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-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp3
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.cpp4
2 files changed, 5 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index d46eca1e03f..8c7d780f352 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -3912,9 +3912,10 @@ brw_fs_precompile(struct gl_context *ctx,
BRW_FS_VARYING_INPUT_MASK) > 16)
key.input_slots_valid = fp->Base.InputsRead | VARYING_BIT_POS;
+ const bool has_shader_channel_select = brw->is_haswell || brw->gen >= 8;
unsigned sampler_count = _mesa_fls(fp->Base.SamplersUsed);
for (unsigned i = 0; i < sampler_count; i++) {
- if (fp->Base.ShadowSamplers & (1 << i)) {
+ if (!has_shader_channel_select && (fp->Base.ShadowSamplers & (1 << i))) {
/* Assume DEPTH_TEXTURE_MODE is the default: X, X, X, 1 */
key.tex.swizzles[i] =
MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_ONE);
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index 4f10bdbc84f..c96bd847160 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -1949,11 +1949,13 @@ brw_vue_setup_prog_key_for_precompile(struct gl_context *ctx,
struct brw_vue_prog_key *key,
GLuint id, struct gl_program *prog)
{
+ struct brw_context *brw = brw_context(ctx);
key->program_string_id = id;
+ const bool has_shader_channel_select = brw->is_haswell || brw->gen >= 8;
unsigned sampler_count = _mesa_fls(prog->SamplersUsed);
for (unsigned i = 0; i < sampler_count; i++) {
- if (prog->ShadowSamplers & (1 << i)) {
+ if (!has_shader_channel_select && (prog->ShadowSamplers & (1 << i))) {
/* Assume DEPTH_TEXTURE_MODE is the default: X, X, X, 1 */
key->tex.swizzles[i] =
MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_ONE);