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-rw-r--r--src/glsl/ast_to_hir.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 78369360f19..18b82e3bec9 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -3532,9 +3532,7 @@ ast_declarator_list::hir(exec_list *instructions,
* vectors. Vertex shader inputs cannot be arrays or
* structures."
*/
- const glsl_type *check_type = var->type;
- while (check_type->is_array())
- check_type = check_type->element_type();
+ const glsl_type *check_type = var->type->without_array();
switch (check_type->base_type) {
case GLSL_TYPE_FLOAT: