diff options
-rw-r--r-- | src/mesa/swrast/s_stencil.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c index aed107ca003..2a60c7a4dbb 100644 --- a/src/mesa/swrast/s_stencil.c +++ b/src/mesa/swrast/s_stencil.c @@ -1,4 +1,4 @@ -/* $Id: s_stencil.c,v 1.3 2000/11/13 20:02:57 keithw Exp $ */ +/* $Id: s_stencil.c,v 1.4 2000/11/28 21:34:04 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1228,11 +1228,11 @@ clear_hardware_stencil_buffer( GLcontext *ctx ) const GLstencil clearVal = (ctx->Stencil.Clear & mask); GLstencil stencil[MAX_WIDTH]; GLint i; - (*ctx->Driver.ReadStencilSpan)(ctx, x, y, width, stencil); + (*ctx->Driver.ReadStencilSpan)(ctx, width, x, y, stencil); for (i = 0; i < width; i++) { stencil[i] = (stencil[i] & invMask) | clearVal; } - (*ctx->Driver.WriteStencilSpan)(ctx, x, y, width, stencil, NULL); + (*ctx->Driver.WriteStencilSpan)(ctx, width, x, y, stencil, NULL); } } else { @@ -1243,7 +1243,7 @@ clear_hardware_stencil_buffer( GLcontext *ctx ) stencil[i] = ctx->Stencil.Clear; } for (y = ctx->DrawBuffer->_Ymin; y < ctx->DrawBuffer->_Ymax; y++) { - (*ctx->Driver.WriteStencilSpan)(ctx, x, y, width, stencil, NULL); + (*ctx->Driver.WriteStencilSpan)(ctx, width, x, y, stencil, NULL); } } } @@ -1261,11 +1261,11 @@ clear_hardware_stencil_buffer( GLcontext *ctx ) for (y = 0; y < height; y++) { GLstencil stencil[MAX_WIDTH]; GLuint i; - (*ctx->Driver.ReadStencilSpan)(ctx, x, y, width, stencil); + (*ctx->Driver.ReadStencilSpan)(ctx, width, x, y, stencil); for (i = 0; i < width; i++) { stencil[i] = (stencil[i] & invMask) | clearVal; } - (*ctx->Driver.WriteStencilSpan)(ctx, x, y, width, stencil, NULL); + (*ctx->Driver.WriteStencilSpan)(ctx, width, x, y, stencil, NULL); } } else { @@ -1279,7 +1279,7 @@ clear_hardware_stencil_buffer( GLcontext *ctx ) stencil[i] = ctx->Stencil.Clear; } for (y = 0; y < height; y++) { - (*ctx->Driver.WriteStencilSpan)(ctx, x, y, width, stencil, NULL); + (*ctx->Driver.WriteStencilSpan)(ctx, width, x, y, stencil, NULL); } } } |