diff options
-rw-r--r-- | src/compiler/shader_enums.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/shader_enums.h b/src/compiler/shader_enums.h index d4326c55a9d..07ae9ee2de7 100644 --- a/src/compiler/shader_enums.h +++ b/src/compiler/shader_enums.h @@ -31,7 +31,7 @@ extern "C" { #endif /** - * Shader stages. Note that these will become 5 with tessellation. + * Shader stages. * * The order must match how shaders are ordered in the pipeline. * The GLSL linker assumes that if i<j, then the j-th shader is |