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-rw-r--r--src/mesa/drivers/dri/ffb/ffb_tris.c12
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_vb.c2
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_render.c2
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_tris.c8
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_vb.c4
-rw-r--r--src/mesa/drivers/dri/i810/i810tris.c8
-rw-r--r--src/mesa/drivers/dri/i810/i810vb.c4
-rw-r--r--src/mesa/drivers/dri/i830/i830_tris.c8
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c8
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_tris.c8
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_vb.c4
-rw-r--r--src/mesa/drivers/dri/mga/mgatris.c8
-rw-r--r--src/mesa/drivers/dri/mga/mgavb.c4
-rw-r--r--src/mesa/drivers/dri/r128/r128_tris.c8
-rw-r--r--src/mesa/drivers/dri/r128/r128_vb.c4
-rw-r--r--src/mesa/drivers/dri/r200/r200_swtcl.c8
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_swtcl.c14
-rw-r--r--src/mesa/drivers/dri/savage/savagetris.c8
-rw-r--r--src/mesa/drivers/dri/sis/sis_tris.c8
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_tris.c8
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_vb.c4
-rw-r--r--src/mesa/drivers/dri/unichrome/via_dmatmp.h2
-rw-r--r--src/mesa/drivers/dri/unichrome/via_render.c10
-rw-r--r--src/mesa/drivers/dri/unichrome/via_tris.c14
-rw-r--r--src/mesa/drivers/dri/unichrome/via_vb.c4
-rw-r--r--src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h6
-rw-r--r--src/mesa/drivers/glide/fxtris.c8
-rw-r--r--src/mesa/drivers/glide/fxvb.c4
-rw-r--r--src/mesa/drivers/windows/gdi/wmesa.c6
-rw-r--r--src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/dx7/gld_vb_mesa_render_dx7.c26
-rw-r--r--src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/dx8/gld_vb_mesa_render_dx8.c26
-rw-r--r--src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/dx9/gld_vb_mesa_render_dx9.c26
-rw-r--r--src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c4
-rw-r--r--src/mesa/swrast_setup/ss_triangle.c4
-rw-r--r--src/mesa/tnl/t_context.h81
-rw-r--r--src/mesa/tnl/t_pipeline.h4
-rw-r--r--src/mesa/tnl/t_vb_cliptmp.h6
-rw-r--r--src/mesa/tnl/t_vb_render.c16
-rw-r--r--src/mesa/tnl/t_vertex.c4
-rw-r--r--src/mesa/tnl/t_vertex.h2
-rw-r--r--src/mesa/tnl/t_vertex_c.c2
-rw-r--r--src/mesa/tnl/t_vertex_codegen.c2
-rw-r--r--src/mesa/tnl/t_vtx_api.c12
-rw-r--r--src/mesa/tnl/t_vtx_api.h6
-rw-r--r--src/mesa/tnl/t_vtx_generic.c2
-rw-r--r--src/mesa/tnl/t_vtx_x86.c10
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp.h4
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp2.h4
51 files changed, 223 insertions, 220 deletions
diff --git a/src/mesa/drivers/dri/ffb/ffb_tris.c b/src/mesa/drivers/dri/ffb/ffb_tris.c
index 62c74247b07..ca0e514dc0e 100644
--- a/src/mesa/drivers/dri/ffb/ffb_tris.c
+++ b/src/mesa/drivers/dri/ffb/ffb_tris.c
@@ -306,8 +306,8 @@ static void ffbRasterPrimitive(GLcontext *ctx, GLenum rprim);
#define FFB_MAX_TRIFUNC 0x08
static struct {
- triangle_func triangle;
- quad_func quad;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
} rast_tab[FFB_MAX_TRIFUNC];
#define DO_OFFSET (IND & FFB_OFFSET_BIT)
@@ -549,13 +549,13 @@ static void init_render_tab(void)
render_tab_flat_alpha_tricull_elt;
for (i = 0; i < MAX_FFB_RENDER_FUNCS; i++) {
- render_func *rf = render_tabs[i];
- render_func *rfe = render_tabs_elt[i];
+ tnl_render_func *rf = render_tabs[i];
+ tnl_render_func *rfe = render_tabs_elt[i];
if (i & FFB_TRI_CULL_BIT) {
int from_idx = (i & ~FFB_TRI_CULL_BIT);
- render_func *rf_from = render_tabs[from_idx];
- render_func *rfe_from = render_tabs_elt[from_idx];
+ tnl_render_func *rf_from = render_tabs[from_idx];
+ tnl_render_func *rfe_from = render_tabs_elt[from_idx];
int j;
for (j = GL_POINTS; j < GL_TRIANGLES; j++) {
diff --git a/src/mesa/drivers/dri/ffb/ffb_vb.c b/src/mesa/drivers/dri/ffb/ffb_vb.c
index 5b8e5923a5f..6ba1eabbf24 100644
--- a/src/mesa/drivers/dri/ffb/ffb_vb.c
+++ b/src/mesa/drivers/dri/ffb/ffb_vb.c
@@ -78,7 +78,7 @@ typedef void (*ffb_emit_func)(GLcontext *, GLuint, GLuint);
static struct {
ffb_emit_func emit;
- interp_func interp;
+ tnl_interp_func interp;
} setup_tab[FFB_VB_MAX];
diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c
index 6454bb97803..ce8b83934c9 100644
--- a/src/mesa/drivers/dri/gamma/gamma_render.c
+++ b/src/mesa/drivers/dri/gamma/gamma_render.c
@@ -177,7 +177,7 @@ static GLboolean gamma_run_render( GLcontext *ctx,
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
GLuint i;
- render_func *tab;
+ tnl_render_func *tab;
/* GH: THIS IS A HACK!!! */
if (VB->ClipOrMask || gmesa->RenderIndex != 0)
diff --git a/src/mesa/drivers/dri/gamma/gamma_tris.c b/src/mesa/drivers/dri/gamma/gamma_tris.c
index da7ae5e247a..83bf56a141a 100644
--- a/src/mesa/drivers/dri/gamma/gamma_tris.c
+++ b/src/mesa/drivers/dri/gamma/gamma_tris.c
@@ -275,10 +275,10 @@ do { \
static struct {
- points_func points;
- line_func line;
- triangle_func triangle;
- quad_func quad;
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
} rast_tab[GAMMA_MAX_TRIFUNC];
diff --git a/src/mesa/drivers/dri/gamma/gamma_vb.c b/src/mesa/drivers/dri/gamma/gamma_vb.c
index f2dd0d8de00..80d35cba9e9 100644
--- a/src/mesa/drivers/dri/gamma/gamma_vb.c
+++ b/src/mesa/drivers/dri/gamma/gamma_vb.c
@@ -51,8 +51,8 @@
static struct {
void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
- interp_func interp;
- copy_pv_func copy_pv;
+ tnl_interp_func interp;
+ tnl_copy_pv_func copy_pv;
GLboolean (*check_tex_sizes)( GLcontext *ctx );
GLuint vertex_size;
GLuint vertex_format;
diff --git a/src/mesa/drivers/dri/i810/i810tris.c b/src/mesa/drivers/dri/i810/i810tris.c
index b035b9beb02..5b2ea018e1e 100644
--- a/src/mesa/drivers/dri/i810/i810tris.c
+++ b/src/mesa/drivers/dri/i810/i810tris.c
@@ -199,10 +199,10 @@ do { \
static struct {
- points_func points;
- line_func line;
- triangle_func triangle;
- quad_func quad;
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
} rast_tab[I810_MAX_TRIFUNC];
diff --git a/src/mesa/drivers/dri/i810/i810vb.c b/src/mesa/drivers/dri/i810/i810vb.c
index 2cdf0252ce7..880cfaf7a07 100644
--- a/src/mesa/drivers/dri/i810/i810vb.c
+++ b/src/mesa/drivers/dri/i810/i810vb.c
@@ -55,8 +55,8 @@
static struct {
void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
- interp_func interp;
- copy_pv_func copy_pv;
+ tnl_interp_func interp;
+ tnl_copy_pv_func copy_pv;
GLboolean (*check_tex_sizes)( GLcontext *ctx );
GLuint vertex_size;
GLuint vertex_format;
diff --git a/src/mesa/drivers/dri/i830/i830_tris.c b/src/mesa/drivers/dri/i830/i830_tris.c
index 8421897cfea..e0907202d50 100644
--- a/src/mesa/drivers/dri/i830/i830_tris.c
+++ b/src/mesa/drivers/dri/i830/i830_tris.c
@@ -190,10 +190,10 @@ do { \
static struct {
- points_func points;
- line_func line;
- triangle_func triangle;
- quad_func quad;
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
} rast_tab[I830_MAX_TRIFUNC];
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index 261b1f27950..886029574e0 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -285,10 +285,10 @@ do { \
static struct {
- points_func points;
- line_func line;
- triangle_func triangle;
- quad_func quad;
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
} rast_tab[INTEL_MAX_TRIFUNC];
diff --git a/src/mesa/drivers/dri/mach64/mach64_tris.c b/src/mesa/drivers/dri/mach64/mach64_tris.c
index 3ef34fbb4b6..6b12ee92e24 100644
--- a/src/mesa/drivers/dri/mach64/mach64_tris.c
+++ b/src/mesa/drivers/dri/mach64/mach64_tris.c
@@ -1227,10 +1227,10 @@ do { \
#define MACH64_MAX_TRIFUNC 0x10
static struct {
- points_func points;
- line_func line;
- triangle_func triangle;
- quad_func quad;
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
} rast_tab[MACH64_MAX_TRIFUNC];
diff --git a/src/mesa/drivers/dri/mach64/mach64_vb.c b/src/mesa/drivers/dri/mach64/mach64_vb.c
index 7e23006132b..83a5f73e6ba 100644
--- a/src/mesa/drivers/dri/mach64/mach64_vb.c
+++ b/src/mesa/drivers/dri/mach64/mach64_vb.c
@@ -56,8 +56,8 @@
static struct {
void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
- interp_func interp;
- copy_pv_func copy_pv;
+ tnl_interp_func interp;
+ tnl_copy_pv_func copy_pv;
GLboolean (*check_tex_sizes)( GLcontext *ctx );
GLuint vertex_size;
GLuint vertex_format;
diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c
index bf415a15a63..1f142ccb4dd 100644
--- a/src/mesa/drivers/dri/mga/mgatris.c
+++ b/src/mesa/drivers/dri/mga/mgatris.c
@@ -328,10 +328,10 @@ mga_fallback_point( mgaContextPtr mmesa,
#define MGA_MAX_TRIFUNC 0x20
static struct {
- points_func points;
- line_func line;
- triangle_func triangle;
- quad_func quad;
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
} rast_tab[MGA_MAX_TRIFUNC];
#define DO_FALLBACK (IND & MGA_FALLBACK_BIT)
diff --git a/src/mesa/drivers/dri/mga/mgavb.c b/src/mesa/drivers/dri/mga/mgavb.c
index dacb38dd9fc..902d8bd1c1b 100644
--- a/src/mesa/drivers/dri/mga/mgavb.c
+++ b/src/mesa/drivers/dri/mga/mgavb.c
@@ -55,8 +55,8 @@
static struct {
void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
- interp_func interp;
- copy_pv_func copy_pv;
+ tnl_interp_func interp;
+ tnl_copy_pv_func copy_pv;
GLboolean (*check_tex_sizes)( GLcontext *ctx );
GLuint vertex_size;
GLuint vertex_format;
diff --git a/src/mesa/drivers/dri/r128/r128_tris.c b/src/mesa/drivers/dri/r128/r128_tris.c
index b00ea62e28d..d3dfb3b1174 100644
--- a/src/mesa/drivers/dri/r128/r128_tris.c
+++ b/src/mesa/drivers/dri/r128/r128_tris.c
@@ -199,10 +199,10 @@ do { \
static struct {
- points_func points;
- line_func line;
- triangle_func triangle;
- quad_func quad;
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
} rast_tab[R128_MAX_TRIFUNC];
diff --git a/src/mesa/drivers/dri/r128/r128_vb.c b/src/mesa/drivers/dri/r128/r128_vb.c
index 541d7ecd02f..213a3350526 100644
--- a/src/mesa/drivers/dri/r128/r128_vb.c
+++ b/src/mesa/drivers/dri/r128/r128_vb.c
@@ -60,8 +60,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
static struct {
void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
- interp_func interp;
- copy_pv_func copy_pv;
+ tnl_interp_func interp;
+ tnl_copy_pv_func copy_pv;
GLboolean (*check_tex_sizes)( GLcontext *ctx );
GLuint vertex_size;
GLuint vertex_format;
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c
index 5c5c5bd75e3..0444294d797 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -380,10 +380,10 @@ static void r200ResetLineStipple( GLcontext *ctx );
static struct {
- points_func points;
- line_func line;
- triangle_func triangle;
- quad_func quad;
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
} rast_tab[R200_MAX_TRIFUNC];
diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
index fd14e76d444..789f2777c00 100644
--- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
@@ -70,8 +70,8 @@ static void flush_last_swtcl_prim( radeonContextPtr rmesa );
static struct {
void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
- interp_func interp;
- copy_pv_func copy_pv;
+ tnl_interp_func interp;
+ tnl_copy_pv_func copy_pv;
GLboolean (*check_tex_sizes)( GLcontext *ctx );
GLuint vertex_size;
GLuint vertex_format;
@@ -595,7 +595,7 @@ static GLboolean radeon_run_render( GLcontext *ctx,
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- render_func *tab = TAG(render_tab_verts);
+ tnl_render_func *tab = TAG(render_tab_verts);
GLuint i;
if (rmesa->swtcl.indexed_verts.buf && (!VB->Elts || stage->changed_inputs))
@@ -859,10 +859,10 @@ static void radeonResetLineStipple( GLcontext *ctx );
static struct {
- points_func points;
- line_func line;
- triangle_func triangle;
- quad_func quad;
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
} rast_tab[RADEON_MAX_TRIFUNC];
diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c
index 1cb2d46e90d..31917132f7f 100644
--- a/src/mesa/drivers/dri/savage/savagetris.c
+++ b/src/mesa/drivers/dri/savage/savagetris.c
@@ -251,10 +251,10 @@ do { \
static struct {
- points_func points;
- line_func line;
- triangle_func triangle;
- quad_func quad;
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
} rast_tab[SAVAGE_MAX_TRIFUNC];
diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c
index 56676b04cf4..da23df5fe73 100644
--- a/src/mesa/drivers/dri/sis/sis_tris.c
+++ b/src/mesa/drivers/dri/sis/sis_tris.c
@@ -333,10 +333,10 @@ do { \
static struct {
- points_func points;
- line_func line;
- triangle_func triangle;
- quad_func quad;
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
} rast_tab[SIS_MAX_TRIFUNC];
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tris.c b/src/mesa/drivers/dri/tdfx/tdfx_tris.c
index 408682e1fac..c3398c73fc6 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_tris.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_tris.c
@@ -303,10 +303,10 @@ static void tdfx_draw_point( tdfxContextPtr fxMesa,
#define TDFX_MAX_TRIFUNC 0x20
static struct {
- points_func points;
- line_func line;
- triangle_func triangle;
- quad_func quad;
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
} rast_tab[TDFX_MAX_TRIFUNC];
#define DO_FALLBACK (IND & TDFX_FALLBACK_BIT)
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vb.c b/src/mesa/drivers/dri/tdfx/tdfx_vb.c
index 28cd9793a7e..b7d75bb4e46 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_vb.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_vb.c
@@ -63,8 +63,8 @@ typedef void (*tdfx_emit_func)( GLcontext *, GLuint, GLuint, void *, GLuint );
static struct {
tdfx_emit_func emit;
- interp_func interp;
- copy_pv_func copy_pv;
+ tnl_interp_func interp;
+ tnl_copy_pv_func copy_pv;
GLboolean (*check_tex_sizes)( GLcontext *ctx );
GLuint vertex_size;
GLuint vertex_stride_shift;
diff --git a/src/mesa/drivers/dri/unichrome/via_dmatmp.h b/src/mesa/drivers/dri/unichrome/via_dmatmp.h
index 5808b505f37..0253d7b57fe 100644
--- a/src/mesa/drivers/dri/unichrome/via_dmatmp.h
+++ b/src/mesa/drivers/dri/unichrome/via_dmatmp.h
@@ -579,7 +579,7 @@ static void TAG(render_noop)(GLcontext *ctx,
}
-static render_func TAG(render_tab_verts)[GL_POLYGON + 2] =
+static tnl_render_func TAG(render_tab_verts)[GL_POLYGON + 2] =
{
TAG(render_points_verts),
TAG(render_lines_verts),
diff --git a/src/mesa/drivers/dri/unichrome/via_render.c b/src/mesa/drivers/dri/unichrome/via_render.c
index 9f87533e3d0..210248ff4be 100644
--- a/src/mesa/drivers/dri/unichrome/via_render.c
+++ b/src/mesa/drivers/dri/unichrome/via_render.c
@@ -321,9 +321,9 @@ const struct tnl_pipeline_stage _via_fastrender_stage =
const GLuint * const elt = VB->Elts; \
const GLubyte *mask = VB->ClipMask; \
const GLuint sz = VB->ClipPtr->size; \
- const line_func LineFunc = tnl->Driver.Render.Line; \
- const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
- const quad_func QuadFunc = tnl->Driver.Render.Quad; \
+ const tnl_line_func LineFunc = tnl->Driver.Render.Line; \
+ const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
+ const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \
const GLboolean stipple = ctx->Line.StippleFlag; \
(void) (LineFunc && TriangleFunc && QuadFunc); \
(void) elt; (void) mask; (void) sz; (void) stipple;
@@ -355,7 +355,7 @@ static void clip_elt_triangles(GLcontext *ctx,
GLuint flags)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES];
+ tnl_render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES];
struct vertex_buffer *VB = &tnl->vb;
const GLuint * const elt = VB->Elts;
GLubyte *mask = VB->ClipMask;
@@ -423,7 +423,7 @@ static GLboolean via_run_render(GLcontext *ctx,
GLuint newInputs = stage->changed_inputs;
/*GLuint newInputs = stage->inputs;*/
- render_func *tab;
+ tnl_render_func *tab;
GLuint pass = 0;
#ifdef DEBUG
diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c
index 61f80ae9704..423b1372a73 100644
--- a/src/mesa/drivers/dri/unichrome/via_tris.c
+++ b/src/mesa/drivers/dri/unichrome/via_tris.c
@@ -229,10 +229,10 @@ static __inline__ void via_draw_line(viaContextPtr vmesa,
static struct {
- points_func points;
- line_func line;
- triangle_func triangle;
- quad_func quad;
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
} rast_tab[VIA_MAX_TRIFUNC];
@@ -551,9 +551,9 @@ via_fallback_point(viaContextPtr vmesa,
TNLcontext *tnl = TNL_CONTEXT(ctx); \
struct vertex_buffer *VB = &tnl->vb; \
const GLuint * const elt = VB->Elts; \
- const line_func LineFunc = tnl->Driver.Render.Line; \
- const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
- const quad_func QuadFunc = tnl->Driver.Render.Quad; \
+ const tnl_line_func LineFunc = tnl->Driver.Render.Line; \
+ const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
+ const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \
const GLboolean stipple = ctx->Line.StippleFlag; \
(void) (LineFunc && TriangleFunc && QuadFunc); \
(void) elt; (void) stipple;
diff --git a/src/mesa/drivers/dri/unichrome/via_vb.c b/src/mesa/drivers/dri/unichrome/via_vb.c
index 6e8a5371815..f0a0edfbd15 100644
--- a/src/mesa/drivers/dri/unichrome/via_vb.c
+++ b/src/mesa/drivers/dri/unichrome/via_vb.c
@@ -39,8 +39,8 @@
static struct {
void (*emit)(GLcontext *, GLuint, GLuint, void *, GLuint);
- interp_func interp;
- copy_pv_func copyPv;
+ tnl_interp_func interp;
+ tnl_copy_pv_func copyPv;
GLboolean (*check_tex_sizes)(GLcontext *ctx);
GLuint vertexSize;
GLuint vertexStrideShift;
diff --git a/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h b/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h
index 99f90003e13..fd9f39a0580 100644
--- a/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h
+++ b/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h
@@ -119,7 +119,7 @@ TAG(clip_line)(GLcontext *ctx, GLuint i, GLuint j, GLubyte mask)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- interp_func interp = tnl->Driver.Render.Interp;
+ tnl_interp_func interp = tnl->Driver.Render.Interp;
GLfloat (*coord)[4] = VB->ClipPtr->data;
GLuint ii = i, jj = j, p;
#ifdef DEBUG
@@ -168,7 +168,7 @@ TAG(clip_tri)(GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask)
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- interp_func interp = tnl->Driver.Render.Interp;
+ tnl_interp_func interp = tnl->Driver.Render.Interp;
GLfloat (*coord)[4] = VB->ClipPtr->data;
GLuint pv = v2;
GLuint vlist[2][MAX_CLIPPED_VERTICES];
@@ -224,7 +224,7 @@ TAG(clip_quad)(GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3,
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- interp_func interp = tnl->Driver.Render.Interp;
+ tnl_interp_func interp = tnl->Driver.Render.Interp;
GLfloat (*coord)[4] = VB->ClipPtr->data;
GLuint pv = v3;
GLuint vlist[2][MAX_CLIPPED_VERTICES];
diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c
index b85db94c6b7..9eb895073bf 100644
--- a/src/mesa/drivers/glide/fxtris.c
+++ b/src/mesa/drivers/glide/fxtris.c
@@ -404,10 +404,10 @@ static void fx_draw_point_wide_aa ( fxMesaContext fxMesa,
#define FX_MAX_TRIFUNC 0x20
static struct {
- points_func points;
- line_func line;
- triangle_func triangle;
- quad_func quad;
+ tnl_points_func points;
+ tnl_line_func line;
+ tnl_triangle_func triangle;
+ tnl_quad_func quad;
} rast_tab[FX_MAX_TRIFUNC];
#define DO_FALLBACK (IND & FX_FALLBACK_BIT)
diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c
index f00f2644295..46a4278d075 100644
--- a/src/mesa/drivers/glide/fxvb.c
+++ b/src/mesa/drivers/glide/fxvb.c
@@ -72,8 +72,8 @@ typedef void (*emit_func)( GLcontext *, GLuint, GLuint, void * );
static struct {
emit_func emit;
- copy_pv_func copy_pv;
- interp_func interp;
+ tnl_copy_pv_func copy_pv;
+ tnl_interp_func interp;
GLboolean (*check_tex_sizes)( GLcontext *ctx );
GLuint vertex_format;
} setup_tab[MAX_SETUP];
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c
index 46273546266..eb64cf69a59 100644
--- a/src/mesa/drivers/windows/gdi/wmesa.c
+++ b/src/mesa/drivers/windows/gdi/wmesa.c
@@ -654,7 +654,7 @@ static void fast_rgb_points( GLcontext* ctx, GLuint first, GLuint last )
}
/* Return pointer to accelerated points function */
-extern points_func choose_points_function( GLcontext* ctx )
+extern tnl_points_func choose_points_function( GLcontext* ctx )
{
return NULL;
}
@@ -664,7 +664,7 @@ static void fast_flat_rgb_line( GLcontext* ctx, GLuint v0,
{
}
-static line_func choose_line_function( GLcontext* ctx )
+static tnl_line_func choose_line_function( GLcontext* ctx )
{
}
@@ -3182,7 +3182,7 @@ static void flat_DITHER8_triangle( GLcontext *ctx, GLuint v0, GLuint v1,
#endif
/************** END DEAD TRIANGLE CODE ***********************/
-static triangle_func choose_triangle_function( GLcontext *ctx )
+static tnl_triangle_func choose_triangle_function( GLcontext *ctx )
{
#if 0
WMesaContext wmesa = (WMesaContext) ctx->DriverCtx;
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c
index cecfaa5f70e..21b56285796 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c
@@ -125,7 +125,7 @@ static GLboolean gld_d3d_render_stage_run(
TNLcontext *tnl;
struct vertex_buffer *VB;
GLuint new_inputs;
- render_func *tab;
+ tnl_render_func *tab;
GLint pass;
GLD_pb_dx7 *gldPB = &gld->PB3d;
DWORD dwFlags;
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_mesa_render_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_mesa_render_dx7.c
index f122d25c74c..7ee625d04bd 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_mesa_render_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_mesa_render_dx7.c
@@ -1,4 +1,4 @@
-/* $Id: gld_vb_mesa_render_dx7.c,v 1.1 2004/04/20 11:13:11 alanh Exp $ */
+/* $Id: gld_vb_mesa_render_dx7.c,v 1.2 2004/07/01 13:14:06 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -143,9 +143,9 @@ do { \
const GLuint * const elt = VB->Elts; \
const GLubyte *mask = VB->ClipMask; \
const GLuint sz = VB->ClipPtr->size; \
- const line_func LineFunc = tnl->Driver.Render.Line; \
- const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
- const quad_func QuadFunc = tnl->Driver.Render.Quad; \
+ const tnl_line_func LineFunc = tnl->Driver.Render.Line; \
+ const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
+ const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \
const GLboolean stipple = ctx->Line.StippleFlag; \
(void) (LineFunc && TriangleFunc && QuadFunc); \
(void) elt; (void) mask; (void) sz; (void) stipple;
@@ -175,7 +175,7 @@ static void clip_elt_triangles( GLcontext *ctx,
GLuint flags )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES];
+ tnl_render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES];
struct vertex_buffer *VB = &tnl->vb;
const GLuint * const elt = VB->Elts;
GLubyte *mask = VB->ClipMask;
@@ -232,9 +232,9 @@ static void clip_elt_triangles( GLcontext *ctx,
TNLcontext *tnl = TNL_CONTEXT(ctx); \
struct vertex_buffer *VB = &tnl->vb; \
const GLuint * const elt = VB->Elts; \
- const line_func LineFunc = tnl->Driver.Render.Line; \
- const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
- const quad_func QuadFunc = tnl->Driver.Render.Quad; \
+ const tnl_line_func LineFunc = tnl->Driver.Render.Line; \
+ const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
+ const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \
(void) (LineFunc && TriangleFunc && QuadFunc); \
(void) elt;
@@ -281,25 +281,25 @@ void _tnl_RenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj )
/* Clip and render whole vertex buffers */
/**********************************************************************/
-points_func _gldSetupPoints[4] = {
+tnl_points_func _gldSetupPoints[4] = {
gld_Points2D_DX7,
gld_Points2D_DX7,
gld_Points2D_DX7,
gld_Points2D_DX7
};
-line_func _gldSetupLine[4] = {
+tnl_line_func _gldSetupLine[4] = {
gld_Line2DFlat_DX7,
gld_Line2DSmooth_DX7,
gld_Line2DFlat_DX7,
gld_Line2DSmooth_DX7,
};
-triangle_func _gldSetupTriangle[4] = {
+tnl_triangle_func _gldSetupTriangle[4] = {
gld_Triangle2DFlat_DX7,
gld_Triangle2DSmooth_DX7,
gld_Triangle2DFlatExtras_DX7,
gld_Triangle2DSmoothExtras_DX7
};
-quad_func _gldSetupQuad[4] = {
+tnl_quad_func _gldSetupQuad[4] = {
gld_Quad2DFlat_DX7,
gld_Quad2DSmooth_DX7,
gld_Quad2DFlatExtras_DX7,
@@ -318,7 +318,7 @@ static GLboolean _gld_mesa_render_stage_run(
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
GLuint new_inputs = stage->changed_inputs;
- render_func *tab;
+ tnl_render_func *tab;
GLint pass = 0;
GLD_pb_dx7 *gldPB;
DWORD dwFlags;
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c
index 871a651990a..e6e020fc7ce 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c
@@ -125,7 +125,7 @@ static GLboolean gld_d3d_render_stage_run(
TNLcontext *tnl;
struct vertex_buffer *VB;
GLuint new_inputs;
- render_func *tab;
+ tnl_render_func *tab;
GLint pass;
GLD_pb_dx8 *gldPB = &gld->PB3d;
/*
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_mesa_render_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_mesa_render_dx8.c
index 083b9d4910a..98adc6769ad 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_mesa_render_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_mesa_render_dx8.c
@@ -1,4 +1,4 @@
-/* $Id: gld_vb_mesa_render_dx8.c,v 1.1 2004/04/20 11:13:11 alanh Exp $ */
+/* $Id: gld_vb_mesa_render_dx8.c,v 1.2 2004/07/01 13:14:07 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -143,9 +143,9 @@ do { \
const GLuint * const elt = VB->Elts; \
const GLubyte *mask = VB->ClipMask; \
const GLuint sz = VB->ClipPtr->size; \
- const line_func LineFunc = tnl->Driver.Render.Line; \
- const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
- const quad_func QuadFunc = tnl->Driver.Render.Quad; \
+ const tnl_line_func LineFunc = tnl->Driver.Render.Line; \
+ const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
+ const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \
const GLboolean stipple = ctx->Line.StippleFlag; \
(void) (LineFunc && TriangleFunc && QuadFunc); \
(void) elt; (void) mask; (void) sz; (void) stipple;
@@ -175,7 +175,7 @@ static void clip_elt_triangles( GLcontext *ctx,
GLuint flags )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES];
+ tnl_render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES];
struct vertex_buffer *VB = &tnl->vb;
const GLuint * const elt = VB->Elts;
GLubyte *mask = VB->ClipMask;
@@ -232,9 +232,9 @@ static void clip_elt_triangles( GLcontext *ctx,
TNLcontext *tnl = TNL_CONTEXT(ctx); \
struct vertex_buffer *VB = &tnl->vb; \
const GLuint * const elt = VB->Elts; \
- const line_func LineFunc = tnl->Driver.Render.Line; \
- const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
- const quad_func QuadFunc = tnl->Driver.Render.Quad; \
+ const tnl_line_func LineFunc = tnl->Driver.Render.Line; \
+ const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
+ const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \
(void) (LineFunc && TriangleFunc && QuadFunc); \
(void) elt;
@@ -281,25 +281,25 @@ void _tnl_RenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj )
/* Clip and render whole vertex buffers */
/**********************************************************************/
-points_func _gldSetupPoints[4] = {
+tnl_points_func _gldSetupPoints[4] = {
gld_Points2D_DX8,
gld_Points2D_DX8,
gld_Points2D_DX8,
gld_Points2D_DX8
};
-line_func _gldSetupLine[4] = {
+tnl_line_func _gldSetupLine[4] = {
gld_Line2DFlat_DX8,
gld_Line2DSmooth_DX8,
gld_Line2DFlat_DX8,
gld_Line2DSmooth_DX8,
};
-triangle_func _gldSetupTriangle[4] = {
+tnl_triangle_func _gldSetupTriangle[4] = {
gld_Triangle2DFlat_DX8,
gld_Triangle2DSmooth_DX8,
gld_Triangle2DFlatExtras_DX8,
gld_Triangle2DSmoothExtras_DX8
};
-quad_func _gldSetupQuad[4] = {
+tnl_quad_func _gldSetupQuad[4] = {
gld_Quad2DFlat_DX8,
gld_Quad2DSmooth_DX8,
gld_Quad2DFlatExtras_DX8,
@@ -318,7 +318,7 @@ static GLboolean _gld_mesa_render_stage_run(
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
GLuint new_inputs = stage->changed_inputs;
- render_func *tab;
+ tnl_render_func *tab;
GLint pass = 0;
GLD_pb_dx8 *gldPB;
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c
index 30650d6f9a9..f19f2a5eaaf 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c
@@ -125,7 +125,7 @@ static GLboolean gld_d3d_render_stage_run(
TNLcontext *tnl;
struct vertex_buffer *VB;
GLuint new_inputs;
- render_func *tab;
+ tnl_render_func *tab;
GLint pass;
GLD_pb_dx9 *gldPB = &gld->PB3d;
/*
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_mesa_render_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_mesa_render_dx9.c
index 10e994c3c85..b55a417d7be 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_mesa_render_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_mesa_render_dx9.c
@@ -1,4 +1,4 @@
-/* $Id: gld_vb_mesa_render_dx9.c,v 1.1 2004/04/20 11:13:11 alanh Exp $ */
+/* $Id: gld_vb_mesa_render_dx9.c,v 1.2 2004/07/01 13:14:07 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -138,9 +138,9 @@ do { \
const GLuint * const elt = VB->Elts; \
const GLubyte *mask = VB->ClipMask; \
const GLuint sz = VB->ClipPtr->size; \
- const line_func LineFunc = tnl->Driver.Render.Line; \
- const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
- const quad_func QuadFunc = tnl->Driver.Render.Quad; \
+ const tnl_line_func LineFunc = tnl->Driver.Render.Line; \
+ const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
+ const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \
const GLboolean stipple = ctx->Line.StippleFlag; \
(void) (LineFunc && TriangleFunc && QuadFunc); \
(void) elt; (void) mask; (void) sz; (void) stipple;
@@ -170,7 +170,7 @@ static void clip_elt_triangles( GLcontext *ctx,
GLuint flags )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES];
+ tnl_render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES];
struct vertex_buffer *VB = &tnl->vb;
const GLuint * const elt = VB->Elts;
GLubyte *mask = VB->ClipMask;
@@ -227,9 +227,9 @@ static void clip_elt_triangles( GLcontext *ctx,
TNLcontext *tnl = TNL_CONTEXT(ctx); \
struct vertex_buffer *VB = &tnl->vb; \
const GLuint * const elt = VB->Elts; \
- const line_func LineFunc = tnl->Driver.Render.Line; \
- const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
- const quad_func QuadFunc = tnl->Driver.Render.Quad; \
+ const tnl_line_func LineFunc = tnl->Driver.Render.Line; \
+ const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
+ const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \
(void) (LineFunc && TriangleFunc && QuadFunc); \
(void) elt;
@@ -276,25 +276,25 @@ void _tnl_RenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj )
/* Clip and render whole vertex buffers */
/**********************************************************************/
-points_func _gldSetupPoints[4] = {
+tnl_points_func _gldSetupPoints[4] = {
gld_Points2D_DX9,
gld_Points2D_DX9,
gld_Points2D_DX9,
gld_Points2D_DX9
};
-line_func _gldSetupLine[4] = {
+tnl_line_func _gldSetupLine[4] = {
gld_Line2DFlat_DX9,
gld_Line2DSmooth_DX9,
gld_Line2DFlat_DX9,
gld_Line2DSmooth_DX9,
};
-triangle_func _gldSetupTriangle[4] = {
+tnl_triangle_func _gldSetupTriangle[4] = {
gld_Triangle2DFlat_DX9,
gld_Triangle2DSmooth_DX9,
gld_Triangle2DFlatExtras_DX9,
gld_Triangle2DSmoothExtras_DX9
};
-quad_func _gldSetupQuad[4] = {
+tnl_quad_func _gldSetupQuad[4] = {
gld_Quad2DFlat_DX9,
gld_Quad2DSmooth_DX9,
gld_Quad2DFlatExtras_DX9,
@@ -313,7 +313,7 @@ static GLboolean _gld_mesa_render_stage_run(
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
GLuint new_inputs = stage->changed_inputs;
- render_func *tab;
+ tnl_render_func *tab;
GLint pass = 0;
GLD_pb_dx9 *gldPB;
diff --git a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
index ed58e35301c..0a5957b5a4f 100644
--- a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
+++ b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c
@@ -909,7 +909,7 @@ static void fast_rgb_points( GLcontext* ctx, GLuint first, GLuint last )
//---------------------------------------------------------------------------
/* Return pointer to accelerated points function */
-extern points_func choose_points_function( GLcontext* ctx )
+extern tnl_points_func choose_points_function( GLcontext* ctx )
{
return NULL;
}
@@ -923,7 +923,7 @@ static void fast_flat_rgb_line( GLcontext* ctx, GLuint v0,
//---------------------------------------------------------------------------
-static line_func choose_line_function( GLcontext* ctx )
+static tnl_line_func choose_line_function( GLcontext* ctx )
{
}
diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c
index 1f46331be39..d37bdf71cbc 100644
--- a/src/mesa/swrast_setup/ss_triangle.c
+++ b/src/mesa/swrast_setup/ss_triangle.c
@@ -41,8 +41,8 @@
#define SS_UNFILLED_BIT 0x8
#define SS_MAX_TRIFUNC 0x10
-static triangle_func tri_tab[SS_MAX_TRIFUNC];
-static quad_func quad_tab[SS_MAX_TRIFUNC];
+static tnl_triangle_func tri_tab[SS_MAX_TRIFUNC];
+static tnl_quad_func quad_tab[SS_MAX_TRIFUNC];
static void _swsetup_render_line_tri( GLcontext *ctx,
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h
index 7e1aaead885..47e71c38beb 100644
--- a/src/mesa/tnl/t_context.h
+++ b/src/mesa/tnl/t_context.h
@@ -249,7 +249,7 @@ struct tnl_copied_vtx {
#define VERT_BUFFER_SIZE 2048 /* 8kbytes */
-typedef void (*attrfv_func)( const GLfloat * );
+typedef void (*tnl_attrfv_func)( const GLfloat * );
struct _tnl_dynfn {
struct _tnl_dynfn *next, *prev;
@@ -288,7 +288,7 @@ struct tnl_vtx {
GLuint counter, initial_counter;
struct tnl_copied_vtx copied;
- attrfv_func tabfv[_TNL_MAX_ATTR_CODEGEN+1][4]; /* plus 1 for ERROR_ATTRIB */
+ tnl_attrfv_func tabfv[_TNL_MAX_ATTR_CODEGEN+1][4]; /* plus 1 for ERROR_ATTRIB */
struct _tnl_dynfn_lists cache;
struct _tnl_dynfn_generators gen;
@@ -527,14 +527,17 @@ struct tnl_pipeline {
struct tnl_clipspace;
struct tnl_clipspace_attr;
-typedef void (*extract_func)( const struct tnl_clipspace_attr *a, GLfloat *out,
- const GLubyte *v );
+typedef void (*tnl_extract_func)( const struct tnl_clipspace_attr *a,
+ GLfloat *out,
+ const GLubyte *v );
-typedef void (*insert_func)( const struct tnl_clipspace_attr *a, GLubyte *v,
- const GLfloat *in );
+typedef void (*tnl_insert_func)( const struct tnl_clipspace_attr *a,
+ GLubyte *v,
+ const GLfloat *in );
-typedef void (*emit_func)( GLcontext *ctx, GLuint start,
- GLuint end, void *dest );
+typedef void (*tnl_emit_func)( GLcontext *ctx,
+ GLuint start,
+ GLuint end, void *dest );
/**
@@ -549,9 +552,9 @@ struct tnl_clipspace_attr
GLuint vertattrsize; /* size of the attribute in bytes */
GLubyte *inputptr;
GLuint inputstride;
- insert_func *insert;
- insert_func emit;
- extract_func extract;
+ tnl_insert_func *insert;
+ tnl_insert_func emit;
+ tnl_extract_func extract;
const GLfloat *vp; /* NDC->Viewport mapping matrix */
};
@@ -579,7 +582,7 @@ struct tnl_clipspace_codegen {
GLint, GLint );
GLboolean (*emit_const_ubyte)( struct tnl_clipspace_codegen *,
GLint, GLubyte );
- emit_func (*emit_store_func)( struct tnl_clipspace_codegen * );
+ tnl_emit_func (*emit_store_func)( struct tnl_clipspace_codegen * );
struct _tnl_dynfn codegen_list;
@@ -591,21 +594,21 @@ struct tnl_clipspace_codegen {
-typedef void (*points_func)( GLcontext *ctx, GLuint first, GLuint last );
-typedef void (*line_func)( GLcontext *ctx, GLuint v1, GLuint v2 );
-typedef void (*triangle_func)( GLcontext *ctx,
- GLuint v1, GLuint v2, GLuint v3 );
-typedef void (*quad_func)( GLcontext *ctx, GLuint v1, GLuint v2,
- GLuint v3, GLuint v4 );
-typedef void (*render_func)( GLcontext *ctx, GLuint start, GLuint count,
- GLuint flags );
-typedef void (*interp_func)( GLcontext *ctx,
- GLfloat t, GLuint dst, GLuint out, GLuint in,
- GLboolean force_boundary );
-typedef void (*copy_pv_func)( GLcontext *ctx, GLuint dst, GLuint src );
-typedef void (*setup_func)( GLcontext *ctx,
- GLuint start, GLuint end,
- GLuint new_inputs);
+typedef void (*tnl_points_func)( GLcontext *ctx, GLuint first, GLuint last );
+typedef void (*tnl_line_func)( GLcontext *ctx, GLuint v1, GLuint v2 );
+typedef void (*tnl_triangle_func)( GLcontext *ctx,
+ GLuint v1, GLuint v2, GLuint v3 );
+typedef void (*tnl_quad_func)( GLcontext *ctx, GLuint v1, GLuint v2,
+ GLuint v3, GLuint v4 );
+typedef void (*tnl_render_func)( GLcontext *ctx, GLuint start, GLuint count,
+ GLuint flags );
+typedef void (*tnl_interp_func)( GLcontext *ctx,
+ GLfloat t, GLuint dst, GLuint out, GLuint in,
+ GLboolean force_boundary );
+typedef void (*tnl_copy_pv_func)( GLcontext *ctx, GLuint dst, GLuint src );
+typedef void (*tnl_setup_func)( GLcontext *ctx,
+ GLuint start, GLuint end,
+ GLuint new_inputs);
/**
@@ -625,9 +628,9 @@ struct tnl_clipspace
struct tnl_clipspace_attr attr[_TNL_ATTRIB_MAX];
GLuint attr_count;
- emit_func emit;
- interp_func interp;
- copy_pv_func copy_pv;
+ tnl_emit_func emit;
+ tnl_interp_func interp;
+ tnl_copy_pv_func copy_pv;
struct tnl_clipspace_codegen codegen;
};
@@ -673,14 +676,14 @@ struct tnl_device_driver
* modes accepted by glBegin().
*/
- interp_func Interp;
+ tnl_interp_func Interp;
/* The interp function is called by the clipping routines when we need
* to generate an interpolated vertex. All pertinant vertex ancilliary
* data should be computed by interpolating between the 'in' and 'out'
* vertices.
*/
- copy_pv_func CopyPV;
+ tnl_copy_pv_func CopyPV;
/* The copy function is used to make a copy of a vertex. All pertinant
* vertex attributes should be copied.
*/
@@ -693,16 +696,16 @@ struct tnl_device_driver
void (*ClippedLine)( GLcontext *ctx, GLuint v0, GLuint v1 );
/* Render a line between the two vertices given by indexes v0 and v1. */
- points_func Points; /* must now respect vb->elts */
- line_func Line;
- triangle_func Triangle;
- quad_func Quad;
+ tnl_points_func Points; /* must now respect vb->elts */
+ tnl_line_func Line;
+ tnl_triangle_func Triangle;
+ tnl_quad_func Quad;
/* These functions are called in order to render points, lines,
* triangles and quads. These are only called via the T&L module.
*/
- render_func *PrimTabVerts;
- render_func *PrimTabElts;
+ tnl_render_func *PrimTabVerts;
+ tnl_render_func *PrimTabElts;
/* Render whole unclipped primitives (points, lines, linestrips,
* lineloops, etc). The tables are indexed by the GL enum of the
* primitive to be rendered. RenderTabVerts is used for non-indexed
@@ -714,7 +717,7 @@ struct tnl_device_driver
/* Reset the hardware's line stipple counter.
*/
- setup_func BuildVertices;
+ tnl_setup_func BuildVertices;
/* This function is called whenever new vertices are required for
* rendering. The vertices in question are those n such that start
* <= n < end. The new_inputs parameter indicates those fields of
diff --git a/src/mesa/tnl/t_pipeline.h b/src/mesa/tnl/t_pipeline.h
index d356ee4532c..9efb5b8d65a 100644
--- a/src/mesa/tnl/t_pipeline.h
+++ b/src/mesa/tnl/t_pipeline.h
@@ -64,8 +64,8 @@ extern const struct tnl_pipeline_stage *_tnl_default_pipeline[];
/* Convenience routines provided by t_vb_render.c:
*/
-extern render_func _tnl_render_tab_elts[];
-extern render_func _tnl_render_tab_verts[];
+extern tnl_render_func _tnl_render_tab_elts[];
+extern tnl_render_func _tnl_render_tab_verts[];
extern void _tnl_RenderClippedPolygon( GLcontext *ctx,
const GLuint *elts, GLuint n );
diff --git a/src/mesa/tnl/t_vb_cliptmp.h b/src/mesa/tnl/t_vb_cliptmp.h
index 47a3142e441..1e3a6b02ee2 100644
--- a/src/mesa/tnl/t_vb_cliptmp.h
+++ b/src/mesa/tnl/t_vb_cliptmp.h
@@ -122,7 +122,7 @@ TAG(clip_line)( GLcontext *ctx, GLuint i, GLuint j, GLubyte mask )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- interp_func interp = tnl->Driver.Render.Interp;
+ tnl_interp_func interp = tnl->Driver.Render.Interp;
GLfloat (*coord)[4] = VB->ClipPtr->data;
GLuint ii = i, jj = j, p;
@@ -163,7 +163,7 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- interp_func interp = tnl->Driver.Render.Interp;
+ tnl_interp_func interp = tnl->Driver.Render.Interp;
GLfloat (*coord)[4] = VB->ClipPtr->data;
GLuint pv = v2;
GLuint vlist[2][MAX_CLIPPED_VERTICES];
@@ -216,7 +216,7 @@ TAG(clip_quad)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3,
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- interp_func interp = tnl->Driver.Render.Interp;
+ tnl_interp_func interp = tnl->Driver.Render.Interp;
GLfloat (*coord)[4] = VB->ClipPtr->data;
GLuint pv = v3;
GLuint vlist[2][MAX_CLIPPED_VERTICES];
diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c
index f8e41f5d9be..cbeb9d5f71f 100644
--- a/src/mesa/tnl/t_vb_render.c
+++ b/src/mesa/tnl/t_vb_render.c
@@ -123,9 +123,9 @@ do { \
const GLuint * const elt = VB->Elts; \
const GLubyte *mask = VB->ClipMask; \
const GLuint sz = VB->ClipPtr->size; \
- const line_func LineFunc = tnl->Driver.Render.Line; \
- const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
- const quad_func QuadFunc = tnl->Driver.Render.Quad; \
+ const tnl_line_func LineFunc = tnl->Driver.Render.Line; \
+ const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
+ const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \
const GLboolean stipple = ctx->Line.StippleFlag; \
(void) (LineFunc && TriangleFunc && QuadFunc); \
(void) elt; (void) mask; (void) sz; (void) stipple;
@@ -155,7 +155,7 @@ static void clip_elt_triangles( GLcontext *ctx,
GLuint flags )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES];
+ tnl_render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES];
struct vertex_buffer *VB = &tnl->vb;
const GLuint * const elt = VB->Elts;
GLubyte *mask = VB->ClipMask;
@@ -212,9 +212,9 @@ static void clip_elt_triangles( GLcontext *ctx,
TNLcontext *tnl = TNL_CONTEXT(ctx); \
struct vertex_buffer *VB = &tnl->vb; \
const GLuint * const elt = VB->Elts; \
- const line_func LineFunc = tnl->Driver.Render.Line; \
- const triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
- const quad_func QuadFunc = tnl->Driver.Render.Quad; \
+ const tnl_line_func LineFunc = tnl->Driver.Render.Line; \
+ const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle; \
+ const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad; \
const GLboolean stipple = ctx->Line.StippleFlag; \
(void) (LineFunc && TriangleFunc && QuadFunc); \
(void) elt; (void) stipple
@@ -269,7 +269,7 @@ static GLboolean run_render( GLcontext *ctx,
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
GLuint new_inputs = stage->changed_inputs;
- render_func *tab;
+ tnl_render_func *tab;
GLint pass = 0;
/* Allow the drivers to lock before projected verts are built so
diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c
index 0adbfede2d5..28b81c1d371 100644
--- a/src/mesa/tnl/t_vertex.c
+++ b/src/mesa/tnl/t_vertex.c
@@ -588,8 +588,8 @@ static void extract_1ub_1f( const struct tnl_clipspace_attr *a, GLfloat *out, co
static struct {
const char *name;
- extract_func extract;
- insert_func insert[4];
+ tnl_extract_func extract;
+ tnl_insert_func insert[4];
const GLuint attrsize;
} format_info[EMIT_MAX] = {
diff --git a/src/mesa/tnl/t_vertex.h b/src/mesa/tnl/t_vertex.h
index dda3ab0dad1..6e0813e79c1 100644
--- a/src/mesa/tnl/t_vertex.h
+++ b/src/mesa/tnl/t_vertex.h
@@ -125,7 +125,7 @@ extern void _tnl_invalidate_vertices( GLcontext *ctx, GLuint newinputs );
extern void _tnl_invalidate_vertex_state( GLcontext *ctx, GLuint new_state );
-extern emit_func _tnl_codegen_emit( GLcontext *ctx );
+extern tnl_emit_func _tnl_codegen_emit( GLcontext *ctx );
#define REG_IN (0<<16)
#define REG_OUT (1<<16)
diff --git a/src/mesa/tnl/t_vertex_c.c b/src/mesa/tnl/t_vertex_c.c
index d1ef7cd53c0..9d18b23fc78 100644
--- a/src/mesa/tnl/t_vertex_c.c
+++ b/src/mesa/tnl/t_vertex_c.c
@@ -228,7 +228,7 @@ static GLboolean print_attr_footer( struct tnl_clipspace_codegen *p )
emit(p, " }\n");
}
-static emit_func print_store_func( struct tnl_clipspace_codegen *p )
+static tnl_emit_func print_store_func( struct tnl_clipspace_codegen *p )
{
fprintf(stderr, "%s: emitted:\n%s\n", __FUNCTION__, p->buf);
diff --git a/src/mesa/tnl/t_vertex_codegen.c b/src/mesa/tnl/t_vertex_codegen.c
index 3c99b0411ea..e3e7f2ef1d2 100644
--- a/src/mesa/tnl/t_vertex_codegen.c
+++ b/src/mesa/tnl/t_vertex_codegen.c
@@ -447,7 +447,7 @@ static struct {
* the pipeline has been run.
*/
-emit_func _tnl_codegen_emit( GLcontext *ctx )
+tnl_emit_func _tnl_codegen_emit( GLcontext *ctx )
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
diff --git a/src/mesa/tnl/t_vtx_api.c b/src/mesa/tnl/t_vtx_api.c
index 1bc84ee53d3..e75ac5b3397 100644
--- a/src/mesa/tnl/t_vtx_api.c
+++ b/src/mesa/tnl/t_vtx_api.c
@@ -45,8 +45,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
static void reset_attrfv( TNLcontext *tnl );
-static attrfv_func choose[_TNL_MAX_ATTR_CODEGEN+1][4]; /* +1 for ERROR_ATTRIB */
-static attrfv_func generic_attr_func[_TNL_MAX_ATTR_CODEGEN][4];
+static tnl_attrfv_func choose[_TNL_MAX_ATTR_CODEGEN+1][4]; /* +1 for ERROR_ATTRIB */
+static tnl_attrfv_func generic_attr_func[_TNL_MAX_ATTR_CODEGEN][4];
/* Close off the last primitive, execute the buffer, restart the
@@ -359,7 +359,7 @@ static struct _tnl_dynfn *lookup( struct _tnl_dynfn *l, GLuint key )
}
-static attrfv_func do_codegen( GLcontext *ctx, GLuint attr, GLuint sz )
+static tnl_attrfv_func do_codegen( GLcontext *ctx, GLuint attr, GLuint sz )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct _tnl_dynfn *dfn = 0;
@@ -382,7 +382,7 @@ static attrfv_func do_codegen( GLcontext *ctx, GLuint attr, GLuint sz )
}
if (dfn)
- return (attrfv_func) dfn->code;
+ return (tnl_attrfv_func) dfn->code;
else
return 0;
}
@@ -391,7 +391,7 @@ static attrfv_func do_codegen( GLcontext *ctx, GLuint attr, GLuint sz )
* entrypoint is called for the first time.
*/
-static attrfv_func do_choose( GLuint attr, GLuint sz )
+static tnl_attrfv_func do_choose( GLuint attr, GLuint sz )
{
GET_CURRENT_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
@@ -432,7 +432,7 @@ static attrfv_func do_choose( GLuint attr, GLuint sz )
#define CHOOSE( ATTR, N ) \
static void choose_##ATTR##_##N( const GLfloat *v ) \
{ \
- attrfv_func f = do_choose(ATTR, N); \
+ tnl_attrfv_func f = do_choose(ATTR, N); \
f( v ); \
}
diff --git a/src/mesa/tnl/t_vtx_api.h b/src/mesa/tnl/t_vtx_api.h
index 97d5cf55638..9818c082b80 100644
--- a/src/mesa/tnl/t_vtx_api.h
+++ b/src/mesa/tnl/t_vtx_api.h
@@ -72,7 +72,7 @@ extern GLboolean *_tnl_import_current_edgeflag( GLcontext *ctx,
*/
extern void _tnl_generic_exec_vtxfmt_init( GLcontext *ctx );
-extern void _tnl_generic_attr_table_init( attrfv_func (*tab)[4] );
+extern void _tnl_generic_attr_table_init( tnl_attrfv_func (*tab)[4] );
/* t_vtx_x86.c:
*/
@@ -80,8 +80,8 @@ extern void _tnl_InitX86Codegen( struct _tnl_dynfn_generators *gen );
extern void _tnl_x86_exec_vtxfmt_init( GLcontext *ctx );
-extern void _tnl_x86choosers( attrfv_func (*choose)[4],
- attrfv_func (*do_choose)( GLuint attr,
+extern void _tnl_x86choosers( tnl_attrfv_func (*choose)[4],
+ tnl_attrfv_func (*do_choose)( GLuint attr,
GLuint sz ));
diff --git a/src/mesa/tnl/t_vtx_generic.c b/src/mesa/tnl/t_vtx_generic.c
index 323dca5cd7f..daa7deace37 100644
--- a/src/mesa/tnl/t_vtx_generic.c
+++ b/src/mesa/tnl/t_vtx_generic.c
@@ -113,7 +113,7 @@ ATTRS( 13 )
ATTRS( 14 )
ATTRS( 15 )
-void _tnl_generic_attr_table_init( attrfv_func (*tab)[4] )
+void _tnl_generic_attr_table_init( tnl_attrfv_func (*tab)[4] )
{
INIT( tab, 0 );
INIT( tab, 1 );
diff --git a/src/mesa/tnl/t_vtx_x86.c b/src/mesa/tnl/t_vtx_x86.c
index 53265d23759..59a869879a5 100644
--- a/src/mesa/tnl/t_vtx_x86.c
+++ b/src/mesa/tnl/t_vtx_x86.c
@@ -337,8 +337,8 @@ void _tnl_x86_exec_vtxfmt_init( GLcontext *ctx )
/* Install the codegen'ed choosers.
* We should keep a list and free them in the end...
*/
-void _tnl_x86choosers( attrfv_func (*choose)[4],
- attrfv_func (*do_choose)( GLuint attr,
+void _tnl_x86choosers( tnl_attrfv_func (*choose)[4],
+ tnl_attrfv_func (*do_choose)( GLuint attr,
GLuint sz ))
{
int attr, size;
@@ -354,7 +354,7 @@ void _tnl_x86choosers( attrfv_func (*choose)[4],
FIXUP(code, 0, 0, attr);
FIXUP(code, 0, 1, size + 1);
FIXUPREL(code, 0, 2, do_choose);
- choose[attr][size] = (attrfv_func)code;
+ choose[attr][size] = (tnl_attrfv_func)code;
}
}
}
@@ -373,8 +373,8 @@ void _tnl_x86_exec_vtxfmt_init( GLcontext *ctx )
}
-void _tnl_x86choosers( attrfv_func (*choose)[4],
- attrfv_func (*do_choose)( GLuint attr,
+void _tnl_x86choosers( tnl_attrfv_func (*choose)[4],
+ tnl_attrfv_func (*do_choose)( GLuint attr,
GLuint sz ))
{
(void) choose;
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h
index 43d50308566..5ba6920804e 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp.h
@@ -633,7 +633,7 @@ static void TAG(render_noop)( GLcontext *ctx,
-static render_func TAG(render_tab_verts)[GL_POLYGON+2] =
+static tnl_render_func TAG(render_tab_verts)[GL_POLYGON+2] =
{
TAG(render_points_verts),
TAG(render_lines_verts),
@@ -1121,7 +1121,7 @@ static void TAG(render_quads_elts)( GLcontext *ctx,
-static render_func TAG(render_tab_elts)[GL_POLYGON+2] =
+static tnl_render_func TAG(render_tab_elts)[GL_POLYGON+2] =
{
TAG(render_points_elts),
TAG(render_lines_elts),
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp2.h b/src/mesa/tnl_dd/t_dd_dmatmp2.h
index 46a35de06a9..b6eb71c5674 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp2.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp2.h
@@ -516,7 +516,7 @@ static void TAG(render_noop)( GLcontext *ctx,
-static render_func TAG(render_tab_verts)[GL_POLYGON+2] =
+static tnl_render_func TAG(render_tab_verts)[GL_POLYGON+2] =
{
TAG(render_points_verts),
TAG(render_lines_verts),
@@ -898,7 +898,7 @@ static void TAG(render_quads_elts)( GLcontext *ctx,
-static render_func TAG(render_tab_elts)[GL_POLYGON+2] =
+static tnl_render_func TAG(render_tab_elts)[GL_POLYGON+2] =
{
TAG(render_points_elts),
TAG(render_lines_elts),