diff options
-rw-r--r-- | src/mesa/swrast/s_depth.c | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index 134f897c039..ffadc05a732 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -419,8 +419,8 @@ _swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span ) struct gl_framebuffer *fb = ctx->DrawBuffer; struct gl_renderbuffer *rb = fb->Attachment[BUFFER_DEPTH].Renderbuffer; GLubyte *zStart; - GLuint zMin = (GLuint) (ctx->Depth.BoundsMin * fb->_DepthMaxF + 0.5F); - GLuint zMax = (GLuint) (ctx->Depth.BoundsMax * fb->_DepthMaxF + 0.5F); + GLuint zMin = (GLuint)((double)ctx->Depth.BoundsMin * 0xffffffff); + GLuint zMax = (GLuint)((double)ctx->Depth.BoundsMax * 0xffffffff); GLubyte *mask = span->array->mask; const GLuint count = span->end; GLuint i; @@ -444,6 +444,16 @@ _swrast_depth_bounds_test( struct gl_context *ctx, SWspan *span ) zBufferVals = (const GLuint *) zStart; } else { + /* Round the bounds to the precision of the zbuffer. */ + if (rb->Format == MESA_FORMAT_Z_UNORM16) { + zMin = (zMin & 0xffff0000) | (zMin >> 16); + zMax = (zMax & 0xffff0000) | (zMax >> 16); + } else { + /* 24 bits */ + zMin = (zMin & 0xffffff00) | (zMin >> 24); + zMax = (zMax & 0xffffff00) | (zMax >> 24); + } + /* unpack Z values into a temporary array */ if (span->arrayMask & SPAN_XY) { get_z32_values(ctx, rb, count, span->array->x, span->array->y, |