diff options
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_tris.c | 22 |
1 files changed, 15 insertions, 7 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index cf9291cdfca..7bcb72f42d0 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -490,6 +490,7 @@ static void intel_wpos_triangle(struct intel_context *intel, intelVertexPtr v0, intelVertexPtr v1, intelVertexPtr v2) { + const struct gl_framebuffer *fb = intel->ctx.DrawBuffer; GLuint offset = intel->wpos_offset; GLuint size = intel->wpos_size; GLfloat *v0_wpos = (GLfloat *)((char *)v0 + offset); @@ -500,10 +501,11 @@ intel_wpos_triangle(struct intel_context *intel, __memcpy(v1_wpos, v1, size); __memcpy(v2_wpos, v2, size); - v0_wpos[1] = -v0_wpos[1] + intel->ctx.DrawBuffer->Height; - v1_wpos[1] = -v1_wpos[1] + intel->ctx.DrawBuffer->Height; - v2_wpos[1] = -v2_wpos[1] + intel->ctx.DrawBuffer->Height; - + if (!fb->Name) { + v0_wpos[1] = -v0_wpos[1] + fb->Height; + v1_wpos[1] = -v1_wpos[1] + fb->Height; + v2_wpos[1] = -v2_wpos[1] + fb->Height; + } intel_draw_triangle(intel, v0, v1, v2); } @@ -513,6 +515,7 @@ static void intel_wpos_line(struct intel_context *intel, intelVertexPtr v0, intelVertexPtr v1) { + const struct gl_framebuffer *fb = intel->ctx.DrawBuffer; GLuint offset = intel->wpos_offset; GLuint size = intel->wpos_size; GLfloat *v0_wpos = (GLfloat *)((char *)v0 + offset); @@ -521,8 +524,10 @@ intel_wpos_line(struct intel_context *intel, __memcpy(v0_wpos, v0, size); __memcpy(v1_wpos, v1, size); - v0_wpos[1] = -v0_wpos[1] + intel->ctx.DrawBuffer->Height; - v1_wpos[1] = -v1_wpos[1] + intel->ctx.DrawBuffer->Height; + if (!fb->Name) { + v0_wpos[1] = -v0_wpos[1] + fb->Height; + v1_wpos[1] = -v1_wpos[1] + fb->Height; + } intel_draw_line(intel, v0, v1); } @@ -531,12 +536,15 @@ intel_wpos_line(struct intel_context *intel, static void intel_wpos_point(struct intel_context *intel, intelVertexPtr v0) { + const struct gl_framebuffer *fb = intel->ctx.DrawBuffer; GLuint offset = intel->wpos_offset; GLuint size = intel->wpos_size; GLfloat *v0_wpos = (GLfloat *)((char *)v0 + offset); __memcpy(v0_wpos, v0, size); - v0_wpos[1] = -v0_wpos[1] + intel->ctx.DrawBuffer->Height; + + if (!fb->Name) + v0_wpos[1] = -v0_wpos[1] + fb->Height; intel_draw_point(intel, v0); } |