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-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state.c b/src/mesa/drivers/dri/nouveau/nv10_state.c
index e204eba6ba2..5f304ccab92 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state.c
@@ -41,7 +41,7 @@ static void nv10ViewportScale(nouveauContextPtr nmesa)
GLuint h = ctx->Viewport.Height;
GLfloat max_depth = (ctx->Viewport.Near + ctx->Viewport.Far) * 0.5;
- if (ctx->DrawBuffer) {
+/* if (ctx->DrawBuffer) {
switch (ctx->DrawBuffer->_DepthBuffer->DepthBits) {
case 16:
max_depth *= 32767.0;
@@ -50,10 +50,10 @@ static void nv10ViewportScale(nouveauContextPtr nmesa)
max_depth *= 16777215.0;
break;
}
- } else {
+ } else {*/
/* Default to 24 bits range */
max_depth *= 16777215.0;
- }
+/* }*/
BEGIN_RING_CACHE(NvSub3D, NV10_TCL_PRIMITIVE_3D_VIEWPORT_SCALE_X, 4);
OUT_RING_CACHEf ((((GLfloat) w) * 0.5) - 2048.0);