diff options
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_buffers.c | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.c | 20 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.h | 18 |
3 files changed, 46 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 0929a2c223c..f1249f7635a 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -202,6 +202,8 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) intel_batchbuffer_flush(intel->batch); intel->front_cliprects = GL_TRUE; colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); + + intel->front_buffer_dirty = GL_TRUE; } else { if (!intel->constant_cliprect && intel->front_cliprects) @@ -319,6 +321,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) static void intelDrawBuffer(GLcontext * ctx, GLenum mode) { + if (ctx->DrawBuffer->Name == 0) { + struct intel_context *const intel = intel_context(ctx); + + intel->is_front_buffer_rendering = (mode == GL_FRONT_LEFT); + } + intel_draw_buffer(ctx, ctx->DrawBuffer); } diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index a664e749360..797bfa8c4b1 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -391,6 +391,26 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) if (intel->batch->map != intel->batch->ptr) intel_batchbuffer_flush(intel->batch); + + if ((ctx->DrawBuffer->Name == 0) && intel->front_buffer_dirty) { + __DRIscreen *const screen = intel->intelScreen->driScrnPriv; + + if ((screen->dri2.loader->base.version >= 2) + && (screen->dri2.loader->flushFrontBuffer != NULL)) { + (*screen->dri2.loader->flushFrontBuffer)(intel->driDrawable, + intel->driDrawable->loaderPrivate); + + /* Only clear the dirty bit if front-buffer rendering is no longer + * enabled. This is done so that the dirty bit can only be set in + * glDrawBuffer. Otherwise the dirty bit would have to be set at + * each of N places that do rendering. This has worse performances, + * but it is much easier to get correct. + */ + if (intel->is_front_buffer_rendering) { + intel->front_buffer_dirty = GL_FALSE; + } + } + } } void diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index d635f3f50dc..bd3810549aa 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -262,11 +262,29 @@ struct intel_context * flush time while the lock is held. */ GLboolean constant_cliprect; + /** * In !constant_cliprect mode, set to true if the front cliprects should be * used instead of back. */ GLboolean front_cliprects; + + /** + * Set if rendering has occured to the drawable's front buffer. + * + * This is used in the DRI2 case to detect that glFlush should also copy + * the contents of the fake front buffer to the real front buffer. + */ + GLboolean front_buffer_dirty; + + /** + * Track whether front-buffer rendering is currently enabled + * + * A separate flag is used to track this in order to support MRT more + * easily. + */ + GLboolean is_front_buffer_rendering; + drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ int perf_boxes; |