diff options
-rw-r--r-- | src/glsl/SConscript | 19 |
1 files changed, 12 insertions, 7 deletions
diff --git a/src/glsl/SConscript b/src/glsl/SConscript index ef10ca9751e..9ecc155c9c9 100644 --- a/src/glsl/SConscript +++ b/src/glsl/SConscript @@ -102,16 +102,16 @@ if env['msvc']: env.Prepend(CPPPATH = ['#/src/getopt']) env.PrependUnique(LIBS = [getopt]) -main_obj = env.StaticObject('main.cpp') - -mesa_objs = env.StaticObject([ - '#src/mesa/program/hash_table.c', - '#src/mesa/program/symbol_table.c', -]) - if env['crosscompile'] and env['platform'] != 'embedded': Import('builtin_glsl_function') else: + main_obj = env.StaticObject('main.cpp') + + mesa_objs = env.StaticObject([ + '#src/mesa/program/hash_table.c', + '#src/mesa/program/symbol_table.c', + ]) + builtin_compiler = env.Program( target = 'builtin_compiler', source = main_obj + glsl_sources + ['builtin_stubs.cpp'] + mesa_objs, @@ -149,6 +149,11 @@ env.Depends(glsl, glsl_parser) Export('glsl') +# Skip building these programs as they will cause SCons error "Two environments +# with different actions were specified for the same target" +if env['crosscompile'] or env['platform'] == 'embedded': + Return() + env = env.Clone() if env['platform'] == 'windows': |