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-rw-r--r--src/mesa/main/uniform_query.cpp3
-rw-r--r--src/mesa/main/uniforms.c8
-rw-r--r--src/mesa/main/uniforms.h2
3 files changed, 6 insertions, 7 deletions
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp
index db97d3de3c8..fcb14c4e2df 100644
--- a/src/mesa/main/uniform_query.cpp
+++ b/src/mesa/main/uniform_query.cpp
@@ -973,8 +973,7 @@ _mesa_uniform_matrix(struct gl_context *ctx, struct gl_shader_program *shProg,
* array offset in *offset, or GL_INVALID_INDEX (-1).
*/
extern "C" unsigned
-_mesa_get_uniform_location(struct gl_context *ctx,
- struct gl_shader_program *shProg,
+_mesa_get_uniform_location(struct gl_shader_program *shProg,
const GLchar *name,
unsigned *out_offset)
{
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index 598b4d4538f..c30710772c7 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -931,7 +931,7 @@ _mesa_GetUniformLocation(GLuint programObj, const GLcharARB *name)
return -1;
}
- index = _mesa_get_uniform_location(ctx, shProg, name, &offset);
+ index = _mesa_get_uniform_location(shProg, name, &offset);
if (index == GL_INVALID_INDEX)
return -1;
@@ -1004,7 +1004,7 @@ _mesa_GetUniformIndices(GLuint program,
for (i = 0; i < uniformCount; i++) {
unsigned offset;
- uniformIndices[i] = _mesa_get_uniform_location(ctx, shProg,
+ uniformIndices[i] = _mesa_get_uniform_location(shProg,
uniformNames[i], &offset);
}
}
@@ -1110,7 +1110,7 @@ _mesa_GetActiveUniformBlockiv(GLuint program,
for (i = 0; i < block->NumUniforms; i++) {
unsigned offset;
const int idx =
- _mesa_get_uniform_location(ctx, shProg,
+ _mesa_get_uniform_location(shProg,
block->Uniforms[i].IndexName,
&offset);
if (idx != -1)
@@ -1127,7 +1127,7 @@ _mesa_GetActiveUniformBlockiv(GLuint program,
for (i = 0; i < block->NumUniforms; i++) {
unsigned offset;
const int idx =
- _mesa_get_uniform_location(ctx, shProg,
+ _mesa_get_uniform_location(shProg,
block->Uniforms[i].IndexName,
&offset);
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h
index e7a370e84ff..6575a52f4a5 100644
--- a/src/mesa/main/uniforms.h
+++ b/src/mesa/main/uniforms.h
@@ -259,7 +259,7 @@ _mesa_parse_program_resource_name(const GLchar *name,
const GLchar **out_base_name_end);
unsigned
-_mesa_get_uniform_location(struct gl_context *ctx, struct gl_shader_program *shProg,
+_mesa_get_uniform_location(struct gl_shader_program *shProg,
const GLchar *name, unsigned *offset);
void