diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_sf_state.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index e290ca92f60..914f275cc67 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -130,7 +130,7 @@ struct brw_sf_unit_key { unsigned scissor:1; unsigned line_smooth:1; unsigned point_sprite:1; - unsigned point_attenuated:1; + unsigned use_vs_point_size:1; unsigned render_to_fbo:1; float line_width; float point_size; @@ -164,7 +164,8 @@ sf_unit_populate_key(struct brw_context *brw, struct brw_sf_unit_key *key) key->point_sprite = ctx->Point.PointSprite; key->point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize); - key->point_attenuated = ctx->Point._Attenuated; + key->use_vs_point_size = (ctx->VertexProgram.PointSizeEnabled || + ctx->Point._Attenuated); /* _NEW_LIGHT */ key->pv_first = (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION); @@ -296,7 +297,7 @@ sf_unit_create_from_key(struct brw_context *brw, struct brw_sf_unit_key *key, /* _NEW_POINT */ sf.sf7.sprite_point = key->point_sprite; sf.sf7.point_size = CLAMP(rint(key->point_size), 1, 255) * (1<<3); - sf.sf7.use_point_size_state = !key->point_attenuated; + sf.sf7.use_point_size_state = !key->use_vs_point_size; sf.sf7.aa_line_distance_mode = 0; /* might be BRW_NEW_PRIMITIVE if we have to adjust pv for polygons: |