diff options
-rw-r--r-- | src/mesa/main/teximage.c | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index f598ea3d46f..bf289860661 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -2440,6 +2440,49 @@ update_fbo_texture(GLcontext *ctx, struct gl_texture_object *texObj, } +/** Debug helper: override the user-requested internal format */ +static GLenum +override_internal_format(GLenum internalFormat, GLint width, GLint height) +{ +#if 0 + if (internalFormat == GL_RGBA16F_ARB || + internalFormat == GL_RGBA32F_ARB) { + printf("Convert rgba float tex to int %d x %d\n", width, height); + return GL_RGBA; + } + else if (internalFormat == GL_RGB16F_ARB || + internalFormat == GL_RGB32F_ARB) { + printf("Convert rgb float tex to int %d x %d\n", width, height); + return GL_RGB; + } + else if (internalFormat == GL_LUMINANCE_ALPHA16F_ARB || + internalFormat == GL_LUMINANCE_ALPHA32F_ARB) { + printf("Convert luminance float tex to int %d x %d\n", width, height); + return GL_LUMINANCE_ALPHA; + } + else if (internalFormat == GL_LUMINANCE16F_ARB || + internalFormat == GL_LUMINANCE32F_ARB) { + printf("Convert luminance float tex to int %d x %d\n", width, height); + return GL_LUMINANCE; + } + else if (internalFormat == GL_ALPHA16F_ARB || + internalFormat == GL_ALPHA32F_ARB) { + printf("Convert luminance float tex to int %d x %d\n", width, height); + return GL_ALPHA; + } + /* + else if (internalFormat == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) { + internalFormat = GL_RGBA; + } + */ + else { + return internalFormat; + } +#else + return internalFormat; +#endif +} + /* * Called from the API. Note that width includes the border. @@ -2453,6 +2496,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + internalFormat = override_internal_format(internalFormat, width, 1); + #if FEATURE_convolve if (_mesa_is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 1, &postConvWidth, NULL); @@ -2550,6 +2595,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + internalFormat = override_internal_format(internalFormat, width, height); + #if FEATURE_convolve if (_mesa_is_color_format(internalFormat)) { _mesa_adjust_image_for_convolution(ctx, 2, &postConvWidth, @@ -2664,6 +2711,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + internalFormat = override_internal_format(internalFormat, width, height); + if (target == GL_TEXTURE_3D || (ctx->Extensions.MESA_texture_array && target == GL_TEXTURE_2D_ARRAY_EXT)) { |