diff options
-rw-r--r-- | src/mesa/pipe/draw/draw_prim.c | 62 |
1 files changed, 39 insertions, 23 deletions
diff --git a/src/mesa/pipe/draw/draw_prim.c b/src/mesa/pipe/draw/draw_prim.c index fd8a39106dd..97484d5fb95 100644 --- a/src/mesa/pipe/draw/draw_prim.c +++ b/src/mesa/pipe/draw/draw_prim.c @@ -35,9 +35,7 @@ #include "draw_context.h" #include "draw_prim.h" -#include "pipe/tgsi/core/tgsi_exec.h" -#include "pipe/tgsi/core/tgsi_build.h" -#include "pipe/tgsi/core/tgsi_util.h" +#include "pipe/tgsi/core/tgsi_core.h" #define RP_NONE 0 @@ -138,6 +136,11 @@ run_vertex_program(struct draw_context *draw, struct tgsi_exec_machine machine; unsigned int j; +#if 0 + static FILE *file = NULL; + unsigned i; +#endif + ALIGN16_DECL(struct tgsi_exec_vector, inputs, PIPE_ATTRIB_MAX); ALIGN16_DECL(struct tgsi_exec_vector, outputs, PIPE_ATTRIB_MAX); const float *scale = draw->viewport.scale; @@ -145,6 +148,12 @@ run_vertex_program(struct draw_context *draw, assert(count <= 4); +#if 0 + if( file == NULL ) { + file = fopen( "vs-exec.txt", "wt" ); + } +#endif + #ifdef DEBUG memset( &machine, 0, sizeof( machine ) ); #endif @@ -162,19 +171,21 @@ run_vertex_program(struct draw_context *draw, machine.Outputs = ALIGN16_ASSIGN(outputs); - if (0) +#if 0 { unsigned attr; for (attr = 0; attr < 16; attr++) { if (draw->vertex_shader.inputs_read & (1 << attr)) { - printf("attr %d: buf_off %d src_off %d pitch %d\n", + unsigned buf = draw->vertex_element[attr].vertex_buffer_index; + fprintf(file, "attr %d: buf_off %d src_off %d pitch %d\n", attr, - draw->vertex_buffer[attr].buffer_offset, + draw->vertex_buffer[buf].buffer_offset, draw->vertex_element[attr].src_offset, - draw->vertex_buffer[attr].pitch); + draw->vertex_buffer[buf].pitch); } } } +#endif /* load machine inputs */ for (j = 0; j < count; j++) { @@ -197,8 +208,9 @@ run_vertex_program(struct draw_context *draw, machine.Inputs[attr].xyzw[3].f[j] = p[3]; /*W*/ #if 0 if (attr == 0) { - printf("Input vertex %d: %f %f %f\n", + fprintf(file, "Input vertex %d: %f %f %f\n", j, p[0], p[1], p[2]); + fflush( file ); } #endif } @@ -220,11 +232,14 @@ run_vertex_program(struct draw_context *draw, tgsi_exec_machine_run( &machine ); #if 0 - printf("VS result: %f %f %f %f\n", - outputs[0].xyzw[0].f[0], - outputs[0].xyzw[1].f[0], - outputs[0].xyzw[2].f[0], - outputs[0].xyzw[3].f[0]); + for (i = 0; i < 4; i++) { + fprintf(file, "VS result: %f %f %f %f\n", + machine.Outputs[0].xyzw[0].f[i], + machine.Outputs[0].xyzw[1].f[i], + machine.Outputs[0].xyzw[2].f[i], + machine.Outputs[0].xyzw[3].f[i]); + } + fflush( file ); #endif /* store machine results */ @@ -234,16 +249,16 @@ run_vertex_program(struct draw_context *draw, float x, y, z, w; /* Handle attr[0] (position) specially: */ - x = vOut[j]->clip[0] = outputs[0].xyzw[0].f[j]; - y = vOut[j]->clip[1] = outputs[0].xyzw[1].f[j]; - z = vOut[j]->clip[2] = outputs[0].xyzw[2].f[j]; - w = vOut[j]->clip[3] = outputs[0].xyzw[3].f[j]; + x = vOut[j]->clip[0] = machine.Outputs[0].xyzw[0].f[j]; + y = vOut[j]->clip[1] = machine.Outputs[0].xyzw[1].f[j]; + z = vOut[j]->clip[2] = machine.Outputs[0].xyzw[2].f[j]; + w = vOut[j]->clip[3] = machine.Outputs[0].xyzw[3].f[j]; vOut[j]->clipmask = compute_clipmask(x, y, z, w); vOut[j]->edgeflag = 1; /* divide by w */ - w = 1.0 / w; + w = 1.0f / w; x *= w; y *= w; z *= w; @@ -254,11 +269,12 @@ run_vertex_program(struct draw_context *draw, vOut[j]->data[0][2] = z * scale[2] + trans[2]; vOut[j]->data[0][3] = w; #if 0 - printf("wincoord: %f %f %f %f\n", + fprintf(file, "wincoord: %f %f %f %f\n", vOut[j]->data[0][0], vOut[j]->data[0][1], vOut[j]->data[0][2], vOut[j]->data[0][3]); + fflush( file ); #endif /* remaining attributes: */ @@ -267,10 +283,10 @@ run_vertex_program(struct draw_context *draw, for (attr = 1; attr < VERT_RESULT_MAX; attr++) { if (draw->vertex_shader.outputs_written & (1 << attr)) { assert(slot < draw->nr_attrs); - vOut[j]->data[slot][0] = outputs[attr].xyzw[0].f[j]; - vOut[j]->data[slot][1] = outputs[attr].xyzw[1].f[j]; - vOut[j]->data[slot][2] = outputs[attr].xyzw[2].f[j]; - vOut[j]->data[slot][3] = outputs[attr].xyzw[3].f[j]; + vOut[j]->data[slot][0] = machine.Outputs[attr].xyzw[0].f[j]; + vOut[j]->data[slot][1] = machine.Outputs[attr].xyzw[1].f[j]; + vOut[j]->data[slot][2] = machine.Outputs[attr].xyzw[2].f[j]; + vOut[j]->data[slot][3] = machine.Outputs[attr].xyzw[3].f[j]; slot++; } } |