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-rw-r--r-- | src/util/drirc | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/util/drirc b/src/util/drirc index 250cc784b3c..c76f1ca4380 100644 --- a/src/util/drirc +++ b/src/util/drirc @@ -269,6 +269,21 @@ TODO: document the other workarounds. <application name="Mount and Blade Warband" executable="mb_warband_linux"> <option name="mesa_glthread" value="true"/> </application> + + <!-- around 18% performance increase in min and avg fps, max fps capped at 60fps. --> + <application name="Medieval II: Total War" executable="Medieval2"> + <option name="mesa_glthread" value="true"/> + </application> + + <!-- min fps ~21 ===> ~27 while standing still in game, also higher gpu load. --> + <application name="Carnivores: Dinosaur Hunter Reborn (wine)" executable="Carnivores-master.exe"> + <option name="mesa_glthread" value="true"/> + </application> + + <!-- around 30% increase in avg fps --> + <application name="Far Cry 2 (wine)" executable="farcry2.exe"> + <option name="mesa_glthread" value="true"/> + </application> </device> <!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.--> <device driver="vmwgfx"> |