diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_primitive_restart.c | 8 | ||||
-rw-r--r-- | src/mesa/main/context.c | 3 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 5 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_exec_array.c | 46 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_primitive_restart.c | 4 |
5 files changed, 8 insertions, 58 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_primitive_restart.c b/src/mesa/drivers/dri/i965/brw_primitive_restart.c index 2d654f67b9b..f7764e15e2c 100644 --- a/src/mesa/drivers/dri/i965/brw_primitive_restart.c +++ b/src/mesa/drivers/dri/i965/brw_primitive_restart.c @@ -138,14 +138,6 @@ brw_handle_primitive_restart(struct gl_context *ctx, return GL_FALSE; } - /* If the driver has requested software handling of primitive restarts, - * then the VBO module has already taken care of things, and we can - * just draw as normal. - */ - if (ctx->Const.PrimitiveRestartInSoftware) { - return GL_FALSE; - } - /* If we have set the in_progress flag, then we are in the middle * of handling the primitive restart draw. */ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 9cca39e5060..b7e87284e30 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -682,9 +682,6 @@ _mesa_init_constants(struct gl_constants *consts, gl_api api) /* GL_ARB_robustness */ consts->ResetStrategy = GL_NO_RESET_NOTIFICATION_ARB; - /* PrimitiveRestart */ - consts->PrimitiveRestartInSoftware = GL_FALSE; - /* ES 3.0 or ARB_ES3_compatibility */ consts->MaxElementIndex = 0xffffffffu; diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 7c237bd1ba9..b66b1a85def 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -3552,11 +3552,6 @@ struct gl_constants GLboolean GLSLSkipStrictMaxUniformLimitCheck; /** - * Force software support for primitive restart in the VBO module. - */ - GLboolean PrimitiveRestartInSoftware; - - /** * Always use the GetTransformFeedbackVertexCount() driver hook, rather * than passing the transform feedback object to the drawing function. */ diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index 111321bd7f2..045dbb5063d 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -562,38 +562,6 @@ vbo_bind_arrays(struct gl_context *ctx) } } - -/** - * Handle a draw case that potentially has primitive restart enabled. - * - * If primitive restart is enabled, and PrimitiveRestartInSoftware is - * set, then vbo_sw_primitive_restart is used to handle the primitive - * restart case in software. - */ -static void -vbo_handle_primitive_restart(struct gl_context *ctx, - const struct _mesa_prim *prim, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - GLboolean index_bounds_valid, - GLuint min_index, - GLuint max_index) -{ - struct vbo_context *vbo = vbo_context(ctx); - - if (ctx->Const.PrimitiveRestartInSoftware && - ctx->Array._PrimitiveRestart && - (ib != NULL)) { - /* Handle primitive restart in software */ - vbo_sw_primitive_restart(ctx, prim, nr_prims, ib, NULL); - } else { - /* Call driver directly for draw_prims */ - vbo->draw_prims(ctx, prim, nr_prims, ib, - index_bounds_valid, min_index, max_index, NULL, NULL); - } -} - - /** * Helper function called by the other DrawArrays() functions below. * This is where we handle primitive restart for drawing non-indexed @@ -1011,8 +979,8 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode, */ check_buffers_are_unmapped(exec->array.inputs); - vbo_handle_primitive_restart(ctx, prim, 1, &ib, - index_bounds_valid, start, end); + vbo->draw_prims(ctx, prim, 1, &ib, + index_bounds_valid, start, end, NULL, NULL); if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) { _mesa_flush(ctx); @@ -1372,8 +1340,8 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, } check_buffers_are_unmapped(exec->array.inputs); - vbo_handle_primitive_restart(ctx, prim, primcount, &ib, - GL_FALSE, ~0, ~0); + vbo->draw_prims(ctx, prim, primcount, &ib, + false, ~0, ~0, NULL, NULL); } else { /* render one prim at a time */ for (i = 0; i < primcount; i++) { @@ -1401,8 +1369,8 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode, prim[0].basevertex = 0; check_buffers_are_unmapped(exec->array.inputs); - vbo_handle_primitive_restart(ctx, prim, 1, &ib, - GL_FALSE, ~0, ~0); + vbo->draw_prims(ctx, prim, 1, &ib, + false, ~0, ~0, NULL, NULL); } } @@ -1464,8 +1432,6 @@ vbo_draw_transform_feedback(struct gl_context *ctx, GLenum mode, if (ctx->Driver.GetTransformFeedbackVertexCount && (ctx->Const.AlwaysUseGetTransformFeedbackVertexCount || - (ctx->Const.PrimitiveRestartInSoftware && - ctx->Array._PrimitiveRestart) || !vbo_all_varyings_in_vbos(exec->array.inputs))) { GLsizei n = ctx->Driver.GetTransformFeedbackVertexCount(ctx, obj, stream); vbo_draw_arrays(ctx, mode, 0, n, numInstances, 0); diff --git a/src/mesa/vbo/vbo_primitive_restart.c b/src/mesa/vbo/vbo_primitive_restart.c index 25c89669ccf..562dedcd5c9 100644 --- a/src/mesa/vbo/vbo_primitive_restart.c +++ b/src/mesa/vbo/vbo_primitive_restart.c @@ -41,8 +41,8 @@ /* * Notes on primitive restart: - * The code below is used when the driver does not support primitive - * restart itself. (ctx->Const.PrimitiveRestartInSoftware == GL_TRUE) + * The code below is used when the driver does not fully support primitive + * restart (for example, if it only does restart index of ~0). * * We map the index buffer, find the restart indexes, unmap * the index buffer then draw the sub-primitives delineated by the restarts. |