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diff --git a/docs/relnotes/9.2.3.html b/docs/relnotes/9.2.3.html new file mode 100644 index 00000000000..52bed816b00 --- /dev/null +++ b/docs/relnotes/9.2.3.html @@ -0,0 +1,113 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 9.2.3 Release Notes / (November 13, 2013)</h1> + +<p> +Mesa 9.2.3 is a bug fix release which fixes bugs found since the 9.2.2 release. +</p> +<p> +Mesa 9.2 implements the OpenGL 3.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.1. OpenGL +3.1 is <strong>only</strong> available if requested at context creation +because GL_ARB_compatibility is not supported. +</p> + + +<h2>MD5 checksums</h2> +<pre> +TBA +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=69437">Bug 69437</a> - Composite Bypass no longer works</li> + +</ul> + +<h2>Changes</h2> + +<p>The full set of changes can be viewed by using the following GIT command:</p> + +<pre> + git log mesa-9.2.2..mesa-9.2.3 +</pre> + +<p>Brian Paul (2):</p> +<ul> + <li>st/mesa: move out of memory check in st_draw_vbo()</li> + <li>osmesa: fix broken triangle/line drawing when using float color buffer</li> +</ul> + +<p>Carl Worth (7):</p> +<ul> + <li>Remove error when calling glGenQueries/glDeleteQueries while a query is active</li> + <li>Bump version to 9.2.3</li> +</ul> + +<p>Daniel Vetter (1):</p> +<ul> + <li>i965: CS writes/reads should use I915_GEM_INSTRUCTION</li> +</ul> + +<p>Eric Anholt (1):</p> +<ul> + <li>i965: Fix texture buffer rendering after a whole buffer replacement.</li> +</ul> + +<p>Kenneth Graunke (6):</p> +<ul> + <li>i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX.</li> + <li>i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE.</li> + <li>i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp.</li> + <li>i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE.</li> + <li>i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth.</li> + <li>i965: Also emit HiZ and Stencil packets when disabling depth on Gen6.</li> +</ul> + +<p>Kristian Høgsberg (1):</p> +<ul> + <li>wayland: Don't rely on static variable for identifying wl_drm buffers</li> +</ul> + +<p>Marek Olšák (1):</p> +<ul> + <li>radeonsi: fix blitting the last 2 mipmap levels of compressed textures</li> +</ul> + +<p>Petr Sebor (1):</p> +<ul> + <li>meta: enable vertex attributes in the context of the newly created array object</li> +</ul> + +<p>Scott Graham (1):</p> +<ul> + <li>mesa: fixes for MSVC 2013</li> +</ul> + +</div> +</body> +</html> |