diff options
-rw-r--r-- | src/mesa/shader/shader_api.c | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index 505c7bb46f9..f47f213ac84 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -1753,7 +1753,8 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, /* check that the sampler (tex unit index) is legal */ if (texUnit >= ctx->Const.MaxTextureImageUnits) { _mesa_error(ctx, GL_INVALID_VALUE, - "glUniform1(invalid sampler/tex unit index)"); + "glUniform1(invalid sampler/tex unit index for '%s')", + param->Name); return; } @@ -1801,7 +1802,8 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, /* non-array: count must be at most one; count == 0 is handled by the loop below */ if (count > 1) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glUniform(uniform is not an array)"); + "glUniform(uniform '%s' is not an array)", + param->Name); return; } } @@ -1864,14 +1866,15 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count, return; /* The standard specifies this as a no-op */ if (location < -1) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(location)"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(location=%d)", + location); return; } split_location_offset(&location, &offset); if (location < 0 || location >= (GLint) shProg->Uniforms->NumUniforms) { - _mesa_error(ctx, GL_INVALID_VALUE, "glUniform(location)"); + _mesa_error(ctx, GL_INVALID_VALUE, "glUniform(location=%d)", location); return; } |