diff options
-rw-r--r-- | src/compiler/Makefile.am | 2 | ||||
-rw-r--r-- | src/compiler/SConscript | 2 | ||||
-rw-r--r-- | src/compiler/SConscript.glsl (renamed from src/compiler/glsl/SConscript) | 36 |
3 files changed, 20 insertions, 20 deletions
diff --git a/src/compiler/Makefile.am b/src/compiler/Makefile.am index f218af1b405..f1c70c2a72a 100644 --- a/src/compiler/Makefile.am +++ b/src/compiler/Makefile.am @@ -62,7 +62,7 @@ EXTRA_DIST += glsl/tests glsl/glcpp/tests glsl/README \ glsl/glcpp/glcpp-lex.l \ glsl/glcpp/glcpp-parse.y \ glsl/Makefile.sources \ - glsl/SConscript + SConscript.glsl TESTS += glsl/glcpp/tests/glcpp-test \ glsl/glcpp/tests/glcpp-test-cr-lf \ diff --git a/src/compiler/SConscript b/src/compiler/SConscript index 8d71b82bee0..8969d821984 100644 --- a/src/compiler/SConscript +++ b/src/compiler/SConscript @@ -21,4 +21,4 @@ compiler = env.ConvenienceLibrary( ) Export('compiler') -SConscript('glsl/SConscript') +SConscript('SConscript.glsl') diff --git a/src/compiler/glsl/SConscript b/src/compiler/SConscript.glsl index ef82a9d317a..43a11d105d4 100644 --- a/src/compiler/glsl/SConscript +++ b/src/compiler/SConscript.glsl @@ -15,14 +15,14 @@ env.Prepend(CPPPATH = [ '#src/mesa', '#src/gallium/include', '#src/gallium/auxiliary', - '#src/glsl', - '#src/glsl/glcpp', + '#src/compiler/glsl', + '#src/compiler/glsl/glcpp', ]) env.Prepend(LIBS = [mesautil]) # Make glcpp-parse.h and glsl_parser.h reachable from the include path. -env.Append(CPPPATH = [Dir('.').abspath, Dir('glcpp').abspath]) +env.Prepend(CPPPATH = [Dir('.').abspath, Dir('glsl').abspath]) glcpp_env = env.Clone() glcpp_env.Append(YACCFLAGS = [ @@ -32,7 +32,7 @@ glcpp_env.Append(YACCFLAGS = [ glsl_env = env.Clone() glsl_env.Append(YACCFLAGS = [ - '--defines=%s' % File('glsl_parser.h').abspath, + '--defines=%s' % File('glsl/glsl_parser.h').abspath, '-p', '_mesa_glsl_', ]) @@ -40,10 +40,10 @@ glsl_env.Append(YACCFLAGS = [ # "glsl_parser.h", causing glsl_parser.cpp to be regenerated every time glsl_env['YACCHXXFILESUFFIX'] = '.h' -glcpp_lexer = glcpp_env.CFile('glcpp/glcpp-lex.c', 'glcpp/glcpp-lex.l') -glcpp_parser = glcpp_env.CFile('glcpp/glcpp-parse.c', 'glcpp/glcpp-parse.y') -glsl_lexer = glsl_env.CXXFile('glsl_lexer.cpp', 'glsl_lexer.ll') -glsl_parser = glsl_env.CXXFile('glsl_parser.cpp', 'glsl_parser.yy') +glcpp_lexer = glcpp_env.CFile('glsl/glcpp/glcpp-lex.c', 'glsl/glcpp/glcpp-lex.l') +glcpp_parser = glcpp_env.CFile('glsl/glcpp/glcpp-parse.c', 'glsl/glcpp/glcpp-parse.y') +glsl_lexer = glsl_env.CXXFile('glsl/glsl_lexer.cpp', 'glsl/glsl_lexer.ll') +glsl_parser = glsl_env.CXXFile('glsl/glsl_parser.cpp', 'glsl/glsl_parser.yy') # common generated sources glsl_sources = [ @@ -66,20 +66,20 @@ if env['msvc']: # Copy these files to avoid generation object files into src/mesa/program env.Prepend(CPPPATH = ['#src/mesa/main']) -env.Command('imports.c', '#src/mesa/main/imports.c', Copy('$TARGET', '$SOURCE')) +env.Command('glsl/imports.c', '#src/mesa/main/imports.c', Copy('$TARGET', '$SOURCE')) # Copy these files to avoid generation object files into src/mesa/program env.Prepend(CPPPATH = ['#src/mesa/program']) -env.Command('prog_hash_table.c', '#src/mesa/program/prog_hash_table.c', Copy('$TARGET', '$SOURCE')) -env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE')) -env.Command('dummy_errors.c', '#src/mesa/program/dummy_errors.c', Copy('$TARGET', '$SOURCE')) +env.Command('glsl/prog_hash_table.c', '#src/mesa/program/prog_hash_table.c', Copy('$TARGET', '$SOURCE')) +env.Command('glsl/symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE')) +env.Command('glsl/dummy_errors.c', '#src/mesa/program/dummy_errors.c', Copy('$TARGET', '$SOURCE')) compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES']) mesa_objs = env.StaticObject([ - 'imports.c', - 'prog_hash_table.c', - 'symbol_table.c', - 'dummy_errors.c', + 'glsl/imports.c', + 'glsl/prog_hash_table.c', + 'glsl/symbol_table.c', + 'glsl/dummy_errors.c', ]) compiler_objs += mesa_objs @@ -116,7 +116,7 @@ glsl_compiler = env.Program( env.Alias('glsl_compiler', glsl_compiler) glcpp = env.Program( - target = 'glcpp/glcpp', - source = ['glcpp/glcpp.c'] + mesa_objs, + target = 'glsl/glcpp/glcpp', + source = ['glsl/glcpp/glcpp.c'] + mesa_objs, ) env.Alias('glcpp', glcpp) |