diff options
32 files changed, 504 insertions, 655 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c index 326be9c76f8..c67d906db06 100644 --- a/src/mesa/drivers/dri/i915/intel_context.c +++ b/src/mesa/drivers/dri/i915/intel_context.c @@ -60,6 +60,7 @@ #include "intel_buffer_objects.h" #include "intel_fbo.h" #include "intel_decode.h" +#include "intel_bufmgr_ttm.h" #include "drirenderbuffer.h" #include "vblank.h" @@ -291,6 +292,81 @@ intelFinish(GLcontext * ctx) } } +/** Driver-specific fence emit implementation for the fake memory manager. */ +static unsigned int +intel_fence_emit(void *private) +{ + struct intel_context *intel = (struct intel_context *)private; + unsigned int fence; + + /* XXX: Need to emit a flush, if we haven't already (at least with the + * current batchbuffer implementation, we have). + */ + + fence = intelEmitIrqLocked(intel); + + return fence; +} + +/** Driver-specific fence wait implementation for the fake memory manager. */ +static int +intel_fence_wait(void *private, unsigned int cookie) +{ + struct intel_context *intel = (struct intel_context *)private; + + intelWaitIrq(intel, cookie); + + return 0; +} + +static GLboolean +intel_init_bufmgr(struct intel_context *intel) +{ + intelScreenPrivate *intelScreen = intel->intelScreen; + GLboolean ttm_disable = getenv("INTEL_NO_TTM") != NULL; + + /* If we've got a new enough DDX that's initializing TTM and giving us + * object handles for the shared buffers, use that. + */ + intel->ttm = GL_FALSE; + if (!ttm_disable && + intel->intelScreen->driScrnPriv->ddx_version.minor >= 9 && + intel->intelScreen->drmMinor >= 11 && + intel->intelScreen->front.bo_handle != -1) + { + intel->bufmgr = intel_bufmgr_ttm_init(intel->driFd, + DRM_FENCE_TYPE_EXE, + DRM_FENCE_TYPE_EXE | + DRM_I915_FENCE_TYPE_RW, + BATCH_SZ); + if (intel->bufmgr != NULL) + intel->ttm = GL_TRUE; + } + /* Otherwise, use the classic buffer manager. */ + if (intel->bufmgr == NULL) { + if (ttm_disable) { + fprintf(stderr, "TTM buffer manager disabled. Using classic.\n"); + } else { + fprintf(stderr, "Failed to initialize TTM buffer manager. " + "Falling back to classic.\n"); + } + + if (intelScreen->tex.size == 0) { + fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n", + __func__, __LINE__); + return GL_FALSE; + } + + intel->bufmgr = dri_bufmgr_fake_init(intelScreen->tex.offset, + intelScreen->tex.map, + intelScreen->tex.size, + intel_fence_emit, + intel_fence_wait, + intel); + } + + return GL_TRUE; +} void intelInitDriverFunctions(struct dd_function_table *functions) @@ -338,9 +414,22 @@ intelInitContext(struct intel_context *intel, intel->driScreen = sPriv; intel->sarea = saPriv; + /* Dri stuff */ + intel->hHWContext = driContextPriv->hHWContext; + intel->driFd = sPriv->fd; + intel->driHwLock = (drmLock *) & sPriv->pSAREA->lock; + intel->width = intelScreen->width; intel->height = intelScreen->height; + if (intelScreen->deviceID == PCI_CHIP_I865_G) + intel->maxBatchSize = 4096; + else + intel->maxBatchSize = BATCH_SZ; + + if (!intel_init_bufmgr(intel)) + return GL_FALSE; + if (!lockMutexInit) { lockMutexInit = GL_TRUE; _glthread_INIT_MUTEX(lockMutex); @@ -391,11 +480,6 @@ intelInitContext(struct intel_context *intel, _swrast_allow_pixel_fog(ctx, GL_FALSE); _swrast_allow_vertex_fog(ctx, GL_TRUE); - /* Dri stuff */ - intel->hHWContext = driContextPriv->hHWContext; - intel->driFd = sPriv->fd; - intel->driHwLock = (drmLock *) & sPriv->pSAREA->lock; - intel->hw_stipple = 1; /* XXX FBO: this doesn't seem to be used anywhere */ @@ -436,9 +520,10 @@ intelInitContext(struct intel_context *intel, /* GL_TRUE, */ GL_FALSE); - if (intelScreen->ttm) + if (intel->ttm) driInitExtensions(ctx, ttm_extensions, GL_FALSE); + intel_recreate_static_regions(intel); intel->batch = intel_batchbuffer_alloc(intel); intel->last_swap_fence = NULL; @@ -457,11 +542,10 @@ intelInitContext(struct intel_context *intel, intel->prim.primitive = ~0; - #if DO_DEBUG INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); - if (!intel->intelScreen->ttm && (INTEL_DEBUG & DEBUG_BUFMGR)) - dri_bufmgr_fake_set_debug(intel->intelScreen->bufmgr, GL_TRUE); + if (!intel->ttm && (INTEL_DEBUG & DEBUG_BUFMGR)) + dri_bufmgr_fake_set_debug(intel->bufmgr, GL_TRUE); #endif if (getenv("INTEL_NO_RAST")) { @@ -507,6 +591,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) intel->first_swap_fence = NULL; } + dri_bufmgr_destroy(intel->bufmgr); if (release_texture_heaps) { /* This share group is about to go away, free our private @@ -551,21 +636,21 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv, if (intel_fb->color_rb[0] && !intel_fb->color_rb[0]->region) { intel_region_reference(&intel_fb->color_rb[0]->region, - intel->intelScreen->front_region); + intel->front_region); } if (intel_fb->color_rb[1] && !intel_fb->color_rb[1]->region) { intel_region_reference(&intel_fb->color_rb[1]->region, - intel->intelScreen->back_region); + intel->back_region); } if (intel_fb->color_rb[2] && !intel_fb->color_rb[2]->region) { intel_region_reference(&intel_fb->color_rb[2]->region, - intel->intelScreen->third_region); + intel->third_region); } if (irbDepth && !irbDepth->region) { - intel_region_reference(&irbDepth->region, intel->intelScreen->depth_region); + intel_region_reference(&irbDepth->region, intel->depth_region); } if (irbStencil && !irbStencil->region) { - intel_region_reference(&irbStencil->region, intel->intelScreen->depth_region); + intel_region_reference(&irbStencil->region, intel->depth_region); } } @@ -618,7 +703,6 @@ intelContendedLock(struct intel_context *intel, GLuint flags) { __DRIdrawablePrivate *dPriv = intel->driDrawable; __DRIscreenPrivate *sPriv = intel->driScreen; - intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; drmI830Sarea *sarea = intel->sarea; drmGetLock(intel->driFd, intel->hHWContext, flags); @@ -639,9 +723,9 @@ intelContendedLock(struct intel_context *intel, GLuint flags) * between contexts of a single fake bufmgr, but this will at least make * things correct for now. */ - if (!intel->intelScreen->ttm && sarea->texAge != intel->hHWContext) { + if (!intel->ttm && sarea->texAge != intel->hHWContext) { sarea->texAge = intel->hHWContext; - dri_bufmgr_fake_contended_lock_take(intel->intelScreen->bufmgr); + dri_bufmgr_fake_contended_lock_take(intel->bufmgr); if (INTEL_DEBUG & DEBUG_BATCH) intel_decode_context_reset(); } diff --git a/src/mesa/drivers/dri/i915/intel_context.h b/src/mesa/drivers/dri/i915/intel_context.h index 993a08ef958..6f0051ed8b9 100644 --- a/src/mesa/drivers/dri/i915/intel_context.h +++ b/src/mesa/drivers/dri/i915/intel_context.h @@ -34,6 +34,7 @@ #include "drm.h" #include "mm.h" #include "texmem.h" +#include "dri_bufmgr.h" #include "intel_screen.h" #include "intel_tex_obj.h" @@ -142,10 +143,25 @@ struct intel_context GLuint Fallback; GLuint NewGLState; + dri_bufmgr *bufmgr; + unsigned int maxBatchSize; + + struct intel_region *front_region; + struct intel_region *back_region; + struct intel_region *third_region; + struct intel_region *depth_region; + + /** + * This value indicates that the kernel memory manager is being used + * instead of the fake client-side memory manager. + */ + GLboolean ttm; + dri_fence *last_swap_fence; dri_fence *first_swap_fence; struct intel_batchbuffer *batch; + unsigned batch_id; GLuint last_state_batch_id; struct diff --git a/src/mesa/drivers/dri/i915/intel_ioctl.c b/src/mesa/drivers/dri/i915/intel_ioctl.c index 94f7e73ecfb..37704d66ec7 100644 --- a/src/mesa/drivers/dri/i915/intel_ioctl.c +++ b/src/mesa/drivers/dri/i915/intel_ioctl.c @@ -47,15 +47,14 @@ #define FILE_DEBUG_FLAG DEBUG_IOCTL int -intelEmitIrqLocked(intelScreenPrivate *intelScreen) +intelEmitIrqLocked(struct intel_context *intel) { drmI830IrqEmit ie; int ret, seq; ie.irq_seq = &seq; - ret = drmCommandWriteRead(intelScreen->driScrnPriv->fd, - DRM_I830_IRQ_EMIT, &ie, sizeof(ie)); + ret = drmCommandWriteRead(intel->driFd, DRM_I830_IRQ_EMIT, &ie, sizeof(ie)); if (ret) { fprintf(stderr, "%s: drmI830IrqEmit: %d\n", __FUNCTION__, ret); exit(1); @@ -67,7 +66,7 @@ intelEmitIrqLocked(intelScreenPrivate *intelScreen) } void -intelWaitIrq(intelScreenPrivate *intelScreen, int seq) +intelWaitIrq(struct intel_context *intel, int seq) { drm_i915_irq_wait_t iw; int ret; @@ -77,8 +76,7 @@ intelWaitIrq(intelScreenPrivate *intelScreen, int seq) iw.irq_seq = seq; do { - ret = drmCommandWrite(intelScreen->driScrnPriv->fd, - DRM_I830_IRQ_WAIT, &iw, sizeof(iw)); + ret = drmCommandWrite(intel->driFd, DRM_I830_IRQ_WAIT, &iw, sizeof(iw)); } while (ret == -EAGAIN || ret == -EINTR); if (ret) { @@ -170,7 +168,7 @@ intel_exec_ioctl(struct intel_context *intel, } - fo = intel_ttm_fence_create_from_arg(intel->intelScreen->bufmgr, "fence buffers", + fo = intel_ttm_fence_create_from_arg(intel->bufmgr, "fence buffers", &execbuf.fence_arg); if (!fo) { fprintf(stderr, "failed to fence handle: %08x\n", execbuf.fence_arg.handle); diff --git a/src/mesa/drivers/dri/i915/intel_ioctl.h b/src/mesa/drivers/dri/i915/intel_ioctl.h index 953fee92406..60bc4a3fb99 100644 --- a/src/mesa/drivers/dri/i915/intel_ioctl.h +++ b/src/mesa/drivers/dri/i915/intel_ioctl.h @@ -30,8 +30,8 @@ #include "intel_context.h" -void intelWaitIrq(intelScreenPrivate *intelScreen, int seq); -int intelEmitIrqLocked(intelScreenPrivate *intelScreen); +void intelWaitIrq(struct intel_context *intel, int seq); +int intelEmitIrqLocked(struct intel_context *intel); void intel_batch_ioctl(struct intel_context *intel, GLuint start_offset, diff --git a/src/mesa/drivers/dri/i915/intel_pixel_copy.c b/src/mesa/drivers/dri/i915/intel_pixel_copy.c index 629cdb979d9..0bda2d863f3 100644 --- a/src/mesa/drivers/dri/i915/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/i915/intel_pixel_copy.c @@ -54,9 +54,8 @@ copypix_src_region(struct intel_context *intel, GLenum type) case GL_DEPTH: /* Don't think this is really possible execpt at 16bpp, when we have no stencil. */ - if (intel->intelScreen->depth_region && - intel->intelScreen->depth_region->cpp == 2) - return intel->intelScreen->depth_region; + if (intel->depth_region && intel->depth_region->cpp == 2) + return intel->depth_region; case GL_STENCIL: /* Don't think this is really possible. */ @@ -64,7 +63,7 @@ copypix_src_region(struct intel_context *intel, GLenum type) case GL_DEPTH_STENCIL_EXT: /* Does it matter whether it is stencil/depth or depth/stencil? */ - return intel->intelScreen->depth_region; + return intel->depth_region; default: break; } @@ -164,7 +163,7 @@ do_texture_copypixels(GLcontext * ctx, /* Set the 3d engine to draw into the destination region: */ - intel->vtbl.meta_draw_region(intel, dst, intel->intelScreen->depth_region); + intel->vtbl.meta_draw_region(intel, dst, intel->depth_region); intel->vtbl.meta_import_pixel_state(intel); diff --git a/src/mesa/drivers/dri/i915/intel_pixel_draw.c b/src/mesa/drivers/dri/i915/intel_pixel_draw.c index 8349f4c7484..0fea9a1d01a 100644 --- a/src/mesa/drivers/dri/i915/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/i915/intel_pixel_draw.c @@ -112,7 +112,7 @@ do_texture_drawpixels(GLcontext * ctx, /* Set the 3d engine to draw into the destination region: */ - intel->vtbl.meta_draw_region(intel, dst, intel->intelScreen->depth_region); + intel->vtbl.meta_draw_region(intel, dst, intel->depth_region); intel->vtbl.meta_import_pixel_state(intel); diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 87e2202029b..b2c6aa7dbac 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -472,7 +472,7 @@ void brw_draw_init( struct brw_context *brw ) /* Set the internal VBOs to no-backing-store. We only use them as a * temporary within a brw_try_draw_prims while the lock is held. */ - if (!brw->intel.intelScreen->ttm) { + if (!brw->intel.ttm) { struct intel_buffer_object *intel_bo = intel_buffer_object(brw->vb.upload.vbo[i]); diff --git a/src/mesa/drivers/dri/i965/brw_state_pool.c b/src/mesa/drivers/dri/i965/brw_state_pool.c index 0fc3a1a871e..148bb516a69 100644 --- a/src/mesa/drivers/dri/i965/brw_state_pool.c +++ b/src/mesa/drivers/dri/i965/brw_state_pool.c @@ -88,7 +88,7 @@ static void brw_init_pool( struct brw_context *brw, pool->size = size; pool->brw = brw; - pool->buffer = dri_bo_alloc(brw->intel.intelScreen->bufmgr, + pool->buffer = dri_bo_alloc(brw->intel.bufmgr, (pool_id == BRW_GS_POOL) ? "GS pool" : "SS pool", size, 4096, DRM_BO_FLAG_MEM_TT); @@ -97,7 +97,7 @@ static void brw_init_pool( struct brw_context *brw, * the contents at approximately the same cost as the memcpy, and only * if the contents are lost. */ - if (!brw->intel.intelScreen->ttm) { + if (!brw->intel.ttm) { dri_bo_fake_disable_backing_store(pool->buffer, brw_invalidate_pool_cb, pool); } diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index a9cdeb88747..76865217bff 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -81,7 +81,7 @@ static void upload_wm_unit(struct brw_context *brw ) brw->wm.scratch_buffer = NULL; } if (!brw->wm.scratch_buffer) { - brw->wm.scratch_buffer = dri_bo_alloc(intel->intelScreen->bufmgr, + brw->wm.scratch_buffer = dri_bo_alloc(intel->bufmgr, "wm scratch", brw->wm.scratch_buffer_size, 4096, DRM_BO_FLAG_MEM_TT); diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.c b/src/mesa/drivers/dri/i965/intel_buffer_objects.c index 6ed31c9458a..56c1666ac69 100644 --- a/src/mesa/drivers/dri/i965/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.c @@ -39,7 +39,7 @@ static void intel_bufferobj_alloc_buffer(struct intel_context *intel, struct intel_buffer_object *intel_obj) { - intel_obj->buffer = dri_bo_alloc(intel->intelScreen->bufmgr, "bufferobj", + intel_obj->buffer = dri_bo_alloc(intel->bufmgr, "bufferobj", intel_obj->Base.Size, 64, DRM_BO_FLAG_MEM_TT); } diff --git a/src/mesa/drivers/dri/i965/intel_context.c b/src/mesa/drivers/dri/i965/intel_context.c index 473720915ed..fb95c492eb6 100644 --- a/src/mesa/drivers/dri/i965/intel_context.c +++ b/src/mesa/drivers/dri/i965/intel_context.c @@ -59,8 +59,9 @@ #include "intel_regions.h" #include "intel_buffer_objects.h" #include "intel_decode.h" +#include "intel_bufmgr_ttm.h" -#include "dri_bufmgr.h" +#include "i915_drm.h" #include "utils.h" #include "vblank.h" @@ -315,6 +316,82 @@ intelEndQuery(GLcontext *ctx, GLenum target, struct gl_query_object *q) intel->stats_wm--; } +/** Driver-specific fence emit implementation for the fake memory manager. */ +static unsigned int +intel_fence_emit(void *private) +{ + struct intel_context *intel = (struct intel_context *)private; + unsigned int fence; + + /* XXX: Need to emit a flush, if we haven't already (at least with the + * current batchbuffer implementation, we have). + */ + + fence = intelEmitIrqLocked(intel); + + return fence; +} + +/** Driver-specific fence wait implementation for the fake memory manager. */ +static int +intel_fence_wait(void *private, unsigned int cookie) +{ + struct intel_context *intel = (struct intel_context *)private; + + intelWaitIrq(intel, cookie); + + return 0; +} + +static GLboolean +intel_init_bufmgr(struct intel_context *intel) +{ + intelScreenPrivate *intelScreen = intel->intelScreen; + GLboolean ttm_disable = getenv("INTEL_NO_TTM") != NULL; + + /* If we've got a new enough DDX that's initializing TTM and giving us + * object handles for the shared buffers, use that. + */ + intel->ttm = GL_FALSE; + if (!ttm_disable && + intel->intelScreen->driScrnPriv->ddx_version.minor >= 9 && + intel->intelScreen->drmMinor >= 11 && + intel->intelScreen->front.bo_handle != -1) + { + intel->bufmgr = intel_bufmgr_ttm_init(intel->driFd, + DRM_FENCE_TYPE_EXE, + DRM_FENCE_TYPE_EXE | + DRM_I915_FENCE_TYPE_RW, + BATCH_SZ); + if (intel->bufmgr != NULL) + intel->ttm = GL_TRUE; + } + /* Otherwise, use the classic buffer manager. */ + if (intel->bufmgr == NULL) { + if (ttm_disable) { + fprintf(stderr, "TTM buffer manager disabled. Using classic.\n"); + } else { + fprintf(stderr, "Failed to initialize TTM buffer manager. " + "Falling back to classic.\n"); + } + + if (intelScreen->tex.size == 0) { + fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n", + __func__, __LINE__); + return GL_FALSE; + } + + intel->bufmgr = dri_bufmgr_fake_init(intelScreen->tex.offset, + intelScreen->tex.map, + intelScreen->tex.size, + intel_fence_emit, + intel_fence_wait, + intel); + } + + return GL_TRUE; +} + void intelInitDriverFunctions( struct dd_function_table *functions ) { @@ -340,24 +417,6 @@ void intelInitDriverFunctions( struct dd_function_table *functions ) intelInitBufferFuncs( functions ); } -static void -intel_update_screen_regions(struct intel_context *intel) -{ - intel->bufmgr = intel->intelScreen->bufmgr; - - intel_region_release(intel, &intel->front_region); - intel_region_reference(&intel->front_region, - intel->intelScreen->front_region); - - intel_region_release(intel, &intel->back_region); - intel_region_reference(&intel->back_region, - intel->intelScreen->back_region); - - intel_region_release(intel, &intel->depth_region); - intel_region_reference(&intel->depth_region, - intel->intelScreen->depth_region); -} - GLboolean intelInitContext( struct intel_context *intel, const __GLcontextModes *mesaVis, __DRIcontextPrivate *driContextPriv, @@ -384,6 +443,16 @@ GLboolean intelInitContext( struct intel_context *intel, intel->driScreen = sPriv; intel->sarea = saPriv; + /* Dri stuff */ + intel->hHWContext = driContextPriv->hHWContext; + intel->driFd = sPriv->fd; + intel->driHwLock = (drmLock *) &sPriv->pSAREA->lock; + + intel->maxBatchSize = BATCH_SZ; + + if (!intel_init_bufmgr(intel)) + return GL_FALSE; + driParseConfigFiles (&intel->optionCache, &intelScreen->optionCache, intel->driScreen->myNum, "i965"); @@ -431,11 +500,6 @@ GLboolean intelInitContext( struct intel_context *intel, _swrast_allow_pixel_fog( ctx, GL_FALSE ); _swrast_allow_vertex_fog( ctx, GL_TRUE ); - /* Dri stuff */ - intel->hHWContext = driContextPriv->hHWContext; - intel->driFd = sPriv->fd; - intel->driHwLock = (drmLock *) &sPriv->pSAREA->lock; - intel->hw_stencil = mesaVis->stencilBits && mesaVis->depthBits == 24; intel->hw_stipple = 1; @@ -470,10 +534,10 @@ GLboolean intelInitContext( struct intel_context *intel, INTEL_DEBUG = driParseDebugString( getenv( "INTEL_DEBUG" ), debug_control ); - if (!intel->intelScreen->ttm && (INTEL_DEBUG & DEBUG_BUFMGR)) - dri_bufmgr_fake_set_debug(intel->intelScreen->bufmgr, GL_TRUE); + if (!intel->ttm && (INTEL_DEBUG & DEBUG_BUFMGR)) + dri_bufmgr_fake_set_debug(intel->bufmgr, GL_TRUE); - intel_update_screen_regions(intel); + intel_recreate_static_regions(intel); intel_bufferobj_init( intel ); intel->batch = intel_batchbuffer_alloc( intel ); @@ -493,12 +557,16 @@ GLboolean intelInitContext( struct intel_context *intel, /* DRI_TEXMGR_DO_TEXTURE_2D | */ /* DRI_TEXMGR_DO_TEXTURE_RECT ); */ - + /* Force all software fallbacks */ if (getenv("INTEL_NO_RAST")) { fprintf(stderr, "disabling 3D rasterization\n"); intel->no_rast = 1; } + /* Disable all hardware rendering (skip emitting batches and fences/waits + * to the kernel) + */ + intel->no_hw = getenv("INTEL_NO_HW") != NULL; return GL_TRUE; } @@ -643,9 +711,9 @@ static void intelContendedLock( struct intel_context *intel, GLuint flags ) * between contexts of a single fake bufmgr, but this will at least make * things correct for now. */ - if (!intel->intelScreen->ttm && sarea->texAge != intel->hHWContext) { + if (!intel->ttm && sarea->texAge != intel->hHWContext) { sarea->texAge = intel->hHWContext; - dri_bufmgr_fake_contended_lock_take(intel->intelScreen->bufmgr); + dri_bufmgr_fake_contended_lock_take(intel->bufmgr); if (INTEL_DEBUG & DEBUG_BATCH) intel_decode_context_reset(); if (INTEL_DEBUG & DEBUG_BUFMGR) { diff --git a/src/mesa/drivers/dri/i965/intel_context.h b/src/mesa/drivers/dri/i965/intel_context.h index 4aa9413bec8..17612acdaf2 100644 --- a/src/mesa/drivers/dri/i965/intel_context.h +++ b/src/mesa/drivers/dri/i965/intel_context.h @@ -157,13 +157,28 @@ struct intel_context GLint refcount; GLuint Fallback; GLuint NewGLState; - + + dri_bufmgr *bufmgr; + unsigned int maxBatchSize; + + struct intel_region *front_region; + struct intel_region *back_region; + struct intel_region *third_region; + struct intel_region *depth_region; + + /** + * This value indicates that the kernel memory manager is being used + * instead of the fake client-side memory manager. + */ + GLboolean ttm; + dri_fence *first_swap_fence; dri_fence *last_swap_fence; GLuint stats_wm; struct intel_batchbuffer *batch; + unsigned batch_id; GLubyte clear_chan[4]; GLuint ClearColor; @@ -205,12 +220,6 @@ struct intel_context drmLock *driHwLock; int driFd; - /* Cached values from the screen private. */ - dri_bufmgr *bufmgr; - struct intel_region *front_region; - struct intel_region *back_region; - struct intel_region *depth_region; - __DRIdrawablePrivate *driDrawable; __DRIdrawablePrivate *driReadDrawable; __DRIscreenPrivate *driScreen; @@ -219,6 +228,8 @@ struct intel_context GLuint lastStamp; + GLboolean no_hw; + /** * Configuration cache */ diff --git a/src/mesa/drivers/dri/i965/intel_ioctl.c b/src/mesa/drivers/dri/i965/intel_ioctl.c index 50ad4e4f1f6..91677c0c52f 100644 --- a/src/mesa/drivers/dri/i965/intel_ioctl.c +++ b/src/mesa/drivers/dri/i965/intel_ioctl.c @@ -52,15 +52,15 @@ static void intelWaitIdleLocked( struct intel_context *intel ) if (INTEL_DEBUG & DEBUG_SYNC) fprintf(stderr, "waiting for idle\n"); - fence = intelEmitIrqLocked(intel->intelScreen); - intelWaitIrq(intel->intelScreen, fence); + fence = intelEmitIrqLocked(intel); + intelWaitIrq(intel, fence); } -int intelEmitIrqLocked( intelScreenPrivate *intelScreen ) +int intelEmitIrqLocked( struct intel_context *intel ) { int seq = 1; - if (!intelScreen->no_hw) { + if (!intel->no_hw) { drmI830IrqEmit ie; int ret; /* @@ -69,7 +69,7 @@ int intelEmitIrqLocked( intelScreenPrivate *intelScreen ) */ ie.irq_seq = &seq; - ret = drmCommandWriteRead( intelScreen->driScrnPriv->fd, + ret = drmCommandWriteRead( intel->driFd, DRM_I830_IRQ_EMIT, &ie, sizeof(ie) ); if ( ret ) { @@ -84,14 +84,12 @@ int intelEmitIrqLocked( intelScreenPrivate *intelScreen ) return seq; } -void intelWaitIrq( intelScreenPrivate *intelScreen, int seq ) +void intelWaitIrq( struct intel_context *intel, int seq ) { - if (!intelScreen->no_hw) { + if (!intel->no_hw) { drmI830IrqWait iw; int ret, lastdispatch; - volatile drmI830Sarea *sarea = (volatile drmI830Sarea *) - (((GLubyte *)intelScreen->driScrnPriv->pSAREA) + - intelScreen->sarea_priv_offset); + volatile drmI830Sarea *sarea = intel->sarea; if (0) fprintf(stderr, "%s %d\n", __FUNCTION__, seq ); @@ -100,7 +98,7 @@ void intelWaitIrq( intelScreenPrivate *intelScreen, int seq ) do { lastdispatch = sarea->last_dispatch; - ret = drmCommandWrite( intelScreen->driScrnPriv->fd, + ret = drmCommandWrite( intel->driFd, DRM_I830_IRQ_WAIT, &iw, sizeof(iw) ); /* This seems quite often to return before it should!?! @@ -151,7 +149,7 @@ void intel_batch_ioctl( struct intel_context *intel, batch.start, batch.start + batch.used * 4); - if (!intel->intelScreen->no_hw) { + if (!intel->no_hw) { if (drmCommandWrite (intel->driFd, DRM_I830_BATCHBUFFER, &batch, sizeof(batch))) { fprintf(stderr, "DRM_I830_BATCHBUFFER: %d\n", -errno); @@ -190,7 +188,7 @@ intel_exec_ioctl(struct intel_context *intel, execbuf.ops_list = (unsigned)start; // TODO execbuf.fence_arg.flags = DRM_FENCE_FLAG_SHAREABLE | DRM_I915_FENCE_FLAG_FLUSHED; - if (intel->intelScreen->no_hw) + if (intel->no_hw) return; if (drmCommandWriteRead(intel->driFd, DRM_I915_EXECBUFFER, &execbuf, @@ -201,7 +199,7 @@ intel_exec_ioctl(struct intel_context *intel, } - fo = intel_ttm_fence_create_from_arg(intel->intelScreen->bufmgr, "fence buffers", + fo = intel_ttm_fence_create_from_arg(intel->bufmgr, "fence buffers", &execbuf.fence_arg); if (!fo) { fprintf(stderr, "failed to fence handle: %08x\n", execbuf.fence_arg.handle); diff --git a/src/mesa/drivers/dri/i965/intel_ioctl.h b/src/mesa/drivers/dri/i965/intel_ioctl.h index af74ed436ec..8674aef723d 100644 --- a/src/mesa/drivers/dri/i965/intel_ioctl.h +++ b/src/mesa/drivers/dri/i965/intel_ioctl.h @@ -30,8 +30,8 @@ #include "intel_context.h" -void intelWaitIrq( intelScreenPrivate *intelScreen, int seq ); -int intelEmitIrqLocked( intelScreenPrivate *intelScreen ); +void intelWaitIrq( struct intel_context *intel, int seq ); +int intelEmitIrqLocked( struct intel_context *intel ); void intel_batch_ioctl( struct intel_context *intel, GLuint start_offset, diff --git a/src/mesa/drivers/dri/i965/intel_regions.c b/src/mesa/drivers/dri/i965/intel_regions.c index 64610e551ed..feaecbc754c 100644 --- a/src/mesa/drivers/dri/i965/intel_regions.c +++ b/src/mesa/drivers/dri/i965/intel_regions.c @@ -86,7 +86,7 @@ struct intel_region *intel_region_alloc( struct intel_context *intel, region->height = height; /* needed? */ region->refcount = 1; - region->buffer = dri_bo_alloc(intel->intelScreen->bufmgr, "region", + region->buffer = dri_bo_alloc(intel->bufmgr, "region", pitch * cpp * height, 64, DRM_BO_FLAG_MEM_TT); return region; @@ -116,79 +116,6 @@ void intel_region_release( struct intel_context *intel, *region = NULL; } - -struct intel_region *intel_region_create_static(intelScreenPrivate *intelScreen, - char *name, - GLuint mem_type, - unsigned int bo_handle, - GLuint offset, - void *virtual, - GLuint cpp, GLuint pitch, - GLuint height, GLboolean tiled) -{ - struct intel_region *region = calloc(sizeof(*region), 1); - - DBG("%s\n", __FUNCTION__); - - region->cpp = cpp; - region->pitch = pitch; - region->height = height; /* needed? */ - region->refcount = 1; - region->tiled = tiled; - - if (intelScreen->ttm) { - assert(bo_handle != -1); - region->buffer = intel_ttm_bo_create_from_handle(intelScreen->bufmgr, - name, - bo_handle); - } else { - region->buffer = dri_bo_alloc_static(intelScreen->bufmgr, - name, - offset, pitch * cpp * height, - virtual, - DRM_BO_FLAG_MEM_TT); - } - - return region; -} - -void -intel_region_update_static(intelScreenPrivate *intelScreen, - struct intel_region *region, - GLuint mem_type, - unsigned int bo_handle, - GLuint offset, - void *virtual, - GLuint cpp, GLuint pitch, GLuint height, - GLboolean tiled) -{ - DBG("%s\n", __FUNCTION__); - - region->cpp = cpp; - region->pitch = pitch; - region->height = height; /* needed? */ - region->tiled = tiled; - - /* - * We use a "shared" buffer type to indicate buffers created and - * shared by others. - */ - - dri_bo_unreference(region->buffer); - if (intelScreen->ttm) { - assert(bo_handle != -1); - region->buffer = intel_ttm_bo_create_from_handle(intelScreen->bufmgr, - "static region", - bo_handle); - } else { - region->buffer = dri_bo_alloc_static(intelScreen->bufmgr, - "static region", - offset, pitch * cpp * height, - virtual, - DRM_BO_FLAG_MEM_TT); - } -} - void _mesa_copy_rect( GLubyte *dst, GLuint cpp, GLuint dst_pitch, @@ -300,3 +227,79 @@ void intel_region_fill( struct intel_context *intel, color ); } +static struct intel_region * +intel_recreate_static(struct intel_context *intel, + const char *name, + struct intel_region *region, + intelRegion *region_desc, + GLuint mem_type) +{ + intelScreenPrivate *intelScreen = intel->intelScreen; + + if (region == NULL) { + region = calloc(sizeof(*region), 1); + region->refcount = 1; + } + + region->cpp = intelScreen->cpp; + region->pitch = region_desc->pitch / intelScreen->cpp; + region->height = intelScreen->height; /* needed? */ + region->tiled = region_desc->tiled; + + if (intel->ttm) { + assert(region_desc->bo_handle != -1); + region->buffer = intel_ttm_bo_create_from_handle(intel->bufmgr, + name, + region_desc->bo_handle); + } else { + region->buffer = dri_bo_alloc_static(intel->bufmgr, + name, + region_desc->offset, + region_desc->pitch * + intelScreen->height, + region_desc->map, + DRM_BO_FLAG_MEM_TT); + } + + assert(region->buffer != NULL); + + return region; +} + +/** + * Create intel_region structs to describe the static front, back, and depth + * buffers created by the xserver. + * + * Although FBO's mean we now no longer use these as render targets in + * all circumstances, they won't go away until the back and depth + * buffers become private, and the front buffer will remain even then. + * + * Note that these don't allocate video memory, just describe + * allocations alread made by the X server. + */ +void +intel_recreate_static_regions(struct intel_context *intel) +{ + intelScreenPrivate *intelScreen = intel->intelScreen; + + intel->front_region = + intel_recreate_static(intel, "front", + intel->front_region, + &intelScreen->front, + DRM_BO_FLAG_MEM_TT); + + intel->back_region = + intel_recreate_static(intel, "back", + intel->back_region, + &intelScreen->back, + DRM_BO_FLAG_MEM_TT); + + /* Still assumes front.cpp == depth.cpp. We can kill this when we move to + * private buffers. + */ + intel->depth_region = + intel_recreate_static(intel, "depth", + intel->depth_region, + &intelScreen->depth, + DRM_BO_FLAG_MEM_TT); +} diff --git a/src/mesa/drivers/dri/i965/intel_regions.h b/src/mesa/drivers/dri/i965/intel_regions.h index 985102cc182..3e130203c3c 100644 --- a/src/mesa/drivers/dri/i965/intel_regions.h +++ b/src/mesa/drivers/dri/i965/intel_regions.h @@ -67,6 +67,8 @@ void intel_region_reference( struct intel_region **dst, void intel_region_release(struct intel_context *intel, struct intel_region **ib ); +void intel_recreate_static_regions(struct intel_context *intel); + /* Static regions may be tiled. The assumption is that the X server * has set up fence registers to define tiled zones in agp and these * buffers are within those zones. Tiling regions without fence diff --git a/src/mesa/drivers/dri/i965/intel_screen.c b/src/mesa/drivers/dri/i965/intel_screen.c index 975c647e55e..61d2b9a7b24 100644 --- a/src/mesa/drivers/dri/i965/intel_screen.c +++ b/src/mesa/drivers/dri/i965/intel_screen.c @@ -129,108 +129,6 @@ intelMapScreenRegions(__DRIscreenPrivate *sPriv) return GL_TRUE; } -/** Driver-specific fence emit implementation for the fake memory manager. */ -static unsigned int -intel_fence_emit(void *private) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *)private; - unsigned int fence; - - /* XXX: Need to emit a flush, if we haven't already (at least with the - * current batchbuffer implementation, we have). - */ - - fence = intelEmitIrqLocked(intelScreen); - - return fence; -} - -/** Driver-specific fence wait implementation for the fake memory manager. */ -static int -intel_fence_wait(void *private, unsigned int cookie) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *)private; - - intelWaitIrq(intelScreen, cookie); - - return 0; -} - -static struct intel_region * -intel_recreate_static(intelScreenPrivate *intelScreen, - char *name, struct intel_region *region, - intelRegion *region_desc, - GLuint mem_type) -{ - if (region) { - intel_region_update_static(intelScreen, region, mem_type, - region_desc->bo_handle, region_desc->offset, - region_desc->map, intelScreen->cpp, - region_desc->pitch / intelScreen->cpp, - intelScreen->height, region_desc->tiled); - } else { - region = intel_region_create_static(intelScreen, name, mem_type, - region_desc->bo_handle, - region_desc->offset, - region_desc->map, intelScreen->cpp, - region_desc->pitch / intelScreen->cpp, - intelScreen->height, - region_desc->tiled); - } - - assert(region->buffer != NULL); - - return region; -} - - -/* Create intel_region structs to describe the static front,back,depth - * buffers created by the xserver. - * - * Although FBO's mean we now no longer use these as render targets in - * all circumstances, they won't go away until the back and depth - * buffers become private, and the front and rotated buffers will - * remain even then. - * - * Note that these don't allocate video memory, just describe - * allocations alread made by the X server. - */ -static void -intel_recreate_static_regions(intelScreenPrivate *intelScreen) -{ - intelScreen->front_region = - intel_recreate_static(intelScreen, "front", - intelScreen->front_region, - &intelScreen->front, - DRM_BO_FLAG_MEM_TT); - - /* The rotated region is only used for old DDXes that didn't handle rotation - * on their own. - */ - if (intelScreen->driScrnPriv->ddx_version.minor < 8) { - intelScreen->rotated_region = - intel_recreate_static(intelScreen, "rotated", - intelScreen->rotated_region, - &intelScreen->rotated, - DRM_BO_FLAG_MEM_TT); - } - - intelScreen->back_region = - intel_recreate_static(intelScreen, "back", - intelScreen->back_region, - &intelScreen->back, - DRM_BO_FLAG_MEM_TT); - - /* Still assumes front.cpp == depth.cpp. We can kill this when we move to - * private buffers. - */ - intelScreen->depth_region = - intel_recreate_static(intelScreen, "depth", - intelScreen->depth_region, - &intelScreen->depth, - DRM_BO_FLAG_MEM_TT); -} - void intelUnmapScreenRegions(intelScreenPrivate *intelScreen) { @@ -415,7 +313,6 @@ static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) (((GLubyte *)sPriv->pSAREA)+intelScreen->sarea_priv_offset); intelScreen->deviceID = gDRIPriv->deviceID; - intelScreen->maxBatchSize = 16 * 1024; intelScreen->mem = gDRIPriv->mem; intelScreen->cpp = gDRIPriv->cpp; @@ -473,39 +370,6 @@ static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) sPriv->extensions = intelExtensions; - if (getenv("INTEL_NO_TTM") == NULL && - intelScreen->driScrnPriv->ddx_version.minor >= 9 && - intelScreen->drmMinor >= 11 && - intelScreen->front.bo_handle != -1) { - intelScreen->bufmgr = intel_bufmgr_ttm_init(sPriv->fd, - DRM_FENCE_TYPE_EXE, - DRM_FENCE_TYPE_EXE | - DRM_I915_FENCE_TYPE_RW, - intelScreen->maxBatchSize); - if (intelScreen->bufmgr != NULL) - intelScreen->ttm = GL_TRUE; - } - /* Otherwise, use the classic buffer manager. */ - if (intelScreen->bufmgr == NULL) { - if (intelScreen->tex.size == 0) { - fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n", - __func__, __LINE__); - return GL_FALSE; - } - fprintf(stderr, "[%s:%u] Failed to init TTM buffer manager, falling back" - " to classic.\n", __func__, __LINE__); - intelScreen->bufmgr = dri_bufmgr_fake_init(intelScreen->tex.offset, - intelScreen->tex.map, - intelScreen->tex.size, - intel_fence_emit, - intel_fence_wait, - intelScreen); - } - - intel_recreate_static_regions(intelScreen); - - intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL; - return GL_TRUE; } diff --git a/src/mesa/drivers/dri/i965/intel_screen.h b/src/mesa/drivers/dri/i965/intel_screen.h index 9d6c9dedbfe..fb8f6a366c1 100644 --- a/src/mesa/drivers/dri/i965/intel_screen.h +++ b/src/mesa/drivers/dri/i965/intel_screen.h @@ -55,11 +55,6 @@ typedef struct intelRegion depth; intelRegion tex; - struct intel_region *front_region; - struct intel_region *back_region; - struct intel_region *depth_region; - struct intel_region *rotated_region; - int deviceID; int width; int height; @@ -83,23 +78,10 @@ typedef struct int current_rotation; /* 0, 90, 180 or 270 */ int rotatedWidth, rotatedHeight; - GLboolean no_hw; - /** * Configuration cache with default values for all contexts */ driOptionCache optionCache; - - dri_bufmgr *bufmgr; - unsigned int maxBatchSize; - - /** - * This value indicates that the kernel memory manager is being used - * instead of the fake client-side memory manager. - */ - GLboolean ttm; - - unsigned batch_id; } intelScreenPrivate; diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 1deca8ca1d5..cbd6d729d6e 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -78,15 +78,15 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch) batch->buf = NULL; } - batch->buf = dri_bo_alloc(intel->intelScreen->bufmgr, "batchbuffer", - intel->intelScreen->maxBatchSize, 4096, + batch->buf = dri_bo_alloc(intel->bufmgr, "batchbuffer", + intel->maxBatchSize, 4096, DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED | DRM_BO_FLAG_CACHED_MAPPED); dri_bo_map(batch->buf, GL_TRUE); batch->map = batch->buf->virtual; - batch->size = intel->intelScreen->maxBatchSize; + batch->size = intel->maxBatchSize; batch->ptr = batch->map; batch->dirty_state = ~0; - batch->id = batch->intel->intelScreen->batch_id++; + batch->id = batch->intel->batch_id++; } struct intel_batchbuffer * @@ -144,7 +144,7 @@ do_flush_locked(struct intel_batchbuffer *batch, */ if (!(intel->numClipRects == 0 && !ignore_cliprects)) { - if (intel->intelScreen->ttm == GL_TRUE) { + if (intel->ttm == GL_TRUE) { intel_exec_ioctl(batch->intel, used, ignore_cliprects, allow_unlock, start, count, &batch->last_fence); diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index 0e9cea70e52..373d332f85a 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -459,7 +459,7 @@ intelClearWithBlit(GLcontext * ctx, GLbitfield mask) struct intel_region *irb_region = intel_get_rb_region(fb, buf); dri_bo *write_buffer = - intel_region_buffer(intel->intelScreen, irb_region, + intel_region_buffer(intel, irb_region, all ? INTEL_WRITE_FULL : INTEL_WRITE_PART); diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index 5348822816c..d93677bde2f 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -40,7 +40,7 @@ static void intel_bufferobj_alloc_buffer(struct intel_context *intel, struct intel_buffer_object *intel_obj) { - intel_obj->buffer = dri_bo_alloc(intel->intelScreen->bufmgr, "bufferobj", + intel_obj->buffer = dri_bo_alloc(intel->bufmgr, "bufferobj", intel_obj->Base.Size, 64, DRM_BO_FLAG_MEM_LOCAL | DRM_BO_FLAG_CACHED | DRM_BO_FLAG_CACHED_MAPPED); } @@ -85,7 +85,7 @@ intel_bufferobj_cow(struct intel_context *intel, struct intel_buffer_object *intel_obj) { assert(intel_obj->region); - intel_region_cow(intel->intelScreen, intel_obj->region); + intel_region_cow(intel, intel_obj->region); } diff --git a/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c b/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c index e1c56afe5b5..2ec0241af49 100644 --- a/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c +++ b/src/mesa/drivers/dri/intel/intel_bufmgr_ttm.c @@ -560,6 +560,8 @@ intel_ttm_bo_create_from_handle(dri_bufmgr *bufmgr, const char *name, ret = drmBOReference(ttm_bufmgr->fd, handle, &ttm_buf->drm_bo); if (ret != 0) { + fprintf(stderr, "Couldn't reference %s handle 0x%08x: %s\n", + name, handle, strerror(-ret)); free(ttm_buf); return NULL; } diff --git a/src/mesa/drivers/dri/intel/intel_depthstencil.c b/src/mesa/drivers/dri/intel/intel_depthstencil.c index d269a85a3c9..90baecd8c21 100644 --- a/src/mesa/drivers/dri/intel/intel_depthstencil.c +++ b/src/mesa/drivers/dri/intel/intel_depthstencil.c @@ -95,12 +95,12 @@ map_regions(GLcontext * ctx, { struct intel_context *intel = intel_context(ctx); if (depthRb && depthRb->region) { - intel_region_map(intel->intelScreen, depthRb->region); + intel_region_map(intel, depthRb->region); depthRb->pfMap = depthRb->region->map; depthRb->pfPitch = depthRb->region->pitch; } if (stencilRb && stencilRb->region) { - intel_region_map(intel->intelScreen, stencilRb->region); + intel_region_map(intel, stencilRb->region); stencilRb->pfMap = stencilRb->region->map; stencilRb->pfPitch = stencilRb->region->pitch; } @@ -113,12 +113,12 @@ unmap_regions(GLcontext * ctx, { struct intel_context *intel = intel_context(ctx); if (depthRb && depthRb->region) { - intel_region_unmap(intel->intelScreen, depthRb->region); + intel_region_unmap(intel, depthRb->region); depthRb->pfMap = NULL; depthRb->pfPitch = 0; } if (stencilRb && stencilRb->region) { - intel_region_unmap(intel->intelScreen, stencilRb->region); + intel_region_unmap(intel, stencilRb->region); stencilRb->pfMap = NULL; stencilRb->pfPitch = 0; } diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 6f99f401c7c..034304f91ca 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -282,7 +282,7 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, height, pitch); - irb->region = intel_region_alloc(intel->intelScreen, cpp, pitch, height); + irb->region = intel_region_alloc(intel, cpp, pitch, height); if (!irb->region) return GL_FALSE; /* out of memory? */ diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 2c167a9ab7b..0acf956a384 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -101,7 +101,7 @@ intel_miptree_create(struct intel_context *intel, if (!mt->compressed) { int align; - if (intel->intelScreen->ttm) { + if (intel->ttm) { /* XXX: Align pitch to multiple of 64 bytes for now to allow * render-to-texture to work in all cases. This should probably be * replaced at some point by some scheme to only do this when really @@ -124,7 +124,7 @@ intel_miptree_create(struct intel_context *intel, mt->pitch /= cpp; } - mt->region = intel_region_alloc(intel->intelScreen, + mt->region = intel_region_alloc(intel, mt->cpp, mt->pitch, mt->total_height); } @@ -305,7 +305,7 @@ intel_miptree_image_map(struct intel_context * intel, memcpy(image_offsets, mt->level[level].image_offset, mt->level[level].depth * sizeof(GLuint)); - return (intel_region_map(intel->intelScreen, mt->region) + + return (intel_region_map(intel, mt->region) + intel_miptree_image_offset(mt, face, level)); } @@ -314,7 +314,7 @@ intel_miptree_image_unmap(struct intel_context *intel, struct intel_mipmap_tree *mt) { DBG("%s\n", __FUNCTION__); - intel_region_unmap(intel->intelScreen, mt->region); + intel_region_unmap(intel, mt->region); } @@ -340,7 +340,7 @@ intel_miptree_image_data(struct intel_context *intel, height = dst->level[level].height; if(dst->compressed) height /= 4; - intel_region_data(intel->intelScreen, dst->region, + intel_region_data(intel, dst->region, dst_offset + dst_depth_offset[i], /* dst_offset */ 0, 0, /* dstx, dsty */ src, @@ -377,7 +377,7 @@ intel_miptree_image_copy(struct intel_context *intel, } for (i = 0; i < depth; i++) { - intel_region_copy(intel->intelScreen, + intel_region_copy(intel, dst->region, dst_offset + dst_depth_offset[i], 0, 0, diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 8d9fb5c1f70..a47b2880907 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -50,7 +50,7 @@ #define FILE_DEBUG_FLAG DEBUG_REGION void -intel_region_idle(intelScreenPrivate *intelScreen, struct intel_region *region) +intel_region_idle(struct intel_context *intel, struct intel_region *region) { DBG("%s\n", __FUNCTION__); /* XXX: Using this function is likely bogus -- it ought to only have been @@ -69,12 +69,12 @@ intel_region_idle(intelScreenPrivate *intelScreen, struct intel_region *region) /* XXX: Thread safety? */ GLubyte * -intel_region_map(intelScreenPrivate *intelScreen, struct intel_region *region) +intel_region_map(struct intel_context *intel, struct intel_region *region) { DBG("%s\n", __FUNCTION__); if (!region->map_refcount++) { if (region->pbo) - intel_region_cow(intelScreen, region); + intel_region_cow(intel, region); dri_bo_map(region->buffer, GL_TRUE); region->map = region->buffer->virtual; @@ -84,7 +84,7 @@ intel_region_map(intelScreenPrivate *intelScreen, struct intel_region *region) } void -intel_region_unmap(intelScreenPrivate *intelScreen, struct intel_region *region) +intel_region_unmap(struct intel_context *intel, struct intel_region *region) { DBG("%s\n", __FUNCTION__); if (!--region->map_refcount) { @@ -94,7 +94,7 @@ intel_region_unmap(intelScreenPrivate *intelScreen, struct intel_region *region) } struct intel_region * -intel_region_alloc(intelScreenPrivate *intelScreen, +intel_region_alloc(struct intel_context *intel, GLuint cpp, GLuint pitch, GLuint height) { struct intel_region *region = calloc(sizeof(*region), 1); @@ -106,7 +106,7 @@ intel_region_alloc(intelScreenPrivate *intelScreen, region->height = height; /* needed? */ region->refcount = 1; - region->buffer = dri_bo_alloc(intelScreen->bufmgr, "region", + region->buffer = dri_bo_alloc(intel->bufmgr, "region", pitch * cpp * height, 64, DRM_BO_FLAG_MEM_TT); return region; } @@ -144,84 +144,6 @@ intel_region_release(struct intel_region **region) *region = NULL; } - -struct intel_region * -intel_region_create_static(intelScreenPrivate *intelScreen, - const char *name, - GLuint mem_type, - unsigned int bo_handle, - GLuint offset, - void *virtual, - GLuint cpp, GLuint pitch, GLuint height, - GLboolean tiled) -{ - struct intel_region *region = calloc(sizeof(*region), 1); - DBG("%s\n", __FUNCTION__); - - region->cpp = cpp; - region->pitch = pitch; - region->height = height; /* needed? */ - region->refcount = 1; - region->tiled = tiled; - - if (intelScreen->ttm) { - assert(bo_handle != -1); - region->buffer = intel_ttm_bo_create_from_handle(intelScreen->bufmgr, - name, - bo_handle); - } else { - region->buffer = dri_bo_alloc_static(intelScreen->bufmgr, - name, - offset, pitch * cpp * height, - virtual, - DRM_BO_FLAG_MEM_TT); - } - - return region; -} - - - -void -intel_region_update_static(intelScreenPrivate *intelScreen, - struct intel_region *region, - const char *name, - GLuint mem_type, - unsigned int bo_handle, - GLuint offset, - void *virtual, - GLuint cpp, GLuint pitch, GLuint height, - GLboolean tiled) -{ - DBG("%s\n", __FUNCTION__); - - region->cpp = cpp; - region->pitch = pitch; - region->height = height; /* needed? */ - region->tiled = tiled; - - /* - * We use a "shared" buffer type to indicate buffers created and - * shared by others. - */ - - dri_bo_unreference(region->buffer); - if (intelScreen->ttm) { - assert(bo_handle != -1); - region->buffer = intel_ttm_bo_create_from_handle(intelScreen->bufmgr, - name, - bo_handle); - } else { - region->buffer = dri_bo_alloc_static(intelScreen->bufmgr, - name, - offset, pitch * cpp * height, - virtual, - DRM_BO_FLAG_MEM_TT); - } -} - - - /* * XXX Move this into core Mesa? */ @@ -266,15 +188,13 @@ _mesa_copy_rect(GLubyte * dst, * Currently always memcpy. */ void -intel_region_data(intelScreenPrivate *intelScreen, +intel_region_data(struct intel_context *intel, struct intel_region *dst, GLuint dst_offset, GLuint dstx, GLuint dsty, const void *src, GLuint src_pitch, GLuint srcx, GLuint srcy, GLuint width, GLuint height) { - struct intel_context *intel = intelScreenContext(intelScreen); - DBG("%s\n", __FUNCTION__); if (intel == NULL) @@ -283,20 +203,20 @@ intel_region_data(intelScreenPrivate *intelScreen, if (dst->pbo) { if (dstx == 0 && dsty == 0 && width == dst->pitch && height == dst->height) - intel_region_release_pbo(intelScreen, dst); + intel_region_release_pbo(intel, dst); else - intel_region_cow(intelScreen, dst); + intel_region_cow(intel, dst); } LOCK_HARDWARE(intel); - _mesa_copy_rect(intel_region_map(intelScreen, dst) + dst_offset, + _mesa_copy_rect(intel_region_map(intel, dst) + dst_offset, dst->cpp, dst->pitch, dstx, dsty, width, height, src, src_pitch, srcx, srcy); - intel_region_unmap(intelScreen, dst); + intel_region_unmap(intel, dst); UNLOCK_HARDWARE(intel); @@ -306,7 +226,7 @@ intel_region_data(intelScreenPrivate *intelScreen, * push buffers into AGP - will currently do so whenever possible. */ void -intel_region_copy(intelScreenPrivate *intelScreen, +intel_region_copy(struct intel_context *intel, struct intel_region *dst, GLuint dst_offset, GLuint dstx, GLuint dsty, @@ -314,8 +234,6 @@ intel_region_copy(intelScreenPrivate *intelScreen, GLuint src_offset, GLuint srcx, GLuint srcy, GLuint width, GLuint height) { - struct intel_context *intel = intelScreenContext(intelScreen); - DBG("%s\n", __FUNCTION__); if (intel == NULL) @@ -324,9 +242,9 @@ intel_region_copy(intelScreenPrivate *intelScreen, if (dst->pbo) { if (dstx == 0 && dsty == 0 && width == dst->pitch && height == dst->height) - intel_region_release_pbo(intelScreen, dst); + intel_region_release_pbo(intel, dst); else - intel_region_cow(intelScreen, dst); + intel_region_cow(intel, dst); } assert(src->cpp == dst->cpp); @@ -343,14 +261,12 @@ intel_region_copy(intelScreenPrivate *intelScreen, * push buffers into AGP - will currently do so whenever possible. */ void -intel_region_fill(intelScreenPrivate *intelScreen, +intel_region_fill(struct intel_context *intel, struct intel_region *dst, GLuint dst_offset, GLuint dstx, GLuint dsty, GLuint width, GLuint height, GLuint color) { - struct intel_context *intel = intelScreenContext(intelScreen); - DBG("%s\n", __FUNCTION__); if (intel == NULL) @@ -359,9 +275,9 @@ intel_region_fill(intelScreenPrivate *intelScreen, if (dst->pbo) { if (dstx == 0 && dsty == 0 && width == dst->pitch && height == dst->height) - intel_region_release_pbo(intelScreen, dst); + intel_region_release_pbo(intel, dst); else - intel_region_cow(intelScreen, dst); + intel_region_cow(intel, dst); } intelEmitFillBlit(intel, @@ -374,7 +290,7 @@ intel_region_fill(intelScreenPrivate *intelScreen, * the pbo's data. */ void -intel_region_attach_pbo(intelScreenPrivate *intelScreen, +intel_region_attach_pbo(struct intel_context *intel, struct intel_region *region, struct intel_buffer_object *pbo) { @@ -407,7 +323,7 @@ intel_region_attach_pbo(intelScreenPrivate *intelScreen, * The pbo gets to keep the data. */ void -intel_region_release_pbo(intelScreenPrivate *intelScreen, +intel_region_release_pbo(struct intel_context *intel, struct intel_region *region) { assert(region->buffer == region->pbo->buffer); @@ -416,7 +332,7 @@ intel_region_release_pbo(intelScreenPrivate *intelScreen, dri_bo_unreference(region->buffer); region->buffer = NULL; - region->buffer = dri_bo_alloc(intelScreen->bufmgr, "region", + region->buffer = dri_bo_alloc(intel->bufmgr, "region", region->pitch * region->cpp * region->height, 64, DRM_BO_FLAG_MEM_TT); } @@ -425,16 +341,15 @@ intel_region_release_pbo(intelScreenPrivate *intelScreen, * with a copy of the data. */ void -intel_region_cow(intelScreenPrivate *intelScreen, struct intel_region *region) +intel_region_cow(struct intel_context *intel, struct intel_region *region) { - struct intel_context *intel = intelScreenContext(intelScreen); struct intel_buffer_object *pbo = region->pbo; GLboolean was_locked = intel->locked; if (intel == NULL) return; - intel_region_release_pbo(intelScreen, region); + intel_region_release_pbo(intel, region); assert(region->cpp * region->pitch * region->height == pbo->Base.Size); @@ -464,15 +379,100 @@ intel_region_cow(intelScreenPrivate *intelScreen, struct intel_region *region) } dri_bo * -intel_region_buffer(intelScreenPrivate *intelScreen, +intel_region_buffer(struct intel_context *intel, struct intel_region *region, GLuint flag) { if (region->pbo) { if (flag == INTEL_WRITE_PART) - intel_region_cow(intelScreen, region); + intel_region_cow(intel, region); else if (flag == INTEL_WRITE_FULL) - intel_region_release_pbo(intelScreen, region); + intel_region_release_pbo(intel, region); } return region->buffer; } + +static struct intel_region * +intel_recreate_static(struct intel_context *intel, + const char *name, + struct intel_region *region, + intelRegion *region_desc, + GLuint mem_type) +{ + intelScreenPrivate *intelScreen = intel->intelScreen; + + if (region == NULL) { + region = calloc(sizeof(*region), 1); + region->refcount = 1; + } + + region->cpp = intelScreen->cpp; + region->pitch = region_desc->pitch / intelScreen->cpp; + region->height = intelScreen->height; /* needed? */ + region->tiled = region_desc->tiled; + + if (intel->ttm) { + assert(region_desc->bo_handle != -1); + region->buffer = intel_ttm_bo_create_from_handle(intel->bufmgr, + name, + region_desc->bo_handle); + } else { + region->buffer = dri_bo_alloc_static(intel->bufmgr, + name, + region_desc->offset, + region_desc->pitch * + intelScreen->height, + region_desc->map, + DRM_BO_FLAG_MEM_TT); + } + + assert(region->buffer != NULL); + + return region; +} + +/** + * Create intel_region structs to describe the static front, back, and depth + * buffers created by the xserver. + * + * Although FBO's mean we now no longer use these as render targets in + * all circumstances, they won't go away until the back and depth + * buffers become private, and the front buffer will remain even then. + * + * Note that these don't allocate video memory, just describe + * allocations alread made by the X server. + */ +void +intel_recreate_static_regions(struct intel_context *intel) +{ + intelScreenPrivate *intelScreen = intel->intelScreen; + + intel->front_region = + intel_recreate_static(intel, "front", + intel->front_region, + &intelScreen->front, + DRM_BO_FLAG_MEM_TT); + + intel->back_region = + intel_recreate_static(intel, "back", + intel->back_region, + &intelScreen->back, + DRM_BO_FLAG_MEM_TT); + + if (intelScreen->third.handle) { + intel->third_region = + intel_recreate_static(intel, "third", + intel->third_region, + &intelScreen->third, + DRM_BO_FLAG_MEM_TT); + } + + /* Still assumes front.cpp == depth.cpp. We can kill this when we move to + * private buffers. + */ + intel->depth_region = + intel_recreate_static(intel, "depth", + intel->depth_region, + &intelScreen->depth, + DRM_BO_FLAG_MEM_TT); +} diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index a0d9a9005f4..1975d729e47 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -29,7 +29,7 @@ #define INTEL_REGIONS_H #include "mtypes.h" -#include "intel_screen.h" +#include "dri_bufmgr.h" struct intel_context; struct intel_buffer_object; @@ -62,7 +62,7 @@ struct intel_region /* Allocate a refcounted region. Pointers to regions should only be * copied by calling intel_reference_region(). */ -struct intel_region *intel_region_alloc(intelScreenPrivate *intelScreen, +struct intel_region *intel_region_alloc(struct intel_context *intel, GLuint cpp, GLuint pitch, GLuint height); @@ -71,41 +71,22 @@ void intel_region_reference(struct intel_region **dst, void intel_region_release(struct intel_region **ib); -extern struct intel_region -*intel_region_create_static(intelScreenPrivate *intelScreen, - const char *name, - GLuint mem_type, - unsigned int bo_handle, - GLuint offset, - void *virtual, - GLuint cpp, - GLuint pitch, GLuint height, GLboolean tiled); -extern void -intel_region_update_static(intelScreenPrivate *intelScreen, - struct intel_region *region, - const char *name, - GLuint mem_type, - unsigned int bo_handle, - GLuint offset, - void *virtual, - GLuint cpp, GLuint pitch, GLuint height, - GLboolean tiled); - - -void intel_region_idle(intelScreenPrivate *intelScreen, +void intel_recreate_static_regions(struct intel_context *intel); + +void intel_region_idle(struct intel_context *intel, struct intel_region *ib); /* Map/unmap regions. This is refcounted also: */ -GLubyte *intel_region_map(intelScreenPrivate *intelScreen, +GLubyte *intel_region_map(struct intel_context *intel, struct intel_region *ib); -void intel_region_unmap(intelScreenPrivate *intelScreen, struct intel_region *ib); +void intel_region_unmap(struct intel_context *intel, struct intel_region *ib); /* Upload data to a rectangular sub-region */ -void intel_region_data(intelScreenPrivate *intelScreen, +void intel_region_data(struct intel_context *intel, struct intel_region *dest, GLuint dest_offset, GLuint destx, GLuint desty, @@ -114,7 +95,7 @@ void intel_region_data(intelScreenPrivate *intelScreen, /* Copy rectangular sub-regions */ -void intel_region_copy(intelScreenPrivate *intelScreen, +void intel_region_copy(struct intel_context *intel, struct intel_region *dest, GLuint dest_offset, GLuint destx, GLuint desty, @@ -124,7 +105,7 @@ void intel_region_copy(intelScreenPrivate *intelScreen, /* Fill a rectangular sub-region */ -void intel_region_fill(intelScreenPrivate *intelScreen, +void intel_region_fill(struct intel_context *intel, struct intel_region *dest, GLuint dest_offset, GLuint destx, GLuint desty, @@ -132,15 +113,15 @@ void intel_region_fill(intelScreenPrivate *intelScreen, /* Helpers for zerocopy uploads, particularly texture image uploads: */ -void intel_region_attach_pbo(intelScreenPrivate *intelScreen, +void intel_region_attach_pbo(struct intel_context *intel, struct intel_region *region, struct intel_buffer_object *pbo); -void intel_region_release_pbo(intelScreenPrivate *intelScreen, +void intel_region_release_pbo(struct intel_context *intel, struct intel_region *region); -void intel_region_cow(intelScreenPrivate *intelScreen, +void intel_region_cow(struct intel_context *intel, struct intel_region *region); -dri_bo *intel_region_buffer(intelScreenPrivate *intelScreen, +dri_bo *intel_region_buffer(struct intel_context *intel, struct intel_region *region, GLuint flag); diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 00ad4b14caf..e1f62bd70ef 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -46,12 +46,9 @@ #include "intel_fbo.h" #include "i830_dri.h" -#include "dri_bufmgr.h" #include "intel_regions.h" #include "intel_batchbuffer.h" -#include "intel_bufmgr_ttm.h" - PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) @@ -143,105 +140,6 @@ intelMapScreenRegions(__DRIscreenPrivate * sPriv) return GL_TRUE; } -/** Driver-specific fence emit implementation for the fake memory manager. */ -static unsigned int -intel_fence_emit(void *private) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *)private; - unsigned int fence; - - /* XXX: Need to emit a flush, if we haven't already (at least with the - * current batchbuffer implementation, we have). - */ - - fence = intelEmitIrqLocked(intelScreen); - - return fence; -} - -/** Driver-specific fence wait implementation for the fake memory manager. */ -static int -intel_fence_wait(void *private, unsigned int cookie) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *)private; - - intelWaitIrq(intelScreen, cookie); - - return 0; -} - -static struct intel_region * -intel_recreate_static(intelScreenPrivate *intelScreen, - const char *name, - struct intel_region *region, - intelRegion *region_desc, - GLuint mem_type) -{ - if (region) { - intel_region_update_static(intelScreen, region, name, mem_type, - region_desc->bo_handle, region_desc->offset, - region_desc->map, intelScreen->cpp, - region_desc->pitch / intelScreen->cpp, - intelScreen->height, region_desc->tiled); - } else { - region = intel_region_create_static(intelScreen, name, mem_type, - region_desc->bo_handle, - region_desc->offset, - region_desc->map, intelScreen->cpp, - region_desc->pitch / intelScreen->cpp, - intelScreen->height, - region_desc->tiled); - } - - assert(region->buffer != NULL); - - return region; -} - - -/* Create intel_region structs to describe the static front,back,depth - * buffers created by the xserver. - * - * Although FBO's mean we now no longer use these as render targets in - * all circumstances, they won't go away until the back and depth - * buffers become private, and the front buffer will remain even then. - * - * Note that these don't allocate video memory, just describe - * allocations alread made by the X server. - */ -static void -intel_recreate_static_regions(intelScreenPrivate *intelScreen) -{ - intelScreen->front_region = - intel_recreate_static(intelScreen, "front", - intelScreen->front_region, - &intelScreen->front, - DRM_BO_FLAG_MEM_TT); - - intelScreen->back_region = - intel_recreate_static(intelScreen, "back", - intelScreen->back_region, - &intelScreen->back, - DRM_BO_FLAG_MEM_TT); - - if (intelScreen->third.handle) { - intelScreen->third_region = - intel_recreate_static(intelScreen, "third", - intelScreen->third_region, - &intelScreen->third, - DRM_BO_FLAG_MEM_TT); - } - - /* Still assumes front.cpp == depth.cpp. We can kill this when we move to - * private buffers. - */ - intelScreen->depth_region = - intel_recreate_static(intelScreen, "depth", - intelScreen->depth_region, - &intelScreen->depth, - DRM_BO_FLAG_MEM_TT); -} - void intelUnmapScreenRegions(intelScreenPrivate * intelScreen) { @@ -426,10 +324,6 @@ static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) (((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset); intelScreen->deviceID = gDRIPriv->deviceID; - if (intelScreen->deviceID == PCI_CHIP_I865_G) - intelScreen->maxBatchSize = 4096; - else - intelScreen->maxBatchSize = BATCH_SZ; intelScreen->mem = gDRIPriv->mem; intelScreen->cpp = gDRIPriv->cpp; @@ -496,41 +390,6 @@ static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) sPriv->extensions = intelExtensions; - /* If we've got a new enough DDX that's initializing TTM and giving us - * object handles for the shared buffers, use that. - */ - intelScreen->ttm = GL_FALSE; - if (getenv("INTEL_NO_TTM") == NULL && - intelScreen->driScrnPriv->ddx_version.minor >= 9 && - intelScreen->drmMinor >= 11 && - intelScreen->front.bo_handle != -1) { - intelScreen->bufmgr = intel_bufmgr_ttm_init(sPriv->fd, - DRM_FENCE_TYPE_EXE, - DRM_FENCE_TYPE_EXE | - DRM_I915_FENCE_TYPE_RW, - BATCH_SZ); - if (intelScreen->bufmgr != NULL) - intelScreen->ttm = GL_TRUE; - } - /* Otherwise, use the classic buffer manager. */ - if (intelScreen->bufmgr == NULL) { - if (intelScreen->tex.size == 0) { - fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n", - __func__, __LINE__); - return GL_FALSE; - } - fprintf(stderr, "[%s:%u] Failed to init TTM buffer manager, falling back" - " to classic.\n", __func__, __LINE__); - intelScreen->bufmgr = dri_bufmgr_fake_init(intelScreen->tex.offset, - intelScreen->tex.map, - intelScreen->tex.size, - intel_fence_emit, - intel_fence_wait, - intelScreen); - } - - intel_recreate_static_regions(intelScreen); - return GL_TRUE; } @@ -542,7 +401,6 @@ intelDestroyScreen(__DRIscreenPrivate * sPriv) intelUnmapScreenRegions(intelScreen); - dri_bufmgr_destroy(intelScreen->bufmgr); FREE(intelScreen); sPriv->private = NULL; } diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index ac11431b877..c1bf5bf8d38 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -32,7 +32,6 @@ #include "dri_util.h" #include "i830_common.h" #include "xmlconfig.h" -#include "dri_bufmgr.h" /* XXX: change name or eliminate to avoid conflict with "struct * intel_region"!!! @@ -61,11 +60,6 @@ typedef struct intelRegion depth; intelRegion tex; - struct intel_region *front_region; - struct intel_region *back_region; - struct intel_region *third_region; - struct intel_region *depth_region; - int deviceID; int width; int height; @@ -89,17 +83,6 @@ typedef struct * Configuration cache with default values for all contexts */ driOptionCache optionCache; - - dri_bufmgr *bufmgr; - unsigned int maxBatchSize; - - /** - * This value indicates that the kernel memory manager is being used - * instead of the fake client-side memory manager. - */ - GLboolean ttm; - - unsigned batch_id; } intelScreenPrivate; diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index d1f8ef06beb..9ce4a184fd4 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -195,9 +195,9 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) /* this is a user-created intel_renderbuffer */ if (irb->region) { if (map) - intel_region_map(intel->intelScreen, irb->region); + intel_region_map(intel, irb->region); else - intel_region_unmap(intel->intelScreen, irb->region); + intel_region_unmap(intel, irb->region); irb->pfMap = irb->region->map; irb->pfPitch = irb->region->pitch; } @@ -228,9 +228,9 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) irb = intel_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer); if (irb && irb->region) { if (map) - intel_region_map(intel->intelScreen, irb->region); + intel_region_map(intel, irb->region); else - intel_region_unmap(intel->intelScreen, irb->region); + intel_region_unmap(intel, irb->region); irb->pfMap = irb->region->map; irb->pfPitch = irb->region->pitch; } @@ -269,12 +269,12 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) irb = intel_renderbuffer(ctx->DrawBuffer->_DepthBuffer->Wrapped); if (irb && irb->region && irb->Base.Name != 0) { if (map) { - intel_region_map(intel->intelScreen, irb->region); + intel_region_map(intel, irb->region); irb->pfMap = irb->region->map; irb->pfPitch = irb->region->pitch; } else { - intel_region_unmap(intel->intelScreen, irb->region); + intel_region_unmap(intel, irb->region); irb->pfMap = NULL; irb->pfPitch = 0; } @@ -286,12 +286,12 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) irb = intel_renderbuffer(ctx->DrawBuffer->_StencilBuffer->Wrapped); if (irb && irb->region && irb->Base.Name != 0) { if (map) { - intel_region_map(intel->intelScreen, irb->region); + intel_region_map(intel, irb->region); irb->pfMap = irb->region->map; irb->pfPitch = irb->region->pitch; } else { - intel_region_unmap(intel->intelScreen, irb->region); + intel_region_unmap(intel, irb->region); irb->pfMap = NULL; irb->pfPitch = 0; } @@ -320,9 +320,9 @@ intelSpanRenderStart(GLcontext * ctx) /* Just map the framebuffer and all textures. Bufmgr code will * take care of waiting on the necessary fences: */ - intel_region_map(intel->intelScreen, intel->front_region); - intel_region_map(intel->intelScreen, intel->back_region); - intel_region_map(intel->intelScreen, intel->intelScreen->depth_region); + intel_region_map(intel, intel->front_region); + intel_region_map(intel, intel->back_region); + intel_region_map(intel, intel->depth_region); #endif for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { @@ -352,7 +352,7 @@ intelSpanRenderFinish(GLcontext * ctx) #if 0 intel_region_unmap(intel, intel->front_region); intel_region_unmap(intel, intel->back_region); - intel_region_unmap(intel, intel->intelScreen->depth_region); + intel_region_unmap(intel, intel->depth_region); #endif for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 44772e8588a..fd800a7bb68 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -222,7 +222,7 @@ try_pbo_upload(struct intel_context *intel, LOCK_HARDWARE(intel); { dri_bo *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ); - dri_bo *dst_buffer = intel_region_buffer(intel->intelScreen, + dri_bo *dst_buffer = intel_region_buffer(intel, intelImage->mt->region, INTEL_WRITE_FULL); @@ -280,7 +280,7 @@ try_pbo_zcopy(struct intel_context *intel, return GL_FALSE; } - intel_region_attach_pbo(intel->intelScreen, intelImage->mt->region, pbo); + intel_region_attach_pbo(intel, intelImage->mt->region, pbo); return GL_TRUE; } @@ -459,7 +459,7 @@ intelTexImage(GLcontext * ctx, if (intelImage->mt) - intel_region_idle(intel->intelScreen, intelImage->mt->region); + intel_region_idle(intel, intelImage->mt->region); LOCK_HARDWARE(intel); diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index 3935787806b..32de2cfb48e 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -65,7 +65,7 @@ intelTexSubimage(GLcontext * ctx, return; if (intelImage->mt) - intel_region_idle(intel->intelScreen, intelImage->mt->region); + intel_region_idle(intel, intelImage->mt->region); LOCK_HARDWARE(intel); |