diff options
-rw-r--r-- | src/gallium/drivers/radeonsi/si_compute.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader.c | 10 |
2 files changed, 11 insertions, 2 deletions
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c index 2380242a7fa..ffac6560527 100644 --- a/src/gallium/drivers/radeonsi/si_compute.c +++ b/src/gallium/drivers/radeonsi/si_compute.c @@ -125,6 +125,9 @@ static void *si_create_compute_state( si_compile_llvm(sctx->screen, &program->kernels[i].binary, &program->kernels[i].config, sctx->tm, mod, &sctx->b.debug, TGSI_PROCESSOR_COMPUTE); + si_shader_dump(sctx->screen, &program->kernels[i].binary, + &program->kernels[i].config, + &sctx->b.debug, TGSI_PROCESSOR_COMPUTE); si_shader_binary_upload(sctx->screen, &program->kernels[i]); LLVMDisposeModule(mod); } diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c index 36b0364a204..500dd2b60c5 100644 --- a/src/gallium/drivers/radeonsi/si_shader.c +++ b/src/gallium/drivers/radeonsi/si_shader.c @@ -3912,7 +3912,6 @@ int si_compile_llvm(struct si_screen *sscreen, } si_shader_binary_read_config(binary, conf, 0); - si_shader_dump(sscreen, binary, conf, debug, processor); FREE(binary->config); FREE(binary->global_symbol_offsets); @@ -3995,8 +3994,12 @@ static int si_generate_gs_copy_shader(struct si_screen *sscreen, &si_shader_ctx->shader->config, si_shader_ctx->tm, bld_base->base.gallivm->module, debug, TGSI_PROCESSOR_GEOMETRY); - if (!r) + if (!r) { + si_shader_dump(sscreen, &si_shader_ctx->shader->binary, + &si_shader_ctx->shader->config, debug, + TGSI_PROCESSOR_GEOMETRY); r = si_shader_binary_upload(sscreen, si_shader_ctx->shader); + } radeon_llvm_dispose(&si_shader_ctx->radeon_bld); @@ -4198,6 +4201,9 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm, goto out; } + si_shader_dump(sscreen, &shader->binary, &shader->config, + debug, si_shader_ctx.type); + r = si_shader_binary_upload(sscreen, shader); if (r) { fprintf(stderr, "LLVM failed to upload shader\n"); |