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-rw-r--r--src/mesa/drivers/dri/i965/Makefile.sources6
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c55
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h364
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_debug.c174
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c1927
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c1182
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass0.c445
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass1.c298
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass2.c359
9 files changed, 0 insertions, 4810 deletions
diff --git a/src/mesa/drivers/dri/i965/Makefile.sources b/src/mesa/drivers/dri/i965/Makefile.sources
index edc2376815e..125aac5a06f 100644
--- a/src/mesa/drivers/dri/i965/Makefile.sources
+++ b/src/mesa/drivers/dri/i965/Makefile.sources
@@ -74,13 +74,7 @@ i965_C_FILES = \
brw_vs_surface_state.c \
brw_vtbl.c \
brw_wm.c \
- brw_wm_debug.c \
- brw_wm_emit.c \
- brw_wm_fp.c \
brw_wm_iz.c \
- brw_wm_pass0.c \
- brw_wm_pass1.c \
- brw_wm_pass2.c \
brw_wm_sampler_state.c \
brw_wm_state.c \
brw_wm_surface_state.c \
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index fa0f684a626..bfb36db3fcc 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -39,52 +39,6 @@
#include "glsl/ralloc.h"
-/** Return number of src args for given instruction */
-GLuint brw_wm_nr_args( GLuint opcode )
-{
- switch (opcode) {
- case WM_FRONTFACING:
- case WM_PIXELXY:
- return 0;
- case WM_CINTERP:
- case WM_WPOSXY:
- case WM_DELTAXY:
- return 1;
- case WM_LINTERP:
- case WM_PIXELW:
- return 2;
- case WM_FB_WRITE:
- case WM_PINTERP:
- return 3;
- default:
- assert(opcode < MAX_OPCODE);
- return _mesa_num_inst_src_regs(opcode);
- }
-}
-
-
-GLuint brw_wm_is_scalar_result( GLuint opcode )
-{
- switch (opcode) {
- case OPCODE_COS:
- case OPCODE_EX2:
- case OPCODE_LG2:
- case OPCODE_POW:
- case OPCODE_RCP:
- case OPCODE_RSQ:
- case OPCODE_SIN:
- case OPCODE_DP2:
- case OPCODE_DP3:
- case OPCODE_DP4:
- case OPCODE_DPH:
- case OPCODE_DST:
- return 1;
-
- default:
- return 0;
- }
-}
-
/**
* Return a bitfield where bit n is set if barycentric interpolation mode n
* (see enum brw_wm_barycentric_interp_mode) is needed by the fragment shader.
@@ -273,15 +227,7 @@ bool do_wm_prog(struct brw_context *brw,
return false;
}
} else {
- void *instruction = c->instruction;
- void *prog_instructions = c->prog_instructions;
- void *vreg = c->vreg;
- void *refs = c->refs;
memset(c, 0, sizeof(*brw->wm.compile_data));
- c->instruction = instruction;
- c->prog_instructions = prog_instructions;
- c->vreg = vreg;
- c->refs = refs;
}
/* Allocate the references to the uniforms that will end up in the
@@ -308,7 +254,6 @@ bool do_wm_prog(struct brw_context *brw,
memcpy(&c->key, key, sizeof(*key));
c->fp = fp;
- c->env_param = brw->intel.ctx.FragmentProgram.Parameters;
brw_init_compile(brw, &c->func, c);
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index a4b20467c18..46d4416ba8f 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -40,8 +40,6 @@
#include "brw_eu.h"
#include "brw_program.h"
-#define SATURATE (1<<5)
-
/* A big lookup table is used to figure out which and how many
* additional regs will inserted before the main payload in the WM
* program execution. These mainly relate to depth and stencil
@@ -78,112 +76,6 @@ struct brw_wm_prog_key {
struct brw_sampler_prog_key_data tex;
};
-
-/* A bit of a glossary:
- *
- * brw_wm_value: A computed value or program input. Values are
- * constant, they are created once and are never modified. When a
- * fragment program register is written or overwritten, new values are
- * created fresh, preserving the rule that values are constant.
- *
- * brw_wm_ref: A reference to a value. Wherever a value used is by an
- * instruction or as a program output, that is tracked with an
- * instance of this struct. All references to a value occur after it
- * is created. After the last reference, a value is dead and can be
- * discarded.
- *
- * brw_wm_grf: Represents a physical hardware register. May be either
- * empty or hold a value. Register allocation is the process of
- * assigning values to grf registers. This occurs in pass2 and the
- * brw_wm_grf struct is not used before that.
- *
- * Fragment program registers: These are time-varying constructs that
- * are hard to reason about and which we translate away in pass0. A
- * single fragment program register element (eg. temp[0].x) will be
- * translated to one or more brw_wm_value structs, one for each time
- * that temp[0].x is written to during the program.
- */
-
-
-
-/* Used in pass2 to track register allocation.
- */
-struct brw_wm_grf {
- struct brw_wm_value *value;
- GLuint nextuse;
-};
-
-struct brw_wm_value {
- struct brw_reg hw_reg; /* emitted to this reg, may not always be there */
- struct brw_wm_ref *lastuse;
- struct brw_wm_grf *resident;
- GLuint contributes_to_output:1;
- GLuint spill_slot:16; /* if non-zero, spill immediately after calculation */
-};
-
-struct brw_wm_ref {
- struct brw_reg hw_reg; /* nr filled in in pass2, everything else, pass0 */
- struct brw_wm_value *value;
- struct brw_wm_ref *prevuse;
- GLuint unspill_reg:7; /* unspill to reg */
- GLuint emitted:1;
- GLuint insn:24;
-};
-
-struct brw_wm_constref {
- const struct brw_wm_ref *ref;
- GLfloat constval;
-};
-
-
-struct brw_wm_instruction {
- struct brw_wm_value *dst[4];
- struct brw_wm_ref *src[3][4];
- GLuint opcode:8;
- GLuint saturate:1;
- GLuint writemask:4;
- GLuint tex_unit:4; /* texture unit for TEX, TXD, TXP instructions */
- GLuint tex_idx:4; /* TEXTURE_1D,2D,3D,CUBE,RECT_INDEX source target */
- GLuint tex_shadow:1; /* do shadow comparison? */
- GLuint eot:1; /* End of thread indicator for FB_WRITE*/
- GLuint target:10; /* target binding table index for FB_WRITE*/
-};
-
-
-#define BRW_WM_MAX_INSN (MAX_PROGRAM_INSTRUCTIONS*3 + FRAG_ATTRIB_MAX + 3)
-#define BRW_WM_MAX_GRF 128 /* hardware limit */
-#define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4)
-#define BRW_WM_MAX_REF (BRW_WM_MAX_INSN * 12)
-#define BRW_WM_MAX_PARAM 256
-#define BRW_WM_MAX_CONST 256
-#define BRW_WM_MAX_SUBROUTINE 16
-
-/* used in masks next to WRITEMASK_*. */
-#define SATURATE (1<<5)
-
-
-/* New opcodes to track internal operations required for WM unit.
- * These are added early so that the registers used can be tracked,
- * freed and reused like those of other instructions.
- */
-#define WM_PIXELXY (MAX_OPCODE)
-#define WM_DELTAXY (MAX_OPCODE + 1)
-#define WM_PIXELW (MAX_OPCODE + 2)
-#define WM_LINTERP (MAX_OPCODE + 3)
-#define WM_PINTERP (MAX_OPCODE + 4)
-#define WM_CINTERP (MAX_OPCODE + 5)
-#define WM_WPOSXY (MAX_OPCODE + 6)
-#define WM_FB_WRITE (MAX_OPCODE + 7)
-#define WM_FRONTFACING (MAX_OPCODE + 8)
-#define MAX_WM_OPCODE (MAX_OPCODE + 9)
-
-#define PROGRAM_PAYLOAD (PROGRAM_FILE_MAX)
-#define NUM_FILES (PROGRAM_PAYLOAD + 1)
-
-#define PAYLOAD_DEPTH (FRAG_ATTRIB_MAX)
-#define PAYLOAD_W (FRAG_ATTRIB_MAX + 1)
-#define PAYLOAD_FP_REG_MAX (FRAG_ATTRIB_MAX + 2)
-
struct brw_wm_compile {
struct brw_compile func;
struct brw_wm_prog_key key;
@@ -191,13 +83,6 @@ struct brw_wm_compile {
struct brw_fragment_program *fp;
- GLfloat (*env_param)[4];
-
- enum {
- START,
- PASS2_DONE
- } state;
-
uint8_t source_depth_reg;
uint8_t source_w_reg;
uint8_t aa_dest_stencil_reg;
@@ -208,266 +93,17 @@ struct brw_wm_compile {
GLuint source_depth_to_render_target:1;
GLuint runtime_check_aads_emit:1;
- /* Initial pass - translate fp instructions to fp instructions,
- * simplifying and adding instructions for interpolation and
- * framebuffer writes.
- */
- struct prog_instruction *prog_instructions;
- GLuint nr_fp_insns;
- GLuint fp_temp;
- GLuint fp_interp_emitted;
-
- struct prog_src_register pixel_xy;
- struct prog_src_register delta_xy;
- struct prog_src_register pixel_w;
-
-
- struct brw_wm_value *vreg;
- GLuint nr_vreg;
-
- struct brw_wm_value creg[BRW_WM_MAX_PARAM];
- GLuint nr_creg;
-
- struct {
- struct brw_wm_value depth[4]; /* includes r0/r1 */
- struct brw_wm_value input_interp[FRAG_ATTRIB_MAX];
- } payload;
-
-
- const struct brw_wm_ref *pass0_fp_reg[NUM_FILES][256][4];
-
- struct brw_wm_ref undef_ref;
- struct brw_wm_value undef_value;
-
- struct brw_wm_ref *refs;
- GLuint nr_refs;
-
- struct brw_wm_instruction *instruction;
- GLuint nr_insns;
-
- struct brw_wm_constref constref[BRW_WM_MAX_CONST];
- GLuint nr_constrefs;
-
- struct brw_wm_grf pass2_grf[BRW_WM_MAX_GRF/2];
-
- GLuint grf_limit;
- GLuint max_wm_grf;
GLuint last_scratch;
- GLuint cur_inst; /**< index of current instruction */
-
- bool out_of_regs; /**< ran out of GRF registers? */
-
- /** Mapping from Mesa registers to hardware registers */
- struct {
- bool inited;
- struct brw_reg reg;
- } wm_regs[NUM_FILES][256][4];
-
- bool used_grf[BRW_WM_MAX_GRF];
- GLuint first_free_grf;
- struct brw_reg stack;
- struct brw_reg emit_mask_reg;
- GLuint tmp_regs[BRW_WM_MAX_GRF];
- GLuint tmp_index;
- GLuint tmp_max;
- GLuint subroutines[BRW_WM_MAX_SUBROUTINE];
GLuint dispatch_width;
-
- /** we may need up to 3 constants per instruction (if use_const_buffer) */
- struct {
- GLint index;
- struct brw_reg reg;
- } current_const[3];
};
-
-/** Bits for prog_instruction::Aux field */
-#define INST_AUX_EOT 0x1
-#define INST_AUX_TARGET(T) (T << 1)
-#define INST_AUX_GET_TARGET(AUX) ((AUX) >> 1)
-
-
-GLuint brw_wm_nr_args( GLuint opcode );
-GLuint brw_wm_is_scalar_result( GLuint opcode );
-
-void brw_wm_pass_fp( struct brw_wm_compile *c );
-void brw_wm_pass0( struct brw_wm_compile *c );
-void brw_wm_pass1( struct brw_wm_compile *c );
-void brw_wm_pass2( struct brw_wm_compile *c );
-void brw_wm_emit( struct brw_wm_compile *c );
-bool brw_wm_arg_can_be_immediate(enum prog_opcode, int arg);
-void brw_wm_print_value( struct brw_wm_compile *c,
- struct brw_wm_value *value );
-
-void brw_wm_print_ref( struct brw_wm_compile *c,
- struct brw_wm_ref *ref );
-
-void brw_wm_print_insn( struct brw_wm_compile *c,
- struct brw_wm_instruction *inst );
-
-void brw_wm_print_program( struct brw_wm_compile *c,
- const char *stage );
-
void brw_wm_lookup_iz(struct intel_context *intel,
struct brw_wm_compile *c);
bool brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c,
struct gl_shader_program *prog);
-/* brw_wm_emit.c */
-void emit_alu1(struct brw_compile *p,
- struct brw_instruction *(*func)(struct brw_compile *,
- struct brw_reg,
- struct brw_reg),
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0);
-void emit_alu2(struct brw_compile *p,
- struct brw_instruction *(*func)(struct brw_compile *,
- struct brw_reg,
- struct brw_reg,
- struct brw_reg),
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1);
-void emit_cinterp(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0);
-void emit_cmp(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1,
- const struct brw_reg *arg2);
-void emit_ddxy(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- bool is_ddx,
- const struct brw_reg *arg0,
- bool negate_value);
-void emit_delta_xy(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0);
-void emit_dp2(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1);
-void emit_dp3(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1);
-void emit_dp4(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1);
-void emit_dph(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1);
-void emit_fb_write(struct brw_wm_compile *c,
- struct brw_reg *arg0,
- struct brw_reg *arg1,
- struct brw_reg *arg2,
- GLuint target,
- GLuint eot);
-void emit_frontfacing(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask);
-void emit_linterp(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *deltas);
-void emit_lrp(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1,
- const struct brw_reg *arg2);
-void emit_mad(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1,
- const struct brw_reg *arg2);
-void emit_math1(struct brw_wm_compile *c,
- GLuint function,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0);
-void emit_math2(struct brw_wm_compile *c,
- GLuint function,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1);
-void emit_min(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1);
-void emit_max(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1);
-void emit_pinterp(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *deltas,
- const struct brw_reg *w);
-void emit_pixel_xy(struct brw_wm_compile *c,
- const struct brw_reg *dst,
- GLuint mask);
-void emit_pixel_w(struct brw_wm_compile *c,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *deltas);
-void emit_sop(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- GLuint cond,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1);
-void emit_sign(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0);
-void emit_tex(struct brw_wm_compile *c,
- struct brw_reg *dst,
- GLuint dst_flags,
- struct brw_reg *arg,
- struct brw_reg depth_payload,
- GLuint tex_idx,
- GLuint sampler,
- bool shadow);
-void emit_txb(struct brw_wm_compile *c,
- struct brw_reg *dst,
- GLuint dst_flags,
- struct brw_reg *arg,
- struct brw_reg depth_payload,
- GLuint tex_idx,
- GLuint sampler);
-void emit_wpos_xy(struct brw_wm_compile *c,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0);
-void emit_xpd(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1);
-
GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint type);
struct gl_shader_program *brw_new_shader_program(struct gl_context *ctx, GLuint name);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_debug.c b/src/mesa/drivers/dri/i965/brw_wm_debug.c
deleted file mode 100644
index 6a91251a80e..00000000000
--- a/src/mesa/drivers/dri/i965/brw_wm_debug.c
+++ /dev/null
@@ -1,174 +0,0 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-
-#include "brw_context.h"
-#include "brw_wm.h"
-
-
-void brw_wm_print_value( struct brw_wm_compile *c,
- struct brw_wm_value *value )
-{
- assert(value);
- if (c->state >= PASS2_DONE)
- brw_print_reg(value->hw_reg);
- else if( value == &c->undef_value )
- printf("undef");
- else if( value - c->vreg >= 0 &&
- value - c->vreg < BRW_WM_MAX_VREG)
- printf("r%ld", (long) (value - c->vreg));
- else if (value - c->creg >= 0 &&
- value - c->creg < BRW_WM_MAX_PARAM)
- printf("c%ld", (long) (value - c->creg));
- else if (value - c->payload.input_interp >= 0 &&
- value - c->payload.input_interp < FRAG_ATTRIB_MAX)
- printf("i%ld", (long) (value - c->payload.input_interp));
- else if (value - c->payload.depth >= 0 &&
- value - c->payload.depth < FRAG_ATTRIB_MAX)
- printf("d%ld", (long) (value - c->payload.depth));
- else
- printf("?");
-}
-
-void brw_wm_print_ref( struct brw_wm_compile *c,
- struct brw_wm_ref *ref )
-{
- struct brw_reg hw_reg = ref->hw_reg;
-
- if (ref->unspill_reg)
- printf("UNSPILL(%x)/", ref->value->spill_slot);
-
- if (c->state >= PASS2_DONE)
- brw_print_reg(ref->hw_reg);
- else {
- printf("%s", hw_reg.negate ? "-" : "");
- printf("%s", hw_reg.abs ? "abs/" : "");
- brw_wm_print_value(c, ref->value);
- if ((hw_reg.nr&1) || hw_reg.subnr) {
- printf("->%d.%d", (hw_reg.nr&1), hw_reg.subnr);
- }
- }
-}
-
-void brw_wm_print_insn( struct brw_wm_compile *c,
- struct brw_wm_instruction *inst )
-{
- GLuint i, arg;
- GLuint nr_args = brw_wm_nr_args(inst->opcode);
-
- printf("[");
- for (i = 0; i < 4; i++) {
- if (inst->dst[i]) {
- brw_wm_print_value(c, inst->dst[i]);
- if (inst->dst[i]->spill_slot)
- printf("/SPILL(%x)",inst->dst[i]->spill_slot);
- }
- else
- printf("#");
- if (i < 3)
- printf(",");
- }
- printf("]");
-
- if (inst->writemask != WRITEMASK_XYZW)
- printf(".%s%s%s%s",
- GET_BIT(inst->writemask, 0) ? "x" : "",
- GET_BIT(inst->writemask, 1) ? "y" : "",
- GET_BIT(inst->writemask, 2) ? "z" : "",
- GET_BIT(inst->writemask, 3) ? "w" : "");
-
- switch (inst->opcode) {
- case WM_PIXELXY:
- printf(" = PIXELXY");
- break;
- case WM_DELTAXY:
- printf(" = DELTAXY");
- break;
- case WM_PIXELW:
- printf(" = PIXELW");
- break;
- case WM_WPOSXY:
- printf(" = WPOSXY");
- break;
- case WM_PINTERP:
- printf(" = PINTERP");
- break;
- case WM_LINTERP:
- printf(" = LINTERP");
- break;
- case WM_CINTERP:
- printf(" = CINTERP");
- break;
- case WM_FB_WRITE:
- printf(" = FB_WRITE");
- break;
- case WM_FRONTFACING:
- printf(" = FRONTFACING");
- break;
- default:
- printf(" = %s", _mesa_opcode_string(inst->opcode));
- break;
- }
-
- if (inst->saturate)
- printf("_SAT");
-
- for (arg = 0; arg < nr_args; arg++) {
-
- printf(" [");
-
- for (i = 0; i < 4; i++) {
- if (inst->src[arg][i]) {
- brw_wm_print_ref(c, inst->src[arg][i]);
- }
- else
- printf("%%");
-
- if (i < 3)
- printf(",");
- else
- printf("]");
- }
- }
- printf("\n");
-}
-
-void brw_wm_print_program( struct brw_wm_compile *c,
- const char *stage )
-{
- GLuint insn;
-
- printf("%s:\n", stage);
- for (insn = 0; insn < c->nr_insns; insn++)
- brw_wm_print_insn(c, &c->instruction[insn]);
- printf("\n");
-}
-
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
deleted file mode 100644
index 0e73ef89056..00000000000
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ /dev/null
@@ -1,1927 +0,0 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-
-#include "main/macros.h"
-#include "brw_context.h"
-#include "brw_wm.h"
-
-static bool
-can_do_pln(struct intel_context *intel, const struct brw_reg *deltas)
-{
- struct brw_context *brw = brw_context(&intel->ctx);
-
- if (!brw->has_pln)
- return false;
-
- if (deltas[1].nr != deltas[0].nr + 1)
- return false;
-
- if (intel->gen < 6 && ((deltas[0].nr & 1) != 0))
- return false;
-
- return true;
-}
-
-/* Return the SrcReg index of the channels that can be immediate float operands
- * instead of usage of PROGRAM_CONSTANT values through push/pull.
- */
-bool
-brw_wm_arg_can_be_immediate(enum prog_opcode opcode, int arg)
-{
- int opcode_array[] = {
- [OPCODE_ADD] = 2,
- [OPCODE_CMP] = 3,
- [OPCODE_DP3] = 2,
- [OPCODE_DP4] = 2,
- [OPCODE_DPH] = 2,
- [OPCODE_MAX] = 2,
- [OPCODE_MIN] = 2,
- [OPCODE_MOV] = 1,
- [OPCODE_MUL] = 2,
- [OPCODE_SEQ] = 2,
- [OPCODE_SGE] = 2,
- [OPCODE_SGT] = 2,
- [OPCODE_SLE] = 2,
- [OPCODE_SLT] = 2,
- [OPCODE_SNE] = 2,
- [OPCODE_SWZ] = 1,
- [OPCODE_XPD] = 2,
- };
-
- /* These opcodes get broken down in a way that allow two
- * args to be immediates.
- */
- if (opcode == OPCODE_MAD || opcode == OPCODE_LRP) {
- if (arg == 1 || arg == 2)
- return true;
- }
-
- if (opcode > ARRAY_SIZE(opcode_array))
- return false;
-
- return arg == opcode_array[opcode] - 1;
-}
-
-/**
- * Computes the screen-space x,y position of the pixels.
- *
- * This will be used by emit_delta_xy() or emit_wpos_xy() for
- * interpolation of attributes..
- *
- * Payload R0:
- *
- * R0.0 -- pixel mask, one bit for each of 4 pixels in 4 tiles,
- * corresponding to each of the 16 execution channels.
- * R0.1..8 -- ?
- * R1.0 -- triangle vertex 0.X
- * R1.1 -- triangle vertex 0.Y
- * R1.2 -- tile 0 x,y coords (2 packed uwords)
- * R1.3 -- tile 1 x,y coords (2 packed uwords)
- * R1.4 -- tile 2 x,y coords (2 packed uwords)
- * R1.5 -- tile 3 x,y coords (2 packed uwords)
- * R1.6 -- ?
- * R1.7 -- ?
- * R1.8 -- ?
- */
-void emit_pixel_xy(struct brw_wm_compile *c,
- const struct brw_reg *dst,
- GLuint mask)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg r1 = brw_vec1_grf(1, 0);
- struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW);
- struct brw_reg dst0_uw, dst1_uw;
-
- brw_push_insn_state(p);
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
-
- if (c->dispatch_width == 16) {
- dst0_uw = vec16(retype(dst[0], BRW_REGISTER_TYPE_UW));
- dst1_uw = vec16(retype(dst[1], BRW_REGISTER_TYPE_UW));
- } else {
- dst0_uw = vec8(retype(dst[0], BRW_REGISTER_TYPE_UW));
- dst1_uw = vec8(retype(dst[1], BRW_REGISTER_TYPE_UW));
- }
-
- /* Calculate pixel centers by adding 1 or 0 to each of the
- * micro-tile coordinates passed in r1.
- */
- if (mask & WRITEMASK_X) {
- brw_ADD(p,
- dst0_uw,
- stride(suboffset(r1_uw, 4), 2, 4, 0),
- brw_imm_v(0x10101010));
- }
-
- if (mask & WRITEMASK_Y) {
- brw_ADD(p,
- dst1_uw,
- stride(suboffset(r1_uw,5), 2, 4, 0),
- brw_imm_v(0x11001100));
- }
- brw_pop_insn_state(p);
-}
-
-/**
- * Computes the screen-space x,y distance of the pixels from the start
- * vertex.
- *
- * This will be used in linterp or pinterp with the start vertex value
- * and the Cx, Cy, and C0 coefficients passed in from the setup engine
- * to produce interpolated attribute values.
- */
-void emit_delta_xy(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0)
-{
- struct intel_context *intel = &p->brw->intel;
- struct brw_reg r1 = brw_vec1_grf(1, 0);
-
- if (mask == 0)
- return;
-
- assert(mask == WRITEMASK_XY);
-
- if (intel->gen >= 6) {
- /* XXX Gen6 WM doesn't have Xstart/Ystart in payload r1.0/r1.1.
- Just add them with 0.0 for dst reg.. */
- r1 = brw_imm_v(0x00000000);
- brw_ADD(p,
- dst[0],
- retype(arg0[0], BRW_REGISTER_TYPE_UW),
- r1);
- brw_ADD(p,
- dst[1],
- retype(arg0[1], BRW_REGISTER_TYPE_UW),
- r1);
- return;
- }
-
- /* Calc delta X,Y by subtracting origin in r1 from the pixel
- * centers produced by emit_pixel_xy().
- */
- brw_ADD(p,
- dst[0],
- retype(arg0[0], BRW_REGISTER_TYPE_UW),
- negate(r1));
- brw_ADD(p,
- dst[1],
- retype(arg0[1], BRW_REGISTER_TYPE_UW),
- negate(suboffset(r1,1)));
-}
-
-/**
- * Computes the pixel offset from the window origin for gl_FragCoord().
- */
-void emit_wpos_xy(struct brw_wm_compile *c,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0)
-{
- struct brw_compile *p = &c->func;
- struct intel_context *intel = &p->brw->intel;
- struct brw_reg delta_x = retype(arg0[0], BRW_REGISTER_TYPE_W);
- struct brw_reg delta_y = retype(arg0[1], BRW_REGISTER_TYPE_W);
-
- if (mask & WRITEMASK_X) {
- if (intel->gen >= 6) {
- struct brw_reg delta_x_f = retype(delta_x, BRW_REGISTER_TYPE_F);
- brw_MOV(p, delta_x_f, delta_x);
- delta_x = delta_x_f;
- }
-
- if (c->fp->program.PixelCenterInteger) {
- /* X' = X */
- brw_MOV(p, dst[0], delta_x);
- } else {
- /* X' = X + 0.5 */
- brw_ADD(p, dst[0], delta_x, brw_imm_f(0.5));
- }
- }
-
- if (mask & WRITEMASK_Y) {
- if (intel->gen >= 6) {
- struct brw_reg delta_y_f = retype(delta_y, BRW_REGISTER_TYPE_F);
- brw_MOV(p, delta_y_f, delta_y);
- delta_y = delta_y_f;
- }
-
- if (c->fp->program.OriginUpperLeft) {
- if (c->fp->program.PixelCenterInteger) {
- /* Y' = Y */
- brw_MOV(p, dst[1], delta_y);
- } else {
- brw_ADD(p, dst[1], delta_y, brw_imm_f(0.5));
- }
- } else {
- float center_offset = c->fp->program.PixelCenterInteger ? 0.0 : 0.5;
-
- /* Y' = (height - 1) - Y + center */
- brw_ADD(p, dst[1], negate(delta_y),
- brw_imm_f(c->key.drawable_height - 1 + center_offset));
- }
- }
-}
-
-
-void emit_pixel_w(struct brw_wm_compile *c,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *deltas)
-{
- struct brw_compile *p = &c->func;
- struct intel_context *intel = &p->brw->intel;
- struct brw_reg src;
- struct brw_reg temp_dst;
-
- if (intel->gen >= 6)
- temp_dst = dst[3];
- else
- temp_dst = brw_message_reg(2);
-
- assert(intel->gen < 6);
-
- /* Don't need this if all you are doing is interpolating color, for
- * instance.
- */
- if (mask & WRITEMASK_W) {
- struct brw_reg interp3 = brw_vec1_grf(arg0[0].nr+1, 4);
-
- /* Calc 1/w - just linterp wpos[3] optimized by putting the
- * result straight into a message reg.
- */
- if (can_do_pln(intel, deltas)) {
- brw_PLN(p, temp_dst, interp3, deltas[0]);
- } else {
- brw_LINE(p, brw_null_reg(), interp3, deltas[0]);
- brw_MAC(p, temp_dst, suboffset(interp3, 1), deltas[1]);
- }
-
- /* Calc w */
- if (intel->gen >= 6)
- src = temp_dst;
- else
- src = brw_null_reg();
-
- if (c->dispatch_width == 16) {
- brw_math_16(p, dst[3],
- BRW_MATH_FUNCTION_INV,
- 2, src,
- BRW_MATH_PRECISION_FULL);
- } else {
- brw_math(p, dst[3],
- BRW_MATH_FUNCTION_INV,
- 2, src,
- BRW_MATH_DATA_VECTOR,
- BRW_MATH_PRECISION_FULL);
- }
- }
-}
-
-void emit_linterp(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *deltas)
-{
- struct intel_context *intel = &p->brw->intel;
- struct brw_reg interp[4];
- GLuint nr = arg0[0].nr;
- GLuint i;
-
- interp[0] = brw_vec1_grf(nr, 0);
- interp[1] = brw_vec1_grf(nr, 4);
- interp[2] = brw_vec1_grf(nr+1, 0);
- interp[3] = brw_vec1_grf(nr+1, 4);
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- if (intel->gen >= 6) {
- brw_PLN(p, dst[i], interp[i], brw_vec8_grf(2, 0));
- } else if (can_do_pln(intel, deltas)) {
- brw_PLN(p, dst[i], interp[i], deltas[0]);
- } else {
- brw_LINE(p, brw_null_reg(), interp[i], deltas[0]);
- brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]);
- }
- }
- }
-}
-
-
-void emit_pinterp(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *deltas,
- const struct brw_reg *w)
-{
- struct intel_context *intel = &p->brw->intel;
- struct brw_reg interp[4];
- GLuint nr = arg0[0].nr;
- GLuint i;
-
- if (intel->gen >= 6) {
- emit_linterp(p, dst, mask, arg0, interp);
- return;
- }
-
- interp[0] = brw_vec1_grf(nr, 0);
- interp[1] = brw_vec1_grf(nr, 4);
- interp[2] = brw_vec1_grf(nr+1, 0);
- interp[3] = brw_vec1_grf(nr+1, 4);
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- if (can_do_pln(intel, deltas)) {
- brw_PLN(p, dst[i], interp[i], deltas[0]);
- } else {
- brw_LINE(p, brw_null_reg(), interp[i], deltas[0]);
- brw_MAC(p, dst[i], suboffset(interp[i],1), deltas[1]);
- }
- }
- }
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- brw_MUL(p, dst[i], dst[i], w[3]);
- }
- }
-}
-
-
-void emit_cinterp(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0)
-{
- struct brw_reg interp[4];
- GLuint nr = arg0[0].nr;
- GLuint i;
-
- interp[0] = brw_vec1_grf(nr, 0);
- interp[1] = brw_vec1_grf(nr, 4);
- interp[2] = brw_vec1_grf(nr+1, 0);
- interp[3] = brw_vec1_grf(nr+1, 4);
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- brw_MOV(p, dst[i], suboffset(interp[i],3)); /* TODO: optimize away like other moves */
- }
- }
-}
-
-/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */
-void emit_frontfacing(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask)
-{
- struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD);
- GLuint i;
-
- if (!(mask & WRITEMASK_XYZW))
- return;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- brw_MOV(p, dst[i], brw_imm_f(0.0));
- }
- }
-
- /* bit 31 is "primitive is back face", so checking < (1 << 31) gives
- * us front face
- */
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31));
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- brw_MOV(p, dst[i], brw_imm_f(1.0));
- }
- }
- brw_set_predicate_control_flag_value(p, 0xff);
-}
-
-/* For OPCODE_DDX and OPCODE_DDY, per channel of output we've got input
- * looking like:
- *
- * arg0: ss0.tl ss0.tr ss0.bl ss0.br ss1.tl ss1.tr ss1.bl ss1.br
- *
- * and we're trying to produce:
- *
- * DDX DDY
- * dst: (ss0.tr - ss0.tl) (ss0.tl - ss0.bl)
- * (ss0.tr - ss0.tl) (ss0.tr - ss0.br)
- * (ss0.br - ss0.bl) (ss0.tl - ss0.bl)
- * (ss0.br - ss0.bl) (ss0.tr - ss0.br)
- * (ss1.tr - ss1.tl) (ss1.tl - ss1.bl)
- * (ss1.tr - ss1.tl) (ss1.tr - ss1.br)
- * (ss1.br - ss1.bl) (ss1.tl - ss1.bl)
- * (ss1.br - ss1.bl) (ss1.tr - ss1.br)
- *
- * and add another set of two more subspans if in 16-pixel dispatch mode.
- *
- * For DDX, it ends up being easy: width = 2, horiz=0 gets us the same result
- * for each pair, and vertstride = 2 jumps us 2 elements after processing a
- * pair. But for DDY, it's harder, as we want to produce the pairs swizzled
- * between each other. We could probably do it like ddx and swizzle the right
- * order later, but bail for now and just produce
- * ((ss0.tl - ss0.bl)x4 (ss1.tl - ss1.bl)x4)
- *
- * The negate_value boolean is used to negate the d/dy computation for FBOs,
- * since they place the origin at the upper left instead of the lower left.
- */
-void emit_ddxy(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- bool is_ddx,
- const struct brw_reg *arg0,
- bool negate_value)
-{
- int i;
- struct brw_reg src0, src1;
-
- if (mask & SATURATE)
- brw_set_saturate(p, 1);
- for (i = 0; i < 4; i++ ) {
- if (mask & (1<<i)) {
- if (is_ddx) {
- src0 = brw_reg(arg0[i].file, arg0[i].nr, 1,
- BRW_REGISTER_TYPE_F,
- BRW_VERTICAL_STRIDE_2,
- BRW_WIDTH_2,
- BRW_HORIZONTAL_STRIDE_0,
- BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
- src1 = brw_reg(arg0[i].file, arg0[i].nr, 0,
- BRW_REGISTER_TYPE_F,
- BRW_VERTICAL_STRIDE_2,
- BRW_WIDTH_2,
- BRW_HORIZONTAL_STRIDE_0,
- BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
- } else {
- src0 = brw_reg(arg0[i].file, arg0[i].nr, 0,
- BRW_REGISTER_TYPE_F,
- BRW_VERTICAL_STRIDE_4,
- BRW_WIDTH_4,
- BRW_HORIZONTAL_STRIDE_0,
- BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
- src1 = brw_reg(arg0[i].file, arg0[i].nr, 2,
- BRW_REGISTER_TYPE_F,
- BRW_VERTICAL_STRIDE_4,
- BRW_WIDTH_4,
- BRW_HORIZONTAL_STRIDE_0,
- BRW_SWIZZLE_XYZW, WRITEMASK_XYZW);
- }
- if (negate_value)
- brw_ADD(p, dst[i], src1, negate(src0));
- else
- brw_ADD(p, dst[i], src0, negate(src1));
- }
- }
- if (mask & SATURATE)
- brw_set_saturate(p, 0);
-}
-
-void emit_alu1(struct brw_compile *p,
- struct brw_instruction *(*func)(struct brw_compile *,
- struct brw_reg,
- struct brw_reg),
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0)
-{
- GLuint i;
-
- if (mask & SATURATE)
- brw_set_saturate(p, 1);
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- func(p, dst[i], arg0[i]);
- }
- }
-
- if (mask & SATURATE)
- brw_set_saturate(p, 0);
-}
-
-
-void emit_alu2(struct brw_compile *p,
- struct brw_instruction *(*func)(struct brw_compile *,
- struct brw_reg,
- struct brw_reg,
- struct brw_reg),
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1)
-{
- GLuint i;
-
- if (mask & SATURATE)
- brw_set_saturate(p, 1);
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- func(p, dst[i], arg0[i], arg1[i]);
- }
- }
-
- if (mask & SATURATE)
- brw_set_saturate(p, 0);
-}
-
-
-void emit_mad(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1,
- const struct brw_reg *arg2)
-{
- GLuint i;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- brw_MUL(p, dst[i], arg0[i], arg1[i]);
-
- brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_ADD(p, dst[i], dst[i], arg2[i]);
- brw_set_saturate(p, 0);
- }
- }
-}
-
-void emit_lrp(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1,
- const struct brw_reg *arg2)
-{
- GLuint i;
-
- /* Uses dst as a temporary:
- */
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- /* Can I use the LINE instruction for this?
- */
- brw_ADD(p, dst[i], negate(arg0[i]), brw_imm_f(1.0));
- brw_MUL(p, brw_null_reg(), dst[i], arg2[i]);
-
- brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_MAC(p, dst[i], arg0[i], arg1[i]);
- brw_set_saturate(p, 0);
- }
- }
-}
-
-void emit_sop(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- GLuint cond,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1)
-{
- GLuint i;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- brw_push_insn_state(p);
- brw_CMP(p, brw_null_reg(), cond, arg0[i], arg1[i]);
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- brw_MOV(p, dst[i], brw_imm_f(0));
- brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
- brw_MOV(p, dst[i], brw_imm_f(1.0));
- brw_pop_insn_state(p);
- }
- }
-}
-
-static void emit_slt( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
-{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_L, arg0, arg1);
-}
-
-static void emit_sle( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
-{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_LE, arg0, arg1);
-}
-
-static void emit_sgt( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
-{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_G, arg0, arg1);
-}
-
-static void emit_sge( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
-{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_GE, arg0, arg1);
-}
-
-static void emit_seq( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
-{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_EQ, arg0, arg1);
-}
-
-static void emit_sne( struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1 )
-{
- emit_sop(p, dst, mask, BRW_CONDITIONAL_NEQ, arg0, arg1);
-}
-
-void emit_cmp(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1,
- const struct brw_reg *arg2)
-{
- GLuint i;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], brw_imm_f(0));
-
- brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_SEL(p, dst[i], arg1[i], arg2[i]);
- brw_set_saturate(p, 0);
- brw_set_predicate_control_flag_value(p, 0xff);
- }
- }
-}
-
-void emit_sign(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0)
-{
- GLuint i;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- brw_MOV(p, dst[i], brw_imm_f(0.0));
-
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], brw_imm_f(0));
- brw_MOV(p, dst[i], brw_imm_f(-1.0));
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
-
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, arg0[i], brw_imm_f(0));
- brw_MOV(p, dst[i], brw_imm_f(1.0));
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- }
- }
-}
-
-void emit_max(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1)
-{
- GLuint i;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_GE, arg0[i], arg1[i]);
-
- brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_SEL(p, dst[i], arg0[i], arg1[i]);
- brw_set_saturate(p, 0);
- brw_set_predicate_control_flag_value(p, 0xff);
- }
- }
-}
-
-void emit_min(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1)
-{
- GLuint i;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1<<i)) {
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, arg0[i], arg1[i]);
-
- brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_SEL(p, dst[i], arg0[i], arg1[i]);
- brw_set_saturate(p, 0);
- brw_set_predicate_control_flag_value(p, 0xff);
- }
- }
-}
-
-
-void emit_dp2(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1)
-{
- int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
-
- if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code */
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
-
- brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_MAC(p, dst[dst_chan], arg0[1], arg1[1]);
- brw_set_saturate(p, 0);
-}
-
-
-void emit_dp3(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1)
-{
- int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
-
- if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code */
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
- brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]);
-
- brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_MAC(p, dst[dst_chan], arg0[2], arg1[2]);
- brw_set_saturate(p, 0);
-}
-
-
-void emit_dp4(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1)
-{
- int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
-
- if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code */
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
- brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]);
- brw_MAC(p, brw_null_reg(), arg0[2], arg1[2]);
-
- brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_MAC(p, dst[dst_chan], arg0[3], arg1[3]);
- brw_set_saturate(p, 0);
-}
-
-
-void emit_dph(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1)
-{
- const int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
-
- if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code */
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- brw_MUL(p, brw_null_reg(), arg0[0], arg1[0]);
- brw_MAC(p, brw_null_reg(), arg0[1], arg1[1]);
- brw_MAC(p, dst[dst_chan], arg0[2], arg1[2]);
-
- brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_ADD(p, dst[dst_chan], dst[dst_chan], arg1[3]);
- brw_set_saturate(p, 0);
-}
-
-
-void emit_xpd(struct brw_compile *p,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1)
-{
- GLuint i;
-
- assert((mask & WRITEMASK_W) != WRITEMASK_W);
-
- for (i = 0 ; i < 3; i++) {
- if (mask & (1<<i)) {
- GLuint i2 = (i+2)%3;
- GLuint i1 = (i+1)%3;
-
- brw_MUL(p, brw_null_reg(), negate(arg0[i2]), arg1[i1]);
-
- brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_MAC(p, dst[i], arg0[i1], arg1[i2]);
- brw_set_saturate(p, 0);
- }
- }
-}
-
-
-void emit_math1(struct brw_wm_compile *c,
- GLuint function,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0)
-{
- struct brw_compile *p = &c->func;
- struct intel_context *intel = &p->brw->intel;
- int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
- struct brw_reg src;
-
- if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code */
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- if (intel->gen >= 6 && ((arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0 ||
- arg0[0].file != BRW_GENERAL_REGISTER_FILE) ||
- arg0[0].negate || arg0[0].abs)) {
- /* Gen6 math requires that source and dst horizontal stride be 1,
- * and that the argument be in the GRF.
- *
- * The hardware ignores source modifiers (negate and abs) on math
- * instructions, so we also move to a temp to set those up.
- */
- src = dst[dst_chan];
- brw_MOV(p, src, arg0[0]);
- } else {
- src = arg0[0];
- }
-
- /* Send two messages to perform all 16 operations:
- */
- brw_push_insn_state(p);
- brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_math(p,
- dst[dst_chan],
- function,
- 2,
- src,
- BRW_MATH_DATA_VECTOR,
- BRW_MATH_PRECISION_FULL);
-
- if (c->dispatch_width == 16) {
- brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
- brw_math(p,
- offset(dst[dst_chan],1),
- function,
- 3,
- sechalf(src),
- BRW_MATH_DATA_VECTOR,
- BRW_MATH_PRECISION_FULL);
- }
- brw_pop_insn_state(p);
-}
-
-
-void emit_math2(struct brw_wm_compile *c,
- GLuint function,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0,
- const struct brw_reg *arg1)
-{
- struct brw_compile *p = &c->func;
- struct intel_context *intel = &p->brw->intel;
- int dst_chan = ffs(mask & WRITEMASK_XYZW) - 1;
-
- if (!(mask & WRITEMASK_XYZW))
- return; /* Do not emit dead code */
-
- assert(is_power_of_two(mask & WRITEMASK_XYZW));
-
- brw_push_insn_state(p);
-
- /* math can only operate on up to a vec8 at a time, so in
- * dispatch_width==16 we have to do the second half manually.
- */
- if (intel->gen >= 6) {
- struct brw_reg src0 = arg0[0];
- struct brw_reg src1 = arg1[0];
- struct brw_reg temp_dst = dst[dst_chan];
-
- if (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- brw_MOV(p, temp_dst, src0);
- src0 = temp_dst;
- }
-
- if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- /* This is a heinous hack to get a temporary register for use
- * in case both arg0 and arg1 are constants. Why you're
- * doing exponentiation on constant values in the shader, we
- * don't know.
- *
- * max_wm_grf is almost surely less than the maximum GRF, and
- * gen6 doesn't care about the number of GRFs used in a
- * shader like pre-gen6 did.
- */
- struct brw_reg temp = brw_vec8_grf(c->max_wm_grf, 0);
- brw_MOV(p, temp, src1);
- src1 = temp;
- }
-
- brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_math2(p,
- temp_dst,
- function,
- src0,
- src1);
- if (c->dispatch_width == 16) {
- brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
- brw_math2(p,
- sechalf(temp_dst),
- function,
- sechalf(src0),
- sechalf(src1));
- }
- } else {
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p, brw_message_reg(3), arg1[0]);
- if (c->dispatch_width == 16) {
- brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
- brw_MOV(p, brw_message_reg(5), sechalf(arg1[0]));
- }
-
- brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_math(p,
- dst[dst_chan],
- function,
- 2,
- arg0[0],
- BRW_MATH_DATA_VECTOR,
- BRW_MATH_PRECISION_FULL);
-
- /* Send two messages to perform all 16 operations:
- */
- if (c->dispatch_width == 16) {
- brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
- brw_math(p,
- offset(dst[dst_chan],1),
- function,
- 4,
- sechalf(arg0[0]),
- BRW_MATH_DATA_VECTOR,
- BRW_MATH_PRECISION_FULL);
- }
- }
- brw_pop_insn_state(p);
-}
-
-
-void emit_tex(struct brw_wm_compile *c,
- struct brw_reg *dst,
- GLuint dst_flags,
- struct brw_reg *arg,
- struct brw_reg depth_payload,
- GLuint tex_idx,
- GLuint sampler,
- bool shadow)
-{
- struct brw_compile *p = &c->func;
- struct intel_context *intel = &p->brw->intel;
- struct brw_reg dst_retyped;
- GLuint cur_mrf = 2, response_length;
- GLuint i, nr_texcoords;
- GLuint emit;
- GLuint msg_type;
- GLuint mrf_per_channel;
- GLuint simd_mode;
-
- if (c->dispatch_width == 16) {
- mrf_per_channel = 2;
- response_length = 8;
- dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW);
- simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16;
- } else {
- mrf_per_channel = 1;
- response_length = 4;
- dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW);
- simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD8;
- }
-
- /* How many input regs are there?
- */
- switch (tex_idx) {
- case TEXTURE_1D_INDEX:
- emit = WRITEMASK_X;
- nr_texcoords = 1;
- break;
- case TEXTURE_2D_INDEX:
- case TEXTURE_1D_ARRAY_INDEX:
- case TEXTURE_RECT_INDEX:
- case TEXTURE_EXTERNAL_INDEX:
- emit = WRITEMASK_XY;
- nr_texcoords = 2;
- break;
- case TEXTURE_3D_INDEX:
- case TEXTURE_2D_ARRAY_INDEX:
- case TEXTURE_CUBE_INDEX:
- emit = WRITEMASK_XYZ;
- nr_texcoords = 3;
- break;
- default:
- /* unexpected target */
- abort();
- }
-
- /* Pre-Ironlake, the 8-wide sampler always took u,v,r. */
- if (intel->gen < 5 && c->dispatch_width == 8)
- nr_texcoords = 3;
-
- if (shadow) {
- if (intel->gen < 7) {
- /* For shadow comparisons, we have to supply u,v,r. */
- nr_texcoords = 3;
- } else {
- /* On Ivybridge, the shadow comparitor comes first. Just load it. */
- brw_MOV(p, brw_message_reg(cur_mrf), arg[2]);
- cur_mrf += mrf_per_channel;
- }
- }
-
- /* Emit the texcoords. */
- for (i = 0; i < nr_texcoords; i++) {
- if (c->key.tex.gl_clamp_mask[i] & (1 << sampler))
- brw_set_saturate(p, true);
-
- if (emit & (1<<i))
- brw_MOV(p, brw_message_reg(cur_mrf), arg[i]);
- else
- brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0));
- cur_mrf += mrf_per_channel;
-
- brw_set_saturate(p, false);
- }
-
- /* Fill in the shadow comparison reference value. */
- if (shadow && intel->gen < 7) {
- if (intel->gen >= 5) {
- /* Fill in the cube map array index value. */
- brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0));
- cur_mrf += mrf_per_channel;
- } else if (c->dispatch_width == 8) {
- /* Fill in the LOD bias value. */
- brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0));
- cur_mrf += mrf_per_channel;
- }
- brw_MOV(p, brw_message_reg(cur_mrf), arg[2]);
- cur_mrf += mrf_per_channel;
- }
-
- if (intel->gen >= 5) {
- if (shadow)
- msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_COMPARE;
- else
- msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE;
- } else {
- /* Note that G45 and older determines shadow compare and dispatch width
- * from message length for most messages.
- */
- if (c->dispatch_width == 16 && shadow)
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE;
- else
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE;
- }
-
- brw_SAMPLE(p,
- dst_retyped,
- 1,
- retype(depth_payload, BRW_REGISTER_TYPE_UW),
- SURF_INDEX_TEXTURE(sampler),
- sampler,
- dst_flags & WRITEMASK_XYZW,
- msg_type,
- response_length,
- cur_mrf - 1,
- 1,
- simd_mode,
- BRW_SAMPLER_RETURN_FORMAT_FLOAT32);
-}
-
-
-void emit_txb(struct brw_wm_compile *c,
- struct brw_reg *dst,
- GLuint dst_flags,
- struct brw_reg *arg,
- struct brw_reg depth_payload,
- GLuint tex_idx,
- GLuint sampler)
-{
- struct brw_compile *p = &c->func;
- struct intel_context *intel = &p->brw->intel;
- GLuint msgLength;
- GLuint msg_type;
- GLuint mrf_per_channel;
- GLuint response_length;
- struct brw_reg dst_retyped;
-
- /* The G45 and older chipsets don't support 8-wide dispatch for LOD biased
- * samples, so we'll use the 16-wide instruction, leave the second halves
- * undefined, and trust the execution mask to keep the undefined pixels
- * from mattering.
- */
- if (c->dispatch_width == 16 || intel->gen < 5) {
- if (intel->gen >= 5)
- msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS;
- else
- msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS;
- mrf_per_channel = 2;
- dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW);
- response_length = 8;
- } else {
- msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_BIAS;
- mrf_per_channel = 1;
- dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW);
- response_length = 4;
- }
-
- /* Shadow ignored for txb. */
- switch (tex_idx) {
- case TEXTURE_1D_INDEX:
- brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]);
- brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), brw_imm_f(0));
- brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), brw_imm_f(0));
- break;
- case TEXTURE_2D_INDEX:
- case TEXTURE_RECT_INDEX:
- case TEXTURE_EXTERNAL_INDEX:
- brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]);
- brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), arg[1]);
- brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), brw_imm_f(0));
- break;
- case TEXTURE_3D_INDEX:
- case TEXTURE_CUBE_INDEX:
- brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]);
- brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), arg[1]);
- brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), arg[2]);
- break;
- default:
- /* unexpected target */
- abort();
- }
-
- brw_MOV(p, brw_message_reg(2 + 3 * mrf_per_channel), arg[3]);
- msgLength = 2 + 4 * mrf_per_channel - 1;
-
- brw_SAMPLE(p,
- dst_retyped,
- 1,
- retype(depth_payload, BRW_REGISTER_TYPE_UW),
- SURF_INDEX_TEXTURE(sampler),
- sampler,
- dst_flags & WRITEMASK_XYZW,
- msg_type,
- response_length,
- msgLength,
- 1,
- BRW_SAMPLER_SIMD_MODE_SIMD16,
- BRW_SAMPLER_RETURN_FORMAT_FLOAT32);
-}
-
-
-static void emit_lit(struct brw_wm_compile *c,
- const struct brw_reg *dst,
- GLuint mask,
- const struct brw_reg *arg0)
-{
- struct brw_compile *p = &c->func;
-
- assert((mask & WRITEMASK_XW) == 0);
-
- if (mask & WRITEMASK_Y) {
- brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
- brw_MOV(p, dst[1], arg0[0]);
- brw_set_saturate(p, 0);
- }
-
- if (mask & WRITEMASK_Z) {
- emit_math2(c, BRW_MATH_FUNCTION_POW,
- &dst[2],
- WRITEMASK_X | (mask & SATURATE),
- &arg0[1],
- &arg0[3]);
- }
-
- /* Ordinarily you'd use an iff statement to skip or shortcircuit
- * some of the POW calculations above, but 16-wide iff statements
- * seem to lock c1 hardware, so this is a nasty workaround:
- */
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_LE, arg0[0], brw_imm_f(0));
- {
- if (mask & WRITEMASK_Y)
- brw_MOV(p, dst[1], brw_imm_f(0));
-
- if (mask & WRITEMASK_Z)
- brw_MOV(p, dst[2], brw_imm_f(0));
- }
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
-}
-
-
-/* Kill pixel - set execution mask to zero for those pixels which
- * fail.
- */
-static void emit_kil( struct brw_wm_compile *c,
- struct brw_reg *arg0)
-{
- struct brw_compile *p = &c->func;
- struct intel_context *intel = &p->brw->intel;
- struct brw_reg pixelmask;
- GLuint i, j;
-
- if (intel->gen >= 6)
- pixelmask = retype(brw_vec1_grf(1, 7), BRW_REGISTER_TYPE_UW);
- else
- pixelmask = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
-
- for (i = 0; i < 4; i++) {
- /* Check if we've already done the comparison for this reg
- * -- common when someone does KIL TEMP.wwww.
- */
- for (j = 0; j < i; j++) {
- if (memcmp(&arg0[j], &arg0[i], sizeof(arg0[0])) == 0)
- break;
- }
- if (j != i)
- continue;
-
- brw_push_insn_state(p);
- brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_GE, arg0[i], brw_imm_f(0));
- brw_set_predicate_control_flag_value(p, 0xff);
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_AND(p, pixelmask, brw_flag_reg(), pixelmask);
- brw_pop_insn_state(p);
- }
-}
-
-static void fire_fb_write( struct brw_wm_compile *c,
- GLuint base_reg,
- GLuint nr,
- GLuint target,
- GLuint eot )
-{
- struct brw_compile *p = &c->func;
- struct intel_context *intel = &p->brw->intel;
- uint32_t msg_control;
-
- /* Pass through control information:
- *
- * Gen6 has done m1 mov in emit_fb_write() for current SIMD16 case.
- */
-/* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
- if (intel->gen < 6)
- {
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p,
- brw_message_reg(base_reg + 1),
- brw_vec8_grf(1, 0));
- brw_pop_insn_state(p);
- }
-
- if (c->dispatch_width == 16)
- msg_control = BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE;
- else
- msg_control = BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01;
-
- /* Send framebuffer write message: */
-/* send (16) null.0<1>:uw m0 r0.0<8;8,1>:uw 0x85a04000:ud { Align1 EOT } */
- brw_fb_WRITE(p,
- c->dispatch_width,
- base_reg,
- retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW),
- msg_control,
- target,
- nr,
- 0,
- eot,
- true);
-}
-
-
-static void emit_aa( struct brw_wm_compile *c,
- struct brw_reg *arg1,
- GLuint reg )
-{
- struct brw_compile *p = &c->func;
- GLuint comp = c->aa_dest_stencil_reg / 2;
- GLuint off = c->aa_dest_stencil_reg % 2;
- struct brw_reg aa = offset(arg1[comp], off);
-
- brw_push_insn_state(p);
- brw_set_compression_control(p, BRW_COMPRESSION_NONE); /* ?? */
- brw_MOV(p, brw_message_reg(reg), aa);
- brw_pop_insn_state(p);
-}
-
-
-/* Post-fragment-program processing. Send the results to the
- * framebuffer.
- * \param arg0 the fragment color
- * \param arg1 the pass-through depth value
- * \param arg2 the shader-computed depth value
- */
-void emit_fb_write(struct brw_wm_compile *c,
- struct brw_reg *arg0,
- struct brw_reg *arg1,
- struct brw_reg *arg2,
- GLuint target,
- GLuint eot)
-{
- struct brw_compile *p = &c->func;
- struct brw_context *brw = p->brw;
- struct intel_context *intel = &brw->intel;
- GLuint nr = 2;
- GLuint channel;
-
- /* Reserve a space for AA - may not be needed:
- */
- if (c->aa_dest_stencil_reg)
- nr += 1;
-
- /* I don't really understand how this achieves the color interleave
- * (ie RGBARGBA) in the result: [Do the saturation here]
- */
- brw_push_insn_state(p);
-
- if (c->key.clamp_fragment_color)
- brw_set_saturate(p, 1);
-
- for (channel = 0; channel < 4; channel++) {
- if (intel->gen >= 6) {
- /* gen6 SIMD16 single source DP write looks like:
- * m + 0: r0
- * m + 1: r1
- * m + 2: g0
- * m + 3: g1
- * m + 4: b0
- * m + 5: b1
- * m + 6: a0
- * m + 7: a1
- */
- if (c->dispatch_width == 16) {
- brw_MOV(p, brw_message_reg(nr + channel * 2), arg0[channel]);
- } else {
- brw_MOV(p, brw_message_reg(nr + channel), arg0[channel]);
- }
- } else if (c->dispatch_width == 16 && brw->has_compr4) {
- /* pre-gen6 SIMD16 single source DP write looks like:
- * m + 0: r0
- * m + 1: g0
- * m + 2: b0
- * m + 3: a0
- * m + 4: r1
- * m + 5: g1
- * m + 6: b1
- * m + 7: a1
- *
- * By setting the high bit of the MRF register number, we indicate
- * that we want COMPR4 mode - instead of doing the usual destination
- * + 1 for the second half we get destination + 4.
- */
- brw_MOV(p,
- brw_message_reg(nr + channel + BRW_MRF_COMPR4),
- arg0[channel]);
- } else {
- /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */
- /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p,
- brw_message_reg(nr + channel),
- arg0[channel]);
-
- if (c->dispatch_width == 16) {
- brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF);
- brw_MOV(p,
- brw_message_reg(nr + channel + 4),
- sechalf(arg0[channel]));
- }
- }
- }
-
- brw_set_saturate(p, 0);
-
- /* skip over the regs populated above:
- */
- if (c->dispatch_width == 16)
- nr += 8;
- else
- nr += 4;
-
- brw_pop_insn_state(p);
-
- if (c->source_depth_to_render_target)
- {
- if (c->computes_depth)
- brw_MOV(p, brw_message_reg(nr), arg2[2]);
- else
- brw_MOV(p, brw_message_reg(nr), arg1[1]); /* ? */
-
- nr += 2;
- }
-
- if (c->dest_depth_reg)
- {
- GLuint comp = c->dest_depth_reg / 2;
- GLuint off = c->dest_depth_reg % 2;
-
- if (off != 0) {
- brw_push_insn_state(p);
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
-
- brw_MOV(p, brw_message_reg(nr), offset(arg1[comp],1));
- /* 2nd half? */
- brw_MOV(p, brw_message_reg(nr+1), arg1[comp+1]);
- brw_pop_insn_state(p);
- }
- else {
- brw_MOV(p, brw_message_reg(nr), arg1[comp]);
- }
- nr += 2;
- }
-
- if (intel->gen >= 6) {
- /* Load the message header. There's no implied move from src0
- * to the base mrf on gen6.
- */
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_MOV(p, retype(brw_message_reg(0), BRW_REGISTER_TYPE_UD),
- retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD));
- brw_pop_insn_state(p);
-
- if (target != 0) {
- brw_MOV(p, retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE,
- 0,
- 2), BRW_REGISTER_TYPE_UD),
- brw_imm_ud(target));
- }
- }
-
- if (!c->runtime_check_aads_emit) {
- if (c->aa_dest_stencil_reg)
- emit_aa(c, arg1, 2);
-
- fire_fb_write(c, 0, nr, target, eot);
- }
- else {
- struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
- struct brw_reg ip = brw_ip_reg();
- int jmp;
-
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
- brw_AND(p,
- v1_null_ud,
- get_element_ud(brw_vec8_grf(1,0), 6),
- brw_imm_ud(1<<26));
-
- jmp = brw_JMPI(p, ip, ip, brw_imm_w(0)) - p->store;
- {
- emit_aa(c, arg1, 2);
- fire_fb_write(c, 0, nr, target, eot);
- /* note - thread killed in subroutine */
- }
- brw_land_fwd_jump(p, jmp);
-
- /* ELSE: Shuffle up one register to fill in the hole left for AA:
- */
- fire_fb_write(c, 1, nr-1, target, eot);
- }
-}
-
-/**
- * Move a GPR to scratch memory.
- */
-static void emit_spill( struct brw_wm_compile *c,
- struct brw_reg reg,
- GLuint slot )
-{
- struct brw_compile *p = &c->func;
-
- /*
- mov (16) m2.0<1>:ud r2.0<8;8,1>:ud { Align1 Compr }
- */
- brw_MOV(p, brw_message_reg(2), reg);
-
- /*
- mov (1) r0.2<1>:d 0x00000080:d { Align1 NoMask }
- send (16) null.0<1>:uw m1 r0.0<8;8,1>:uw 0x053003ff:ud { Align1 }
- */
- brw_oword_block_write_scratch(p, brw_message_reg(1), 2, slot);
-}
-
-
-/**
- * Load a GPR from scratch memory.
- */
-static void emit_unspill( struct brw_wm_compile *c,
- struct brw_reg reg,
- GLuint slot )
-{
- struct brw_compile *p = &c->func;
-
- /* Slot 0 is the undef value.
- */
- if (slot == 0) {
- brw_MOV(p, reg, brw_imm_f(0));
- return;
- }
-
- /*
- mov (1) r0.2<1>:d 0x000000c0:d { Align1 NoMask }
- send (16) r110.0<1>:uw m1 r0.0<8;8,1>:uw 0x041243ff:ud { Align1 }
- */
-
- brw_oword_block_read(p, vec16(reg), brw_message_reg(1), 2, slot);
-}
-
-
-/**
- * Retrieve up to 4 GEN4 register pairs for the given wm reg:
- * Args with unspill_reg != 0 will be loaded from scratch memory.
- */
-static void get_argument_regs( struct brw_wm_compile *c,
- struct brw_wm_ref *arg[],
- struct brw_reg *regs )
-{
- GLuint i;
-
- for (i = 0; i < 4; i++) {
- if (arg[i]) {
- if (arg[i]->unspill_reg)
- emit_unspill(c,
- brw_vec8_grf(arg[i]->unspill_reg, 0),
- arg[i]->value->spill_slot);
-
- regs[i] = arg[i]->hw_reg;
- }
- else {
- regs[i] = brw_null_reg();
- }
- }
-}
-
-
-/**
- * For values that have a spill_slot!=0, write those regs to scratch memory.
- */
-static void spill_values( struct brw_wm_compile *c,
- struct brw_wm_value *values,
- GLuint nr )
-{
- GLuint i;
-
- for (i = 0; i < nr; i++)
- if (values[i].spill_slot)
- emit_spill(c, values[i].hw_reg, values[i].spill_slot);
-}
-
-
-/* Emit the fragment program instructions here.
- */
-void brw_wm_emit( struct brw_wm_compile *c )
-{
- struct brw_compile *p = &c->func;
- struct intel_context *intel = &p->brw->intel;
- GLuint insn;
-
- brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED);
- if (intel->gen >= 6)
- brw_set_acc_write_control(p, 1);
-
- /* Check if any of the payload regs need to be spilled:
- */
- spill_values(c, c->payload.depth, 4);
- spill_values(c, c->creg, c->nr_creg);
- spill_values(c, c->payload.input_interp, FRAG_ATTRIB_MAX);
-
-
- for (insn = 0; insn < c->nr_insns; insn++) {
-
- struct brw_wm_instruction *inst = &c->instruction[insn];
- struct brw_reg args[3][4], dst[4];
- GLuint i, dst_flags;
-
- /* Get argument regs:
- */
- for (i = 0; i < 3; i++)
- get_argument_regs(c, inst->src[i], args[i]);
-
- /* Get dest regs:
- */
- for (i = 0; i < 4; i++)
- if (inst->dst[i])
- dst[i] = inst->dst[i]->hw_reg;
- else
- dst[i] = brw_null_reg();
-
- /* Flags
- */
- dst_flags = inst->writemask;
- if (inst->saturate)
- dst_flags |= SATURATE;
-
- switch (inst->opcode) {
- /* Generated instructions for calculating triangle interpolants:
- */
- case WM_PIXELXY:
- emit_pixel_xy(c, dst, dst_flags);
- break;
-
- case WM_DELTAXY:
- emit_delta_xy(p, dst, dst_flags, args[0]);
- break;
-
- case WM_WPOSXY:
- emit_wpos_xy(c, dst, dst_flags, args[0]);
- break;
-
- case WM_PIXELW:
- emit_pixel_w(c, dst, dst_flags, args[0], args[1]);
- break;
-
- case WM_LINTERP:
- emit_linterp(p, dst, dst_flags, args[0], args[1]);
- break;
-
- case WM_PINTERP:
- emit_pinterp(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
-
- case WM_CINTERP:
- emit_cinterp(p, dst, dst_flags, args[0]);
- break;
-
- case WM_FB_WRITE:
- emit_fb_write(c, args[0], args[1], args[2], inst->target, inst->eot);
- break;
-
- case WM_FRONTFACING:
- emit_frontfacing(p, dst, dst_flags);
- break;
-
- /* Straightforward arithmetic:
- */
- case OPCODE_ADD:
- emit_alu2(p, brw_ADD, dst, dst_flags, args[0], args[1]);
- break;
-
- case OPCODE_FRC:
- emit_alu1(p, brw_FRC, dst, dst_flags, args[0]);
- break;
-
- case OPCODE_FLR:
- emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]);
- break;
-
- case OPCODE_DDX:
- emit_ddxy(p, dst, dst_flags, true, args[0], false);
- break;
-
- case OPCODE_DDY:
- /* Make sure fp->program.UsesDFdy flag got set (otherwise there's no
- * guarantee that c->key.render_to_fbo is set).
- */
- assert(c->fp->program.UsesDFdy);
- emit_ddxy(p, dst, dst_flags, false, args[0], c->key.render_to_fbo);
- break;
-
- case OPCODE_DP2:
- emit_dp2(p, dst, dst_flags, args[0], args[1]);
- break;
-
- case OPCODE_DP3:
- emit_dp3(p, dst, dst_flags, args[0], args[1]);
- break;
-
- case OPCODE_DP4:
- emit_dp4(p, dst, dst_flags, args[0], args[1]);
- break;
-
- case OPCODE_DPH:
- emit_dph(p, dst, dst_flags, args[0], args[1]);
- break;
-
- case OPCODE_TRUNC:
- for (i = 0; i < 4; i++) {
- if (dst_flags & (1<<i)) {
- brw_RNDZ(p, dst[i], args[0][i]);
- }
- }
- break;
-
- case OPCODE_LRP:
- emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
-
- case OPCODE_MAD:
- emit_mad(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
-
- case OPCODE_MOV:
- case OPCODE_SWZ:
- emit_alu1(p, brw_MOV, dst, dst_flags, args[0]);
- break;
-
- case OPCODE_MUL:
- emit_alu2(p, brw_MUL, dst, dst_flags, args[0], args[1]);
- break;
-
- case OPCODE_XPD:
- emit_xpd(p, dst, dst_flags, args[0], args[1]);
- break;
-
- /* Higher math functions:
- */
- case OPCODE_RCP:
- emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]);
- break;
-
- case OPCODE_RSQ:
- emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]);
- break;
-
- case OPCODE_SIN:
- emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]);
- break;
-
- case OPCODE_COS:
- emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]);
- break;
-
- case OPCODE_EX2:
- emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]);
- break;
-
- case OPCODE_LG2:
- emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]);
- break;
-
- case OPCODE_SCS:
- /* There is an scs math function, but it would need some
- * fixup for 16-element execution.
- */
- if (dst_flags & WRITEMASK_X)
- emit_math1(c, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|WRITEMASK_X, args[0]);
- if (dst_flags & WRITEMASK_Y)
- emit_math1(c, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|WRITEMASK_X, args[0]);
- break;
-
- case OPCODE_POW:
- emit_math2(c, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]);
- break;
-
- /* Comparisons:
- */
- case OPCODE_CMP:
- emit_cmp(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
-
- case OPCODE_MAX:
- emit_max(p, dst, dst_flags, args[0], args[1]);
- break;
-
- case OPCODE_MIN:
- emit_min(p, dst, dst_flags, args[0], args[1]);
- break;
-
- case OPCODE_SLT:
- emit_slt(p, dst, dst_flags, args[0], args[1]);
- break;
-
- case OPCODE_SLE:
- emit_sle(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_SGT:
- emit_sgt(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_SGE:
- emit_sge(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_SEQ:
- emit_seq(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_SNE:
- emit_sne(p, dst, dst_flags, args[0], args[1]);
- break;
-
- case OPCODE_SSG:
- emit_sign(p, dst, dst_flags, args[0]);
- break;
-
- case OPCODE_LIT:
- emit_lit(c, dst, dst_flags, args[0]);
- break;
-
- /* Texturing operations:
- */
- case OPCODE_TEX:
- emit_tex(c, dst, dst_flags, args[0], c->payload.depth[0].hw_reg,
- inst->tex_idx, inst->tex_unit,
- inst->tex_shadow);
- break;
-
- case OPCODE_TXB:
- emit_txb(c, dst, dst_flags, args[0], c->payload.depth[0].hw_reg,
- inst->tex_idx, inst->tex_unit);
- break;
-
- case OPCODE_KIL:
- emit_kil(c, args[0]);
- break;
-
- default:
- printf("Unsupported opcode %i (%s) in fragment shader\n",
- inst->opcode, inst->opcode < MAX_OPCODE ?
- _mesa_opcode_string(inst->opcode) :
- "unknown");
- }
-
- for (i = 0; i < 4; i++)
- if (inst->dst[i] && inst->dst[i]->spill_slot)
- emit_spill(c,
- inst->dst[i]->hw_reg,
- inst->dst[i]->spill_slot);
- }
-
- /* Only properly tested on ILK */
- if (p->brw->intel.gen == 5) {
- brw_remove_duplicate_mrf_moves(p);
- if (c->dispatch_width == 16)
- brw_remove_grf_to_mrf_moves(p);
- }
-
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- printf("wm-native:\n");
- brw_dump_compile(p, stdout, 0, p->next_insn_offset);
- printf("\n");
- }
-}
-
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
deleted file mode 100644
index b40c501257b..00000000000
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ /dev/null
@@ -1,1182 +0,0 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "main/enums.h"
-#include "brw_context.h"
-#include "brw_wm.h"
-#include "brw_util.h"
-
-#include "program/prog_parameter.h"
-#include "program/prog_print.h"
-#include "program/prog_statevars.h"
-
-
-/** An invalid texture target */
-#define TEX_TARGET_NONE NUM_TEXTURE_TARGETS
-
-/** An invalid texture unit */
-#define TEX_UNIT_NONE BRW_MAX_TEX_UNIT
-
-#define FIRST_INTERNAL_TEMP MAX_NV_FRAGMENT_PROGRAM_TEMPS
-
-#define X 0
-#define Y 1
-#define Z 2
-#define W 3
-
-
-static const char *wm_opcode_strings[] = {
- "PIXELXY",
- "DELTAXY",
- "PIXELW",
- "LINTERP",
- "PINTERP",
- "CINTERP",
- "WPOSXY",
- "FB_WRITE",
- "FRONTFACING",
-};
-
-#if 0
-static const char *wm_file_strings[] = {
- "PAYLOAD"
-};
-#endif
-
-
-/***********************************************************************
- * Source regs
- */
-
-static struct prog_src_register src_reg(GLuint file, GLuint idx)
-{
- struct prog_src_register reg;
- reg.File = file;
- reg.Index = idx;
- reg.Swizzle = SWIZZLE_NOOP;
- reg.RelAddr = 0;
- reg.Negate = NEGATE_NONE;
- reg.Abs = 0;
- reg.HasIndex2 = 0;
- reg.RelAddr2 = 0;
- reg.Index2 = 0;
- return reg;
-}
-
-static struct prog_src_register src_reg_from_dst(struct prog_dst_register dst)
-{
- return src_reg(dst.File, dst.Index);
-}
-
-static struct prog_src_register src_undef( void )
-{
- return src_reg(PROGRAM_UNDEFINED, 0);
-}
-
-static bool src_is_undef(struct prog_src_register src)
-{
- return src.File == PROGRAM_UNDEFINED;
-}
-
-static struct prog_src_register src_swizzle( struct prog_src_register reg, int x, int y, int z, int w )
-{
- reg.Swizzle = MAKE_SWIZZLE4(x,y,z,w);
- return reg;
-}
-
-static struct prog_src_register src_swizzle1( struct prog_src_register reg, int x )
-{
- return src_swizzle(reg, x, x, x, x);
-}
-
-static struct prog_src_register src_swizzle4( struct prog_src_register reg, uint swizzle )
-{
- reg.Swizzle = swizzle;
- return reg;
-}
-
-
-/***********************************************************************
- * Dest regs
- */
-
-static struct prog_dst_register dst_reg(GLuint file, GLuint idx)
-{
- struct prog_dst_register reg;
- reg.File = file;
- reg.Index = idx;
- reg.WriteMask = WRITEMASK_XYZW;
- reg.RelAddr = 0;
- reg.CondMask = COND_TR;
- reg.CondSwizzle = 0;
- reg.CondSrc = 0;
- return reg;
-}
-
-static struct prog_dst_register dst_mask( struct prog_dst_register reg, int mask )
-{
- reg.WriteMask &= mask;
- return reg;
-}
-
-static struct prog_dst_register dst_undef( void )
-{
- return dst_reg(PROGRAM_UNDEFINED, 0);
-}
-
-
-
-static struct prog_dst_register get_temp( struct brw_wm_compile *c )
-{
- int bit = ffs( ~c->fp_temp );
-
- if (!bit) {
- printf("%s: out of temporaries\n", __FILE__);
- exit(1);
- }
-
- c->fp_temp |= 1<<(bit-1);
- return dst_reg(PROGRAM_TEMPORARY, FIRST_INTERNAL_TEMP+(bit-1));
-}
-
-
-static void release_temp( struct brw_wm_compile *c, struct prog_dst_register temp )
-{
- c->fp_temp &= ~(1 << (temp.Index - FIRST_INTERNAL_TEMP));
-}
-
-
-/***********************************************************************
- * Instructions
- */
-
-static struct prog_instruction *get_fp_inst(struct brw_wm_compile *c)
-{
- assert(c->nr_fp_insns < BRW_WM_MAX_INSN);
- memset(&c->prog_instructions[c->nr_fp_insns], 0,
- sizeof(*c->prog_instructions));
- return &c->prog_instructions[c->nr_fp_insns++];
-}
-
-static struct prog_instruction *emit_insn(struct brw_wm_compile *c,
- const struct prog_instruction *inst0)
-{
- struct prog_instruction *inst = get_fp_inst(c);
- *inst = *inst0;
- return inst;
-}
-
-static struct prog_instruction * emit_tex_op(struct brw_wm_compile *c,
- GLuint op,
- struct prog_dst_register dest,
- GLuint saturate,
- GLuint tex_src_unit,
- GLuint tex_src_target,
- GLuint tex_shadow,
- struct prog_src_register src0,
- struct prog_src_register src1,
- struct prog_src_register src2 )
-{
- struct prog_instruction *inst = get_fp_inst(c);
-
- assert(tex_src_unit < BRW_MAX_TEX_UNIT ||
- tex_src_unit == TEX_UNIT_NONE);
- assert(tex_src_target < NUM_TEXTURE_TARGETS ||
- tex_src_target == TEX_TARGET_NONE);
-
- memset(inst, 0, sizeof(*inst));
-
- inst->Opcode = op;
- inst->DstReg = dest;
- inst->SaturateMode = saturate;
- inst->TexSrcUnit = tex_src_unit;
- inst->TexSrcTarget = tex_src_target;
- inst->TexShadow = tex_shadow;
- inst->SrcReg[0] = src0;
- inst->SrcReg[1] = src1;
- inst->SrcReg[2] = src2;
- return inst;
-}
-
-
-static struct prog_instruction * emit_op(struct brw_wm_compile *c,
- GLuint op,
- struct prog_dst_register dest,
- GLuint saturate,
- struct prog_src_register src0,
- struct prog_src_register src1,
- struct prog_src_register src2 )
-{
- return emit_tex_op(c, op, dest, saturate,
- TEX_UNIT_NONE, TEX_TARGET_NONE, 0, /* unit, tgt, shadow */
- src0, src1, src2);
-}
-
-
-/* Many Mesa opcodes produce the same value across all the result channels.
- * We'd rather not have to support that splatting in the opcode implementations,
- * and brw_wm_pass*.c wants to optimize them out by shuffling references around
- * anyway. We can easily get both by emitting the opcode to one channel, and
- * then MOVing it to the others, which brw_wm_pass*.c already understands.
- */
-static struct prog_instruction *emit_scalar_insn(struct brw_wm_compile *c,
- const struct prog_instruction *inst0)
-{
- struct prog_instruction *inst;
- unsigned int dst_chan;
- unsigned int other_channel_mask;
-
- if (inst0->DstReg.WriteMask == 0)
- return NULL;
-
- dst_chan = ffs(inst0->DstReg.WriteMask) - 1;
- inst = get_fp_inst(c);
- *inst = *inst0;
- inst->DstReg.WriteMask = 1 << dst_chan;
-
- other_channel_mask = inst0->DstReg.WriteMask & ~(1 << dst_chan);
- if (other_channel_mask != 0) {
- inst = emit_op(c,
- OPCODE_MOV,
- dst_mask(inst0->DstReg, other_channel_mask),
- 0,
- src_swizzle1(src_reg_from_dst(inst0->DstReg), dst_chan),
- src_undef(),
- src_undef());
- }
- return inst;
-}
-
-
-/***********************************************************************
- * Special instructions for interpolation and other tasks
- */
-
-static struct prog_src_register get_pixel_xy( struct brw_wm_compile *c )
-{
- if (src_is_undef(c->pixel_xy)) {
- struct prog_dst_register pixel_xy = get_temp(c);
- struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
-
-
- /* Emit the out calculations, and hold onto the results. Use
- * two instructions as a temporary is required.
- */
- /* pixel_xy.xy = PIXELXY payload[0];
- */
- emit_op(c,
- WM_PIXELXY,
- dst_mask(pixel_xy, WRITEMASK_XY),
- 0,
- payload_r0_depth,
- src_undef(),
- src_undef());
-
- c->pixel_xy = src_reg_from_dst(pixel_xy);
- }
-
- return c->pixel_xy;
-}
-
-static struct prog_src_register get_delta_xy( struct brw_wm_compile *c )
-{
- if (src_is_undef(c->delta_xy)) {
- struct prog_dst_register delta_xy = get_temp(c);
- struct prog_src_register pixel_xy = get_pixel_xy(c);
- struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
-
- /* deltas.xy = DELTAXY pixel_xy, payload[0]
- */
- emit_op(c,
- WM_DELTAXY,
- dst_mask(delta_xy, WRITEMASK_XY),
- 0,
- pixel_xy,
- payload_r0_depth,
- src_undef());
-
- c->delta_xy = src_reg_from_dst(delta_xy);
- }
-
- return c->delta_xy;
-}
-
-static struct prog_src_register get_pixel_w( struct brw_wm_compile *c )
-{
- /* This is called for producing 1/w in pre-gen6 interp. for gen6,
- * the interp opcodes don't use this argument. But to keep the
- * nr_args = 3 expectations of pinterp happy, just stuff delta_xy
- * into the slot.
- */
- if (c->func.brw->intel.gen >= 6)
- return c->delta_xy;
-
- if (src_is_undef(c->pixel_w)) {
- struct prog_dst_register pixel_w = get_temp(c);
- struct prog_src_register deltas = get_delta_xy(c);
- struct prog_src_register interp_wpos = src_reg(PROGRAM_PAYLOAD, FRAG_ATTRIB_WPOS);
-
- /* deltas.xyw = DELTAS2 deltas.xy, payload.interp_wpos.x
- */
- emit_op(c,
- WM_PIXELW,
- dst_mask(pixel_w, WRITEMASK_W),
- 0,
- interp_wpos,
- deltas,
- src_undef());
-
-
- c->pixel_w = src_reg_from_dst(pixel_w);
- }
-
- return c->pixel_w;
-}
-
-static void emit_interp( struct brw_wm_compile *c,
- GLuint idx )
-{
- struct prog_dst_register dst = dst_reg(PROGRAM_INPUT, idx);
- struct prog_src_register interp = src_reg(PROGRAM_PAYLOAD, idx);
- struct prog_src_register deltas;
-
- deltas = get_delta_xy(c);
-
- /* Need to use PINTERP on attributes which have been
- * multiplied by 1/W in the SF program, and LINTERP on those
- * which have not:
- */
- switch (idx) {
- case FRAG_ATTRIB_WPOS:
- /* Have to treat wpos.xy specially:
- */
- emit_op(c,
- WM_WPOSXY,
- dst_mask(dst, WRITEMASK_XY),
- 0,
- get_pixel_xy(c),
- src_undef(),
- src_undef());
-
- dst = dst_mask(dst, WRITEMASK_ZW);
-
- /* PROGRAM_INPUT.attr.xyzw = INTERP payload.interp[attr].x, deltas.xyw
- */
- emit_op(c,
- WM_LINTERP,
- dst,
- 0,
- interp,
- deltas,
- src_undef());
- break;
- case FRAG_ATTRIB_COL0:
- case FRAG_ATTRIB_COL1:
- if (c->key.flat_shade) {
- emit_op(c,
- WM_CINTERP,
- dst,
- 0,
- interp,
- src_undef(),
- src_undef());
- }
- else {
- /* perspective-corrected color interpolation */
- emit_op(c,
- WM_PINTERP,
- dst,
- 0,
- interp,
- deltas,
- get_pixel_w(c));
- }
- break;
- case FRAG_ATTRIB_FOGC:
- /* Interpolate the fog coordinate */
- emit_op(c,
- WM_PINTERP,
- dst_mask(dst, WRITEMASK_X),
- 0,
- interp,
- deltas,
- get_pixel_w(c));
-
- emit_op(c,
- OPCODE_MOV,
- dst_mask(dst, WRITEMASK_YZW),
- 0,
- src_swizzle(interp,
- SWIZZLE_ZERO,
- SWIZZLE_ZERO,
- SWIZZLE_ZERO,
- SWIZZLE_ONE),
- src_undef(),
- src_undef());
- break;
-
- case FRAG_ATTRIB_FACE:
- emit_op(c,
- WM_FRONTFACING,
- dst_mask(dst, WRITEMASK_X),
- 0,
- src_undef(),
- src_undef(),
- src_undef());
- break;
-
- case FRAG_ATTRIB_PNTC:
- /* XXX review/test this case */
- emit_op(c,
- WM_PINTERP,
- dst_mask(dst, WRITEMASK_XY),
- 0,
- interp,
- deltas,
- get_pixel_w(c));
-
- emit_op(c,
- OPCODE_MOV,
- dst_mask(dst, WRITEMASK_ZW),
- 0,
- src_swizzle(interp,
- SWIZZLE_ZERO,
- SWIZZLE_ZERO,
- SWIZZLE_ZERO,
- SWIZZLE_ONE),
- src_undef(),
- src_undef());
- break;
-
- default:
- emit_op(c,
- WM_PINTERP,
- dst,
- 0,
- interp,
- deltas,
- get_pixel_w(c));
- break;
- }
-
- c->fp_interp_emitted |= 1<<idx;
-}
-
-/***********************************************************************
- * Hacks to extend the program parameter and constant lists.
- */
-
-/* Add the fog parameters to the parameter list of the original
- * program, rather than creating a new list. Doesn't really do any
- * harm and it's not as if the parameter handling isn't a big hack
- * anyway.
- */
-static struct prog_src_register search_or_add_param5(struct brw_wm_compile *c,
- GLint s0,
- GLint s1,
- GLint s2,
- GLint s3,
- GLint s4)
-{
- struct gl_program_parameter_list *paramList = c->fp->program.Base.Parameters;
- gl_state_index tokens[STATE_LENGTH];
- GLuint idx;
- tokens[0] = s0;
- tokens[1] = s1;
- tokens[2] = s2;
- tokens[3] = s3;
- tokens[4] = s4;
-
- idx = _mesa_add_state_reference( paramList, tokens );
-
- return src_reg(PROGRAM_STATE_VAR, idx);
-}
-
-
-static struct prog_src_register search_or_add_const4f( struct brw_wm_compile *c,
- GLfloat s0,
- GLfloat s1,
- GLfloat s2,
- GLfloat s3)
-{
- struct gl_program_parameter_list *paramList = c->fp->program.Base.Parameters;
- gl_constant_value values[4];
- GLuint idx;
- GLuint swizzle;
- struct prog_src_register reg;
-
- values[0].f = s0;
- values[1].f = s1;
- values[2].f = s2;
- values[3].f = s3;
-
- idx = _mesa_add_unnamed_constant( paramList, values, 4, &swizzle );
- reg = src_reg(PROGRAM_STATE_VAR, idx);
- reg.Swizzle = swizzle;
-
- return reg;
-}
-
-
-
-/***********************************************************************
- * Expand various instructions here to simpler forms.
- */
-static void precalc_dst( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
-{
- struct prog_src_register src0 = inst->SrcReg[0];
- struct prog_src_register src1 = inst->SrcReg[1];
- struct prog_dst_register dst = inst->DstReg;
- struct prog_dst_register temp = get_temp(c);
-
- if (dst.WriteMask & WRITEMASK_Y) {
- /* dst.y = mul src0.y, src1.y
- */
- emit_op(c,
- OPCODE_MUL,
- dst_mask(temp, WRITEMASK_Y),
- inst->SaturateMode,
- src0,
- src1,
- src_undef());
- }
-
- if (dst.WriteMask & WRITEMASK_XZ) {
- struct prog_instruction *swz;
- GLuint z = GET_SWZ(src0.Swizzle, Z);
-
- /* dst.xz = swz src0.1zzz
- */
- swz = emit_op(c,
- OPCODE_SWZ,
- dst_mask(temp, WRITEMASK_XZ),
- inst->SaturateMode,
- src_swizzle(src0, SWIZZLE_ONE, z, z, z),
- src_undef(),
- src_undef());
- /* Avoid letting negation flag of src0 affect our 1 constant. */
- swz->SrcReg[0].Negate &= ~NEGATE_X;
- }
- if (dst.WriteMask & WRITEMASK_W) {
- /* dst.w = mov src1.w
- */
- emit_op(c,
- OPCODE_MOV,
- dst_mask(temp, WRITEMASK_W),
- inst->SaturateMode,
- src1,
- src_undef(),
- src_undef());
- }
-
- /* This will get optimized out in general, but it ensures that we
- * don't overwrite src operands in our channel-wise splitting
- * above. See piglit fp-dst-aliasing-[12].
- */
- emit_op(c,
- OPCODE_MOV,
- dst,
- 0,
- src_reg_from_dst(temp),
- src_undef(),
- src_undef());
-
- release_temp(c, temp);
-}
-
-
-static void precalc_lit( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
-{
- struct prog_src_register src0 = inst->SrcReg[0];
- struct prog_dst_register dst = inst->DstReg;
-
- if (dst.WriteMask & WRITEMASK_YZ) {
- emit_op(c,
- OPCODE_LIT,
- dst_mask(dst, WRITEMASK_YZ),
- inst->SaturateMode,
- src0,
- src_undef(),
- src_undef());
- }
-
- if (dst.WriteMask & WRITEMASK_XW) {
- struct prog_instruction *swz;
-
- /* dst.xw = swz src0.1111
- */
- swz = emit_op(c,
- OPCODE_SWZ,
- dst_mask(dst, WRITEMASK_XW),
- 0,
- src_swizzle1(src0, SWIZZLE_ONE),
- src_undef(),
- src_undef());
- /* Avoid letting the negation flag of src0 affect our 1 constant. */
- swz->SrcReg[0].Negate = NEGATE_NONE;
- }
-}
-
-
-/**
- * Some TEX instructions require extra code, cube map coordinate
- * normalization, or coordinate scaling for RECT textures, etc.
- * This function emits those extra instructions and the TEX
- * instruction itself.
- */
-static void precalc_tex( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
-{
- struct brw_compile *p = &c->func;
- struct intel_context *intel = &p->brw->intel;
- struct prog_src_register coord;
- struct prog_dst_register tmpcoord = { 0 };
- const GLuint unit = c->fp->program.Base.SamplerUnits[inst->TexSrcUnit];
- struct prog_dst_register unswizzled_tmp;
-
- /* If we are doing EXT_texture_swizzle, we need to write our result into a
- * temporary, otherwise writemasking of the real dst could lose some of our
- * channels.
- */
- if (c->key.tex.swizzles[unit] != SWIZZLE_NOOP) {
- unswizzled_tmp = get_temp(c);
- } else {
- unswizzled_tmp = inst->DstReg;
- }
-
- assert(unit < BRW_MAX_TEX_UNIT);
-
- if (inst->TexSrcTarget == TEXTURE_CUBE_INDEX) {
- struct prog_instruction *out;
- struct prog_dst_register tmp0 = get_temp(c);
- struct prog_src_register tmp0src = src_reg_from_dst(tmp0);
- struct prog_dst_register tmp1 = get_temp(c);
- struct prog_src_register tmp1src = src_reg_from_dst(tmp1);
- struct prog_src_register src0 = inst->SrcReg[0];
-
- /* find longest component of coord vector and normalize it */
- tmpcoord = get_temp(c);
- coord = src_reg_from_dst(tmpcoord);
-
- /* tmpcoord = src0 (i.e.: coord = src0) */
- out = emit_op(c, OPCODE_MOV,
- tmpcoord,
- 0,
- src0,
- src_undef(),
- src_undef());
- out->SrcReg[0].Negate = NEGATE_NONE;
- out->SrcReg[0].Abs = 1;
-
- /* tmp0 = MAX(coord.X, coord.Y) */
- emit_op(c, OPCODE_MAX,
- tmp0,
- 0,
- src_swizzle1(coord, X),
- src_swizzle1(coord, Y),
- src_undef());
-
- /* tmp1 = MAX(tmp0, coord.Z) */
- emit_op(c, OPCODE_MAX,
- tmp1,
- 0,
- tmp0src,
- src_swizzle1(coord, Z),
- src_undef());
-
- /* tmp0 = 1 / tmp1 */
- emit_op(c, OPCODE_RCP,
- dst_mask(tmp0, WRITEMASK_X),
- 0,
- tmp1src,
- src_undef(),
- src_undef());
-
- /* tmpCoord = src0 * tmp0 */
- emit_op(c, OPCODE_MUL,
- tmpcoord,
- 0,
- src0,
- src_swizzle1(tmp0src, SWIZZLE_X),
- src_undef());
-
- release_temp(c, tmp0);
- release_temp(c, tmp1);
- }
- else if (intel->gen < 6 && inst->TexSrcTarget == TEXTURE_RECT_INDEX) {
- struct prog_src_register scale =
- search_or_add_param5( c,
- STATE_INTERNAL,
- STATE_TEXRECT_SCALE,
- unit,
- 0,0 );
-
- tmpcoord = get_temp(c);
-
- /* coord.xy = MUL inst->SrcReg[0], { 1/width, 1/height }
- */
- emit_op(c,
- OPCODE_MUL,
- tmpcoord,
- 0,
- inst->SrcReg[0],
- src_swizzle(scale,
- SWIZZLE_X,
- SWIZZLE_Y,
- SWIZZLE_ONE,
- SWIZZLE_ONE),
- src_undef());
-
- coord = src_reg_from_dst(tmpcoord);
- }
- else {
- coord = inst->SrcReg[0];
- }
-
- /* Need to emit YUV texture conversions by hand. Probably need to
- * do this here - the alternative is in brw_wm_emit.c, but the
- * conversion requires allocating a temporary variable which we
- * don't have the facility to do that late in the compilation.
- */
- if (c->key.tex.yuvtex_mask & (1 << unit)) {
- /* convert ycbcr to RGBA */
- bool swap_uv = c->key.tex.yuvtex_swap_mask & (1 << unit);
-
- /*
- CONST C0 = { -.5, -.0625, -.5, 1.164 }
- CONST C1 = { 1.596, -0.813, 2.018, -.391 }
- UYV = TEX ...
- UYV.xyz = ADD UYV, C0
- UYV.y = MUL UYV.y, C0.w
- if (UV swaped)
- RGB.xyz = MAD UYV.zzx, C1, UYV.y
- else
- RGB.xyz = MAD UYV.xxz, C1, UYV.y
- RGB.y = MAD UYV.z, C1.w, RGB.y
- */
- struct prog_dst_register tmp = get_temp(c);
- struct prog_src_register tmpsrc = src_reg_from_dst(tmp);
- struct prog_src_register C0 = search_or_add_const4f( c, -.5, -.0625, -.5, 1.164 );
- struct prog_src_register C1 = search_or_add_const4f( c, 1.596, -0.813, 2.018, -.391 );
-
- /* tmp = TEX ...
- */
- emit_tex_op(c,
- OPCODE_TEX,
- tmp,
- inst->SaturateMode,
- unit,
- inst->TexSrcTarget,
- inst->TexShadow,
- coord,
- src_undef(),
- src_undef());
-
- /* tmp.xyz = ADD TMP, C0
- */
- emit_op(c,
- OPCODE_ADD,
- dst_mask(tmp, WRITEMASK_XYZ),
- 0,
- tmpsrc,
- C0,
- src_undef());
-
- /* YUV.y = MUL YUV.y, C0.w
- */
-
- emit_op(c,
- OPCODE_MUL,
- dst_mask(tmp, WRITEMASK_Y),
- 0,
- tmpsrc,
- src_swizzle1(C0, W),
- src_undef());
-
- /*
- * if (UV swaped)
- * RGB.xyz = MAD YUV.zzx, C1, YUV.y
- * else
- * RGB.xyz = MAD YUV.xxz, C1, YUV.y
- */
-
- emit_op(c,
- OPCODE_MAD,
- dst_mask(unswizzled_tmp, WRITEMASK_XYZ),
- 0,
- swap_uv?src_swizzle(tmpsrc, Z,Z,X,X):src_swizzle(tmpsrc, X,X,Z,Z),
- C1,
- src_swizzle1(tmpsrc, Y));
-
- /* RGB.y = MAD YUV.z, C1.w, RGB.y
- */
- emit_op(c,
- OPCODE_MAD,
- dst_mask(unswizzled_tmp, WRITEMASK_Y),
- 0,
- src_swizzle1(tmpsrc, Z),
- src_swizzle1(C1, W),
- src_swizzle1(src_reg_from_dst(unswizzled_tmp), Y));
-
- release_temp(c, tmp);
- }
- else {
- /* ordinary RGBA tex instruction */
- emit_tex_op(c,
- OPCODE_TEX,
- unswizzled_tmp,
- inst->SaturateMode,
- unit,
- inst->TexSrcTarget,
- inst->TexShadow,
- coord,
- src_undef(),
- src_undef());
- }
-
- /* For GL_EXT_texture_swizzle: */
- if (c->key.tex.swizzles[unit] != SWIZZLE_NOOP) {
- /* swizzle the result of the TEX instruction */
- struct prog_src_register tmpsrc = src_reg_from_dst(unswizzled_tmp);
- emit_op(c, OPCODE_SWZ,
- inst->DstReg,
- SATURATE_OFF, /* saturate already done above */
- src_swizzle4(tmpsrc, c->key.tex.swizzles[unit]),
- src_undef(),
- src_undef());
- }
-
- if ((inst->TexSrcTarget == TEXTURE_RECT_INDEX) ||
- (inst->TexSrcTarget == TEXTURE_CUBE_INDEX))
- release_temp(c, tmpcoord);
-}
-
-
-/**
- * Check if the given TXP instruction really needs the divide-by-W step.
- */
-static bool
-projtex(struct brw_wm_compile *c, const struct prog_instruction *inst)
-{
- const struct prog_src_register src = inst->SrcReg[0];
- bool retVal;
-
- assert(inst->Opcode == OPCODE_TXP);
-
- /* Only try to detect the simplest cases. Could detect (later)
- * cases where we are trying to emit code like RCP {1.0}, MUL x,
- * {1.0}, and so on.
- *
- * More complex cases than this typically only arise from
- * user-provided fragment programs anyway:
- */
- if (inst->TexSrcTarget == TEXTURE_CUBE_INDEX)
- retVal = false; /* ut2004 gun rendering !?! */
- else if (src.File == PROGRAM_INPUT &&
- GET_SWZ(src.Swizzle, W) == W &&
- (c->key.proj_attrib_mask & (1 << src.Index)) == 0)
- retVal = false;
- else
- retVal = true;
-
- return retVal;
-}
-
-
-/**
- * Emit code for TXP.
- */
-static void precalc_txp( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
-{
- struct prog_src_register src0 = inst->SrcReg[0];
-
- if (projtex(c, inst)) {
- struct prog_dst_register tmp = get_temp(c);
- struct prog_instruction tmp_inst;
-
- /* tmp0.w = RCP inst.arg[0][3]
- */
- emit_op(c,
- OPCODE_RCP,
- dst_mask(tmp, WRITEMASK_W),
- 0,
- src_swizzle1(src0, GET_SWZ(src0.Swizzle, W)),
- src_undef(),
- src_undef());
-
- /* tmp0.xyz = MUL inst.arg[0], tmp0.wwww
- */
- emit_op(c,
- OPCODE_MUL,
- dst_mask(tmp, WRITEMASK_XYZ),
- 0,
- src0,
- src_swizzle1(src_reg_from_dst(tmp), W),
- src_undef());
-
- /* dst = precalc(TEX tmp0)
- */
- tmp_inst = *inst;
- tmp_inst.SrcReg[0] = src_reg_from_dst(tmp);
- precalc_tex(c, &tmp_inst);
-
- release_temp(c, tmp);
- }
- else
- {
- /* dst = precalc(TEX src0)
- */
- precalc_tex(c, inst);
- }
-}
-
-
-
-static void emit_render_target_writes( struct brw_wm_compile *c )
-{
- struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
- struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPTH);
- struct prog_src_register outcolor;
- GLuint i;
-
- struct prog_instruction *inst = NULL;
-
- /* The inst->Aux field is used for FB write target and the EOT marker */
-
- for (i = 0; i < c->key.nr_color_regions; i++) {
- if (c->fp->program.Base.OutputsWritten & (1 << FRAG_RESULT_COLOR)) {
- outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR);
- } else {
- outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i);
- }
- inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(), 0),
- 0, outcolor, payload_r0_depth, outdepth);
- inst->Aux = INST_AUX_TARGET(i);
- }
-
- /* Mark the last FB write as final, or emit a dummy write if we had
- * no render targets bound.
- */
- if (c->key.nr_color_regions != 0) {
- inst->Aux |= INST_AUX_EOT;
- } else {
- inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(), 0),
- 0, src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR),
- payload_r0_depth, outdepth);
- inst->Aux = INST_AUX_TARGET(0) | INST_AUX_EOT;
- }
-}
-
-
-
-
-/***********************************************************************
- * Emit INTERP instructions ahead of first use of each attrib.
- */
-
-static void validate_src_regs( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
-{
- GLuint nr_args = brw_wm_nr_args( inst->Opcode );
- GLuint i;
-
- for (i = 0; i < nr_args; i++) {
- if (inst->SrcReg[i].File == PROGRAM_INPUT) {
- GLuint idx = inst->SrcReg[i].Index;
- if (!(c->fp_interp_emitted & (1<<idx))) {
- emit_interp(c, idx);
- }
- }
- }
-}
-
-static void print_insns( const struct prog_instruction *insn,
- GLuint nr )
-{
- GLuint i;
- for (i = 0; i < nr; i++, insn++) {
- printf("%3d: ", i);
- if (insn->Opcode < MAX_OPCODE)
- _mesa_fprint_instruction_opt(stdout, insn, 0, PROG_PRINT_DEBUG, NULL);
- else if (insn->Opcode < MAX_WM_OPCODE) {
- GLuint idx = insn->Opcode - MAX_OPCODE;
-
- _mesa_fprint_alu_instruction(stdout, insn, wm_opcode_strings[idx],
- 3, PROG_PRINT_DEBUG, NULL);
- }
- else
- printf("965 Opcode %d\n", insn->Opcode);
- }
-}
-
-
-/**
- * Initial pass for fragment program code generation.
- * This function is used by both the GLSL and non-GLSL paths.
- */
-void brw_wm_pass_fp( struct brw_wm_compile *c )
-{
- struct intel_context *intel = &c->func.brw->intel;
- struct brw_fragment_program *fp = c->fp;
- GLuint insn;
-
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- printf("pre-fp:\n");
- _mesa_fprint_program_opt(stdout, &fp->program.Base, PROG_PRINT_DEBUG,
- true);
- printf("\n");
- }
-
- c->pixel_xy = src_undef();
- if (intel->gen >= 6) {
- /* The interpolation deltas come in as the perspective pixel
- * location barycentric params.
- */
- c->delta_xy = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH);
- } else {
- c->delta_xy = src_undef();
- }
- c->pixel_w = src_undef();
- c->nr_fp_insns = 0;
-
- /* Emit preamble instructions. This is where special instructions such as
- * WM_CINTERP, WM_LINTERP, WM_PINTERP and WM_WPOSXY are emitted to
- * compute shader inputs from varying vars.
- */
- for (insn = 0; insn < fp->program.Base.NumInstructions; insn++) {
- const struct prog_instruction *inst = &fp->program.Base.Instructions[insn];
- validate_src_regs(c, inst);
- }
-
- /* Loop over all instructions doing assorted simplifications and
- * transformations.
- */
- for (insn = 0; insn < fp->program.Base.NumInstructions; insn++) {
- const struct prog_instruction *inst = &fp->program.Base.Instructions[insn];
- struct prog_instruction *out;
-
- /* Check for INPUT values, emit INTERP instructions where
- * necessary:
- */
-
- switch (inst->Opcode) {
- case OPCODE_SWZ:
- out = emit_insn(c, inst);
- out->Opcode = OPCODE_MOV;
- break;
-
- case OPCODE_ABS:
- out = emit_insn(c, inst);
- out->Opcode = OPCODE_MOV;
- out->SrcReg[0].Negate = NEGATE_NONE;
- out->SrcReg[0].Abs = 1;
- break;
-
- case OPCODE_SUB:
- out = emit_insn(c, inst);
- out->Opcode = OPCODE_ADD;
- out->SrcReg[1].Negate ^= NEGATE_XYZW;
- break;
-
- case OPCODE_SCS:
- out = emit_insn(c, inst);
- /* This should probably be done in the parser.
- */
- out->DstReg.WriteMask &= WRITEMASK_XY;
- break;
-
- case OPCODE_DST:
- precalc_dst(c, inst);
- break;
-
- case OPCODE_LIT:
- precalc_lit(c, inst);
- break;
-
- case OPCODE_RSQ:
- out = emit_scalar_insn(c, inst);
- out->SrcReg[0].Abs = true;
- break;
-
- case OPCODE_TEX:
- precalc_tex(c, inst);
- break;
-
- case OPCODE_TXP:
- precalc_txp(c, inst);
- break;
-
- case OPCODE_TXB:
- out = emit_insn(c, inst);
- out->TexSrcUnit = fp->program.Base.SamplerUnits[inst->TexSrcUnit];
- assert(out->TexSrcUnit < BRW_MAX_TEX_UNIT);
- break;
-
- case OPCODE_XPD:
- out = emit_insn(c, inst);
- /* This should probably be done in the parser.
- */
- out->DstReg.WriteMask &= WRITEMASK_XYZ;
- break;
-
- case OPCODE_KIL:
- out = emit_insn(c, inst);
- /* This should probably be done in the parser.
- */
- out->DstReg.WriteMask = 0;
- break;
- case OPCODE_END:
- emit_render_target_writes(c);
- break;
- case OPCODE_PRINT:
- break;
- default:
- if (brw_wm_is_scalar_result(inst->Opcode))
- emit_scalar_insn(c, inst);
- else
- emit_insn(c, inst);
- break;
- }
- }
-
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- printf("pass_fp:\n");
- print_insns( c->prog_instructions, c->nr_fp_insns );
- printf("\n");
- }
-}
-
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
deleted file mode 100644
index 423e6ed7b2e..00000000000
--- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c
+++ /dev/null
@@ -1,445 +0,0 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-
-#include "brw_context.h"
-#include "brw_wm.h"
-#include "program/prog_parameter.h"
-
-
-
-/***********************************************************************
- */
-
-static struct brw_wm_ref *get_ref( struct brw_wm_compile *c )
-{
- assert(c->nr_refs < BRW_WM_MAX_REF);
- memset(&c->refs[c->nr_refs], 0, sizeof(*c->refs));
- return &c->refs[c->nr_refs++];
-}
-
-static struct brw_wm_value *get_value( struct brw_wm_compile *c)
-{
- assert(c->nr_refs < BRW_WM_MAX_VREG);
- memset(&c->vreg[c->nr_vreg], 0, sizeof(*c->vreg));
- return &c->vreg[c->nr_vreg++];
-}
-
-/** return pointer to a newly allocated instruction */
-static struct brw_wm_instruction *get_instruction( struct brw_wm_compile *c )
-{
- assert(c->nr_insns < BRW_WM_MAX_INSN);
- memset(&c->instruction[c->nr_insns], 0, sizeof(*c->instruction));
- return &c->instruction[c->nr_insns++];
-}
-
-/***********************************************************************
- */
-
-/** Init the "undef" register */
-static void pass0_init_undef( struct brw_wm_compile *c)
-{
- struct brw_wm_ref *ref = &c->undef_ref;
- ref->value = &c->undef_value;
- ref->hw_reg = brw_vec8_grf(0, 0);
- ref->insn = 0;
- ref->prevuse = NULL;
-}
-
-/** Set a FP register to a value */
-static void pass0_set_fpreg_value( struct brw_wm_compile *c,
- GLuint file,
- GLuint idx,
- GLuint component,
- struct brw_wm_value *value )
-{
- struct brw_wm_ref *ref = get_ref(c);
- ref->value = value;
- ref->hw_reg = brw_vec8_grf(0, 0);
- ref->insn = 0;
- ref->prevuse = NULL;
- c->pass0_fp_reg[file][idx][component] = ref;
-}
-
-/** Set a FP register to a ref */
-static void pass0_set_fpreg_ref( struct brw_wm_compile *c,
- GLuint file,
- GLuint idx,
- GLuint component,
- const struct brw_wm_ref *src_ref )
-{
- c->pass0_fp_reg[file][idx][component] = src_ref;
-}
-
-static const struct brw_wm_ref *get_param_ref( struct brw_wm_compile *c,
- const GLfloat *param_ptr )
-{
- GLuint i = c->prog_data.nr_params++;
-
- if (i >= BRW_WM_MAX_PARAM) {
- printf("%s: out of params\n", __FUNCTION__);
- c->prog_data.error = 1;
- return NULL;
- }
- else {
- struct brw_wm_ref *ref = get_ref(c);
-
- c->prog_data.param[i] = param_ptr;
- c->nr_creg = (i+16)/16;
-
- /* Push the offsets into hw_reg. These will be added to the
- * real register numbers once one is allocated in pass2.
- */
- ref->hw_reg = brw_vec1_grf((i&8)?1:0, i%8);
- ref->value = &c->creg[i/16];
- ref->insn = 0;
- ref->prevuse = NULL;
-
- return ref;
- }
-}
-
-
-/** Return a ref to a constant/literal value */
-static const struct brw_wm_ref *get_const_ref( struct brw_wm_compile *c,
- const GLfloat *constval )
-{
- GLuint i;
-
- /* Search for an existing const value matching the request:
- */
- for (i = 0; i < c->nr_constrefs; i++) {
- if (c->constref[i].constval == *constval)
- return c->constref[i].ref;
- }
-
- /* Else try to add a new one:
- */
- if (c->nr_constrefs < BRW_WM_MAX_CONST) {
- GLuint i = c->nr_constrefs++;
-
- /* A constant is a special type of parameter:
- */
- c->constref[i].constval = *constval;
- c->constref[i].ref = get_param_ref(c, constval);
-
- return c->constref[i].ref;
- }
- else {
- printf("%s: out of constrefs\n", __FUNCTION__);
- c->prog_data.error = 1;
- return NULL;
- }
-}
-
-
-/* Lookup our internal registers
- */
-static const struct brw_wm_ref *pass0_get_reg( struct brw_wm_compile *c,
- GLuint file,
- GLuint idx,
- GLuint component )
-{
- const struct brw_wm_ref *ref = c->pass0_fp_reg[file][idx][component];
-
- if (!ref) {
- switch (file) {
- case PROGRAM_INPUT:
- case PROGRAM_PAYLOAD:
- case PROGRAM_TEMPORARY:
- case PROGRAM_OUTPUT:
- case PROGRAM_VARYING:
- break;
-
- case PROGRAM_LOCAL_PARAM:
- ref = get_param_ref(c, &c->fp->program.Base.LocalParams[idx][component]);
- break;
-
- case PROGRAM_ENV_PARAM:
- ref = get_param_ref(c, &c->env_param[idx][component]);
- break;
-
- case PROGRAM_STATE_VAR:
- case PROGRAM_UNIFORM:
- case PROGRAM_CONSTANT:
- case PROGRAM_NAMED_PARAM: {
- struct gl_program_parameter_list *plist = c->fp->program.Base.Parameters;
-
- /* There's something really hokey about parameters parsed in
- * arb programs - they all end up in here, whether they be
- * state values, parameters or constants. This duplicates the
- * structure above & also seems to subvert the limits set for
- * each type of constant/param.
- */
- switch (plist->Parameters[idx].Type) {
- case PROGRAM_NAMED_PARAM:
- case PROGRAM_CONSTANT:
- /* These are invariant:
- */
- ref = get_const_ref(c, &plist->ParameterValues[idx][component].f);
- break;
-
- case PROGRAM_STATE_VAR:
- case PROGRAM_UNIFORM:
- /* These may change from run to run:
- */
- ref = get_param_ref(c, &plist->ParameterValues[idx][component].f );
- break;
-
- default:
- assert(0);
- break;
- }
- break;
- }
-
- default:
- assert(0);
- break;
- }
-
- c->pass0_fp_reg[file][idx][component] = ref;
- }
-
- if (!ref)
- ref = &c->undef_ref;
-
- return ref;
-}
-
-
-
-/***********************************************************************
- * Straight translation to internal instruction format
- */
-
-static void pass0_set_dst( struct brw_wm_compile *c,
- struct brw_wm_instruction *out,
- const struct prog_instruction *inst,
- GLuint writemask )
-{
- const struct prog_dst_register *dst = &inst->DstReg;
- GLuint i;
-
- for (i = 0; i < 4; i++) {
- if (writemask & (1<<i)) {
- out->dst[i] = get_value(c);
- pass0_set_fpreg_value(c, dst->File, dst->Index, i, out->dst[i]);
- }
- }
-
- out->writemask = writemask;
-}
-
-
-static const struct brw_wm_ref *get_fp_src_reg_ref( struct brw_wm_compile *c,
- struct prog_src_register src,
- GLuint i )
-{
- GLuint component = GET_SWZ(src.Swizzle,i);
- const struct brw_wm_ref *src_ref;
- static const GLfloat const_zero = 0.0;
- static const GLfloat const_one = 1.0;
-
- if (component == SWIZZLE_ZERO)
- src_ref = get_const_ref(c, &const_zero);
- else if (component == SWIZZLE_ONE)
- src_ref = get_const_ref(c, &const_one);
- else
- src_ref = pass0_get_reg(c, src.File, src.Index, component);
-
- return src_ref;
-}
-
-
-static struct brw_wm_ref *get_new_ref( struct brw_wm_compile *c,
- struct prog_src_register src,
- GLuint i,
- struct brw_wm_instruction *insn)
-{
- const struct brw_wm_ref *ref = get_fp_src_reg_ref(c, src, i);
- struct brw_wm_ref *newref = get_ref(c);
-
- newref->value = ref->value;
- newref->hw_reg = ref->hw_reg;
-
- if (insn) {
- newref->insn = insn - c->instruction;
- newref->prevuse = newref->value->lastuse;
- newref->value->lastuse = newref;
- }
-
- if (src.Negate & (1 << i))
- newref->hw_reg.negate ^= 1;
-
- if (src.Abs) {
- newref->hw_reg.negate = 0;
- newref->hw_reg.abs = 1;
- }
-
- return newref;
-}
-
-
-static void
-translate_insn(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_wm_instruction *out = get_instruction(c);
- GLuint writemask = inst->DstReg.WriteMask;
- GLuint nr_args = brw_wm_nr_args(inst->Opcode);
- GLuint i, j;
-
- /* Copy some data out of the instruction
- */
- out->opcode = inst->Opcode;
- out->saturate = (inst->SaturateMode != SATURATE_OFF);
- out->tex_unit = inst->TexSrcUnit;
- out->tex_idx = inst->TexSrcTarget;
- out->tex_shadow = inst->TexShadow;
- out->eot = inst->Aux & INST_AUX_EOT;
- out->target = INST_AUX_GET_TARGET(inst->Aux);
-
- /* Args:
- */
- for (i = 0; i < nr_args; i++) {
- for (j = 0; j < 4; j++) {
- out->src[i][j] = get_new_ref(c, inst->SrcReg[i], j, out);
- }
- }
-
- /* Dst:
- */
- pass0_set_dst(c, out, inst, writemask);
-}
-
-
-
-/***********************************************************************
- * Optimize moves and swizzles away:
- */
-static void pass0_precalc_mov( struct brw_wm_compile *c,
- const struct prog_instruction *inst )
-{
- const struct prog_dst_register *dst = &inst->DstReg;
- GLuint writemask = inst->DstReg.WriteMask;
- struct brw_wm_ref *refs[4];
- GLuint i;
-
- /* Get the effect of a MOV by manipulating our register table:
- * First get all refs, then assign refs. This ensures that "in-place"
- * swizzles such as:
- * MOV t, t.xxyx
- * are handled correctly. Previously, these two steps were done in
- * one loop and the above case was incorrectly handled.
- */
- for (i = 0; i < 4; i++) {
- refs[i] = get_new_ref(c, inst->SrcReg[0], i, NULL);
- }
- for (i = 0; i < 4; i++) {
- if (writemask & (1 << i)) {
- pass0_set_fpreg_ref( c, dst->File, dst->Index, i, refs[i]);
- }
- }
-}
-
-
-/* Initialize payload "registers".
- */
-static void pass0_init_payload( struct brw_wm_compile *c )
-{
- GLuint i;
-
- for (i = 0; i < 4; i++) {
- GLuint j = i >= (c->nr_payload_regs + 1) / 2 ? 0 : i;
- pass0_set_fpreg_value( c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i,
- &c->payload.depth[j] );
- }
-
-#if 0
- /* This seems to be an alternative to the INTERP_WPOS stuff I do
- * elsewhere:
- */
- if (c->key.source_depth_reg)
- pass0_set_fpreg_value(c, PROGRAM_INPUT, FRAG_ATTRIB_WPOS, 2,
- &c->payload.depth[c->key.source_depth_reg/2]);
-#endif
-
- for (i = 0; i < FRAG_ATTRIB_MAX; i++)
- pass0_set_fpreg_value( c, PROGRAM_PAYLOAD, i, 0,
- &c->payload.input_interp[i] );
-}
-
-
-/***********************************************************************
- * PASS 0
- *
- * Work forwards to give each calculated value a unique number. Where
- * an instruction produces duplicate values (eg DP3), all are given
- * the same number.
- *
- * Translate away swizzling and eliminate non-saturating moves.
- */
-void brw_wm_pass0( struct brw_wm_compile *c )
-{
- GLuint insn;
-
- c->nr_vreg = 0;
- c->nr_insns = 0;
-
- pass0_init_undef(c);
- pass0_init_payload(c);
-
- for (insn = 0; insn < c->nr_fp_insns; insn++) {
- const struct prog_instruction *inst = &c->prog_instructions[insn];
-
- /* Optimize away moves, otherwise emit translated instruction:
- */
- switch (inst->Opcode) {
- case OPCODE_MOV:
- case OPCODE_SWZ:
- if (!inst->SaturateMode) {
- pass0_precalc_mov(c, inst);
- }
- else {
- translate_insn(c, inst);
- }
- break;
- default:
- translate_insn(c, inst);
- break;
- }
- }
-
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- brw_wm_print_program(c, "pass0");
- }
-}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
deleted file mode 100644
index e96e9ed3e8b..00000000000
--- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c
+++ /dev/null
@@ -1,298 +0,0 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-
-#include "brw_context.h"
-#include "brw_wm.h"
-
-
-static GLuint get_tracked_mask(struct brw_wm_compile *c,
- struct brw_wm_instruction *inst)
-{
- GLuint i;
- for (i = 0; i < 4; i++) {
- if (inst->writemask & (1<<i)) {
- if (!inst->dst[i]->contributes_to_output) {
- inst->writemask &= ~(1<<i);
- inst->dst[i] = 0;
- }
- }
- }
-
- return inst->writemask;
-}
-
-/* Remove a reference from a value's usage chain.
- */
-static void unlink_ref(struct brw_wm_ref *ref)
-{
- struct brw_wm_value *value = ref->value;
-
- if (ref == value->lastuse) {
- value->lastuse = ref->prevuse;
- }
- else {
- struct brw_wm_ref *i = value->lastuse;
- while (i->prevuse != ref) i = i->prevuse;
- i->prevuse = ref->prevuse;
- }
-}
-
-static void track_arg(struct brw_wm_compile *c,
- struct brw_wm_instruction *inst,
- GLuint arg,
- GLuint readmask)
-{
- GLuint i;
-
- for (i = 0; i < 4; i++) {
- struct brw_wm_ref *ref = inst->src[arg][i];
- if (ref) {
- if (readmask & (1<<i)) {
- ref->value->contributes_to_output = 1;
- }
- else {
- unlink_ref(ref);
- inst->src[arg][i] = NULL;
- }
- }
- }
-}
-
-static GLuint get_texcoord_mask( GLuint tex_idx )
-{
- switch (tex_idx) {
- case TEXTURE_1D_INDEX:
- return WRITEMASK_X;
- case TEXTURE_2D_INDEX:
- case TEXTURE_1D_ARRAY_INDEX:
- case TEXTURE_EXTERNAL_INDEX:
- return WRITEMASK_XY;
- case TEXTURE_3D_INDEX:
- case TEXTURE_2D_ARRAY_INDEX:
- return WRITEMASK_XYZ;
- case TEXTURE_CUBE_INDEX:
- return WRITEMASK_XYZ;
- case TEXTURE_RECT_INDEX:
- return WRITEMASK_XY;
- default: return 0;
- }
-}
-
-
-/* Step two: Basically this is dead code elimination.
- *
- * Iterate backwards over instructions, noting which values
- * contribute to the final result. Adjust writemasks to only
- * calculate these values.
- */
-void brw_wm_pass1( struct brw_wm_compile *c )
-{
- GLint insn;
-
- for (insn = c->nr_insns-1; insn >= 0; insn--) {
- struct brw_wm_instruction *inst = &c->instruction[insn];
- GLuint writemask;
- GLuint read0, read1, read2;
-
- if (inst->opcode == OPCODE_KIL) {
- track_arg(c, inst, 0, WRITEMASK_XYZW); /* All args contribute to final */
- continue;
- }
-
- if (inst->opcode == WM_FB_WRITE) {
- track_arg(c, inst, 0, WRITEMASK_XYZW);
- track_arg(c, inst, 1, WRITEMASK_XYZW);
- if (c->source_depth_to_render_target && c->computes_depth)
- track_arg(c, inst, 2, WRITEMASK_Z);
- else
- track_arg(c, inst, 2, 0);
- continue;
- }
-
- /* Lookup all the registers which were written by this
- * instruction and get a mask of those that contribute to the output:
- */
- writemask = get_tracked_mask(c, inst);
- if (!writemask) {
- GLuint arg;
- for (arg = 0; arg < 3; arg++)
- track_arg(c, inst, arg, 0);
- continue;
- }
-
- read0 = 0;
- read1 = 0;
- read2 = 0;
-
- /* Mark all inputs which contribute to the marked outputs:
- */
- switch (inst->opcode) {
- case OPCODE_ABS:
- case OPCODE_FLR:
- case OPCODE_FRC:
- case OPCODE_MOV:
- case OPCODE_SSG:
- case OPCODE_SWZ:
- case OPCODE_TRUNC:
- read0 = writemask;
- break;
-
- case OPCODE_SUB:
- case OPCODE_SLT:
- case OPCODE_SLE:
- case OPCODE_SGE:
- case OPCODE_SGT:
- case OPCODE_SEQ:
- case OPCODE_SNE:
- case OPCODE_ADD:
- case OPCODE_MAX:
- case OPCODE_MIN:
- case OPCODE_MUL:
- read0 = writemask;
- read1 = writemask;
- break;
-
- case OPCODE_DDX:
- case OPCODE_DDY:
- read0 = writemask;
- break;
-
- case OPCODE_MAD:
- case OPCODE_CMP:
- case OPCODE_LRP:
- read0 = writemask;
- read1 = writemask;
- read2 = writemask;
- break;
-
- case OPCODE_XPD:
- if (writemask & WRITEMASK_X) read0 |= WRITEMASK_YZ;
- if (writemask & WRITEMASK_Y) read0 |= WRITEMASK_XZ;
- if (writemask & WRITEMASK_Z) read0 |= WRITEMASK_XY;
- read1 = read0;
- break;
-
- case OPCODE_COS:
- case OPCODE_EX2:
- case OPCODE_LG2:
- case OPCODE_RCP:
- case OPCODE_RSQ:
- case OPCODE_SIN:
- case OPCODE_SCS:
- case WM_CINTERP:
- case WM_PIXELXY:
- read0 = WRITEMASK_X;
- break;
-
- case OPCODE_POW:
- read0 = WRITEMASK_X;
- read1 = WRITEMASK_X;
- break;
-
- case OPCODE_TEX:
- case OPCODE_TXP:
- read0 = get_texcoord_mask(inst->tex_idx);
-
- if (inst->tex_shadow)
- read0 |= WRITEMASK_Z;
- break;
-
- case OPCODE_TXB:
- /* Shadow ignored for txb.
- */
- read0 = get_texcoord_mask(inst->tex_idx) | WRITEMASK_W;
- break;
-
- case WM_WPOSXY:
- read0 = writemask & WRITEMASK_XY;
- break;
-
- case WM_DELTAXY:
- read0 = writemask & WRITEMASK_XY;
- read1 = WRITEMASK_X;
- break;
-
- case WM_PIXELW:
- read0 = WRITEMASK_X;
- read1 = WRITEMASK_XY;
- break;
-
- case WM_LINTERP:
- read0 = WRITEMASK_X;
- read1 = WRITEMASK_XY;
- break;
-
- case WM_PINTERP:
- read0 = WRITEMASK_X; /* interpolant */
- read1 = WRITEMASK_XY; /* deltas */
- read2 = WRITEMASK_W; /* pixel w */
- break;
-
- case OPCODE_DP2:
- read0 = WRITEMASK_XY;
- read1 = WRITEMASK_XY;
- break;
-
- case OPCODE_DP3:
- read0 = WRITEMASK_XYZ;
- read1 = WRITEMASK_XYZ;
- break;
-
- case OPCODE_DPH:
- read0 = WRITEMASK_XYZ;
- read1 = WRITEMASK_XYZW;
- break;
-
- case OPCODE_DP4:
- read0 = WRITEMASK_XYZW;
- read1 = WRITEMASK_XYZW;
- break;
-
- case OPCODE_LIT:
- read0 = WRITEMASK_XYW;
- break;
-
- case OPCODE_DST:
- case WM_FRONTFACING:
- default:
- break;
- }
-
- track_arg(c, inst, 0, read0);
- track_arg(c, inst, 1, read1);
- track_arg(c, inst, 2, read2);
- }
-
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- brw_wm_print_program(c, "pass1");
- }
-}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c
deleted file mode 100644
index f20e0b700e7..00000000000
--- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c
+++ /dev/null
@@ -1,359 +0,0 @@
-/*
- Copyright (C) Intel Corp. 2006. All Rights Reserved.
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
- develop this 3D driver.
-
- Permission is hereby granted, free of charge, to any person obtaining
- a copy of this software and associated documentation files (the
- "Software"), to deal in the Software without restriction, including
- without limitation the rights to use, copy, modify, merge, publish,
- distribute, sublicense, and/or sell copies of the Software, and to
- permit persons to whom the Software is furnished to do so, subject to
- the following conditions:
-
- The above copyright notice and this permission notice (including the
- next paragraph) shall be included in all copies or substantial
- portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- **********************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- */
-
-
-#include "brw_context.h"
-#include "brw_wm.h"
-
-
-/* Use these to force spilling so that that functionality can be
- * tested with known-good examples rather than having to construct new
- * tests.
- */
-#define TEST_PAYLOAD_SPILLS 0
-#define TEST_DST_SPILLS 0
-
-static void spill_value(struct brw_wm_compile *c,
- struct brw_wm_value *value);
-
-static void prealloc_reg(struct brw_wm_compile *c,
- struct brw_wm_value *value,
- GLuint reg)
-{
- if (value->lastuse) {
- /* Set nextuse to zero, it will be corrected by
- * update_register_usage().
- */
- c->pass2_grf[reg].value = value;
- c->pass2_grf[reg].nextuse = 0;
-
- value->resident = &c->pass2_grf[reg];
- value->hw_reg = brw_vec8_grf(reg*2, 0);
-
- if (TEST_PAYLOAD_SPILLS)
- spill_value(c, value);
- }
-}
-
-
-/* Initialize all the register values. Do the initial setup
- * calculations for interpolants.
- */
-static void init_registers( struct brw_wm_compile *c )
-{
- struct brw_context *brw = c->func.brw;
- struct intel_context *intel = &brw->intel;
- GLuint nr_interp_regs = 0;
- GLuint i = 0;
- GLuint j;
-
- for (j = 0; j < c->grf_limit; j++)
- c->pass2_grf[j].nextuse = BRW_WM_MAX_INSN;
-
- for (j = 0; j < (c->nr_payload_regs + 1) / 2; j++)
- prealloc_reg(c, &c->payload.depth[j], i++);
-
- for (j = 0; j < c->nr_creg; j++)
- prealloc_reg(c, &c->creg[j], i++);
-
- if (intel->gen >= 6) {
- for (unsigned int j = 0; j < FRAG_ATTRIB_MAX; j++) {
- if (c->fp->program.Base.InputsRead & BITFIELD64_BIT(j)) {
- nr_interp_regs++;
- prealloc_reg(c, &c->payload.input_interp[j], i++);
- }
- }
- } else {
- for (j = 0; j < VERT_RESULT_MAX; j++) {
- /* Point size is packed into the header, not as a general attribute */
- if (j == VERT_RESULT_PSIZ)
- continue;
-
- if (c->key.vp_outputs_written & BITFIELD64_BIT(j)) {
- int fp_index = _mesa_vert_result_to_frag_attrib(j);
-
- nr_interp_regs++;
-
- /* The back color slot is skipped when the front color is
- * also written to. In addition, some slots can be
- * written in the vertex shader and not read in the
- * fragment shader. So the register number must always be
- * incremented, mapped or not.
- */
- if (fp_index >= 0)
- prealloc_reg(c, &c->payload.input_interp[fp_index], i);
- i++;
- }
- }
- assert(nr_interp_regs >= 1);
- }
-
-
- c->prog_data.first_curbe_grf = ALIGN(c->nr_payload_regs, 2);
- c->prog_data.urb_read_length = nr_interp_regs * 2;
- c->prog_data.curb_read_length = c->nr_creg * 2;
-
- c->max_wm_grf = i * 2;
-}
-
-
-/* Update the nextuse value for each register in our file.
- */
-static void update_register_usage(struct brw_wm_compile *c,
- GLuint thisinsn)
-{
- GLuint i;
-
- for (i = 1; i < c->grf_limit; i++) {
- struct brw_wm_grf *grf = &c->pass2_grf[i];
-
- /* Only search those which can change:
- */
- if (grf->nextuse < thisinsn) {
- const struct brw_wm_ref *ref = grf->value->lastuse;
-
- /* Has last use of value been passed?
- */
- if (ref->insn < thisinsn) {
- grf->value->resident = 0;
- grf->value = 0;
- grf->nextuse = BRW_WM_MAX_INSN;
- }
- else {
- /* Else loop through chain to update:
- */
- while (ref->prevuse && ref->prevuse->insn >= thisinsn)
- ref = ref->prevuse;
-
- grf->nextuse = ref->insn;
- }
- }
- }
-}
-
-
-static void spill_value(struct brw_wm_compile *c,
- struct brw_wm_value *value)
-{
- /* Allocate a spill slot. Note that allocations start from 0x40 -
- * the first slot is reserved to mean "undef" in brw_wm_emit.c
- */
- if (!value->spill_slot) {
- c->last_scratch += 0x40;
- value->spill_slot = c->last_scratch;
- }
-
- /* The spill will be done in brw_wm_emit.c immediately after the
- * value is calculated, so we can just take this reg without any
- * further work.
- */
- value->resident->value = NULL;
- value->resident->nextuse = BRW_WM_MAX_INSN;
- value->resident = NULL;
-}
-
-
-
-/* Search for contiguous region with the most distant nearest
- * member. Free regs count as very distant.
- *
- * TODO: implement spill-to-reg so that we can rearrange discontigous
- * free regs and then spill the oldest non-free regs in sequence.
- * This would mean inserting instructions in this pass.
- */
-static GLuint search_contiguous_regs(struct brw_wm_compile *c,
- GLuint nr,
- GLuint thisinsn)
-{
- struct brw_wm_grf *grf = c->pass2_grf;
- GLuint furthest = 0;
- GLuint reg = 0;
- GLuint i, j;
-
- /* Start search at 1: r0 is special and can't be used or spilled.
- */
- for (i = 1; i < c->grf_limit && furthest < BRW_WM_MAX_INSN; i++) {
- GLuint group_nextuse = BRW_WM_MAX_INSN;
-
- for (j = 0; j < nr; j++) {
- if (grf[i+j].nextuse < group_nextuse)
- group_nextuse = grf[i+j].nextuse;
- }
-
- if (group_nextuse > furthest) {
- furthest = group_nextuse;
- reg = i;
- }
- }
-
- assert(furthest != thisinsn);
-
- /* Any non-empty regs will need to be spilled:
- */
- for (j = 0; j < nr; j++)
- if (grf[reg+j].value)
- spill_value(c, grf[reg+j].value);
-
- return reg;
-}
-
-
-static void alloc_contiguous_dest(struct brw_wm_compile *c,
- struct brw_wm_value *dst[],
- GLuint nr,
- GLuint thisinsn)
-{
- GLuint reg = search_contiguous_regs(c, nr, thisinsn);
- GLuint i;
-
- for (i = 0; i < nr; i++) {
- if (!dst[i]) {
- /* Need to grab a dummy value in TEX case. Don't introduce
- * it into the tracking scheme.
- */
- dst[i] = &c->vreg[c->nr_vreg++];
- }
- else {
- assert(!dst[i]->resident);
- assert(c->pass2_grf[reg+i].nextuse != thisinsn);
-
- c->pass2_grf[reg+i].value = dst[i];
- c->pass2_grf[reg+i].nextuse = thisinsn;
-
- dst[i]->resident = &c->pass2_grf[reg+i];
- }
-
- dst[i]->hw_reg = brw_vec8_grf((reg+i)*2, 0);
- }
-
- if ((reg+nr)*2 > c->max_wm_grf)
- c->max_wm_grf = (reg+nr) * 2;
-}
-
-
-static void load_args(struct brw_wm_compile *c,
- struct brw_wm_instruction *inst)
-{
- GLuint thisinsn = inst - c->instruction;
- GLuint i,j;
-
- for (i = 0; i < 3; i++) {
- for (j = 0; j < 4; j++) {
- struct brw_wm_ref *ref = inst->src[i][j];
-
- if (ref) {
- if (!ref->value->resident) {
- /* Need to bring the value in from scratch space. The code for
- * this will be done in brw_wm_emit.c, here we just do the
- * register allocation and mark the ref as requiring a fill.
- */
- GLuint reg = search_contiguous_regs(c, 1, thisinsn);
-
- c->pass2_grf[reg].value = ref->value;
- c->pass2_grf[reg].nextuse = thisinsn;
-
- ref->value->resident = &c->pass2_grf[reg];
-
- /* Note that a fill is required:
- */
- ref->unspill_reg = reg*2;
- }
-
- /* Adjust the hw_reg to point at the value's current location:
- */
- assert(ref->value == ref->value->resident->value);
- ref->hw_reg.nr += (ref->value->resident - c->pass2_grf) * 2;
- }
- }
- }
-}
-
-
-
-/* Step 3: Work forwards once again. Perform register allocations,
- * taking into account instructions like TEX which require contiguous
- * result registers. Where necessary spill registers to scratch space
- * and reload later.
- */
-void brw_wm_pass2( struct brw_wm_compile *c )
-{
- GLuint insn;
- GLuint i;
-
- init_registers(c);
-
- for (insn = 0; insn < c->nr_insns; insn++) {
- struct brw_wm_instruction *inst = &c->instruction[insn];
-
- /* Update registers' nextuse values:
- */
- update_register_usage(c, insn);
-
- /* May need to unspill some args.
- */
- load_args(c, inst);
-
- /* Allocate registers to hold results:
- */
- switch (inst->opcode) {
- case OPCODE_TEX:
- case OPCODE_TXB:
- case OPCODE_TXP:
- alloc_contiguous_dest(c, inst->dst, 4, insn);
- break;
-
- default:
- for (i = 0; i < 4; i++) {
- if (inst->writemask & (1<<i)) {
- assert(inst->dst[i]);
- alloc_contiguous_dest(c, &inst->dst[i], 1, insn);
- }
- }
- break;
- }
-
- if (TEST_DST_SPILLS && inst->opcode != WM_PIXELXY) {
- for (i = 0; i < 4; i++)
- if (inst->dst[i])
- spill_value(c, inst->dst[i]);
- }
- }
-
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- brw_wm_print_program(c, "pass2");
- }
-
- c->state = PASS2_DONE;
-
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- brw_wm_print_program(c, "pass2/done");
- }
-}