Transform.ClipPlanesEnabled >> 1) & 1" ], "", None ), + [ "(ctx->Transform.ClipPlanesEnabled >> 1) & 1" ], "", NoState, NoExt ), ( "GL_CLIP_PLANE2", GLboolean, - [ "(ctx->Transform.ClipPlanesEnabled >> 2) & 1" ], "", None ), + [ "(ctx->Transform.ClipPlanesEnabled >> 2) & 1" ], "", NoState, NoExt ), ( "GL_CLIP_PLANE3", GLboolean, - [ "(ctx->Transform.ClipPlanesEnabled >> 3) & 1" ], "", None ), + [ "(ctx->Transform.ClipPlanesEnabled >> 3) & 1" ], "", NoState, NoExt ), ( "GL_CLIP_PLANE4", GLboolean, - [ "(ctx->Transform.ClipPlanesEnabled >> 4) & 1" ], "", None ), + [ "(ctx->Transform.ClipPlanesEnabled >> 4) & 1" ], "", NoState, NoExt ), ( "GL_CLIP_PLANE5", GLboolean, - [ "(ctx->Transform.ClipPlanesEnabled >> 5) & 1" ], "", None ), + [ "(ctx->Transform.ClipPlanesEnabled >> 5) & 1" ], "", NoState, NoExt ), ( "GL_COLOR_CLEAR_VALUE", GLfloatN, [ "ctx->Color.ClearColor[0]", "ctx->Color.ClearColor[1]", "ctx->Color.ClearColor[2]", - "ctx->Color.ClearColor[3]" ], "", None ), + "ctx->Color.ClearColor[3]" ], "", NoState, NoExt ), ( "GL_COLOR_MATERIAL", GLboolean, - ["ctx->Light.ColorMaterialEnabled"], "", None ), + ["ctx->Light.ColorMaterialEnabled"], "", NoState, NoExt ), ( "GL_COLOR_MATERIAL_FACE", GLenum, - ["ctx->Light.ColorMaterialFace"], "", None ), + ["ctx->Light.ColorMaterialFace"], "", NoState, NoExt ), ( "GL_COLOR_MATERIAL_PARAMETER", GLenum, - ["ctx->Light.ColorMaterialMode"], "", None ), + ["ctx->Light.ColorMaterialMode"], "", NoState, NoExt ), ( "GL_COLOR_WRITEMASK", GLint, [ "ctx->Color.ColorMask[0][RCOMP] ? 1 : 0", "ctx->Color.ColorMask[0][GCOMP] ? 1 : 0", "ctx->Color.ColorMask[0][BCOMP] ? 1 : 0", - "ctx->Color.ColorMask[0][ACOMP] ? 1 : 0" ], "", None ), - ( "GL_CULL_FACE", GLboolean, ["ctx->Polygon.CullFlag"], "", None ), - ( "GL_CULL_FACE_MODE", GLenum, ["ctx->Polygon.CullFaceMode"], "", None ), + "ctx->Color.ColorMask[0][ACOMP] ? 1 : 0" ], "", NoState, NoExt ), + ( "GL_CULL_FACE", GLboolean, ["ctx->Polygon.CullFlag"], "", NoState, NoExt ), + ( "GL_CULL_FACE_MODE", GLenum, ["ctx->Polygon.CullFaceMode"], "", NoState, NoExt ), ( "GL_CURRENT_COLOR", GLfloatN, [ "ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0]", "ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1]", "ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2]", "ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3]" ], - "FLUSH_CURRENT(ctx, 0);", None ), + "", FlushCurrent, NoExt ), ( "GL_CURRENT_INDEX", GLfloat, [ "ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]" ], - "FLUSH_CURRENT(ctx, 0);", None ), + "", FlushCurrent, NoExt ), ( "GL_CURRENT_NORMAL", GLfloatN, [ "ctx->Current.Attrib[VERT_ATTRIB_NORMAL][0]", "ctx->Current.Attrib[VERT_ATTRIB_NORMAL][1]", "ctx->Current.Attrib[VERT_ATTRIB_NORMAL][2]"], - "FLUSH_CURRENT(ctx, 0);", None ), + "", FlushCurrent, NoExt ), ( "GL_CURRENT_RASTER_COLOR", GLfloatN, ["ctx->Current.RasterColor[0]", "ctx->Current.RasterColor[1]", "ctx->Current.RasterColor[2]", - "ctx->Current.RasterColor[3]"], "", None ), + "ctx->Current.RasterColor[3]"], "", NoState, NoExt ), ( "GL_CURRENT_RASTER_DISTANCE", GLfloat, - ["ctx->Current.RasterDistance"], "", None ), + ["ctx->Current.RasterDistance"], "", NoState, NoExt ), ( "GL_CURRENT_RASTER_INDEX", GLfloat, - ["1.0"], "", None ), + ["1.0"], "", NoState, NoExt ), ( "GL_CURRENT_RASTER_POSITION", GLfloat, ["ctx->Current.RasterPos[0]", "ctx->Current.RasterPos[1]", "ctx->Current.RasterPos[2]", - "ctx->Current.RasterPos[3]"], "", None ), + "ctx->Current.RasterPos[3]"], "", NoState, NoExt ), ( "GL_CURRENT_RASTER_SECONDARY_COLOR", GLfloatN, ["ctx->Current.RasterSecondaryColor[0]", "ctx->Current.RasterSecondaryColor[1]", "ctx->Current.RasterSecondaryColor[2]", - "ctx->Current.RasterSecondaryColor[3]"], "", None ), + "ctx->Current.RasterSecondaryColor[3]"], "", NoState, NoExt ), ( "GL_CURRENT_RASTER_TEXTURE_COORDS", GLfloat, ["ctx->Current.RasterTexCoords[unit][0]", "ctx->Current.RasterTexCoords[unit][1]", @@ -177,9 +186,9 @@ StateVars = [ "glGet(raster tex coords, unit %u)", unit); return; }""", - None ), + NoState, NoExt ), ( "GL_CURRENT_RASTER_POSITION_VALID", GLboolean, - ["ctx->Current.RasterPosValid"], "", None ), + ["ctx->Current.RasterPosValid"], "", NoState, NoExt ), ( "GL_CURRENT_TEXTURE_COORDS", GLfloat, ["ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][0]", "ctx->Current.Attrib[VERT_ATTRIB_TEX0 + unit][1]", @@ -192,85 +201,85 @@ StateVars = [ return; } FLUSH_CURRENT(ctx, 0);""", - None ), - ( "GL_DEPTH_BIAS", GLfloat, ["ctx->Pixel.DepthBias"], "", None ), + NoState, NoExt ), + ( "GL_DEPTH_BIAS", GLfloat, ["ctx->Pixel.DepthBias"], "", NoState, NoExt ), ( "GL_DEPTH_BITS", GLint, ["ctx->DrawBuffer->Visual.depthBits"], - "", None ), - ( "GL_DEPTH_CLEAR_VALUE", GLfloatN, ["((GLfloat) ctx->Depth.Clear)"], "", None ), - ( "GL_DEPTH_FUNC", GLenum, ["ctx->Depth.Func"], "", None ), + "", NoState, NoExt ), + ( "GL_DEPTH_CLEAR_VALUE", GLfloatN, ["((GLfloat) ctx->Depth.Clear)"], "", NoState, NoExt ), + ( "GL_DEPTH_FUNC", GLenum, ["ctx->Depth.Func"], "", NoState, NoExt ), ( "GL_DEPTH_RANGE", GLfloatN, - [ "ctx->Viewport.Near", "ctx->Viewport.Far" ], "", None ), - ( "GL_DEPTH_SCALE", GLfloat, ["ctx->Pixel.DepthScale"], "", None ), - ( "GL_DEPTH_TEST", GLboolean, ["ctx->Depth.Test"], "", None ), - ( "GL_DEPTH_WRITEMASK", GLboolean, ["ctx->Depth.Mask"], "", None ), - ( "GL_DITHER", GLboolean, ["ctx->Color.DitherFlag"], "", None ), + [ "ctx->Viewport.Near", "ctx->Viewport.Far" ], "", NoState, NoExt ), + ( "GL_DEPTH_SCALE", GLfloat, ["ctx->Pixel.DepthScale"], "", NoState, NoExt ), + ( "GL_DEPTH_TEST", GLboolean, ["ctx->Depth.Test"], "", NoState, NoExt ), + ( "GL_DEPTH_WRITEMASK", GLboolean, ["ctx->Depth.Mask"], "", NoState, NoExt ), + ( "GL_DITHER", GLboolean, ["ctx->Color.DitherFlag"], "", NoState, NoExt ), ( "GL_DOUBLEBUFFER", GLboolean, - ["ctx->DrawBuffer->Visual.doubleBufferMode"], "", None ), - ( "GL_DRAW_BUFFER", GLenum, ["ctx->DrawBuffer->ColorDrawBuffer[0]"], "", None ), + ["ctx->DrawBuffer->Visual.doubleBufferMode"], "", NoState, NoExt ), + ( "GL_DRAW_BUFFER", GLenum, ["ctx->DrawBuffer->ColorDrawBuffer[0]"], "", NoState, NoExt ), ( "GL_EDGE_FLAG", GLboolean, ["(ctx->Current.Attrib[VERT_ATTRIB_EDGEFLAG][0] == 1.0)"], - "FLUSH_CURRENT(ctx, 0);", None ), - ( "GL_FEEDBACK_BUFFER_SIZE", GLint, ["ctx->Feedback.BufferSize"], "", None ), - ( "GL_FEEDBACK_BUFFER_TYPE", GLenum, ["ctx->Feedback.Type"], "", None ), - ( "GL_FOG", GLboolean, ["ctx->Fog.Enabled"], "", None ), + "", FlushCurrent, NoExt ), + ( "GL_FEEDBACK_BUFFER_SIZE", GLint, ["ctx->Feedback.BufferSize"], "", NoState, NoExt ), + ( "GL_FEEDBACK_BUFFER_TYPE", GLenum, ["ctx->Feedback.Type"], "", NoState, NoExt ), + ( "GL_FOG", GLboolean, ["ctx->Fog.Enabled"], "", NoState, NoExt ), ( "GL_FOG_COLOR", GLfloatN, [ "ctx->Fog.Color[0]", "ctx->Fog.Color[1]", "ctx->Fog.Color[2]", - "ctx->Fog.Color[3]" ], "", None ), - ( "GL_FOG_DENSITY", GLfloat, ["ctx->Fog.Density"], "", None ), - ( "GL_FOG_END", GLfloat, ["ctx->Fog.End"], "", None ), - ( "GL_FOG_HINT", GLenum, ["ctx->Hint.Fog"], "", None ), - ( "GL_FOG_INDEX", GLfloat, ["ctx->Fog.Index"], "", None ), - ( "GL_FOG_MODE", GLenum, ["ctx->Fog.Mode"], "", None ), - ( "GL_FOG_START", GLfloat, ["ctx->Fog.Start"], "", None ), - ( "GL_FRONT_FACE", GLenum, ["ctx->Polygon.FrontFace"], "", None ), - ( "GL_GREEN_BIAS", GLfloat, ["ctx->Pixel.GreenBias"], "", None ), + "ctx->Fog.Color[3]" ], "", NoState, NoExt ), + ( "GL_FOG_DENSITY", GLfloat, ["ctx->Fog.Density"], "", NoState, NoExt ), + ( "GL_FOG_END", GLfloat, ["ctx->Fog.End"], "", NoState, NoExt ), + ( "GL_FOG_HINT", GLenum, ["ctx->Hint.Fog"], "", NoState, NoExt ), + ( "GL_FOG_INDEX", GLfloat, ["ctx->Fog.Index"], "", NoState, NoExt ), + ( "GL_FOG_MODE", GLenum, ["ctx->Fog.Mode"], "", NoState, NoExt ), + ( "GL_FOG_START", GLfloat, ["ctx->Fog.Start"], "", NoState, NoExt ), + ( "GL_FRONT_FACE", GLenum, ["ctx->Polygon.FrontFace"], "", NoState, NoExt ), + ( "GL_GREEN_BIAS", GLfloat, ["ctx->Pixel.GreenBias"], "", NoState, NoExt ), ( "GL_GREEN_BITS", GLint, ["ctx->DrawBuffer->Visual.greenBits"], - "", None ), - ( "GL_GREEN_SCALE", GLfloat, ["ctx->Pixel.GreenScale"], "", None ), + "", "_NEW_BUFFERS", NoExt ), + ( "GL_GREEN_SCALE", GLfloat, ["ctx->Pixel.GreenScale"], "", NoState, NoExt ), ( "GL_INDEX_BITS", GLint, ["ctx->DrawBuffer->Visual.indexBits"], - "", None ), - ( "GL_INDEX_CLEAR_VALUE", GLint, ["ctx->Color.ClearIndex"], "", None ), + "", "_NEW_BUFFERS", NoExt ), + ( "GL_INDEX_CLEAR_VALUE", GLint, ["ctx->Color.ClearIndex"], "", NoState, NoExt ), ( "GL_INDEX_MODE", GLboolean, ["GL_FALSE"], - "", None ), - ( "GL_INDEX_OFFSET", GLint, ["ctx->Pixel.IndexOffset"], "", None ), - ( "GL_INDEX_SHIFT", GLint, ["ctx->Pixel.IndexShift"], "", None ), - ( "GL_INDEX_WRITEMASK", GLint, ["ctx->Color.IndexMask"], "", None ), - ( "GL_LIGHT0", GLboolean, ["ctx->Light.Light[0].Enabled"], "", None ), - ( "GL_LIGHT1", GLboolean, ["ctx->Light.Light[1].Enabled"], "", None ), - ( "GL_LIGHT2", GLboolean, ["ctx->Light.Light[2].Enabled"], "", None ), - ( "GL_LIGHT3", GLboolean, ["ctx->Light.Light[3].Enabled"], "", None ), - ( "GL_LIGHT4", GLboolean, ["ctx->Light.Light[4].Enabled"], "", None ), - ( "GL_LIGHT5", GLboolean, ["ctx->Light.Light[5].Enabled"], "", None ), - ( "GL_LIGHT6", GLboolean, ["ctx->Light.Light[6].Enabled"], "", None ), - ( "GL_LIGHT7", GLboolean, ["ctx->Light.Light[7].Enabled"], "", None ), - ( "GL_LIGHTING", GLboolean, ["ctx->Light.Enabled"], "", None ), + "", NoState, NoExt ), + ( "GL_INDEX_OFFSET", GLint, ["ctx->Pixel.IndexOffset"], "", NoState, NoExt ), + ( "GL_INDEX_SHIFT", GLint, ["ctx->Pixel.IndexShift"], "", NoState, NoExt ), + ( "GL_INDEX_WRITEMASK", GLint, ["ctx->Color.IndexMask"], "", NoState, NoExt ), + ( "GL_LIGHT0", GLboolean, ["ctx->Light.Light[0].Enabled"], "", NoState, NoExt ), + ( "GL_LIGHT1", GLboolean, ["ctx->Light.Light[1].Enabled"], "", NoState, NoExt ), + ( "GL_LIGHT2", GLboolean, ["ctx->Light.Light[2].Enabled"], "", NoState, NoExt ), + ( "GL_LIGHT3", GLboolean, ["ctx->Light.Light[3].Enabled"], "", NoState, NoExt ), + ( "GL_LIGHT4", GLboolean, ["ctx->Light.Light[4].Enabled"], "", NoState, NoExt ), + ( "GL_LIGHT5", GLboolean, ["ctx->Light.Light[5].Enabled"], "", NoState, NoExt ), + ( "GL_LIGHT6", GLboolean, ["ctx->Light.Light[6].Enabled"], "", NoState, NoExt ), + ( "GL_LIGHT7", GLboolean, ["ctx->Light.Light[7].Enabled"], "", NoState, NoExt ), + ( "GL_LIGHTING", GLboolean, ["ctx->Light.Enabled"], "", NoState, NoExt ), ( "GL_LIGHT_MODEL_AMBIENT", GLfloatN, ["ctx->Light.Model.Ambient[0]", "ctx->Light.Model.Ambient[1]", "ctx->Light.Model.Ambient[2]", - "ctx->Light.Model.Ambient[3]"], "", None ), + "ctx->Light.Model.Ambient[3]"], "", NoState, NoExt ), ( "GL_LIGHT_MODEL_COLOR_CONTROL", GLenum, - ["ctx->Light.Model.ColorControl"], "", None ), + ["ctx->Light.Model.ColorControl"], "", NoState, NoExt ), ( "GL_LIGHT_MODEL_LOCAL_VIEWER", GLboolean, - ["ctx->Light.Model.LocalViewer"], "", None ), - ( "GL_LIGHT_MODEL_TWO_SIDE", GLboolean, ["ctx->Light.Model.TwoSide"], "", None ), - ( "GL_LINE_SMOOTH", GLboolean, ["ctx->Line.SmoothFlag"], "", None ), - ( "GL_LINE_SMOOTH_HINT", GLenum, ["ctx->Hint.LineSmooth"], "", None ), - ( "GL_LINE_STIPPLE", GLboolean, ["ctx->Line.StippleFlag"], "", None ), - ( "GL_LINE_STIPPLE_PATTERN", GLint, ["ctx->Line.StipplePattern"], "", None ), - ( "GL_LINE_STIPPLE_REPEAT", GLint, ["ctx->Line.StippleFactor"], "", None ), - ( "GL_LINE_WIDTH", GLfloat, ["ctx->Line.Width"], "", None ), + ["ctx->Light.Model.LocalViewer"], "", NoState, NoExt ), + ( "GL_LIGHT_MODEL_TWO_SIDE", GLboolean, ["ctx->Light.Model.TwoSide"], "", NoState, NoExt ), + ( "GL_LINE_SMOOTH", GLboolean, ["ctx->Line.SmoothFlag"], "", NoState, NoExt ), + ( "GL_LINE_SMOOTH_HINT", GLenum, ["ctx->Hint.LineSmooth"], "", NoState, NoExt ), + ( "GL_LINE_STIPPLE", GLboolean, ["ctx->Line.StippleFlag"], "", NoState, NoExt ), + ( "GL_LINE_STIPPLE_PATTERN", GLint, ["ctx->Line.StipplePattern"], "", NoState, NoExt ), + ( "GL_LINE_STIPPLE_REPEAT", GLint, ["ctx->Line.StippleFactor"], "", NoState, NoExt ), + ( "GL_LINE_WIDTH", GLfloat, ["ctx->Line.Width"], "", NoState, NoExt ), ( "GL_LINE_WIDTH_GRANULARITY", GLfloat, - ["ctx->Const.LineWidthGranularity"], "", None ), + ["ctx->Const.LineWidthGranularity"], "", NoState, NoExt ), ( "GL_LINE_WIDTH_RANGE", GLfloat, ["ctx->Const.MinLineWidthAA", - "ctx->Const.MaxLineWidthAA"], "", None ), + "ctx->Const.MaxLineWidthAA"], "", NoState, NoExt ), ( "GL_ALIASED_LINE_WIDTH_RANGE", GLfloat, ["ctx->Const.MinLineWidth", - "ctx->Const.MaxLineWidth"], "", None ), - ( "GL_LIST_BASE", GLint, ["ctx->List.ListBase"], "", None ), - ( "GL_LIST_INDEX", GLint, ["(ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0)"], "", None ), + "ctx->Const.MaxLineWidth"], "", NoState, NoExt ), + ( "GL_LIST_BASE", GLint, ["ctx->List.ListBase"], "", NoState, NoExt ), + ( "GL_LIST_INDEX", GLint, ["(ctx->ListState.CurrentList ? ctx->ListState.CurrentList->Name : 0)"], "", NoState, NoExt ), ( "GL_LIST_MODE", GLenum, ["mode"], """GLenum mode; if (!ctx->CompileFlag) @@ -278,193 +287,195 @@ StateVars = [ else if (ctx->ExecuteFlag) mode = GL_COMPILE_AND_EXECUTE; else - mode = GL_COMPILE;""", None ), - ( "GL_INDEX_LOGIC_OP", GLboolean, ["ctx->Color.IndexLogicOpEnabled"], "", None ), - ( "GL_COLOR_LOGIC_OP", GLboolean, ["ctx->Color.ColorLogicOpEnabled"], "", None ), - ( "GL_LOGIC_OP_MODE", GLenum, ["ctx->Color.LogicOp"], "", None ), - ( "GL_MAP1_COLOR_4", GLboolean, ["ctx->Eval.Map1Color4"], "", None ), + mode = GL_COMPILE;""", NoState, NoExt ), + ( "GL_INDEX_LOGIC_OP", GLboolean, ["ctx->Color.IndexLogicOpEnabled"], "", NoState, NoExt ), + ( "GL_COLOR_LOGIC_OP", GLboolean, ["ctx->Color.ColorLogicOpEnabled"], "", NoState, NoExt ), + ( "GL_LOGIC_OP_MODE", GLenum, ["ctx->Color.LogicOp"], "", NoState, NoExt ), + ( "GL_MAP1_COLOR_4", GLboolean, ["ctx->Eval.Map1Color4"], "", NoState, NoExt ), ( "GL_MAP1_GRID_DOMAIN", GLfloat, ["ctx->Eval.MapGrid1u1", - "ctx->Eval.MapGrid1u2"], "", None ), - ( "GL_MAP1_GRID_SEGMENTS", GLint, ["ctx->Eval.MapGrid1un"], "", None ), - ( "GL_MAP1_INDEX", GLboolean, ["ctx->Eval.Map1Index"], "", None ), - ( "GL_MAP1_NORMAL", GLboolean, ["ctx->Eval.Map1Normal"], "", None ), - ( "GL_MAP1_TEXTURE_COORD_1", GLboolean, ["ctx->Eval.Map1TextureCoord1"], "", None ), - ( "GL_MAP1_TEXTURE_COORD_2", GLboolean, ["ctx->Eval.Map1TextureCoord2"], "", None ), - ( "GL_MAP1_TEXTURE_COORD_3", GLboolean, ["ctx->Eval.Map1TextureCoord3"], "", None ), - ( "GL_MAP1_TEXTURE_COORD_4", GLboolean, ["ctx->Eval.Map1TextureCoord4"], "", None ), - ( "GL_MAP1_VERTEX_3", GLboolean, ["ctx->Eval.Map1Vertex3"], "", None ), - ( "GL_MAP1_VERTEX_4", GLboolean, ["ctx->Eval.Map1Vertex4"], "", None ), - ( "GL_MAP2_COLOR_4", GLboolean, ["ctx->Eval.Map2Color4"], "", None ), + "ctx->Eval.MapGrid1u2"], "", NoState, NoExt ), + ( "GL_MAP1_GRID_SEGMENTS", GLint, ["ctx->Eval.MapGrid1un"], "", NoState, NoExt ), + ( "GL_MAP1_INDEX", GLboolean, ["ctx->Eval.Map1Index"], "", NoState, NoExt ), + ( "GL_MAP1_NORMAL", GLboolean, ["ctx->Eval.Map1Normal"], "", NoState, NoExt ), + ( "GL_MAP1_TEXTURE_COORD_1", GLboolean, ["ctx->Eval.Map1TextureCoord1"], "", NoState, NoExt ), + ( "GL_MAP1_TEXTURE_COORD_2", GLboolean, ["ctx->Eval.Map1TextureCoord2"], "", NoState, NoExt ), + ( "GL_MAP1_TEXTURE_COORD_3", GLboolean, ["ctx->Eval.Map1TextureCoord3"], "", NoState, NoExt ), + ( "GL_MAP1_TEXTURE_COORD_4", GLboolean, ["ctx->Eval.Map1TextureCoord4"], "", NoState, NoExt ), + ( "GL_MAP1_VERTEX_3", GLboolean, ["ctx->Eval.Map1Vertex3"], "", NoState, NoExt ), + ( "GL_MAP1_VERTEX_4", GLboolean, ["ctx->Eval.Map1Vertex4"], "", NoState, NoExt ), + ( "GL_MAP2_COLOR_4", GLboolean, ["ctx->Eval.Map2Color4"], "", NoState, NoExt ), ( "GL_MAP2_GRID_DOMAIN", GLfloat, ["ctx->Eval.MapGrid2u1", "ctx->Eval.MapGrid2u2", "ctx->Eval.MapGrid2v1", - "ctx->Eval.MapGrid2v2"], "", None ), + "ctx->Eval.MapGrid2v2"], "", NoState, NoExt ), ( "GL_MAP2_GRID_SEGMENTS", GLint, ["ctx->Eval.MapGrid2un", - "ctx->Eval.MapGrid2vn"], "", None ), - ( "GL_MAP2_INDEX", GLboolean, ["ctx->Eval.Map2Index"], "", None ), - ( "GL_MAP2_NORMAL", GLboolean, ["ctx->Eval.Map2Normal"], "", None ), - ( "GL_MAP2_TEXTURE_COORD_1", GLboolean, ["ctx->Eval.Map2TextureCoord1"], "", None ), - ( "GL_MAP2_TEXTURE_COORD_2", GLboolean, ["ctx->Eval.Map2TextureCoord2"], "", None ), - ( "GL_MAP2_TEXTURE_COORD_3", GLboolean, ["ctx->Eval.Map2TextureCoord3"], "", None ), - ( "GL_MAP2_TEXTURE_COORD_4", GLboolean, ["ctx->Eval.Map2TextureCoord4"], "", None ), - ( "GL_MAP2_VERTEX_3", GLboolean, ["ctx->Eval.Map2Vertex3"], "", None ), - ( "GL_MAP2_VERTEX_4", GLboolean, ["ctx->Eval.Map2Vertex4"], "", None ), - ( "GL_MAP_COLOR", GLboolean, ["ctx->Pixel.MapColorFlag"], "", None ), - ( "GL_MAP_STENCIL", GLboolean, ["ctx->Pixel.MapStencilFlag"], "", None ), - ( "GL_MATRIX_MODE", GLenum, ["ctx->Transform.MatrixMode"], "", None ), - - ( "GL_MAX_ATTRIB_STACK_DEPTH", GLint, ["MAX_ATTRIB_STACK_DEPTH"], "", None ), - ( "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", GLint, ["MAX_CLIENT_ATTRIB_STACK_DEPTH"], "", None ), - ( "GL_MAX_CLIP_PLANES", GLint, ["ctx->Const.MaxClipPlanes"], "", None ), - ( "GL_MAX_ELEMENTS_VERTICES", GLint, ["ctx->Const.MaxArrayLockSize"], "", None ), - ( "GL_MAX_ELEMENTS_INDICES", GLint, ["ctx->Const.MaxArrayLockSize"], "", None ), - ( "GL_MAX_EVAL_ORDER", GLint, ["MAX_EVAL_ORDER"], "", None ), - ( "GL_MAX_LIGHTS", GLint, ["ctx->Const.MaxLights"], "", None ), - ( "GL_MAX_LIST_NESTING", GLint, ["MAX_LIST_NESTING"], "", None ), - ( "GL_MAX_MODELVIEW_STACK_DEPTH", GLint, ["MAX_MODELVIEW_STACK_DEPTH"], "", None ), - ( "GL_MAX_NAME_STACK_DEPTH", GLint, ["MAX_NAME_STACK_DEPTH"], "", None ), - ( "GL_MAX_PIXEL_MAP_TABLE", GLint, ["MAX_PIXEL_MAP_TABLE"], "", None ), - ( "GL_MAX_PROJECTION_STACK_DEPTH", GLint, ["MAX_PROJECTION_STACK_DEPTH"], "", None ), - ( "GL_MAX_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.MaxTextureLevels - 1)"], "", None ), - ( "GL_MAX_3D_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.Max3DTextureLevels - 1)"], "", None ), - ( "GL_MAX_TEXTURE_STACK_DEPTH", GLint, ["MAX_TEXTURE_STACK_DEPTH"], "", None ), + "ctx->Eval.MapGrid2vn"], "", NoState, NoExt ), + ( "GL_MAP2_INDEX", GLboolean, ["ctx->Eval.Map2Index"], "", NoState, NoExt ), + ( "GL_MAP2_NORMAL", GLboolean, ["ctx->Eval.Map2Normal"], "", NoState, NoExt ), + ( "GL_MAP2_TEXTURE_COORD_1", GLboolean, ["ctx->Eval.Map2TextureCoord1"], "", NoState, NoExt ), + ( "GL_MAP2_TEXTURE_COORD_2", GLboolean, ["ctx->Eval.Map2TextureCoord2"], "", NoState, NoExt ), + ( "GL_MAP2_TEXTURE_COORD_3", GLboolean, ["ctx->Eval.Map2TextureCoord3"], "", NoState, NoExt ), + ( "GL_MAP2_TEXTURE_COORD_4", GLboolean, ["ctx->Eval.Map2TextureCoord4"], "", NoState, NoExt ), + ( "GL_MAP2_VERTEX_3", GLboolean, ["ctx->Eval.Map2Vertex3"], "", NoState, NoExt ), + ( "GL_MAP2_VERTEX_4", GLboolean, ["ctx->Eval.Map2Vertex4"], "", NoState, NoExt ), + ( "GL_MAP_COLOR", GLboolean, ["ctx->Pixel.MapColorFlag"], "", NoState, NoExt ), + ( "GL_MAP_STENCIL", GLboolean, ["ctx->Pixel.MapStencilFlag"], "", NoState, NoExt ), + ( "GL_MATRIX_MODE", GLenum, ["ctx->Transform.MatrixMode"], "", NoState, NoExt ), + + ( "GL_MAX_ATTRIB_STACK_DEPTH", GLint, ["MAX_ATTRIB_STACK_DEPTH"], "", NoState, NoExt ), + ( "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH", GLint, ["MAX_CLIENT_ATTRIB_STACK_DEPTH"], "", NoState, NoExt ), + ( "GL_MAX_CLIP_PLANES", GLint, ["ctx->Const.MaxClipPlanes"], "", NoState, NoExt ), + ( "GL_MAX_ELEMENTS_VERTICES", GLint, ["ctx->Const.MaxArrayLockSize"], "", NoState, NoExt ), + ( "GL_MAX_ELEMENTS_INDICES", GLint, ["ctx->Const.MaxArrayLockSize"], "", NoState, NoExt ), + ( "GL_MAX_EVAL_ORDER", GLint, ["MAX_EVAL_ORDER"], "", NoState, NoExt ), + ( "GL_MAX_LIGHTS", GLint, ["ctx->Const.MaxLights"], "", NoState, NoExt ), + ( "GL_MAX_LIST_NESTING", GLint, ["MAX_LIST_NESTING"], "", NoState, NoExt ), + ( "GL_MAX_MODELVIEW_STACK_DEPTH", GLint, ["MAX_MODELVIEW_STACK_DEPTH"], "", NoState, NoExt ), + ( "GL_MAX_NAME_STACK_DEPTH", GLint, ["MAX_NAME_STACK_DEPTH"], "", NoState, NoExt ), + ( "GL_MAX_PIXEL_MAP_TABLE", GLint, ["MAX_PIXEL_MAP_TABLE"], "", NoState, NoExt ), + ( "GL_MAX_PROJECTION_STACK_DEPTH", GLint, ["MAX_PROJECTION_STACK_DEPTH"], "", NoState, NoExt ), + ( "GL_MAX_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.MaxTextureLevels - 1)"], "", NoState, NoExt ), + ( "GL_MAX_3D_TEXTURE_SIZE", GLint, ["1 << (ctx->Const.Max3DTextureLevels - 1)"], "", NoState, NoExt ), + ( "GL_MAX_TEXTURE_STACK_DEPTH", GLint, ["MAX_TEXTURE_STACK_DEPTH"], "", NoState, NoExt ), ( "GL_MAX_VIEWPORT_DIMS", GLint, ["ctx->Const.MaxViewportWidth", "ctx->Const.MaxViewportHeight"], - "", None ), + "", NoState, NoExt ), ( "GL_MODELVIEW_MATRIX", GLfloat, [ "matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]", "matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]", "matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]", "matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ], - "const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m;", None ), - ( "GL_MODELVIEW_STACK_DEPTH", GLint, ["ctx->ModelviewMatrixStack.Depth + 1"], "", None ), - ( "GL_NAME_STACK_DEPTH", GLint, ["ctx->Select.NameStackDepth"], "", None ), - ( "GL_NORMALIZE", GLboolean, ["ctx->Transform.Normalize"], "", None ), - ( "GL_PACK_ALIGNMENT", GLint, ["ctx->Pack.Alignment"], "", None ), - ( "GL_PACK_LSB_FIRST", GLboolean, ["ctx->Pack.LsbFirst"], "", None ), - ( "GL_PACK_ROW_LENGTH", GLint, ["ctx->Pack.RowLength"], "", None ), - ( "GL_PACK_SKIP_PIXELS", GLint, ["ctx->Pack.SkipPixels"], "", None ), - ( "GL_PACK_SKIP_ROWS", GLint, ["ctx->Pack.SkipRows"], "", None ), - ( "GL_PACK_SWAP_BYTES", GLboolean, ["ctx->Pack.SwapBytes"], "", None ), - ( "GL_PACK_SKIP_IMAGES_EXT", GLint, ["ctx->Pack.SkipImages"], "", None ), - ( "GL_PACK_IMAGE_HEIGHT_EXT", GLint, ["ctx->Pack.ImageHeight"], "", None ), - ( "GL_PACK_INVERT_MESA", GLboolean, ["ctx->Pack.Invert"], "", None ), + "const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m;", NoState, NoExt ), + ( "GL_MODELVIEW_STACK_DEPTH", GLint, ["ctx->ModelviewMatrixStack.Depth + 1"], "", NoState, NoExt ), + ( "GL_NAME_STACK_DEPTH", GLint, ["ctx->Select.NameStackDepth"], "", NoState, NoExt ), + ( "GL_NORMALIZE", GLboolean, ["ctx->Transform.Normalize"], "", NoState, NoExt ), + ( "GL_PACK_ALIGNMENT", GLint, ["ctx->Pack.Alignment"], "", NoState, NoExt ), + ( "GL_PACK_LSB_FIRST", GLboolean, ["ctx->Pack.LsbFirst"], "", NoState, NoExt ), + ( "GL_PACK_ROW_LENGTH", GLint, ["ctx->Pack.RowLength"], "", NoState, NoExt ), + ( "GL_PACK_SKIP_PIXELS", GLint, ["ctx->Pack.SkipPixels"], "", NoState, NoExt ), + ( "GL_PACK_SKIP_ROWS", GLint, ["ctx->Pack.SkipRows"], "", NoState, NoExt ), + ( "GL_PACK_SWAP_BYTES", GLboolean, ["ctx->Pack.SwapBytes"], "", NoState, NoExt ), + ( "GL_PACK_SKIP_IMAGES_EXT", GLint, ["ctx->Pack.SkipImages"], "", NoState, NoExt ), + ( "GL_PACK_IMAGE_HEIGHT_EXT", GLint, ["ctx->Pack.ImageHeight"], "", NoState, NoExt ), + ( "GL_PACK_INVERT_MESA", GLboolean, ["ctx->Pack.Invert"], "", NoState, NoExt ), ( "GL_PERSPECTIVE_CORRECTION_HINT", GLenum, - ["ctx->Hint.PerspectiveCorrection"], "", None ), - ( "GL_PIXEL_MAP_A_TO_A_SIZE", GLint, ["ctx->PixelMaps.AtoA.Size"], "", None ), - ( "GL_PIXEL_MAP_B_TO_B_SIZE", GLint, ["ctx->PixelMaps.BtoB.Size"], "", None ), - ( "GL_PIXEL_MAP_G_TO_G_SIZE", GLint, ["ctx->PixelMaps.GtoG.Size"], "", None ), - ( "GL_PIXEL_MAP_I_TO_A_SIZE", GLint, ["ctx->PixelMaps.ItoA.Size"], "", None ), - ( "GL_PIXEL_MAP_I_TO_B_SIZE", GLint, ["ctx->PixelMaps.ItoB.Size"], "", None ), - ( "GL_PIXEL_MAP_I_TO_G_SIZE", GLint, ["ctx->PixelMaps.ItoG.Size"], "", None ), - ( "GL_PIXEL_MAP_I_TO_I_SIZE", GLint, ["ctx->PixelMaps.ItoI.Size"], "", None ), - ( "GL_PIXEL_MAP_I_TO_R_SIZE", GLint, ["ctx->PixelMaps.ItoR.Size"], "", None ), - ( "GL_PIXEL_MAP_R_TO_R_SIZE", GLint, ["ctx->PixelMaps.RtoR.Size"], "", None ), - ( "GL_PIXEL_MAP_S_TO_S_SIZE", GLint, ["ctx->PixelMaps.StoS.Size"], "", None ), - ( "GL_POINT_SIZE", GLfloat, ["ctx->Point.Size"], "", None ), + ["ctx->Hint.PerspectiveCorrection"], "", NoState, NoExt ), + ( "GL_PIXEL_MAP_A_TO_A_SIZE", GLint, ["ctx->PixelMaps.AtoA.Size"], "", NoState, NoExt ), + ( "GL_PIXEL_MAP_B_TO_B_SIZE", GLint, ["ctx->PixelMaps.BtoB.Size"], "", NoState, NoExt ), + ( "GL_PIXEL_MAP_G_TO_G_SIZE", GLint, ["ctx->PixelMaps.GtoG.Size"], "", NoState, NoExt ), + ( "GL_PIXEL_MAP_I_TO_A_SIZE", GLint, ["ctx->PixelMaps.ItoA.Size"], "", NoState, NoExt ), + ( "GL_PIXEL_MAP_I_TO_B_SIZE", GLint, ["ctx->PixelMaps.ItoB.Size"], "", NoState, NoExt ), + ( "GL_PIXEL_MAP_I_TO_G_SIZE", GLint, ["ctx->PixelMaps.ItoG.Size"], "", NoState, NoExt ), + ( "GL_PIXEL_MAP_I_TO_I_SIZE", GLint, ["ctx->PixelMaps.ItoI.Size"], "", NoState, NoExt ), + ( "GL_PIXEL_MAP_I_TO_R_SIZE", GLint, ["ctx->PixelMaps.ItoR.Size"], "", NoState, NoExt ), + ( "GL_PIXEL_MAP_R_TO_R_SIZE", GLint, ["ctx->PixelMaps.RtoR.Size"], "", NoState, NoExt ), + ( "GL_PIXEL_MAP_S_TO_S_SIZE", GLint, ["ctx->PixelMaps.StoS.Size"], "", NoState, NoExt ), + ( "GL_POINT_SIZE", GLfloat, ["ctx->Point.Size"], "", NoState, NoExt ), ( "GL_POINT_SIZE_GRANULARITY", GLfloat, - ["ctx->Const.PointSizeGranularity"], "", None ), + ["ctx->Const.PointSizeGranularity"], "", NoState, NoExt ), ( "GL_POINT_SIZE_RANGE", GLfloat, ["ctx->Const.MinPointSizeAA", - "ctx->Const.MaxPointSizeAA"], "", None ), + "ctx->Const.MaxPointSizeAA"], "", NoState, NoExt ), ( "GL_ALIASED_POINT_SIZE_RANGE", GLfloat, ["ctx->Const.MinPointSize", - "ctx->Const.MaxPointSize"], "", None ), - ( "GL_POINT_SMOOTH", GLboolean, ["ctx->Point.SmoothFlag"], "", None ), - ( "GL_POINT_SMOOTH_HINT", GLenum, ["ctx->Hint.PointSmooth"], "", None ), - ( "GL_POINT_SIZE_MIN_EXT", GLfloat, ["ctx->Point.MinSize"], "", None ), - ( "GL_POINT_SIZE_MAX_EXT", GLfloat, ["ctx->Point.MaxSize"], "", None ), + "ctx->Const.MaxPointSize"], "", NoState, NoExt ), + ( "GL_POINT_SMOOTH", GLboolean, ["ctx->Point.SmoothFlag"], "", NoState, NoExt ), + ( "GL_POINT_SMOOTH_HINT", GLenum, ["ctx->Hint.PointSmooth"], "", NoState, NoExt ), + ( "GL_POINT_SIZE_MIN_EXT", GLfloat, ["ctx->Point.MinSize"], "", NoState, NoExt ), + ( "GL_POINT_SIZE_MAX_EXT", GLfloat, ["ctx->Point.MaxSize"], "", NoState, NoExt ), ( "GL_POINT_FADE_THRESHOLD_SIZE_EXT", GLfloat, - ["ctx->Point.Threshold"], "", None ), + ["ctx->Point.Threshold"], "", NoState, NoExt ), ( "GL_DISTANCE_ATTENUATION_EXT", GLfloat, ["ctx->Point.Params[0]", "ctx->Point.Params[1]", - "ctx->Point.Params[2]"], "", None ), + "ctx->Point.Params[2]"], "", NoState, NoExt ), ( "GL_POLYGON_MODE", GLenum, ["ctx->Polygon.FrontMode", - "ctx->Polygon.BackMode"], "", None ), - ( "GL_POLYGON_OFFSET_BIAS_EXT", GLfloat, ["ctx->Polygon.OffsetUnits"], "", None ), - ( "GL_POLYGON_OFFSET_FACTOR", GLfloat, ["ctx->Polygon.OffsetFactor "], "", None ), - ( "GL_POLYGON_OFFSET_UNITS", GLfloat, ["ctx->Polygon.OffsetUnits "], "", None ), - ( "GL_POLYGON_OFFSET_POINT", GLboolean, ["ctx->Polygon.OffsetPoint"], "", None ), - ( "GL_POLYGON_OFFSET_LINE", GLboolean, ["ctx->Polygon.OffsetLine"], "", None ), - ( "GL_POLYGON_OFFSET_FILL", GLboolean, ["ctx->Polygon.OffsetFill"], "", None ), - ( "GL_POLYGON_SMOOTH", GLboolean, ["ctx->Polygon.SmoothFlag"], "", None ), - ( "GL_POLYGON_SMOOTH_HINT", GLenum, ["ctx->Hint.PolygonSmooth"], "", None ), - ( "GL_POLYGON_STIPPLE", GLboolean, ["ctx->Polygon.StippleFlag"], "", None ), + "ctx->Polygon.BackMode"], "", NoState, NoExt ), + ( "GL_POLYGON_OFFSET_BIAS_EXT", GLfloat, ["ctx->Polygon.OffsetUnits"], "", NoState, NoExt ), + ( "GL_POLYGON_OFFSET_FACTOR", GLfloat, ["ctx->Polygon.OffsetFactor "], "", NoState, NoExt ), + ( "GL_POLYGON_OFFSET_UNITS", GLfloat, ["ctx->Polygon.OffsetUnits "], "", NoState, NoExt ), + ( "GL_POLYGON_OFFSET_POINT", GLboolean, ["ctx->Polygon.OffsetPoint"], "", NoState, NoExt ), + ( "GL_POLYGON_OFFSET_LINE", GLboolean, ["ctx->Polygon.OffsetLine"], "", NoState, NoExt ), + ( "GL_POLYGON_OFFSET_FILL", GLboolean, ["ctx->Polygon.OffsetFill"], "", NoState, NoExt ), + ( "GL_POLYGON_SMOOTH", GLboolean, ["ctx->Polygon.SmoothFlag"], "", NoState, NoExt ), + ( "GL_POLYGON_SMOOTH_HINT", GLenum, ["ctx->Hint.PolygonSmooth"], "", NoState, NoExt ), + ( "GL_POLYGON_STIPPLE", GLboolean, ["ctx->Polygon.StippleFlag"], "", NoState, NoExt ), ( "GL_PROJECTION_MATRIX", GLfloat, [ "matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]", "matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]", "matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]", "matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ], - "const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m;", None ), + "const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m;", NoState, NoExt ), ( "GL_PROJECTION_STACK_DEPTH", GLint, - ["ctx->ProjectionMatrixStack.Depth + 1"], "", None ), - ( "GL_READ_BUFFER", GLenum, ["ctx->ReadBuffer->ColorReadBuffer"], "", None ), - ( "GL_RED_BIAS", GLfloat, ["ctx->Pixel.RedBias"], "", None ), - ( "GL_RED_BITS", GLint, ["ctx->DrawBuffer->Visual.redBits"], "", None ), - ( "GL_RED_SCALE", GLfloat, ["ctx->Pixel.RedScale"], "", None ), - ( "GL_RENDER_MODE", GLenum, ["ctx->RenderMode"], "", None ), + ["ctx->ProjectionMatrixStack.Depth + 1"], "", NoState, NoExt ), + ( "GL_READ_BUFFER", GLenum, ["ctx->ReadBuffer->ColorReadBuffer"], "", NoState, NoExt ), + ( "GL_RED_BIAS", GLfloat, ["ctx->Pixel.RedBias"], "", NoState, NoExt ), + ( "GL_RED_BITS", GLint, ["ctx->DrawBuffer->Visual.redBits"], "", "_NEW_BUFFERS", NoExt ), + ( "GL_RED_SCALE", GLfloat, ["ctx->Pixel.RedScale"], "", NoState, NoExt ), + ( "GL_RENDER_MODE", GLenum, ["ctx->RenderMode"], "", NoState, NoExt ), ( "GL_RESCALE_NORMAL", GLboolean, - ["ctx->Transform.RescaleNormals"], "", None ), + ["ctx->Transform.RescaleNormals"], "", NoState, NoExt ), ( "GL_RGBA_MODE", GLboolean, ["GL_TRUE"], - "", None ), + "", NoState, NoExt ), ( "GL_SCISSOR_BOX", GLint, ["ctx->Scissor.X", "ctx->Scissor.Y", "ctx->Scissor.Width", - "ctx->Scissor.Height"], "", None ), - ( "GL_SCISSOR_TEST", GLboolean, ["ctx->Scissor.Enabled"], "", None ), - ( "GL_SELECTION_BUFFER_SIZE", GLint, ["ctx->Select.BufferSize"], "", None ), - ( "GL_SHADE_MODEL", GLenum, ["ctx->Light.ShadeModel"], "", None ), + "ctx->Scissor.Height"], "", NoState, NoExt ), + ( "GL_SCISSOR_TEST", GLboolean, ["ctx->Scissor.Enabled"], "", NoState, NoExt ), + ( "GL_SELECTION_BUFFER_SIZE", GLint, ["ctx->Select.BufferSize"], "", NoState, NoExt ), + ( "GL_SHADE_MODEL", GLenum, ["ctx->Light.ShadeModel"], "", NoState, NoExt ), ( "GL_SHARED_TEXTURE_PALETTE_EXT", GLboolean, - ["ctx->Texture.SharedPalette"], "", None ), - ( "GL_STENCIL_BITS", GLint, ["ctx->DrawBuffer->Visual.stencilBits"], "", None ), - ( "GL_STENCIL_CLEAR_VALUE", GLint, ["ctx->Stencil.Clear"], "", None ), + ["ctx->Texture.SharedPalette"], "", NoState, NoExt ), + ( "GL_STENCIL_BITS", GLint, ["ctx->DrawBuffer->Visual.stencilBits"], "", NoState, NoExt ), + ( "GL_STENCIL_CLEAR_VALUE", GLint, ["ctx->Stencil.Clear"], "", NoState, NoExt ), ( "GL_STENCIL_FAIL", GLenum, - ["ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]"], "", None ), + ["ctx->Stencil.FailFunc[ctx->Stencil.ActiveFace]"], "", NoState, NoExt ), ( "GL_STENCIL_FUNC", GLenum, - ["ctx->Stencil.Function[ctx->Stencil.ActiveFace]"], "", None ), + ["ctx->Stencil.Function[ctx->Stencil.ActiveFace]"], "", NoState, NoExt ), ( "GL_STENCIL_PASS_DEPTH_FAIL", GLenum, - ["ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]"], "", None ), + ["ctx->Stencil.ZFailFunc[ctx->Stencil.ActiveFace]"], "", NoState, NoExt ), ( "GL_STENCIL_PASS_DEPTH_PASS", GLenum, - ["ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]"], "", None ), + ["ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace]"], "", NoState, NoExt ), ( "GL_STENCIL_REF", GLint, - ["ctx->Stencil.Ref[ctx->Stencil.ActiveFace]"], "", None ), - ( "GL_STENCIL_TEST", GLboolean, ["ctx->Stencil.Enabled"], "", None ), + ["ctx->Stencil.Ref[ctx->Stencil.ActiveFace]"], "", NoState, NoExt ), + ( "GL_STENCIL_TEST", GLboolean, ["ctx->Stencil.Enabled"], "", NoState, NoExt ), ( "GL_STENCIL_VALUE_MASK", GLint, - ["ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]"], "", None ), + ["ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace]"], "", NoState, NoExt ), ( "GL_STENCIL_WRITEMASK", GLint, - ["ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]"], "", None ), + ["ctx->Stencil.WriteMask[ctx->Stencil.ActiveFace]"], "", NoState, NoExt ), ( "GL_STEREO", GLboolean, ["ctx->DrawBuffer->Visual.stereoMode"], - "", None ), - ( "GL_SUBPIXEL_BITS", GLint, ["ctx->Const.SubPixelBits"], "", None ), - ( "GL_TEXTURE_1D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_1D)"], "", None ), - ( "GL_TEXTURE_2D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_2D)"], "", None ), - ( "GL_TEXTURE_3D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_3D)"], "", None ), - ( "GL_TEXTURE_1D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT)"], "", ["MESA_texture_array"] ), - ( "GL_TEXTURE_2D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)"], "", ["MESA_texture_array"] ), + "", NoState, NoExt ), + ( "GL_SUBPIXEL_BITS", GLint, ["ctx->Const.SubPixelBits"], "", NoState, NoExt ), + ( "GL_TEXTURE_1D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_1D)"], "", NoState, NoExt ), + ( "GL_TEXTURE_2D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_2D)"], "", NoState, NoExt ), + ( "GL_TEXTURE_3D", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_3D)"], "", NoState, NoExt ), + ( "GL_TEXTURE_1D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_1D_ARRAY_EXT)"], "", NoState, ["MESA_texture_array"] ), + ( "GL_TEXTURE_2D_ARRAY_EXT", GLboolean, ["_mesa_IsEnabled(GL_TEXTURE_2D_ARRAY_EXT)"], "", NoState, ["MESA_texture_array"] ), ( "GL_TEXTURE_BINDING_1D", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name"], "", None ), + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_INDEX]->Name"], "", NoState, NoExt ), ( "GL_TEXTURE_BINDING_2D", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name"], "", None ), + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_INDEX]->Name"], "", NoState, NoExt ), ( "GL_TEXTURE_BINDING_3D", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name"], "", None ), + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_3D_INDEX]->Name"], "", NoState, NoExt ), ( "GL_TEXTURE_BINDING_1D_ARRAY_EXT", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name"], "", ["MESA_texture_array"] ), + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_1D_ARRAY_INDEX]->Name"], "", NoState, ["MESA_texture_array"] ), ( "GL_TEXTURE_BINDING_2D_ARRAY_EXT", GLint, - ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name"], "", ["MESA_texture_array"] ), + ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_2D_ARRAY_INDEX]->Name"], "", NoState, ["MESA_texture_array"] ), + ( "GL_MAX_ARRAY_TEXTURE_LAYERS_EXT", GLint, + ["ctx->Const.MaxArrayTextureLayers"], "", NoState, ["MESA_texture_array"] ), ( "GL_TEXTURE_GEN_S", GLboolean, - ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)"], "", None ), + ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)"], "", NoState, NoExt ), ( "GL_TEXTURE_GEN_T", GLboolean, - ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & T_BIT) ? 1 : 0)"], "", None ), + ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & T_BIT) ? 1 : 0)"], "", NoState, NoExt ), ( "GL_TEXTURE_GEN_R", GLboolean, - ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & R_BIT) ? 1 : 0)"], "", None ), + ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & R_BIT) ? 1 : 0)"], "", NoState, NoExt ), ( "GL_TEXTURE_GEN_Q", GLboolean, - ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & Q_BIT) ? 1 : 0)"], "", None ), + ["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & Q_BIT) ? 1 : 0)"], "", NoState, NoExt ), ( "GL_TEXTURE_MATRIX", GLfloat, ["matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]", "matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]", @@ -478,7 +489,7 @@ StateVars = [ return; } matrix = ctx->TextureMatrixStack[unit].Top->m;""", - None ), + NoState, NoExt ), ( "GL_TEXTURE_STACK_DEPTH", GLint, ["ctx->TextureMatrixStack[unit].Depth + 1"], """const GLuint unit = ctx->Texture.CurrentUnit; @@ -487,77 +498,77 @@ StateVars = [ "glGet(texture stack depth, unit %u)", unit); return; }""", - None ), - ( "GL_UNPACK_ALIGNMENT", GLint, ["ctx->Unpack.Alignment"], "", None ), - ( "GL_UNPACK_LSB_FIRST", GLboolean, ["ctx->Unpack.LsbFirst"], "", None ), - ( "GL_UNPACK_ROW_LENGTH", GLint, ["ctx->Unpack.RowLength"], "", None ), - ( "GL_UNPACK_SKIP_PIXELS", GLint, ["ctx->Unpack.SkipPixels"], "", None ), - ( "GL_UNPACK_SKIP_ROWS", GLint, ["ctx->Unpack.SkipRows"], "", None ), - ( "GL_UNPACK_SWAP_BYTES", GLboolean, ["ctx->Unpack.SwapBytes"], "", None ), - ( "GL_UNPACK_SKIP_IMAGES_EXT", GLint, ["ctx->Unpack.SkipImages"], "", None ), - ( "GL_UNPACK_IMAGE_HEIGHT_EXT", GLint, ["ctx->Unpack.ImageHeight"], "", None ), - ( "GL_UNPACK_CLIENT_STORAGE_APPLE", GLboolean, ["ctx->Unpack.ClientStorage"], "", None ), + NoState, NoExt ), + ( "GL_UNPACK_ALIGNMENT", GLint, ["ctx->Unpack.Alignment"], "", NoState, NoExt ), + ( "GL_UNPACK_LSB_FIRST", GLboolean, ["ctx->Unpack.LsbFirst"], "", NoState, NoExt ), + ( "GL_UNPACK_ROW_LENGTH", GLint, ["ctx->Unpack.RowLength"], "", NoState, NoExt ), + ( "GL_UNPACK_SKIP_PIXELS", GLint, ["ctx->Unpack.SkipPixels"], "", NoState, NoExt ), + ( "GL_UNPACK_SKIP_ROWS", GLint, ["ctx->Unpack.SkipRows"], "", NoState, NoExt ), + ( "GL_UNPACK_SWAP_BYTES", GLboolean, ["ctx->Unpack.SwapBytes"], "", NoState, NoExt ), + ( "GL_UNPACK_SKIP_IMAGES_EXT", GLint, ["ctx->Unpack.SkipImages"], "", NoState, NoExt ), + ( "GL_UNPACK_IMAGE_HEIGHT_EXT", GLint, ["ctx->Unpack.ImageHeight"], "", NoState, NoExt ), + ( "GL_UNPACK_CLIENT_STORAGE_APPLE", GLboolean, ["ctx->Unpack.ClientStorage"], "", NoState, NoExt ), ( "GL_VIEWPORT", GLint, [ "ctx->Viewport.X", "ctx->Viewport.Y", - "ctx->Viewport.Width", "ctx->Viewport.Height" ], "", None ), - ( "GL_ZOOM_X", GLfloat, ["ctx->Pixel.ZoomX"], "", None ), - ( "GL_ZOOM_Y", GLfloat, ["ctx->Pixel.ZoomY"], "", None ), + "ctx->Viewport.Width", "ctx->Viewport.Height" ], "", NoState, NoExt ), + ( "GL_ZOOM_X", GLfloat, ["ctx->Pixel.ZoomX"], "", NoState, NoExt ), + ( "GL_ZOOM_Y", GLfloat, ["ctx->Pixel.ZoomY"], "", NoState, NoExt ), # Vertex arrays - ( "GL_VERTEX_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Vertex.Enabled"], "", None ), - ( "GL_VERTEX_ARRAY_SIZE", GLint, ["ctx->Array.ArrayObj->Vertex.Size"], "", None ), - ( "GL_VERTEX_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Vertex.Type"], "", None ), - ( "GL_VERTEX_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Vertex.Stride"], "", None ), - ( "GL_VERTEX_ARRAY_COUNT_EXT", GLint, ["0"], "", None ), - ( "GL_NORMAL_ARRAY", GLenum, ["ctx->Array.ArrayObj->Normal.Enabled"], "", None ), - ( "GL_NORMAL_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Normal.Type"], "", None ), - ( "GL_NORMAL_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Normal.Stride"], "", None ), - ( "GL_NORMAL_ARRAY_COUNT_EXT", GLint, ["0"], "", None ), - ( "GL_COLOR_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Color.Enabled"], "", None ), - ( "GL_COLOR_ARRAY_SIZE", GLint, ["ctx->Array.ArrayObj->Color.Size"], "", None ), - ( "GL_COLOR_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Color.Type"], "", None ), - ( "GL_COLOR_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Color.Stride"], "", None ), - ( "GL_COLOR_ARRAY_COUNT_EXT", GLint, ["0"], "", None ), - ( "GL_INDEX_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Index.Enabled"], "", None ), - ( "GL_INDEX_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Index.Type"], "", None ), - ( "GL_INDEX_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Index.Stride"], "", None ), - ( "GL_INDEX_ARRAY_COUNT_EXT", GLint, ["0"], "", None ), + ( "GL_VERTEX_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Vertex.Enabled"], "", NoState, NoExt ), + ( "GL_VERTEX_ARRAY_SIZE", GLint, ["ctx->Array.ArrayObj->Vertex.Size"], "", NoState, NoExt ), + ( "GL_VERTEX_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Vertex.Type"], "", NoState, NoExt ), + ( "GL_VERTEX_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Vertex.Stride"], "", NoState, NoExt ), + ( "GL_VERTEX_ARRAY_COUNT_EXT", GLint, ["0"], "", NoState, NoExt ), + ( "GL_NORMAL_ARRAY", GLenum, ["ctx->Array.ArrayObj->Normal.Enabled"], "", NoState, NoExt ), + ( "GL_NORMAL_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Normal.Type"], "", NoState, NoExt ), + ( "GL_NORMAL_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Normal.Stride"], "", NoState, NoExt ), + ( "GL_NORMAL_ARRAY_COUNT_EXT", GLint, ["0"], "", NoState, NoExt ), + ( "GL_COLOR_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Color.Enabled"], "", NoState, NoExt ), + ( "GL_COLOR_ARRAY_SIZE", GLint, ["ctx->Array.ArrayObj->Color.Size"], "", NoState, NoExt ), + ( "GL_COLOR_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Color.Type"], "", NoState, NoExt ), + ( "GL_COLOR_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Color.Stride"], "", NoState, NoExt ), + ( "GL_COLOR_ARRAY_COUNT_EXT", GLint, ["0"], "", NoState, NoExt ), + ( "GL_INDEX_ARRAY", GLboolean, ["ctx->Array.ArrayObj->Index.Enabled"], "", NoState, NoExt ), + ( "GL_INDEX_ARRAY_TYPE", GLenum, ["ctx->Array.ArrayObj->Index.Type"], "", NoState, NoExt ), + ( "GL_INDEX_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->Index.Stride"], "", NoState, NoExt ), + ( "GL_INDEX_ARRAY_COUNT_EXT", GLint, ["0"], "", NoState, NoExt ), ( "GL_TEXTURE_COORD_ARRAY", GLboolean, - ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled"], "", None ), + ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled"], "", NoState, NoExt ), ( "GL_TEXTURE_COORD_ARRAY_SIZE", GLint, - ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size"], "", None ), + ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Size"], "", NoState, NoExt ), ( "GL_TEXTURE_COORD_ARRAY_TYPE", GLenum, - ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Type"], "", None ), + ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Type"], "", NoState, NoExt ), ( "GL_TEXTURE_COORD_ARRAY_STRIDE", GLint, - ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride"], "", None ), - ( "GL_TEXTURE_COORD_ARRAY_COUNT_EXT", GLint, ["0"], "", None ), - ( "GL_EDGE_FLAG_ARRAY", GLboolean, ["ctx->Array.ArrayObj->EdgeFlag.Enabled"], "", None ), - ( "GL_EDGE_FLAG_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->EdgeFlag.Stride"], "", None ), - ( "GL_EDGE_FLAG_ARRAY_COUNT_EXT", GLint, ["0"], "", None ), + ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Stride"], "", NoState, NoExt ), + ( "GL_TEXTURE_COORD_ARRAY_COUNT_EXT", GLint, ["0"], "", NoState, NoExt ), + ( "GL_EDGE_FLAG_ARRAY", GLboolean, ["ctx->Array.ArrayObj->EdgeFlag.Enabled"], "", NoState, NoExt ), + ( "GL_EDGE_FLAG_ARRAY_STRIDE", GLint, ["ctx->Array.ArrayObj->EdgeFlag.Stride"], "", NoState, NoExt ), + ( "GL_EDGE_FLAG_ARRAY_COUNT_EXT", GLint, ["0"], "", NoState, NoExt ), # GL_ARB_multitexture ( "GL_MAX_TEXTURE_UNITS_ARB", GLint, - ["ctx->Const.MaxTextureUnits"], "", ["ARB_multitexture"] ), + ["ctx->Const.MaxTextureUnits"], "", NoState, ["ARB_multitexture"] ), ( "GL_ACTIVE_TEXTURE_ARB", GLint, - [ "GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit"], "", ["ARB_multitexture"] ), + [ "GL_TEXTURE0_ARB + ctx->Texture.CurrentUnit"], "", NoState, ["ARB_multitexture"] ), ( "GL_CLIENT_ACTIVE_TEXTURE_ARB", GLint, - ["GL_TEXTURE0_ARB + ctx->Array.ActiveTexture"], "", ["ARB_multitexture"] ), + ["GL_TEXTURE0_ARB + ctx->Array.ActiveTexture"], "", NoState, ["ARB_multitexture"] ), # GL_ARB_texture_cube_map ( "GL_TEXTURE_CUBE_MAP_ARB", GLboolean, - ["_mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB)"], "", ["ARB_texture_cube_map"] ), + ["_mesa_IsEnabled(GL_TEXTURE_CUBE_MAP_ARB)"], "", NoState, ["ARB_texture_cube_map"] ), ( "GL_TEXTURE_BINDING_CUBE_MAP_ARB", GLint, ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_CUBE_INDEX]->Name"], - "", ["ARB_texture_cube_map"] ), + "", NoState, ["ARB_texture_cube_map"] ), ( "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", GLint, ["(1 << (ctx->Const.MaxCubeTextureLevels - 1))"], - "", ["ARB_texture_cube_map"]), + "", NoState, ["ARB_texture_cube_map"]), # GL_ARB_texture_compression */ ( "GL_TEXTURE_COMPRESSION_HINT_ARB", GLint, - ["ctx->Hint.TextureCompression"], "", None ), + ["ctx->Hint.TextureCompression"], "", NoState, NoExt ), ( "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", GLint, ["_mesa_get_compressed_formats(ctx, NULL, GL_FALSE)"], - "", None ), + "", NoState, NoExt ), ( "GL_COMPRESSED_TEXTURE_FORMATS_ARB", GLenum, [], """GLint formats[100]; @@ -565,13 +576,13 @@ StateVars = [ ASSERT(n <= 100); for (i = 0; i < n; i++) params[i] = CONVERSION(formats[i]);""", - None ), + NoState, NoExt ), # GL_EXT_compiled_vertex_array ( "GL_ARRAY_ELEMENT_LOCK_FIRST_EXT", GLint, ["ctx->Array.LockFirst"], - "", ["EXT_compiled_vertex_array"] ), + "", NoState, ["EXT_compiled_vertex_array"] ), ( "GL_ARRAY_ELEMENT_LOCK_COUNT_EXT", GLint, ["ctx->Array.LockCount"], - "", ["EXT_compiled_vertex_array"] ), + "", NoState, ["EXT_compiled_vertex_array"] ), # GL_ARB_transpose_matrix ( "GL_TRANSPOSE_COLOR_MATRIX_ARB", GLfloat, @@ -579,25 +590,29 @@ StateVars = [ "matrix[1]", "matrix[5]", "matrix[9]", "matrix[13]", "matrix[2]", "matrix[6]", "matrix[10]", "matrix[14]", "matrix[3]", "matrix[7]", "matrix[11]", "matrix[15]"], - "const GLfloat *matrix = ctx->ColorMatrixStack.Top->m;", None ), + "const GLfloat *matrix = ctx->ColorMatrixStack.Top->m;", + NoState, NoExt ), ( "GL_TRANSPOSE_MODELVIEW_MATRIX_ARB", GLfloat, ["matrix[0]", "matrix[4]", "matrix[8]", "matrix[12]", "matrix[1]", "matrix[5]", "matrix[9]", "matrix[13]", "matrix[2]", "matrix[6]", "matrix[10]", "matrix[14]", "matrix[3]", "matrix[7]", "matrix[11]", "matrix[15]"], - "const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m;", None ), + "const GLfloat *matrix = ctx->ModelviewMatrixStack.Top->m;", + NoState, NoExt ), ( "GL_TRANSPOSE_PROJECTION_MATRIX_ARB", GLfloat, ["matrix[0]", "matrix[4]", "matrix[8]", "matrix[12]", "matrix[1]", "matrix[5]", "matrix[9]", "matrix[13]", "matrix[2]", "matrix[6]", "matrix[10]", "matrix[14]", "matrix[3]", "matrix[7]", "matrix[11]", "matrix[15]"], - "const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m;", None ), + "const GLfloat *matrix = ctx->ProjectionMatrixStack.Top->m;", + NoState, NoExt ), ( "GL_TRANSPOSE_TEXTURE_MATRIX_ARB", GLfloat, ["matrix[0]", "matrix[4]", "matrix[8]", "matrix[12]", "matrix[1]", "matrix[5]", "matrix[9]", "matrix[13]", "matrix[2]", "matrix[6]", "matrix[10]", "matrix[14]", "matrix[3]", "matrix[7]", "matrix[11]", "matrix[15]"], - "const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;", None ), + "const GLfloat *matrix = ctx->TextureMatrixStack[ctx->Texture.CurrentUnit].Top->m;", + NoState, NoExt ), # GL_SGI_color_matrix (also in 1.2 imaging) ( "GL_COLOR_MATRIX_SGI", GLfloat, @@ -605,343 +620,373 @@ StateVars = [ "matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]", "matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]", "matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ], - "const GLfloat *matrix = ctx->ColorMatrixStack.Top->m;", None ), + "const GLfloat *matrix = ctx->ColorMatrixStack.Top->m;", + NoState, NoExt ), ( "GL_COLOR_MATRIX_STACK_DEPTH_SGI", GLint, - ["ctx->ColorMatrixStack.Depth + 1"], "", None ), + ["ctx->ColorMatrixStack.Depth + 1"], "", NoState, NoExt ), ( "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI", GLint, - ["MAX_COLOR_STACK_DEPTH"], "", None ), + ["MAX_COLOR_STACK_DEPTH"], "", NoState, NoExt ), ( "GL_POST_COLOR_MATRIX_RED_SCALE_SGI", GLfloat, - ["ctx->Pixel.PostColorMatrixScale[0]"], "", None ), + ["ctx->Pixel.PostColorMatrixScale[0]"], "", NoState, NoExt ), ( "GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI", GLfloat, - ["ctx->Pixel.PostColorMatrixScale[1]"], "", None ), + ["ctx->Pixel.PostColorMatrixScale[1]"], "", NoState, NoExt ), ( "GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI", GLfloat, - ["ctx->Pixel.PostColorMatrixScale[2]"], "", None ), + ["ctx->Pixel.PostColorMatrixScale[2]"], "", NoState, NoExt ), ( "GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI", GLfloat, - ["ctx->Pixel.PostColorMatrixScale[3]"], "", None ), + ["ctx->Pixel.PostColorMatrixScale[3]"], "", NoState, NoExt ), ( "GL_POST_COLOR_MATRIX_RED_BIAS_SGI", GLfloat, - ["ctx->Pixel.PostColorMatrixBias[0]"], "", None ), + ["ctx->Pixel.PostColorMatrixBias[0]"], "", NoState, NoExt ), ( "GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI", GLfloat, - ["ctx->Pixel.PostColorMatrixBias[1]"], "", None ), + ["ctx->Pixel.PostColorMatrixBias[1]"], "", NoState, NoExt ), ( "GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI", GLfloat, - ["ctx->Pixel.PostColorMatrixBias[2]"], "", None ), + ["ctx->Pixel.PostColorMatrixBias[2]"], "", NoState, NoExt ), ( "GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI", GLfloat, - ["ctx->Pixel.PostColorMatrixBias[3]"], "", None ), + ["ctx->Pixel.PostColorMatrixBias[3]"], "", NoState, NoExt ), # GL_EXT_convolution (also in 1.2 imaging) ( "GL_CONVOLUTION_1D_EXT", GLboolean, - ["ctx->Pixel.Convolution1DEnabled"], "", ["EXT_convolution"] ), + ["ctx->Pixel.Convolution1DEnabled"], "", NoState, ["EXT_convolution"] ), ( "GL_CONVOLUTION_2D_EXT", GLboolean, - ["ctx->Pixel.Convolution2DEnabled"], "", ["EXT_convolution"] ), + ["ctx->Pixel.Convolution2DEnabled"], "", NoState, ["EXT_convolution"] ), ( "GL_SEPARABLE_2D_EXT", GLboolean, - ["ctx->Pixel.Separable2DEnabled"], "", ["EXT_convolution"] ), + ["ctx->Pixel.Separable2DEnabled"], "", NoState, ["EXT_convolution"] ), ( "GL_POST_CONVOLUTION_RED_SCALE_EXT", GLfloat, - ["ctx->Pixel.PostConvolutionScale[0]"], "", ["EXT_convolution"] ), + ["ctx->Pixel.PostConvolutionScale[0]"], "", NoState, ["EXT_convolution"] ), ( "GL_POST_CONVOLUTION_GREEN_SCALE_EXT", GLfloat, - ["ctx->Pixel.PostConvolutionScale[1]"], "", ["EXT_convolution"] ), + ["ctx->Pixel.PostConvolutionScale[1]"], "", NoState, ["EXT_convolution"] ), ( "GL_POST_CONVOLUTION_BLUE_SCALE_EXT", GLfloat, - ["ctx->Pixel.PostConvolutionScale[2]"], "", ["EXT_convolution"] ), + ["ctx->Pixel.PostConvolutionScale[2]"], "", NoState, ["EXT_convolution"] ), ( "GL_POST_CONVOLUTION_ALPHA_SCALE_EXT", GLfloat, - ["ctx->Pixel.PostConvolutionScale[3]"], "", ["EXT_convolution"] ), + ["ctx->Pixel.PostConvolutionScale[3]"], "", NoState, ["EXT_convolution"] ), ( "GL_POST_CONVOLUTION_RED_BIAS_EXT", GLfloat, - ["ctx->Pixel.PostConvolutionBias[0]"], "", ["EXT_convolution"] ), + ["ctx->Pixel.PostConvolutionBias[0]"], "", NoState, ["EXT_convolution"] ), ( "GL_POST_CONVOLUTION_GREEN_BIAS_EXT", GLfloat, - ["ctx->Pixel.PostConvolutionBias[1]"], "", ["EXT_convolution"] ), + ["ctx->Pixel.PostConvolutionBias[1]"], "", NoState, ["EXT_convolution"] ), ( "GL_POST_CONVOLUTION_BLUE_BIAS_EXT", GLfloat, - ["ctx->Pixel.PostConvolutionBias[2]"], "", ["EXT_convolution"] ), + ["ctx->Pixel.PostConvolutionBias[2]"], "", NoState, ["EXT_convolution"] ), ( "GL_POST_CONVOLUTION_ALPHA_BIAS_EXT", GLfloat, - ["ctx->Pixel.PostConvolutionBias[3]"], "", ["EXT_convolution"] ), + ["ctx->Pixel.PostConvolutionBias[3]"], "", NoState, ["EXT_convolution"] ), # GL_EXT_histogram / GL_ARB_imaging ( "GL_HISTOGRAM", GLboolean, - [ "ctx->Pixel.HistogramEnabled" ], "", ["EXT_histogram"] ), + [ "ctx->Pixel.HistogramEnabled" ], "", NoState, ["EXT_histogram"] ), ( "GL_MINMAX", GLboolean, - [ "ctx->Pixel.MinMaxEnabled" ], "", ["EXT_histogram"] ), + [ "ctx->Pixel.MinMaxEnabled" ], "", NoState, ["EXT_histogram"] ), # GL_SGI_color_table / GL_ARB_imaging ( "GL_COLOR_TABLE_SGI", GLboolean, - ["ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION]"], "", ["SGI_color_table"] ), + ["ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION]"], "", + NoState, ["SGI_color_table"] ), ( "GL_POST_CONVOLUTION_COLOR_TABLE_SGI", GLboolean, - ["ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION]"], "", ["SGI_color_table"] ), + ["ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION]"], "", + NoState, ["SGI_color_table"] ), ( "GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI", GLboolean, - ["ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX]"], "", ["SGI_color_table"] ), + ["ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX]"], "", + NoState, ["SGI_color_table"] ), # GL_SGI_texture_color_table ( "GL_TEXTURE_COLOR_TABLE_SGI", GLboolean, ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].ColorTableEnabled"], - "", ["SGI_texture_color_table"] ), + "", NoState, ["SGI_texture_color_table"] ), # GL_EXT_secondary_color ( "GL_COLOR_SUM_EXT", GLboolean, - ["ctx->Fog.ColorSumEnabled"], "", + ["ctx->Fog.ColorSumEnabled"], "", NoState, ["EXT_secondary_color", "ARB_vertex_program"] ), ( "GL_CURRENT_SECONDARY_COLOR_EXT", GLfloatN, ["ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0]", "ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1]", "ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2]", "ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3]"], - "FLUSH_CURRENT(ctx, 0);", ["EXT_secondary_color"] ), + "", FlushCurrent, ["EXT_secondary_color"] ), ( "GL_SECONDARY_COLOR_ARRAY_EXT", GLboolean, - ["ctx->Array.ArrayObj->SecondaryColor.Enabled"], "", ["EXT_secondary_color"] ), + ["ctx->Array.ArrayObj->SecondaryColor.Enabled"], + "", NoState, ["EXT_secondary_color"] ), ( "GL_SECONDARY_COLOR_ARRAY_TYPE_EXT", GLenum, - ["ctx->Array.ArrayObj->SecondaryColor.Type"], "", ["EXT_secondary_color"] ), + ["ctx->Array.ArrayObj->SecondaryColor.Type"], + "", NoState, ["EXT_secondary_color"] ), ( "GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT", GLint, - ["ctx->Array.ArrayObj->SecondaryColor.Stride"], "", ["EXT_secondary_color"] ), + ["ctx->Array.ArrayObj->SecondaryColor.Stride"], + "", NoState, ["EXT_secondary_color"] ), ( "GL_SECONDARY_COLOR_ARRAY_SIZE_EXT", GLint, - ["ctx->Array.ArrayObj->SecondaryColor.Size"], "", ["EXT_secondary_color"] ), + ["ctx->Array.ArrayObj->SecondaryColor.Size"], + "", NoState, ["EXT_secondary_color"] ), # GL_EXT_fog_coord ( "GL_CURRENT_FOG_COORDINATE_EXT", GLfloat, ["ctx->Current.Attrib[VERT_ATTRIB_FOG][0]"], - "FLUSH_CURRENT(ctx, 0);", ["EXT_fog_coord"] ), - ( "GL_FOG_COORDINATE_ARRAY_EXT", GLboolean, ["ctx->Array.ArrayObj->FogCoord.Enabled"], - "", ["EXT_fog_coord"] ), - ( "GL_FOG_COORDINATE_ARRAY_TYPE_EXT", GLenum, ["ctx->Array.ArrayObj->FogCoord.Type"], - "", ["EXT_fog_coord"] ), - ( "GL_FOG_COORDINATE_ARRAY_STRIDE_EXT", GLint, ["ctx->Array.ArrayObj->FogCoord.Stride"], - "", ["EXT_fog_coord"] ), - ( "GL_FOG_COORDINATE_SOURCE_EXT", GLenum, ["ctx->Fog.FogCoordinateSource"], - "", ["EXT_fog_coord"] ), + "", FlushCurrent, ["EXT_fog_coord"] ), + ( "GL_FOG_COORDINATE_ARRAY_EXT", GLboolean, + ["ctx->Array.ArrayObj->FogCoord.Enabled"], + "", NoState, ["EXT_fog_coord"] ), + ( "GL_FOG_COORDINATE_ARRAY_TYPE_EXT", GLenum, + ["ctx->Array.ArrayObj->FogCoord.Type"], + "", NoState, ["EXT_fog_coord"] ), + ( "GL_FOG_COORDINATE_ARRAY_STRIDE_EXT", GLint, + ["ctx->Array.ArrayObj->FogCoord.Stride"], + "", NoState, ["EXT_fog_coord"] ), + ( "GL_FOG_COORDINATE_SOURCE_EXT", GLenum, + ["ctx->Fog.FogCoordinateSource"], + "", NoState, ["EXT_fog_coord"] ), # GL_EXT_texture_lod_bias ( "GL_MAX_TEXTURE_LOD_BIAS_EXT", GLfloat, - ["ctx->Const.MaxTextureLodBias"], "", ["EXT_texture_lod_bias"]), + ["ctx->Const.MaxTextureLodBias"], "", NoState, ["EXT_texture_lod_bias"]), # GL_EXT_texture_filter_anisotropic ( "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT", GLfloat, - ["ctx->Const.MaxTextureMaxAnisotropy"], "", ["EXT_texture_filter_anisotropic"]), + ["ctx->Const.MaxTextureMaxAnisotropy"], + "", NoState, ["EXT_texture_filter_anisotropic"]), # GL_ARB_multisample ( "GL_MULTISAMPLE_ARB", GLboolean, - ["ctx->Multisample.Enabled"], "", None ), + ["ctx->Multisample.Enabled"], "", NoState, NoExt ), ( "GL_SAMPLE_ALPHA_TO_COVERAGE_ARB", GLboolean, - ["ctx->Multisample.SampleAlphaToCoverage"], "", None ), + ["ctx->Multisample.SampleAlphaToCoverage"], "", NoState, NoExt ), ( "GL_SAMPLE_ALPHA_TO_ONE_ARB", GLboolean, - ["ctx->Multisample.SampleAlphaToOne"], "", None ), + ["ctx->Multisample.SampleAlphaToOne"], "", NoState, NoExt ), ( "GL_SAMPLE_COVERAGE_ARB", GLboolean, - ["ctx->Multisample.SampleCoverage"], "", None ), + ["ctx->Multisample.SampleCoverage"], "", NoState, NoExt ), ( "GL_SAMPLE_COVERAGE_VALUE_ARB", GLfloat, - ["ctx->Multisample.SampleCoverageValue"], "", None ), + ["ctx->Multisample.SampleCoverageValue"], "", NoState, NoExt ), ( "GL_SAMPLE_COVERAGE_INVERT_ARB", GLboolean, - ["ctx->Multisample.SampleCoverageInvert"], "", None ), + ["ctx->Multisample.SampleCoverageInvert"], "", NoState, NoExt ), ( "GL_SAMPLE_BUFFERS_ARB", GLint, - ["ctx->DrawBuffer->Visual.sampleBuffers"], "", None ), + ["ctx->DrawBuffer->Visual.sampleBuffers"], "", NoState, NoExt ), ( "GL_SAMPLES_ARB", GLint, - ["ctx->DrawBuffer->Visual.samples"], "", None ), + ["ctx->DrawBuffer->Visual.samples"], "", NoState, NoExt ), # GL_IBM_rasterpos_clip ( "GL_RASTER_POSITION_UNCLIPPED_IBM", GLboolean, - ["ctx->Transform.RasterPositionUnclipped"], "", ["IBM_rasterpos_clip"] ), + ["ctx->Transform.RasterPositionUnclipped"], + "", NoState, ["IBM_rasterpos_clip"] ), # GL_NV_point_sprite ( "GL_POINT_SPRITE_NV", GLboolean, ["ctx->Point.PointSprite"], # == GL_POINT_SPRITE_ARB - "", ["NV_point_sprite", "ARB_point_sprite"] ), + "", NoState, ["NV_point_sprite", "ARB_point_sprite"] ), ( "GL_POINT_SPRITE_R_MODE_NV", GLenum, ["ctx->Point.SpriteRMode"], - "", ["NV_point_sprite"] ), + "", NoState, ["NV_point_sprite"] ), ( "GL_POINT_SPRITE_COORD_ORIGIN", GLenum, ["ctx->Point.SpriteOrigin"], - "", ["NV_point_sprite", "ARB_point_sprite"] ), + "", NoState, ["NV_point_sprite", "ARB_point_sprite"] ), # GL_SGIS_generate_mipmap ( "GL_GENERATE_MIPMAP_HINT_SGIS", GLenum, ["ctx->Hint.GenerateMipmap"], - "", ["SGIS_generate_mipmap"] ), + "", NoState, ["SGIS_generate_mipmap"] ), # GL_NV_vertex_program ( "GL_VERTEX_PROGRAM_BINDING_NV", GLint, ["(ctx->VertexProgram.Current ? ctx->VertexProgram.Current->Base.Id : 0)"], - "", ["NV_vertex_program"] ), + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY0_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[0].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[0].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY1_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[1].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[1].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY2_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[2].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[2].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY3_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[3].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[3].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY4_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[4].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[4].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY5_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[5].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[5].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY6_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[6].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[6].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY7_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[7].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[7].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY8_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[8].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[8].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY9_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[9].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[9].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY10_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[10].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[10].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY11_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[11].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[11].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY12_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[12].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[12].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY13_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[13].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[13].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY14_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[14].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[14].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_VERTEX_ATTRIB_ARRAY15_NV", GLboolean, - ["ctx->Array.ArrayObj->VertexAttrib[15].Enabled"], "", ["NV_vertex_program"] ), + ["ctx->Array.ArrayObj->VertexAttrib[15].Enabled"], + "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB0_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[0]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[0]"], "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB1_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[1]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[1]"], "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB2_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[2]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[2]"], "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB3_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[3]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[3]"], "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB4_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[4]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[4]"], "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB5_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[5]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[5]"], "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB6_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[6]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[6]"], "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB7_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[7]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[7]"], "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB8_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[8]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[8]"], "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB9_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[9]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[9]"], "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB10_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[10]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[10]"], "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB11_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[11]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[11]"], "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB12_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[12]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[12]"], "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB13_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[13]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[13]"], "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB14_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[14]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[14]"], "", NoState, ["NV_vertex_program"] ), ( "GL_MAP1_VERTEX_ATTRIB15_4_NV", GLboolean, - ["ctx->Eval.Map1Attrib[15]"], "", ["NV_vertex_program"] ), + ["ctx->Eval.Map1Attrib[15]"], "", NoState, ["NV_vertex_program"] ), # GL_NV_fragment_program ( "GL_FRAGMENT_PROGRAM_NV", GLboolean, - ["ctx->FragmentProgram.Enabled"], "", ["NV_fragment_program"] ), + ["ctx->FragmentProgram.Enabled"], "", NoState, ["NV_fragment_program"] ), ( "GL_FRAGMENT_PROGRAM_BINDING_NV", GLint, ["ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0"], - "", ["NV_fragment_program"] ), + "", NoState, ["NV_fragment_program"] ), ( "GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV", GLint, - ["MAX_NV_FRAGMENT_PROGRAM_PARAMS"], "", ["NV_fragment_program"] ), + ["MAX_NV_FRAGMENT_PROGRAM_PARAMS"], "", NoState, ["NV_fragment_program"] ), # GL_NV_texture_rectangle ( "GL_TEXTURE_RECTANGLE_NV", GLboolean, - ["_mesa_IsEnabled(GL_TEXTURE_RECTANGLE_NV)"], "", ["NV_texture_rectangle"] ), + ["_mesa_IsEnabled(GL_TEXTURE_RECTANGLE_NV)"], "", NoState, ["NV_texture_rectangle"] ), ( "GL_TEXTURE_BINDING_RECTANGLE_NV", GLint, ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].CurrentTex[TEXTURE_RECT_INDEX]->Name"], - "", ["NV_texture_rectangle"] ), + "", NoState, ["NV_texture_rectangle"] ), ( "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV", GLint, - ["ctx->Const.MaxTextureRectSize"], "", ["NV_texture_rectangle"] ), + ["ctx->Const.MaxTextureRectSize"], "", NoState, ["NV_texture_rectangle"] ), # GL_EXT_stencil_two_side ( "GL_STENCIL_TEST_TWO_SIDE_EXT", GLboolean, - ["ctx->Stencil.TestTwoSide"], "", ["EXT_stencil_two_side"] ), + ["ctx->Stencil.TestTwoSide"], "", NoState, ["EXT_stencil_two_side"] ), ( "GL_ACTIVE_STENCIL_FACE_EXT", GLenum, ["ctx->Stencil.ActiveFace ? GL_BACK : GL_FRONT"], - "", ["EXT_stencil_two_side"] ), + "", NoState, ["EXT_stencil_two_side"] ), # GL_NV_light_max_exponent ( "GL_MAX_SHININESS_NV", GLfloat, - ["ctx->Const.MaxShininess"], "", ["NV_light_max_exponent"] ), + ["ctx->Const.MaxShininess"], "", NoState, ["NV_light_max_exponent"] ), ( "GL_MAX_SPOT_EXPONENT_NV", GLfloat, - ["ctx->Const.MaxSpotExponent"], "", ["NV_light_max_exponent"] ), + ["ctx->Const.MaxSpotExponent"], "", NoState, ["NV_light_max_exponent"] ), # GL_ARB_vertex_buffer_object ( "GL_ARRAY_BUFFER_BINDING_ARB", GLint, - ["ctx->Array.ArrayBufferObj->Name"], "", None ), + ["ctx->Array.ArrayBufferObj->Name"], "", NoState, NoExt ), ( "GL_VERTEX_ARRAY_BUFFER_BINDING_ARB", GLint, - ["ctx->Array.ArrayObj->Vertex.BufferObj->Name"], "", None ), + ["ctx->Array.ArrayObj->Vertex.BufferObj->Name"], "", NoState, NoExt ), ( "GL_NORMAL_ARRAY_BUFFER_BINDING_ARB", GLint, - ["ctx->Array.ArrayObj->Normal.BufferObj->Name"], "", None ), + ["ctx->Array.ArrayObj->Normal.BufferObj->Name"], "", NoState, NoExt ), ( "GL_COLOR_ARRAY_BUFFER_BINDING_ARB", GLint, - ["ctx->Array.ArrayObj->Color.BufferObj->Name"], "", None ), + ["ctx->Array.ArrayObj->Color.BufferObj->Name"], "", NoState, NoExt ), ( "GL_INDEX_ARRAY_BUFFER_BINDING_ARB", GLint, - ["ctx->Array.ArrayObj->Index.BufferObj->Name"], "", None ), + ["ctx->Array.ArrayObj->Index.BufferObj->Name"], "", NoState, NoExt ), ( "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", GLint, ["ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].BufferObj->Name"], - "", None ), + "", NoState, NoExt ), ( "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", GLint, - ["ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name"], "", None ), + ["ctx->Array.ArrayObj->EdgeFlag.BufferObj->Name"], "", NoState, NoExt ), ( "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", GLint, ["ctx->Array.ArrayObj->SecondaryColor.BufferObj->Name"], - "", None ), + "", NoState, NoExt ), ( "GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", GLint, ["ctx->Array.ArrayObj->FogCoord.BufferObj->Name"], - "", None ), + "", NoState, NoExt ), # GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB - not supported ( "GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB", GLint, ["ctx->Array.ElementArrayBufferObj->Name"], - "", None ), + "", NoState, NoExt ), # GL_EXT_pixel_buffer_object ( "GL_PIXEL_PACK_BUFFER_BINDING_EXT", GLint, - ["ctx->Pack.BufferObj->Name"], "", ["EXT_pixel_buffer_object"] ), + ["ctx->Pack.BufferObj->Name"], "", NoState, ["EXT_pixel_buffer_object"] ), ( "GL_PIXEL_UNPACK_BUFFER_BINDING_EXT", GLint, - ["ctx->Unpack.BufferObj->Name"], "", ["EXT_pixel_buffer_object"] ), + ["ctx->Unpack.BufferObj->Name"], "", NoState, ["EXT_pixel_buffer_object"] ), # GL_ARB_vertex_program ( "GL_VERTEX_PROGRAM_ARB", GLboolean, # == GL_VERTEX_PROGRAM_NV - ["ctx->VertexProgram.Enabled"], "", + ["ctx->VertexProgram.Enabled"], "", NoState, ["ARB_vertex_program", "NV_vertex_program"] ), ( "GL_VERTEX_PROGRAM_POINT_SIZE_ARB", GLboolean, # == GL_VERTEX_PROGRAM_POINT_SIZE_NV - ["ctx->VertexProgram.PointSizeEnabled"], "", + ["ctx->VertexProgram.PointSizeEnabled"], "", NoState, ["ARB_vertex_program", "NV_vertex_program"] ), ( "GL_VERTEX_PROGRAM_TWO_SIDE_ARB", GLboolean, # == GL_VERTEX_PROGRAM_TWO_SIDE_NV - ["ctx->VertexProgram.TwoSideEnabled"], "", + ["ctx->VertexProgram.TwoSideEnabled"], "", NoState, ["ARB_vertex_program", "NV_vertex_program"] ), ( "GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB", GLint, # == GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV - ["ctx->Const.MaxProgramMatrixStackDepth"], "", + ["ctx->Const.MaxProgramMatrixStackDepth"], "", NoState, ["ARB_vertex_program", "ARB_fragment_program", "NV_vertex_program"] ), ( "GL_MAX_PROGRAM_MATRICES_ARB", GLint, # == GL_MAX_TRACK_MATRICES_NV - ["ctx->Const.MaxProgramMatrices"], "", + ["ctx->Const.MaxProgramMatrices"], "", NoState, ["ARB_vertex_program", "ARB_fragment_program", "NV_vertex_program"] ), ( "GL_CURRENT_MATRIX_STACK_DEPTH_ARB", GLboolean, # == GL_CURRENT_MATRIX_STACK_DEPTH_NV - ["ctx->CurrentStack->Depth + 1"], "", + ["ctx->CurrentStack->Depth + 1"], "", NoState, ["ARB_vertex_program", "ARB_fragment_program", "NV_vertex_program"] ), ( "GL_CURRENT_MATRIX_ARB", GLfloat, # == GL_CURRENT_MATRIX_NV ["matrix[0]", "matrix[1]", "matrix[2]", "matrix[3]", "matrix[4]", "matrix[5]", "matrix[6]", "matrix[7]", "matrix[8]", "matrix[9]", "matrix[10]", "matrix[11]", "matrix[12]", "matrix[13]", "matrix[14]", "matrix[15]" ], - "const GLfloat *matrix = ctx->CurrentStack->Top->m;", + "const GLfloat *matrix = ctx->CurrentStack->Top->m;", NoState, ["ARB_vertex_program", "ARB_fragment_program", "NV_fragment_program"] ), ( "GL_TRANSPOSE_CURRENT_MATRIX_ARB", GLfloat, ["matrix[0]", "matrix[4]", "matrix[8]", "matrix[12]", "matrix[1]", "matrix[5]", "matrix[9]", "matrix[13]", "matrix[2]", "matrix[6]", "matrix[10]", "matrix[14]", "matrix[3]", "matrix[7]", "matrix[11]", "matrix[15]"], - "const GLfloat *matrix = ctx->CurrentStack->Top->m;", + "const GLfloat *matrix = ctx->CurrentStack->Top->m;", NoState, ["ARB_vertex_program", "ARB_fragment_program"] ), ( "GL_MAX_VERTEX_ATTRIBS_ARB", GLint, - ["ctx->Const.VertexProgram.MaxAttribs"], "", ["ARB_vertex_program"] ), + ["ctx->Const.VertexProgram.MaxAttribs"], "", NoState, ["ARB_vertex_program"] ), ( "GL_PROGRAM_ERROR_POSITION_ARB", GLint, # == GL_PROGRAM_ERROR_POSITION_NV - ["ctx->Program.ErrorPos"], "", ["NV_vertex_program", + ["ctx->Program.ErrorPos"], "", NoState, ["NV_vertex_program", "ARB_vertex_program", "NV_fragment_program", "ARB_fragment_program"] ), # GL_ARB_fragment_program ( "GL_FRAGMENT_PROGRAM_ARB", GLboolean, - ["ctx->FragmentProgram.Enabled"], "", ["ARB_fragment_program"] ), + ["ctx->FragmentProgram.Enabled"], "", NoState, ["ARB_fragment_program"] ), ( "GL_MAX_TEXTURE_COORDS_ARB", GLint, # == GL_MAX_TEXTURE_COORDS_NV - ["ctx->Const.MaxTextureCoordUnits"], "", + ["ctx->Const.MaxTextureCoordUnits"], "", NoState, ["ARB_fragment_program", "NV_fragment_program"] ), ( "GL_MAX_TEXTURE_IMAGE_UNITS_ARB", GLint, # == GL_MAX_TEXTURE_IMAGE_UNITS_NV - ["ctx->Const.MaxTextureImageUnits"], "", + ["ctx->Const.MaxTextureImageUnits"], "", NoState, ["ARB_fragment_program", "NV_fragment_program"] ), # GL_EXT_depth_bounds_test ( "GL_DEPTH_BOUNDS_TEST_EXT", GLboolean, - ["ctx->Depth.BoundsTest"], "", ["EXT_depth_bounds_test"] ), + ["ctx->Depth.BoundsTest"], "", NoState, ["EXT_depth_bounds_test"] ), ( "GL_DEPTH_BOUNDS_EXT", GLfloat, ["ctx->Depth.BoundsMin", "ctx->Depth.BoundsMax"], - "", ["EXT_depth_bounds_test"] ), + "", NoState, ["EXT_depth_bounds_test"] ), # GL_ARB_depth_clamp ( "GL_DEPTH_CLAMP", GLboolean, ["ctx->Transform.DepthClamp"], "", - ["ARB_depth_clamp"] ), + NoState, ["ARB_depth_clamp"] ), # GL_ARB_draw_buffers ( "GL_MAX_DRAW_BUFFERS_ARB", GLint, - ["ctx->Const.MaxDrawBuffers"], "", None ), + ["ctx->Const.MaxDrawBuffers"], "", NoState, NoExt ), ( "GL_DRAW_BUFFER0_ARB", GLenum, - ["ctx->DrawBuffer->ColorDrawBuffer[0]"], "", None ), + ["ctx->DrawBuffer->ColorDrawBuffer[0]"], "", NoState, NoExt ), ( "GL_DRAW_BUFFER1_ARB", GLenum, ["buffer"], """GLenum buffer; @@ -949,7 +994,7 @@ StateVars = [ _mesa_error(ctx, GL_INVALID_ENUM, "glGet(GL_DRAW_BUFFERx_ARB)"); return; } - buffer = ctx->DrawBuffer->ColorDrawBuffer[1];""", None ), + buffer = ctx->DrawBuffer->ColorDrawBuffer[1];""", NoState, NoExt ), ( "GL_DRAW_BUFFER2_ARB", GLenum, ["buffer"], """GLenum buffer; @@ -957,7 +1002,7 @@ StateVars = [ _mesa_error(ctx, GL_INVALID_ENUM, "glGet(GL_DRAW_BUFFERx_ARB)"); return; } - buffer = ctx->DrawBuffer->ColorDrawBuffer[2];""", None ), + buffer = ctx->DrawBuffer->ColorDrawBuffer[2];""", NoState, NoExt ), ( "GL_DRAW_BUFFER3_ARB", GLenum, ["buffer"], """GLenum buffer; @@ -965,117 +1010,138 @@ StateVars = [ _mesa_error(ctx, GL_INVALID_ENUM, "glGet(GL_DRAW_BUFFERx_ARB)"); return; } - buffer = ctx->DrawBuffer->ColorDrawBuffer[3];""", None ), + buffer = ctx->DrawBuffer->ColorDrawBuffer[3];""", NoState, NoExt ), # XXX Add more GL_DRAW_BUFFERn_ARB entries as needed in the future # GL_OES_read_format ( "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", GLint, - ["_mesa_get_color_read_type(ctx)"], "", ["OES_read_format"] ), + ["_mesa_get_color_read_type(ctx)"], "", NoState, ["OES_read_format"] ), ( "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", GLint, - ["_mesa_get_color_read_format(ctx)"], "", ["OES_read_format"] ), + ["_mesa_get_color_read_format(ctx)"], "", NoState, ["OES_read_format"] ), # GL_ATI_fragment_shader - ( "GL_NUM_FRAGMENT_REGISTERS_ATI", GLint, ["6"], "", ["ATI_fragment_shader"] ), - ( "GL_NUM_FRAGMENT_CONSTANTS_ATI", GLint, ["8"], "", ["ATI_fragment_shader"] ), - ( "GL_NUM_PASSES_ATI", GLint, ["2"], "", ["ATI_fragment_shader"] ), - ( "GL_NUM_INSTRUCTIONS_PER_PASS_ATI", GLint, ["8"], "", ["ATI_fragment_shader"] ), - ( "GL_NUM_INSTRUCTIONS_TOTAL_ATI", GLint, ["16"], "", ["ATI_fragment_shader"] ), - ( "GL_COLOR_ALPHA_PAIRING_ATI", GLboolean, ["GL_TRUE"], "", ["ATI_fragment_shader"] ), - ( "GL_NUM_LOOPBACK_COMPONENTS_ATI", GLint, ["3"], "", ["ATI_fragment_shader"] ), - ( "GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI", GLint, ["3"], "", ["ATI_fragment_shader"] ), + ( "GL_NUM_FRAGMENT_REGISTERS_ATI", GLint, ["6"], + "", NoState, ["ATI_fragment_shader"] ), + ( "GL_NUM_FRAGMENT_CONSTANTS_ATI", GLint, ["8"], + "", NoState, ["ATI_fragment_shader"] ), + ( "GL_NUM_PASSES_ATI", GLint, ["2"], + "", NoState, ["ATI_fragment_shader"] ), + ( "GL_NUM_INSTRUCTIONS_PER_PASS_ATI", GLint, ["8"], + "", NoState, ["ATI_fragment_shader"] ), + ( "GL_NUM_INSTRUCTIONS_TOTAL_ATI", GLint, ["16"], + "", NoState, ["ATI_fragment_shader"] ), + ( "GL_COLOR_ALPHA_PAIRING_ATI", GLboolean, ["GL_TRUE"], + "", NoState, ["ATI_fragment_shader"] ), + ( "GL_NUM_LOOPBACK_COMPONENTS_ATI", GLint, ["3"], + "", NoState, ["ATI_fragment_shader"] ), + ( "GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI", GLint, ["3"], + "", NoState, ["ATI_fragment_shader"] ), # OpenGL 2.0 - ( "GL_STENCIL_BACK_FUNC", GLenum, ["ctx->Stencil.Function[1]"], "", None ), - ( "GL_STENCIL_BACK_VALUE_MASK", GLint, ["ctx->Stencil.ValueMask[1]"], "", None ), - ( "GL_STENCIL_BACK_WRITEMASK", GLint, ["ctx->Stencil.WriteMask[1]"], "", None ), - ( "GL_STENCIL_BACK_REF", GLint, ["ctx->Stencil.Ref[1]"], "", None ), - ( "GL_STENCIL_BACK_FAIL", GLenum, ["ctx->Stencil.FailFunc[1]"], "", None ), - ( "GL_STENCIL_BACK_PASS_DEPTH_FAIL", GLenum, ["ctx->Stencil.ZFailFunc[1]"], "", None ), - ( "GL_STENCIL_BACK_PASS_DEPTH_PASS", GLenum, ["ctx->Stencil.ZPassFunc[1]"], "", None ), + ( "GL_STENCIL_BACK_FUNC", GLenum, ["ctx->Stencil.Function[1]"], + "", NoState, NoExt ), + ( "GL_STENCIL_BACK_VALUE_MASK", GLint, ["ctx->Stencil.ValueMask[1]"], + "", NoState, NoExt ), + ( "GL_STENCIL_BACK_WRITEMASK", GLint, ["ctx->Stencil.WriteMask[1]"], + "", NoState, NoExt ), + ( "GL_STENCIL_BACK_REF", GLint, ["ctx->Stencil.Ref[1]"], + "", NoState, NoExt ), + ( "GL_STENCIL_BACK_FAIL", GLenum, ["ctx->Stencil.FailFunc[1]"], + "", NoState, NoExt ), + ( "GL_STENCIL_BACK_PASS_DEPTH_FAIL", GLenum, ["ctx->Stencil.ZFailFunc[1]"], + "", NoState, NoExt ), + ( "GL_STENCIL_BACK_PASS_DEPTH_PASS", GLenum, ["ctx->Stencil.ZPassFunc[1]"], + "", NoState, NoExt ), # GL_EXT_framebuffer_object ( "GL_FRAMEBUFFER_BINDING_EXT", GLint, ["ctx->DrawBuffer->Name"], "", - ["EXT_framebuffer_object"] ), + NoState, ["EXT_framebuffer_object"] ), ( "GL_RENDERBUFFER_BINDING_EXT", GLint, ["ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0"], "", - ["EXT_framebuffer_object"] ), + NoState, ["EXT_framebuffer_object"] ), ( "GL_MAX_COLOR_ATTACHMENTS_EXT", GLint, ["ctx->Const.MaxColorAttachments"], "", - ["EXT_framebuffer_object"] ), + NoState, ["EXT_framebuffer_object"] ), ( "GL_MAX_RENDERBUFFER_SIZE_EXT", GLint, ["ctx->Const.MaxRenderbufferSize"], "", - ["EXT_framebuffer_object"] ), + NoState, ["EXT_framebuffer_object"] ), # GL_EXT_framebuffer_blit # NOTE: GL_DRAW_FRAMEBUFFER_BINDING_EXT == GL_FRAMEBUFFER_BINDING_EXT ( "GL_READ_FRAMEBUFFER_BINDING_EXT", GLint, ["ctx->ReadBuffer->Name"], "", - ["EXT_framebuffer_blit"] ), + NoState, ["EXT_framebuffer_blit"] ), # GL_EXT_provoking_vertex ( "GL_PROVOKING_VERTEX_EXT", GLboolean, - ["ctx->Light.ProvokingVertex"], "", ["EXT_provoking_vertex"] ), + ["ctx->Light.ProvokingVertex"], "", NoState, ["EXT_provoking_vertex"] ), ( "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT", GLboolean, ["ctx->Const.QuadsFollowProvokingVertexConvention"], "", - ["EXT_provoking_vertex"] ), + NoState, ["EXT_provoking_vertex"] ), # GL_ARB_fragment_shader ( "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", GLint, ["ctx->Const.FragmentProgram.MaxUniformComponents"], "", - ["ARB_fragment_shader"] ), + NoState, ["ARB_fragment_shader"] ), ( "GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB", GLenum, - ["ctx->Hint.FragmentShaderDerivative"], "", ["ARB_fragment_shader"] ), + ["ctx->Hint.FragmentShaderDerivative"], + "", NoState, ["ARB_fragment_shader"] ), # GL_ARB_vertex_shader ( "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB", GLint, ["ctx->Const.VertexProgram.MaxUniformComponents"], "", - ["ARB_vertex_shader"] ), + NoState, ["ARB_vertex_shader"] ), ( "GL_MAX_VARYING_FLOATS_ARB", GLint, - ["ctx->Const.MaxVarying * 4"], "", ["ARB_vertex_shader"] ), + ["ctx->Const.MaxVarying * 4"], "", NoState, ["ARB_vertex_shader"] ), ( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint, - ["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ), + ["ctx->Const.MaxVertexTextureImageUnits"], + "", NoState, ["ARB_vertex_shader"] ), ( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint, - ["ctx->Const.MaxCombinedTextureImageUnits"], "", ["ARB_vertex_shader"] ), + ["ctx->Const.MaxCombinedTextureImageUnits"], + "", NoState, ["ARB_vertex_shader"] ), # GL_ARB_shader_objects # Actually, this token isn't part of GL_ARB_shader_objects, but is # close enough for now. ( "GL_CURRENT_PROGRAM", GLint, ["ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0"], - "", ["ARB_shader_objects"] ), + "", NoState, ["ARB_shader_objects"] ), # GL_ARB_framebuffer_object ( "GL_MAX_SAMPLES", GLint, ["ctx->Const.MaxSamples"], "", - ["ARB_framebuffer_object"] ), + NoState, ["ARB_framebuffer_object"] ), # GL_APPLE_vertex_array_object ( "GL_VERTEX_ARRAY_BINDING_APPLE", GLint, ["ctx->Array.ArrayObj->Name"], "", - ["APPLE_vertex_array_object"] ), + NoState, ["APPLE_vertex_array_object"] ), # GL_ARB_seamless_cube_map ( "GL_TEXTURE_CUBE_MAP_SEAMLESS", GLboolean, ["ctx->Texture.CubeMapSeamless"], "", - ["ARB_seamless_cube_map"] ), + NoState, ["ARB_seamless_cube_map"] ), # GL_ARB_sync ( "GL_MAX_SERVER_WAIT_TIMEOUT", GLint64, ["ctx->Const.MaxServerWaitTimeout"], "", - ["ARB_sync"] ), + NoState, ["ARB_sync"] ), # GL3 - ( "GL_NUM_EXTENSIONS", GLint, ["_mesa_get_extension_count(ctx)"], "", None ), - ( "GL_MAJOR_VERSION", GLint, ["ctx->VersionMajor"], "", None ), - ( "GL_MINOR_VERSION", GLint, ["ctx->VersionMinor"], "", None ) + ( "GL_NUM_EXTENSIONS", GLint, ["_mesa_get_extension_count(ctx)"], "", NoState, NoExt ), + ( "GL_MAJOR_VERSION", GLint, ["ctx->VersionMajor"], "", NoState, NoExt ), + ( "GL_MINOR_VERSION", GLint, ["ctx->VersionMinor"], "", NoState, NoExt ), + ( "GL_CONTEXT_FLAGS", GLint, ["ctx->Const.ContextFlags"], "", NoState, NoExt ) ] # These are queried via glGetIntegetIndexdvEXT() or glGetIntegeri_v() +# The tuples are the same as above, with one exception: the "optional" +# code field is instead the max legal index value. IndexedStateVars = [ ( "GL_BLEND", GLint, ["((ctx->Color.BlendEnabled >> index) & 1)"], - "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ), + "ctx->Const.MaxDrawBuffers", NoState, ["EXT_draw_buffers2"] ), ( "GL_COLOR_WRITEMASK", GLint, [ "ctx->Color.ColorMask[index][RCOMP] ? 1 : 0", "ctx->Color.ColorMask[index][GCOMP] ? 1 : 0", "ctx->Color.ColorMask[index][BCOMP] ? 1 : 0", "ctx->Color.ColorMask[index][ACOMP] ? 1 : 0" ], - "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ), + "ctx->Const.MaxDrawBuffers", NoState, ["EXT_draw_buffers2"] ), # XXX more to come... ] @@ -1152,9 +1218,6 @@ def EmitGetFunction(stateVars, returnType, indexed): print " if (!params)" print " return;" print "" - print " if (ctx->NewState)" - print " _mesa_update_state(ctx);" - print "" if indexed == 0: print " if (ctx->Driver.%s &&" % function print " ctx->Driver.%s(ctx, pname, params))" % function @@ -1164,12 +1227,14 @@ def EmitGetFunction(stateVars, returnType, indexed): for state in stateVars: if indexed: - (name, varType, state, indexMax, extensions) = state + (name, varType, state, indexMax, dirtyFlags, extensions) = state optionalCode = 0 else: - (name, varType, state, optionalCode, extensions) = state + (name, varType, state, optionalCode, dirtyFlags, extensions) = state indexMax = 0 print " case " + name + ":" + + # Do extension check if extensions: if len(extensions) == 1: print (' CHECK_EXT1(%s, "%s");' % @@ -1184,9 +1249,20 @@ def EmitGetFunction(stateVars, returnType, indexed): assert len(extensions) == 4 print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' % (extensions[0], extensions[1], extensions[2], extensions[3], function)) + + # Do dirty state check + if dirtyFlags: + if dirtyFlags == FlushCurrent: + print (' FLUSH_CURRENT(ctx, 0);') + else: + print (' if (ctx->NewState & %s)' % dirtyFlags) + print (' _mesa_update_state(ctx);') + + # Do index validation for glGet*Indexed() calls if indexMax: print (' if (index >= %s) {' % indexMax) print (' _mesa_error(ctx, GL_INVALID_VALUE, "gl%s(index=%%u), index", pname);' % function) + print (' return;') print (' }') conversion = ConversionFunc(varType, returnType) diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c index 975775469d9..b624e6ecac1 100644 --- a/src/mesa/main/hash.c +++ b/src/mesa/main/hash.c @@ -120,15 +120,11 @@ _mesa_DeleteHashTable(struct _mesa_HashTable *table) /** - * Lookup an entry in the hash table. - * - * \param table the hash table. - * \param key the key. - * - * \return pointer to user's data or NULL if key not in table + * Lookup an entry in the hash table, without locking. + * \sa _mesa_HashLookup */ -void * -_mesa_HashLookup(struct _mesa_HashTable *table, GLuint key) +static INLINE void * +_mesa_HashLookup_unlocked(struct _mesa_HashTable *table, GLuint key) { GLuint pos; const struct HashEntry *entry; @@ -137,20 +133,36 @@ _mesa_HashLookup(struct _mesa_HashTable *table, GLuint key) assert(key); pos = HASH_FUNC(key); - _glthread_LOCK_MUTEX(table->Mutex); entry = table->Table[pos]; while (entry) { if (entry->Key == key) { - _glthread_UNLOCK_MUTEX(table->Mutex); return entry->Data; } entry = entry->Next; } - _glthread_UNLOCK_MUTEX(table->Mutex); return NULL; } +/** + * Lookup an entry in the hash table. + * + * \param table the hash table. + * \param key the key. + * + * \return pointer to user's data or NULL if key not in table + */ +void * +_mesa_HashLookup(struct _mesa_HashTable *table, GLuint key) +{ + void *res; + assert(table); + _glthread_LOCK_MUTEX(table->Mutex); + res = _mesa_HashLookup_unlocked(table, key); + _glthread_UNLOCK_MUTEX(table->Mutex); + return res; +} + /** * Insert a key/pointer pair into the hash table. @@ -447,7 +459,7 @@ _mesa_HashFindFreeKeyBlock(struct _mesa_HashTable *table, GLuint numKeys) GLuint freeStart = 1; GLuint key; for (key = 1; key != maxKey; key++) { - if (_mesa_HashLookup(table, key)) { + if (_mesa_HashLookup_unlocked(table, key)) { /* darn, this key is already in use */ freeCount = 0; freeStart = key+1; diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h index 72717d67873..9b34be0dfaa 100644 --- a/src/mesa/main/image.h +++ b/src/mesa/main/image.h @@ -303,7 +303,7 @@ _mesa_clip_drawpixels(const GLcontext *ctx, extern GLboolean _mesa_clip_readpixels(const GLcontext *ctx, - GLint *destX, GLint *destY, + GLint *srcX, GLint *srcY, GLsizei *width, GLsizei *height, struct gl_pixelstore_attrib *pack); diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 56e8195810e..1ae08533648 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -795,18 +795,20 @@ _mesa_strdup( const char *s ) } } -/** Wrapper around strtod() */ -double -_mesa_strtod( const char *s, char **end ) +/** Wrapper around strtof() */ +float +_mesa_strtof( const char *s, char **end ) { #ifdef _GNU_SOURCE static locale_t loc = NULL; if (!loc) { loc = newlocale(LC_CTYPE_MASK, "C", NULL); } - return strtod_l(s, end, loc); + return strtof_l(s, end, loc); +#elif defined(_ISOC99_SOURCE) || (defined(_XOPEN_SOURCE) && _XOPEN_SOURCE >= 600) + return strtof(s, end); #else - return strtod(s, end); + return (float)strtod(s, end); #endif } diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index fb4a00eca7b..d28f4ad125d 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -575,8 +575,8 @@ _mesa_getenv( const char *var ); extern char * _mesa_strdup( const char *s ); -extern double -_mesa_strtod( const char *s, char **end ); +extern float +_mesa_strtof( const char *s, char **end ); extern unsigned int _mesa_str_checksum(const char *str); diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index 5c863f6f32a..4b8c00b5b63 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -322,7 +322,7 @@ _mesa_LoadIdentity( void ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glLoadIdentity()"); + _mesa_debug(ctx, "glLoadIdentity()\n"); _math_matrix_set_identity( ctx->CurrentStack->Top ); ctx->NewState |= ctx->CurrentStack->DirtyFlag; diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h index cb96c4d1d05..54edf9e7f01 100644 --- a/src/mesa/main/mfeatures.h +++ b/src/mesa/main/mfeatures.h @@ -68,62 +68,83 @@ * enabled or not. */ +#ifndef FEATURE_ES1 +#define FEATURE_ES1 0 +#endif +#ifndef FEATURE_ES2 +#define FEATURE_ES2 0 +#endif + +#define FEATURE_ES (FEATURE_ES1 || FEATURE_ES2) + +#ifndef FEATURE_GL +#define FEATURE_GL !FEATURE_ES +#endif + #ifdef IN_DRI_DRIVER -#define FEATURE_remap_table 1 +#define FEATURE_remap_table 1 #else -#define FEATURE_remap_table 0 +#define FEATURE_remap_table 0 #endif -#define FEATURE_accum _HAVE_FULL_GL -#define FEATURE_arrayelt _HAVE_FULL_GL -#define FEATURE_attrib_stack _HAVE_FULL_GL +#define FEATURE_dispatch 1 +#define FEATURE_texgen 1 +#define FEATURE_userclip 1 + +#define FEATURE_accum FEATURE_GL +#define FEATURE_arrayelt FEATURE_GL +#define FEATURE_attrib_stack FEATURE_GL /* this disables vtxfmt, api_loopback, and api_noop completely */ -#define FEATURE_beginend _HAVE_FULL_GL -#define FEATURE_colortable _HAVE_FULL_GL -#define FEATURE_convolve _HAVE_FULL_GL -#define FEATURE_dispatch _HAVE_FULL_GL -#define FEATURE_dlist (_HAVE_FULL_GL && FEATURE_arrayelt && FEATURE_beginend) -#define FEATURE_draw_read_buffer _HAVE_FULL_GL -#define FEATURE_drawpix _HAVE_FULL_GL -#define FEATURE_evaluators _HAVE_FULL_GL -#define FEATURE_feedback _HAVE_FULL_GL -#define FEATURE_fixedpt 0 -#define FEATURE_histogram _HAVE_FULL_GL -#define FEATURE_pixel_transfer _HAVE_FULL_GL -#define FEATURE_point_size_array 0 -#define FEATURE_queryobj _HAVE_FULL_GL -#define FEATURE_rastpos _HAVE_FULL_GL -#define FEATURE_texgen _HAVE_FULL_GL -#define FEATURE_texture_fxt1 _HAVE_FULL_GL -#define FEATURE_texture_s3tc _HAVE_FULL_GL -#define FEATURE_userclip _HAVE_FULL_GL -#define FEATURE_vertex_array_byte 0 -#define FEATURE_es2_glsl 0 - -#define FEATURE_ARB_fragment_program _HAVE_FULL_GL -#define FEATURE_ARB_framebuffer_object _HAVE_FULL_GL -#define FEATURE_ARB_map_buffer_range _HAVE_FULL_GL -#define FEATURE_ARB_pixel_buffer_object _HAVE_FULL_GL -#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL -#define FEATURE_ARB_vertex_program _HAVE_FULL_GL -#define FEATURE_ARB_vertex_shader _HAVE_FULL_GL -#define FEATURE_ARB_fragment_shader _HAVE_FULL_GL -#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) -#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects -#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects -#define FEATURE_ARB_sync _HAVE_FULL_GL - -#define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL -#define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL -#define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL -#define FEATURE_APPLE_object_purgeable _HAVE_FULL_GL -#define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL -#define FEATURE_ATI_fragment_shader _HAVE_FULL_GL -#define FEATURE_NV_fence _HAVE_FULL_GL -#define FEATURE_NV_fragment_program _HAVE_FULL_GL -#define FEATURE_NV_vertex_program _HAVE_FULL_GL - -#define FEATURE_OES_EGL_image _HAVE_FULL_GL +#define FEATURE_beginend FEATURE_GL +#define FEATURE_colortable FEATURE_GL +#define FEATURE_convolve FEATURE_GL +#define FEATURE_dlist (FEATURE_GL && FEATURE_arrayelt && FEATURE_beginend) +#define FEATURE_draw_read_buffer FEATURE_GL +#define FEATURE_drawpix FEATURE_GL +#define FEATURE_evaluators FEATURE_GL +#define FEATURE_feedback FEATURE_GL +#define FEATURE_histogram FEATURE_GL +#define FEATURE_pixel_transfer FEATURE_GL +#define FEATURE_queryobj FEATURE_GL +#define FEATURE_rastpos FEATURE_GL +#define FEATURE_texture_fxt1 FEATURE_GL +#define FEATURE_texture_s3tc FEATURE_GL + +#define FEATURE_extra_context_init FEATURE_ES +#define FEATURE_fixedpt FEATURE_ES +#define FEATURE_point_size_array FEATURE_ES +#define FEATURE_vertex_array_byte FEATURE_ES + +#define FEATURE_es2_glsl FEATURE_ES2 + +#define FEATURE_ARB_fragment_program 1 +#define FEATURE_ARB_vertex_program 1 +#define FEATURE_ARB_vertex_shader 1 +#define FEATURE_ARB_fragment_shader 1 +#define FEATURE_ARB_shader_objects (FEATURE_ARB_vertex_shader || FEATURE_ARB_fragment_shader) +#define FEATURE_ARB_shading_language_100 FEATURE_ARB_shader_objects +#define FEATURE_ARB_shading_language_120 FEATURE_ARB_shader_objects + +#define FEATURE_ARB_framebuffer_object (FEATURE_GL && FEATURE_EXT_framebuffer_object) +#define FEATURE_ARB_map_buffer_range FEATURE_GL +#define FEATURE_ARB_pixel_buffer_object (FEATURE_GL && FEATURE_EXT_pixel_buffer_object) +#define FEATURE_ARB_sync FEATURE_GL +#define FEATURE_ARB_vertex_buffer_object 1 + +#define FEATURE_EXT_framebuffer_blit FEATURE_GL +#define FEATURE_EXT_framebuffer_object 1 +#define FEATURE_EXT_pixel_buffer_object 1 +#define FEATURE_EXT_texture_sRGB FEATURE_GL + +#define FEATURE_APPLE_object_purgeable FEATURE_GL +#define FEATURE_ATI_fragment_shader FEATURE_GL +#define FEATURE_NV_fence FEATURE_GL +#define FEATURE_NV_fragment_program FEATURE_GL +#define FEATURE_NV_vertex_program FEATURE_GL +#define FEATURE_OES_EGL_image 1 +#define FEATURE_OES_draw_texture FEATURE_ES1 +#define FEATURE_OES_framebuffer_object FEATURE_ES +#define FEATURE_OES_mapbuffer FEATURE_ES #endif /* FEATURES_H */ diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 9d9b475dd17..82e004f3486 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -2385,6 +2385,9 @@ struct gl_constants /**< GL_EXT_provoking_vertex */ GLboolean QuadsFollowProvokingVertexConvention; + + /**< OpenGL version 3.x */ + GLbitfield ContextFlags; /**< Ex: GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */ }; diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 0fde89b5079..ca03404f12f 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -371,7 +371,7 @@ set_tex_parameteri(GLcontext *ctx, } return GL_FALSE; -#ifdef FEATURE_OES_draw_texture +#if FEATURE_OES_draw_texture case GL_TEXTURE_CROP_RECT_OES: texObj->CropRect[0] = params[0]; texObj->CropRect[1] = params[1]; @@ -604,7 +604,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) } break; -#ifdef FEATURE_OES_draw_texture +#if FEATURE_OES_draw_texture case GL_TEXTURE_CROP_RECT_OES: { /* convert float params to int */ @@ -940,6 +940,18 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, "glGetTexLevelParameter[if]v(pname)"); } break; + case GL_TEXTURE_SHARED_SIZE: + if (ctx->VersionMajor >= 3) { + /* XXX return number of exponent bits for shared exponent texture + * formats, like GL_RGB9_E5. + */ + *params = 0; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetTexLevelParameter[if]v(pname)"); + } + break; /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: @@ -1148,7 +1160,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) else error = GL_TRUE; break; -#ifdef FEATURE_OES_draw_texture +#if FEATURE_OES_draw_texture case GL_TEXTURE_CROP_RECT_OES: params[0] = obj->CropRect[0]; params[1] = obj->CropRect[1]; @@ -1318,7 +1330,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) error = GL_TRUE; } break; -#ifdef FEATURE_OES_draw_texture +#if FEATURE_OES_draw_texture case GL_TEXTURE_CROP_RECT_OES: params[0] = obj->CropRect[0]; params[1] = obj->CropRect[1]; diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c index a08617ff8d4..4c5c644a6ed 100644 --- a/src/mesa/shader/lex.yy.c +++ b/src/mesa/shader/lex.yy.c @@ -2198,7 +2198,7 @@ case 142: YY_RULE_SETUP #line 326 "program_lexer.l" { - yylval->real = (float) _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } YY_BREAK @@ -2210,7 +2210,7 @@ YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP #line 330 "program_lexer.l" { - yylval->real = (float) _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } YY_BREAK @@ -2218,7 +2218,7 @@ case 144: YY_RULE_SETUP #line 334 "program_lexer.l" { - yylval->real = (float) _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } YY_BREAK @@ -2226,7 +2226,7 @@ case 145: YY_RULE_SETUP #line 338 "program_lexer.l" { - yylval->real = (float) _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } YY_BREAK diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c index d03cb4e493b..0de3c5804d2 100644 --- a/src/mesa/shader/nvfragparse.c +++ b/src/mesa/shader/nvfragparse.c @@ -456,7 +456,7 @@ Parse_ScalarConstant(struct parse_state *parseState, GLfloat *number) { char *end = NULL; - *number = (GLfloat) _mesa_strtod((const char *) parseState->pos, &end); + *number = (GLfloat) _mesa_strtof((const char *) parseState->pos, &end); if (end && end > (char *) parseState->pos) { /* got a number */ diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l index b00765793dc..fe18272cdba 100644 --- a/src/mesa/shader/program_lexer.l +++ b/src/mesa/shader/program_lexer.l @@ -324,19 +324,19 @@ ARRAYSHADOW2D { return_token_or_IDENTIFIER(require_ARB_fp && require return INTEGER; } {num}?{frac}{exp}? { - yylval->real = (float) _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } {num}"."/[^.] { - yylval->real = (float) _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } {num}{exp} { - yylval->real = (float) _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } {num}"."{exp} { - yylval->real = (float) _mesa_strtod(yytext, NULL); + yylval->real = _mesa_strtof(yytext, NULL); return REAL; } diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc index a25ca55bc42..d75354deffe 100644 --- a/src/mesa/shader/slang/library/slang_common_builtin.gc +++ b/src/mesa/shader/slang/library/slang_common_builtin.gc @@ -605,7 +605,7 @@ float sqrt(const float x) const float nx = -x; float r; __asm float_rsq r, x; - __asm float_rcp r, r; + r = r * x; __asm vec4_cmp __retVal, nx, r, 0.0; } @@ -615,8 +615,7 @@ vec2 sqrt(const vec2 x) vec2 r; __asm float_rsq r.x, x.x; __asm float_rsq r.y, x.y; - __asm float_rcp r.x, r.x; - __asm float_rcp r.y, r.y; + r = r * x; __asm vec4_cmp __retVal, nx, r, zero; } @@ -627,9 +626,7 @@ vec3 sqrt(const vec3 x) __asm float_rsq r.x, x.x; __asm float_rsq r.y, x.y; __asm float_rsq r.z, x.z; - __asm float_rcp r.x, r.x; - __asm float_rcp r.y, r.y; - __asm float_rcp r.z, r.z; + r = r * x; __asm vec4_cmp __retVal, nx, r, zero; } @@ -641,10 +638,7 @@ vec4 sqrt(const vec4 x) __asm float_rsq r.y, x.y; __asm float_rsq r.z, x.z; __asm float_rsq r.w, x.w; - __asm float_rcp r.x, r.x; - __asm float_rcp r.y, r.y; - __asm float_rcp r.z, r.z; - __asm float_rcp r.w, r.w; + r = r * x; __asm vec4_cmp __retVal, nx, r, zero; } @@ -1166,7 +1160,7 @@ float length(const vec2 v) float r; const float p = dot(v, v); // p = v.x * v.x + v.y * v.y __asm float_rsq r, p; // r = 1 / sqrt(p) - __asm float_rcp __retVal.x, r; // retVal = 1 / r + __retVal = p * r; // p * r = sqrt(p); } float length(const vec3 v) @@ -1174,7 +1168,7 @@ float length(const vec3 v) float r; const float p = dot(v, v); // p = v.x * v.x + v.y * v.y + v.z * v.z __asm float_rsq r, p; // r = 1 / sqrt(p) - __asm float_rcp __retVal, r; // retVal = 1 / r + __retVal = p * r; // p * r = sqrt(p); } float length(const vec4 v) @@ -1182,7 +1176,7 @@ float length(const vec4 v) float r; const float p = dot(v, v); // p = v.x * v.x + v.y * v.y + ... __asm float_rsq r, p; // r = 1 / sqrt(p) - __asm float_rcp __retVal, r; // retVal = 1 / r + __retVal = p * r; // p * r = sqrt(p); } diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index b95c15fea61..ad866761570 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -246,7 +246,7 @@ parse_general_number(slang_parse_ctx *ctx, float *number) if (flt[strlen(flt) - 1] == 'f' || flt[strlen(flt) - 1] == 'F') { flt[strlen(flt) - 1] = '\0'; } - *number = (float)_mesa_strtod(flt, (char **)NULL); + *number = _mesa_strtof(flt, (char **)NULL); free(flt); return 1; @@ -312,7 +312,7 @@ parse_float(slang_parse_ctx * C, float *number) slang_string_concat(whole, "E"); slang_string_concat(whole, exponent); - *number = (float) (_mesa_strtod(whole, (char **) NULL)); + *number = _mesa_strtof(whole, (char **) NULL); _slang_free(whole); } diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index d59e24de1f2..d6ae696e395 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -214,6 +214,7 @@ STATETRACKER_SOURCES = \ state_tracker/st_format.c \ state_tracker/st_framebuffer.c \ state_tracker/st_gen_mipmap.c \ + state_tracker/st_manager.c \ state_tracker/st_mesa_to_tgsi.c \ state_tracker/st_program.c \ state_tracker/st_texture.c diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index 7806df4a531..cf391f1f91f 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -34,8 +34,7 @@ #include "st_atom.h" #include "st_cb_bitmap.h" #include "st_program.h" - -#include "pipe/p_context.h" +#include "st_manager.h" /** @@ -136,9 +135,7 @@ void st_validate_state( struct st_context *st ) check_program_state( st ); - if (st->pipe->screen->update_buffer) - st->pipe->screen->update_buffer(st->pipe->screen, - st->pipe->priv); + st_manager_validate_framebuffers(st); if (state->st == 0) return; diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index fba7bfe2cea..79ad70909a9 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -38,7 +38,6 @@ #include "st_texture.h" #include "pipe/p_context.h" #include "cso_cache/cso_context.h" -#include "util/u_rect.h" #include "util/u_math.h" #include "util/u_inlines.h" @@ -164,17 +163,10 @@ update_framebuffer_state( struct st_context *st ) (void) st_get_framebuffer_surface(stfb, ST_SURFACE_FRONT_LEFT, &surf_front); (void) st_get_framebuffer_surface(stfb, ST_SURFACE_BACK_LEFT, &surf_back); - if (st->pipe->surface_copy) { - st->pipe->surface_copy(st->pipe, - surf_front, 0, 0, /* dest */ - surf_back, 0, 0, /* src */ - fb->Width, fb->Height); - } else { - util_surface_copy(st->pipe, FALSE, - surf_front, 0, 0, - surf_back, 0, 0, - fb->Width, fb->Height); - } + st->pipe->surface_copy(st->pipe, + surf_front, 0, 0, /* dest */ + surf_back, 0, 0, /* src */ + fb->Width, fb->Height); } /* we're assuming we'll really draw to the front buffer */ st->frontbuffer_status = FRONT_STATUS_DIRTY; diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index b446b2079cf..03e33361448 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -256,6 +256,8 @@ get_pixel_transfer_program(GLcontext *ctx, const struct state_key *key) /* create the colormap/texture now if not already done */ if (!st->pixel_xfer.pixelmap_texture) { st->pixel_xfer.pixelmap_texture = create_color_map_texture(ctx); + st->pixel_xfer.pixelmap_sampler_view = st_sampler_view_from_texture(ctx->st->pipe, + st->pixel_xfer.pixelmap_texture); } /* with a little effort, we can do four pixel map look-ups with diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 57b71c1e7b0..241c001f94f 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -56,7 +56,7 @@ update_textures(struct st_context *st) /* loop over sampler units (aka tex image units) */ for (su = 0; su < st->ctx->Const.MaxTextureImageUnits; su++) { - struct pipe_texture *pt = NULL; + struct pipe_sampler_view *sampler_view = NULL; if (samplersUsed & (1 << su)) { struct gl_texture_object *texObj; @@ -84,7 +84,7 @@ update_textures(struct st_context *st) st->state.num_textures = su + 1; - pt = st_get_stobj_texture(stObj); + sampler_view = st_get_stobj_sampler_view(stObj); } /* @@ -96,17 +96,17 @@ update_textures(struct st_context *st) } */ - pipe_texture_reference(&st->state.sampler_texture[su], pt); + pipe_sampler_view_reference(&st->state.sampler_views[su], sampler_view); } - cso_set_sampler_textures(st->cso_context, - st->state.num_textures, - st->state.sampler_texture); + cso_set_fragment_sampler_views(st->cso_context, + st->state.num_textures, + st->state.sampler_views); if (st->ctx->Const.MaxVertexTextureImageUnits > 0) { - cso_set_vertex_sampler_textures(st->cso_context, - MIN2(st->state.num_textures, - st->ctx->Const.MaxVertexTextureImageUnits), - st->state.sampler_texture); + cso_set_vertex_sampler_views(st->cso_context, + MIN2(st->state.num_textures, + st->ctx->Const.MaxVertexTextureImageUnits), + st->state.sampler_views); } } diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index dfd8925edf4..9a0446bb710 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -397,7 +397,7 @@ setup_bitmap_vertex_data(struct st_context *st, static void draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, GLsizei width, GLsizei height, - struct pipe_texture *pt, + struct pipe_sampler_view *sv, const GLfloat *color) { struct st_context *st = ctx->st; @@ -435,7 +435,7 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, cso_save_rasterizer(cso); cso_save_samplers(cso); - cso_save_sampler_textures(cso); + cso_save_fragment_sampler_views(cso); cso_save_viewport(cso); cso_save_fragment_shader(cso); cso_save_vertex_shader(cso); @@ -465,11 +465,11 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, /* user textures, plus the bitmap texture */ { - struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_textures); - memcpy(textures, st->state.sampler_texture, sizeof(textures)); - textures[stfp->bitmap_sampler] = pt; - cso_set_sampler_textures(cso, num, textures); + memcpy(sampler_views, st->state.sampler_views, sizeof(sampler_views)); + sampler_views[stfp->bitmap_sampler] = sv; + cso_set_fragment_sampler_views(cso, num, sampler_views); } /* viewport state: viewport matching window dims */ @@ -507,7 +507,7 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, /* restore state */ cso_restore_rasterizer(cso); cso_restore_samplers(cso); - cso_restore_sampler_textures(cso); + cso_restore_fragment_sampler_views(cso); cso_restore_viewport(cso); cso_restore_fragment_shader(cso); cso_restore_vertex_shader(cso); @@ -598,6 +598,7 @@ st_flush_bitmap_cache(struct st_context *st) if (st->ctx->DrawBuffer) { struct pipe_context *pipe = st->pipe; + struct pipe_sampler_view *sv; assert(cache->xmin <= cache->xmax); @@ -620,13 +621,18 @@ st_flush_bitmap_cache(struct st_context *st) cache->trans = NULL; } - draw_bitmap_quad(st->ctx, - cache->xpos, - cache->ypos, - cache->zpos, - BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, - cache->texture, - cache->color); + sv = st_sampler_view_from_texture(st->pipe, cache->texture); + if (sv) { + draw_bitmap_quad(st->ctx, + cache->xpos, + cache->ypos, + cache->zpos, + BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, + sv, + cache->color); + + pipe_sampler_view_reference(&sv, NULL); + } } /* release/free the texture */ @@ -749,10 +755,18 @@ st_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, pt = make_bitmap_texture(ctx, width, height, unpack, bitmap); if (pt) { + struct pipe_sampler_view *sv = st_sampler_view_from_texture(st->pipe, pt); + assert(pt->target == PIPE_TEXTURE_2D); - draw_bitmap_quad(ctx, x, y, ctx->Current.RasterPos[2], - width, height, pt, - st->ctx->Current.RasterColor); + + if (sv) { + draw_bitmap_quad(ctx, x, y, ctx->Current.RasterPos[2], + width, height, sv, + st->ctx->Current.RasterColor); + + pipe_sampler_view_reference(&sv, NULL); + } + /* release/free the texture */ pipe_texture_reference(&pt, NULL); } diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c index 36e03018d9f..06b0a18fd22 100644 --- a/src/mesa/state_tracker/st_cb_blit.c +++ b/src/mesa/state_tracker/st_cb_blit.c @@ -69,6 +69,7 @@ st_BlitFramebuffer(GLcontext *ctx, const GLbitfield depthStencil = (GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); struct st_context *st = ctx->st; + struct pipe_context *pipe = st->pipe; const uint pFilter = ((filter == GL_NEAREST) ? PIPE_TEX_MIPFILTER_NEAREST : PIPE_TEX_MIPFILTER_LINEAR); @@ -111,8 +112,8 @@ st_BlitFramebuffer(GLcontext *ctx, &readFB->Attachment[readFB->_ColorReadBufferIndex]; if(srcAtt->Type == GL_TEXTURE) { - struct pipe_screen *screen = ctx->st->pipe->screen; - const struct st_texture_object *srcObj = + struct pipe_screen *screen = pipe->screen; + struct st_texture_object *srcObj = st_texture_object(srcAtt->Texture); struct st_renderbuffer *dstRb = st_renderbuffer(drawFB->_ColorDrawBuffers[0]); @@ -132,7 +133,8 @@ st_BlitFramebuffer(GLcontext *ctx, return; util_blit_pixels(st->blit, - srcSurf, srcX0, srcY0, srcX1, srcY1, + srcSurf, st_get_stobj_sampler_view(srcObj), + srcX0, srcY0, srcX1, srcY1, dstSurf, dstX0, dstY0, dstX1, dstY1, 0.0, pFilter); @@ -144,10 +146,11 @@ st_BlitFramebuffer(GLcontext *ctx, struct st_renderbuffer *dstRb = st_renderbuffer(drawFB->_ColorDrawBuffers[0]); struct pipe_surface *srcSurf = srcRb->surface; + struct pipe_sampler_view *srcView = st_renderbuffer_get_sampler_view(srcRb, pipe); struct pipe_surface *dstSurf = dstRb->surface; util_blit_pixels(st->blit, - srcSurf, srcX0, srcY0, srcX1, srcY1, + srcSurf, srcView, srcX0, srcY0, srcX1, srcY1, dstSurf, dstX0, dstY0, dstX1, dstY1, 0.0, pFilter); } @@ -179,11 +182,13 @@ st_BlitFramebuffer(GLcontext *ctx, if ((mask & depthStencil) == depthStencil && srcDepthSurf == srcStencilSurf && dstDepthSurf == dstStencilSurf) { + struct pipe_sampler_view *srcView = st_renderbuffer_get_sampler_view(srcDepthRb, pipe); + /* Blitting depth and stencil values between combined * depth/stencil buffers. This is the ideal case for such buffers. */ util_blit_pixels(st->blit, - srcDepthSurf, srcX0, srcY0, srcX1, srcY1, + srcDepthSurf, srcView, srcX0, srcY0, srcX1, srcY1, dstDepthSurf, dstX0, dstY0, dstX1, dstY1, 0.0, pFilter); } diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index de86062fc40..6007c767182 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -47,16 +47,19 @@ #include "st_inlines.h" #include "pipe/p_context.h" -#include "util/u_inlines.h" #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "util/u_format.h" +#include "util/u_inlines.h" #include "util/u_simple_shaders.h" #include "util/u_draw_quad.h" #include "cso_cache/cso_context.h" +/** + * Do per-context initialization for glClear. + */ void st_init_clear(struct st_context *st) { @@ -67,8 +70,7 @@ st_init_clear(struct st_context *st) st->clear.raster.gl_rasterization_rules = 1; /* fragment shader state: color pass-through program */ - st->clear.fs = - util_make_fragment_passthrough_shader(pipe); + st->clear.fs = util_make_fragment_passthrough_shader(pipe); /* vertex shader state: color/position pass-through */ { @@ -82,6 +84,9 @@ st_init_clear(struct st_context *st) } +/** + * Free per-context state for glClear. + */ void st_destroy_clear(struct st_context *st) { @@ -131,7 +136,8 @@ draw_quad(GLcontext *ctx, } if (!st->clear.vbuf) { - st->clear.vbuf = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX, + st->clear.vbuf = pipe_buffer_create(pipe->screen, 32, + PIPE_BUFFER_USAGE_VERTEX, max_slots * sizeof(st->clear.vertices)); } @@ -160,7 +166,8 @@ draw_quad(GLcontext *ctx, /* put vertex data into vbuf */ st_no_flush_pipe_buffer_write_nooverlap(st, st->clear.vbuf, - st->clear.vbuf_slot * sizeof(st->clear.vertices), + st->clear.vbuf_slot + * sizeof(st->clear.vertices), sizeof(st->clear.vertices), st->clear.vertices); @@ -289,7 +296,8 @@ clear_with_quad(GLcontext *ctx, cso_set_vertex_shader_handle(st->cso_context, st->clear.vs); /* draw quad matching scissor rect (XXX verify coord round-off) */ - draw_quad(ctx, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, ctx->Color.ClearColor); + draw_quad(ctx, x0, y0, x1, y1, + (GLfloat) ctx->Depth.Clear, ctx->Color.ClearColor); /* Restore pipe state */ cso_restore_blend(st->cso_context); @@ -301,7 +309,6 @@ clear_with_quad(GLcontext *ctx, cso_restore_fragment_shader(st->cso_context); cso_restore_vertex_shader(st->cso_context); cso_restore_vertex_elements(st->cso_context); - } @@ -316,18 +323,22 @@ check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) ctx->Scissor.Y != 0 || ctx->Scissor.Width < rb->Width || ctx->Scissor.Height < rb->Height)) - return TRUE; + return GL_TRUE; if (!ctx->Color.ColorMask[0][0] || !ctx->Color.ColorMask[0][1] || !ctx->Color.ColorMask[0][2] || !ctx->Color.ColorMask[0][3]) - return TRUE; + return GL_TRUE; - return FALSE; + return GL_FALSE; } +/** + * Determine if we need to clear the combiend depth/stencil buffer by + * drawing a quad. + */ static INLINE GLboolean check_clear_depth_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { @@ -344,12 +355,12 @@ check_clear_depth_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) ctx->Scissor.Y != 0 || ctx->Scissor.Width < rb->Width || ctx->Scissor.Height < rb->Height)) - return TRUE; + return GL_TRUE; if (maskStencil) - return TRUE; + return GL_TRUE; - return FALSE; + return GL_FALSE; } @@ -367,13 +378,12 @@ check_clear_depth_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) ctx->Scissor.Y != 0 || ctx->Scissor.Width < rb->Width || ctx->Scissor.Height < rb->Height)) - return TRUE; + return GL_TRUE; - if (isDS && - ctx->DrawBuffer->Visual.stencilBits > 0) - return TRUE; + if (isDS && ctx->DrawBuffer->Visual.stencilBits > 0) + return GL_TRUE; - return FALSE; + return GL_FALSE; } @@ -394,30 +404,33 @@ check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) rb->Format == MESA_FORMAT_S8_Z24); if (maskStencil) - return TRUE; + return GL_TRUE; if (ctx->Scissor.Enabled && (ctx->Scissor.X != 0 || ctx->Scissor.Y != 0 || ctx->Scissor.Width < rb->Width || ctx->Scissor.Height < rb->Height)) - return TRUE; + return GL_TRUE; /* This is correct, but it is necessary to look at the depth clear * value held in the surface when it comes time to issue the clear, * rather than taking depth and stencil clear values from the * current state. */ - if (isDS && - ctx->DrawBuffer->Visual.depthBits > 0) - return TRUE; + if (isDS && ctx->DrawBuffer->Visual.depthBits > 0) + return GL_TRUE; - return FALSE; + return GL_FALSE; } -void st_flush_clear( struct st_context *st ) +/** + * Called when we need to flush. + */ +void +st_flush_clear(struct st_context *st) { /* Release vertex buffer to avoid synchronous rendering if we were * to map it in the next frame. @@ -430,10 +443,9 @@ void st_flush_clear( struct st_context *st ) /** * Called via ctx->Driver.Clear() - * XXX: doesn't pick up the differences between front/back/left/right - * clears. Need to sort that out... */ -static void st_clear(GLcontext *ctx, GLbitfield mask) +static void +st_Clear(GLcontext *ctx, GLbitfield mask) { static const GLbitfield BUFFER_BITS_DS = (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); @@ -442,8 +454,8 @@ static void st_clear(GLcontext *ctx, GLbitfield mask) = ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; struct gl_renderbuffer *stencilRb = ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; - GLbitfield quad_buffers = 0; - GLbitfield clear_buffers = 0; + GLbitfield quad_buffers = 0x0; + GLbitfield clear_buffers = 0x0; GLuint i; /* This makes sure the pipe has the latest scissor, etc values */ @@ -528,7 +540,8 @@ static void st_clear(GLcontext *ctx, GLbitfield mask) } -void st_init_clear_functions(struct dd_function_table *functions) +void +st_init_clear_functions(struct dd_function_table *functions) { - functions->Clear = st_clear; + functions->Clear = st_Clear; } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index c44d0fc3e86..c9d1e9c6c4b 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -59,7 +59,6 @@ #include "util/u_draw_quad.h" #include "util/u_format.h" #include "util/u_math.h" -#include "util/u_rect.h" #include "shader/prog_instruction.h" #include "cso_cache/cso_context.h" @@ -525,7 +524,7 @@ static void draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, GLsizei width, GLsizei height, GLfloat zoomX, GLfloat zoomY, - struct pipe_texture *pt, + struct pipe_sampler_view *sv, void *driver_vp, void *driver_fp, const GLfloat *color, @@ -548,7 +547,7 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, cso_save_rasterizer(cso); cso_save_viewport(cso); cso_save_samplers(cso); - cso_save_sampler_textures(cso); + cso_save_fragment_sampler_views(cso); cso_save_fragment_shader(cso); cso_save_vertex_shader(cso); cso_save_vertex_elements(cso); @@ -608,13 +607,13 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, /* texture state: */ if (st->pixel_xfer.pixelmap_enabled) { - struct pipe_texture *textures[2]; - textures[0] = pt; - textures[1] = st->pixel_xfer.pixelmap_texture; - pipe->set_fragment_sampler_textures(pipe, 2, textures); + struct pipe_sampler_view *sampler_views[2]; + sampler_views[0] = sv; + sampler_views[1] = st->pixel_xfer.pixelmap_sampler_view; + cso_set_fragment_sampler_views(cso, 2, sampler_views); } else { - pipe->set_fragment_sampler_textures(pipe, 1, &pt); + cso_set_fragment_sampler_views(cso, 1, &sv); } /* Compute Gallium window coords (y=0=top) with pixel zoom. @@ -635,14 +634,14 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, z = z * 2.0 - 1.0; draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex, - (GLfloat) width / pt->width0, - (GLfloat) height / pt->height0); + (GLfloat) width / sv->texture->width0, + (GLfloat) height / sv->texture->height0); /* restore state */ cso_restore_rasterizer(cso); cso_restore_viewport(cso); cso_restore_samplers(cso); - cso_restore_sampler_textures(cso); + cso_restore_fragment_sampler_views(cso); cso_restore_fragment_shader(cso); cso_restore_vertex_shader(cso); cso_restore_vertex_elements(cso); @@ -835,12 +834,17 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, struct pipe_texture *pt = make_texture(st, width, height, format, type, unpack, pixels); if (pt) { - draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2], - width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, - pt, - driver_vp, - driver_fp, - color, GL_FALSE); + struct pipe_sampler_view *sv = st_sampler_view_from_texture(st->pipe, pt); + + if (sv) { + draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2], + width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, + sv, + driver_vp, + driver_fp, + color, GL_FALSE); + pipe_sampler_view_reference(&sv, NULL); + } pipe_texture_reference(&pt, NULL); } } @@ -959,42 +963,17 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, struct st_renderbuffer *rbRead; void *driver_vp, *driver_fp; struct pipe_texture *pt; + struct pipe_sampler_view *sv; GLfloat *color; enum pipe_format srcFormat, texFormat; GLboolean invertTex = GL_FALSE; + GLint readX, readY, readW, readH; + struct gl_pixelstore_attrib pack = ctx->DefaultPacking; pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); st_validate_state(st); - if (srcx < 0) { - width -= -srcx; - dstx += -srcx; - srcx = 0; - } - - if (srcy < 0) { - height -= -srcy; - dsty += -srcy; - srcy = 0; - } - - if (dstx < 0) { - width -= -dstx; - srcx += -dstx; - dstx = 0; - } - - if (dsty < 0) { - height -= -dsty; - srcy += -dsty; - dsty = 0; - } - - if (width < 0 || height < 0) - return; - - if (type == GL_STENCIL) { /* can't use texturing to do stencil */ copy_stencil_pixels(ctx, srcx, srcy, width, height, dstx, dsty); @@ -1027,7 +1006,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, texFormat = st_choose_format(screen, GL_DEPTH_COMPONENT, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_DEPTH_STENCIL); - assert(texFormat != PIPE_FORMAT_NONE); /* XXX no depth texture formats??? */ + assert(texFormat != PIPE_FORMAT_NONE); } else { /* default color format */ @@ -1037,27 +1016,38 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, } } + /* Invert src region if needed */ if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { srcy = ctx->ReadBuffer->Height - srcy - height; - - if (srcy < 0) { - height -= -srcy; - srcy = 0; - } - - if (height < 0) - return; - invertTex = !invertTex; } + /* Clip the read region against the src buffer bounds. + * We'll still allocate a temporary buffer/texture for the original + * src region size but we'll only read the region which is on-screen. + * This may mean that we draw garbage pixels into the dest region, but + * that's expected. + */ + readX = srcx; + readY = srcy; + readW = width; + readH = height; + _mesa_clip_readpixels(ctx, &readX, &readY, &readW, &readH, &pack); + readW = MAX2(0, readW); + readH = MAX2(0, readH); + /* alloc temporary texture */ pt = alloc_texture(st, width, height, texFormat); if (!pt) return; + sv = st_sampler_view_from_texture(st->pipe, pt); + if (!sv) { + pipe_texture_reference(&pt, NULL); + return; + } + /* Make temporary texture which is a copy of the src region. - * We'll draw a quad with this texture to draw the dest image. */ if (srcFormat == texFormat) { /* copy source framebuffer surface into mipmap/texture */ @@ -1066,19 +1056,12 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, PIPE_BUFFER_USAGE_GPU_READ); struct pipe_surface *psTex = screen->get_tex_surface(screen, pt, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE ); - if (pipe->surface_copy) { - pipe->surface_copy(pipe, - psTex, /* dest */ - 0, 0, /* destx/y */ - psRead, - srcx, srcy, width, height); - } else { - util_surface_copy(pipe, FALSE, - psTex, - 0, 0, - psRead, - srcx, srcy, width, height); - } + + pipe->surface_copy(pipe, + psTex, /* dest surf */ + pack.SkipPixels, pack.SkipRows, /* dest pos */ + psRead, /* src surf */ + readX, readY, readW, readH); /* src region */ if (0) { /* debug */ @@ -1093,8 +1076,8 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, /* CPU-based fallback/conversion */ struct pipe_transfer *ptRead = st_cond_flush_get_tex_transfer(st, rbRead->texture, 0, 0, 0, - PIPE_TRANSFER_READ, srcx, srcy, width, - height); + PIPE_TRANSFER_READ, + readX, readY, readW, readH); struct pipe_transfer *ptTex; enum pipe_transfer_usage transfer_usage; @@ -1109,20 +1092,21 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, ptTex = st_cond_flush_get_tex_transfer(st, pt, 0, 0, 0, transfer_usage, 0, 0, width, height); + /* copy image from ptRead surface to ptTex surface */ if (type == GL_COLOR) { /* alternate path using get/put_tile() */ GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat)); - - pipe_get_tile_rgba(pipe, ptRead, 0, 0, width, height, buf); - pipe_put_tile_rgba(pipe, ptTex, 0, 0, width, height, buf); - + pipe_get_tile_rgba(pipe, ptRead, readX, readY, readW, readH, buf); + pipe_put_tile_rgba(pipe, ptTex, pack.SkipPixels, pack.SkipRows, + readW, readH, buf); free(buf); } else { /* GL_DEPTH */ GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint)); - pipe_get_tile_z(pipe, ptRead, 0, 0, width, height, buf); - pipe_put_tile_z(pipe, ptTex, 0, 0, width, height, buf); + pipe_get_tile_z(pipe, ptRead, readX, readY, readW, readH, buf); + pipe_put_tile_z(pipe, ptTex, pack.SkipPixels, pack.SkipRows, + readW, readH, buf); free(buf); } @@ -1130,15 +1114,18 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, pipe->tex_transfer_destroy(pipe, ptTex); } - /* draw textured quad */ + /* OK, the texture 'pt' contains the src image/pixels. Now draw a + * textured quad with that texture. + */ draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2], width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, - pt, + sv, driver_vp, driver_fp, color, invertTex); pipe_texture_reference(&pt, NULL); + pipe_sampler_view_reference(&sv, NULL); } diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index abf0c8d6cb1..84c2474038d 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -48,9 +48,9 @@ #include "st_format.h" #include "st_public.h" #include "st_texture.h" +#include "st_manager.h" #include "util/u_format.h" -#include "util/u_rect.h" #include "util/u_inlines.h" @@ -103,6 +103,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, */ pipe_surface_reference( &strb->surface, NULL ); pipe_texture_reference( &strb->texture, NULL ); + pipe_sampler_view_reference(&strb->sampler_view, NULL); /* Setup new texture template. */ @@ -162,6 +163,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb) ASSERT(strb); pipe_surface_reference(&strb->surface, NULL); pipe_texture_reference(&strb->texture, NULL); + pipe_sampler_view_reference(&strb->sampler_view, NULL); free(strb->data); free(strb); } @@ -368,6 +370,8 @@ st_render_texture(GLcontext *ctx, pipe_surface_reference(&strb->surface, NULL); + pipe_sampler_view_reference(&strb->sampler_view, st_get_stobj_sampler_view(stObj)); + assert(strb->rtt_level <= strb->texture->last_level); /* new surface for rendering into the texture */ @@ -513,17 +517,10 @@ copy_back_to_front(struct st_context *st, (void) st_get_framebuffer_surface(stfb, backIndex, &surf_back); if (surf_front && surf_back) { - if (st->pipe->surface_copy) { - st->pipe->surface_copy(st->pipe, - surf_front, 0, 0, /* dest */ - surf_back, 0, 0, /* src */ - fb->Width, fb->Height); - } else { - util_surface_copy(st->pipe, FALSE, - surf_front, 0, 0, - surf_back, 0, 0, - fb->Width, fb->Height); - } + st->pipe->surface_copy(st->pipe, + surf_front, 0, 0, /* dest */ + surf_back, 0, 0, /* src */ + fb->Width, fb->Height); } } @@ -614,8 +611,18 @@ check_create_front_buffers(GLcontext *ctx, struct gl_framebuffer *fb) static void st_DrawBuffers(GLcontext *ctx, GLsizei count, const GLenum *buffers) { + GLframebuffer *fb = ctx->DrawBuffer; + GLuint i; + (void) count; (void) buffers; + + /* add the renderbuffers on demand */ + for (i = 0; i < fb->_NumColorDrawBuffers; i++) { + gl_buffer_index idx = fb->_ColorDrawBufferIndexes[i]; + st_manager_add_color_renderbuffer(ctx->st, fb, idx); + } + check_create_front_buffers(ctx, ctx->DrawBuffer); } @@ -626,8 +633,13 @@ st_DrawBuffers(GLcontext *ctx, GLsizei count, const GLenum *buffers) static void st_ReadBuffer(GLcontext *ctx, GLenum buffer) { + GLframebuffer *fb = ctx->ReadBuffer; + (void) buffer; - check_create_front_buffers(ctx, ctx->ReadBuffer); + + /* add the renderbuffer on demand */ + st_manager_add_color_renderbuffer(ctx->st, fb, fb->_ColorReadBufferIndex); + check_create_front_buffers(ctx, fb); } @@ -647,3 +659,14 @@ void st_init_fbo_functions(struct dd_function_table *functions) functions->DrawBuffers = st_DrawBuffers; functions->ReadBuffer = st_ReadBuffer; } + +struct pipe_sampler_view * +st_renderbuffer_get_sampler_view(struct st_renderbuffer *rb, + struct pipe_context *pipe) +{ + if (!rb->sampler_view) { + rb->sampler_view = st_sampler_view_from_texture(pipe, rb->texture); + } + + return rb->sampler_view; +} diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h index bea6eb89c3e..7a45a608fe1 100644 --- a/src/mesa/state_tracker/st_cb_fbo.h +++ b/src/mesa/state_tracker/st_cb_fbo.h @@ -39,6 +39,7 @@ struct st_renderbuffer struct gl_renderbuffer Base; struct pipe_texture *texture; struct pipe_surface *surface; /* temporary view into texture */ + struct pipe_sampler_view *sampler_view; enum pipe_format format; /** preferred format, or PIPE_FORMAT_NONE */ GLboolean defined; /**< defined contents? */ @@ -55,6 +56,7 @@ struct st_renderbuffer /** Render to texture state */ struct pipe_texture *texture_save; struct pipe_surface *surface_save; + struct pipe_sampler_view *sampler_view_save; }; @@ -71,5 +73,9 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw); extern void st_init_fbo_functions(struct dd_function_table *functions); +extern struct pipe_sampler_view * +st_renderbuffer_get_sampler_view(struct st_renderbuffer *rb, + struct pipe_context *pipe); + #endif /* ST_CB_FBO_H */ diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c index 28a384ba49b..30e7afcf2a3 100644 --- a/src/mesa/state_tracker/st_cb_flush.c +++ b/src/mesa/state_tracker/st_cb_flush.c @@ -40,6 +40,7 @@ #include "st_cb_clear.h" #include "st_cb_fbo.h" #include "st_public.h" +#include "st_manager.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_screen.h" @@ -74,12 +75,9 @@ display_front_buffer(struct st_context *st) = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); if (strb) { - struct pipe_surface *front_surf = strb->surface; - /* Hook for copying "fake" frontbuffer if necessary: */ - st->pipe->screen->flush_frontbuffer( st->pipe->screen, front_surf, - st->winsys_drawable_handle ); + st_manager_flush_frontbuffer(st); /* st->frontbuffer_status = FRONT_STATUS_UNDEFINED; diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 080a5f9bfb8..7afb275fe2f 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -45,6 +45,7 @@ #include "st_debug.h" #include "st_context.h" +#include "st_atom.h" #include "st_cb_readpixels.h" #include "st_cb_fbo.h" #include "st_public.h" @@ -350,6 +351,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, /* XXX convolution not done yet */ assert((transferOps & IMAGE_CONVOLUTION_BIT) == 0); + st_validate_state(ctx->st); + /* Do all needed clipping here, so that we can forget about it later */ if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) { /* The ReadPixels transfer is totally outside the window bounds */ diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 626e6ad660d..390ada5489c 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -63,6 +63,7 @@ #include "util/u_blit.h" #include "util/u_format.h" #include "util/u_surface.h" +#include "util/u_sampler.h" #include "util/u_math.h" @@ -123,7 +124,17 @@ st_DeleteTextureObject(GLcontext *ctx, struct st_texture_object *stObj = st_texture_object(texObj); if (stObj->pt) pipe_texture_reference(&stObj->pt, NULL); - + if (stObj->sampler_view) { + if (stObj->sampler_view->context != ctx->st->pipe) { + /* Take "ownership" of this texture sampler view by setting + * its context pointer to this context. This avoids potential + * crashes when the texture object is shared among contexts + * and the original/owner context has already been destroyed. + */ + stObj->sampler_view->context = ctx->st->pipe; + } + pipe_sampler_view_reference(&stObj->sampler_view, NULL); + } _mesa_delete_texture_object(ctx, texObj); } @@ -312,6 +323,8 @@ guess_and_alloc_texture(struct st_context *st, depth, usage); + stObj->pipe = st->pipe; + DBG("%s - success\n", __FUNCTION__); } @@ -376,6 +389,8 @@ compress_with_blit(GLcontext * ctx, gl_format mesa_format; struct pipe_texture templ; struct pipe_texture *src_tex; + struct pipe_sampler_view view_templ; + struct pipe_sampler_view *src_view; struct pipe_surface *dst_surface; struct pipe_transfer *tex_xfer; void *map; @@ -437,9 +452,16 @@ compress_with_blit(GLcontext * ctx, pipe->transfer_unmap(pipe, tex_xfer); pipe->tex_transfer_destroy(pipe, tex_xfer); + /* Create temporary sampler view */ + u_sampler_view_default_template(&view_templ, + src_tex, + src_tex->format); + src_view = pipe->create_sampler_view(pipe, src_tex, &view_templ); + + /* copy / compress image */ util_blit_pixels_tex(ctx->st->blit, - src_tex, /* pipe_texture (src) */ + src_view, /* sampler view (src) */ 0, 0, /* src x0, y0 */ width, height, /* src x1, y1 */ dst_surface, /* pipe_surface (dst) */ @@ -451,6 +473,7 @@ compress_with_blit(GLcontext * ctx, pipe_surface_reference(&dst_surface, NULL); pipe_texture_reference(&src_tex, NULL); + pipe_sampler_view_reference(&src_view, NULL); return GL_TRUE; } @@ -556,6 +579,7 @@ st_TexImage(GLcontext * ctx, DBG("release it\n"); pipe_texture_reference(&stObj->pt, NULL); assert(!stObj->pt); + pipe_sampler_view_reference(&stObj->sampler_view, NULL); stObj->teximage_realloc = FALSE; } } @@ -813,6 +837,8 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; struct st_texture_image *stImage = st_texture_image(texImage); + struct st_texture_object *stObj = st_texture_object(texObj); + struct pipe_sampler_view *src_view = st_get_stobj_sampler_view(stObj); const GLuint width = texImage->Width; const GLuint height = texImage->Height; struct pipe_surface *dst_surface; @@ -829,7 +855,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, /* blit/render/decompress */ util_blit_pixels_tex(ctx->st->blit, - stImage->pt, /* pipe_texture (src) */ + src_view, /* pipe_texture (src) */ 0, 0, /* src x0, y0 */ width, height, /* src x1, y1 */ dst_surface, /* pipe_surface (dst) */ @@ -882,6 +908,8 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, _mesa_unmap_pbo_dest(ctx, &ctx->Pack); + pipe->tex_transfer_destroy(pipe, tex_xfer); + /* destroy the temp / dest surface */ util_destroy_rgba_surface(dst_texture, dst_surface); } @@ -906,7 +934,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level, GLubyte *dest; if (stImage->pt && - util_format_is_compressed(stImage->pt->format) && + util_format_is_s3tc(stImage->pt->format) && !compressed_dst) { /* Need to decompress the texture. * We'll do this by rendering a textured quad. @@ -1540,8 +1568,7 @@ st_copy_texsubimage(GLcontext *ctx, if (ctx->_ImageTransferState == 0x0) { - if (pipe->surface_copy && - matching_base_formats && + if (matching_base_formats && src_format == dest_format && !do_flip) { @@ -1593,6 +1620,7 @@ st_copy_texsubimage(GLcontext *ctx, } util_blit_pixels_writemask(ctx->st->blit, strb->surface, + st_renderbuffer_get_sampler_view(strb, pipe), srcX, srcY0, srcX + width, srcY1, dest_surface, @@ -1789,6 +1817,7 @@ st_finalize_texture(GLcontext *ctx, firstImage->pt != stObj->pt && firstImage->pt->last_level >= stObj->lastLevel) { pipe_texture_reference(&stObj->pt, firstImage->pt); + pipe_sampler_view_reference(&stObj->sampler_view, NULL); } /* bytes per pixel block (blocks are usually 1x1) */ @@ -1808,6 +1837,7 @@ st_finalize_texture(GLcontext *ctx, stObj->pt->depth0 != firstImage->base.Depth2) { pipe_texture_reference(&stObj->pt, NULL); + pipe_sampler_view_reference(&stObj->sampler_view, NULL); ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER; } } diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index ca6d4dfb069..72f5a9c1e0b 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -30,9 +30,9 @@ #include "vbo/vbo.h" #include "shader/shader_api.h" #include "glapi/glapi.h" +#include "st_context.h" #include "st_public.h" #include "st_debug.h" -#include "st_context.h" #include "st_cb_accum.h" #include "st_cb_bitmap.h" #include "st_cb_blit.h" @@ -63,6 +63,7 @@ #include "st_program.h" #include "pipe/p_context.h" #include "util/u_inlines.h" +#include "util/u_rect.h" #include "draw/draw_context.h" #include "cso_cache/cso_context.h" @@ -97,6 +98,19 @@ st_get_msaa(void) } +/** Default method for pipe_context::surface_copy() */ +static void +st_surface_copy(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned dst_x, unsigned dst_y, + struct pipe_surface *src, + unsigned src_x, unsigned src_y, + unsigned w, unsigned h) +{ + util_surface_copy(pipe, FALSE, dst, dst_x, dst_y, src, src_x, src_y, w, h); +} + + static struct st_context * st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe ) { @@ -166,6 +180,10 @@ st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe ) st_init_limits(st); st_init_extensions(st); + /* plug in helper driver functions if needed */ + if (!pipe->surface_copy) + pipe->surface_copy = st_surface_copy; + return st; } @@ -215,8 +233,8 @@ static void st_destroy_context_priv( struct st_context *st ) st_destroy_drawtex(st); #endif - for (i = 0; i < Elements(st->state.sampler_texture); i++) { - pipe_texture_reference(&st->state.sampler_texture[i], NULL); + for (i = 0; i < Elements(st->state.sampler_views); i++) { + pipe_sampler_view_reference(&st->state.sampler_views[i], NULL); } for (i = 0; i < Elements(st->state.constants); i++) { diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index e2d34fb3d10..786beaec08b 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -31,6 +31,7 @@ #include "main/mtypes.h" #include "shader/prog_cache.h" #include "pipe/p_state.h" +#include "state_tracker/st_api.h" struct st_context; @@ -73,6 +74,8 @@ struct st_tracked_state { struct st_context { + struct st_context_iface iface; + GLcontext *ctx; struct pipe_context *pipe; @@ -94,7 +97,7 @@ struct st_context struct pipe_clip_state clip; struct pipe_buffer *constants[2]; struct pipe_framebuffer_state framebuffer; - struct pipe_texture *sampler_texture[PIPE_MAX_SAMPLERS]; + struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS]; struct pipe_scissor_state scissor; struct pipe_viewport_state viewport; @@ -141,6 +144,7 @@ struct st_context struct st_fragment_program *combined_prog; GLuint combined_prog_sn; struct pipe_texture *pixelmap_texture; + struct pipe_sampler_view *pixelmap_sampler_view; boolean pixelmap_enabled; /**< use the pixelmap texture? */ } pixel_xfer; @@ -206,6 +210,11 @@ struct st_framebuffer GLframebuffer Base; void *Private; GLuint InitWidth, InitHeight; + + struct st_framebuffer_iface *iface; + enum st_attachment_type statts[ST_ATTACHMENT_COUNT]; + unsigned num_statts; + int32_t revalidate; }; diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index 0a91183f89d..d3c43bbc68a 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -197,6 +197,7 @@ st_set_framebuffer_surface(struct st_framebuffer *stfb, /* replace the renderbuffer's surface/texture pointers */ pipe_surface_reference( &strb->surface, surf ); pipe_texture_reference( &strb->texture, surf->texture ); + pipe_sampler_view_reference(&strb->sampler_view, NULL); if (ctx) { /* If ctx isn't set, we've likely not made current yet. diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index b2521433c87..030b0a0f065 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -79,22 +79,23 @@ st_destroy_generate_mipmap(struct st_context *st) static boolean st_render_mipmap(struct st_context *st, GLenum target, - struct pipe_texture *pt, + struct st_texture_object *stObj, uint baseLevel, uint lastLevel) { struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; + struct pipe_sampler_view *psv = st_get_stobj_sampler_view(stObj); const uint face = _mesa_tex_target_to_face(target); assert(target != GL_TEXTURE_3D); /* not done yet */ /* check if we can render in the texture's format */ - if (!screen->is_format_supported(screen, pt->format, pt->target, + if (!screen->is_format_supported(screen, psv->format, psv->texture->target, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) { return FALSE; } - util_gen_mipmap(st->gen_mipmap, pt, face, baseLevel, lastLevel, + util_gen_mipmap(st->gen_mipmap, psv, face, baseLevel, lastLevel, PIPE_TEX_FILTER_LINEAR); return TRUE; @@ -211,6 +212,7 @@ st_generate_mipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj) { struct st_context *st = ctx->st; + struct st_texture_object *stObj = st_texture_object(texObj); struct pipe_texture *pt = st_get_texobj_texture(texObj); const uint baseLevel = texObj->BaseLevel; uint lastLevel; @@ -229,7 +231,6 @@ st_generate_mipmap(GLcontext *ctx, GLenum target, /* The current gallium texture doesn't have space for all the * mipmap levels we need to generate. So allocate a new texture. */ - struct st_texture_object *stObj = st_texture_object(texObj); struct pipe_texture *oldTex = stObj->pt; GLboolean needFlush; @@ -255,6 +256,7 @@ st_generate_mipmap(GLcontext *ctx, GLenum target, /* release the old tex (will likely be freed too) */ pipe_texture_reference(&oldTex, NULL); + pipe_sampler_view_reference(&stObj->sampler_view, NULL); pt = stObj->pt; } @@ -264,7 +266,7 @@ st_generate_mipmap(GLcontext *ctx, GLenum target, /* Recall that the Mesa BaseLevel image is stored in the gallium * texture's level[0] position. So pass baseLevel=0 here. */ - if (!st_render_mipmap(st, target, pt, 0, lastLevel)) { + if (!st_render_mipmap(st, target, stObj, 0, lastLevel)) { fallback_generate_mipmap(ctx, target, texObj); } diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c new file mode 100644 index 00000000000..cac62e4a14c --- /dev/null +++ b/src/mesa/state_tracker/st_manager.c @@ -0,0 +1,802 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#include "state_tracker/st_api.h" + +#include "pipe/p_context.h" +#include "pipe/p_screen.h" +#include "util/u_format.h" +#include "util/u_pointer.h" +#include "util/u_inlines.h" +#include "util/u_atomic.h" + +#include "main/mtypes.h" +#include "main/context.h" +#include "main/texobj.h" +#include "main/teximage.h" +#include "main/texstate.h" +#include "main/texfetch.h" +#include "main/framebuffer.h" +#include "main/renderbuffer.h" +#include "st_texture.h" + +#include "st_context.h" +#include "st_format.h" +#include "st_cb_fbo.h" +#include "st_manager.h" + +/* these functions are defined in st_context.c */ +struct st_context * +st_create_context(struct pipe_context *pipe, + const __GLcontextModes *visual, + struct st_context *share); +void st_destroy_context(struct st_context *st); +void st_flush(struct st_context *st, uint pipeFlushFlags, + struct pipe_fence_handle **fence); + +/** + * Cast wrapper to convert a GLframebuffer to an st_framebuffer. + * Return NULL if the GLframebuffer is a user-created framebuffer. + * We'll only return non-null for window system framebuffers. + * Note that this function may fail. + */ +static INLINE struct st_framebuffer * +st_ws_framebuffer(GLframebuffer *fb) +{ + /* FBO cannot be casted. See st_new_framebuffer */ + return (struct st_framebuffer *) ((fb && !fb->Name) ? fb : NULL); +} + +/** + * Map an attachment to a buffer index. + */ +static INLINE gl_buffer_index +attachment_to_buffer_index(enum st_attachment_type statt) +{ + gl_buffer_index index; + + switch (statt) { + case ST_ATTACHMENT_FRONT_LEFT: + index = BUFFER_FRONT_LEFT; + break; + case ST_ATTACHMENT_BACK_LEFT: + index = BUFFER_BACK_LEFT; + break; + case ST_ATTACHMENT_FRONT_RIGHT: + index = BUFFER_FRONT_RIGHT; + break; + case ST_ATTACHMENT_BACK_RIGHT: + index = BUFFER_BACK_RIGHT; + break; + case ST_ATTACHMENT_DEPTH_STENCIL: + index = BUFFER_DEPTH; + break; + case ST_ATTACHMENT_ACCUM: + index = BUFFER_ACCUM; + break; + case ST_ATTACHMENT_SAMPLE: + default: + index = BUFFER_COUNT; + break; + } + + return index; +} + +/** + * Map a buffer index to an attachment. + */ +static INLINE enum st_attachment_type +buffer_index_to_attachment(gl_buffer_index index) +{ + enum st_attachment_type statt; + + switch (index) { + case BUFFER_FRONT_LEFT: + statt = ST_ATTACHMENT_FRONT_LEFT; + break; + case BUFFER_BACK_LEFT: + statt = ST_ATTACHMENT_BACK_LEFT; + break; + case BUFFER_FRONT_RIGHT: + statt = ST_ATTACHMENT_FRONT_RIGHT; + break; + case BUFFER_BACK_RIGHT: + statt = ST_ATTACHMENT_BACK_RIGHT; + break; + case BUFFER_DEPTH: + statt = ST_ATTACHMENT_DEPTH_STENCIL; + break; + case BUFFER_ACCUM: + statt = ST_ATTACHMENT_ACCUM; + break; + default: + statt = ST_ATTACHMENT_INVALID; + break; + } + + return statt; +} + +/** + * Validate a framebuffer to make sure up-to-date pipe_textures are used. + */ +static void +st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st) +{ + struct pipe_screen *screen = st->pipe->screen; + struct pipe_texture *textures[ST_ATTACHMENT_COUNT]; + uint width, height; + unsigned i; + boolean changed = FALSE; + + if (!p_atomic_read(&stfb->revalidate)) + return; + + /* validate the fb */ + if (!stfb->iface->validate(stfb->iface, stfb->statts, stfb->num_statts, textures)) + return; + + width = stfb->Base.Width; + height = stfb->Base.Height; + + for (i = 0; i < stfb->num_statts; i++) { + struct st_renderbuffer *strb; + struct pipe_surface *ps; + gl_buffer_index idx; + + if (!textures[i]) + continue; + + idx = attachment_to_buffer_index(stfb->statts[i]); + if (idx >= BUFFER_COUNT) { + pipe_texture_reference(&textures[i], NULL); + continue; + } + + strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer); + assert(strb); + if (strb->texture == textures[i]) { + pipe_texture_reference(&textures[i], NULL); + continue; + } + + ps = screen->get_tex_surface(screen, textures[i], 0, 0, 0, + PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE); + if (ps) { + pipe_surface_reference(&strb->surface, ps); + pipe_texture_reference(&strb->texture, ps->texture); + /* ownership transfered */ + pipe_surface_reference(&ps, NULL); + + changed = TRUE; + + strb->Base.Width = strb->surface->width; + strb->Base.Height = strb->surface->height; + + width = strb->Base.Width; + height = strb->Base.Height; + } + + pipe_texture_reference(&textures[i], NULL); + } + + if (changed) { + st->dirty.st |= ST_NEW_FRAMEBUFFER; + _mesa_resize_framebuffer(st->ctx, &stfb->Base, width, height); + + assert(stfb->Base.Width == width); + assert(stfb->Base.Height == height); + } + + p_atomic_set(&stfb->revalidate, FALSE); +} + +/** + * Update the attachments to validate by looping the existing renderbuffers. + */ +static void +st_framebuffer_update_attachments(struct st_framebuffer *stfb) +{ + gl_buffer_index idx; + + stfb->num_statts = 0; + for (idx = 0; idx < BUFFER_COUNT; idx++) { + struct st_renderbuffer *strb; + enum st_attachment_type statt; + + strb = st_renderbuffer(stfb->Base.Attachment[idx].Renderbuffer); + if (!strb || strb->software) + continue; + + statt = buffer_index_to_attachment(idx); + if (statt != ST_ATTACHMENT_INVALID && + st_visual_have_buffers(stfb->iface->visual, 1 << statt)) + stfb->statts[stfb->num_statts++] = statt; + } + + p_atomic_set(&stfb->revalidate, TRUE); +} + +/** + * Add a renderbuffer to the framebuffer. + */ +static boolean +st_framebuffer_add_renderbuffer(struct st_framebuffer *stfb, + gl_buffer_index idx) +{ + struct gl_renderbuffer *rb; + enum pipe_format format; + int samples; + boolean sw; + + /* do not distinguish depth/stencil buffers */ + if (idx == BUFFER_STENCIL) + idx = BUFFER_DEPTH; + + switch (idx) { + case BUFFER_DEPTH: + format = stfb->iface->visual->depth_stencil_format; + sw = FALSE; + break; + case BUFFER_ACCUM: + format = stfb->iface->visual->accum_format; + sw = TRUE; + break; + default: + format = stfb->iface->visual->color_format; + sw = FALSE; + break; + } + + if (format == PIPE_FORMAT_NONE) + return FALSE; + + samples = stfb->iface->visual->samples; + if (!samples) + samples = st_get_msaa(); + + rb = st_new_renderbuffer_fb(format, samples, sw); + if (!rb) + return FALSE; + + if (idx != BUFFER_DEPTH) { + _mesa_add_renderbuffer(&stfb->Base, idx, rb); + } + else { + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 0)) + _mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, rb); + if (util_format_get_component_bits(format, UTIL_FORMAT_COLORSPACE_ZS, 1)) + _mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, rb); + } + + return TRUE; +} + +/** + * Intialize a __GLcontextModes from a visual. + */ +static void +st_visual_to_context_mode(const struct st_visual *visual, + __GLcontextModes *mode) +{ + memset(mode, 0, sizeof(*mode)); + + if (st_visual_have_buffers(visual, ST_ATTACHMENT_BACK_LEFT_MASK)) + mode->doubleBufferMode = GL_TRUE; + if (st_visual_have_buffers(visual, + ST_ATTACHMENT_FRONT_RIGHT_MASK | ST_ATTACHMENT_BACK_RIGHT_MASK)) + mode->stereoMode = GL_TRUE; + + if (visual->color_format != PIPE_FORMAT_NONE) { + mode->rgbMode = GL_TRUE; + + mode->redBits = + util_format_get_component_bits(visual->color_format, + UTIL_FORMAT_COLORSPACE_RGB, 0); + mode->greenBits = + util_format_get_component_bits(visual->color_format, + UTIL_FORMAT_COLORSPACE_RGB, 1); + mode->blueBits = + util_format_get_component_bits(visual->color_format, + UTIL_FORMAT_COLORSPACE_RGB, 2); + mode->alphaBits = + util_format_get_component_bits(visual->color_format, + UTIL_FORMAT_COLORSPACE_RGB, 3); + + mode->rgbBits = mode->redBits + + mode->greenBits + mode->blueBits + mode->alphaBits; + } + + if (visual->depth_stencil_format != PIPE_FORMAT_NONE) { + mode->depthBits = + util_format_get_component_bits(visual->depth_stencil_format, + UTIL_FORMAT_COLORSPACE_ZS, 0); + mode->stencilBits = + util_format_get_component_bits(visual->depth_stencil_format, + UTIL_FORMAT_COLORSPACE_ZS, 1); + + mode->haveDepthBuffer = mode->depthBits > 0; + mode->haveStencilBuffer = mode->stencilBits > 0; + } + + if (visual->accum_format != PIPE_FORMAT_NONE) { + mode->haveAccumBuffer = GL_TRUE; + + mode->accumRedBits = + util_format_get_component_bits(visual->accum_format, + UTIL_FORMAT_COLORSPACE_RGB, 0); + mode->accumGreenBits = + util_format_get_component_bits(visual->accum_format, + UTIL_FORMAT_COLORSPACE_RGB, 1); + mode->accumBlueBits = + util_format_get_component_bits(visual->accum_format, + UTIL_FORMAT_COLORSPACE_RGB, 2); + mode->accumAlphaBits = + util_format_get_component_bits(visual->accum_format, + UTIL_FORMAT_COLORSPACE_RGB, 3); + } + + if (visual->samples) { + mode->sampleBuffers = 1; + mode->samples = visual->samples; + } +} + +/** + * Determine the default draw or read buffer from a visual. + */ +static void +st_visual_to_default_buffer(const struct st_visual *visual, + GLenum *buffer, GLint *index) +{ + enum st_attachment_type statt; + GLenum buf; + gl_buffer_index idx; + + statt = visual->render_buffer; + /* do nothing if an invalid render buffer is specified */ + if (statt == ST_ATTACHMENT_INVALID || + !st_visual_have_buffers(visual, 1 << statt)) + return; + + switch (statt) { + case ST_ATTACHMENT_FRONT_LEFT: + buf = GL_FRONT_LEFT; + idx = BUFFER_FRONT_LEFT; + break; + case ST_ATTACHMENT_BACK_LEFT: + buf = GL_BACK_LEFT; + idx = BUFFER_BACK_LEFT; + break; + case ST_ATTACHMENT_FRONT_RIGHT: + buf = GL_FRONT_RIGHT; + idx = BUFFER_FRONT_RIGHT; + break; + case ST_ATTACHMENT_BACK_RIGHT: + buf = GL_BACK_RIGHT; + idx = BUFFER_BACK_RIGHT; + break; + default: + buf = GL_NONE; + idx = BUFFER_COUNT; + break; + } + + if (buf != GL_NONE) { + if (buffer) + *buffer = buf; + if (index) + *index = idx; + } +} + +/** + * Create a framebuffer from a manager interface. + */ +static struct st_framebuffer * +st_framebuffer_create(struct st_framebuffer_iface *stfbi) +{ + struct st_framebuffer *stfb; + __GLcontextModes mode; + gl_buffer_index idx; + + stfb = CALLOC_STRUCT(st_framebuffer); + if (!stfb) + return NULL; + + st_visual_to_context_mode(stfbi->visual, &mode); + _mesa_initialize_window_framebuffer(&stfb->Base, &mode); + + /* modify the draw/read buffers of the fb */ + st_visual_to_default_buffer(stfbi->visual, &stfb->Base.ColorDrawBuffer[0], + &stfb->Base._ColorDrawBufferIndexes[0]); + st_visual_to_default_buffer(stfbi->visual, &stfb->Base.ColorReadBuffer, + &stfb->Base._ColorReadBufferIndex); + + stfb->iface = stfbi; + + /* add the color buffer */ + idx = stfb->Base._ColorDrawBufferIndexes[0]; + if (!st_framebuffer_add_renderbuffer(stfb, idx)) { + FREE(stfb); + return NULL; + } + + st_framebuffer_add_renderbuffer(stfb, BUFFER_DEPTH); + st_framebuffer_add_renderbuffer(stfb, BUFFER_ACCUM); + + st_framebuffer_update_attachments(stfb); + + stfb->Base.Initialized = GL_TRUE; + + return stfb; +} + +/** + * Reference a framebuffer. + */ +static void +st_framebuffer_reference(struct st_framebuffer **ptr, + struct st_framebuffer *stfb) +{ + GLframebuffer *fb = &stfb->Base; + _mesa_reference_framebuffer((GLframebuffer **) ptr, fb); +} + +static void +st_context_notify_invalid_framebuffer(struct st_context_iface *stctxi, + struct st_framebuffer_iface *stfbi) +{ + struct st_context *st = (struct st_context *) stctxi; + struct st_framebuffer *stfb; + + /* either draw or read winsys fb */ + stfb = st_ws_framebuffer(st->ctx->WinSysDrawBuffer); + if (!stfb || stfb->iface != stfbi) + stfb = st_ws_framebuffer(st->ctx->WinSysReadBuffer); + assert(stfb && stfb->iface == stfbi); + + p_atomic_set(&stfb->revalidate, TRUE); +} + +static void +st_context_flush(struct st_context_iface *stctxi, unsigned flags, + struct pipe_fence_handle **fence) +{ + struct st_context *st = (struct st_context *) stctxi; + st_flush(st, flags, fence); + if (flags & PIPE_FLUSH_RENDER_CACHE) + st_manager_flush_frontbuffer(st); +} + +static boolean +st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target, + int level, enum pipe_format internal_format, + struct pipe_texture *tex, boolean mipmap) +{ + struct st_context *st = (struct st_context *) stctxi; + GLcontext *ctx = st->ctx; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + struct st_texture_object *stObj; + struct st_texture_image *stImage; + GLenum internalFormat; + + switch (target) { + case ST_TEXTURE_1D: + target = GL_TEXTURE_1D; + break; + case ST_TEXTURE_2D: + target = GL_TEXTURE_2D; + break; + case ST_TEXTURE_3D: + target = GL_TEXTURE_3D; + break; + case ST_TEXTURE_RECT: + target = GL_TEXTURE_RECTANGLE_ARB; + break; + default: + return FALSE; + break; + } + + if (util_format_get_component_bits(internal_format, + UTIL_FORMAT_COLORSPACE_RGB, 3) > 0) + internalFormat = GL_RGBA; + else + internalFormat = GL_RGB; + + texObj = _mesa_select_tex_object(ctx, texUnit, target); + _mesa_lock_texture(ctx, texObj); + + stObj = st_texture_object(texObj); + /* switch to surface based */ + if (!stObj->surface_based) { + _mesa_clear_texture_object(ctx, texObj); + stObj->surface_based = GL_TRUE; + } + + texImage = _mesa_get_tex_image(ctx, texObj, target, level); + stImage = st_texture_image(texImage); + if (tex) { + _mesa_init_teximage_fields(ctx, target, texImage, + tex->width0, tex->height0, 1, 0, internalFormat); + texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat, + GL_RGBA, GL_UNSIGNED_BYTE); + _mesa_set_fetch_functions(texImage, 2); + } + else { + _mesa_clear_texture_image(ctx, texImage); + } + + stObj->pipe = st->pipe; + pipe_texture_reference(&stImage->pt, tex); + + _mesa_dirty_texobj(ctx, texObj, GL_TRUE); + _mesa_unlock_texture(ctx, texObj); + + return TRUE; +} + +static void +st_context_destroy(struct st_context_iface *stctxi) +{ + struct st_context *st = (struct st_context *) stctxi; + st_destroy_context(st); +} + +static struct st_context_iface * +st_api_create_context(struct st_api *stapi, struct st_manager *smapi, + const struct st_visual *visual, + struct st_context_iface *shared_stctxi) +{ + struct st_context *shared_ctx = (struct st_context *) shared_stctxi; + struct st_context *st; + struct pipe_context *pipe; + __GLcontextModes mode; + + pipe = smapi->screen->context_create(smapi->screen, NULL); + if (!pipe) + return NULL; + + st_visual_to_context_mode(visual, &mode); + st = st_create_context(pipe, &mode, shared_ctx); + if (!st) { + pipe->destroy(pipe); + return NULL; + } + + st->iface.destroy = st_context_destroy; + + st->iface.notify_invalid_framebuffer = + st_context_notify_invalid_framebuffer; + st->iface.flush = st_context_flush; + + st->iface.teximage = st_context_teximage; + st->iface.copy = NULL; + + st->iface.st_context_private = (void *) smapi; + + return &st->iface; +} + +static boolean +st_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi, + struct st_framebuffer_iface *stdrawi, + struct st_framebuffer_iface *streadi) +{ + struct st_context *st = (struct st_context *) stctxi; + struct st_framebuffer *stdraw, *stread, *stfb; + boolean ret; + + _glapi_check_multithread(); + + if (st) { + /* reuse/create the draw fb */ + stfb = st_ws_framebuffer(st->ctx->WinSysDrawBuffer); + if (stfb && stfb->iface == stdrawi) { + stdraw = NULL; + st_framebuffer_reference(&stdraw, stfb); + } + else { + stdraw = st_framebuffer_create(stdrawi); + } + + /* reuse/create the read fb */ + stfb = st_ws_framebuffer(st->ctx->WinSysReadBuffer); + if (!stfb || stfb->iface != streadi) + stfb = stdraw; + if (stfb && stfb->iface == streadi) { + stread = NULL; + st_framebuffer_reference(&stread, stfb); + } + else { + stread = st_framebuffer_create(streadi); + } + + if (stdraw && stread) { + st_framebuffer_validate(stdraw, st); + if (stread != stdraw) + st_framebuffer_validate(stread, st); + + /* modify the draw/read buffers of the context */ + st_visual_to_default_buffer(stdraw->iface->visual, + &st->ctx->Color.DrawBuffer[0], NULL); + st_visual_to_default_buffer(stread->iface->visual, + &st->ctx->Pixel.ReadBuffer, NULL); + + ret = _mesa_make_current(st->ctx, &stdraw->Base, &stread->Base); + } + else { + ret = FALSE; + } + + st_framebuffer_reference(&stdraw, NULL); + st_framebuffer_reference(&stread, NULL); + } + else { + ret = _mesa_make_current(NULL, NULL, NULL); + } + + return ret; +} + +static struct st_context_iface * +st_api_get_current(struct st_api *stapi) +{ + GET_CURRENT_CONTEXT(ctx); + struct st_context *st = (ctx) ? ctx->st : NULL; + + return (st) ? &st->iface : NULL; +} + +static boolean +st_api_is_visual_supported(struct st_api *stapi, + const struct st_visual *visual) +{ + return TRUE; +} + +static st_proc_t +st_api_get_proc_address(struct st_api *stapi, const char *procname) +{ + return (st_proc_t) _glapi_get_proc_address(procname); +} + +static void +st_api_destroy(struct st_api *stapi) +{ + FREE(stapi); +} + +/** + * Flush the front buffer if the current context renders to the front buffer. + */ +void +st_manager_flush_frontbuffer(struct st_context *st) +{ + struct st_framebuffer *stfb = st_ws_framebuffer(st->ctx->DrawBuffer); + struct st_renderbuffer *strb = NULL; + + if (stfb) + strb = st_renderbuffer(stfb->Base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer); + if (!strb) + return; + + /* st_public.h */ + if (!stfb->iface) { + struct pipe_surface *front_surf = strb->surface; + st->pipe->screen->flush_frontbuffer(st->pipe->screen, + front_surf, st->winsys_drawable_handle); + return; + } + + stfb->iface->flush_front(stfb->iface, ST_ATTACHMENT_FRONT_LEFT); +} + +/** + * Re-validate the framebuffers. + */ +void +st_manager_validate_framebuffers(struct st_context *st) +{ + struct st_framebuffer *stdraw = st_ws_framebuffer(st->ctx->DrawBuffer); + struct st_framebuffer *stread = st_ws_framebuffer(st->ctx->ReadBuffer); + + /* st_public.h */ + if ((stdraw && !stdraw->iface) || (stread && !stread->iface)) { + struct pipe_screen *screen = st->pipe->screen; + if (screen->update_buffer) + screen->update_buffer(screen, st->pipe->priv); + return; + } + + if (stdraw) + st_framebuffer_validate(stdraw, st); + if (stread && stread != stdraw) + st_framebuffer_validate(stread, st); +} + +/** + * Add a color renderbuffer on demand. + */ +boolean +st_manager_add_color_renderbuffer(struct st_context *st, GLframebuffer *fb, + gl_buffer_index idx) +{ + struct st_framebuffer *stfb = st_ws_framebuffer(fb); + + /* FBO or st_public.h */ + if (!stfb || !stfb->iface) + return FALSE; + + if (stfb->Base.Attachment[idx].Renderbuffer) + return TRUE; + + switch (idx) { + case BUFFER_FRONT_LEFT: + case BUFFER_BACK_LEFT: + case BUFFER_FRONT_RIGHT: + case BUFFER_BACK_RIGHT: + break; + default: + return FALSE; + break; + } + + if (!st_framebuffer_add_renderbuffer(stfb, idx)) + return FALSE; + + st_framebuffer_update_attachments(stfb); + st_invalidate_state(st->ctx, _NEW_BUFFERS); + + return TRUE; +} + +/** + * Create an st_api to manage the state tracker. + */ +struct st_api * +st_manager_create_api(void) +{ + struct st_api *stapi; + + stapi = CALLOC_STRUCT(st_api); + if (stapi) { + stapi->destroy = st_api_destroy; + stapi->get_proc_address = st_api_get_proc_address; + stapi->is_visual_supported = st_api_is_visual_supported; + + stapi->create_context = st_api_create_context; + stapi->make_current = st_api_make_current; + stapi->get_current = st_api_get_current; + } + + return stapi; +} diff --git a/src/mesa/state_tracker/st_manager.h b/src/mesa/state_tracker/st_manager.h new file mode 100644 index 00000000000..a3f51992237 --- /dev/null +++ b/src/mesa/state_tracker/st_manager.h @@ -0,0 +1,47 @@ +/* + * Mesa 3-D graphics library + * Version: 7.9 + * + * Copyright (C) 2010 LunarG Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Chia-I Wu <[email protected]> + */ + +#ifndef ST_MANAGER_H +#define ST_MANAGER_H + +#include "state_tracker/st_api.h" +#include "st_context.h" + +void +st_manager_flush_frontbuffer(struct st_context *st); + +void +st_manager_validate_framebuffers(struct st_context *st); + +boolean +st_manager_add_color_renderbuffer(struct st_context *st, GLframebuffer *fb, + gl_buffer_index idx); + +struct st_api * +st_manager_create_api(void); + +#endif /* ST_MANAGER_H */ diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 10a38befb41..5809927852d 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -342,21 +342,12 @@ st_texture_image_copy(struct pipe_context *pipe, src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i, PIPE_BUFFER_USAGE_GPU_READ); - if (pipe->surface_copy) { - pipe->surface_copy(pipe, - dst_surface, - 0, 0, /* destX, Y */ - src_surface, - 0, 0, /* srcX, Y */ - width, height); - } else { - util_surface_copy(pipe, FALSE, - dst_surface, - 0, 0, /* destX, Y */ - src_surface, - 0, 0, /* srcX, Y */ - width, height); - } + pipe->surface_copy(pipe, + dst_surface, + 0, 0, /* destX, Y */ + src_surface, + 0, 0, /* srcX, Y */ + width, height); pipe_surface_reference(&src_surface, NULL); pipe_surface_reference(&dst_surface, NULL); @@ -528,14 +519,21 @@ st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex, /* save the renderbuffer's surface/texture info */ pipe_texture_reference(&strb->texture_save, strb->texture); pipe_surface_reference(&strb->surface_save, strb->surface); + pipe_sampler_view_reference(&strb->sampler_view_save, strb->sampler_view); /* plug in new surface/texture info */ pipe_texture_reference(&strb->texture, stImage->pt); + + /* XXX: Shouldn't we release reference to old surface here? + */ + strb->surface = screen->get_tex_surface(screen, strb->texture, face, level, slice, (PIPE_BUFFER_USAGE_GPU_READ | PIPE_BUFFER_USAGE_GPU_WRITE)); + pipe_sampler_view_reference(&strb->sampler_view, NULL); + st->dirty.st |= ST_NEW_FRAMEBUFFER; return 1; @@ -565,9 +563,11 @@ st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, /* free tex surface, restore original */ pipe_surface_reference(&strb->surface, strb->surface_save); pipe_texture_reference(&strb->texture, strb->texture_save); + pipe_sampler_view_reference(&strb->sampler_view, strb->sampler_view_save); pipe_surface_reference(&strb->surface_save, NULL); pipe_texture_reference(&strb->texture_save, NULL); + pipe_sampler_view_reference(&strb->sampler_view, NULL); st->dirty.st |= ST_NEW_FRAMEBUFFER; diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index 60868ce0673..c62f7f2cc0d 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -29,6 +29,9 @@ #define ST_TEXTURE_H +#include "pipe/p_context.h" +#include "util/u_sampler.h" + #include "main/mtypes.h" struct pipe_context; @@ -68,6 +71,13 @@ struct st_texture_object */ struct pipe_texture *pt; + /* Default sampler view attached to this texture object. Created lazily + * on first binding. + */ + struct pipe_sampler_view *sampler_view; + + struct pipe_context *pipe; + GLboolean teximage_realloc; /* True if there is/was a surface bound to this texture object. It helps @@ -105,6 +115,35 @@ st_get_stobj_texture(struct st_texture_object *stObj) } +static INLINE struct pipe_sampler_view * +st_sampler_view_from_texture(struct pipe_context *pipe, + struct pipe_texture *texture) +{ + struct pipe_sampler_view templ; + + u_sampler_view_default_template(&templ, + texture, + texture->format); + + return pipe->create_sampler_view(pipe, texture, &templ); +} + + +static INLINE struct pipe_sampler_view * +st_get_stobj_sampler_view(struct st_texture_object *stObj) +{ + if (!stObj || !stObj->pt) { + return NULL; + } + + if (!stObj->sampler_view) { + stObj->sampler_view = st_sampler_view_from_texture(stObj->pipe, stObj->pt); + } + + return stObj->sampler_view; +} + + extern struct pipe_texture * st_texture_create(struct st_context *st, enum pipe_texture_target target, diff --git a/src/mesa/swrast/s_aatriangle.c b/src/mesa/swrast/s_aatriangle.c index fe3338ecef8..1d90f322a3a 100644 --- a/src/mesa/swrast/s_aatriangle.c +++ b/src/mesa/swrast/s_aatriangle.c @@ -268,88 +268,6 @@ compute_coveragef(const GLfloat v0[3], const GLfloat v1[3], -/* - * Compute how much (area) of the given pixel is inside the triangle. - * Vertices MUST be specified in counter-clockwise order. - * Return: coverage in [0, 15]. - */ -static GLint -compute_coveragei(const GLfloat v0[3], const GLfloat v1[3], - const GLfloat v2[3], GLint winx, GLint winy) -{ - /* NOTE: 15 samples instead of 16. */ - static const GLfloat samples[15][2] = { - /* start with the four corners */ - { POS(0, 2), POS(0, 0) }, - { POS(3, 3), POS(0, 2) }, - { POS(0, 0), POS(3, 1) }, - { POS(3, 1), POS(3, 3) }, - /* continue with interior samples */ - { POS(1, 1), POS(0, 1) }, - { POS(2, 0), POS(0, 3) }, - { POS(0, 3), POS(1, 3) }, - { POS(1, 2), POS(1, 0) }, - { POS(2, 3), POS(1, 2) }, - { POS(3, 2), POS(1, 1) }, - { POS(0, 1), POS(2, 2) }, - { POS(1, 0), POS(2, 1) }, - { POS(2, 1), POS(2, 3) }, - { POS(3, 0), POS(2, 0) }, - { POS(1, 3), POS(3, 0) } - }; - const GLfloat x = (GLfloat) winx; - const GLfloat y = (GLfloat) winy; - const GLfloat dx0 = v1[0] - v0[0]; - const GLfloat dy0 = v1[1] - v0[1]; - const GLfloat dx1 = v2[0] - v1[0]; - const GLfloat dy1 = v2[1] - v1[1]; - const GLfloat dx2 = v0[0] - v2[0]; - const GLfloat dy2 = v0[1] - v2[1]; - GLint stop = 4, i; - GLint insideCount = 15; - -#ifdef DEBUG - { - const GLfloat area = dx0 * dy1 - dx1 * dy0; - ASSERT(area >= 0.0); - } -#endif - - for (i = 0; i < stop; i++) { - const GLfloat sx = x + samples[i][0]; - const GLfloat sy = y + samples[i][1]; - const GLfloat fx0 = sx - v0[0]; - const GLfloat fy0 = sy - v0[1]; - const GLfloat fx1 = sx - v1[0]; - const GLfloat fy1 = sy - v1[1]; - const GLfloat fx2 = sx - v2[0]; - const GLfloat fy2 = sy - v2[1]; - /* cross product determines if sample is inside or outside each edge */ - GLfloat cross0 = (dx0 * fy0 - dy0 * fx0); - GLfloat cross1 = (dx1 * fy1 - dy1 * fx1); - GLfloat cross2 = (dx2 * fy2 - dy2 * fx2); - /* Check if the sample is exactly on an edge. If so, let cross be a - * positive or negative value depending on the direction of the edge. - */ - if (cross0 == 0.0F) - cross0 = dx0 + dy0; - if (cross1 == 0.0F) - cross1 = dx1 + dy1; - if (cross2 == 0.0F) - cross2 = dx2 + dy2; - if (cross0 < 0.0F || cross1 < 0.0F || cross2 < 0.0F) { - /* point is outside triangle */ - insideCount--; - stop = 15; - } - } - if (stop == 4) - return 15; - else - return insideCount; -} - - static void rgba_aa_tri(GLcontext *ctx, const SWvertex *v0, diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c index 7b0a63391fa..efe500ae2b1 100644 --- a/src/mesa/swrast/s_clear.c +++ b/src/mesa/swrast/s_clear.c @@ -25,7 +25,6 @@ #include "main/glheader.h" #include "main/colormac.h" #include "main/condrender.h" -#include "main/formats.h" #include "main/macros.h" #include "main/imports.h" #include "main/mtypes.h" diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index 997c2f4bb79..3fc554c5a20 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -488,14 +488,15 @@ tex_array_slice(GLfloat coord, GLsizei size) /** * Compute nearest integer texcoords for given texobj and coordinate. + * NOTE: only used for depth texture sampling. */ static INLINE void nearest_texcoord(const struct gl_texture_object *texObj, + GLuint level, const GLfloat texcoord[4], GLint *i, GLint *j, GLint *k) { - const GLint baseLevel = texObj->BaseLevel; - const struct gl_texture_image *img = texObj->Image[0][baseLevel]; + const struct gl_texture_image *img = texObj->Image[0][level]; const GLint width = img->Width; const GLint height = img->Height; const GLint depth = img->Depth; @@ -534,15 +535,16 @@ nearest_texcoord(const struct gl_texture_object *texObj, /** * Compute linear integer texcoords for given texobj and coordinate. + * NOTE: only used for depth texture sampling. */ static INLINE void linear_texcoord(const struct gl_texture_object *texObj, + GLuint level, const GLfloat texcoord[4], GLint *i0, GLint *i1, GLint *j0, GLint *j1, GLint *slice, GLfloat *wi, GLfloat *wj) { - const GLint baseLevel = texObj->BaseLevel; - const struct gl_texture_image *img = texObj->Image[0][baseLevel]; + const struct gl_texture_image *img = texObj->Image[0][level]; const GLint width = img->Width; const GLint height = img->Height; const GLint depth = img->Depth; @@ -2963,7 +2965,26 @@ shadow_compare4(GLenum function, GLfloat coord, /** - * Sample a shadow/depth texture. + * Choose the mipmap level to use when sampling from a depth texture. + */ +static int +choose_depth_texture_level(const struct gl_texture_object *tObj, GLfloat lambda) +{ + GLint level; + + lambda = CLAMP(lambda, tObj->MinLod, tObj->MaxLod); + + level = (GLint) lambda; + + level = CLAMP(level, tObj->BaseLevel, tObj->_MaxLevel); + + return level; +} + + +/** + * Sample a shadow/depth texture. This function is incomplete. It doesn't + * check for minification vs. magnification, etc. */ static void sample_depth_texture( GLcontext *ctx, @@ -2971,8 +2992,8 @@ sample_depth_texture( GLcontext *ctx, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat texel[][4] ) { - const GLint baseLevel = tObj->BaseLevel; - const struct gl_texture_image *img = tObj->Image[0][baseLevel]; + const GLint level = choose_depth_texture_level(tObj, lambda[0]); + const struct gl_texture_image *img = tObj->Image[0][level]; const GLint width = img->Width; const GLint height = img->Height; const GLint depth = img->Depth; @@ -2982,8 +3003,6 @@ sample_depth_texture( GLcontext *ctx, GLenum function; GLfloat result; - (void) lambda; - ASSERT(img->_BaseFormat == GL_DEPTH_COMPONENT || img->_BaseFormat == GL_DEPTH_STENCIL_EXT); @@ -3006,7 +3025,7 @@ sample_depth_texture( GLcontext *ctx, GLfloat depthSample; GLint col, row, slice; - nearest_texcoord(tObj, texcoords[i], &col, &row, &slice); + nearest_texcoord(tObj, level, texcoords[i], &col, &row, &slice); if (col >= 0 && row >= 0 && col < width && row < height && slice >= 0 && slice < depth) { @@ -3044,7 +3063,7 @@ sample_depth_texture( GLcontext *ctx, GLfloat wi, wj; GLuint useBorderTexel; - linear_texcoord(tObj, texcoords[i], &i0, &i1, &j0, &j1, &slice, + linear_texcoord(tObj, level, texcoords[i], &i0, &i1, &j0, &j1, &slice, &wi, &wj); useBorderTexel = 0; diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index bce401744da..2ec7d9b0fe3 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -196,7 +196,7 @@ flush( struct copy_context *copy ) ©->dstib, GL_TRUE, 0, - copy->dstbuf_nr ); + copy->dstbuf_nr - 1 ); /* Reset all pointers: */ diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index a7dd8d72186..b1730d25a0d 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -1022,74 +1022,16 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(BlendColorEXT, _gloffset_BlendColor, BlendColorEXT@16, BlendColor, BlendColor@16) GL_STUB_ALIAS(BlendEquationEXT, _gloffset_BlendEquation, BlendEquationEXT@4, BlendEquation, BlendEquation@4) GL_STUB_ALIAS(DrawRangeElementsEXT, _gloffset_DrawRangeElements, DrawRangeElementsEXT@24, DrawRangeElements, DrawRangeElements@24) - GL_STUB_ALIAS(ColorTableSGI, _gloffset_ColorTable, ColorTableSGI@24, ColorTable, ColorTable@24) GL_STUB_ALIAS(ColorTableEXT, _gloffset_ColorTable, ColorTableEXT@24, ColorTable, ColorTable@24) - GL_STUB_ALIAS(ColorTableParameterfvSGI, _gloffset_ColorTableParameterfv, ColorTableParameterfvSGI@12, ColorTableParameterfv, ColorTableParameterfv@12) - GL_STUB_ALIAS(ColorTableParameterivSGI, _gloffset_ColorTableParameteriv, ColorTableParameterivSGI@12, ColorTableParameteriv, ColorTableParameteriv@12) - GL_STUB_ALIAS(CopyColorTableSGI, _gloffset_CopyColorTable, CopyColorTableSGI@20, CopyColorTable, CopyColorTable@20) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetColorTableSGI, _gloffset_GetColorTable, GetColorTableSGI@16, GetColorTable, GetColorTable@16) -#endif #ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(GetColorTableEXT, _gloffset_GetColorTable, GetColorTableEXT@16, GetColorTable, GetColorTable@16) #endif #ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetColorTableParameterfvSGI, _gloffset_GetColorTableParameterfv, GetColorTableParameterfvSGI@12, GetColorTableParameterfv, GetColorTableParameterfv@12) -#endif -#ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(GetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv, GetColorTableParameterfvEXT@12, GetColorTableParameterfv, GetColorTableParameterfv@12) #endif #ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetColorTableParameterivSGI, _gloffset_GetColorTableParameteriv, GetColorTableParameterivSGI@12, GetColorTableParameteriv, GetColorTableParameteriv@12) -#endif -#ifndef GLX_INDIRECT_RENDERING GL_STUB_ALIAS(GetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv, GetColorTableParameterivEXT@12, GetColorTableParameteriv, GetColorTableParameteriv@12) #endif - GL_STUB_ALIAS(ColorSubTableEXT, _gloffset_ColorSubTable, ColorSubTableEXT@24, ColorSubTable, ColorSubTable@24) - GL_STUB_ALIAS(CopyColorSubTableEXT, _gloffset_CopyColorSubTable, CopyColorSubTableEXT@20, CopyColorSubTable, CopyColorSubTable@20) - GL_STUB_ALIAS(ConvolutionFilter1DEXT, _gloffset_ConvolutionFilter1D, ConvolutionFilter1DEXT@24, ConvolutionFilter1D, ConvolutionFilter1D@24) - GL_STUB_ALIAS(ConvolutionFilter2DEXT, _gloffset_ConvolutionFilter2D, ConvolutionFilter2DEXT@28, ConvolutionFilter2D, ConvolutionFilter2D@28) - GL_STUB_ALIAS(ConvolutionParameterfEXT, _gloffset_ConvolutionParameterf, ConvolutionParameterfEXT@12, ConvolutionParameterf, ConvolutionParameterf@12) - GL_STUB_ALIAS(ConvolutionParameterfvEXT, _gloffset_ConvolutionParameterfv, ConvolutionParameterfvEXT@12, ConvolutionParameterfv, ConvolutionParameterfv@12) - GL_STUB_ALIAS(ConvolutionParameteriEXT, _gloffset_ConvolutionParameteri, ConvolutionParameteriEXT@12, ConvolutionParameteri, ConvolutionParameteri@12) - GL_STUB_ALIAS(ConvolutionParameterivEXT, _gloffset_ConvolutionParameteriv, ConvolutionParameterivEXT@12, ConvolutionParameteriv, ConvolutionParameteriv@12) - GL_STUB_ALIAS(CopyConvolutionFilter1DEXT, _gloffset_CopyConvolutionFilter1D, CopyConvolutionFilter1DEXT@20, CopyConvolutionFilter1D, CopyConvolutionFilter1D@20) - GL_STUB_ALIAS(CopyConvolutionFilter2DEXT, _gloffset_CopyConvolutionFilter2D, CopyConvolutionFilter2DEXT@24, CopyConvolutionFilter2D, CopyConvolutionFilter2D@24) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetConvolutionFilterEXT, _gloffset_GetConvolutionFilter, GetConvolutionFilterEXT@16, GetConvolutionFilter, GetConvolutionFilter@16) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetConvolutionParameterfvEXT, _gloffset_GetConvolutionParameterfv, GetConvolutionParameterfvEXT@12, GetConvolutionParameterfv, GetConvolutionParameterfv@12) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetConvolutionParameterivEXT, _gloffset_GetConvolutionParameteriv, GetConvolutionParameterivEXT@12, GetConvolutionParameteriv, GetConvolutionParameteriv@12) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetSeparableFilterEXT, _gloffset_GetSeparableFilter, GetSeparableFilterEXT@24, GetSeparableFilter, GetSeparableFilter@24) -#endif - GL_STUB_ALIAS(SeparableFilter2DEXT, _gloffset_SeparableFilter2D, SeparableFilter2DEXT@32, SeparableFilter2D, SeparableFilter2D@32) -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetHistogramEXT, _gloffset_GetHistogram, GetHistogramEXT@20, GetHistogram, GetHistogram@20) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetHistogramParameterfvEXT, _gloffset_GetHistogramParameterfv, GetHistogramParameterfvEXT@12, GetHistogramParameterfv, GetHistogramParameterfv@12) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetHistogramParameterivEXT, _gloffset_GetHistogramParameteriv, GetHistogramParameterivEXT@12, GetHistogramParameteriv, GetHistogramParameteriv@12) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetMinmaxEXT, _gloffset_GetMinmax, GetMinmaxEXT@20, GetMinmax, GetMinmax@20) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetMinmaxParameterfvEXT, _gloffset_GetMinmaxParameterfv, GetMinmaxParameterfvEXT@12, GetMinmaxParameterfv, GetMinmaxParameterfv@12) -#endif -#ifndef GLX_INDIRECT_RENDERING - GL_STUB_ALIAS(GetMinmaxParameterivEXT, _gloffset_GetMinmaxParameteriv, GetMinmaxParameterivEXT@12, GetMinmaxParameteriv, GetMinmaxParameteriv@12) -#endif - GL_STUB_ALIAS(HistogramEXT, _gloffset_Histogram, HistogramEXT@16, Histogram, Histogram@16) - GL_STUB_ALIAS(MinmaxEXT, _gloffset_Minmax, MinmaxEXT@12, Minmax, Minmax@12) - GL_STUB_ALIAS(ResetHistogramEXT, _gloffset_ResetHistogram, ResetHistogramEXT@4, ResetHistogram, ResetHistogram@4) - GL_STUB_ALIAS(ResetMinmaxEXT, _gloffset_ResetMinmax, ResetMinmaxEXT@4, ResetMinmax, ResetMinmax@4) GL_STUB_ALIAS(TexImage3DEXT, _gloffset_TexImage3D, TexImage3DEXT@40, TexImage3D, TexImage3D@40) GL_STUB_ALIAS(TexSubImage3DEXT, _gloffset_TexSubImage3D, TexSubImage3DEXT@44, TexSubImage3D, TexSubImage3D@44) GL_STUB_ALIAS(CopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D, CopyTexSubImage3DEXT@36, CopyTexSubImage3D, CopyTexSubImage3D@36) @@ -1127,7 +1069,6 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(MultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8) GL_STUB_ALIAS(MultiTexCoord4s, _gloffset_MultiTexCoord4sARB, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20) GL_STUB_ALIAS(MultiTexCoord4sv, _gloffset_MultiTexCoord4svARB, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8) - GL_STUB_ALIAS(StencilOpSeparateATI, _gloffset_StencilOpSeparate, StencilOpSeparateATI@16, StencilOpSeparate, StencilOpSeparate@16) GL_STUB_ALIAS(LoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4) GL_STUB_ALIAS(LoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4) GL_STUB_ALIAS(MultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4) @@ -1242,10 +1183,8 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) GL_STUB_ALIAS(PointParameterf, _gloffset_PointParameterfEXT, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8) GL_STUB_ALIAS(PointParameterfARB, _gloffset_PointParameterfEXT, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8) - GL_STUB_ALIAS(PointParameterfSGIS, _gloffset_PointParameterfEXT, PointParameterfSGIS@8, PointParameterfEXT, PointParameterfEXT@8) GL_STUB_ALIAS(PointParameterfv, _gloffset_PointParameterfvEXT, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8) GL_STUB_ALIAS(PointParameterfvARB, _gloffset_PointParameterfvEXT, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8) - GL_STUB_ALIAS(PointParameterfvSGIS, _gloffset_PointParameterfvEXT, PointParameterfvSGIS@8, PointParameterfvEXT, PointParameterfvEXT@8) GL_STUB_ALIAS(SecondaryColor3b, _gloffset_SecondaryColor3bEXT, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12) GL_STUB_ALIAS(SecondaryColor3bv, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) GL_STUB_ALIAS(SecondaryColor3d, _gloffset_SecondaryColor3dEXT, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24) @@ -1271,7 +1210,6 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(FogCoordf, _gloffset_FogCoordfEXT, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4) GL_STUB_ALIAS(FogCoordfv, _gloffset_FogCoordfvEXT, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4) GL_STUB_ALIAS(BlendFuncSeparate, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) - GL_STUB_ALIAS(BlendFuncSeparateINGR, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateINGR@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) GL_STUB_ALIAS(WindowPos2d, _gloffset_WindowPos2dMESA, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16) GL_STUB_ALIAS(WindowPos2dARB, _gloffset_WindowPos2dMESA, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16) GL_STUB_ALIAS(WindowPos2dv, _gloffset_WindowPos2dvMESA, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4) @@ -1312,6 +1250,9 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(IsProgramARB, _gloffset_IsProgramNV, IsProgramARB@4, IsProgramNV, IsProgramNV@4) GL_STUB_ALIAS(PointParameteri, _gloffset_PointParameteriNV, PointParameteri@8, PointParameteriNV, PointParameteriNV@8) GL_STUB_ALIAS(PointParameteriv, _gloffset_PointParameterivNV, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8) + GL_STUB_ALIAS(DeleteVertexArrays, _gloffset_DeleteVertexArraysAPPLE, DeleteVertexArrays@8, _dispatch_stub_755, _dispatch_stub_755@8) + GL_STUB_ALIAS(IsVertexArray, _gloffset_IsVertexArrayAPPLE, IsVertexArray@4, _dispatch_stub_757, _dispatch_stub_757@4) + GL_STUB_ALIAS(BlendEquationSeparate, _gloffset_BlendEquationSeparateEXT, BlendEquationSeparate@8, _dispatch_stub_765, _dispatch_stub_765@8) GL_STUB_ALIAS(BindFramebuffer, _gloffset_BindFramebufferEXT, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8) GL_STUB_ALIAS(BindRenderbuffer, _gloffset_BindRenderbufferEXT, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8) GL_STUB_ALIAS(CheckFramebufferStatus, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) @@ -1329,6 +1270,7 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(IsFramebuffer, _gloffset_IsFramebufferEXT, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4) GL_STUB_ALIAS(IsRenderbuffer, _gloffset_IsRenderbufferEXT, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) GL_STUB_ALIAS(RenderbufferStorage, _gloffset_RenderbufferStorageEXT, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) + GL_STUB_ALIAS(BlitFramebuffer, _gloffset_BlitFramebufferEXT, BlitFramebuffer@40, _dispatch_stub_783, _dispatch_stub_783@40) GL_STUB_ALIAS(FramebufferTextureLayer, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) GL_STUB_ALIAS(ProvokingVertex, _gloffset_ProvokingVertexEXT, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) diff --git a/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj b/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj index 8995c03886b..6e9aef2e1f8 100644 --- a/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj +++ b/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj @@ -89,7 +89,7 @@ />
<Tool
Name="VCPostBuildEventTool"
- CommandLine="copy $(OutDir)\compile.exe ..\..\..\..\src\glsl\apps"
+ CommandLine="copy "$(OutDir)\compile.exe" ..\..\..\..\src\glsl\apps"
/>
</Configuration>
<Configuration
@@ -166,7 +166,7 @@ />
<Tool
Name="VCPostBuildEventTool"
- CommandLine="copy $(OutDir)\compile.exe ..\..\..\..\src\glsl\apps"
+ CommandLine="copy "$(OutDir)\compile.exe" ..\..\..\..\src\glsl\apps"
/>
</Configuration>
</Configurations>
|