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-rw-r--r--src/mesa/program/prog_statevars.c23
-rw-r--r--src/mesa/program/prog_statevars.h1
2 files changed, 0 insertions, 24 deletions
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index 5b073ac34bb..803d0afd8d3 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -458,24 +458,6 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
1);
return;
- case STATE_TEXRECT_SCALE:
- /* Value = { 1/texWidth, 1/texHeight, 0, 1 }.
- * Used to convert unnormalized texcoords to normalized texcoords.
- */
- {
- const int unit = (int) state[2];
- const struct gl_texture_object *texObj
- = ctx->Texture.Unit[unit]._Current;
- if (texObj) {
- struct gl_texture_image *texImage = texObj->Image[0][0];
- ASSIGN_4V(value,
- (GLfloat) (1.0 / texImage->Width),
- (GLfloat) (1.0 / texImage->Height),
- 0.0f, 1.0f);
- }
- }
- return;
-
case STATE_FOG_PARAMS_OPTIMIZED:
/* for simpler per-vertex/pixel fog calcs. POW (for EXP/EXP2 fog)
* might be more expensive than EX2 on some hw, plus it needs
@@ -709,8 +691,6 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
case STATE_NORMAL_SCALE:
return _NEW_MODELVIEW;
- case STATE_TEXRECT_SCALE:
- return _NEW_TEXTURE;
case STATE_FOG_PARAMS_OPTIMIZED:
return _NEW_FOG;
case STATE_POINT_SIZE_CLAMPED:
@@ -905,9 +885,6 @@ append_token(char *dst, gl_state_index k)
case STATE_NORMAL_SCALE:
append(dst, "normalScale");
break;
- case STATE_TEXRECT_SCALE:
- append(dst, "texrectScale");
- break;
case STATE_FOG_PARAMS_OPTIMIZED:
append(dst, "fogParamsOptimized");
break;
diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h
index 7fecb37212d..3fdb413c421 100644
--- a/src/mesa/program/prog_statevars.h
+++ b/src/mesa/program/prog_statevars.h
@@ -117,7 +117,6 @@ typedef enum gl_state_index_ {
STATE_CURRENT_ATTRIB, /* ctx->Current vertex attrib value */
STATE_CURRENT_ATTRIB_MAYBE_VP_CLAMPED, /* ctx->Current vertex attrib value after passthrough vertex processing */
STATE_NORMAL_SCALE,
- STATE_TEXRECT_SCALE,
STATE_FOG_PARAMS_OPTIMIZED, /* for faster fog calc */
STATE_POINT_SIZE_CLAMPED, /* includes implementation dependent size clamp */
STATE_LIGHT_SPOT_DIR_NORMALIZED, /* pre-normalized spot dir */