diff options
-rw-r--r-- | src/compiler/glsl/builtin_variables.cpp | 15 | ||||
-rw-r--r-- | src/compiler/glsl/glcpp/glcpp-parse.y | 2 | ||||
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.cpp | 1 | ||||
-rw-r--r-- | src/compiler/glsl/glsl_parser_extras.h | 2 |
4 files changed, 16 insertions, 4 deletions
diff --git a/src/compiler/glsl/builtin_variables.cpp b/src/compiler/glsl/builtin_variables.cpp index 6a772911f76..7d77f705356 100644 --- a/src/compiler/glsl/builtin_variables.cpp +++ b/src/compiler/glsl/builtin_variables.cpp @@ -879,7 +879,8 @@ builtin_variable_generator::generate_constants() add_const("gl_MaxTessEvaluationUniformComponents", state->Const.MaxTessEvaluationUniformComponents); } - if (state->is_version(450, 320)) + if (state->is_version(450, 320) || + state->OES_sample_variables_enable) add_const("gl_MaxSamples", state->Const.MaxSamples); } @@ -890,7 +891,9 @@ builtin_variable_generator::generate_constants() void builtin_variable_generator::generate_uniforms() { - if (state->is_version(400, 0) || state->ARB_sample_shading_enable) + if (state->is_version(400, 320) || + state->ARB_sample_shading_enable || + state->OES_sample_variables_enable) add_uniform(int_t, "gl_NumSamples"); add_uniform(type("gl_DepthRangeParameters"), "gl_DepthRange"); add_uniform(array(vec4_t, VERT_ATTRIB_MAX), "gl_CurrentAttribVertMESA"); @@ -1143,7 +1146,9 @@ builtin_variable_generator::generate_fs_special_vars() var->enable_extension_warning("GL_AMD_shader_stencil_export"); } - if (state->is_version(400, 0) || state->ARB_sample_shading_enable) { + if (state->is_version(400, 320) || + state->ARB_sample_shading_enable || + state->OES_sample_variables_enable) { add_system_value(SYSTEM_VALUE_SAMPLE_ID, int_t, "gl_SampleID"); add_system_value(SYSTEM_VALUE_SAMPLE_POS, vec2_t, "gl_SamplePosition"); /* From the ARB_sample_shading specification: @@ -1156,7 +1161,9 @@ builtin_variable_generator::generate_fs_special_vars() add_output(FRAG_RESULT_SAMPLE_MASK, array(int_t, 1), "gl_SampleMask"); } - if (state->is_version(400, 0) || state->ARB_gpu_shader5_enable) { + if (state->is_version(400, 320) || + state->ARB_gpu_shader5_enable || + state->OES_sample_variables_enable) { add_system_value(SYSTEM_VALUE_SAMPLE_MASK_IN, array(int_t, 1), "gl_SampleMaskIn"); } diff --git a/src/compiler/glsl/glcpp/glcpp-parse.y b/src/compiler/glsl/glcpp/glcpp-parse.y index fbbf85bfdae..14d2c7d3eff 100644 --- a/src/compiler/glsl/glcpp/glcpp-parse.y +++ b/src/compiler/glsl/glcpp/glcpp-parse.y @@ -2371,6 +2371,8 @@ _glcpp_parser_handle_version_declaration(glcpp_parser_t *parser, intmax_t versio if (extensions != NULL) { if (extensions->OES_EGL_image_external) add_builtin_define(parser, "GL_OES_EGL_image_external", 1); + if (extensions->OES_sample_variables) + add_builtin_define(parser, "GL_OES_sample_variables", 1); if (extensions->OES_standard_derivatives) add_builtin_define(parser, "GL_OES_standard_derivatives", 1); if (extensions->ARB_texture_multisample) diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp index e592e5cd55c..def86e18223 100644 --- a/src/compiler/glsl/glsl_parser_extras.cpp +++ b/src/compiler/glsl/glsl_parser_extras.cpp @@ -615,6 +615,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(OES_geometry_point_size, false, true, OES_geometry_shader), EXT(OES_geometry_shader, false, true, OES_geometry_shader), EXT(OES_gpu_shader5, false, true, ARB_gpu_shader5), + EXT(OES_sample_variables, false, true, OES_sample_variables), EXT(OES_shader_image_atomic, false, true, ARB_shader_image_load_store), EXT(OES_standard_derivatives, false, true, OES_standard_derivatives), EXT(OES_texture_3D, false, true, dummy_true), diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h index 6185d14a20d..219fb427c0f 100644 --- a/src/compiler/glsl/glsl_parser_extras.h +++ b/src/compiler/glsl/glsl_parser_extras.h @@ -604,6 +604,8 @@ struct _mesa_glsl_parse_state { bool OES_geometry_shader_warn; bool OES_gpu_shader5_enable; bool OES_gpu_shader5_warn; + bool OES_sample_variables_enable; + bool OES_sample_variables_warn; bool OES_shader_image_atomic_enable; bool OES_shader_image_atomic_warn; bool OES_standard_derivatives_enable; |