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-rw-r--r--src/mesa/shader/program.c2
-rw-r--r--src/mesa/tnl/t_save_api.c6
2 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index bc8bc1bcfa3..a375805052d 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -355,8 +355,6 @@ _mesa_free_parameter_list(struct program_parameter_list *paramList)
_mesa_free(paramList->Parameters);
_mesa_free(paramList->ParameterValues);
_mesa_free(paramList);
- paramList->Parameters = NULL;
- paramList->ParameterValues = NULL;
}
diff --git a/src/mesa/tnl/t_save_api.c b/src/mesa/tnl/t_save_api.c
index 67fee8e29a9..dcc8850bec0 100644
--- a/src/mesa/tnl/t_save_api.c
+++ b/src/mesa/tnl/t_save_api.c
@@ -242,13 +242,15 @@ static void _save_compile_vertex_list( GLcontext *ctx )
_mesa_memcpy(node->attrsz, tnl->save.attrsz, sizeof(node->attrsz));
node->vertex_size = tnl->save.vertex_size;
node->buffer = tnl->save.buffer;
- node->wrap_count = tnl->save.copied.nr;
node->count = tnl->save.initial_counter - tnl->save.counter;
+ node->wrap_count = tnl->save.copied.nr;
+ node->have_materials = tnl->save.have_materials;
+ node->dangling_attr_ref = tnl->save.dangling_attr_ref;
+ node->normal_lengths = NULL;
node->prim = tnl->save.prim;
node->prim_count = tnl->save.prim_count;
node->vertex_store = tnl->save.vertex_store;
node->prim_store = tnl->save.prim_store;
- node->normal_lengths = NULL;
node->vertex_store->refcount++;
node->prim_store->refcount++;