diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/gen6_blorp.cpp | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_blorp.cpp b/src/mesa/drivers/dri/i965/gen6_blorp.cpp index 90b9fbb001a..4222fa87d08 100644 --- a/src/mesa/drivers/dri/i965/gen6_blorp.cpp +++ b/src/mesa/drivers/dri/i965/gen6_blorp.cpp @@ -254,26 +254,6 @@ gen6_blorp_emit_blend_state(struct brw_context *brw, blend->blend1.write_disable_b = params->color_write_disable[2]; blend->blend1.write_disable_a = params->color_write_disable[3]; - /* When blitting from an XRGB source to a ARGB destination, we need to - * interpret the missing channel as 1.0. Blending can do that for us: - * we simply use the RGB values from the fragment shader ("source RGB"), - * but smash the alpha channel to 1. - */ - if (params->src.mt && - _mesa_get_format_bits(params->dst.mt->format, GL_ALPHA_BITS) > 0 && - _mesa_get_format_bits(params->src.mt->format, GL_ALPHA_BITS) == 0) { - blend->blend0.blend_enable = 1; - blend->blend0.ia_blend_enable = 1; - - blend->blend0.blend_func = BRW_BLENDFUNCTION_ADD; - blend->blend0.ia_blend_func = BRW_BLENDFUNCTION_ADD; - - blend->blend0.source_blend_factor = BRW_BLENDFACTOR_SRC_COLOR; - blend->blend0.dest_blend_factor = BRW_BLENDFACTOR_ZERO; - blend->blend0.ia_source_blend_factor = BRW_BLENDFACTOR_ONE; - blend->blend0.ia_dest_blend_factor = BRW_BLENDFACTOR_ZERO; - } - return cc_blend_state_offset; } |